Commit Graph

802 Commits

Author SHA1 Message Date
CrushedPixel
e0259d0c5a Some general warning cleanup 2015-08-31 17:48:14 +02:00
CrushedPixel
6d7946d8a7 Properly respect expanded state of GuiDropdown in its isHovering() method 2015-08-31 17:48:14 +02:00
CrushedPixel
e1d307cfcf Only poll Mouse Wheel change if hovering over GuiDropdown/GuiEntryList to avoid multiple Elements clashing 2015-08-31 17:48:14 +02:00
CrushedPixel
635e821688 Removed unneccessary import in GuiObjectManager (yay, no warnings!) 2015-08-31 17:48:14 +02:00
johni0702
aee9d6b232 Rewrite authentication handling
Fix logout not working until restart
2015-08-31 16:16:22 +02:00
johni0702
d72d12783f Open mouse input gui when command key is pressed 2015-08-31 13:41:50 +02:00
CrushedPixel
bc7a67cda3 Revert "Locally added removed Forge Methods from 1.7 which allow us to load .obj and Techne Models"
This reverts commit 6712e8c488.
2015-08-30 21:11:38 +02:00
CrushedPixel
ca6cfa6b86 Increased maximum Password length from 32 to 1024 2015-08-30 21:10:48 +02:00
CrushedPixel
6712e8c488 Locally added removed Forge Methods from 1.7 which allow us to load .obj and Techne Models 2015-08-30 21:10:48 +02:00
johni0702
6b6f6732d5 Add basic replay restriction system (no restrictions yet) 2015-08-30 15:54:48 +02:00
johni0702
2bc79c0140 Parse Minecraft version from CrashReport instead of using Minecraft.getVersion()
Using the getVersion() method doesn't produce consistent results (e.g. MultiMC5 changes the value). The Minecraft version in the CrashReport is hard-coded and should therefore be rather consistent.
2015-08-30 14:57:06 +02:00
johni0702
5d921fbb58 Disable camera movement during path preview 2015-08-23 11:06:33 +02:00
CrushedPixel
d31128fc11 Fix GuiReplayOverlay not resizing upon Gui Scale change (did it for you, Johni) 2015-08-22 16:35:18 +02:00
CrushedPixel
959a4c3ce1 Fixed GuiReplaySpeedSlider's Display String incorrectly resetting upon Window resize 2015-08-22 16:35:18 +02:00
CrushedPixel
6f35b175fd Some more cleanup in MinecraftTicker 2015-08-22 16:35:17 +02:00
CrushedPixel
989dbd76e5 Remove unnecessary method calls in MinecraftTicker (mainly Spectator Mod and Item Pick related) 2015-08-22 16:35:17 +02:00
CrushedPixel
605526e524 Clean up unnecessary value assignment in GuiReplaySpeedSlider Constructor, which is overridden by calling the reset() method two statements later 2015-08-22 16:35:17 +02:00
CrushedPixel
fd5e351f82 The TickAndRenderListener already handles the Keybindings, no need to do so in GuiMouseInput 2015-08-22 16:35:17 +02:00
CrushedPixel
e4b52c62f8 In the TickAndRenderListenener, replace the tick() Method which listens to all TickEvents with a onRenderTick Method which listens only to RenderTickEvents. This way, Key and Mouse Inputs aren't fired more frequently while the Replay is not paused. (Camera Roll has the same speed now while paused and unpaused) 2015-08-22 16:35:17 +02:00
CrushedPixel
b63f19d082 Remove unnecessary calls to LWJGL Keyboard functions in KeyInputHandler 2015-08-22 16:35:17 +02:00
johni0702
d9d5190cbb Fix camera spectating entity of previous world when restarting replay 2015-08-20 16:20:10 +02:00
johni0702
c019521235 Buffer sounds in memory to support mark/reset 2015-08-20 15:25:24 +02:00
johni0702
2053432f26 Apparently ZipFile isn't Closeable in 1.6 (it is in 1.7) even though Closeable was added in 1.5 2015-08-20 15:04:05 +02:00
johni0702
02566b4dba Do not use Apache ZipFile as it fails to read some ZIPs created under special conditions (java.util.ZipFile works) 2015-08-20 14:54:29 +02:00
johni0702
93ddc36484 Disable spectator menu during replay 2015-08-20 14:29:09 +02:00
johni0702
2b843a567d Make sure the SpawnPlayerPacket is never injected before the PlayerListItem 2015-08-19 15:03:52 +02:00
johni0702
c6a4719850 Fix nametag rotation when spectating from animals (vanilla bug) 2015-08-19 14:24:19 +02:00
johni0702
a3d3c2dddc Fix spectating being quit on world change / respawn 2015-08-19 12:22:55 +02:00
johni0702
a9bb01be5b Fail silent when language has no translations 2015-08-19 12:22:55 +02:00
johni0702
139553c15b Sort assets by name in AssetManager and ObjectManager 2015-08-19 12:22:55 +02:00
johni0702
cd19a768a1 Add option for showing chat messages 2015-08-19 12:22:55 +02:00
johni0702
d1e55266e2 The fake player now has the same entity id as the recording player as assigned by the server
This fixes arrows bumping into recording player in replay
ReplaySender converts old replays on the fly
Do not insert PlayerListEntry as it's already contained in the replay
2015-08-19 12:22:55 +02:00
johni0702
d687748629 The camera entity is now thePlayer 2015-08-19 12:22:55 +02:00
johni0702
dcd4cbdfaa Remove debug output (shame on me) 2015-08-19 12:22:54 +02:00
johni0702
6da06f1000 Fix arrows being invisible when viewed from specific angles 2015-08-19 12:22:54 +02:00
CrushedPixel
00b0c56935 Instead of counting all values larger than or equal 1000 as "Ambient Lighting Gamma", only count 1000 itself as "Ambient Lighting Gamma". So unless a Player manually sets his Gamma Value to 1000, the Brightness won't be reset to "Moody" anymore - before this change, every value larger than 1000 would be reset to "Moody" as well. 2015-08-18 21:19:44 +02:00
johni0702
bef4e7e128 Version 1.0.3 2015-08-16 22:21:47 +02:00
johni0702
8e76d5677e Fix players staying invisible even though replay has ended 2015-08-16 21:04:51 +02:00
CrushedPixel
f2752f2790 Custom Objects are now being saved with Path Presets instead of globally 2015-08-16 18:30:17 +02:00
CrushedPixel
c95c2f0e4c Manually unescape HTML Quote entities to be escaped quotes in the JSON to prevent MalformedJSONExceptions in the GsonApiClient 2015-08-16 18:30:17 +02:00
johni0702
66a9282875 Update ReplayStudio, fixes some block artifacts remaining after world changes 2015-08-16 18:02:15 +02:00
CrushedPixel
5d551a76d2 Apply a new ResourceLocation to each new CustomImageObject instead of sharing a ResourceLocation 2015-08-16 15:39:17 +02:00
CrushedPixel
0746004421 Places new CustomImageObjects at Camera's exact instead of Block Position 2015-08-16 15:37:21 +02:00
CrushedPixel
5cb4682ad9 Deep-Copies the CustomImageObjects from the original Object List in the GuiObjectManager to prevent the dirty check when closing the GUI from failing 2015-08-16 14:52:32 +02:00
johni0702
fbf5928a11 Prevent creation of negative length replays 2015-08-16 12:53:55 +02:00
CrushedPixel
46f13a200c For some unknown reason, this combination of mc.toggleFullscreen() and the Swing File Chooser doesn't freeze the JVM on Windows when in Fullscreen 2015-08-16 12:11:06 +02:00
CrushedPixel
c7072dbef2 Removed potentially misleading information about Vanilla Shader Support in Default Rendering 2015-08-16 12:11:05 +02:00
johni0702
df74ade38d Fix camera being affected by portal wobbling 2015-08-16 11:53:20 +02:00
johni0702
8d7bc1b8d6 Fix NPE when inserting new line anywhere but at the end 2015-08-16 11:34:36 +02:00
johni0702
7808f37c5e Update ReplayStudio, fixes bug with gamemode -1 packets 2015-08-16 10:14:46 +02:00