From 14a94a32f00803d8d65ee19f84e9747b3e0f511f Mon Sep 17 00:00:00 2001 From: DIvan2000 Date: Fri, 19 Sep 2025 20:04:29 +0400 Subject: [PATCH] updated presets --- presets/high/config/DistantHorizons.toml | 2 +- presets/medium/config/DistantHorizons.toml | 2 +- presets/minimal/config/DistantHorizons.toml | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/presets/high/config/DistantHorizons.toml b/presets/high/config/DistantHorizons.toml index f85799d..2ad5d4a 100644 --- a/presets/high/config/DistantHorizons.toml +++ b/presets/high/config/DistantHorizons.toml @@ -629,7 +629,7 @@ _version = 3 blocksToIgnore = "NON_COLLIDING" # # The radius of the mod's render distance. (measured in chunks) - lodChunkRenderDistanceRadius = 128 + lodChunkRenderDistanceRadius = 256 # # What the value should vanilla Minecraft's texture LodBias be? # If set to 0 the mod wont overwrite vanilla's default (which so happens to also be 0) diff --git a/presets/medium/config/DistantHorizons.toml b/presets/medium/config/DistantHorizons.toml index f85799d..2ad5d4a 100644 --- a/presets/medium/config/DistantHorizons.toml +++ b/presets/medium/config/DistantHorizons.toml @@ -629,7 +629,7 @@ _version = 3 blocksToIgnore = "NON_COLLIDING" # # The radius of the mod's render distance. (measured in chunks) - lodChunkRenderDistanceRadius = 128 + lodChunkRenderDistanceRadius = 256 # # What the value should vanilla Minecraft's texture LodBias be? # If set to 0 the mod wont overwrite vanilla's default (which so happens to also be 0) diff --git a/presets/minimal/config/DistantHorizons.toml b/presets/minimal/config/DistantHorizons.toml index 93dfdf1..aa7c337 100644 --- a/presets/minimal/config/DistantHorizons.toml +++ b/presets/minimal/config/DistantHorizons.toml @@ -629,7 +629,7 @@ _version = 3 blocksToIgnore = "NON_COLLIDING" # # The radius of the mod's render distance. (measured in chunks) - lodChunkRenderDistanceRadius = 128 + lodChunkRenderDistanceRadius = 32 # # What the value should vanilla Minecraft's texture LodBias be? # If set to 0 the mod wont overwrite vanilla's default (which so happens to also be 0)