From 409c2159371eee2210b6a2ed86926818cd77aa50 Mon Sep 17 00:00:00 2001 From: CrushedPixel Date: Fri, 4 Sep 2015 08:34:17 +0200 Subject: [PATCH] Do not completely hide invisible players in the Replay (their armor wasn't rendered) --- .../eu/crushedpixel/replaymod/renderer/InvisibilityRender.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/eu/crushedpixel/replaymod/renderer/InvisibilityRender.java b/src/main/java/eu/crushedpixel/replaymod/renderer/InvisibilityRender.java index af7d2c8e..cfb56cd2 100644 --- a/src/main/java/eu/crushedpixel/replaymod/renderer/InvisibilityRender.java +++ b/src/main/java/eu/crushedpixel/replaymod/renderer/InvisibilityRender.java @@ -20,7 +20,7 @@ public class InvisibilityRender extends RenderPlayer { @Override public boolean shouldRender(Entity entity, ICamera camera, double camX, double camY, double camZ) { - return !(PlayerHandler.isHidden(entity.getUniqueID()) || entity.isInvisible() || (ReplayHandler.isInReplay() + return !(PlayerHandler.isHidden(entity.getUniqueID()) || (ReplayHandler.isInReplay() && entity == Minecraft.getMinecraft().thePlayer)) && super.shouldRender(entity, camera, camX, camY, camZ); }