johni0702 c934cb9694 Fix spawn player packet being sent twice
The vanilla server sends the player list packet with ADD action twice to the
joining player, however we must only send the spawn player packet once.
This also fixes semi-dead player entities in replays that just existed at
spawn but never did anything.
2016-11-13 17:07:34 +01:00
2016-03-02 11:40:46 +01:00
2015-04-26 18:11:53 +02:00
2016-07-28 15:45:01 +02:00
2015-01-03 23:25:21 +01:00
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77 MiB
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