Commit Graph

973 Commits

Author SHA1 Message Date
johni0702
5cbfd2884e Generate interpolator settings from InterpolatorType enum 2017-01-28 10:51:24 +01:00
johni0702
6095aef3d1 Fix loading and storing of default interpolator with settings 2017-01-28 10:33:45 +01:00
johni0702
2c64030459 Refactor simple pathing timeline logic into dedicated class with unit tests
Fix logic for user-set interpolators
2017-01-21 13:30:47 +01:00
CrushedPixel
cd16211309 Register new Property to imply that the path segment following a keyframe has a user-set interpolator instead of the default
Modified Keyframe GUI to allow for custom Path interpolator
2017-01-13 12:05:07 +01:00
CrushedPixel
d46589193e Fixed GuiEditPositionKeyframe's width to fit on all screen sizes
Centered all rows of GuiEditPositionKeyframe's VerticalLayout
2017-01-02 14:13:39 +01:00
johni0702
1b099f9ef6 Add render queue 2016-12-31 16:29:17 +01:00
johni0702
03534c6515 Update docs 2016-12-30 14:29:07 +01:00
johni0702
4388d6977d Only try to create the downloads folder if it does not yet exist 2016-12-30 12:11:53 +01:00
johni0702
7ad19aa025 Add mod version and accepted MC version directly to the @Mod annotation 2016-12-30 12:10:43 +01:00
johni0702
655bea0b2d Replace @Mod.Instance with direct static references 2016-12-30 12:10:13 +01:00
Marius Metzger
458dad6f9a Merge pull request #4 from ReplayMod/1.8-editor
Add Replay Editor (for now, trimming only)
2016-12-29 15:13:14 +01:00
johni0702
eb5ccb2fd5 Add Replay Editor (for now, trimming only) 2016-12-26 20:35:50 +01:00
johni0702
6498d625ad Fix server game data snapshot being restored in singleplayer (fixes #44) 2016-12-24 11:22:01 +01:00
johni0702
2c898a8192 Prevent rendering without sufficient keyframes (fixes #45) 2016-12-24 01:44:51 +01:00
johni0702
5d520a5a3c Fix deserialization of chroma key color (fixes #43) 2016-12-24 01:24:55 +01:00
johni0702
c681742a69 Use caching maven proxy for faster and more stable drone builds 2016-12-23 20:40:23 +01:00
CrushedPixel
fbf165e618 Added Anti-Aliasing to the Render Settings 2016-12-17 03:22:37 +01:00
johni0702
6163585fe5 Update ReplayStudio to fix dependencies 2016-12-16 20:48:43 +01:00
johni0702
fb39a06ad2 Add drone ci config 1.8-2.0.0-b4 2016-12-10 15:39:58 +01:00
CrushedPixel
030c71c868 Automatically disable and re-enable Optifine's Fast Render setting before rendering a video 2016-12-09 12:47:30 +01:00
johni0702
1fef12d2bd Include FML handshake in recording 2016-12-09 12:23:47 +01:00
johni0702
e86c66d874 Move README.md, LICENSE.md and user docs from master branch to 1.8 2016-12-09 12:10:48 +01:00
johni0702
5b3284f8f7 Update jGui and ReplayStudio (fixes #33) 2016-11-29 22:24:54 +01:00
johni0702
61d6fd4162 Close replay file zip after recording (fixes #32) 2016-11-26 13:43:38 +01:00
johni0702
00bcc9e65e Fix paths of files that are supposed to be in the mc data dir (fixes #40) 2016-11-26 13:26:53 +01:00
johni0702
e6a789d4f8 Fix camera rotation when jumping in time (fixes #39) 2016-11-26 12:56:23 +01:00
johni0702
50b53fc6a3 Add a way to register key bindings triggered every render tick (fixes #31) 2016-11-24 21:31:21 +01:00
johni0702
a817c7367a Prevent GUIs of other mods from opening during replay 2016-11-16 18:18:55 +01:00
johni0702
d64ef8b2e1 Hide NPCs in the Player Overview GUI (fixes #29)
NPCs are now by default removed from the Player Overview GUI unless CTRL
is held while the GUI is opened. NPCs are identified my their v2 UUID.
2016-11-13 21:44:11 +01:00
johni0702
1f2c05e696 Fix spectating player entities past death and respawn (fixes #36)
While spectating, a special camera controller should be active. However after
a world change (which happens when the player dies), the camera is recreated
with the default controller, same when the controller setting is changed.

Also fixes the spectated entity if the player respawns in the same dimension
2016-11-13 20:43:09 +01:00
johni0702
ad2893bf4e Fix vanilla bug caused by unremovable entities in the entityList of ClientWorld (fixes #29) 2016-11-13 20:43:09 +01:00
johni0702
c934cb9694 Fix spawn player packet being sent twice
The vanilla server sends the player list packet with ADD action twice to the
joining player, however we must only send the spawn player packet once.
This also fixes semi-dead player entities in replays that just existed at
spawn but never did anything.
2016-11-13 17:07:34 +01:00
johni0702
6efbf919db Handle F1 properly while mouse is visible in the replay overlay (fixes #30) 2016-11-12 18:51:41 +01:00
johni0702
9add2afec1 Deselect keyframe when pressing "V" aka. sync timelines (fixes #27) 2016-11-12 17:31:29 +01:00
johni0702
682fb4bfdc Download OpenEye via http because of outdated java versions
The Java version shipped with the default Minecraft launcher for Windows and
OSX, is quite old and does not contain the necessary root certificates for
properly accepting LetsEncrypt's certificates.
This can be reversed once the Minecraft launcher ships at least 1.8.0_101.
1.8-2.0.0-b3
2016-11-11 18:12:07 +01:00
johni0702
0c48d6a1dd Make ShaderReflection init fail fast, not printing out unneeded exceptions 2016-11-11 18:10:19 +01:00
johni0702
0ba5b0aaad Merge branch '1.8-shaders' into 1.8 2016-11-10 21:22:08 +01:00
johni0702
0db1b9ef5a Fix opening a replay multiple times by quickly double clicking (fixes #25) 2016-11-10 20:52:07 +01:00
CrushedPixel
e5eb982b98 Add Optifine compatibility to rendering by disabling their separate chunk loading queue
Add compatibility to shaders that utilize the Shadow Map by manually setting displayListEntitiesDirty to false
Call Shaders.beginRender in an Event Handler to avoid calling all of EntityRenderer#renderWorld
2016-11-09 21:11:28 +01:00
CrushedPixel
3a28c5ba6f Draw the GuiVideoRenderer on a separate framebuffer that has the actual size of the window instead of MC's framebuffer which may have a different size 2016-11-09 20:07:43 +01:00
CrushedPixel
636ce7bdd4 Add compatibility for GLSL Shaders 2016-11-09 19:50:36 +01:00
johni0702
92eb11a617 Change video preview to be compatible with Optifine 2016-11-09 19:04:46 +01:00
johni0702
9ff767b054 Fix spectated player having the arm model of the camera player 2016-11-09 10:23:58 +01:00
johni0702
d82cef3687 Make sure video folder exists before rendering (fixes #24) 2016-11-06 13:43:28 +01:00
johni0702
cc65b26c31 Replace custom update system with forge update checker 2016-10-23 15:52:51 +02:00
johni0702
c8b71dc2cc Add tooltips to ingame buttons 2016-10-23 15:07:24 +02:00
johni0702
b240f8a276 Fix camera path always playing from the beginning regardless of ctrl key 2016-10-23 14:45:14 +02:00
johni0702
4805e5e9f5 Fix crash when setting two keyframes to the same time via the edit keyframe gui
The save button is now disabled if the configured time is already occupied.
2016-10-23 14:06:17 +02:00
johni0702
18f83039af Fix crash when moving the last keyframe 2016-10-23 13:49:56 +02:00
johni0702
fcd4c0788e Add error popup when trying to play path with reversed time keyframes
Update jGui
2016-10-23 13:46:00 +02:00