2022-11-17 00:46:50 +03:00

196 lines
6.5 KiB
Java

package magistu.siegemachines.entity.machine;
import magistu.siegemachines.SiegeMachines;
import magistu.siegemachines.entity.IReloading;
import magistu.siegemachines.entity.projectile.Missile;
import magistu.siegemachines.entity.projectile.ProjectileBuilder;
import magistu.siegemachines.network.*;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityType;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.MobEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.projectile.ProjectileEntity;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.particles.IParticleData;
import net.minecraft.util.ActionResultType;
import net.minecraft.util.Hand;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.util.text.TranslationTextComponent;
import net.minecraft.world.World;
import java.util.Arrays;
import java.util.Random;
public abstract class ShootingMachine extends Machine implements IReloading
{
public int shootingticks = 0;
protected ShootingMachine(EntityType<? extends MobEntity> entitytype, World level, MachineType type)
{
super(entitytype, level, type);
}
public abstract void startShooting(PlayerEntity player);
public void shoot()
{
if (this.type.ammo.length == 0)
{
return;
}
ProjectileBuilder projectilebuilder = this.getProjectileBuilder();
if (projectilebuilder.equals(ProjectileBuilder.NONE))
{
Entity passenger = this.getControllingPassenger();
if (passenger instanceof PlayerEntity)
{
passenger.sendMessage(new TranslationTextComponent(SiegeMachines.ID + ".no_ammo").withStyle(TextFormatting.RED), SiegeMachines.CHAT_UUID);
}
return;
}
LivingEntity livingentity = (LivingEntity) this.getControllingPassenger();
ProjectileEntity projectile = projectilebuilder.factory.create(projectilebuilder.entitytype, this.level, this.getShotPos(), livingentity == null ? this : livingentity, projectilebuilder.projectileitem);
if (projectile instanceof Missile)
{
Missile missile = (Missile) projectile;
missile.setItem(new ItemStack(missile.getDefaultItem()));
}
projectile.shootFromRotation(this, this.getTurretPitch(), this.getGlobalTurretYaw(), 0.0f, this.type.specs.projectilespeed.get(), this.type.specs.inaccuracy.get());
this.level.addFreshEntity(projectile);
if (!this.level.isClientSide)
{
int i = this.inventory.shrinkItem(projectilebuilder.item);
PacketHandler.sendPacketToAll(
new PacketMachineInventorySlot(this.getId(), i, this.inventory.getItem(i)));
}
}
@Override
public void use(PlayerEntity player)
{
if (!this.level.isClientSide)
{
PacketHandler.sendPacketToAllInArea(new PacketMachineUse(this.getId()), this.blockPosition(), SiegeMachines.RENDER_UPDATE_RANGE_SQR);
}
this.startShooting(player);
}
@Override
public void useRealise()
{
if (!this.level.isClientSide)
{
PacketHandler.sendPacketToAllInArea(new PacketMachineUseRealise(this.getId()), this.blockPosition(), SiegeMachines.RENDER_UPDATE_RANGE_SQR);
}
this.shoot();
}
@Override
protected ActionResultType mobInteract(PlayerEntity player, Hand hand)
{
ItemStack stack = player.getItemInHand(hand);
if (this.isValidAmmo(stack))
{
if (!this.hasAmmo())
{
if (!player.isCreative())
{
stack.shrink(1);
}
this.inventory.putItem(stack.getItem());
}
return ActionResultType.SUCCESS;
}
return ActionResultType.PASS;
}
protected Vector3d getShotPos()
{
double pitch = this.getTurretPitch() * Math.PI / 180.0;
double yaw = (this.getViewYRot(0.5f) + this.getTurretYaw()) * Math.PI / 180.0;
return this.position().add(applyRotations(this.type.turretpivot, 0.0, yaw).add(applyRotations(this.type.turretvector, pitch, yaw)));
}
protected Vector3d getShotView()
{
double pitch = this.getTurretPitch() * Math.PI / 180.0;
double yaw = this.getGlobalTurretYaw() * Math.PI / 180.0;
double d0 = -Math.sin(yaw) * Math.cos(pitch);
double d1 = -Math.sin(pitch);
double d2 = Math.cos(yaw) * Math.cos(pitch);
return new Vector3d(d0, d1, d2).normalize();
}
protected void blowParticles(IParticleData particle, double speed, int amount)
{
for (int i = 0; i < amount; ++i)
{
Vector3d pos = this.getShotPos();
Vector3d inaccuracy = new Vector3d(new Random().nextGaussian() * 0.2,
new Random().nextGaussian() * 0.2,
new Random().nextGaussian() * 0.2);
Vector3d velocity = this.getShotView().add(inaccuracy).scale(speed);
this.level.addParticle(particle, pos.x, pos.y, pos.z, velocity.x, velocity.y, velocity.z);
}
}
@Override
public void updateMachineRender()
{
super.updateMachineRender();
if (!this.level.isClientSide())
{
for (int i = 0; i < this.inventory.getContainerSize(); ++i)
{
if (this.isValidAmmo(this.inventory.getItem(i)))
{
PacketHandler.sendPacketToAllInArea(
new PacketMachineInventorySlot(this.getId(), i, this.inventory.getItem(i)),
this.blockPosition(),
SiegeMachines.RENDER_UPDATE_RANGE_SQR);
}
}
}
}
public boolean isValidAmmo(ItemStack stack)
{
return this.isValidAmmo(stack.getItem());
}
public boolean isValidAmmo(Item entry)
{
return Arrays.stream(this.type.ammo).anyMatch(builder -> builder.item.equals(entry));
}
public ItemStack getAmmo()
{
return this.inventory.items.stream().filter(this::isValidAmmo).findFirst().orElse(ItemStack.EMPTY);
}
public boolean hasAmmo()
{
return this.inventory.items.stream().anyMatch(this::isValidAmmo);
}
public ProjectileBuilder getProjectileBuilder()
{
ItemStack ammo = this.getAmmo();
if (ammo.equals(ItemStack.EMPTY))
{
return ProjectileBuilder.NONE;
}
return Arrays.stream(this.type.ammo).filter(builder -> builder.item.equals(ammo.getItem())).findFirst().orElse(ProjectileBuilder.NONE);
}
}