ReplayStudio:
2344abe Fix OOM when saving large EntityPositionTrackers (fixes#46)
jGui:
94e4b4c Fix render offset in text area and field being out of bounds after resize
372206f Merge branch '1.9.4' into 1.10.2
4a1ccea Merge branch '1.8' into 1.9.4
fb39a06 Add drone ci config
030c71c Automatically disable and re-enable Optifine's Fast Render setting before rendering a video
1fef12d Include FML handshake in recording
e86c66d Move README.md, LICENSE.md and user docs from master branch to 1.8
4a1ccea Merge branch '1.8' into 1.9.4
fb39a06 Add drone ci config
030c71c Automatically disable and re-enable Optifine's Fast Render setting before rendering a video
1fef12d Include FML handshake in recording
e86c66d Move README.md, LICENSE.md and user docs from master branch to 1.8
fb39a06 Add drone ci config
030c71c Automatically disable and re-enable Optifine's Fast Render setting before rendering a video
1fef12d Include FML handshake in recording
e86c66d Move README.md, LICENSE.md and user docs from master branch to 1.8
ca2bbca Merge branch '1.8' into 1.9.4
5b3284f Update jGui and ReplayStudio (fixes#33)
61d6fd4 Close replay file zip after recording (fixes#32)
00bcc9e Fix paths of files that are supposed to be in the mc data dir (fixes#40)
e6a789d Fix camera rotation when jumping in time (fixes#39)
50b53fc Add a way to register key bindings triggered every render tick (fixes#31)
a817c73 Prevent GUIs of other mods from opening during replay
d64ef8b Hide NPCs in the Player Overview GUI (fixes#29)
1f2c05e Fix spectating player entities past death and respawn (fixes#36)
ad2893b Fix vanilla bug caused by unremovable entities in the entityList of ClientWorld (fixes#29)
75c0e7b Fix particles being visible after world change when jumping in time (fixes#35)
c934cb9 Fix spawn player packet being sent twice
6efbf91 Handle F1 properly while mouse is visible in the replay overlay (fixes#30)
9add2af Deselect keyframe when pressing "V" aka. sync timelines (fixes#27)
5b3284f Update jGui and ReplayStudio (fixes#33)
61d6fd4 Close replay file zip after recording (fixes#32)
00bcc9e Fix paths of files that are supposed to be in the mc data dir (fixes#40)
e6a789d Fix camera rotation when jumping in time (fixes#39)
50b53fc Add a way to register key bindings triggered every render tick (fixes#31)
a817c73 Prevent GUIs of other mods from opening during replay
d64ef8b Hide NPCs in the Player Overview GUI (fixes#29)
1f2c05e Fix spectating player entities past death and respawn (fixes#36)
ad2893b Fix vanilla bug caused by unremovable entities in the entityList of ClientWorld (fixes#29)
c934cb9 Fix spawn player packet being sent twice
6efbf91 Handle F1 properly while mouse is visible in the replay overlay (fixes#30)
9add2af Deselect keyframe when pressing "V" aka. sync timelines (fixes#27)
While spectating, a special camera controller should be active. However after
a world change (which happens when the player dies), the camera is recreated
with the default controller, same when the controller setting is changed.
Also fixes the spectated entity if the player respawns in the same dimension
The vanilla server sends the player list packet with ADD action twice to the
joining player, however we must only send the spawn player packet once.
This also fixes semi-dead player entities in replays that just existed at
spawn but never did anything.