Do not completely hide invisible players in the Replay (their armor wasn't rendered)
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@@ -20,7 +20,7 @@ public class InvisibilityRender extends RenderPlayer {
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@Override
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public boolean shouldRender(Entity entity, ICamera camera, double camX, double camY, double camZ) {
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return !(PlayerHandler.isHidden(entity.getUniqueID()) || entity.isInvisible() || (ReplayHandler.isInReplay()
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return !(PlayerHandler.isHidden(entity.getUniqueID()) || (ReplayHandler.isInReplay()
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&& entity == Minecraft.getMinecraft().thePlayer))
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&& super.shouldRender(entity, camera, camX, camY, camZ);
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}
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