updated presets
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@ -629,7 +629,7 @@ _version = 3
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blocksToIgnore = "NON_COLLIDING"
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blocksToIgnore = "NON_COLLIDING"
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#
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#
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# The radius of the mod's render distance. (measured in chunks)
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# The radius of the mod's render distance. (measured in chunks)
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lodChunkRenderDistanceRadius = 128
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lodChunkRenderDistanceRadius = 256
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#
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#
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# What the value should vanilla Minecraft's texture LodBias be?
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# What the value should vanilla Minecraft's texture LodBias be?
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# If set to 0 the mod wont overwrite vanilla's default (which so happens to also be 0)
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# If set to 0 the mod wont overwrite vanilla's default (which so happens to also be 0)
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@ -629,7 +629,7 @@ _version = 3
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blocksToIgnore = "NON_COLLIDING"
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blocksToIgnore = "NON_COLLIDING"
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#
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#
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# The radius of the mod's render distance. (measured in chunks)
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# The radius of the mod's render distance. (measured in chunks)
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lodChunkRenderDistanceRadius = 128
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lodChunkRenderDistanceRadius = 256
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#
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#
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# What the value should vanilla Minecraft's texture LodBias be?
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# What the value should vanilla Minecraft's texture LodBias be?
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# If set to 0 the mod wont overwrite vanilla's default (which so happens to also be 0)
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# If set to 0 the mod wont overwrite vanilla's default (which so happens to also be 0)
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@ -629,7 +629,7 @@ _version = 3
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blocksToIgnore = "NON_COLLIDING"
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blocksToIgnore = "NON_COLLIDING"
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#
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#
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# The radius of the mod's render distance. (measured in chunks)
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# The radius of the mod's render distance. (measured in chunks)
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lodChunkRenderDistanceRadius = 128
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lodChunkRenderDistanceRadius = 32
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#
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#
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# What the value should vanilla Minecraft's texture LodBias be?
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# What the value should vanilla Minecraft's texture LodBias be?
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# If set to 0 the mod wont overwrite vanilla's default (which so happens to also be 0)
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# If set to 0 the mod wont overwrite vanilla's default (which so happens to also be 0)
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