init
This commit is contained in:
commit
1a4278539b
5
.gitattributes
vendored
Normal file
5
.gitattributes
vendored
Normal file
@ -0,0 +1,5 @@
|
||||
# Disable autocrlf on generated files, they always generate with LF
|
||||
# Add any extra files or paths here to make git stop saying they
|
||||
# are changed when only line endings change.
|
||||
src/generated/**/.cache/cache text eol=lf
|
||||
src/generated/**/*.json text eol=lf
|
25
.gitignore
vendored
Normal file
25
.gitignore
vendored
Normal file
@ -0,0 +1,25 @@
|
||||
# eclipse
|
||||
bin
|
||||
*.launch
|
||||
.settings
|
||||
.metadata
|
||||
.classpath
|
||||
.project
|
||||
|
||||
# idea
|
||||
out
|
||||
*.ipr
|
||||
*.iws
|
||||
*.iml
|
||||
.idea
|
||||
|
||||
# gradle
|
||||
build
|
||||
.gradle
|
||||
|
||||
# other
|
||||
eclipse
|
||||
run
|
||||
|
||||
# Files from Forge MDK
|
||||
forge*changelog.txt
|
65
CREDITS.txt
Normal file
65
CREDITS.txt
Normal file
@ -0,0 +1,65 @@
|
||||
Minecraft Forge: Credits/Thank You
|
||||
|
||||
Forge is a set of tools and modifications to the Minecraft base game code to assist
|
||||
mod developers in creating new and exciting content. It has been in development for
|
||||
several years now, but I would like to take this time thank a few people who have
|
||||
helped it along it's way.
|
||||
|
||||
First, the people who originally created the Forge projects way back in Minecraft
|
||||
alpha. Eloraam of RedPower, and SpaceToad of Buildcraft, without their acceptiance
|
||||
of me taking over the project, who knows what Minecraft modding would be today.
|
||||
|
||||
Secondly, someone who has worked with me, and developed some of the core features
|
||||
that allow modding to be as functional, and as simple as it is, cpw. For developing
|
||||
FML, which stabelized the client and server modding ecosystem. As well as the base
|
||||
loading system that allows us to modify Minecraft's code as elegently as possible.
|
||||
|
||||
Mezz, who has stepped up as the issue and pull request manager. Helping to keep me
|
||||
sane as well as guiding the community into creating better additions to Forge.
|
||||
|
||||
Searge, Bspks, Fesh0r, ProfMobious, and all the rest over on the MCP team {of which
|
||||
I am a part}. For creating some of the core tools needed to make Minecraft modding
|
||||
both possible, and as stable as can be.
|
||||
On that note, here is some specific information of the MCP data we use:
|
||||
* Minecraft Coder Pack (MCP) *
|
||||
Forge Mod Loader and Minecraft Forge have permission to distribute and automatically
|
||||
download components of MCP and distribute MCP data files. This permission is not
|
||||
transitive and others wishing to redistribute the Minecraft Forge source independently
|
||||
should seek permission of MCP or remove the MCP data files and request their users
|
||||
to download MCP separately.
|
||||
|
||||
And lastly, the countless community members who have spent time submitting bug reports,
|
||||
pull requests, and just helping out the community in general. Thank you.
|
||||
|
||||
--LexManos
|
||||
|
||||
=========================================================================
|
||||
|
||||
This is Forge Mod Loader.
|
||||
|
||||
You can find the source code at all times at https://github.com/MinecraftForge/MinecraftForge/tree/1.12.x/src/main/java/net/minecraftforge/fml
|
||||
|
||||
This minecraft mod is a clean open source implementation of a mod loader for minecraft servers
|
||||
and minecraft clients.
|
||||
|
||||
The code is authored by cpw.
|
||||
|
||||
It began by partially implementing an API defined by the client side ModLoader, authored by Risugami.
|
||||
http://www.minecraftforum.net/topic/75440-
|
||||
This support has been dropped as of Minecraft release 1.7, as Risugami no longer maintains ModLoader.
|
||||
|
||||
It also contains suggestions and hints and generous helpings of code from LexManos, author of MinecraftForge.
|
||||
http://www.minecraftforge.net/
|
||||
|
||||
Additionally, it contains an implementation of topological sort based on that
|
||||
published at http://keithschwarz.com/interesting/code/?dir=topological-sort
|
||||
|
||||
It also contains code from the Maven project for performing versioned dependency
|
||||
resolution. http://maven.apache.org/
|
||||
|
||||
It also contains a partial repackaging of the javaxdelta library from http://sourceforge.net/projects/javaxdelta/
|
||||
with credit to it's authors.
|
||||
|
||||
Forge Mod Loader downloads components from the Minecraft Coder Pack
|
||||
(http://mcp.ocean-labs.de/index.php/Main_Page) with kind permission from the MCP team.
|
||||
|
520
LICENSE.txt
Normal file
520
LICENSE.txt
Normal file
@ -0,0 +1,520 @@
|
||||
Unless noted below, Minecraft Forge, Forge Mod Loader, and all
|
||||
parts herein are licensed under the terms of the LGPL 2.1 found
|
||||
here http://www.gnu.org/licenses/old-licenses/lgpl-2.1.txt and
|
||||
copied below.
|
||||
|
||||
Homepage: http://minecraftforge.net/
|
||||
https://github.com/MinecraftForge/MinecraftForge
|
||||
|
||||
|
||||
A note on authorship:
|
||||
All source artifacts are property of their original author, with
|
||||
the exclusion of the contents of the patches directory and others
|
||||
copied from it from time to time. Authorship of the contents of
|
||||
the patches directory is retained by the Minecraft Forge project.
|
||||
This is because the patches are partially machine generated
|
||||
artifacts, and are changed heavily due to the way forge works.
|
||||
Individual attribution within them is impossible.
|
||||
|
||||
Consent:
|
||||
All contributions to Forge must consent to the release of any
|
||||
patch content to the Forge project.
|
||||
|
||||
A note on infectivity:
|
||||
The LGPL is chosen specifically so that projects may depend on Forge
|
||||
features without being infected with its license. That is the
|
||||
purpose of the LGPL. Mods and others using this code via ordinary
|
||||
Java mechanics for referencing libraries are specifically not bound
|
||||
by Forge's license for the Mod code.
|
||||
|
||||
|
||||
=== MCP Data ===
|
||||
This software includes data from the Minecraft Coder Pack (MCP), with kind permission
|
||||
from them. The license to MCP data is not transitive - distribution of this data by
|
||||
third parties requires independent licensing from the MCP team. This data is not
|
||||
redistributable without permission from the MCP team.
|
||||
|
||||
=== Sharing ===
|
||||
I grant permission for some parts of FML to be redistributed outside the terms of the LGPL, for the benefit of
|
||||
the minecraft modding community. All contributions to these parts should be licensed under the same additional grant.
|
||||
|
||||
-- Runtime patcher --
|
||||
License is granted to redistribute the runtime patcher code (src/main/java/net/minecraftforge/fml/common/patcher
|
||||
and subdirectories) under any alternative open source license as classified by the OSI (http://opensource.org/licenses)
|
||||
|
||||
-- ASM transformers --
|
||||
License is granted to redistribute the ASM transformer code (src/main/java/net/minecraftforge/common/asm/ and subdirectories)
|
||||
under any alternative open source license as classified by the OSI (http://opensource.org/licenses)
|
||||
|
||||
=========================================================================
|
||||
This software includes portions from the Apache Maven project at
|
||||
http://maven.apache.org/ specifically the ComparableVersion.java code. It is
|
||||
included based on guidelines at
|
||||
http://www.softwarefreedom.org/resources/2007/gpl-non-gpl-collaboration.html
|
||||
with notices intact. The only change is a non-functional change of package name.
|
||||
|
||||
This software contains a partial repackaging of javaxdelta, a BSD licensed program for generating
|
||||
binary differences and applying them, sourced from the subversion at http://sourceforge.net/projects/javaxdelta/
|
||||
authored by genman, heikok, pivot.
|
||||
The only changes are to replace some Trove collection types with standard Java collections, and repackaged.
|
||||
=========================================================================
|
||||
|
||||
|
||||
GNU LESSER GENERAL PUBLIC LICENSE
|
||||
Version 2.1, February 1999
|
||||
|
||||
Copyright (C) 1991, 1999 Free Software Foundation, Inc.
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
[This is the first released version of the Lesser GPL. It also counts
|
||||
as the successor of the GNU Library Public License, version 2, hence
|
||||
the version number 2.1.]
|
||||
|
||||
Preamble
|
||||
|
||||
The licenses for most software are designed to take away your
|
||||
freedom to share and change it. By contrast, the GNU General Public
|
||||
Licenses are intended to guarantee your freedom to share and change
|
||||
free software--to make sure the software is free for all its users.
|
||||
|
||||
This license, the Lesser General Public License, applies to some
|
||||
specially designated software packages--typically libraries--of the
|
||||
Free Software Foundation and other authors who decide to use it. You
|
||||
can use it too, but we suggest you first think carefully about whether
|
||||
this license or the ordinary General Public License is the better
|
||||
strategy to use in any particular case, based on the explanations below.
|
||||
|
||||
When we speak of free software, we are referring to freedom of use,
|
||||
not price. Our General Public Licenses are designed to make sure that
|
||||
you have the freedom to distribute copies of free software (and charge
|
||||
for this service if you wish); that you receive source code or can get
|
||||
it if you want it; that you can change the software and use pieces of
|
||||
it in new free programs; and that you are informed that you can do
|
||||
these things.
|
||||
|
||||
To protect your rights, we need to make restrictions that forbid
|
||||
distributors to deny you these rights or to ask you to surrender these
|
||||
rights. These restrictions translate to certain responsibilities for
|
||||
you if you distribute copies of the library or if you modify it.
|
||||
|
||||
For example, if you distribute copies of the library, whether gratis
|
||||
or for a fee, you must give the recipients all the rights that we gave
|
||||
you. You must make sure that they, too, receive or can get the source
|
||||
code. If you link other code with the library, you must provide
|
||||
complete object files to the recipients, so that they can relink them
|
||||
with the library after making changes to the library and recompiling
|
||||
it. And you must show them these terms so they know their rights.
|
||||
|
||||
We protect your rights with a two-step method: (1) we copyright the
|
||||
library, and (2) we offer you this license, which gives you legal
|
||||
permission to copy, distribute and/or modify the library.
|
||||
|
||||
To protect each distributor, we want to make it very clear that
|
||||
there is no warranty for the free library. Also, if the library is
|
||||
modified by someone else and passed on, the recipients should know
|
||||
that what they have is not the original version, so that the original
|
||||
author's reputation will not be affected by problems that might be
|
||||
introduced by others.
|
||||
|
||||
Finally, software patents pose a constant threat to the existence of
|
||||
any free program. We wish to make sure that a company cannot
|
||||
effectively restrict the users of a free program by obtaining a
|
||||
restrictive license from a patent holder. Therefore, we insist that
|
||||
any patent license obtained for a version of the library must be
|
||||
consistent with the full freedom of use specified in this license.
|
||||
|
||||
Most GNU software, including some libraries, is covered by the
|
||||
ordinary GNU General Public License. This license, the GNU Lesser
|
||||
General Public License, applies to certain designated libraries, and
|
||||
is quite different from the ordinary General Public License. We use
|
||||
this license for certain libraries in order to permit linking those
|
||||
libraries into non-free programs.
|
||||
|
||||
When a program is linked with a library, whether statically or using
|
||||
a shared library, the combination of the two is legally speaking a
|
||||
combined work, a derivative of the original library. The ordinary
|
||||
General Public License therefore permits such linking only if the
|
||||
entire combination fits its criteria of freedom. The Lesser General
|
||||
Public License permits more lax criteria for linking other code with
|
||||
the library.
|
||||
|
||||
We call this license the "Lesser" General Public License because it
|
||||
does Less to protect the user's freedom than the ordinary General
|
||||
Public License. It also provides other free software developers Less
|
||||
of an advantage over competing non-free programs. These disadvantages
|
||||
are the reason we use the ordinary General Public License for many
|
||||
libraries. However, the Lesser license provides advantages in certain
|
||||
special circumstances.
|
||||
|
||||
For example, on rare occasions, there may be a special need to
|
||||
encourage the widest possible use of a certain library, so that it becomes
|
||||
a de-facto standard. To achieve this, non-free programs must be
|
||||
allowed to use the library. A more frequent case is that a free
|
||||
library does the same job as widely used non-free libraries. In this
|
||||
case, there is little to gain by limiting the free library to free
|
||||
software only, so we use the Lesser General Public License.
|
||||
|
||||
In other cases, permission to use a particular library in non-free
|
||||
programs enables a greater number of people to use a large body of
|
||||
free software. For example, permission to use the GNU C Library in
|
||||
non-free programs enables many more people to use the whole GNU
|
||||
operating system, as well as its variant, the GNU/Linux operating
|
||||
system.
|
||||
|
||||
Although the Lesser General Public License is Less protective of the
|
||||
users' freedom, it does ensure that the user of a program that is
|
||||
linked with the Library has the freedom and the wherewithal to run
|
||||
that program using a modified version of the Library.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow. Pay close attention to the difference between a
|
||||
"work based on the library" and a "work that uses the library". The
|
||||
former contains code derived from the library, whereas the latter must
|
||||
be combined with the library in order to run.
|
||||
|
||||
GNU LESSER GENERAL PUBLIC LICENSE
|
||||
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||
|
||||
0. This License Agreement applies to any software library or other
|
||||
program which contains a notice placed by the copyright holder or
|
||||
other authorized party saying it may be distributed under the terms of
|
||||
this Lesser General Public License (also called "this License").
|
||||
Each licensee is addressed as "you".
|
||||
|
||||
A "library" means a collection of software functions and/or data
|
||||
prepared so as to be conveniently linked with application programs
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||||
(which use some of those functions and data) to form executables.
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||||
|
||||
The "Library", below, refers to any such software library or work
|
||||
which has been distributed under these terms. A "work based on the
|
||||
Library" means either the Library or any derivative work under
|
||||
copyright law: that is to say, a work containing the Library or a
|
||||
portion of it, either verbatim or with modifications and/or translated
|
||||
straightforwardly into another language. (Hereinafter, translation is
|
||||
included without limitation in the term "modification".)
|
||||
|
||||
"Source code" for a work means the preferred form of the work for
|
||||
making modifications to it. For a library, complete source code means
|
||||
all the source code for all modules it contains, plus any associated
|
||||
interface definition files, plus the scripts used to control compilation
|
||||
and installation of the library.
|
||||
|
||||
Activities other than copying, distribution and modification are not
|
||||
covered by this License; they are outside its scope. The act of
|
||||
running a program using the Library is not restricted, and output from
|
||||
such a program is covered only if its contents constitute a work based
|
||||
on the Library (independent of the use of the Library in a tool for
|
||||
writing it). Whether that is true depends on what the Library does
|
||||
and what the program that uses the Library does.
|
||||
|
||||
1. You may copy and distribute verbatim copies of the Library's
|
||||
complete source code as you receive it, in any medium, provided that
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||||
you conspicuously and appropriately publish on each copy an
|
||||
appropriate copyright notice and disclaimer of warranty; keep intact
|
||||
all the notices that refer to this License and to the absence of any
|
||||
warranty; and distribute a copy of this License along with the
|
||||
Library.
|
||||
|
||||
You may charge a fee for the physical act of transferring a copy,
|
||||
and you may at your option offer warranty protection in exchange for a
|
||||
fee.
|
||||
|
||||
2. You may modify your copy or copies of the Library or any portion
|
||||
of it, thus forming a work based on the Library, and copy and
|
||||
distribute such modifications or work under the terms of Section 1
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above, provided that you also meet all of these conditions:
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||||
|
||||
a) The modified work must itself be a software library.
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||||
|
||||
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stating that you changed the files and the date of any change.
|
||||
|
||||
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|
||||
charge to all third parties under the terms of this License.
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||||
|
||||
d) If a facility in the modified Library refers to a function or a
|
||||
table of data to be supplied by an application program that uses
|
||||
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|
||||
is invoked, then you must make a good faith effort to ensure that,
|
||||
in the event an application does not supply such function or
|
||||
table, the facility still operates, and performs whatever part of
|
||||
its purpose remains meaningful.
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||||
|
||||
(For example, a function in a library to compute square roots has
|
||||
a purpose that is entirely well-defined independent of the
|
||||
application. Therefore, Subsection 2d requires that any
|
||||
application-supplied function or table used by this function must
|
||||
be optional: if the application does not supply it, the square
|
||||
root function must still compute square roots.)
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||||
|
||||
These requirements apply to the modified work as a whole. If
|
||||
identifiable sections of that work are not derived from the Library,
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||||
and can be reasonably considered independent and separate works in
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||||
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||||
sections when you distribute them as separate works. But when you
|
||||
distribute the same sections as part of a whole which is a work based
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||||
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||||
entire whole, and thus to each and every part regardless of who wrote
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it.
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||||
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||||
Thus, it is not the intent of this section to claim rights or contest
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||||
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|
||||
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||||
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||||
In addition, mere aggregation of another work not based on the Library
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||||
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||||
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||||
3. You may opt to apply the terms of the ordinary GNU General Public
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
Once this change is made in a given copy, it is irreversible for
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||||
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||||
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||||
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||||
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||||
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||||
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However, linking a "work that uses the Library" with the Library
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||||
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||||
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|
||||
link a "work that uses the Library" with the Library to produce a
|
||||
work containing portions of the Library, and distribute that work
|
||||
under terms of your choice, provided that the terms permit
|
||||
modification of the work for the customer's own use and reverse
|
||||
engineering for debugging such modifications.
|
||||
|
||||
You must give prominent notice with each copy of the work that the
|
||||
Library is used in it and that the Library and its use are covered by
|
||||
this License. You must supply a copy of this License. If the work
|
||||
during execution displays copyright notices, you must include the
|
||||
copyright notice for the Library among them, as well as a reference
|
||||
directing the user to the copy of this License. Also, you must do one
|
||||
of these things:
|
||||
|
||||
a) Accompany the work with the complete corresponding
|
||||
machine-readable source code for the Library including whatever
|
||||
changes were used in the work (which must be distributed under
|
||||
Sections 1 and 2 above); and, if the work is an executable linked
|
||||
with the Library, with the complete machine-readable "work that
|
||||
uses the Library", as object code and/or source code, so that the
|
||||
user can modify the Library and then relink to produce a modified
|
||||
executable containing the modified Library. (It is understood
|
||||
that the user who changes the contents of definitions files in the
|
||||
Library will not necessarily be able to recompile the application
|
||||
to use the modified definitions.)
|
||||
|
||||
b) Use a suitable shared library mechanism for linking with the
|
||||
Library. A suitable mechanism is one that (1) uses at run time a
|
||||
copy of the library already present on the user's computer system,
|
||||
rather than copying library functions into the executable, and (2)
|
||||
will operate properly with a modified version of the library, if
|
||||
the user installs one, as long as the modified version is
|
||||
interface-compatible with the version that the work was made with.
|
||||
|
||||
c) Accompany the work with a written offer, valid for at
|
||||
least three years, to give the same user the materials
|
||||
specified in Subsection 6a, above, for a charge no more
|
||||
than the cost of performing this distribution.
|
||||
|
||||
d) If distribution of the work is made by offering access to copy
|
||||
from a designated place, offer equivalent access to copy the above
|
||||
specified materials from the same place.
|
||||
|
||||
e) Verify that the user has already received a copy of these
|
||||
materials or that you have already sent this user a copy.
|
||||
|
||||
For an executable, the required form of the "work that uses the
|
||||
Library" must include any data and utility programs needed for
|
||||
reproducing the executable from it. However, as a special exception,
|
||||
the materials to be distributed need not include anything that is
|
||||
normally distributed (in either source or binary form) with the major
|
||||
components (compiler, kernel, and so on) of the operating system on
|
||||
which the executable runs, unless that component itself accompanies
|
||||
the executable.
|
||||
|
||||
It may happen that this requirement contradicts the license
|
||||
restrictions of other proprietary libraries that do not normally
|
||||
accompany the operating system. Such a contradiction means you cannot
|
||||
use both them and the Library together in an executable that you
|
||||
distribute.
|
||||
|
||||
7. You may place library facilities that are a work based on the
|
||||
Library side-by-side in a single library together with other library
|
||||
facilities not covered by this License, and distribute such a combined
|
||||
library, provided that the separate distribution of the work based on
|
||||
the Library and of the other library facilities is otherwise
|
||||
permitted, and provided that you do these two things:
|
||||
|
||||
a) Accompany the combined library with a copy of the same work
|
||||
based on the Library, uncombined with any other library
|
||||
facilities. This must be distributed under the terms of the
|
||||
Sections above.
|
||||
|
||||
b) Give prominent notice with the combined library of the fact
|
||||
that part of it is a work based on the Library, and explaining
|
||||
where to find the accompanying uncombined form of the same work.
|
||||
|
||||
8. You may not copy, modify, sublicense, link with, or distribute
|
||||
the Library except as expressly provided under this License. Any
|
||||
attempt otherwise to copy, modify, sublicense, link with, or
|
||||
distribute the Library is void, and will automatically terminate your
|
||||
rights under this License. However, parties who have received copies,
|
||||
or rights, from you under this License will not have their licenses
|
||||
terminated so long as such parties remain in full compliance.
|
||||
|
||||
9. You are not required to accept this License, since you have not
|
||||
signed it. However, nothing else grants you permission to modify or
|
||||
distribute the Library or its derivative works. These actions are
|
||||
prohibited by law if you do not accept this License. Therefore, by
|
||||
modifying or distributing the Library (or any work based on the
|
||||
Library), you indicate your acceptance of this License to do so, and
|
||||
all its terms and conditions for copying, distributing or modifying
|
||||
the Library or works based on it.
|
||||
|
||||
10. Each time you redistribute the Library (or any work based on the
|
||||
Library), the recipient automatically receives a license from the
|
||||
original licensor to copy, distribute, link with or modify the Library
|
||||
subject to these terms and conditions. You may not impose any further
|
||||
restrictions on the recipients' exercise of the rights granted herein.
|
||||
You are not responsible for enforcing compliance by third parties with
|
||||
this License.
|
||||
|
||||
11. If, as a consequence of a court judgment or allegation of patent
|
||||
infringement or for any other reason (not limited to patent issues),
|
||||
conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot
|
||||
distribute so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you
|
||||
may not distribute the Library at all. For example, if a patent
|
||||
license would not permit royalty-free redistribution of the Library by
|
||||
all those who receive copies directly or indirectly through you, then
|
||||
the only way you could satisfy both it and this License would be to
|
||||
refrain entirely from distribution of the Library.
|
||||
|
||||
If any portion of this section is held invalid or unenforceable under any
|
||||
particular circumstance, the balance of the section is intended to apply,
|
||||
and the section as a whole is intended to apply in other circumstances.
|
||||
|
||||
It is not the purpose of this section to induce you to infringe any
|
||||
patents or other property right claims or to contest validity of any
|
||||
such claims; this section has the sole purpose of protecting the
|
||||
integrity of the free software distribution system which is
|
||||
implemented by public license practices. Many people have made
|
||||
generous contributions to the wide range of software distributed
|
||||
through that system in reliance on consistent application of that
|
||||
system; it is up to the author/donor to decide if he or she is willing
|
||||
to distribute software through any other system and a licensee cannot
|
||||
impose that choice.
|
||||
|
||||
This section is intended to make thoroughly clear what is believed to
|
||||
be a consequence of the rest of this License.
|
||||
|
||||
12. If the distribution and/or use of the Library is restricted in
|
||||
certain countries either by patents or by copyrighted interfaces, the
|
||||
original copyright holder who places the Library under this License may add
|
||||
an explicit geographical distribution limitation excluding those countries,
|
||||
so that distribution is permitted only in or among countries not thus
|
||||
excluded. In such case, this License incorporates the limitation as if
|
||||
written in the body of this License.
|
||||
|
||||
13. The Free Software Foundation may publish revised and/or new
|
||||
versions of the Lesser General Public License from time to time.
|
||||
Such new versions will be similar in spirit to the present version,
|
||||
but may differ in detail to address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the Library
|
||||
specifies a version number of this License which applies to it and
|
||||
"any later version", you have the option of following the terms and
|
||||
conditions either of that version or of any later version published by
|
||||
the Free Software Foundation. If the Library does not specify a
|
||||
license version number, you may choose any version ever published by
|
||||
the Free Software Foundation.
|
||||
|
||||
14. If you wish to incorporate parts of the Library into other free
|
||||
programs whose distribution conditions are incompatible with these,
|
||||
write to the author to ask for permission. For software which is
|
||||
copyrighted by the Free Software Foundation, write to the Free
|
||||
Software Foundation; we sometimes make exceptions for this. Our
|
||||
decision will be guided by the two goals of preserving the free status
|
||||
of all derivatives of our free software and of promoting the sharing
|
||||
and reuse of software generally.
|
||||
|
||||
NO WARRANTY
|
||||
|
||||
15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO
|
||||
WARRANTY FOR THE LIBRARY, TO THE EXTENT PERMITTED BY APPLICABLE LAW.
|
||||
EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR
|
||||
OTHER PARTIES PROVIDE THE LIBRARY "AS IS" WITHOUT WARRANTY OF ANY
|
||||
KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE
|
||||
LIBRARY IS WITH YOU. SHOULD THE LIBRARY PROVE DEFECTIVE, YOU ASSUME
|
||||
THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN
|
||||
WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY
|
||||
AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU
|
||||
FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR
|
||||
CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE
|
||||
LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING
|
||||
RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A
|
||||
FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF
|
||||
SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
|
||||
DAMAGES.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
46
README.txt
Normal file
46
README.txt
Normal file
@ -0,0 +1,46 @@
|
||||
|
||||
Source installation information for modders
|
||||
-------------------------------------------
|
||||
This code follows the Minecraft Forge installation methodology. It will apply
|
||||
some small patches to the vanilla MCP source code, giving you and it access
|
||||
to some of the data and functions you need to build a successful mod.
|
||||
|
||||
Note also that the patches are built against "un-renamed" MCP source code (aka
|
||||
SRG Names) - this means that you will not be able to read them directly against
|
||||
normal code.
|
||||
|
||||
Setup Process:
|
||||
==============================
|
||||
|
||||
Step 1: Open your command-line and browse to the folder where you extracted the zip file.
|
||||
|
||||
Step 2: You're left with a choice.
|
||||
If you prefer to use Eclipse:
|
||||
1. Run the following command: `gradlew genEclipseRuns` (`./gradlew genEclipseRuns` if you are on Mac/Linux)
|
||||
2. Open Eclipse, Import > Existing Gradle Project > Select Folder
|
||||
or run `gradlew eclipse` to generate the project.
|
||||
|
||||
If you prefer to use IntelliJ:
|
||||
1. Open IDEA, and import project.
|
||||
2. Select your build.gradle file and have it import.
|
||||
3. Run the following command: `gradlew genIntellijRuns` (`./gradlew genIntellijRuns` if you are on Mac/Linux)
|
||||
4. Refresh the Gradle Project in IDEA if required.
|
||||
|
||||
If at any point you are missing libraries in your IDE, or you've run into problems you can
|
||||
run `gradlew --refresh-dependencies` to refresh the local cache. `gradlew clean` to reset everything
|
||||
{this does not affect your code} and then start the process again.
|
||||
|
||||
Mapping Names:
|
||||
=============================
|
||||
By default, the MDK is configured to use the official mapping names from Mojang for methods and fields
|
||||
in the Minecraft codebase. These names are covered by a specific license. All modders should be aware of this
|
||||
license, if you do not agree with it you can change your mapping names to other crowdsourced names in your
|
||||
build.gradle. For the latest license text, refer to the mapping file itself, or the reference copy here:
|
||||
https://github.com/MinecraftForge/MCPConfig/blob/master/Mojang.md
|
||||
|
||||
Additional Resources:
|
||||
=========================
|
||||
Community Documentation: http://mcforge.readthedocs.io/en/latest/gettingstarted/
|
||||
LexManos' Install Video: https://www.youtube.com/watch?v=8VEdtQLuLO0
|
||||
Forge Forum: https://forums.minecraftforge.net/
|
||||
Forge Discord: https://discord.gg/UvedJ9m
|
206
build.gradle
Normal file
206
build.gradle
Normal file
@ -0,0 +1,206 @@
|
||||
|
||||
|
||||
buildscript {
|
||||
repositories {
|
||||
maven { url = 'https://maven.minecraftforge.net' }
|
||||
mavenCentral()
|
||||
}
|
||||
dependencies {
|
||||
classpath group: 'net.minecraftforge.gradle', name: 'ForgeGradle', version: '5.1.+', changing: true
|
||||
}
|
||||
}
|
||||
|
||||
apply plugin: 'net.minecraftforge.gradle'
|
||||
// Only edit below this line, the above code adds and enables the necessary things for Forge to be setup.
|
||||
apply plugin: 'eclipse'
|
||||
apply plugin: 'maven-publish'
|
||||
|
||||
version = '1.0'
|
||||
group = 'com.yourname.modid' // http://maven.apache.org/guides/mini/guide-naming-conventions.html
|
||||
archivesBaseName = 'modid'
|
||||
|
||||
java.toolchain.languageVersion = JavaLanguageVersion.of(8) // Mojang ships Java 8 to end users, so your mod should target Java 8.
|
||||
|
||||
println('Java: ' + System.getProperty('java.version') + ' JVM: ' + System.getProperty('java.vm.version') + '(' + System.getProperty('java.vendor') + ') Arch: ' + System.getProperty('os.arch'))
|
||||
minecraft {
|
||||
// The mappings can be changed at any time, and must be in the following format.
|
||||
// Channel: Version:
|
||||
// snapshot YYYYMMDD Snapshot are built nightly.
|
||||
// stable # Stables are built at the discretion of the MCP team.
|
||||
// official MCVersion Official field/method names from Mojang mapping files
|
||||
//
|
||||
// You must be aware of the Mojang license when using the 'official' mappings.
|
||||
// See more information here: https://github.com/MinecraftForge/MCPConfig/blob/master/Mojang.md
|
||||
//
|
||||
// Use non-default mappings at your own risk. they may not always work.
|
||||
// Simply re-run your setup task after changing the mappings to update your workspace.
|
||||
mappings channel: 'official', version: '1.16.5'
|
||||
// makeObfSourceJar = false // an Srg named sources jar is made by default. uncomment this to disable.
|
||||
|
||||
// accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg')
|
||||
|
||||
// Default run configurations.
|
||||
// These can be tweaked, removed, or duplicated as needed.
|
||||
runs {
|
||||
client {
|
||||
workingDirectory project.file('run')
|
||||
|
||||
// Recommended logging data for a userdev environment
|
||||
// The markers can be changed as needed.
|
||||
// "SCAN": For mods scan.
|
||||
// "REGISTRIES": For firing of registry events.
|
||||
// "REGISTRYDUMP": For getting the contents of all registries.
|
||||
property 'forge.logging.markers', 'REGISTRIES'
|
||||
|
||||
// Recommended logging level for the console
|
||||
// You can set various levels here.
|
||||
// Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels
|
||||
property 'forge.logging.console.level', 'debug'
|
||||
|
||||
mods {
|
||||
examplemod {
|
||||
source sourceSets.main
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
server {
|
||||
workingDirectory project.file('run')
|
||||
|
||||
// Recommended logging data for a userdev environment
|
||||
// The markers can be changed as needed.
|
||||
// "SCAN": For mods scan.
|
||||
// "REGISTRIES": For firing of registry events.
|
||||
// "REGISTRYDUMP": For getting the contents of all registries.
|
||||
property 'forge.logging.markers', 'REGISTRIES'
|
||||
|
||||
// Recommended logging level for the console
|
||||
// You can set various levels here.
|
||||
// Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels
|
||||
property 'forge.logging.console.level', 'debug'
|
||||
|
||||
mods {
|
||||
examplemod {
|
||||
source sourceSets.main
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
data {
|
||||
workingDirectory project.file('run')
|
||||
|
||||
// Recommended logging data for a userdev environment
|
||||
// The markers can be changed as needed.
|
||||
// "SCAN": For mods scan.
|
||||
// "REGISTRIES": For firing of registry events.
|
||||
// "REGISTRYDUMP": For getting the contents of all registries.
|
||||
property 'forge.logging.markers', 'REGISTRIES'
|
||||
|
||||
// Recommended logging level for the console
|
||||
// You can set various levels here.
|
||||
// Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels
|
||||
property 'forge.logging.console.level', 'debug'
|
||||
|
||||
// Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources.
|
||||
args '--mod', 'examplemod', '--all', '--output', file('src/generated/resources/'), '--existing', file('src/main/resources/')
|
||||
|
||||
mods {
|
||||
examplemod {
|
||||
source sourceSets.main
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Include resources generated by data generators.
|
||||
sourceSets.main.resources { srcDir 'src/generated/resources' }
|
||||
|
||||
dependencies {
|
||||
// Specify the version of Minecraft to use, If this is any group other then 'net.minecraft' it is assumed
|
||||
// that the dep is a ForgeGradle 'patcher' dependency. And it's patches will be applied.
|
||||
// The userdev artifact is a special name and will get all sorts of transformations applied to it.
|
||||
minecraft 'net.minecraftforge:forge:1.16.5-36.2.9'
|
||||
|
||||
// You may put jars on which you depend on in ./libs or you may define them like so..
|
||||
// compile "some.group:artifact:version:classifier"
|
||||
// compile "some.group:artifact:version"
|
||||
|
||||
// Real examples
|
||||
// compile 'com.mod-buildcraft:buildcraft:6.0.8:dev' // adds buildcraft to the dev env
|
||||
// compile 'com.googlecode.efficient-java-matrix-library:ejml:0.24' // adds ejml to the dev env
|
||||
|
||||
// The 'provided' configuration is for optional dependencies that exist at compile-time but might not at runtime.
|
||||
// provided 'com.mod-buildcraft:buildcraft:6.0.8:dev'
|
||||
|
||||
// These dependencies get remapped to your current MCP mappings
|
||||
// deobf 'com.mod-buildcraft:buildcraft:6.0.8:dev'
|
||||
|
||||
// For more info...
|
||||
// http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
|
||||
// http://www.gradle.org/docs/current/userguide/dependency_management.html
|
||||
|
||||
}
|
||||
|
||||
// Example for how to get properties into the manifest for reading by the runtime..
|
||||
jar {
|
||||
manifest {
|
||||
attributes([
|
||||
"Specification-Title": "examplemod",
|
||||
"Specification-Vendor": "examplemodsareus",
|
||||
"Specification-Version": "1", // We are version 1 of ourselves
|
||||
"Implementation-Title": project.name,
|
||||
"Implementation-Version": "${version}",
|
||||
"Implementation-Vendor" :"examplemodsareus",
|
||||
"Implementation-Timestamp": new Date().format("yyyy-MM-dd'T'HH:mm:ssZ")
|
||||
])
|
||||
}
|
||||
}
|
||||
|
||||
// Example configuration to allow publishing using the maven-publish task
|
||||
// This is the preferred method to reobfuscate your jar file
|
||||
jar.finalizedBy('reobfJar')
|
||||
// However if you are in a multi-project build, dev time needs unobfed jar files, so you can delay the obfuscation until publishing by doing
|
||||
//publish.dependsOn('reobfJar')
|
||||
|
||||
publishing {
|
||||
publications {
|
||||
mavenJava(MavenPublication) {
|
||||
artifact jar
|
||||
}
|
||||
}
|
||||
repositories {
|
||||
maven {
|
||||
url "file:///${project.projectDir}/mcmodsrepo"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
repositories {
|
||||
maven {
|
||||
url 'https://dl.cloudsmith.io/public/geckolib3/geckolib/maven/'
|
||||
}
|
||||
maven {
|
||||
// location of the maven that hosts JEI files
|
||||
name = "Progwml6 maven"
|
||||
url = "https://dvs1.progwml6.com/files/maven/"
|
||||
}
|
||||
maven {
|
||||
// location of a maven mirror for JEI files, as a fallback
|
||||
name = "ModMaven"
|
||||
url = "https://modmaven.dev"
|
||||
}
|
||||
}
|
||||
dependencies {
|
||||
implementation 'org.jetbrains:annotations:20.1.0'
|
||||
implementation fg.deobf('software.bernie.geckolib:geckolib-forge-1.16.5:3.0.56')
|
||||
|
||||
// compile against the JEI API but do not include it at runtime
|
||||
compileOnly fg.deobf("mezz.jei:jei-${mc_version}:${jei_version}:api")
|
||||
// at runtime, use the full JEI jar
|
||||
runtimeOnly fg.deobf("mezz.jei:jei-${mc_version}:${jei_version}")
|
||||
}
|
2442
changelog.txt
Normal file
2442
changelog.txt
Normal file
File diff suppressed because it is too large
Load Diff
6
gradle.properties
Normal file
6
gradle.properties
Normal file
@ -0,0 +1,6 @@
|
||||
# Sets default memory used for gradle commands. Can be overridden by user or command line properties.
|
||||
# This is required to provide enough memory for the Minecraft decompilation process.
|
||||
org.gradle.jvmargs=-Xmx3G
|
||||
org.gradle.daemon=false
|
||||
mc_version=1.16.5
|
||||
jei_version=7.7.1.152
|
BIN
gradle/wrapper/gradle-wrapper.jar
vendored
Normal file
BIN
gradle/wrapper/gradle-wrapper.jar
vendored
Normal file
Binary file not shown.
5
gradle/wrapper/gradle-wrapper.properties
vendored
Normal file
5
gradle/wrapper/gradle-wrapper.properties
vendored
Normal file
@ -0,0 +1,5 @@
|
||||
distributionBase=GRADLE_USER_HOME
|
||||
distributionPath=wrapper/dists
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-7.1.1-bin.zip
|
||||
zipStoreBase=GRADLE_USER_HOME
|
||||
zipStorePath=wrapper/dists
|
185
gradlew
vendored
Normal file
185
gradlew
vendored
Normal file
@ -0,0 +1,185 @@
|
||||
#!/usr/bin/env sh
|
||||
|
||||
#
|
||||
# Copyright 2015 the original author or authors.
|
||||
#
|
||||
# Licensed under the Apache License, Version 2.0 (the "License");
|
||||
# you may not use this file except in compliance with the License.
|
||||
# You may obtain a copy of the License at
|
||||
#
|
||||
# https://www.apache.org/licenses/LICENSE-2.0
|
||||
#
|
||||
# Unless required by applicable law or agreed to in writing, software
|
||||
# distributed under the License is distributed on an "AS IS" BASIS,
|
||||
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
# See the License for the specific language governing permissions and
|
||||
# limitations under the License.
|
||||
#
|
||||
|
||||
##############################################################################
|
||||
##
|
||||
## Gradle start up script for UN*X
|
||||
##
|
||||
##############################################################################
|
||||
|
||||
# Attempt to set APP_HOME
|
||||
# Resolve links: $0 may be a link
|
||||
PRG="$0"
|
||||
# Need this for relative symlinks.
|
||||
while [ -h "$PRG" ] ; do
|
||||
ls=`ls -ld "$PRG"`
|
||||
link=`expr "$ls" : '.*-> \(.*\)$'`
|
||||
if expr "$link" : '/.*' > /dev/null; then
|
||||
PRG="$link"
|
||||
else
|
||||
PRG=`dirname "$PRG"`"/$link"
|
||||
fi
|
||||
done
|
||||
SAVED="`pwd`"
|
||||
cd "`dirname \"$PRG\"`/" >/dev/null
|
||||
APP_HOME="`pwd -P`"
|
||||
cd "$SAVED" >/dev/null
|
||||
|
||||
APP_NAME="Gradle"
|
||||
APP_BASE_NAME=`basename "$0"`
|
||||
|
||||
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
|
||||
|
||||
# Use the maximum available, or set MAX_FD != -1 to use that value.
|
||||
MAX_FD="maximum"
|
||||
|
||||
warn () {
|
||||
echo "$*"
|
||||
}
|
||||
|
||||
die () {
|
||||
echo
|
||||
echo "$*"
|
||||
echo
|
||||
exit 1
|
||||
}
|
||||
|
||||
# OS specific support (must be 'true' or 'false').
|
||||
cygwin=false
|
||||
msys=false
|
||||
darwin=false
|
||||
nonstop=false
|
||||
case "`uname`" in
|
||||
CYGWIN* )
|
||||
cygwin=true
|
||||
;;
|
||||
Darwin* )
|
||||
darwin=true
|
||||
;;
|
||||
MINGW* )
|
||||
msys=true
|
||||
;;
|
||||
NONSTOP* )
|
||||
nonstop=true
|
||||
;;
|
||||
esac
|
||||
|
||||
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
|
||||
|
||||
|
||||
# Determine the Java command to use to start the JVM.
|
||||
if [ -n "$JAVA_HOME" ] ; then
|
||||
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
|
||||
# IBM's JDK on AIX uses strange locations for the executables
|
||||
JAVACMD="$JAVA_HOME/jre/sh/java"
|
||||
else
|
||||
JAVACMD="$JAVA_HOME/bin/java"
|
||||
fi
|
||||
if [ ! -x "$JAVACMD" ] ; then
|
||||
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
|
||||
|
||||
Please set the JAVA_HOME variable in your environment to match the
|
||||
location of your Java installation."
|
||||
fi
|
||||
else
|
||||
JAVACMD="java"
|
||||
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||
|
||||
Please set the JAVA_HOME variable in your environment to match the
|
||||
location of your Java installation."
|
||||
fi
|
||||
|
||||
# Increase the maximum file descriptors if we can.
|
||||
if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
|
||||
MAX_FD_LIMIT=`ulimit -H -n`
|
||||
if [ $? -eq 0 ] ; then
|
||||
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
|
||||
MAX_FD="$MAX_FD_LIMIT"
|
||||
fi
|
||||
ulimit -n $MAX_FD
|
||||
if [ $? -ne 0 ] ; then
|
||||
warn "Could not set maximum file descriptor limit: $MAX_FD"
|
||||
fi
|
||||
else
|
||||
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
|
||||
fi
|
||||
fi
|
||||
|
||||
# For Darwin, add options to specify how the application appears in the dock
|
||||
if $darwin; then
|
||||
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
|
||||
fi
|
||||
|
||||
# For Cygwin or MSYS, switch paths to Windows format before running java
|
||||
if [ "$cygwin" = "true" -o "$msys" = "true" ] ; then
|
||||
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
|
||||
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
|
||||
|
||||
JAVACMD=`cygpath --unix "$JAVACMD"`
|
||||
|
||||
# We build the pattern for arguments to be converted via cygpath
|
||||
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
|
||||
SEP=""
|
||||
for dir in $ROOTDIRSRAW ; do
|
||||
ROOTDIRS="$ROOTDIRS$SEP$dir"
|
||||
SEP="|"
|
||||
done
|
||||
OURCYGPATTERN="(^($ROOTDIRS))"
|
||||
# Add a user-defined pattern to the cygpath arguments
|
||||
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
|
||||
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
|
||||
fi
|
||||
# Now convert the arguments - kludge to limit ourselves to /bin/sh
|
||||
i=0
|
||||
for arg in "$@" ; do
|
||||
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
|
||||
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
|
||||
|
||||
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
|
||||
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
|
||||
else
|
||||
eval `echo args$i`="\"$arg\""
|
||||
fi
|
||||
i=`expr $i + 1`
|
||||
done
|
||||
case $i in
|
||||
0) set -- ;;
|
||||
1) set -- "$args0" ;;
|
||||
2) set -- "$args0" "$args1" ;;
|
||||
3) set -- "$args0" "$args1" "$args2" ;;
|
||||
4) set -- "$args0" "$args1" "$args2" "$args3" ;;
|
||||
5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
|
||||
6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
|
||||
7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
|
||||
8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
|
||||
9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
|
||||
esac
|
||||
fi
|
||||
|
||||
# Escape application args
|
||||
save () {
|
||||
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
|
||||
echo " "
|
||||
}
|
||||
APP_ARGS=`save "$@"`
|
||||
|
||||
# Collect all arguments for the java command, following the shell quoting and substitution rules
|
||||
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
|
||||
|
||||
exec "$JAVACMD" "$@"
|
89
gradlew.bat
vendored
Normal file
89
gradlew.bat
vendored
Normal file
@ -0,0 +1,89 @@
|
||||
@rem
|
||||
@rem Copyright 2015 the original author or authors.
|
||||
@rem
|
||||
@rem Licensed under the Apache License, Version 2.0 (the "License");
|
||||
@rem you may not use this file except in compliance with the License.
|
||||
@rem You may obtain a copy of the License at
|
||||
@rem
|
||||
@rem https://www.apache.org/licenses/LICENSE-2.0
|
||||
@rem
|
||||
@rem Unless required by applicable law or agreed to in writing, software
|
||||
@rem distributed under the License is distributed on an "AS IS" BASIS,
|
||||
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
@rem See the License for the specific language governing permissions and
|
||||
@rem limitations under the License.
|
||||
@rem
|
||||
|
||||
@if "%DEBUG%" == "" @echo off
|
||||
@rem ##########################################################################
|
||||
@rem
|
||||
@rem Gradle startup script for Windows
|
||||
@rem
|
||||
@rem ##########################################################################
|
||||
|
||||
@rem Set local scope for the variables with windows NT shell
|
||||
if "%OS%"=="Windows_NT" setlocal
|
||||
|
||||
set DIRNAME=%~dp0
|
||||
if "%DIRNAME%" == "" set DIRNAME=.
|
||||
set APP_BASE_NAME=%~n0
|
||||
set APP_HOME=%DIRNAME%
|
||||
|
||||
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
|
||||
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
|
||||
|
||||
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
|
||||
|
||||
@rem Find java.exe
|
||||
if defined JAVA_HOME goto findJavaFromJavaHome
|
||||
|
||||
set JAVA_EXE=java.exe
|
||||
%JAVA_EXE% -version >NUL 2>&1
|
||||
if "%ERRORLEVEL%" == "0" goto execute
|
||||
|
||||
echo.
|
||||
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||
echo.
|
||||
echo Please set the JAVA_HOME variable in your environment to match the
|
||||
echo location of your Java installation.
|
||||
|
||||
goto fail
|
||||
|
||||
:findJavaFromJavaHome
|
||||
set JAVA_HOME=%JAVA_HOME:"=%
|
||||
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
|
||||
|
||||
if exist "%JAVA_EXE%" goto execute
|
||||
|
||||
echo.
|
||||
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
|
||||
echo.
|
||||
echo Please set the JAVA_HOME variable in your environment to match the
|
||||
echo location of your Java installation.
|
||||
|
||||
goto fail
|
||||
|
||||
:execute
|
||||
@rem Setup the command line
|
||||
|
||||
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
|
||||
|
||||
|
||||
@rem Execute Gradle
|
||||
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
|
||||
|
||||
:end
|
||||
@rem End local scope for the variables with windows NT shell
|
||||
if "%ERRORLEVEL%"=="0" goto mainEnd
|
||||
|
||||
:fail
|
||||
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
|
||||
rem the _cmd.exe /c_ return code!
|
||||
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
|
||||
exit /b 1
|
||||
|
||||
:mainEnd
|
||||
if "%OS%"=="Windows_NT" endlocal
|
||||
|
||||
:omega
|
51
src/main/java/magistu/plugins/jei/JeiSupport.java
Normal file
51
src/main/java/magistu/plugins/jei/JeiSupport.java
Normal file
@ -0,0 +1,51 @@
|
||||
package magistu.plugins.jei;
|
||||
|
||||
import magistu.siegemachines.SiegeMachines;
|
||||
import magistu.siegemachines.data.recipes.ModRecipes;
|
||||
import mezz.jei.api.registration.IRecipeRegistration;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.item.crafting.IRecipeType;
|
||||
import net.minecraft.item.crafting.RecipeManager;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
|
||||
import mezz.jei.api.IModPlugin;
|
||||
import mezz.jei.api.JeiPlugin;
|
||||
import mezz.jei.api.helpers.IGuiHelper;
|
||||
import mezz.jei.api.registration.IRecipeCategoryRegistration;
|
||||
|
||||
import java.util.Collection;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
@JeiPlugin
|
||||
public class JeiSupport implements IModPlugin
|
||||
{
|
||||
private static final ResourceLocation PLUGIN_ID = new ResourceLocation(SiegeMachines.ID, "jei_plugin");
|
||||
|
||||
@Override
|
||||
public ResourceLocation getPluginUid()
|
||||
{
|
||||
return PLUGIN_ID;
|
||||
}
|
||||
|
||||
@SuppressWarnings("resource")
|
||||
@Override
|
||||
public void registerRecipes(IRecipeRegistration registration)
|
||||
{
|
||||
RecipeManager manager = Minecraft.getInstance().level.getRecipeManager();
|
||||
|
||||
registration.addRecipes(getRecipes(manager, ModRecipes.SIEGE_WORKBENCH_RECIPE), SiegeWorkbenchRecipeCategory.ID);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void registerCategories(IRecipeCategoryRegistration registration)
|
||||
{
|
||||
IGuiHelper helper = registration.getJeiHelpers().getGuiHelper();
|
||||
|
||||
registration.addRecipeCategories(new SiegeWorkbenchRecipeCategory(helper));
|
||||
}
|
||||
|
||||
private static Collection<?> getRecipes(RecipeManager manager, IRecipeType<?> type)
|
||||
{
|
||||
return manager.getRecipes().parallelStream().filter(recipe -> recipe.getType() == type).collect(Collectors.toList());
|
||||
}
|
||||
}
|
@ -0,0 +1,96 @@
|
||||
package magistu.plugins.jei;
|
||||
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import magistu.siegemachines.SiegeMachines;
|
||||
import magistu.siegemachines.block.ModBlocks;
|
||||
import magistu.siegemachines.data.recipes.SiegeWorkbenchRecipe;
|
||||
import mezz.jei.api.constants.VanillaTypes;
|
||||
import mezz.jei.api.gui.IRecipeLayout;
|
||||
import mezz.jei.api.gui.drawable.IDrawable;
|
||||
import mezz.jei.api.gui.ingredient.IGuiItemStackGroup;
|
||||
import mezz.jei.api.helpers.IGuiHelper;
|
||||
import mezz.jei.api.ingredients.IIngredients;
|
||||
import mezz.jei.api.recipe.category.IRecipeCategory;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.text.TranslationTextComponent;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
public class SiegeWorkbenchRecipeCategory implements IRecipeCategory<SiegeWorkbenchRecipe>
|
||||
{
|
||||
public static final ResourceLocation ID = new ResourceLocation(SiegeMachines.ID, ".siege_workbench_recipe_category");
|
||||
|
||||
private final IDrawable background;
|
||||
private final IDrawable overlay;
|
||||
private final IDrawable icon;
|
||||
|
||||
public SiegeWorkbenchRecipeCategory(IGuiHelper helper)
|
||||
{
|
||||
this.background = helper.createBlankDrawable(116, 54);
|
||||
this.overlay = helper.createDrawable(new ResourceLocation(SiegeMachines.ID, "textures/gui/siege_workbench.png"), 29, 16, 116, 54);
|
||||
this.icon = helper.createDrawableIngredient(new ItemStack(ModBlocks.SIEGE_WORKBENCH.get()));
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull ResourceLocation getUid()
|
||||
{
|
||||
return ID;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull Class<? extends SiegeWorkbenchRecipe> getRecipeClass()
|
||||
{
|
||||
return SiegeWorkbenchRecipe.class;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull String getTitle()
|
||||
{
|
||||
return new TranslationTextComponent("category." + SiegeMachines.ID + ".siege_workbench_crafting").getString();
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull IDrawable getBackground()
|
||||
{
|
||||
return background;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void draw(SiegeWorkbenchRecipe recipe, MatrixStack matrixStack, double mouseX, double mouseY)
|
||||
{
|
||||
this.overlay.draw(matrixStack, 0, 0);
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull IDrawable getIcon()
|
||||
{
|
||||
return icon;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setIngredients(SiegeWorkbenchRecipe recipe, IIngredients ingredients)
|
||||
{
|
||||
ingredients.setInputIngredients(recipe.getIngredients());
|
||||
ingredients.setOutput(VanillaTypes.ITEM, recipe.getResultItem());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setRecipe(IRecipeLayout recipeLayout, SiegeWorkbenchRecipe recipe, IIngredients ingredients)
|
||||
{
|
||||
IGuiItemStackGroup group = recipeLayout.getItemStacks();
|
||||
|
||||
int n = 0;
|
||||
|
||||
group.init(n++, false, 94, 18);
|
||||
|
||||
for (int i = 0; i < 3; ++i)
|
||||
{
|
||||
for (int j = 0; j < 3; ++j)
|
||||
{
|
||||
group.init(n++, true, j * 18, i * 18);
|
||||
}
|
||||
}
|
||||
|
||||
group.set(ingredients);
|
||||
}
|
||||
}
|
123
src/main/java/magistu/siegemachines/SiegeMachines.java
Normal file
123
src/main/java/magistu/siegemachines/SiegeMachines.java
Normal file
@ -0,0 +1,123 @@
|
||||
package magistu.siegemachines;
|
||||
|
||||
import magistu.siegemachines.block.ModBlocks;
|
||||
import magistu.siegemachines.client.ClientProxy;
|
||||
import magistu.siegemachines.client.SoundTypes;
|
||||
import magistu.siegemachines.config.SpecsConfig;
|
||||
import magistu.siegemachines.data.recipes.ModRecipes;
|
||||
import magistu.siegemachines.gui.ContainerTypes;
|
||||
import magistu.siegemachines.entity.EntityTypes;
|
||||
import magistu.siegemachines.item.ModItems;
|
||||
import magistu.siegemachines.network.PacketHandler;
|
||||
import magistu.siegemachines.proxy.IProxy;
|
||||
import magistu.siegemachines.server.ServerProxy;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.Blocks;
|
||||
import net.minecraftforge.common.MinecraftForge;
|
||||
import net.minecraftforge.event.RegistryEvent;
|
||||
import net.minecraftforge.eventbus.api.IEventBus;
|
||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||
import net.minecraftforge.fml.DistExecutor;
|
||||
import net.minecraftforge.fml.InterModComms;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
|
||||
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
|
||||
import net.minecraftforge.fml.event.lifecycle.InterModEnqueueEvent;
|
||||
import net.minecraftforge.fml.event.lifecycle.InterModProcessEvent;
|
||||
import net.minecraftforge.fml.event.server.FMLServerStartingEvent;
|
||||
import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
|
||||
import org.apache.logging.log4j.LogManager;
|
||||
import org.apache.logging.log4j.Logger;
|
||||
|
||||
import java.util.UUID;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
// The value here should match an entry in the META-INF/mods.toml file
|
||||
@Mod("siegemachines")
|
||||
public class SiegeMachines
|
||||
{
|
||||
public static final String ID = "siegemachines";
|
||||
|
||||
public static final IProxy PROXY = DistExecutor.safeRunForDist(() -> ClientProxy::new, () -> ServerProxy::new);
|
||||
public static final int RENDER_UPDATE_RANGE = 128;
|
||||
public static final int RENDER_UPDATE_TIME = 20;
|
||||
public static final int RENDER_UPDATE_RANGE_SQR = RENDER_UPDATE_RANGE * RENDER_UPDATE_RANGE;
|
||||
|
||||
public static final UUID CHAT_UUID = new UUID(100L, 100L);
|
||||
|
||||
// Directly reference a log4j logger.
|
||||
private static final Logger LOGGER = LogManager.getLogger();
|
||||
|
||||
|
||||
public SiegeMachines()
|
||||
{
|
||||
IEventBus eventBus = FMLJavaModLoadingContext.get().getModEventBus();
|
||||
|
||||
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::setup);
|
||||
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::enqueueIMC);
|
||||
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::processIMC);
|
||||
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::doClientStuff);
|
||||
|
||||
EntityTypes.register(eventBus);
|
||||
SoundTypes.register(eventBus);
|
||||
ContainerTypes.register(eventBus);
|
||||
ModBlocks.register(eventBus);
|
||||
ModItems.register(eventBus);
|
||||
ModRecipes.register(eventBus);
|
||||
SpecsConfig.register();
|
||||
|
||||
PacketHandler.init();
|
||||
|
||||
MinecraftForge.EVENT_BUS.register(this);
|
||||
}
|
||||
|
||||
|
||||
private void setup(final FMLCommonSetupEvent event)
|
||||
{
|
||||
// some preinit code
|
||||
LOGGER.info("HELLO FROM PREINIT");
|
||||
LOGGER.info("DIRT BLOCK >> {}", Blocks.DIRT.getRegistryName());
|
||||
}
|
||||
|
||||
private void doClientStuff(final FMLClientSetupEvent event)
|
||||
{
|
||||
// do something that can only be done on the client
|
||||
LOGGER.info("Got game settings {}", event.getMinecraftSupplier().get().options);
|
||||
|
||||
PROXY.clientSetup(event);
|
||||
}
|
||||
|
||||
private void enqueueIMC(final InterModEnqueueEvent event)
|
||||
{
|
||||
// some example code to dispatch IMC to another mod
|
||||
InterModComms.sendTo("examplemod", "helloworld", () -> { LOGGER.info("Hello world from the MDK"); return "Hello world";});
|
||||
}
|
||||
|
||||
private void processIMC(final InterModProcessEvent event)
|
||||
{
|
||||
// some example code to receive and process InterModComms from other mods
|
||||
LOGGER.info("Got IMC {}", event.getIMCStream().
|
||||
map(m->m.getMessageSupplier().get()).
|
||||
collect(Collectors.toList()));
|
||||
}
|
||||
// You can use SubscribeEvent and let the Event Bus discover methods to call
|
||||
@SubscribeEvent
|
||||
public void onServerStarting(FMLServerStartingEvent event)
|
||||
{
|
||||
// do something when the server starts
|
||||
LOGGER.info("HELLO from server starting");
|
||||
}
|
||||
|
||||
// You can use EventBusSubscriber to automatically subscribe events on the contained class (this is subscribing to the MOD
|
||||
// Event bus for receiving Registry Events)
|
||||
@Mod.EventBusSubscriber(bus=Mod.EventBusSubscriber.Bus.MOD)
|
||||
public static class RegistryEvents
|
||||
{
|
||||
@SubscribeEvent
|
||||
public static void onBlocksRegistry(final RegistryEvent.Register<Block> blockRegistryEvent)
|
||||
{
|
||||
// register a new block here
|
||||
LOGGER.info("HELLO from Register Block");
|
||||
}
|
||||
}
|
||||
}
|
39
src/main/java/magistu/siegemachines/block/ModBlocks.java
Normal file
39
src/main/java/magistu/siegemachines/block/ModBlocks.java
Normal file
@ -0,0 +1,39 @@
|
||||
package magistu.siegemachines.block;
|
||||
|
||||
import magistu.siegemachines.SiegeMachines;
|
||||
import magistu.siegemachines.item.ModItems;
|
||||
import net.minecraft.block.AbstractBlock;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.SoundType;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.item.BlockItem;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraftforge.eventbus.api.IEventBus;
|
||||
import net.minecraftforge.fml.RegistryObject;
|
||||
import net.minecraftforge.registries.DeferredRegister;
|
||||
import net.minecraftforge.registries.ForgeRegistries;
|
||||
|
||||
import java.util.function.Supplier;
|
||||
|
||||
public class ModBlocks
|
||||
{
|
||||
public static final DeferredRegister<Block> BLOCKS = DeferredRegister.create(ForgeRegistries.BLOCKS, SiegeMachines.ID);
|
||||
public static final RegistryObject<SiegeWorkbench> SIEGE_WORKBENCH = registerBlock("siege_workbench", () -> new SiegeWorkbench(AbstractBlock.Properties.of(Material.WOOD).strength(2.5f).sound(SoundType.WOOD)));
|
||||
|
||||
private static <T extends Block>RegistryObject<T> registerBlock(String name, Supplier<T> block)
|
||||
{
|
||||
RegistryObject<T> toReturn = BLOCKS.register(name, block);
|
||||
registerBlockItem(name, toReturn);
|
||||
return toReturn;
|
||||
}
|
||||
|
||||
private static <T extends Block> void registerBlockItem(String name, RegistryObject<T> block)
|
||||
{
|
||||
ModItems.ITEMS.register(name, () -> new BlockItem(block.get(), new Item.Properties().tab(ModItems.GROUP_SM)));
|
||||
}
|
||||
|
||||
public static void register(IEventBus eventBus)
|
||||
{
|
||||
BLOCKS.register(eventBus);
|
||||
}
|
||||
}
|
@ -0,0 +1,50 @@
|
||||
package magistu.siegemachines.block;
|
||||
|
||||
import magistu.siegemachines.gui.SiegeWorkbenchContainer;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.CraftingTableBlock;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.entity.player.ServerPlayerEntity;
|
||||
import net.minecraft.inventory.container.INamedContainerProvider;
|
||||
import net.minecraft.inventory.container.SimpleNamedContainerProvider;
|
||||
import net.minecraft.util.ActionResultType;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.IWorldPosCallable;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.BlockRayTraceResult;
|
||||
import net.minecraft.util.text.ITextComponent;
|
||||
import net.minecraft.util.text.TranslationTextComponent;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.fml.network.NetworkHooks;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
public class SiegeWorkbench extends CraftingTableBlock
|
||||
{
|
||||
private static final ITextComponent CONTAINER_TITLE = new TranslationTextComponent("container.crafting");
|
||||
|
||||
public SiegeWorkbench(Properties p_i48422_1_)
|
||||
{
|
||||
super(p_i48422_1_);
|
||||
}
|
||||
|
||||
public @NotNull ActionResultType use(BlockState blockstate, World level, BlockPos blockpos, PlayerEntity player, Hand hand, BlockRayTraceResult result)
|
||||
{
|
||||
if (level.isClientSide)
|
||||
{
|
||||
return ActionResultType.SUCCESS;
|
||||
}
|
||||
else
|
||||
{
|
||||
NetworkHooks.openGui((ServerPlayerEntity) player, this.getMenuProvider(blockstate, level, blockpos));
|
||||
return ActionResultType.CONSUME;
|
||||
}
|
||||
}
|
||||
|
||||
public INamedContainerProvider getMenuProvider(BlockState blockstate, World level, BlockPos blockpos)
|
||||
{
|
||||
return new SimpleNamedContainerProvider((p_220270_2_, p_220270_3_, p_220270_4_) ->
|
||||
new SiegeWorkbenchContainer(p_220270_2_, p_220270_3_, IWorldPosCallable.create(level, blockpos)), CONTAINER_TITLE);
|
||||
}
|
||||
|
||||
|
||||
}
|
@ -0,0 +1,12 @@
|
||||
package magistu.siegemachines.block;
|
||||
|
||||
import net.minecraft.inventory.CraftingInventory;
|
||||
import net.minecraft.inventory.container.Container;
|
||||
|
||||
public class StacksCraftingInventory extends CraftingInventory
|
||||
{
|
||||
public StacksCraftingInventory(Container p_i1807_1_, int p_i1807_2_, int p_i1807_3_)
|
||||
{
|
||||
super(p_i1807_1_, p_i1807_2_, p_i1807_3_);
|
||||
}
|
||||
}
|
@ -0,0 +1,27 @@
|
||||
package magistu.siegemachines.client;
|
||||
|
||||
import magistu.siegemachines.SiegeMachines;
|
||||
import magistu.siegemachines.client.renderer.*;
|
||||
import magistu.siegemachines.entity.EntityTypes;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||
import net.minecraftforge.fml.client.registry.RenderingRegistry;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
|
||||
|
||||
@Mod.EventBusSubscriber(modid = SiegeMachines.ID, bus = Mod.EventBusSubscriber.Bus.MOD)
|
||||
public class ClientListener
|
||||
{
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
@SubscribeEvent
|
||||
public static void registerRenderers(final FMLClientSetupEvent event)
|
||||
{
|
||||
RenderingRegistry.registerEntityRenderingHandler(EntityTypes.MORTAR.get(), MortarGeoRenderer::new);
|
||||
RenderingRegistry.registerEntityRenderingHandler(EntityTypes.CULVERIN.get(), CulverinGeoRenderer::new);
|
||||
RenderingRegistry.registerEntityRenderingHandler(EntityTypes.TREBUCHET.get(), TrebuchetGeoRenderer::new);
|
||||
RenderingRegistry.registerEntityRenderingHandler(EntityTypes.CATAPULT.get(), CatapultGeoRenderer::new);
|
||||
RenderingRegistry.registerEntityRenderingHandler(EntityTypes.BALLISTA.get(), BallistaGeoRenderer::new);
|
||||
RenderingRegistry.registerEntityRenderingHandler(EntityTypes.BATTERING_RAM.get(), BatteringRamGeoRenderer::new);
|
||||
}
|
||||
}
|
37
src/main/java/magistu/siegemachines/client/ClientProxy.java
Normal file
37
src/main/java/magistu/siegemachines/client/ClientProxy.java
Normal file
@ -0,0 +1,37 @@
|
||||
package magistu.siegemachines.client;
|
||||
|
||||
import magistu.siegemachines.client.renderer.GiantArrowRenderer;
|
||||
import magistu.siegemachines.entity.EntityTypes;
|
||||
import magistu.siegemachines.gui.ContainerTypes;
|
||||
import magistu.siegemachines.gui.MachineInventoryScreen;
|
||||
import magistu.siegemachines.gui.SiegeWorkbenchScreen;
|
||||
import magistu.siegemachines.proxy.IProxy;
|
||||
import net.minecraft.client.gui.ScreenManager;
|
||||
import net.minecraft.client.renderer.ItemRenderer;
|
||||
import net.minecraft.client.renderer.entity.SpriteRenderer;
|
||||
import net.minecraftforge.eventbus.api.IEventBus;
|
||||
import net.minecraftforge.fml.client.registry.RenderingRegistry;
|
||||
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
|
||||
|
||||
public class ClientProxy implements IProxy
|
||||
{
|
||||
public void setup(IEventBus modEventBus, IEventBus forgeEventBus)
|
||||
{
|
||||
modEventBus.addListener(this::clientSetup);
|
||||
}
|
||||
|
||||
public void clientSetup(FMLClientSetupEvent event)
|
||||
{
|
||||
ScreenManager.register(ContainerTypes.MACHINE_CONTAINER.get(), MachineInventoryScreen::new);
|
||||
ScreenManager.register(ContainerTypes.SIEGE_WORKBENCH_CONTAINER.get(), SiegeWorkbenchScreen::new);
|
||||
|
||||
ItemRenderer renderer = event.getMinecraftSupplier().get().getItemRenderer();
|
||||
RenderingRegistry.registerEntityRenderingHandler(EntityTypes.CANNONBALL.get(), (renderManager) -> new SpriteRenderer<>(renderManager, renderer));
|
||||
RenderingRegistry.registerEntityRenderingHandler(EntityTypes.STONE.get(), (renderManager) -> new SpriteRenderer<>(renderManager, renderer));
|
||||
RenderingRegistry.registerEntityRenderingHandler(EntityTypes.GIANT_STONE.get(), (renderManager) -> new SpriteRenderer<>(renderManager, renderer));
|
||||
RenderingRegistry.registerEntityRenderingHandler(EntityTypes.GIANT_ARROW.get(), GiantArrowRenderer::new);
|
||||
KeyBindings.register();
|
||||
}
|
||||
|
||||
public void onPreInit() {}
|
||||
}
|
17
src/main/java/magistu/siegemachines/client/KeyBindings.java
Normal file
17
src/main/java/magistu/siegemachines/client/KeyBindings.java
Normal file
@ -0,0 +1,17 @@
|
||||
package magistu.siegemachines.client;
|
||||
|
||||
import magistu.siegemachines.SiegeMachines;
|
||||
import net.minecraft.client.settings.KeyBinding;
|
||||
import net.minecraftforge.fml.client.registry.ClientRegistry;
|
||||
|
||||
public class KeyBindings
|
||||
{
|
||||
public static KeyBinding MACHINE_USE = new KeyBinding(SiegeMachines.ID + ".machine_use", 70, SiegeMachines.ID + ".category");
|
||||
public static KeyBinding MACHINE_INVENTORY = new KeyBinding(SiegeMachines.ID + ".machine_inventory", 73, SiegeMachines.ID + ".category");
|
||||
|
||||
public static void register()
|
||||
{
|
||||
ClientRegistry.registerKeyBinding(MACHINE_USE);
|
||||
ClientRegistry.registerKeyBinding(MACHINE_INVENTORY);
|
||||
}
|
||||
}
|
44
src/main/java/magistu/siegemachines/client/SoundTypes.java
Normal file
44
src/main/java/magistu/siegemachines/client/SoundTypes.java
Normal file
@ -0,0 +1,44 @@
|
||||
package magistu.siegemachines.client;
|
||||
|
||||
import magistu.siegemachines.SiegeMachines;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.SoundEvent;
|
||||
import net.minecraftforge.eventbus.api.IEventBus;
|
||||
import net.minecraftforge.fml.RegistryObject;
|
||||
import net.minecraftforge.registries.DeferredRegister;
|
||||
import net.minecraftforge.registries.ForgeRegistries;
|
||||
import software.bernie.geckolib3.GeckoLib;
|
||||
|
||||
public class SoundTypes
|
||||
{
|
||||
public static final DeferredRegister<SoundEvent> SOUNDS = DeferredRegister.create(ForgeRegistries.SOUND_EVENTS,
|
||||
SiegeMachines.ID);
|
||||
|
||||
public static RegistryObject<SoundEvent> TREBUCHET_SHOOTING = SOUNDS.register("trebuchet_shooting",
|
||||
() -> new SoundEvent(new ResourceLocation(SiegeMachines.ID, "trebuchet_shooting")));
|
||||
public static RegistryObject<SoundEvent> TREBUCHET_RELOADING = SOUNDS.register("trebuchet_reloading",
|
||||
() -> new SoundEvent(new ResourceLocation(SiegeMachines.ID, "trebuchet_reloading")));
|
||||
public static RegistryObject<SoundEvent> CATAPULT_SHOOTING = SOUNDS.register("catapult_shooting",
|
||||
() -> new SoundEvent(new ResourceLocation(SiegeMachines.ID, "catapult_shooting")));
|
||||
public static RegistryObject<SoundEvent> CATAPULT_RELOADING = SOUNDS.register("catapult_reloading",
|
||||
() -> new SoundEvent(new ResourceLocation(SiegeMachines.ID, "catapult_reloading")));
|
||||
public static RegistryObject<SoundEvent> BALLISTA_SHOOTING = SOUNDS.register("ballista_shooting",
|
||||
() -> new SoundEvent(new ResourceLocation(SiegeMachines.ID, "ballista_shooting")));
|
||||
public static RegistryObject<SoundEvent> BALLISTA_RELOADING = SOUNDS.register("ballista_reloading",
|
||||
() -> new SoundEvent(new ResourceLocation(SiegeMachines.ID, "ballista_reloading")));
|
||||
public static RegistryObject<SoundEvent> MORTAR_SHOOTING = SOUNDS.register("mortar_shooting",
|
||||
() -> new SoundEvent(new ResourceLocation(SiegeMachines.ID, "mortar_shooting")));
|
||||
public static RegistryObject<SoundEvent> FUSE = SOUNDS.register("fuse",
|
||||
() -> new SoundEvent(new ResourceLocation(SiegeMachines.ID, "fuse")));
|
||||
public static RegistryObject<SoundEvent> CANNON_WHEELS = SOUNDS.register("cannon_wheels",
|
||||
() -> new SoundEvent(new ResourceLocation(SiegeMachines.ID, "cannon_wheels")));
|
||||
public static RegistryObject<SoundEvent> RAM_WHEELS = SOUNDS.register("ram_wheels",
|
||||
() -> new SoundEvent(new ResourceLocation(SiegeMachines.ID, "ram_wheels")));
|
||||
public static RegistryObject<SoundEvent> RAM_HITTING = SOUNDS.register("ram_hitting",
|
||||
() -> new SoundEvent(new ResourceLocation(SiegeMachines.ID, "ram_hitting")));
|
||||
|
||||
public static void register(IEventBus eventBus)
|
||||
{
|
||||
SOUNDS.register(eventBus);
|
||||
}
|
||||
}
|
@ -0,0 +1,55 @@
|
||||
package magistu.siegemachines.client.renderer;
|
||||
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import com.mojang.blaze3d.vertex.IVertexBuilder;
|
||||
import magistu.siegemachines.client.renderer.model.MachineModel;
|
||||
import magistu.siegemachines.entity.machine.Ballista;
|
||||
import magistu.siegemachines.entity.projectile.ProjectileBuilder;
|
||||
import magistu.siegemachines.item.ModItems;
|
||||
import net.minecraft.client.renderer.IRenderTypeBuffer;
|
||||
import net.minecraft.client.renderer.RenderType;
|
||||
import net.minecraft.client.renderer.entity.EntityRendererManager;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import software.bernie.geckolib3.geo.render.built.GeoBone;
|
||||
import software.bernie.geckolib3.geo.render.built.GeoModel;
|
||||
import software.bernie.geckolib3.model.provider.GeoModelProvider;
|
||||
|
||||
import java.util.Optional;
|
||||
|
||||
public class BallistaGeoRenderer extends MachineGeoRenderer<Ballista>
|
||||
{
|
||||
public BallistaGeoRenderer(EntityRendererManager renderManager)
|
||||
{
|
||||
super(renderManager, new MachineModel<>("ballista"));
|
||||
}
|
||||
|
||||
@Override
|
||||
public RenderType getRenderType(Ballista animatable, float partialTicks, MatrixStack stack,
|
||||
IRenderTypeBuffer renderTypeBuffer, IVertexBuilder vertexBuilder, int packedLightIn,
|
||||
ResourceLocation textureLocation)
|
||||
{
|
||||
return RenderType.entityTranslucent(getTextureLocation(animatable));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void renderEarly(Ballista animatable, MatrixStack stackIn, float ticks, IRenderTypeBuffer renderTypeBuffer, IVertexBuilder vertexBuilder, int packedLightIn, int packedOverlayIn, float red, float green, float blue, float partialTicks)
|
||||
{
|
||||
GeoModelProvider<Ballista> modelProvider = this.getGeoModelProvider();
|
||||
GeoModel model = modelProvider.getModel(modelProvider.getModelLocation(animatable));
|
||||
|
||||
Optional<GeoBone> turret = model.getBone("Balliste");
|
||||
turret.ifPresent(bone -> bone.setRotationX(-animatable.getTurretPitch() * (float) Math.PI / 180.0f));
|
||||
turret.ifPresent(bone -> bone.setRotationY(-animatable.getTurretYaw() * (float) Math.PI / 180.0f));
|
||||
|
||||
Optional<GeoBone> projectile = model.getBone("BallistaArrow");
|
||||
projectile.ifPresent(bone -> bone.setRotationX(-animatable.getTurretPitch() * (float) Math.PI / 180.0f));
|
||||
projectile.ifPresent(bone -> bone.setRotationY(-animatable.getTurretYaw() * (float) Math.PI / 180.0f));
|
||||
boolean shouldrender = ((animatable.useticks <= 0 && animatable.shootingticks <= 0) || (animatable.useticks > 0 && animatable.shootingticks > 0)) && animatable.delayticks <= 0;
|
||||
int projectilesize = shouldrender && animatable.hasAmmo() ? 1 : 0;
|
||||
projectile.ifPresent(bone -> bone.setScaleX(projectilesize));
|
||||
projectile.ifPresent(bone -> bone.setScaleY(projectilesize));
|
||||
projectile.ifPresent(bone -> bone.setScaleZ(projectilesize));
|
||||
|
||||
super.renderEarly(animatable, stackIn, ticks, renderTypeBuffer, vertexBuilder, packedLightIn, packedOverlayIn, red, green, blue, partialTicks);
|
||||
}
|
||||
}
|
@ -0,0 +1,11 @@
|
||||
package magistu.siegemachines.client.renderer;
|
||||
|
||||
import magistu.siegemachines.client.renderer.model.MachineItemModel;
|
||||
|
||||
public class BallistaItemGeoRenderer extends MachineItemGeoRenderer
|
||||
{
|
||||
public BallistaItemGeoRenderer()
|
||||
{
|
||||
super(new MachineItemModel<>("ballista"));
|
||||
}
|
||||
}
|
@ -0,0 +1,32 @@
|
||||
package magistu.siegemachines.client.renderer;
|
||||
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import com.mojang.blaze3d.vertex.IVertexBuilder;
|
||||
import magistu.siegemachines.client.renderer.model.MachineModel;
|
||||
import magistu.siegemachines.entity.machine.Ballista;
|
||||
import magistu.siegemachines.entity.machine.BatteringRam;
|
||||
import net.minecraft.client.renderer.IRenderTypeBuffer;
|
||||
import net.minecraft.client.renderer.RenderType;
|
||||
import net.minecraft.client.renderer.entity.EntityRendererManager;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import software.bernie.geckolib3.geo.render.built.GeoBone;
|
||||
import software.bernie.geckolib3.geo.render.built.GeoModel;
|
||||
import software.bernie.geckolib3.model.provider.GeoModelProvider;
|
||||
|
||||
import java.util.Optional;
|
||||
|
||||
public class BatteringRamGeoRenderer extends MachineGeoRenderer<BatteringRam>
|
||||
{
|
||||
public BatteringRamGeoRenderer(EntityRendererManager renderManager)
|
||||
{
|
||||
super(renderManager, new MachineModel<>("battering_ram"));
|
||||
}
|
||||
|
||||
@Override
|
||||
public RenderType getRenderType(BatteringRam animatable, float partialTicks, MatrixStack stack,
|
||||
IRenderTypeBuffer renderTypeBuffer, IVertexBuilder vertexBuilder, int packedLightIn,
|
||||
ResourceLocation textureLocation)
|
||||
{
|
||||
return RenderType.entityTranslucent(getTextureLocation(animatable));
|
||||
}
|
||||
}
|
@ -0,0 +1,11 @@
|
||||
package magistu.siegemachines.client.renderer;
|
||||
|
||||
import magistu.siegemachines.client.renderer.model.MachineItemModel;
|
||||
|
||||
public class BatteringRamItemGeoRenderer extends MachineItemGeoRenderer
|
||||
{
|
||||
public BatteringRamItemGeoRenderer()
|
||||
{
|
||||
super(new MachineItemModel<>("battering_ram"));
|
||||
}
|
||||
}
|
@ -0,0 +1,26 @@
|
||||
package magistu.siegemachines.client.renderer;
|
||||
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import com.mojang.blaze3d.vertex.IVertexBuilder;
|
||||
import magistu.siegemachines.client.renderer.model.MachineModel;
|
||||
import magistu.siegemachines.entity.machine.Catapult;
|
||||
import net.minecraft.client.renderer.IRenderTypeBuffer;
|
||||
import net.minecraft.client.renderer.RenderType;
|
||||
import net.minecraft.client.renderer.entity.EntityRendererManager;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
|
||||
public class CatapultGeoRenderer extends MachineGeoRenderer<Catapult>
|
||||
{
|
||||
public CatapultGeoRenderer(EntityRendererManager renderManager)
|
||||
{
|
||||
super(renderManager, new MachineModel<>("catapult"));
|
||||
}
|
||||
|
||||
@Override
|
||||
public RenderType getRenderType(Catapult animatable, float partialTicks, MatrixStack stack,
|
||||
IRenderTypeBuffer renderTypeBuffer, IVertexBuilder vertexBuilder, int packedLightIn,
|
||||
ResourceLocation textureLocation)
|
||||
{
|
||||
return RenderType.entityTranslucent(getTextureLocation(animatable));
|
||||
}
|
||||
}
|
@ -0,0 +1,11 @@
|
||||
package magistu.siegemachines.client.renderer;
|
||||
|
||||
import magistu.siegemachines.client.renderer.model.MachineItemModel;
|
||||
|
||||
public class CatapultItemGeoRenderer extends MachineItemGeoRenderer
|
||||
{
|
||||
public CatapultItemGeoRenderer()
|
||||
{
|
||||
super(new MachineItemModel<>("catapult"));
|
||||
}
|
||||
}
|
@ -0,0 +1,32 @@
|
||||
package magistu.siegemachines.client.renderer;
|
||||
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import com.mojang.blaze3d.vertex.IVertexBuilder;
|
||||
import magistu.siegemachines.client.renderer.model.MachineModel;
|
||||
import magistu.siegemachines.entity.machine.Culverin;
|
||||
import magistu.siegemachines.entity.machine.Mortar;
|
||||
import net.minecraft.client.renderer.IRenderTypeBuffer;
|
||||
import net.minecraft.client.renderer.RenderType;
|
||||
import net.minecraft.client.renderer.entity.EntityRendererManager;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import software.bernie.geckolib3.geo.render.built.GeoBone;
|
||||
import software.bernie.geckolib3.geo.render.built.GeoModel;
|
||||
import software.bernie.geckolib3.model.provider.GeoModelProvider;
|
||||
|
||||
import java.util.Optional;
|
||||
|
||||
public class CulverinGeoRenderer extends MachineGeoRenderer<Culverin>
|
||||
{
|
||||
public CulverinGeoRenderer(EntityRendererManager renderManager)
|
||||
{
|
||||
super(renderManager, new MachineModel<>("culverin"));
|
||||
}
|
||||
|
||||
@Override
|
||||
public RenderType getRenderType(Culverin animatable, float partialTicks, MatrixStack stack,
|
||||
IRenderTypeBuffer renderTypeBuffer, IVertexBuilder vertexBuilder, int packedLightIn,
|
||||
ResourceLocation textureLocation)
|
||||
{
|
||||
return RenderType.entityTranslucent(getTextureLocation(animatable));
|
||||
}
|
||||
}
|
@ -0,0 +1,11 @@
|
||||
package magistu.siegemachines.client.renderer;
|
||||
|
||||
import magistu.siegemachines.client.renderer.model.MachineItemModel;
|
||||
|
||||
public class CulverinItemGeoRenderer extends MachineItemGeoRenderer
|
||||
{
|
||||
public CulverinItemGeoRenderer()
|
||||
{
|
||||
super(new MachineItemModel<>("culverin"));
|
||||
}
|
||||
}
|
@ -0,0 +1,54 @@
|
||||
package magistu.siegemachines.client.renderer;
|
||||
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import com.mojang.blaze3d.vertex.IVertexBuilder;
|
||||
import magistu.siegemachines.SiegeMachines;
|
||||
import magistu.siegemachines.client.renderer.model.GiantArrowModel;
|
||||
import magistu.siegemachines.entity.projectile.GiantArrow;
|
||||
import net.minecraft.client.renderer.IRenderTypeBuffer;
|
||||
import net.minecraft.client.renderer.entity.EntityRenderer;
|
||||
import net.minecraft.client.renderer.entity.EntityRendererManager;
|
||||
import net.minecraft.client.renderer.texture.OverlayTexture;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public class GiantArrowRenderer extends EntityRenderer<GiantArrow>
|
||||
{
|
||||
public static final ResourceLocation TEXTURE_LOCATION = new ResourceLocation(SiegeMachines.ID, "textures/entity/giant_arrow.png");
|
||||
// public static final ResourceLocation TEXTURE_LOCATION = new ResourceLocation("textures/entity/projectiles/arrow.png");
|
||||
|
||||
public GiantArrowModel model = new GiantArrowModel();
|
||||
|
||||
public GiantArrowRenderer(EntityRendererManager p_i46547_1_)
|
||||
{
|
||||
super(p_i46547_1_);
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull ResourceLocation getTextureLocation(@NotNull GiantArrow p_110775_1_)
|
||||
{
|
||||
return TEXTURE_LOCATION;
|
||||
}
|
||||
|
||||
public void render(@NotNull GiantArrow giantarrow, float p_225623_2_, float p_225623_3_, @NotNull MatrixStack matrixstack, @NotNull IRenderTypeBuffer buffer, int n)
|
||||
{
|
||||
matrixstack.pushPose();
|
||||
matrixstack.scale(-1.0F, -1.0F, -1.0F);
|
||||
float f = MathHelper.lerp(p_225623_3_, giantarrow.yRotO, giantarrow.yRot);
|
||||
float f1 = -MathHelper.lerp(p_225623_3_, giantarrow.xRotO, giantarrow.xRot);
|
||||
float f2 = (float) giantarrow.shakeTime - p_225623_3_;
|
||||
if (f2 > 0.0F)
|
||||
{
|
||||
f1 -= MathHelper.sin(f2 * 3.0F) * f2;
|
||||
}
|
||||
IVertexBuilder ivertexbuilder = buffer.getBuffer(this.model.renderType(this.getTextureLocation(giantarrow)));
|
||||
this.model.setupAnim(0.0F, f, f1);
|
||||
this.model.renderToBuffer(matrixstack, ivertexbuilder, n, OverlayTexture.NO_OVERLAY, 1.0F, 1.0F, 1.0F, 1.0F);
|
||||
matrixstack.popPose();
|
||||
super.render(giantarrow, p_225623_2_, p_225623_3_, matrixstack, buffer, n);
|
||||
}
|
||||
}
|
@ -0,0 +1,21 @@
|
||||
package magistu.siegemachines.client.renderer;
|
||||
|
||||
import magistu.siegemachines.entity.machine.Machine;
|
||||
import net.minecraft.client.renderer.entity.EntityRendererManager;
|
||||
import software.bernie.geckolib3.core.IAnimatable;
|
||||
import software.bernie.geckolib3.model.AnimatedGeoModel;
|
||||
import software.bernie.geckolib3.renderers.geo.GeoEntityRenderer;
|
||||
|
||||
public abstract class MachineGeoRenderer<T extends Machine & IAnimatable> extends GeoEntityRenderer<T>
|
||||
{
|
||||
protected MachineGeoRenderer(EntityRendererManager rendermanager, AnimatedGeoModel<T> model)
|
||||
{
|
||||
super(rendermanager, model);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected float getDeathMaxRotation(T entity)
|
||||
{
|
||||
return 0.0F;
|
||||
}
|
||||
}
|
@ -0,0 +1,26 @@
|
||||
package magistu.siegemachines.client.renderer;
|
||||
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import com.mojang.blaze3d.vertex.IVertexBuilder;
|
||||
import magistu.siegemachines.client.renderer.MachineGeoRenderer;
|
||||
import magistu.siegemachines.client.renderer.model.MachineItemModel;
|
||||
import magistu.siegemachines.entity.machine.Mortar;
|
||||
import magistu.siegemachines.item.MachineItem;
|
||||
import net.minecraft.client.renderer.IRenderTypeBuffer;
|
||||
import net.minecraft.client.renderer.RenderType;
|
||||
import net.minecraft.client.renderer.entity.EntityRendererManager;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import software.bernie.geckolib3.geo.render.built.GeoBone;
|
||||
import software.bernie.geckolib3.geo.render.built.GeoModel;
|
||||
import software.bernie.geckolib3.model.provider.GeoModelProvider;
|
||||
import software.bernie.geckolib3.renderers.geo.GeoItemRenderer;
|
||||
|
||||
import java.util.Optional;
|
||||
|
||||
public class MachineItemGeoRenderer extends GeoItemRenderer<MachineItem>
|
||||
{
|
||||
public MachineItemGeoRenderer(MachineItemModel<MachineItem> model)
|
||||
{
|
||||
super(model);
|
||||
}
|
||||
}
|
@ -0,0 +1,44 @@
|
||||
package magistu.siegemachines.client.renderer;
|
||||
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import com.mojang.blaze3d.vertex.IVertexBuilder;
|
||||
import magistu.siegemachines.client.renderer.model.MachineModel;
|
||||
import magistu.siegemachines.entity.machine.Mortar;
|
||||
import net.minecraft.client.renderer.IRenderTypeBuffer;
|
||||
import net.minecraft.client.renderer.RenderType;
|
||||
import net.minecraft.client.renderer.entity.EntityRendererManager;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import software.bernie.geckolib3.geo.render.built.GeoBone;
|
||||
import software.bernie.geckolib3.geo.render.built.GeoModel;
|
||||
import software.bernie.geckolib3.model.provider.GeoModelProvider;
|
||||
|
||||
import java.util.Optional;
|
||||
|
||||
public class MortarGeoRenderer extends MachineGeoRenderer<Mortar>
|
||||
{
|
||||
public MortarGeoRenderer(EntityRendererManager renderManager)
|
||||
{
|
||||
super(renderManager, new MachineModel<>("mortar"));
|
||||
}
|
||||
|
||||
@Override
|
||||
public RenderType getRenderType(Mortar animatable, float partialTicks, MatrixStack stack,
|
||||
IRenderTypeBuffer renderTypeBuffer, IVertexBuilder vertexBuilder, int packedLightIn,
|
||||
ResourceLocation textureLocation)
|
||||
{
|
||||
return RenderType.entityTranslucent(getTextureLocation(animatable));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void renderEarly(Mortar animatable, MatrixStack stackIn, float ticks, IRenderTypeBuffer renderTypeBuffer, IVertexBuilder vertexBuilder, int packedLightIn, int packedOverlayIn, float red, float green, float blue, float partialTicks)
|
||||
{
|
||||
GeoModelProvider<Mortar> modelProvider = this.getGeoModelProvider();
|
||||
GeoModel model = modelProvider.getModel(modelProvider.getModelLocation(animatable));
|
||||
|
||||
Optional<GeoBone> bone0 = model.getBone("Barrel");
|
||||
bone0.ifPresent(bone -> bone.setRotationX(-animatable.getTurretPitch() * (float) Math.PI / 180.0f));
|
||||
bone0.ifPresent(bone -> bone.setRotationY(-animatable.getTurretYaw() * (float) Math.PI / 180.0f));
|
||||
|
||||
super.renderEarly(animatable, stackIn, ticks, renderTypeBuffer, vertexBuilder, packedLightIn, packedOverlayIn, red, green, blue, partialTicks);
|
||||
}
|
||||
}
|
@ -0,0 +1,12 @@
|
||||
package magistu.siegemachines.client.renderer;
|
||||
|
||||
import magistu.siegemachines.client.renderer.MachineItemGeoRenderer;
|
||||
import magistu.siegemachines.client.renderer.model.MachineItemModel;
|
||||
|
||||
public class MortarItemGeoRenderer extends MachineItemGeoRenderer
|
||||
{
|
||||
public MortarItemGeoRenderer()
|
||||
{
|
||||
super(new MachineItemModel<>("mortar"));
|
||||
}
|
||||
}
|
@ -0,0 +1,47 @@
|
||||
package magistu.siegemachines.client.renderer;
|
||||
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import com.mojang.blaze3d.vertex.IVertexBuilder;
|
||||
import magistu.siegemachines.client.renderer.model.MachineModel;
|
||||
import magistu.siegemachines.entity.machine.Trebuchet;
|
||||
import net.minecraft.client.renderer.IRenderTypeBuffer;
|
||||
import net.minecraft.client.renderer.RenderType;
|
||||
import net.minecraft.client.renderer.entity.EntityRendererManager;
|
||||
import net.minecraft.item.Items;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import software.bernie.geckolib3.geo.render.built.GeoBone;
|
||||
import software.bernie.geckolib3.geo.render.built.GeoModel;
|
||||
import software.bernie.geckolib3.model.provider.GeoModelProvider;
|
||||
|
||||
import java.util.Optional;
|
||||
|
||||
public class TrebuchetGeoRenderer extends MachineGeoRenderer<Trebuchet>
|
||||
{
|
||||
public TrebuchetGeoRenderer(EntityRendererManager renderManager)
|
||||
{
|
||||
super(renderManager, new MachineModel<>("trebuchet"));
|
||||
}
|
||||
|
||||
@Override
|
||||
public RenderType getRenderType(Trebuchet animatable, float partialTicks, MatrixStack stack,
|
||||
IRenderTypeBuffer renderTypeBuffer, IVertexBuilder vertexBuilder, int packedLightIn,
|
||||
ResourceLocation textureLocation)
|
||||
{
|
||||
return RenderType.entityTranslucent(getTextureLocation(animatable));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void renderEarly(Trebuchet animatable, MatrixStack stackIn, float ticks, IRenderTypeBuffer renderTypeBuffer, IVertexBuilder vertexBuilder, int packedLightIn, int packedOverlayIn, float red, float green, float blue, float partialTicks)
|
||||
{
|
||||
GeoModelProvider<Trebuchet> modelProvider = this.getGeoModelProvider();
|
||||
GeoModel model = modelProvider.getModel(modelProvider.getModelLocation(animatable));
|
||||
|
||||
Optional<GeoBone> projectile = model.getBone("Cobblestone");
|
||||
int projectilesize = (animatable.state == Trebuchet.State.IDLE_RELOADED || animatable.shootingticks > 0) && animatable.hasAmmo() ? 1 : 0;
|
||||
projectile.ifPresent(bone -> bone.setScaleX(projectilesize));
|
||||
projectile.ifPresent(bone -> bone.setScaleY(projectilesize));
|
||||
projectile.ifPresent(bone -> bone.setScaleZ(projectilesize));
|
||||
|
||||
super.renderEarly(animatable, stackIn, ticks, renderTypeBuffer, vertexBuilder, packedLightIn, packedOverlayIn, red, green, blue, partialTicks);
|
||||
}
|
||||
}
|
@ -0,0 +1,12 @@
|
||||
package magistu.siegemachines.client.renderer;
|
||||
|
||||
import magistu.siegemachines.client.renderer.MachineItemGeoRenderer;
|
||||
import magistu.siegemachines.client.renderer.model.MachineItemModel;
|
||||
|
||||
public class TrebuchetItemGeoRenderer extends MachineItemGeoRenderer
|
||||
{
|
||||
public TrebuchetItemGeoRenderer()
|
||||
{
|
||||
super(new MachineItemModel<>("trebuchet"));
|
||||
}
|
||||
}
|
@ -0,0 +1,58 @@
|
||||
package magistu.siegemachines.client.renderer.model;
|
||||
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import com.mojang.blaze3d.vertex.IVertexBuilder;
|
||||
import net.minecraft.client.renderer.RenderType;
|
||||
import net.minecraft.client.renderer.model.Model;
|
||||
import net.minecraft.client.renderer.model.ModelRenderer;
|
||||
|
||||
public class GiantArrowModel extends Model
|
||||
{
|
||||
private final ModelRenderer cube_r0;
|
||||
private final ModelRenderer cube_r1;
|
||||
private final ModelRenderer cube_r2;
|
||||
|
||||
public GiantArrowModel()
|
||||
{
|
||||
super(RenderType::entityCutout);
|
||||
texWidth = 64;
|
||||
texHeight = 64;
|
||||
|
||||
cube_r0 = new ModelRenderer(this);
|
||||
cube_r0.setPos(0.0F, 0.0F, 0.0F);
|
||||
setRotationAngle(cube_r0, 0.0F, 0.0F, 0.0F);
|
||||
|
||||
cube_r1 = new ModelRenderer(this);
|
||||
cube_r1.setPos(0.0F, 0.0F, 3.0F);
|
||||
cube_r0.addChild(cube_r1);
|
||||
setRotationAngle(cube_r1, 0.0F, 0.0F, -0.7854F);
|
||||
cube_r1.texOffs(15, 0).addBox(-2.0F, 0.0F, -10.0F, 4.0F, 0.0F, 4.0F, 0.0F, false);
|
||||
cube_r1.texOffs(-34, 0).addBox(-2.5F, 0.0F, -7.0F, 5.0F, 0.0F, 34.0F, 0.0F, false);
|
||||
|
||||
cube_r2 = new ModelRenderer(this);
|
||||
cube_r2.setPos(0.0F, 0.0F, 3.0F);
|
||||
cube_r0.addChild(cube_r2);
|
||||
setRotationAngle(cube_r2, 0.0F, 0.0F, 0.7854F);
|
||||
cube_r2.texOffs(7, 0).addBox(-2.0F, 0.0F, -10.0F, 4.0F, 0.0F, 4.0F, 0.0F, false);
|
||||
cube_r2.texOffs(-34, 0).addBox(-2.5F, 0.0F, -7.0F, 5.0F, 0.0F, 34.0F, 0.0F, false);
|
||||
}
|
||||
|
||||
public void setupAnim(float p_225603_1_, float p_225603_2_, float p_225603_3_)
|
||||
{
|
||||
this.cube_r0.yRot = p_225603_2_ * ((float)Math.PI / 180F);
|
||||
this.cube_r0.xRot = p_225603_3_ * ((float)Math.PI / 180F);
|
||||
}
|
||||
|
||||
public void setRotationAngle(ModelRenderer modelRenderer, float x, float y, float z)
|
||||
{
|
||||
modelRenderer.xRot = x;
|
||||
modelRenderer.yRot = y;
|
||||
modelRenderer.zRot = z;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void renderToBuffer(MatrixStack p_225598_1_, IVertexBuilder p_225598_2_, int p_225598_3_, int p_225598_4_, float p_225598_5_, float p_225598_6_, float p_225598_7_, float p_225598_8_)
|
||||
{
|
||||
cube_r0.render(p_225598_1_, p_225598_2_, p_225598_3_, p_225598_4_, p_225598_5_, p_225598_6_, p_225598_7_, p_225598_8_);
|
||||
}
|
||||
}
|
@ -0,0 +1,42 @@
|
||||
package magistu.siegemachines.client.renderer.model;
|
||||
|
||||
import magistu.siegemachines.SiegeMachines;
|
||||
import magistu.siegemachines.item.MachineItem;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import software.bernie.geckolib3.core.IAnimatable;
|
||||
import software.bernie.geckolib3.model.AnimatedGeoModel;
|
||||
|
||||
|
||||
public class MachineItemModel<T extends MachineItem & IAnimatable> extends AnimatedGeoModel<T>
|
||||
{
|
||||
public final String name;
|
||||
public final ResourceLocation animationlocation;
|
||||
public final ResourceLocation modellocation;
|
||||
public final ResourceLocation texturelocation;
|
||||
|
||||
public MachineItemModel(String name)
|
||||
{
|
||||
this.name = name;
|
||||
this.animationlocation = new ResourceLocation(SiegeMachines.ID, "animations/none.animation.json");
|
||||
this.modellocation = new ResourceLocation(SiegeMachines.ID, "geo/" + this.name + "_item.geo.json");
|
||||
this.texturelocation = new ResourceLocation(SiegeMachines.ID, "textures/entity/" + this.name + ".png");
|
||||
}
|
||||
|
||||
@Override
|
||||
public ResourceLocation getAnimationFileLocation(T entity)
|
||||
{
|
||||
return this.animationlocation;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ResourceLocation getModelLocation(T entity)
|
||||
{
|
||||
return this.modellocation;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ResourceLocation getTextureLocation(T entity)
|
||||
{
|
||||
return this.texturelocation;
|
||||
}
|
||||
}
|
@ -0,0 +1,42 @@
|
||||
package magistu.siegemachines.client.renderer.model;
|
||||
|
||||
import magistu.siegemachines.SiegeMachines;
|
||||
import magistu.siegemachines.entity.machine.Machine;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import software.bernie.geckolib3.core.IAnimatable;
|
||||
import software.bernie.geckolib3.model.AnimatedGeoModel;
|
||||
|
||||
|
||||
public class MachineModel<T extends Machine & IAnimatable> extends AnimatedGeoModel<T>
|
||||
{
|
||||
public final String name;
|
||||
public final ResourceLocation animationlocation;
|
||||
public final ResourceLocation modellocation;
|
||||
public final ResourceLocation texturelocation;
|
||||
|
||||
public MachineModel(String name)
|
||||
{
|
||||
this.name = name;
|
||||
this.animationlocation = new ResourceLocation(SiegeMachines.ID, "animations/" + this.name + ".animation.json");
|
||||
this.modellocation = new ResourceLocation(SiegeMachines.ID, "geo/" + this.name + ".geo.json");
|
||||
this.texturelocation = new ResourceLocation(SiegeMachines.ID, "textures/entity/" + this.name + ".png");
|
||||
}
|
||||
|
||||
@Override
|
||||
public ResourceLocation getAnimationFileLocation(T entity)
|
||||
{
|
||||
return this.animationlocation;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ResourceLocation getModelLocation(T entity)
|
||||
{
|
||||
return this.modellocation;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ResourceLocation getTextureLocation(T entity)
|
||||
{
|
||||
return this.texturelocation;
|
||||
}
|
||||
}
|
21
src/main/java/magistu/siegemachines/config/MissileSpecs.java
Normal file
21
src/main/java/magistu/siegemachines/config/MissileSpecs.java
Normal file
@ -0,0 +1,21 @@
|
||||
package magistu.siegemachines.config;
|
||||
|
||||
import net.minecraftforge.common.ForgeConfigSpec;
|
||||
|
||||
public class MissileSpecs
|
||||
{
|
||||
public final ForgeConfigSpec.ConfigValue<Float> mass;
|
||||
public final ForgeConfigSpec.ConfigValue<Float> explosionpower;
|
||||
public final ForgeConfigSpec.ConfigValue<Boolean> destroysground;
|
||||
|
||||
public MissileSpecs(ForgeConfigSpec.Builder builder, String name, float mass, float explosionpower, boolean destroysground)
|
||||
{
|
||||
builder.push(name);
|
||||
|
||||
this.mass = builder.define("mass", mass);
|
||||
this.explosionpower = builder.define("explosionRadius", explosionpower);
|
||||
this.destroysground = builder.define("destroysGround", destroysground);
|
||||
|
||||
builder.pop();
|
||||
}
|
||||
}
|
@ -0,0 +1,27 @@
|
||||
package magistu.siegemachines.config;
|
||||
|
||||
import net.minecraftforge.common.ForgeConfigSpec;
|
||||
|
||||
public final class SiegeMachineSpecs
|
||||
{
|
||||
private final String name;
|
||||
|
||||
public final ForgeConfigSpec.ConfigValue<Integer> durability;
|
||||
public final ForgeConfigSpec.ConfigValue<Integer> delaytime;
|
||||
public final ForgeConfigSpec.ConfigValue<Float> projectilespeed;
|
||||
public final ForgeConfigSpec.ConfigValue<Float> inaccuracy;
|
||||
|
||||
public SiegeMachineSpecs(ForgeConfigSpec.Builder builder, String name, int durability, int delaytime, float projectilespeed, float inaccuracy)
|
||||
{
|
||||
this.name = name;
|
||||
|
||||
builder.push(name);
|
||||
|
||||
this.durability = builder.define("durability", durability);
|
||||
this.delaytime = builder.define("reloadTime", delaytime);
|
||||
this.projectilespeed = builder.define("projectileSpeed", projectilespeed);
|
||||
this.inaccuracy = builder.define("inaccuracy", inaccuracy);
|
||||
|
||||
builder.pop();
|
||||
}
|
||||
}
|
52
src/main/java/magistu/siegemachines/config/SpecsConfig.java
Normal file
52
src/main/java/magistu/siegemachines/config/SpecsConfig.java
Normal file
@ -0,0 +1,52 @@
|
||||
package magistu.siegemachines.config;
|
||||
|
||||
import net.minecraftforge.common.ForgeConfigSpec;
|
||||
import net.minecraftforge.fml.ModLoadingContext;
|
||||
import net.minecraftforge.fml.config.ModConfig;
|
||||
|
||||
public final class SpecsConfig
|
||||
{
|
||||
public static final ForgeConfigSpec.Builder BUILDER = new ForgeConfigSpec.Builder();
|
||||
public static final ForgeConfigSpec SPEC;
|
||||
|
||||
public static final SiegeMachineSpecs MORTAR;
|
||||
public static final SiegeMachineSpecs CULVERIN;
|
||||
public static final SiegeMachineSpecs TREBUCHET;
|
||||
public static final SiegeMachineSpecs CATAPULT;
|
||||
public static final SiegeMachineSpecs BALLISTA;
|
||||
public static final SiegeMachineSpecs BATTERING_RAM;
|
||||
|
||||
public static final MissileSpecs CANNONBALL;
|
||||
public static final MissileSpecs STONE;
|
||||
public static final MissileSpecs GIANT_STONE;
|
||||
|
||||
static
|
||||
{
|
||||
BUILDER.push("siege_machines");
|
||||
|
||||
MORTAR = new SiegeMachineSpecs(BUILDER, "mortar", 80, 200, 2.5f, 0.2f);
|
||||
CULVERIN = new SiegeMachineSpecs(BUILDER, "culverin", 80, 200, 3.0f, 0.2f);
|
||||
TREBUCHET = new SiegeMachineSpecs(BUILDER, "trebuchet", 300, 400, 2.8f, 0.2f);
|
||||
CATAPULT = new SiegeMachineSpecs(BUILDER, "catapult", 100, 200, 2.0f, 0.2f);
|
||||
BALLISTA = new SiegeMachineSpecs(BUILDER, "ballista", 50, 120, 4.5f, 0.04f);
|
||||
BATTERING_RAM = new SiegeMachineSpecs(BUILDER, "battering_ram", 250, 100, 0.0f, 0.5f);
|
||||
|
||||
BUILDER.pop();
|
||||
|
||||
BUILDER.push("missiles");
|
||||
|
||||
CANNONBALL = new MissileSpecs(BUILDER, "cannonball", 15.0f, 3.0f, false);
|
||||
STONE = new MissileSpecs(BUILDER, "stone", 50.0f, 2.0f, false);
|
||||
GIANT_STONE = new MissileSpecs(BUILDER, "giant_stone", 70.0f, 5.0f, false);
|
||||
|
||||
BUILDER.pop();
|
||||
|
||||
SPEC = BUILDER.build();
|
||||
}
|
||||
|
||||
|
||||
public static void register()
|
||||
{
|
||||
ModLoadingContext.get().registerConfig(ModConfig.Type.COMMON, SPEC, "siege-machines-specs.toml");
|
||||
}
|
||||
}
|
@ -0,0 +1,32 @@
|
||||
package magistu.siegemachines.data.recipes;
|
||||
|
||||
import magistu.siegemachines.SiegeMachines;
|
||||
import net.minecraft.inventory.CraftingInventory;
|
||||
import net.minecraft.inventory.IInventory;
|
||||
import net.minecraft.item.crafting.IRecipe;
|
||||
import net.minecraft.item.crafting.IRecipeType;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.registry.Registry;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
public interface ISiegeWorkbenchRecipe extends IRecipe<CraftingInventory>
|
||||
{
|
||||
ResourceLocation TYPE_ID = new ResourceLocation(SiegeMachines.ID, "siege_workbench");
|
||||
|
||||
@Override
|
||||
default @NotNull IRecipeType<?> getType(){
|
||||
return Registry.RECIPE_TYPE.getOptional(TYPE_ID).get();
|
||||
}
|
||||
|
||||
@Override
|
||||
default boolean canCraftInDimensions(int width, int height)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
default boolean isSpecial()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
@ -0,0 +1,25 @@
|
||||
package magistu.siegemachines.data.recipes;
|
||||
|
||||
import magistu.siegemachines.SiegeMachines;
|
||||
import net.minecraft.item.crafting.IRecipeSerializer;
|
||||
import net.minecraft.item.crafting.IRecipeType;
|
||||
import net.minecraft.util.registry.Registry;
|
||||
import net.minecraftforge.eventbus.api.IEventBus;
|
||||
import net.minecraftforge.fml.RegistryObject;
|
||||
import net.minecraftforge.registries.DeferredRegister;
|
||||
import net.minecraftforge.registries.ForgeRegistries;
|
||||
|
||||
public class ModRecipes
|
||||
{
|
||||
public static final DeferredRegister<IRecipeSerializer<?>> RECIPE_SERIALIZER = DeferredRegister.create(ForgeRegistries.RECIPE_SERIALIZERS, SiegeMachines.ID);
|
||||
public static final RegistryObject<SiegeWorkbenchRecipe.Serializer> SIEGE_WORKBENCH_SERIALIZER = RECIPE_SERIALIZER.register("siege_workbench", SiegeWorkbenchRecipe.Serializer::new);
|
||||
|
||||
public static IRecipeType<SiegeWorkbenchRecipe> SIEGE_WORKBENCH_RECIPE = new SiegeWorkbenchRecipe.SiegeWorkbenchRecipeType();
|
||||
|
||||
public static void register(IEventBus eventBus)
|
||||
{
|
||||
RECIPE_SERIALIZER.register(eventBus);
|
||||
|
||||
Registry.register(Registry.RECIPE_TYPE, SiegeWorkbenchRecipe.TYPE_ID, SIEGE_WORKBENCH_RECIPE);
|
||||
}
|
||||
}
|
@ -0,0 +1,580 @@
|
||||
package magistu.siegemachines.data.recipes;
|
||||
|
||||
import com.google.common.annotations.VisibleForTesting;
|
||||
import com.google.common.collect.Maps;
|
||||
import com.google.common.collect.Sets;
|
||||
import com.google.gson.*;
|
||||
import magistu.siegemachines.SiegeMachines;
|
||||
import magistu.siegemachines.block.ModBlocks;
|
||||
import net.minecraft.inventory.CraftingInventory;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.item.crafting.*;
|
||||
import net.minecraft.network.PacketBuffer;
|
||||
import net.minecraft.tags.ITag;
|
||||
import net.minecraft.tags.TagCollectionManager;
|
||||
import net.minecraft.util.JSONUtils;
|
||||
import net.minecraft.util.NonNullList;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.registry.Registry;
|
||||
import net.minecraft.world.World;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
import java.util.*;
|
||||
import java.util.stream.Stream;
|
||||
import java.util.stream.StreamSupport;
|
||||
|
||||
|
||||
public class SiegeWorkbenchRecipe implements ISiegeWorkbenchRecipe, net.minecraftforge.common.crafting.IShapedRecipe<CraftingInventory>
|
||||
{
|
||||
static int MAX_WIDTH = 3;
|
||||
static int MAX_HEIGHT = 3;
|
||||
/**
|
||||
* Expand the max width and height allowed in the deserializer.
|
||||
* This should be called by modders who add custom crafting tables that are larger than the vanilla 3x3.
|
||||
* @param width your max recipe width
|
||||
* @param height your max recipe height
|
||||
*/
|
||||
public static void setCraftingSize(int width, int height)
|
||||
{
|
||||
if (MAX_WIDTH < width) MAX_WIDTH = width;
|
||||
if (MAX_HEIGHT < height) MAX_HEIGHT = height;
|
||||
}
|
||||
|
||||
private final int width;
|
||||
private final int height;
|
||||
private final NonNullList<Ingredient> recipeItems;
|
||||
private final ItemStack result;
|
||||
private final ResourceLocation id;
|
||||
private final String group;
|
||||
|
||||
public SiegeWorkbenchRecipe(ResourceLocation p_i48162_1_, String p_i48162_2_, int p_i48162_3_, int p_i48162_4_, NonNullList<Ingredient> p_i48162_5_, ItemStack p_i48162_6_)
|
||||
{
|
||||
this.id = p_i48162_1_;
|
||||
this.group = p_i48162_2_;
|
||||
this.width = p_i48162_3_;
|
||||
this.height = p_i48162_4_;
|
||||
this.recipeItems = p_i48162_5_;
|
||||
this.result = p_i48162_6_;
|
||||
}
|
||||
|
||||
public static class SiegeWorkbenchRecipeType implements IRecipeType<SiegeWorkbenchRecipe>
|
||||
{
|
||||
@Override
|
||||
public String toString()
|
||||
{
|
||||
return SiegeWorkbenchRecipe.TYPE_ID.toString();
|
||||
}
|
||||
}
|
||||
|
||||
public ResourceLocation getId()
|
||||
{
|
||||
return this.id;
|
||||
}
|
||||
|
||||
public IRecipeSerializer<?> getSerializer()
|
||||
{
|
||||
return ModRecipes.SIEGE_WORKBENCH_SERIALIZER.get();
|
||||
}
|
||||
|
||||
public String getGroup()
|
||||
{
|
||||
return this.group;
|
||||
}
|
||||
|
||||
public ItemStack getResultItem()
|
||||
{
|
||||
return this.result;
|
||||
}
|
||||
|
||||
public @NotNull NonNullList<Ingredient> getIngredients()
|
||||
{
|
||||
return this.recipeItems;
|
||||
}
|
||||
|
||||
public boolean canCraftInDimensions(int p_194133_1_, int p_194133_2_)
|
||||
{
|
||||
return p_194133_1_ >= this.width && p_194133_2_ >= this.height;
|
||||
}
|
||||
|
||||
public boolean testIngredient(Ingredient ingredient, @Nullable ItemStack p_test_1_)
|
||||
{
|
||||
if (p_test_1_ == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (ingredient.getItems().length == 0)
|
||||
{
|
||||
return p_test_1_.isEmpty();
|
||||
}
|
||||
else
|
||||
{
|
||||
for (ItemStack itemstack : ingredient.getItems())
|
||||
{
|
||||
if (itemstack.getItem() == p_test_1_.getItem() && itemstack.getCount() == p_test_1_.getCount())
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public boolean matches(CraftingInventory p_77569_1_, World p_77569_2_)
|
||||
{
|
||||
for (int i = 0; i <= p_77569_1_.getWidth() - this.width; ++i)
|
||||
{
|
||||
for (int j = 0; j <= p_77569_1_.getHeight() - this.height; ++j)
|
||||
{
|
||||
if (this.matches(p_77569_1_, i, j, true))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
if (this.matches(p_77569_1_, i, j, false))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private boolean matches(CraftingInventory p_77573_1_, int p_77573_2_, int p_77573_3_, boolean p_77573_4_)
|
||||
{
|
||||
for (int i = 0; i < p_77573_1_.getWidth(); ++i)
|
||||
{
|
||||
for (int j = 0; j < p_77573_1_.getHeight(); ++j)
|
||||
{
|
||||
int k = i - p_77573_2_;
|
||||
int l = j - p_77573_3_;
|
||||
Ingredient ingredient = Ingredient.EMPTY;
|
||||
if (k >= 0 && l >= 0 && k < this.width && l < this.height)
|
||||
{
|
||||
if (p_77573_4_)
|
||||
{
|
||||
ingredient = this.recipeItems.get(this.width - k - 1 + l * this.width);
|
||||
}
|
||||
else
|
||||
{
|
||||
ingredient = this.recipeItems.get(k + l * this.width);
|
||||
}
|
||||
}
|
||||
ItemStack itemstack = p_77573_1_.getItem(i + j * p_77573_1_.getWidth());
|
||||
|
||||
if (!this.testIngredient(ingredient, itemstack))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public ItemStack assemble(CraftingInventory p_77572_1_)
|
||||
{
|
||||
return this.getResultItem().copy();
|
||||
}
|
||||
|
||||
public int getWidth()
|
||||
{
|
||||
return this.width;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getRecipeWidth()
|
||||
{
|
||||
return getWidth();
|
||||
}
|
||||
|
||||
public int getHeight()
|
||||
{
|
||||
return this.height;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getRecipeHeight()
|
||||
{
|
||||
return getHeight();
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull ItemStack getToastSymbol()
|
||||
{
|
||||
return new ItemStack(ModBlocks.SIEGE_WORKBENCH.get());
|
||||
}
|
||||
|
||||
private static NonNullList<Ingredient> dissolvePattern(String[] p_192402_0_, Map<String, Ingredient> p_192402_1_, int p_192402_2_, int p_192402_3_)
|
||||
{
|
||||
NonNullList<Ingredient> nonnulllist = NonNullList.withSize(p_192402_2_ * p_192402_3_, Ingredient.EMPTY);
|
||||
Set<String> set = Sets.newHashSet(p_192402_1_.keySet());
|
||||
set.remove(" ");
|
||||
|
||||
for (int i = 0; i < p_192402_0_.length; ++i)
|
||||
{
|
||||
for (int j = 0; j < p_192402_0_[i].length(); ++j)
|
||||
{
|
||||
String s = p_192402_0_[i].substring(j, j + 1);
|
||||
Ingredient ingredient = p_192402_1_.get(s);
|
||||
if (ingredient == null)
|
||||
{
|
||||
throw new JsonSyntaxException("Pattern references symbol '" + s + "' but it's not defined in the key");
|
||||
}
|
||||
|
||||
set.remove(s);
|
||||
nonnulllist.set(j + p_192402_2_ * i, ingredient);
|
||||
}
|
||||
}
|
||||
|
||||
if (!set.isEmpty())
|
||||
{
|
||||
throw new JsonSyntaxException("Key defines symbols that aren't used in pattern: " + set);
|
||||
}
|
||||
else
|
||||
{
|
||||
return nonnulllist;
|
||||
}
|
||||
}
|
||||
|
||||
@VisibleForTesting
|
||||
static String[] shrink(String... p_194134_0_)
|
||||
{
|
||||
int i = Integer.MAX_VALUE;
|
||||
int j = 0;
|
||||
int k = 0;
|
||||
int l = 0;
|
||||
|
||||
for (int i1 = 0; i1 < p_194134_0_.length; ++i1)
|
||||
{
|
||||
String s = p_194134_0_[i1];
|
||||
i = Math.min(i, firstNonSpace(s));
|
||||
int j1 = lastNonSpace(s);
|
||||
j = Math.max(j, j1);
|
||||
if (j1 < 0)
|
||||
{
|
||||
if (k == i1)
|
||||
{
|
||||
++k;
|
||||
}
|
||||
|
||||
++l;
|
||||
}
|
||||
else
|
||||
{
|
||||
l = 0;
|
||||
}
|
||||
}
|
||||
|
||||
if (p_194134_0_.length == l)
|
||||
{
|
||||
return new String[0];
|
||||
}
|
||||
else
|
||||
{
|
||||
String[] astring = new String[p_194134_0_.length - l - k];
|
||||
|
||||
for (int k1 = 0; k1 < astring.length; ++k1)
|
||||
{
|
||||
astring[k1] = p_194134_0_[k1 + k].substring(i, j + 1);
|
||||
}
|
||||
|
||||
return astring;
|
||||
}
|
||||
}
|
||||
|
||||
private static int firstNonSpace(String p_194135_0_)
|
||||
{
|
||||
int i;
|
||||
for (i = 0; i < p_194135_0_.length() && p_194135_0_.charAt(i) == ' '; ++i)
|
||||
{
|
||||
}
|
||||
|
||||
return i;
|
||||
}
|
||||
|
||||
private static int lastNonSpace(String p_194136_0_)
|
||||
{
|
||||
int i;
|
||||
for (i = p_194136_0_.length() - 1; i >= 0 && p_194136_0_.charAt(i) == ' '; --i)
|
||||
{
|
||||
}
|
||||
|
||||
return i;
|
||||
}
|
||||
|
||||
private static String[] patternFromJson(JsonArray p_192407_0_)
|
||||
{
|
||||
String[] astring = new String[p_192407_0_.size()];
|
||||
if (astring.length > MAX_HEIGHT)
|
||||
{
|
||||
throw new JsonSyntaxException("Invalid pattern: too many rows, " + MAX_HEIGHT + " is maximum");
|
||||
} else if (astring.length == 0)
|
||||
{
|
||||
throw new JsonSyntaxException("Invalid pattern: empty pattern not allowed");
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int i = 0; i < astring.length; ++i)
|
||||
{
|
||||
String s = JSONUtils.convertToString(p_192407_0_.get(i), "pattern[" + i + "]");
|
||||
if (s.length() > MAX_WIDTH)
|
||||
{
|
||||
throw new JsonSyntaxException("Invalid pattern: too many columns, " + MAX_WIDTH + " is maximum");
|
||||
}
|
||||
|
||||
if (i > 0 && astring[0].length() != s.length())
|
||||
{
|
||||
throw new JsonSyntaxException("Invalid pattern: each row must be the same width");
|
||||
}
|
||||
|
||||
astring[i] = s;
|
||||
}
|
||||
|
||||
return astring;
|
||||
}
|
||||
}
|
||||
|
||||
public static class TagStackList extends Ingredient.TagList
|
||||
{
|
||||
private final int count;
|
||||
|
||||
public TagStackList(ITag<Item> p_i48193_1_, int count)
|
||||
{
|
||||
super(p_i48193_1_);
|
||||
this.count = count;
|
||||
}
|
||||
|
||||
public Collection<ItemStack> getItems()
|
||||
{
|
||||
Collection<ItemStack> list = super.getItems();
|
||||
list.forEach(ele -> ele.setCount(this.count));
|
||||
return list;
|
||||
}
|
||||
|
||||
public @NotNull JsonObject serialize()
|
||||
{
|
||||
JsonObject jsonobject = super.serialize();
|
||||
return jsonobject;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public static Ingredient.IItemList valueFromJson(JsonObject p_199803_0_)
|
||||
{
|
||||
int count = JSONUtils.getAsInt(p_199803_0_, "count", 1);
|
||||
if (p_199803_0_.has("item") && p_199803_0_.has("tag"))
|
||||
{
|
||||
throw new JsonParseException("An ingredient entry is either a tag or an item, not both");
|
||||
}
|
||||
else if (p_199803_0_.has("item"))
|
||||
{
|
||||
ResourceLocation resourcelocation1 = new ResourceLocation(JSONUtils.getAsString(p_199803_0_, "item"));
|
||||
Item item = Registry.ITEM.getOptional(resourcelocation1).orElseThrow(() -> new JsonSyntaxException("Unknown item '" + resourcelocation1 + "'"));
|
||||
return new Ingredient.SingleItemList(new ItemStack(item, count));
|
||||
}
|
||||
else if (p_199803_0_.has("tag"))
|
||||
{
|
||||
ResourceLocation resourcelocation = new ResourceLocation(JSONUtils.getAsString(p_199803_0_, "tag"));
|
||||
ITag<Item> itag = TagCollectionManager.getInstance().getItems().getTag(resourcelocation);
|
||||
if (itag == null)
|
||||
{
|
||||
throw new JsonSyntaxException("Unknown item tag '" + resourcelocation + "'");
|
||||
}
|
||||
else
|
||||
{
|
||||
return new TagStackList(itag, count);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new JsonParseException("An ingredient entry needs either a tag or an item");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// public static class CompoundIngredientE extends CompoundIngredient
|
||||
// {
|
||||
// protected CompoundIngredientE(List<Ingredient> children)
|
||||
// {
|
||||
// super(children);
|
||||
// }
|
||||
// }
|
||||
//
|
||||
//
|
||||
// public static Ingredient getIngredient(JsonElement json)
|
||||
// {
|
||||
// if (json == null || json.isJsonNull())
|
||||
// throw new JsonSyntaxException("Json cannot be null");
|
||||
//
|
||||
// if (json.isJsonArray())
|
||||
// {
|
||||
// List<Ingredient> ingredients = Lists.newArrayList();
|
||||
// List<Ingredient> vanilla = Lists.newArrayList();
|
||||
// json.getAsJsonArray().forEach((ele) ->
|
||||
// {
|
||||
// Ingredient ing = getIngredient(ele);
|
||||
//
|
||||
// if (ing.getClass() == Ingredient.class) //Vanilla, Due to how we read it splits each itemstack, so we pull out to re-merge later
|
||||
// vanilla.add(ing);
|
||||
// else
|
||||
// ingredients.add(ing);
|
||||
// });
|
||||
//
|
||||
// if (!vanilla.isEmpty())
|
||||
// ingredients.add(Ingredient.merge(vanilla));
|
||||
//
|
||||
// if (ingredients.size() == 0)
|
||||
// throw new JsonSyntaxException("Item array cannot be empty, at least one item must be defined");
|
||||
//
|
||||
// if (ingredients.size() == 1)
|
||||
// return ingredients.get(0);
|
||||
//
|
||||
// return new CompoundIngredientE(ingredients);
|
||||
// }
|
||||
//
|
||||
// if (!json.isJsonObject())
|
||||
// throw new JsonSyntaxException("Expcted ingredient to be a object or array of objects");
|
||||
//
|
||||
// JsonObject obj = (JsonObject)json;
|
||||
//
|
||||
// String type = JSONUtils.getAsString(obj, "type", "minecraft:item");
|
||||
// if (type.isEmpty())
|
||||
// throw new JsonSyntaxException("Ingredient type can not be an empty string");
|
||||
//
|
||||
// IIngredientSerializer<?> serializer = ingredients.get(new ResourceLocation(type));
|
||||
// if (serializer == null)
|
||||
// throw new JsonSyntaxException("Unknown ingredient type: " + type);
|
||||
//
|
||||
// return serializer.parse(obj);
|
||||
// }
|
||||
|
||||
|
||||
public static Ingredient ingredientFromJson(@Nullable JsonElement p_199802_0_)
|
||||
{
|
||||
if (p_199802_0_ != null && !p_199802_0_.isJsonNull())
|
||||
{
|
||||
// Ingredient ret = CraftingHelper.getIngredient(p_199802_0_);
|
||||
// if (ret != null) return ret;
|
||||
|
||||
if (p_199802_0_.isJsonObject())
|
||||
{
|
||||
return Ingredient.fromValues(Stream.of(valueFromJson(p_199802_0_.getAsJsonObject())));
|
||||
}
|
||||
else if (p_199802_0_.isJsonArray())
|
||||
{
|
||||
JsonArray jsonarray = p_199802_0_.getAsJsonArray();
|
||||
if (jsonarray.size() == 0)
|
||||
{
|
||||
throw new JsonSyntaxException("Item array cannot be empty, at least one item must be defined");
|
||||
}
|
||||
else
|
||||
{
|
||||
return Ingredient.fromValues(StreamSupport.stream(jsonarray.spliterator(), false).map((p_209355_0_) -> valueFromJson(JSONUtils.convertToJsonObject(p_209355_0_, "item"))));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new JsonSyntaxException("Expected item to be object or array of objects");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new JsonSyntaxException("Item cannot be null");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private static Map<String, Ingredient> keyFromJson(JsonObject p_192408_0_)
|
||||
{
|
||||
Map<String, Ingredient> map = Maps.newHashMap();
|
||||
|
||||
for (Map.Entry<String, JsonElement> entry : p_192408_0_.entrySet())
|
||||
{
|
||||
if (entry.getKey().length() != 1)
|
||||
{
|
||||
throw new JsonSyntaxException("Invalid key entry: '" + entry.getKey() + "' is an invalid symbol (must be 1 character only).");
|
||||
}
|
||||
|
||||
if (" ".equals(entry.getKey()))
|
||||
{
|
||||
throw new JsonSyntaxException("Invalid key entry: ' ' is a reserved symbol.");
|
||||
}
|
||||
|
||||
Ingredient ingredient = ingredientFromJson(entry.getValue());
|
||||
|
||||
map.put(entry.getKey(), ingredient);
|
||||
}
|
||||
|
||||
map.put(" ", Ingredient.EMPTY);
|
||||
return map;
|
||||
}
|
||||
|
||||
public static ItemStack itemFromJson(JsonObject p_199798_0_)
|
||||
{
|
||||
String s = JSONUtils.getAsString(p_199798_0_, "item");
|
||||
Item item = Registry.ITEM.getOptional(new ResourceLocation(s)).orElseThrow(() -> new JsonSyntaxException("Unknown item '" + s + "'"));
|
||||
if (p_199798_0_.has("data"))
|
||||
{
|
||||
throw new JsonParseException("Disallowed data tag found");
|
||||
}
|
||||
else
|
||||
{
|
||||
int i = JSONUtils.getAsInt(p_199798_0_, "count", 1);
|
||||
return net.minecraftforge.common.crafting.CraftingHelper.getItemStack(p_199798_0_, true);
|
||||
}
|
||||
}
|
||||
|
||||
public static class Serializer extends net.minecraftforge.registries.ForgeRegistryEntry<IRecipeSerializer<?>> implements IRecipeSerializer<SiegeWorkbenchRecipe>
|
||||
{
|
||||
private static final ResourceLocation NAME = new ResourceLocation(SiegeMachines.ID, "siege_workbench");
|
||||
|
||||
public SiegeWorkbenchRecipe fromJson(ResourceLocation p_199425_1_, JsonObject p_199425_2_)
|
||||
{
|
||||
String s = JSONUtils.getAsString(p_199425_2_, "group", "");
|
||||
Map<String, Ingredient> map = SiegeWorkbenchRecipe.keyFromJson(JSONUtils.getAsJsonObject(p_199425_2_, "key"));
|
||||
String[] astring = SiegeWorkbenchRecipe.shrink(SiegeWorkbenchRecipe.patternFromJson(JSONUtils.getAsJsonArray(p_199425_2_, "pattern")));
|
||||
int i = astring[0].length();
|
||||
int j = astring.length;
|
||||
NonNullList<Ingredient> nonnulllist = SiegeWorkbenchRecipe.dissolvePattern(astring, map, i, j);
|
||||
ItemStack itemstack = SiegeWorkbenchRecipe.itemFromJson(JSONUtils.getAsJsonObject(p_199425_2_, "result"));
|
||||
return new SiegeWorkbenchRecipe(p_199425_1_, s, i, j, nonnulllist, itemstack);
|
||||
}
|
||||
|
||||
public SiegeWorkbenchRecipe fromNetwork(ResourceLocation p_199426_1_, PacketBuffer p_199426_2_)
|
||||
{
|
||||
int i = p_199426_2_.readVarInt();
|
||||
int j = p_199426_2_.readVarInt();
|
||||
String s = p_199426_2_.readUtf(32767);
|
||||
NonNullList<Ingredient> nonnulllist = NonNullList.withSize(i * j, Ingredient.EMPTY);
|
||||
|
||||
for (int k = 0; k < nonnulllist.size(); ++k)
|
||||
{
|
||||
nonnulllist.set(k, Ingredient.fromNetwork(p_199426_2_));
|
||||
}
|
||||
|
||||
ItemStack itemstack = p_199426_2_.readItem();
|
||||
return new SiegeWorkbenchRecipe(p_199426_1_, s, i, j, nonnulllist, itemstack);
|
||||
}
|
||||
|
||||
public void toNetwork(PacketBuffer p_199427_1_, SiegeWorkbenchRecipe p_199427_2_)
|
||||
{
|
||||
p_199427_1_.writeVarInt(p_199427_2_.width);
|
||||
p_199427_1_.writeVarInt(p_199427_2_.height);
|
||||
p_199427_1_.writeUtf(p_199427_2_.group);
|
||||
|
||||
for (Ingredient ingredient : p_199427_2_.recipeItems)
|
||||
{
|
||||
ingredient.toNetwork(p_199427_1_);
|
||||
}
|
||||
|
||||
p_199427_1_.writeItem(p_199427_2_.result);
|
||||
}
|
||||
}
|
||||
}
|
326
src/main/java/magistu/siegemachines/entity/Breakdown.java
Normal file
326
src/main/java/magistu/siegemachines/entity/Breakdown.java
Normal file
@ -0,0 +1,326 @@
|
||||
package magistu.siegemachines.entity;
|
||||
|
||||
import com.google.common.collect.Lists;
|
||||
import com.google.common.collect.Maps;
|
||||
import com.google.common.collect.Sets;
|
||||
import com.mojang.datafixers.util.Pair;
|
||||
import it.unimi.dsi.fastutil.objects.ObjectArrayList;
|
||||
import net.minecraft.block.AbstractFireBlock;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.Blocks;
|
||||
import net.minecraft.enchantment.ProtectionEnchantment;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.LivingEntity;
|
||||
import net.minecraft.entity.item.ItemEntity;
|
||||
import net.minecraft.entity.item.TNTEntity;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.entity.projectile.ProjectileEntity;
|
||||
import net.minecraft.fluid.FluidState;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.loot.LootContext;
|
||||
import net.minecraft.loot.LootParameters;
|
||||
import net.minecraft.particles.ParticleTypes;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.DamageSource;
|
||||
import net.minecraft.util.math.*;
|
||||
import net.minecraft.util.math.vector.Vector3d;
|
||||
import net.minecraft.world.EntityExplosionContext;
|
||||
import net.minecraft.world.Explosion;
|
||||
import net.minecraft.world.ExplosionContext;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.server.ServerWorld;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
public class Breakdown
|
||||
{
|
||||
private static final ExplosionContext EXPLOSION_DAMAGE_CALCULATOR = new ExplosionContext();
|
||||
private final boolean fire;
|
||||
private final Explosion.Mode blockInteraction;
|
||||
private final Random random = new Random();
|
||||
private final World level;
|
||||
private final double x;
|
||||
private final double y;
|
||||
private final double z;
|
||||
@Nullable
|
||||
private final Entity source;
|
||||
private final float radius;
|
||||
private final DamageSource damageSource;
|
||||
private final ExplosionContext damageCalculator;
|
||||
private final List<BlockPos> toBlow = Lists.newArrayList();
|
||||
private final Map<PlayerEntity, Vector3d> hitPlayers = Maps.newHashMap();
|
||||
private final Vector3d position;
|
||||
private final Explosion explosion;
|
||||
private final Entity machine;
|
||||
private final float power;
|
||||
|
||||
public Breakdown(World p_i50007_1_, @Nullable Entity machine, @Nullable Entity p_i50007_2_, double p_i50007_3_, double p_i50007_5_, double p_i50007_7_, float p_i50007_9_, boolean p_i50007_10_, float power, Explosion.Mode p_i50007_11_) {
|
||||
this(p_i50007_1_, p_i50007_2_, machine, (DamageSource)null, (ExplosionContext)null, p_i50007_3_, p_i50007_5_, p_i50007_7_, p_i50007_9_, p_i50007_10_, power, p_i50007_11_);
|
||||
}
|
||||
|
||||
public Breakdown(World p_i231610_1_, @Nullable Entity machine, @Nullable Entity p_i231610_2_, @Nullable DamageSource p_i231610_3_, @Nullable ExplosionContext p_i231610_4_, double p_i231610_5_, double p_i231610_7_, double p_i231610_9_, float p_i231610_11_, boolean p_i231610_12_, float power, Explosion.Mode p_i231610_13_) {
|
||||
this.explosion = new Explosion(p_i231610_1_, p_i231610_2_, p_i231610_3_, p_i231610_4_, p_i231610_5_, p_i231610_7_, p_i231610_9_, p_i231610_11_, p_i231610_12_, p_i231610_13_);
|
||||
this.level = p_i231610_1_;
|
||||
this.machine = machine;
|
||||
this.source = p_i231610_2_;
|
||||
this.radius = p_i231610_11_;
|
||||
this.x = p_i231610_5_;
|
||||
this.y = p_i231610_7_;
|
||||
this.z = p_i231610_9_;
|
||||
this.fire = p_i231610_12_;
|
||||
this.power = power;
|
||||
this.blockInteraction = p_i231610_13_;
|
||||
this.damageSource = p_i231610_3_ == null && p_i231610_2_ instanceof LivingEntity ? DamageSource.explosion((LivingEntity) p_i231610_2_) : p_i231610_3_;
|
||||
this.damageCalculator = p_i231610_4_ == null ? this.makeDamageCalculator(p_i231610_2_) : p_i231610_4_;
|
||||
this.position = new Vector3d(this.x, this.y, this.z);
|
||||
}
|
||||
|
||||
private ExplosionContext makeDamageCalculator(@Nullable Entity p_234894_1_) {
|
||||
return (ExplosionContext)(p_234894_1_ == null ? EXPLOSION_DAMAGE_CALCULATOR : new EntityExplosionContext(p_234894_1_));
|
||||
}
|
||||
|
||||
public static float getSeenPercent(Vector3d p_222259_0_, Entity p_222259_1_) {
|
||||
AxisAlignedBB axisalignedbb = p_222259_1_.getBoundingBox();
|
||||
double d0 = 1.0D / ((axisalignedbb.maxX - axisalignedbb.minX) * 2.0D + 1.0D);
|
||||
double d1 = 1.0D / ((axisalignedbb.maxY - axisalignedbb.minY) * 2.0D + 1.0D);
|
||||
double d2 = 1.0D / ((axisalignedbb.maxZ - axisalignedbb.minZ) * 2.0D + 1.0D);
|
||||
double d3 = (1.0D - Math.floor(1.0D / d0) * d0) / 2.0D;
|
||||
double d4 = (1.0D - Math.floor(1.0D / d2) * d2) / 2.0D;
|
||||
if (!(d0 < 0.0D) && !(d1 < 0.0D) && !(d2 < 0.0D)) {
|
||||
int i = 0;
|
||||
int j = 0;
|
||||
|
||||
for(float f = 0.0F; f <= 1.0F; f = (float)((double)f + d0)) {
|
||||
for(float f1 = 0.0F; f1 <= 1.0F; f1 = (float)((double)f1 + d1)) {
|
||||
for(float f2 = 0.0F; f2 <= 1.0F; f2 = (float)((double)f2 + d2)) {
|
||||
double d5 = MathHelper.lerp((double)f, axisalignedbb.minX, axisalignedbb.maxX);
|
||||
double d6 = MathHelper.lerp((double)f1, axisalignedbb.minY, axisalignedbb.maxY);
|
||||
double d7 = MathHelper.lerp((double)f2, axisalignedbb.minZ, axisalignedbb.maxZ);
|
||||
Vector3d vector3d = new Vector3d(d5 + d3, d6, d7 + d4);
|
||||
if (p_222259_1_.level.clip(new RayTraceContext(vector3d, p_222259_0_, RayTraceContext.BlockMode.COLLIDER, RayTraceContext.FluidMode.NONE, p_222259_1_)).getType() == RayTraceResult.Type.MISS) {
|
||||
++i;
|
||||
}
|
||||
|
||||
++j;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return (float)i / (float)j;
|
||||
} else {
|
||||
return 0.0F;
|
||||
}
|
||||
}
|
||||
|
||||
public void explode()
|
||||
{
|
||||
Set<BlockPos> set = Sets.newHashSet();
|
||||
int i = 16;
|
||||
|
||||
for(int j = 0; j < 16; ++j) {
|
||||
for(int k = 0; k < 16; ++k) {
|
||||
for(int l = 0; l < 16; ++l) {
|
||||
if (j == 0 || j == 15 || k == 0 || k == 15 || l == 0 || l == 15) {
|
||||
double d0 = (double)((float)j / 15.0F * 2.0F - 1.0F);
|
||||
double d1 = (double)((float)k / 15.0F * 2.0F - 1.0F);
|
||||
double d2 = (double)((float)l / 15.0F * 2.0F - 1.0F);
|
||||
double d3 = Math.sqrt(d0 * d0 + d1 * d1 + d2 * d2);
|
||||
d0 = d0 / d3;
|
||||
d1 = d1 / d3;
|
||||
d2 = d2 / d3;
|
||||
float f = this.power * this.radius * (0.7F + this.level.random.nextFloat() * 0.6F);
|
||||
double d4 = this.x;
|
||||
double d6 = this.y;
|
||||
double d8 = this.z;
|
||||
|
||||
for(float f1 = 0.3F; f > 0.0F; f -= this.power * 0.5F) {
|
||||
BlockPos blockpos = new BlockPos(d4, d6, d8);
|
||||
BlockState blockstate = this.level.getBlockState(blockpos);
|
||||
FluidState fluidstate = this.level.getFluidState(blockpos);
|
||||
Optional<Float> optional = this.damageCalculator.getBlockExplosionResistance(this.explosion, this.level, blockpos, blockstate, fluidstate);
|
||||
if (optional.isPresent()) {
|
||||
f -= (optional.get() + 0.3F) * 0.3F;
|
||||
}
|
||||
|
||||
if (f > 0.0F && this.damageCalculator.shouldBlockExplode(this.explosion, this.level, blockpos, blockstate, f)) {
|
||||
set.add(blockpos);
|
||||
}
|
||||
|
||||
d4 += d0 * (double)0.3F;
|
||||
d6 += d1 * (double)0.3F;
|
||||
d8 += d2 * (double)0.3F;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
this.toBlow.addAll(set);
|
||||
float f2 = 1.5f * this.radius;
|
||||
int k1 = MathHelper.floor(this.x - (double)f2 - 1.0D);
|
||||
int l1 = MathHelper.floor(this.x + (double)f2 + 1.0D);
|
||||
int i2 = MathHelper.floor(this.y - (double)f2 - 1.0D);
|
||||
int i1 = MathHelper.floor(this.y + (double)f2 + 1.0D);
|
||||
int j2 = MathHelper.floor(this.z - (double)f2 - 1.0D);
|
||||
int j1 = MathHelper.floor(this.z + (double)f2 + 1.0D);
|
||||
List<Entity> list = this.level.getEntities(this.source, new AxisAlignedBB((double)k1, (double)i2, (double)j2, (double)l1, (double)i1, (double)j1));
|
||||
Vector3d vector3d = new Vector3d(this.x, this.y, this.z);
|
||||
|
||||
for(int k2 = 0; k2 < list.size(); ++k2) {
|
||||
Entity entity = list.get(k2);
|
||||
if (!entity.ignoreExplosion() && !entity.equals(this.machine) && !entity.equals(this.source)) {
|
||||
double d12 = (MathHelper.sqrt(entity.distanceToSqr(vector3d)) / f2);
|
||||
if (d12 <= 1.0D) {
|
||||
double d5 = entity.getX() - this.x;
|
||||
double d7 = (entity instanceof TNTEntity ? entity.getY() : entity.getEyeY()) - this.y;
|
||||
double d9 = entity.getZ() - this.z;
|
||||
double d13 = (double)MathHelper.sqrt(d5 * d5 + d7 * d7 + d9 * d9);
|
||||
if (d13 != 0.0D) {
|
||||
d5 = d5 / d13;
|
||||
d7 = d7 / d13;
|
||||
d9 = d9 / d13;
|
||||
double d14 = (double)getSeenPercent(vector3d, entity);
|
||||
double d10 = (1.0D - d12) * d14;
|
||||
if (!(entity instanceof ItemEntity)) {
|
||||
entity.hurt(this.getDamageSource(), (float) ((int) ((d10 * d10 + d10) / 2.0D * 7.0D * (double) f2 + 1.0D)));
|
||||
}
|
||||
double d11 = d10;
|
||||
if (entity instanceof LivingEntity) {
|
||||
d11 = ProtectionEnchantment.getExplosionKnockbackAfterDampener((LivingEntity)entity, d10);
|
||||
}
|
||||
|
||||
entity.setDeltaMovement(entity.getDeltaMovement().add(d5 * d11, d7 * d11, d9 * d11));
|
||||
if (entity instanceof PlayerEntity) {
|
||||
PlayerEntity playerentity = (PlayerEntity)entity;
|
||||
if (!playerentity.isSpectator() && (!playerentity.isCreative() || !playerentity.abilities.flying)) {
|
||||
this.hitPlayers.put(playerentity, new Vector3d(d5 * d10, d7 * d10, d9 * d10));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void finalizeExplosion(boolean p_77279_1_) {
|
||||
if (this.level.isClientSide) {
|
||||
//this.level.playLocalSound(this.x, this.y, this.z, SoundEvents.GENERIC_EXPLODE, SoundCategory.BLOCKS, 4.0F, (1.0F + (this.level.random.nextFloat() - this.level.random.nextFloat()) * 0.2F) * 0.7F, false);
|
||||
}
|
||||
|
||||
boolean flag = this.blockInteraction != Explosion.Mode.NONE;
|
||||
if (p_77279_1_) {
|
||||
if (!(this.radius < 2.0F) && flag) {
|
||||
this.level.addParticle(ParticleTypes.EXPLOSION_EMITTER, this.x, this.y, this.z, 1.0D, 0.0D, 0.0D);
|
||||
} else {
|
||||
this.level.addParticle(ParticleTypes.EXPLOSION, this.x, this.y, this.z, 1.0D, 0.0D, 0.0D);
|
||||
}
|
||||
}
|
||||
|
||||
if (flag) {
|
||||
ObjectArrayList<Pair<ItemStack, BlockPos>> objectarraylist = new ObjectArrayList<>();
|
||||
Collections.shuffle(this.toBlow, this.level.random);
|
||||
|
||||
for(BlockPos blockpos : this.toBlow) {
|
||||
BlockState blockstate = this.level.getBlockState(blockpos);
|
||||
Block block = blockstate.getBlock();
|
||||
if (!blockstate.isAir(this.level, blockpos)) {
|
||||
BlockPos blockpos1 = blockpos.immutable();
|
||||
this.level.getProfiler().push("explosion_blocks");
|
||||
if (this.level instanceof ServerWorld) {
|
||||
TileEntity tileentity = blockstate.hasTileEntity() ? this.level.getBlockEntity(blockpos) : null;
|
||||
LootContext.Builder lootcontext$builder = (new LootContext.Builder((ServerWorld)this.level)).withRandom(this.level.random).withParameter(LootParameters.ORIGIN, Vector3d.atCenterOf(blockpos)).withParameter(LootParameters.TOOL, ItemStack.EMPTY).withOptionalParameter(LootParameters.BLOCK_ENTITY, tileentity).withOptionalParameter(LootParameters.THIS_ENTITY, this.source);
|
||||
if (this.blockInteraction == Explosion.Mode.DESTROY) {
|
||||
lootcontext$builder.withParameter(LootParameters.EXPLOSION_RADIUS, this.radius);
|
||||
}
|
||||
|
||||
blockstate.getDrops(lootcontext$builder).forEach((p_229977_2_) -> {
|
||||
addBlockDrops(objectarraylist, p_229977_2_, blockpos1);
|
||||
});
|
||||
}
|
||||
|
||||
this.level.setBlock(blockpos, Blocks.AIR.defaultBlockState(), 3);
|
||||
this.level.getProfiler().pop();
|
||||
}
|
||||
}
|
||||
|
||||
for(Pair<ItemStack, BlockPos> pair : objectarraylist) {
|
||||
Block.popResource(this.level, pair.getSecond(), pair.getFirst());
|
||||
}
|
||||
}
|
||||
|
||||
if (this.fire) {
|
||||
for(BlockPos blockpos2 : this.toBlow) {
|
||||
if (this.random.nextInt(3) == 0 && this.level.getBlockState(blockpos2).isAir() && this.level.getBlockState(blockpos2.below()).isSolidRender(this.level, blockpos2.below())) {
|
||||
this.level.setBlockAndUpdate(blockpos2, AbstractFireBlock.getState(this.level, blockpos2));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private static void addBlockDrops(ObjectArrayList<Pair<ItemStack, BlockPos>> p_229976_0_, ItemStack p_229976_1_, BlockPos p_229976_2_) {
|
||||
int i = p_229976_0_.size();
|
||||
|
||||
for(int j = 0; j < i; ++j) {
|
||||
Pair<ItemStack, BlockPos> pair = p_229976_0_.get(j);
|
||||
ItemStack itemstack = pair.getFirst();
|
||||
if (ItemEntity.areMergable(itemstack, p_229976_1_)) {
|
||||
ItemStack itemstack1 = ItemEntity.merge(itemstack, p_229976_1_, 16);
|
||||
p_229976_0_.set(j, Pair.of(itemstack1, pair.getSecond()));
|
||||
if (p_229976_1_.isEmpty()) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
p_229976_0_.add(Pair.of(p_229976_1_, p_229976_2_));
|
||||
}
|
||||
|
||||
public DamageSource getDamageSource() {
|
||||
return this.damageSource;
|
||||
}
|
||||
|
||||
public Map<PlayerEntity, Vector3d> getHitPlayers() {
|
||||
return this.hitPlayers;
|
||||
}
|
||||
|
||||
@Nullable
|
||||
public LivingEntity getSourceMob() {
|
||||
if (this.source == null) {
|
||||
return null;
|
||||
} else if (this.source instanceof TNTEntity) {
|
||||
return ((TNTEntity)this.source).getOwner();
|
||||
} else if (this.source instanceof LivingEntity) {
|
||||
return (LivingEntity)this.source;
|
||||
} else {
|
||||
if (this.source instanceof ProjectileEntity) {
|
||||
Entity entity = ((ProjectileEntity)this.source).getOwner();
|
||||
if (entity instanceof LivingEntity) {
|
||||
return (LivingEntity)entity;
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
public void clearToBlow() {
|
||||
this.toBlow.clear();
|
||||
}
|
||||
|
||||
public List<BlockPos> getToBlow() {
|
||||
return this.toBlow;
|
||||
}
|
||||
|
||||
public Vector3d getPosition() {
|
||||
return this.position;
|
||||
}
|
||||
|
||||
@Nullable
|
||||
public Entity getExploder() {
|
||||
return this.source;
|
||||
}
|
||||
}
|
54
src/main/java/magistu/siegemachines/entity/EntityTypes.java
Normal file
54
src/main/java/magistu/siegemachines/entity/EntityTypes.java
Normal file
@ -0,0 +1,54 @@
|
||||
package magistu.siegemachines.entity;
|
||||
|
||||
import magistu.siegemachines.SiegeMachines;
|
||||
import magistu.siegemachines.entity.machine.*;
|
||||
import magistu.siegemachines.entity.projectile.Cannonball;
|
||||
import magistu.siegemachines.entity.projectile.GiantArrow;
|
||||
import magistu.siegemachines.entity.projectile.GiantStone;
|
||||
import magistu.siegemachines.entity.projectile.Stone;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityClassification;
|
||||
import net.minecraft.entity.EntityType;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.eventbus.api.IEventBus;
|
||||
import net.minecraftforge.fml.RegistryObject;
|
||||
import net.minecraftforge.registries.DeferredRegister;
|
||||
import net.minecraftforge.registries.ForgeRegistries;
|
||||
|
||||
public class EntityTypes
|
||||
{
|
||||
public static final DeferredRegister<EntityType<?>> DEFERRED_REGISTER = DeferredRegister.create(ForgeRegistries.ENTITIES, SiegeMachines.ID);
|
||||
|
||||
public static final RegistryObject<EntityType<Cannonball>> CANNONBALL = addRegistry("cannonball", Cannonball::new, 0.5f, 0.5f, 8);
|
||||
public static final RegistryObject<EntityType<Stone>> STONE = addRegistry("stone", Stone::new, 0.6f, 0.6f, 8);
|
||||
public static final RegistryObject<EntityType<GiantStone>> GIANT_STONE = addRegistry("giant_stone", GiantStone::new, 1.1f, 1.1f, 8);
|
||||
public static final RegistryObject<EntityType<GiantArrow>> GIANT_ARROW = addRegistry("giant_arrow", GiantArrow::new, 0.5f, 0.5f, 8, 20);
|
||||
|
||||
public static final RegistryObject<EntityType<Mortar>> MORTAR = addRegistry("mortar", Mortar::new, 2.0f, 1.0f, 8);
|
||||
public static final RegistryObject<EntityType<Culverin>> CULVERIN = addRegistry("culverin", Culverin::new, 2.0f, 1.0f, 8);
|
||||
public static final RegistryObject<EntityType<Trebuchet>> TREBUCHET = addRegistry("trebuchet", Trebuchet::new, 5.0f, 9.0f, 8);
|
||||
public static final RegistryObject<EntityType<Catapult>> CATAPULT = addRegistry("catapult", Catapult::new, 3.0f, 3.0f, 8);
|
||||
public static final RegistryObject<EntityType<Ballista>> BALLISTA = addRegistry("ballista", Ballista::new, 1.5f, 1.5f, 8);
|
||||
public static final RegistryObject<EntityType<BatteringRam>> BATTERING_RAM = addRegistry("battering_ram", BatteringRam::new, 4.0f, 3.0f);
|
||||
|
||||
|
||||
public static <T extends Entity> RegistryObject<EntityType<T>> addRegistry(String name, EntityType.IFactory<T> constructor, float sizex, float sizey)
|
||||
{
|
||||
return DEFERRED_REGISTER.register(name, () -> EntityType.Builder.of(constructor, EntityClassification.MISC).sized(sizex, sizey).build(new ResourceLocation(SiegeMachines.ID, name).toString()));
|
||||
}
|
||||
|
||||
public static <T extends Entity> RegistryObject<EntityType<T>> addRegistry(String name, EntityType.IFactory<T> constructor, float sizex, float sizey, int trackingrange)
|
||||
{
|
||||
return DEFERRED_REGISTER.register(name, () -> EntityType.Builder.of(constructor, EntityClassification.MISC).clientTrackingRange(trackingrange).sized(sizex, sizey).build(new ResourceLocation(SiegeMachines.ID, name).toString()));
|
||||
}
|
||||
|
||||
public static <T extends Entity> RegistryObject<EntityType<T>> addRegistry(String name, EntityType.IFactory<T> constructor, float sizex, float sizey, int trackingrange, int updateinterval)
|
||||
{
|
||||
return DEFERRED_REGISTER.register(name, () -> EntityType.Builder.of(constructor, EntityClassification.MISC).clientTrackingRange(trackingrange).updateInterval(updateinterval).sized(sizex, sizey).build(new ResourceLocation(SiegeMachines.ID, name).toString()));
|
||||
}
|
||||
|
||||
public static void register(IEventBus eventBus)
|
||||
{
|
||||
DEFERRED_REGISTER.register(eventBus);
|
||||
}
|
||||
}
|
11
src/main/java/magistu/siegemachines/entity/IReloading.java
Normal file
11
src/main/java/magistu/siegemachines/entity/IReloading.java
Normal file
@ -0,0 +1,11 @@
|
||||
package magistu.siegemachines.entity;
|
||||
|
||||
import magistu.siegemachines.gui.Crosshair;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
|
||||
public interface IReloading
|
||||
{
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
Crosshair createCrosshair();
|
||||
}
|
190
src/main/java/magistu/siegemachines/entity/machine/Ballista.java
Normal file
190
src/main/java/magistu/siegemachines/entity/machine/Ballista.java
Normal file
@ -0,0 +1,190 @@
|
||||
package magistu.siegemachines.entity.machine;
|
||||
|
||||
import magistu.siegemachines.SiegeMachines;
|
||||
import magistu.siegemachines.client.SoundTypes;
|
||||
import magistu.siegemachines.gui.Crosshair;
|
||||
import magistu.siegemachines.gui.ReloadingCrosshair;
|
||||
import magistu.siegemachines.item.ModItems;
|
||||
import net.minecraft.entity.*;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.CompoundNBT;
|
||||
import net.minecraft.util.ActionResultType;
|
||||
import net.minecraft.util.DamageSource;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.SoundCategory;
|
||||
import net.minecraft.util.math.vector.Vector3d;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.server.ServerWorld;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import software.bernie.geckolib3.core.IAnimatable;
|
||||
import software.bernie.geckolib3.core.PlayState;
|
||||
import software.bernie.geckolib3.core.builder.AnimationBuilder;
|
||||
import software.bernie.geckolib3.core.controller.AnimationController;
|
||||
import software.bernie.geckolib3.core.event.predicate.AnimationEvent;
|
||||
import software.bernie.geckolib3.core.manager.AnimationData;
|
||||
import software.bernie.geckolib3.core.manager.AnimationFactory;
|
||||
|
||||
public class Ballista extends ShootingMachine implements IAnimatable
|
||||
{
|
||||
private final AnimationFactory factory = new AnimationFactory(this);
|
||||
|
||||
static AnimationBuilder SHOOTING_ANIM = new AnimationBuilder().addAnimation("Shooting", true);
|
||||
static AnimationBuilder RELOADING_ANIM = new AnimationBuilder().addAnimation("Reloading", true);
|
||||
|
||||
public enum State
|
||||
{
|
||||
SHOOTING,
|
||||
RELOADING
|
||||
}
|
||||
public State state = State.RELOADING;
|
||||
|
||||
public Ballista(EntityType<? extends MobEntity> entitytype, World level)
|
||||
{
|
||||
super(entitytype, level, MachineType.BALLISTA);
|
||||
}
|
||||
|
||||
private <E extends IAnimatable> PlayState predicate(AnimationEvent<E> event)
|
||||
{
|
||||
switch (state)
|
||||
{
|
||||
case SHOOTING:
|
||||
event.getController().setAnimation(SHOOTING_ANIM);
|
||||
return PlayState.CONTINUE;
|
||||
case RELOADING:
|
||||
event.getController().setAnimation(RELOADING_ANIM);
|
||||
return PlayState.CONTINUE;
|
||||
}
|
||||
return PlayState.CONTINUE;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void registerControllers(AnimationData data)
|
||||
{
|
||||
AnimationController<?> controller = new AnimationController<>(this, "controller", 1, (t) ->
|
||||
{
|
||||
if (this.state.equals(State.RELOADING))
|
||||
{
|
||||
return (double) (this.type.specs.delaytime.get() - this.delayticks) / this.type.specs.delaytime.get();
|
||||
}
|
||||
return t;
|
||||
}, this::predicate);
|
||||
data.addAnimationController(controller);
|
||||
}
|
||||
|
||||
@Override
|
||||
public AnimationFactory getFactory()
|
||||
{
|
||||
return this.factory;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected ActionResultType mobInteract(PlayerEntity player, Hand hand)
|
||||
{
|
||||
if (super.mobInteract(player, hand) == ActionResultType.SUCCESS)
|
||||
{
|
||||
return ActionResultType.SUCCESS;
|
||||
}
|
||||
if (!this.level.isClientSide() && !this.isVehicle())
|
||||
{
|
||||
player.startRiding(this);
|
||||
return ActionResultType.SUCCESS;
|
||||
}
|
||||
|
||||
return ActionResultType.PASS;
|
||||
}
|
||||
|
||||
public void startShooting(PlayerEntity player)
|
||||
{
|
||||
if (this.delayticks <= 0 && this.useticks <= 0 && this.shootingticks <= 0)
|
||||
{
|
||||
this.state = State.SHOOTING;
|
||||
this.useticks = this.type.usetime;
|
||||
this.shootingticks = this.type.userealisetime;
|
||||
|
||||
Vector3d pos = this.position();
|
||||
this.level.playLocalSound(pos.x, pos.y, pos.z, SoundTypes.BALLISTA_SHOOTING.get(), SoundCategory.BLOCKS, 1.4f, 1.0f, false);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void shoot()
|
||||
{
|
||||
if (!level.isClientSide())
|
||||
{
|
||||
super.shoot();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void travel(Vector3d pos)
|
||||
{
|
||||
if (this.isAlive())
|
||||
{
|
||||
if (this.isVehicle())
|
||||
{
|
||||
LivingEntity livingentity = (LivingEntity) this.getControllingPassenger();
|
||||
|
||||
this.setTurretRotationsDest(livingentity.xRot, livingentity.yRot - this.getYaw());
|
||||
this.updateTurretRotations();
|
||||
}
|
||||
super.travel(pos);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void tick()
|
||||
{
|
||||
if (this.useticks != 0 && --this.useticks <= 0)
|
||||
{
|
||||
this.state = State.RELOADING;
|
||||
this.useticks = 0;
|
||||
this.delayticks = this.type.specs.delaytime.get();
|
||||
}
|
||||
|
||||
if (this.shootingticks != 0 && --this.shootingticks <= 0)
|
||||
{
|
||||
this.useRealise();
|
||||
this.shootingticks = 0;
|
||||
}
|
||||
|
||||
if (!level.isClientSide() && (this.isOnGround() || this.isInWater()))
|
||||
{
|
||||
this.setDeltaMovement(this.getDeltaMovement().multiply(0.0, 1.0, 0.0));
|
||||
}
|
||||
|
||||
if (this.delayticks > 0 && this.isVehicle())
|
||||
{
|
||||
if (this.delayticks % 21 == 0)
|
||||
{
|
||||
Vector3d pos = this.position();
|
||||
this.level.playLocalSound(pos.x, pos.y, pos.z, SoundTypes.BALLISTA_RELOADING.get(), SoundCategory.BLOCKS, 1.0f, 1.0f, false);
|
||||
}
|
||||
--this.delayticks;
|
||||
}
|
||||
|
||||
if (this.renderupdateticks-- <= 0)
|
||||
{
|
||||
this.updateMachineRender();
|
||||
this.renderupdateticks = SiegeMachines.RENDER_UPDATE_TIME;
|
||||
}
|
||||
|
||||
super.tick();
|
||||
}
|
||||
|
||||
@Override
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public Crosshair createCrosshair()
|
||||
{
|
||||
return new ReloadingCrosshair();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Item getMachineItem()
|
||||
{
|
||||
return ModItems.BALLISTA.get();
|
||||
}
|
||||
}
|
@ -0,0 +1,254 @@
|
||||
package magistu.siegemachines.entity.machine;
|
||||
|
||||
import magistu.siegemachines.SiegeMachines;
|
||||
import magistu.siegemachines.client.SoundTypes;
|
||||
import magistu.siegemachines.entity.Breakdown;
|
||||
import magistu.siegemachines.item.ModItems;
|
||||
import magistu.siegemachines.network.PacketHandler;
|
||||
import magistu.siegemachines.network.PacketMachineUse;
|
||||
import magistu.siegemachines.network.PacketMachineUseRealise;
|
||||
import net.minecraft.entity.EntityType;
|
||||
import net.minecraft.entity.LivingEntity;
|
||||
import net.minecraft.entity.MobEntity;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.util.ActionResultType;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.SoundCategory;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.vector.Vector3d;
|
||||
import net.minecraft.world.Explosion;
|
||||
import net.minecraft.world.World;
|
||||
import software.bernie.geckolib3.core.IAnimatable;
|
||||
import software.bernie.geckolib3.core.PlayState;
|
||||
import software.bernie.geckolib3.core.builder.AnimationBuilder;
|
||||
import software.bernie.geckolib3.core.controller.AnimationController;
|
||||
import software.bernie.geckolib3.core.event.predicate.AnimationEvent;
|
||||
import software.bernie.geckolib3.core.manager.AnimationData;
|
||||
import software.bernie.geckolib3.core.manager.AnimationFactory;
|
||||
|
||||
|
||||
public class BatteringRam extends Machine implements IAnimatable
|
||||
{
|
||||
private final AnimationFactory factory = new AnimationFactory(this);
|
||||
|
||||
static AnimationBuilder MOVING_ANIM = new AnimationBuilder().addAnimation("Moving", true);
|
||||
static AnimationBuilder HITTING_ANIM = new AnimationBuilder().addAnimation("Hitting", true);
|
||||
static AnimationBuilder RELOADING_ANIM = new AnimationBuilder().addAnimation("Reloading", true);
|
||||
|
||||
public int hittingticks = 0;
|
||||
private int wheelssoundticks = 10;
|
||||
|
||||
public enum State
|
||||
{
|
||||
HITTING,
|
||||
RELOADING
|
||||
}
|
||||
public State state = State.RELOADING;
|
||||
|
||||
private double wheelspitch = 0.0;
|
||||
private double wheelsspeed = 0.0;
|
||||
|
||||
public BatteringRam(EntityType<? extends MobEntity> entitytype, World level)
|
||||
{
|
||||
super(entitytype, level, MachineType.BATTERING_RAM);
|
||||
}
|
||||
|
||||
private <E extends IAnimatable> PlayState wheels_predicate(AnimationEvent<E> event)
|
||||
{
|
||||
event.getController().setAnimation(MOVING_ANIM);
|
||||
|
||||
return PlayState.CONTINUE;
|
||||
}
|
||||
|
||||
private <E extends IAnimatable> PlayState reloading_predicate(AnimationEvent<E> event)
|
||||
{
|
||||
switch (state)
|
||||
{
|
||||
case HITTING:
|
||||
event.getController().setAnimation(HITTING_ANIM);
|
||||
return PlayState.CONTINUE;
|
||||
case RELOADING:
|
||||
event.getController().setAnimation(RELOADING_ANIM);
|
||||
return PlayState.CONTINUE;
|
||||
}
|
||||
return PlayState.CONTINUE;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void registerControllers(AnimationData data)
|
||||
{
|
||||
AnimationController<?> wheels_controller = new AnimationController<>(this, "wheels_controller", 1, (t) -> {
|
||||
double d = this.getWheelsSpeed();
|
||||
this.wheelsspeed = d > 0 ? Math.min(d, 1.0) : Math.max(d, -1.0);
|
||||
return wheelspitch += 0.015 * this.wheelsspeed;
|
||||
}, this::wheels_predicate);
|
||||
data.addAnimationController(wheels_controller);
|
||||
|
||||
AnimationController<?> reloading_controller = new AnimationController<>(this, "controller", 1, (t) ->
|
||||
{
|
||||
if (this.state.equals(State.RELOADING))
|
||||
{
|
||||
return (double) (this.type.specs.delaytime.get() - this.delayticks) / this.type.specs.delaytime.get();
|
||||
}
|
||||
return t;
|
||||
}, this::reloading_predicate);
|
||||
data.addAnimationController(reloading_controller);
|
||||
}
|
||||
|
||||
@Override
|
||||
public AnimationFactory getFactory()
|
||||
{
|
||||
return this.factory;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected ActionResultType mobInteract(PlayerEntity player, Hand hand)
|
||||
{
|
||||
if (!this.level.isClientSide() && !this.isVehicle())
|
||||
{
|
||||
player.startRiding(this);
|
||||
return ActionResultType.SUCCESS;
|
||||
}
|
||||
|
||||
return ActionResultType.PASS;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void travel(Vector3d pos)
|
||||
{
|
||||
if (this.isAlive())
|
||||
{
|
||||
if (this.isVehicle())
|
||||
{
|
||||
LivingEntity livingentity = (LivingEntity) this.getControllingPassenger();
|
||||
|
||||
this.setYawDest(livingentity.yRot);
|
||||
|
||||
this.updateYaw();
|
||||
|
||||
float f1 = livingentity.zza;
|
||||
if (f1 <= 0.0f)
|
||||
{
|
||||
f1 *= 0.25f;
|
||||
}
|
||||
this.setSpeed(0.04f);
|
||||
|
||||
pos = new Vector3d(0.0f, pos.y, f1);
|
||||
}
|
||||
super.travel(pos);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void tick()
|
||||
{
|
||||
if (this.useticks != 0 && --this.useticks <= 0)
|
||||
{
|
||||
this.state = State.RELOADING;
|
||||
this.useticks = 0;
|
||||
this.delayticks = this.type.specs.delaytime.get();
|
||||
}
|
||||
|
||||
if (this.hittingticks != 0 && --this.hittingticks <= 0)
|
||||
{
|
||||
this.useRealise();
|
||||
this.hittingticks = 0;
|
||||
}
|
||||
|
||||
if (!level.isClientSide() && (this.isOnGround() || this.isInWater()))
|
||||
{
|
||||
this.setDeltaMovement(this.getDeltaMovement().multiply(0.0, 1.0, 0.0));
|
||||
}
|
||||
|
||||
if (this.delayticks > 0 && this.isVehicle())
|
||||
{
|
||||
--this.delayticks;
|
||||
}
|
||||
|
||||
if (this.renderupdateticks-- <= 0)
|
||||
{
|
||||
this.updateMachineRender();
|
||||
this.renderupdateticks = SiegeMachines.RENDER_UPDATE_TIME;
|
||||
}
|
||||
|
||||
// if (this.getWheelsSpeed() > 0.0081 && this.wheelssoundticks-- <= 0)
|
||||
// {
|
||||
// this.level.playLocalSound(this.getX(), this.getY(), this.getZ(), SoundTypes.RAM_WHEELS.get(), SoundCategory.NEUTRAL, 0.6f, 1.0f, true);
|
||||
// this.wheelssoundticks = 20;
|
||||
// }
|
||||
|
||||
super.tick();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void use(PlayerEntity player)
|
||||
{
|
||||
if (!this.level.isClientSide())
|
||||
{
|
||||
PacketHandler.sendPacketToAllInArea(new PacketMachineUse(this.getId()), this.blockPosition(), SiegeMachines.RENDER_UPDATE_RANGE_SQR);
|
||||
}
|
||||
|
||||
if (this.delayticks <= 0 && this.useticks <= 0 && this.hittingticks <= 0)
|
||||
{
|
||||
this.state = State.HITTING;
|
||||
this.useticks = this.type.usetime;
|
||||
this.hittingticks = this.type.userealisetime;
|
||||
|
||||
Vector3d pos = this.position();
|
||||
this.level.playLocalSound(pos.x, pos.y, pos.z, SoundTypes.RAM_HITTING.get(), SoundCategory.BLOCKS, 0.5f, 0.9f, false);
|
||||
}
|
||||
}
|
||||
|
||||
public void ramHit(BlockPos blockpos)
|
||||
{
|
||||
if (!this.level.isClientSide())
|
||||
{
|
||||
Breakdown breakdown = new Breakdown(this.level, this, this.getControllingPassenger(), blockpos.getX(), blockpos.getY(), blockpos.getZ(), 2, false, 3.0f, Explosion.Mode.BREAK);
|
||||
breakdown.explode();
|
||||
breakdown.finalizeExplosion(true);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void useRealise()
|
||||
{
|
||||
if (!this.level.isClientSide())
|
||||
{
|
||||
PacketHandler.sendPacketToAllInArea(new PacketMachineUseRealise(this.getId()), this.blockPosition(), SiegeMachines.RENDER_UPDATE_RANGE_SQR);
|
||||
|
||||
BlockPos blockpos = new BlockPos(this.getHitPos());
|
||||
this.ramHit(blockpos);
|
||||
}
|
||||
}
|
||||
|
||||
public double getWheelsSpeed()
|
||||
{
|
||||
if (this.isOnGround())
|
||||
{
|
||||
return this.getViewVector(5.0f).multiply(1, 0, 1).dot(this.getDeltaMovement());
|
||||
}
|
||||
|
||||
return 0.0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void push(double p_70024_1_, double p_70024_3_, double p_70024_5_) {
|
||||
// this.setDeltaMovement(this.getDeltaMovement().add(p_70024_1_, p_70024_3_, p_70024_5_));
|
||||
// this.hasImpulse = true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Item getMachineItem()
|
||||
{
|
||||
return ModItems.BATTERING_RAM.get();
|
||||
}
|
||||
|
||||
protected Vector3d getHitPos()
|
||||
{
|
||||
double pitch = this.getTurretPitch() * Math.PI / 180.0;
|
||||
double yaw = (this.getViewYRot(0.5f) + this.getTurretYaw()) * Math.PI / 180.0;
|
||||
|
||||
return this.position().add(applyRotations(this.type.turretpivot, 0.0, yaw).add(applyRotations(this.type.turretvector, pitch, yaw)));
|
||||
}
|
||||
}
|
207
src/main/java/magistu/siegemachines/entity/machine/Catapult.java
Normal file
207
src/main/java/magistu/siegemachines/entity/machine/Catapult.java
Normal file
@ -0,0 +1,207 @@
|
||||
package magistu.siegemachines.entity.machine;
|
||||
|
||||
import magistu.siegemachines.SiegeMachines;
|
||||
import magistu.siegemachines.client.SoundTypes;
|
||||
import magistu.siegemachines.gui.Crosshair;
|
||||
import magistu.siegemachines.gui.ReloadingCrosshair;
|
||||
import magistu.siegemachines.item.ModItems;
|
||||
import net.minecraft.entity.EntityType;
|
||||
import net.minecraft.entity.LivingEntity;
|
||||
import net.minecraft.entity.MobEntity;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.ActionResultType;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.SoundCategory;
|
||||
import net.minecraft.util.math.vector.Vector3d;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import software.bernie.geckolib3.core.IAnimatable;
|
||||
import software.bernie.geckolib3.core.PlayState;
|
||||
import software.bernie.geckolib3.core.builder.AnimationBuilder;
|
||||
import software.bernie.geckolib3.core.controller.AnimationController;
|
||||
import software.bernie.geckolib3.core.event.predicate.AnimationEvent;
|
||||
import software.bernie.geckolib3.core.manager.AnimationData;
|
||||
import software.bernie.geckolib3.core.manager.AnimationFactory;
|
||||
|
||||
public class Catapult extends ShootingMachine implements IAnimatable
|
||||
{
|
||||
private final AnimationFactory factory = new AnimationFactory(this);
|
||||
|
||||
static AnimationBuilder SHOOTING_ANIM = new AnimationBuilder().addAnimation("Shooting", true);
|
||||
static AnimationBuilder RELOADING_ANIM = new AnimationBuilder().addAnimation("Reloading", true);
|
||||
static AnimationBuilder IDLE_RELOADED_ANIM = new AnimationBuilder().addAnimation("IdleReloaded", true);
|
||||
static AnimationBuilder IDLE_NOT_RELOADED_ANIM = new AnimationBuilder().addAnimation("IdleNotReloaded", true);
|
||||
|
||||
public enum State
|
||||
{
|
||||
SHOOTING,
|
||||
RELOADING,
|
||||
IDLE_RELOADED,
|
||||
IDLE_NOT_RELOADED
|
||||
}
|
||||
public State state = State.RELOADING;
|
||||
|
||||
public Catapult(EntityType<? extends MobEntity> entitytype, World level)
|
||||
{
|
||||
super(entitytype, level, MachineType.CATAPULT);
|
||||
}
|
||||
|
||||
private <E extends IAnimatable> PlayState predicate(AnimationEvent<E> event)
|
||||
{
|
||||
switch (state)
|
||||
{
|
||||
case SHOOTING:
|
||||
event.getController().setAnimation(SHOOTING_ANIM);
|
||||
return PlayState.CONTINUE;
|
||||
case IDLE_RELOADED:
|
||||
event.getController().setAnimation(IDLE_RELOADED_ANIM);
|
||||
return PlayState.CONTINUE;
|
||||
case RELOADING:
|
||||
event.getController().setAnimation(RELOADING_ANIM);
|
||||
return PlayState.CONTINUE;
|
||||
case IDLE_NOT_RELOADED:
|
||||
event.getController().setAnimation(IDLE_NOT_RELOADED_ANIM);
|
||||
return PlayState.CONTINUE;
|
||||
}
|
||||
|
||||
return PlayState.CONTINUE;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void registerControllers(AnimationData data)
|
||||
{
|
||||
AnimationController<?> controller = new AnimationController<>(this, "controller", 1, (t) ->
|
||||
{
|
||||
if (this.state.equals(State.RELOADING))
|
||||
{
|
||||
return (double) (this.type.specs.delaytime.get() - this.delayticks) / this.type.specs.delaytime.get();
|
||||
}
|
||||
return t;
|
||||
}, this::predicate);
|
||||
data.addAnimationController(controller);
|
||||
}
|
||||
|
||||
@Override
|
||||
public AnimationFactory getFactory()
|
||||
{
|
||||
return this.factory;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected ActionResultType mobInteract(PlayerEntity player, Hand hand)
|
||||
{
|
||||
ItemStack stack = player.getItemInHand(hand);
|
||||
|
||||
if (super.mobInteract(player, hand) == ActionResultType.SUCCESS)
|
||||
{
|
||||
return ActionResultType.SUCCESS;
|
||||
}
|
||||
if (!this.level.isClientSide() && !this.isVehicle())
|
||||
{
|
||||
player.startRiding(this);
|
||||
return ActionResultType.SUCCESS;
|
||||
}
|
||||
|
||||
return ActionResultType.PASS;
|
||||
}
|
||||
|
||||
public void startShooting(PlayerEntity player)
|
||||
{
|
||||
if (this.delayticks <= 0 && this.useticks <= 0 && this.shootingticks <= 0)
|
||||
{
|
||||
this.state = State.SHOOTING;
|
||||
this.useticks = this.type.usetime;
|
||||
this.shootingticks = this.type.userealisetime;
|
||||
|
||||
Vector3d pos = this.position();
|
||||
this.level.playLocalSound(pos.x, pos.y, pos.z, SoundTypes.CATAPULT_SHOOTING.get(), SoundCategory.BLOCKS, 1.5f, 1.0f, false);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void shoot()
|
||||
{
|
||||
if (!level.isClientSide())
|
||||
{
|
||||
super.shoot();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void travel(Vector3d pos)
|
||||
{
|
||||
if (this.isAlive())
|
||||
{
|
||||
if (this.isVehicle() && this.useticks <= 0 && this.delayticks <= 0)
|
||||
{
|
||||
LivingEntity livingentity = (LivingEntity) this.getControllingPassenger();
|
||||
|
||||
this.setTurretRotations(livingentity.xRot, this.getTurretYaw());
|
||||
this.updateTurretRotations();
|
||||
|
||||
this.setYawDest(livingentity.yRot);
|
||||
this.updateYaw();
|
||||
}
|
||||
super.travel(pos);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void tick()
|
||||
{
|
||||
if (this.useticks != 0 && --this.useticks <= 0)
|
||||
{
|
||||
this.state = State.RELOADING;
|
||||
this.useticks = 0;
|
||||
this.delayticks = this.type.specs.delaytime.get();
|
||||
}
|
||||
|
||||
if (this.shootingticks != 0 && --this.shootingticks <= 0)
|
||||
{
|
||||
this.useRealise();
|
||||
this.shootingticks = 0;
|
||||
}
|
||||
|
||||
if (!level.isClientSide() && (this.isOnGround() || this.isInWater()))
|
||||
{
|
||||
this.setDeltaMovement(this.getDeltaMovement().multiply(0.0, 1.0, 0.0));
|
||||
}
|
||||
|
||||
if (this.delayticks > 0 && this.isVehicle())
|
||||
{
|
||||
if (this.delayticks % 20 == 0)
|
||||
{
|
||||
Vector3d pos = this.position();
|
||||
this.level.playLocalSound(pos.x, pos.y, pos.z, SoundTypes.CATAPULT_RELOADING.get(), SoundCategory.BLOCKS, 1.0f, 1.0f, false);
|
||||
}
|
||||
if (--this.delayticks <= 0)
|
||||
{
|
||||
this.state = State.IDLE_RELOADED;
|
||||
}
|
||||
}
|
||||
|
||||
if (this.renderupdateticks-- <= 0)
|
||||
{
|
||||
this.updateMachineRender();
|
||||
this.renderupdateticks = SiegeMachines.RENDER_UPDATE_TIME;
|
||||
}
|
||||
|
||||
super.tick();
|
||||
}
|
||||
|
||||
@Override
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public Crosshair createCrosshair()
|
||||
{
|
||||
return new ReloadingCrosshair();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Item getMachineItem()
|
||||
{
|
||||
return ModItems.CATAPULT.get();
|
||||
}
|
||||
}
|
260
src/main/java/magistu/siegemachines/entity/machine/Culverin.java
Normal file
260
src/main/java/magistu/siegemachines/entity/machine/Culverin.java
Normal file
@ -0,0 +1,260 @@
|
||||
package magistu.siegemachines.entity.machine;
|
||||
|
||||
import magistu.siegemachines.SiegeMachines;
|
||||
import magistu.siegemachines.client.SoundTypes;
|
||||
import magistu.siegemachines.entity.IReloading;
|
||||
import magistu.siegemachines.gui.Crosshair;
|
||||
import magistu.siegemachines.gui.ReloadingCrosshair;
|
||||
import magistu.siegemachines.item.ModItems;
|
||||
import net.minecraft.entity.EntityType;
|
||||
import net.minecraft.entity.LivingEntity;
|
||||
import net.minecraft.entity.MobEntity;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.item.Items;
|
||||
import net.minecraft.particles.ParticleTypes;
|
||||
import net.minecraft.util.ActionResultType;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.SoundCategory;
|
||||
import net.minecraft.util.math.vector.Vector3d;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import software.bernie.geckolib3.core.IAnimatable;
|
||||
import software.bernie.geckolib3.core.PlayState;
|
||||
import software.bernie.geckolib3.core.builder.AnimationBuilder;
|
||||
import software.bernie.geckolib3.core.controller.AnimationController;
|
||||
import software.bernie.geckolib3.core.event.SoundKeyframeEvent;
|
||||
import software.bernie.geckolib3.core.event.predicate.AnimationEvent;
|
||||
import software.bernie.geckolib3.core.manager.AnimationData;
|
||||
import software.bernie.geckolib3.core.manager.AnimationFactory;
|
||||
|
||||
public class Culverin extends ShootingMachine implements IAnimatable, IReloading
|
||||
{
|
||||
private final AnimationFactory factory = new AnimationFactory(this);
|
||||
|
||||
static AnimationBuilder MOVING_ANIM = new AnimationBuilder().addAnimation("Moving", true);
|
||||
// static AnimationBuilder TILTING_ANIM = new AnimationBuilder().addAnimation("Tilting", true);
|
||||
|
||||
private double wheelspitch = 0.0;
|
||||
private double wheelsspeed = 0.0;
|
||||
|
||||
public Culverin(EntityType<? extends MobEntity> entitytype, World level)
|
||||
{
|
||||
super(entitytype, level, MachineType.CULVERIN);
|
||||
}
|
||||
|
||||
private <E extends IAnimatable> PlayState wheels_predicate(AnimationEvent<E> event)
|
||||
{
|
||||
event.getController().setAnimation(MOVING_ANIM);
|
||||
|
||||
return PlayState.CONTINUE;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void registerControllers(AnimationData data)
|
||||
{
|
||||
AnimationController<?> wheels_controller = new AnimationController<>(this, "wheels_controller", 1, (t) -> {
|
||||
double d = this.getWheelsSpeed();
|
||||
this.wheelsspeed = d > 0 ? Math.min(d, 1.0) : Math.max(d, -1.0);
|
||||
return wheelspitch += 0.015 * this.wheelsspeed;
|
||||
}, this::wheels_predicate);
|
||||
wheels_controller.registerSoundListener(this::soundListener);
|
||||
data.addAnimationController(wheels_controller);
|
||||
}
|
||||
|
||||
private <ENTITY extends IAnimatable> void soundListener(SoundKeyframeEvent<ENTITY> event)
|
||||
{
|
||||
//ClientPlayerEntity player = Minecraft.getInstance().player;
|
||||
if (/*player != null && */this.getWheelsSpeed() > 0.0081)
|
||||
{
|
||||
Vector3d pos = this.position();
|
||||
this.level.playLocalSound(pos.x, pos.y, pos.z, SoundTypes.CANNON_WHEELS.get(), SoundCategory.BLOCKS, 0.5f/*this.getVolumeFromDist(0.5f, 16.0f, this.distanceTo(player))*/, 1.0f, false);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public AnimationFactory getFactory()
|
||||
{
|
||||
return this.factory;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected ActionResultType mobInteract(PlayerEntity player, Hand hand)
|
||||
{
|
||||
ItemStack stack = player.getItemInHand(hand);
|
||||
|
||||
if (stack.getItem().equals(Items.FLINT_AND_STEEL))
|
||||
{
|
||||
if (this.useticks < 0)
|
||||
{
|
||||
stack.hurtAndBreak(1, player, (p_213833_1_) ->
|
||||
{
|
||||
p_213833_1_.broadcastBreakEvent(hand);
|
||||
net.minecraftforge.event.ForgeEventFactory.onPlayerDestroyItem(player, this.useItem, hand);
|
||||
});
|
||||
this.startShooting(player);
|
||||
}
|
||||
return ActionResultType.SUCCESS;
|
||||
}
|
||||
if (stack.getItem().equals(Items.GUNPOWDER))
|
||||
{
|
||||
if (!this.inventory.containsItem(Items.GUNPOWDER))
|
||||
{
|
||||
if (!player.isCreative())
|
||||
{
|
||||
stack.shrink(1);
|
||||
}
|
||||
this.inventory.putItem(Items.GUNPOWDER);
|
||||
}
|
||||
return ActionResultType.SUCCESS;
|
||||
}
|
||||
if (super.mobInteract(player, hand) == ActionResultType.SUCCESS)
|
||||
{
|
||||
return ActionResultType.SUCCESS;
|
||||
}
|
||||
if (!this.level.isClientSide() && !this.isVehicle())
|
||||
{
|
||||
player.startRiding(this);
|
||||
return ActionResultType.SUCCESS;
|
||||
}
|
||||
|
||||
return ActionResultType.PASS;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void travel(Vector3d pos)
|
||||
{
|
||||
if (this.isAlive())
|
||||
{
|
||||
if (this.isVehicle())
|
||||
{
|
||||
LivingEntity livingentity = (LivingEntity) this.getControllingPassenger();
|
||||
|
||||
this.setTurretRotationsDest(livingentity.xRot, livingentity.yRot - this.getYaw());
|
||||
this.setYawDest(livingentity.yRot);
|
||||
|
||||
this.updateYaw();
|
||||
this.updateTurretRotations();
|
||||
|
||||
float f0 = livingentity.xxa * 0.2f;
|
||||
float f1 = livingentity.zza;
|
||||
if (f1 <= 0.0f)
|
||||
{
|
||||
f1 *= 0.5f;
|
||||
}
|
||||
this.setSpeed(0.04f);
|
||||
|
||||
pos = new Vector3d(f0, pos.y, f1);
|
||||
}
|
||||
super.travel(pos);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void tick()
|
||||
{
|
||||
if (this.useticks != 0 && --this.useticks <= 0)
|
||||
{
|
||||
if (this.inventory.containsItem(Items.GUNPOWDER))
|
||||
{
|
||||
this.useRealise();
|
||||
}
|
||||
this.useticks = 0;
|
||||
}
|
||||
if (!level.isClientSide() && (this.isOnGround() || this.isInWater()))
|
||||
{
|
||||
this.setDeltaMovement(this.getWheelsDeltaMovement());
|
||||
}
|
||||
if (this.delayticks > 0 && this.isVehicle())
|
||||
{
|
||||
--this.delayticks;
|
||||
}
|
||||
|
||||
if (this.renderupdateticks-- <= 0)
|
||||
{
|
||||
this.updateMachineRender();
|
||||
this.renderupdateticks = SiegeMachines.RENDER_UPDATE_TIME;
|
||||
}
|
||||
|
||||
super.tick();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void startShooting(PlayerEntity player)
|
||||
{
|
||||
if (this.delayticks <= 0 && this.useticks <= 0)
|
||||
{
|
||||
if (!this.level.isClientSide())
|
||||
{
|
||||
this.level.playSound(null, this.getX(), this.getY(), this.getZ(), SoundTypes.FUSE.get(), SoundCategory.BLOCKS, this.getVolumeFromDist(0.5f, 6.0f, this.distanceTo(player)), 0.8f);
|
||||
}
|
||||
this.useticks = this.type.usetime;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void shoot()
|
||||
{
|
||||
if (!level.isClientSide())
|
||||
{
|
||||
super.shoot();
|
||||
this.setDeltaMovement(this.getDeltaMovement().subtract(this.getShotView().scale(0.25)));
|
||||
this.hasImpulse = true;
|
||||
this.inventory.shrinkItem(Items.GUNPOWDER);
|
||||
}
|
||||
else
|
||||
{
|
||||
this.blowParticles(ParticleTypes.FLAME, 0.035, 25);
|
||||
this.blowParticles(ParticleTypes.CLOUD, 0.2, 60);
|
||||
Vector3d pos = this.position();
|
||||
this.level.playLocalSound(pos.x, pos.y, pos.z, SoundTypes.MORTAR_SHOOTING.get(), SoundCategory.BLOCKS, 1.5f/*this.getVolumeFromDist(1.5f, 64.0f, this.distanceTo(player))*/, 0.85f + this.level.random.nextFloat() * 0.3f, false);
|
||||
}
|
||||
|
||||
this.delayticks = this.type.specs.delaytime.get();
|
||||
}
|
||||
|
||||
public double getWheelsSpeed()
|
||||
{
|
||||
if (this.isOnGround())
|
||||
{
|
||||
return this.getViewVector(5.0f).multiply(1, 0, 1).dot(this.getDeltaMovement());
|
||||
}
|
||||
|
||||
return 0.0;
|
||||
}
|
||||
|
||||
public Vector3d getWheelsDeltaMovement()
|
||||
{
|
||||
if (this.isOnGround())
|
||||
{
|
||||
Vector3d view = this.getViewVector(1.0f);
|
||||
Vector3d movement = this.getDeltaMovement();
|
||||
|
||||
double d0 = movement.x * view.x + movement.z * view.z;
|
||||
|
||||
double d1 = d0 * view.x;
|
||||
double d2 = 0.0;
|
||||
double d3 = d0 * view.z;
|
||||
|
||||
return new Vector3d(d1, d2, d3);
|
||||
}
|
||||
|
||||
return Vector3d.ZERO;
|
||||
}
|
||||
|
||||
@Override
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public Crosshair createCrosshair()
|
||||
{
|
||||
return new ReloadingCrosshair();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Item getMachineItem()
|
||||
{
|
||||
return null;
|
||||
// return ModItems.CULVERIN.get();
|
||||
}
|
||||
}
|
862
src/main/java/magistu/siegemachines/entity/machine/Machine.java
Normal file
862
src/main/java/magistu/siegemachines/entity/machine/Machine.java
Normal file
@ -0,0 +1,862 @@
|
||||
package magistu.siegemachines.entity.machine;
|
||||
|
||||
import magistu.siegemachines.SiegeMachines;
|
||||
import magistu.siegemachines.gui.MachineContainer;
|
||||
import magistu.siegemachines.item.ModItems;
|
||||
import magistu.siegemachines.network.PacketHandler;
|
||||
import magistu.siegemachines.network.PacketMachine;
|
||||
import net.minecraft.advancements.CriteriaTriggers;
|
||||
import net.minecraft.block.HoneyBlock;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityType;
|
||||
import net.minecraft.entity.LivingEntity;
|
||||
import net.minecraft.entity.MobEntity;
|
||||
import net.minecraft.entity.ai.attributes.AttributeModifierMap;
|
||||
import net.minecraft.entity.ai.attributes.Attributes;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.entity.player.PlayerInventory;
|
||||
import net.minecraft.entity.player.ServerPlayerEntity;
|
||||
import net.minecraft.entity.projectile.AbstractArrowEntity;
|
||||
import net.minecraft.inventory.Inventory;
|
||||
import net.minecraft.inventory.container.Container;
|
||||
import net.minecraft.inventory.container.INamedContainerProvider;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.item.Items;
|
||||
import net.minecraft.nbt.CompoundNBT;
|
||||
import net.minecraft.nbt.ListNBT;
|
||||
import net.minecraft.particles.ParticleTypes;
|
||||
import net.minecraft.potion.Effects;
|
||||
import net.minecraft.util.*;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import net.minecraft.util.math.vector.Vector3d;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import net.minecraftforge.fml.network.NetworkHooks;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
import java.util.Arrays;
|
||||
import java.util.Random;
|
||||
|
||||
public abstract class Machine extends MobEntity implements INamedContainerProvider
|
||||
{
|
||||
public MachineInventory inventory;
|
||||
|
||||
public final MachineType type;
|
||||
|
||||
private float turretpitch = -25.0f;
|
||||
private float turretpitchprev = this.turretpitch;
|
||||
protected float turretpitchdest = this.turretpitch;
|
||||
private float turretyaw = 0.0f;
|
||||
private float turretyawprev = this.turretyaw;
|
||||
protected float turretyawdest = this.turretyaw;
|
||||
protected float yawdest = this.yRot;
|
||||
|
||||
public int useticks = -1;
|
||||
public int delayticks;
|
||||
protected int renderupdateticks = 0;
|
||||
public int deploymentticks = 0;
|
||||
|
||||
protected Machine(EntityType<? extends MobEntity> entitytype, World level, MachineType type)
|
||||
{
|
||||
super(entitytype, level);
|
||||
this.type = type;
|
||||
this.delayticks = this.type.specs.delaytime.get();
|
||||
inventory = new MachineInventory(this.type.containersize);
|
||||
|
||||
this.getAttribute(Attributes.MAX_HEALTH).setBaseValue(type.specs.durability.get());
|
||||
this.setHealth(type.specs.durability.get());
|
||||
}
|
||||
|
||||
public static AttributeModifierMap.MutableAttribute setEntityAttributes(MachineType type)
|
||||
{
|
||||
return MobEntity.createMobAttributes()
|
||||
.add(Attributes.MAX_HEALTH, type.specs.durability.get())
|
||||
.add(Attributes.KNOCKBACK_RESISTANCE, 0.5F)
|
||||
.add(Attributes.MOVEMENT_SPEED, 0.0D)
|
||||
.add(Attributes.ATTACK_DAMAGE, 0.0D)
|
||||
.add(Attributes.FOLLOW_RANGE, 0.0D);
|
||||
}
|
||||
|
||||
public ItemStack getMachineItemWithData()
|
||||
{
|
||||
ItemStack stack = new ItemStack(this.getMachineItem());
|
||||
CompoundNBT nbt = this.saveWithoutId(new CompoundNBT());
|
||||
nbt.remove("Pos");
|
||||
nbt.remove("Motion");
|
||||
nbt.remove("FallDistance");
|
||||
nbt.remove("Fire");
|
||||
nbt.remove("Air");
|
||||
nbt.remove("OnGround");
|
||||
nbt.remove("Invulnerable");
|
||||
nbt.remove("PortalCooldown");
|
||||
nbt.remove("UUID");
|
||||
nbt.remove("Passengers");
|
||||
nbt.remove("DelayTicks");
|
||||
nbt.remove("UseTicks");
|
||||
stack.addTagElement("EntityTag", nbt);
|
||||
return stack;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isInvulnerableTo(DamageSource damagesource)
|
||||
{
|
||||
return damagesource == DamageSource.CACTUS ||
|
||||
damagesource == DamageSource.WITHER ||
|
||||
damagesource == DamageSource.MAGIC ||
|
||||
damagesource == DamageSource.DROWN ||
|
||||
damagesource == DamageSource.STARVE ||
|
||||
super.isInvulnerableTo(damagesource);
|
||||
}
|
||||
|
||||
public float adjustDamage(DamageSource damagesource, float f)
|
||||
{
|
||||
if (damagesource.isFire())
|
||||
{
|
||||
f *= 1.5f;
|
||||
}
|
||||
if (damagesource.isExplosion())
|
||||
{
|
||||
f *= 1.25f;
|
||||
}
|
||||
if (damagesource.getEntity() instanceof AbstractArrowEntity)
|
||||
{
|
||||
f *= 0.5;
|
||||
}
|
||||
return f;
|
||||
}
|
||||
|
||||
public abstract Item getMachineItem();
|
||||
|
||||
@Override
|
||||
public void tick()
|
||||
{
|
||||
if (this.deploymentticks > 0)
|
||||
{
|
||||
this.deploymentticks--;
|
||||
}
|
||||
super.tick();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hurt(@NotNull DamageSource damagesource, float f)
|
||||
{
|
||||
if (!net.minecraftforge.common.ForgeHooks.onLivingAttack(this, damagesource, f)) return false;
|
||||
if (damagesource.getEntity() instanceof PlayerEntity && !damagesource.isProjectile() && !damagesource.isExplosion() && !damagesource.isMagic() && this.getPassengers().isEmpty())
|
||||
{
|
||||
this.spawnAtLocation(this.getMachineItemWithData());
|
||||
this.remove();
|
||||
return false;
|
||||
}
|
||||
if (this.isInvulnerableTo(damagesource))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else if (this.level.isClientSide)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else if (this.isDeadOrDying())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else if (damagesource.isFire() && this.hasEffect(Effects.FIRE_RESISTANCE))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
f = adjustDamage(damagesource, f);
|
||||
|
||||
this.noActionTime = 0;
|
||||
|
||||
this.animationSpeed = 1.5F;
|
||||
boolean flag1 = true;
|
||||
if ((float) this.invulnerableTime > 10.0F)
|
||||
{
|
||||
if (f <= this.lastHurt)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
this.actuallyHurt(damagesource, f - this.lastHurt);
|
||||
this.lastHurt = f;
|
||||
flag1 = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
this.lastHurt = f;
|
||||
this.invulnerableTime = 20;
|
||||
this.actuallyHurt(damagesource, f);
|
||||
this.hurtDuration = 10;
|
||||
this.hurtTime = this.hurtDuration;
|
||||
}
|
||||
|
||||
this.hurtDir = 0.0F;
|
||||
Entity entity1 = damagesource.getEntity();
|
||||
if (entity1 != null)
|
||||
{
|
||||
if (entity1 instanceof LivingEntity)
|
||||
{
|
||||
this.setLastHurtByMob((LivingEntity) entity1);
|
||||
}
|
||||
|
||||
if (entity1 instanceof PlayerEntity)
|
||||
{
|
||||
this.lastHurtByPlayerTime = 100;
|
||||
this.lastHurtByPlayer = (PlayerEntity) entity1;
|
||||
}
|
||||
else if (entity1 instanceof net.minecraft.entity.passive.TameableEntity)
|
||||
{
|
||||
net.minecraft.entity.passive.TameableEntity wolfentity = (net.minecraft.entity.passive.TameableEntity) entity1;
|
||||
if (wolfentity.isTame())
|
||||
{
|
||||
this.lastHurtByPlayerTime = 100;
|
||||
LivingEntity livingentity = wolfentity.getOwner();
|
||||
if (livingentity != null && livingentity.getType() == EntityType.PLAYER)
|
||||
{
|
||||
this.lastHurtByPlayer = (PlayerEntity) livingentity;
|
||||
}
|
||||
else
|
||||
{
|
||||
this.lastHurtByPlayer = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (flag1)
|
||||
{
|
||||
if (damagesource instanceof EntityDamageSource && ((EntityDamageSource) damagesource).isThorns())
|
||||
{
|
||||
this.level.broadcastEntityEvent(this, (byte) 33);
|
||||
}
|
||||
else
|
||||
{
|
||||
byte b0;
|
||||
if (damagesource.isFire())
|
||||
{
|
||||
b0 = 37;
|
||||
}
|
||||
else if (damagesource == DamageSource.SWEET_BERRY_BUSH)
|
||||
{
|
||||
b0 = 44;
|
||||
}
|
||||
else
|
||||
{
|
||||
b0 = 2;
|
||||
}
|
||||
|
||||
this.level.broadcastEntityEvent(this, b0);
|
||||
}
|
||||
|
||||
this.markHurt();
|
||||
|
||||
if (entity1 != null)
|
||||
{
|
||||
double d1 = entity1.getX() - this.getX();
|
||||
|
||||
double d0;
|
||||
for (d0 = entity1.getZ() - this.getZ(); d1 * d1 + d0 * d0 < 1.0E-4D; d0 = (Math.random() - Math.random()) * 0.01D)
|
||||
{
|
||||
d1 = (Math.random() - Math.random()) * 0.01D;
|
||||
}
|
||||
|
||||
this.hurtDir = (float) (MathHelper.atan2(d0, d1) * (double) (180F / (float) Math.PI) - (double) this.yRot);
|
||||
}
|
||||
else
|
||||
{
|
||||
this.hurtDir = (float) ((int) (Math.random() * 2.0D) * 180);
|
||||
}
|
||||
}
|
||||
|
||||
if (this.isDeadOrDying())
|
||||
{
|
||||
SoundEvent soundevent = this.getDeathSound();
|
||||
if (flag1 && soundevent != null)
|
||||
{
|
||||
this.playSound(soundevent, this.getSoundVolume(), this.getVoicePitch());
|
||||
}
|
||||
|
||||
this.die(damagesource);
|
||||
}
|
||||
else if (flag1)
|
||||
{
|
||||
this.playHurtSound(damagesource);
|
||||
}
|
||||
|
||||
if (entity1 instanceof ServerPlayerEntity)
|
||||
{
|
||||
CriteriaTriggers.PLAYER_HURT_ENTITY.trigger((ServerPlayerEntity) entity1, this, damagesource, f, f, false);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
@Nullable
|
||||
protected SoundEvent getHurtSound(@NotNull DamageSource p_184601_1_)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
@Nullable
|
||||
protected SoundEvent getDeathSound()
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected @NotNull SoundEvent getFallDamageSound(int n)
|
||||
{
|
||||
return SoundEvents.WOOD_FALL;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean removeWhenFarAway(double p_213397_1_)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public Entity getControllingPassenger()
|
||||
{
|
||||
return this.getPassengers().isEmpty() ? null : this.getPassengers().get(0);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canBeControlledByRider()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addAdditionalSaveData(@NotNull CompoundNBT nbt)
|
||||
{
|
||||
super.addAdditionalSaveData(nbt);
|
||||
|
||||
ListNBT listnbt = new ListNBT();
|
||||
for(ItemStack itemstack : this.inventory.items)
|
||||
{
|
||||
CompoundNBT compoundnbt = new CompoundNBT();
|
||||
if (!itemstack.isEmpty())
|
||||
{
|
||||
itemstack.save(compoundnbt);
|
||||
}
|
||||
listnbt.add(compoundnbt);
|
||||
}
|
||||
nbt.put("Items", listnbt);
|
||||
nbt.put("TurretRotations", this.newFloatList(this.turretpitch, this.turretyaw));
|
||||
nbt.putInt("DealyTicks", this.delayticks);
|
||||
nbt.putInt("UseTicks", this.useticks);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void dropCustomDeathLoot(DamageSource p_213333_1_, int p_213333_2_, boolean p_213333_3_)
|
||||
{
|
||||
super.dropCustomDeathLoot(p_213333_1_, p_213333_2_, p_213333_3_);
|
||||
this.dropWreckage(p_213333_1_, p_213333_2_, p_213333_3_);
|
||||
this.inventory.items.forEach(this::spawnAtLocation);
|
||||
this.inventory.removeAllItems();
|
||||
}
|
||||
|
||||
protected void dropWreckage(DamageSource p_213333_1_, int p_213333_2_, boolean p_213333_3_)
|
||||
{
|
||||
if (p_213333_1_.isFire())
|
||||
{
|
||||
Arrays.stream(this.type.wreckage).forEach(itemstack -> {
|
||||
if (itemstack.getItem().equals(Items.OAK_PLANKS))
|
||||
{
|
||||
itemstack = new ItemStack(Items.CHARCOAL, (int) (0.25f * new Random().nextInt(itemstack.getCount() + 1) - 1));
|
||||
}
|
||||
else if (!itemstack.getItem().equals(Items.STICK) && !itemstack.getItem().equals(ModItems.BEAM.get()))
|
||||
{
|
||||
itemstack.setCount(new Random().nextInt(itemstack.getCount() + 1) - 1);
|
||||
}
|
||||
spawnAtLocation(itemstack);
|
||||
});
|
||||
|
||||
return;
|
||||
}
|
||||
Arrays.stream(this.type.wreckage).forEach(itemstack -> {
|
||||
itemstack.setCount(new Random().nextInt(itemstack.getCount() + 1) - 1);
|
||||
spawnAtLocation(itemstack);
|
||||
});
|
||||
}
|
||||
|
||||
public void remove()
|
||||
{
|
||||
if (!this.removed && !this.dead)
|
||||
{
|
||||
this.dead = true;
|
||||
this.level.broadcastEntityEvent(this, (byte)3);
|
||||
}
|
||||
super.remove();
|
||||
}
|
||||
|
||||
@Override
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public void handleEntityEvent(byte p_70103_1_)
|
||||
{
|
||||
switch(p_70103_1_)
|
||||
{
|
||||
case 2:
|
||||
case 33:
|
||||
case 36:
|
||||
case 37:
|
||||
case 44:
|
||||
boolean flag1 = p_70103_1_ == 33;
|
||||
boolean flag2 = p_70103_1_ == 36;
|
||||
boolean flag3 = p_70103_1_ == 37;
|
||||
boolean flag = p_70103_1_ == 44;
|
||||
this.animationSpeed = 1.5F;
|
||||
this.invulnerableTime = 20;
|
||||
this.hurtDuration = 10;
|
||||
this.hurtTime = this.hurtDuration;
|
||||
this.hurtDir = 0.0F;
|
||||
if (flag1)
|
||||
{
|
||||
this.playSound(SoundEvents.THORNS_HIT, this.getSoundVolume(), (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F);
|
||||
}
|
||||
|
||||
DamageSource damagesource;
|
||||
if (flag3)
|
||||
{
|
||||
damagesource = DamageSource.ON_FIRE;
|
||||
} else if (flag2)
|
||||
{
|
||||
damagesource = DamageSource.DROWN;
|
||||
} else if (flag)
|
||||
{
|
||||
damagesource = DamageSource.SWEET_BERRY_BUSH;
|
||||
} else
|
||||
{
|
||||
damagesource = DamageSource.GENERIC;
|
||||
}
|
||||
|
||||
SoundEvent soundevent1 = this.getHurtSound(damagesource);
|
||||
if (soundevent1 != null)
|
||||
{
|
||||
this.playSound(soundevent1, this.getSoundVolume(), (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F);
|
||||
}
|
||||
|
||||
this.hurt(DamageSource.GENERIC, 0.0F);
|
||||
break;
|
||||
case 3:
|
||||
SoundEvent soundevent = this.getDeathSound();
|
||||
if (soundevent != null)
|
||||
{
|
||||
this.playSound(soundevent, this.getSoundVolume(), (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F);
|
||||
}
|
||||
this.setHealth(0.0F);
|
||||
this.remove();
|
||||
break;
|
||||
case 4:
|
||||
case 5:
|
||||
case 6:
|
||||
case 7:
|
||||
case 8:
|
||||
case 9:
|
||||
case 10:
|
||||
case 11:
|
||||
case 12:
|
||||
case 13:
|
||||
case 14:
|
||||
case 15:
|
||||
case 16:
|
||||
case 17:
|
||||
case 18:
|
||||
case 19:
|
||||
case 20:
|
||||
case 21:
|
||||
case 22:
|
||||
case 23:
|
||||
case 24:
|
||||
case 25:
|
||||
case 26:
|
||||
case 27:
|
||||
case 28:
|
||||
case 31:
|
||||
case 32:
|
||||
case 34:
|
||||
case 35:
|
||||
case 38:
|
||||
case 39:
|
||||
case 40:
|
||||
case 41:
|
||||
case 42:
|
||||
case 43:
|
||||
case 45:
|
||||
case 53:
|
||||
default:
|
||||
super.handleEntityEvent(p_70103_1_);
|
||||
break;
|
||||
case 29:
|
||||
case 30:
|
||||
case 46:
|
||||
int i = 128;
|
||||
|
||||
for (int j = 0; j < 128; ++j)
|
||||
{
|
||||
double d0 = (double) j / 127.0D;
|
||||
float f = (this.random.nextFloat() - 0.5F) * 0.2F;
|
||||
float f1 = (this.random.nextFloat() - 0.5F) * 0.2F;
|
||||
float f2 = (this.random.nextFloat() - 0.5F) * 0.2F;
|
||||
double d1 = MathHelper.lerp(d0, this.xo, this.getX()) + (this.random.nextDouble() - 0.5D) * (double) this.getBbWidth() * 2.0D;
|
||||
double d2 = MathHelper.lerp(d0, this.yo, this.getY()) + this.random.nextDouble() * (double) this.getBbHeight();
|
||||
double d3 = MathHelper.lerp(d0, this.zo, this.getZ()) + (this.random.nextDouble() - 0.5D) * (double) this.getBbWidth() * 2.0D;
|
||||
this.level.addParticle(ParticleTypes.PORTAL, d1, d2, d3, (double) f, (double) f1, (double) f2);
|
||||
}
|
||||
break;
|
||||
case 54:
|
||||
HoneyBlock.showJumpParticles(this);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void readAdditionalSaveData(@NotNull CompoundNBT nbt)
|
||||
{
|
||||
super.readAdditionalSaveData(nbt);
|
||||
if (nbt.contains("Items", 9))
|
||||
{
|
||||
ListNBT listnbt = nbt.getList("Items", 10);
|
||||
|
||||
for(int i = 0; i < this.inventory.items.size(); ++i)
|
||||
{
|
||||
this.inventory.items.set(i, ItemStack.of(listnbt.getCompound(i)));
|
||||
}
|
||||
}
|
||||
if (nbt.contains("TurretRotations", 5))
|
||||
{
|
||||
ListNBT turretrotations = nbt.getList("TurretRotations", 5);
|
||||
setTurretRotations(turretrotations.getFloat(0), turretrotations.getFloat(1));
|
||||
}
|
||||
if (nbt.contains("DealyTicks"))
|
||||
{
|
||||
this.delayticks = nbt.getInt("DealyTicks");
|
||||
}
|
||||
if (nbt.contains("UseTicks"))
|
||||
{
|
||||
this.useticks = nbt.getInt("UseTicks");
|
||||
}
|
||||
}
|
||||
|
||||
public float getGlobalTurretYaw()
|
||||
{
|
||||
return MathHelper.lerp(0.5f, this.yRotO, this.yRot) + MathHelper.lerp(0.5f, this.turretyawprev, this.turretyaw);
|
||||
}
|
||||
|
||||
public float getYaw()
|
||||
{
|
||||
return this.yRot;
|
||||
}
|
||||
public void setYaw(float yaw)
|
||||
{
|
||||
this.yRot = yaw;
|
||||
this.yRotO = this.yRot;
|
||||
this.yBodyRot = this.yRot;
|
||||
this.yHeadRot = this.yBodyRot;
|
||||
|
||||
this.setRot(this.yRot, this.xRot);
|
||||
}
|
||||
|
||||
public float getYawDest()
|
||||
{
|
||||
return this.yawdest;
|
||||
}
|
||||
|
||||
public void setYawDest(float yaw)
|
||||
{
|
||||
this.yawdest = yaw;
|
||||
}
|
||||
|
||||
public float getTurretPitch(float f)
|
||||
{
|
||||
return MathHelper.lerp(f, this.turretpitchprev, this.turretpitch);
|
||||
}
|
||||
|
||||
public float getTurretYaw(float f)
|
||||
{
|
||||
return MathHelper.lerp(f, this.turretyawprev, this.turretyaw);
|
||||
}
|
||||
|
||||
public float getTurretPitch()
|
||||
{
|
||||
return this.getTurretPitch(0.5f);
|
||||
}
|
||||
|
||||
public float getTurretYaw()
|
||||
{
|
||||
return this.getTurretYaw(0.5f);
|
||||
}
|
||||
|
||||
public void setTurretRotations(float pitch, float yaw)
|
||||
{
|
||||
this.turretpitchprev = this.turretpitch;
|
||||
this.turretyawprev = this.turretyaw;
|
||||
this.turretpitch = pitch;
|
||||
this.turretyaw = yaw;
|
||||
}
|
||||
|
||||
public float getTurretPitchDest()
|
||||
{
|
||||
return this.turretpitchdest;
|
||||
}
|
||||
|
||||
public float getTurretYawDest()
|
||||
{
|
||||
return this.turretyawdest;
|
||||
}
|
||||
|
||||
public void setTurretRotationsDest(float pitch, float yaw)
|
||||
{
|
||||
this.turretpitchdest = pitch;
|
||||
this.turretyawdest = yaw;
|
||||
}
|
||||
|
||||
public void updateMachineRender()
|
||||
{
|
||||
if (!this.level.isClientSide())
|
||||
{
|
||||
PacketHandler.sendPacketToAllInArea(new PacketMachine(
|
||||
this.getId(),
|
||||
this.delayticks,
|
||||
this.useticks,
|
||||
this.turretpitch,
|
||||
this.turretyaw), this.blockPosition(), SiegeMachines.RENDER_UPDATE_RANGE_SQR);
|
||||
}
|
||||
}
|
||||
|
||||
public void updateYaw()
|
||||
{
|
||||
float newyaw = this.turn(this.getYaw(), this.getYawDest(), this.type.rotationspeed);
|
||||
|
||||
if (this.getYaw() != newyaw)
|
||||
this.setYaw(newyaw);
|
||||
}
|
||||
|
||||
public void updateTurretRotations()
|
||||
{
|
||||
float newyaw = this.turn(this.getTurretYaw(), this.getTurretYawDest(), this.type.turretspeed, this.type.turretminyaw, this.type.turretmaxyaw);
|
||||
boolean shouldrotate = this.checkYaw(newyaw, this.getTurretYaw(), this.type.turretspeed, this.type.turretminyaw, this.type.turretmaxyaw);
|
||||
float newpitch = shouldrotate ? this.turn(this.getTurretPitch(), this.getTurretPitchDest(), this.type.turretspeed, this.type.turretminpitch, this.type.turretmaxpitch) : this.getTurretPitch();
|
||||
|
||||
if (this.turretpitch != newpitch || this.turretyaw != newyaw)
|
||||
this.setTurretRotations(newpitch, newyaw);
|
||||
}
|
||||
|
||||
public boolean checkYaw(float yaw, float currentyaw, float speed, float minyaw, float maxuaw)
|
||||
{
|
||||
return !this.type.yawfirst || Math.abs(yaw - currentyaw) <= speed / 2 || yaw <= this.type.turretminyaw || yaw >= this.type.turretmaxyaw;
|
||||
}
|
||||
|
||||
public float turn(float rotation, float rotationdest, float speed)
|
||||
{
|
||||
return this.turn(rotation, rotationdest, speed, -180, 180);
|
||||
}
|
||||
|
||||
public float turn(float rotation, float rotationdest, float speed, float minrotation, float maxrotation)
|
||||
{
|
||||
boolean haslimit = maxrotation - minrotation < 360;
|
||||
|
||||
float deltarotation = rotationdest - rotation;
|
||||
deltarotation = MathHelper.wrapDegrees(deltarotation);
|
||||
|
||||
float newrotation;
|
||||
if (deltarotation > speed / 2)
|
||||
{
|
||||
newrotation = rotation + speed;
|
||||
}
|
||||
else if (deltarotation < -speed / 2)
|
||||
{
|
||||
newrotation = rotation - speed;
|
||||
}
|
||||
else
|
||||
{
|
||||
newrotation = rotation + deltarotation / 2;
|
||||
}
|
||||
|
||||
if (haslimit)
|
||||
{
|
||||
if (newrotation > -minrotation)
|
||||
{
|
||||
newrotation = -minrotation;
|
||||
}
|
||||
if (newrotation < -maxrotation)
|
||||
{
|
||||
newrotation = -maxrotation;
|
||||
}
|
||||
}
|
||||
|
||||
return newrotation;
|
||||
}
|
||||
|
||||
protected static Vector3d applyRotations(Vector3d vec, double pitch, double yaw)
|
||||
{
|
||||
double d0 = vec.x * Math.cos(yaw) - vec.y * Math.sin(pitch) * Math.sin(yaw) - vec.z * Math.sin(yaw) * Math.cos(pitch);
|
||||
double d1 = vec.y * Math.cos(pitch) - vec.z * Math.sin(pitch);
|
||||
double d2 = vec.x * Math.sin(yaw) + vec.y * Math.sin(pitch) * Math.cos(yaw) + vec.z * Math.cos(yaw) * Math.cos(pitch);
|
||||
return new Vector3d(d0, d1, d2);
|
||||
}
|
||||
|
||||
protected float getVolumeFromDist(float maxvolume, float maxdist, float dist)
|
||||
{
|
||||
return maxvolume * Math.max(maxdist - dist, 0.0f) / maxdist;
|
||||
}
|
||||
|
||||
public abstract void use(PlayerEntity player);
|
||||
|
||||
public abstract void useRealise();
|
||||
|
||||
@Override
|
||||
public Container createMenu(int id, @NotNull PlayerInventory inv, @NotNull PlayerEntity player)
|
||||
{
|
||||
return new MachineContainer(id, inv, this);
|
||||
}
|
||||
|
||||
public void openInventoryGui()
|
||||
{
|
||||
Entity passenger = this.getControllingPassenger();
|
||||
if (passenger instanceof ServerPlayerEntity)
|
||||
{
|
||||
this.stopRiding();
|
||||
NetworkHooks.openGui((ServerPlayerEntity) passenger, this, this.blockPosition());
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull Vector3d getDismountLocationForPassenger(LivingEntity entity)
|
||||
{
|
||||
double yaw = (this.getGlobalTurretYaw()) * Math.PI / 180.0;
|
||||
|
||||
return this.position().add(applyRotations(this.type.passengerpos, 0.0, yaw));
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean shouldRiderSit()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void positionRider(@NotNull Entity entity)
|
||||
{
|
||||
IMoveCallback setpos = Entity::setPos;
|
||||
if (this.hasPassenger(entity))
|
||||
{
|
||||
double yaw = (this.getGlobalTurretYaw()) * Math.PI / 180.0;
|
||||
|
||||
Vector3d pos = this.position().add(applyRotations(this.type.passengerpos, 0.0, yaw));
|
||||
setpos.accept(entity, pos.x, pos.y, pos.z);
|
||||
}
|
||||
}
|
||||
|
||||
public class MachineInventory extends Inventory
|
||||
{
|
||||
private final int containersize;
|
||||
public NonNullList<ItemStack> items;
|
||||
|
||||
public MachineInventory(int containersize)
|
||||
{
|
||||
this.containersize = containersize;
|
||||
items = NonNullList.withSize(this.containersize, ItemStack.EMPTY);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getContainerSize()
|
||||
{
|
||||
return this.containersize;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isEmpty()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull ItemStack getItem(int id)
|
||||
{
|
||||
return this.items.get(id);
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull ItemStack removeItem(int id, int p_70298_2_)
|
||||
{
|
||||
return this.items.set(id, ItemStack.EMPTY);
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull ItemStack removeItemNoUpdate(int id)
|
||||
{
|
||||
return this.items.remove(id);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setItem(int id, @NotNull ItemStack item)
|
||||
{
|
||||
this.items.set(id, item);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setChanged()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean stillValid(@NotNull PlayerEntity player)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void clearContent()
|
||||
{
|
||||
this.items = NonNullList.withSize(this.containersize, ItemStack.EMPTY);
|
||||
}
|
||||
|
||||
public boolean containsItem(Item item)
|
||||
{
|
||||
return this.items.stream().anyMatch(itemstack -> itemstack.getItem().equals(item));
|
||||
}
|
||||
|
||||
public void putItem(Item item)
|
||||
{
|
||||
for (int i = 0; i < this.items.size(); ++i)
|
||||
{
|
||||
ItemStack itemstack = this.items.get(i);
|
||||
if (itemstack.isEmpty())
|
||||
{
|
||||
this.items.set(i, new ItemStack(item));
|
||||
break;
|
||||
}
|
||||
if (itemstack.getItem().equals(item) && itemstack.getCount() < itemstack.getMaxStackSize())
|
||||
{
|
||||
itemstack.setCount(itemstack.getCount() + 1);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public int shrinkItem(Item item)
|
||||
{
|
||||
for (int i = 0; i < this.containersize; ++i)
|
||||
{
|
||||
ItemStack itemstack = this.items.get(i);
|
||||
if (itemstack.getItem().equals(item))
|
||||
{
|
||||
itemstack.shrink(1);
|
||||
return i;
|
||||
}
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,54 @@
|
||||
package magistu.siegemachines.entity.machine;
|
||||
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntitySize;
|
||||
import net.minecraft.entity.Pose;
|
||||
import net.minecraft.nbt.CompoundNBT;
|
||||
import net.minecraft.network.IPacket;
|
||||
import net.minecraft.util.DamageSource;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
public class MachinePartEntity extends net.minecraftforge.entity.PartEntity<Machine>
|
||||
{
|
||||
public final Machine parentmob;
|
||||
public final String name;
|
||||
private final EntitySize size;
|
||||
|
||||
public MachinePartEntity(Machine parent, String name, float width, float height)
|
||||
{
|
||||
super(parent);
|
||||
this.size = EntitySize.scalable(width, height);
|
||||
this.refreshDimensions();
|
||||
this.parentmob = parent;
|
||||
this.name = name;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void defineSynchedData() {}
|
||||
|
||||
@Override
|
||||
protected void readAdditionalSaveData(@NotNull CompoundNBT p_70037_1_) {}
|
||||
|
||||
@Override
|
||||
protected void addAdditionalSaveData(@NotNull CompoundNBT p_213281_1_) {}
|
||||
|
||||
public boolean hurt(@NotNull DamageSource source, float value)
|
||||
{
|
||||
return !this.isInvulnerableTo(source) && this.parentmob.hurt(source, value);
|
||||
}
|
||||
|
||||
public boolean is(@NotNull Entity entity)
|
||||
{
|
||||
return this == entity || this.parentmob == entity;
|
||||
}
|
||||
|
||||
public IPacket<?> getAddEntityPacket()
|
||||
{
|
||||
throw new UnsupportedOperationException();
|
||||
}
|
||||
|
||||
public @NotNull EntitySize getDimensions(@NotNull Pose p_213305_1_)
|
||||
{
|
||||
return this.size;
|
||||
}
|
||||
}
|
@ -0,0 +1,96 @@
|
||||
package magistu.siegemachines.entity.machine;
|
||||
|
||||
import magistu.siegemachines.config.SiegeMachineSpecs;
|
||||
import magistu.siegemachines.config.SpecsConfig;
|
||||
import magistu.siegemachines.entity.projectile.ProjectileBuilder;
|
||||
import magistu.siegemachines.item.ModItems;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.item.Items;
|
||||
import net.minecraft.util.math.vector.Vector3d;
|
||||
|
||||
public enum MachineType
|
||||
{
|
||||
MORTAR(SpecsConfig.MORTAR, 18, 0.0f, 85.0f, 0.0f, 0.0f, 0.5f, 0.5f, true, 10, 10,
|
||||
new Vector3d(-0.5, 0.0, -20.0).scale(1 / 16.0), new Vector3d(0.0, 17.0, 7.0).scale(1 / 16.0), new Vector3d(0.0, 0.0, 12.0).scale(1 / 16.0),
|
||||
ProjectileBuilder.CANNON_AMMO, true,
|
||||
new ItemStack[] {new ItemStack(Items.OAK_PLANKS, 2), new ItemStack(ModItems.BEAM.get(), 1), new ItemStack(Items.STICK, 5), new ItemStack(Items.IRON_NUGGET, 21)}),
|
||||
CULVERIN(SpecsConfig.CULVERIN, 9, 0.0f, 85.0f, 0.0f, 0.0f, 0.5f, 0.5f, true, 10, 10,
|
||||
new Vector3d(-0.5, 0.0, -20.0).scale(1 / 16.0), new Vector3d(0.0, 17.0, 7.0).scale(1 / 16.0), new Vector3d(0.0, 0.0, 12.0).scale(1 / 16.0),
|
||||
ProjectileBuilder.CANNON_AMMO, true,
|
||||
new ItemStack[] {new ItemStack(Items.OAK_PLANKS, 2), new ItemStack(ModItems.BEAM.get(), 1), new ItemStack(Items.STICK, 5), new ItemStack(Items.IRON_NUGGET, 21)}),
|
||||
TREBUCHET(SpecsConfig.TREBUCHET, 9, -45.0f, 75.0f, 0.0f, 0.0f, 0.05f, 0.5f, true, 38, 137,
|
||||
new Vector3d(-34.0, 0.0, -94.0).scale(1 / 16.0), new Vector3d(0.0, 19.0, -3.0), new Vector3d(0.0, 10.0, -1.0),
|
||||
ProjectileBuilder.GIANT_THROWING_AMMO, false,
|
||||
new ItemStack[] {new ItemStack(Items.OAK_PLANKS, 8), new ItemStack(ModItems.BEAM.get(), 12), new ItemStack(Items.STICK, 20), new ItemStack(Items.IRON_NUGGET, 36), new ItemStack(Items.COBBLESTONE, 2)}),
|
||||
CATAPULT(SpecsConfig.CATAPULT, 9, 0.0f, 75.0f, 0.0f, 0.0f, 0.2f, 1.0f, true, 2, 10,
|
||||
new Vector3d(30.0, 0.0, -40.0).scale(1 / 16.0), new Vector3d(0.0, 51.0, -5.0).scale(1 / 16.0), new Vector3d(0.0, 0.0, 0.0),
|
||||
ProjectileBuilder.THROWING_AMMO, false,
|
||||
new ItemStack[] {new ItemStack(Items.OAK_PLANKS, 5), new ItemStack(ModItems.BEAM.get(), 6), new ItemStack(Items.STICK, 10), new ItemStack(Items.IRON_NUGGET, 14)}),
|
||||
BALLISTA(SpecsConfig.BALLISTA, 9, -30.0f, 60.0f, -180.0f, 180.0f, 0.0f, 3.0f, false, 1, 20,
|
||||
new Vector3d(0.0, 0.0, -30.0).scale(1 / 16.0), new Vector3d(0.0, 22.5, 0.0).scale(1 / 16.0), new Vector3d(0.0, 0.0, 17.0).scale(1 / 16.0),
|
||||
ProjectileBuilder.BALLISTA_AMMO, false,
|
||||
new ItemStack[] {new ItemStack(Items.OAK_PLANKS, 2), new ItemStack(ModItems.BEAM.get(), 1), new ItemStack(Items.STICK, 5), new ItemStack(Items.IRON_NUGGET, 8)}),
|
||||
BATTERING_RAM(SpecsConfig.BATTERING_RAM, 9, 0.0f, 0.0f, 0.0f, 0.0f, 0.1f, 0.0f, false, 5, 5,
|
||||
new Vector3d(12.0, 0.0, -48.0).scale(1 / 16.0), new Vector3d(0.0, 26.0, 36.0).scale(1 / 16.0), new Vector3d(0.0, 0.0, 32.0).scale(1 / 16.0),
|
||||
ProjectileBuilder.NO_AMMO, false,
|
||||
new ItemStack[] {new ItemStack(Items.OAK_PLANKS, 6), new ItemStack(ModItems.BEAM.get(), 8), new ItemStack(Items.STICK, 12), new ItemStack(Items.IRON_NUGGET, 8)});
|
||||
|
||||
public final SiegeMachineSpecs specs;
|
||||
public final int containersize;
|
||||
public final float turretminpitch;
|
||||
public final float turretmaxpitch;
|
||||
public final float turretminyaw;
|
||||
public final float turretmaxyaw;
|
||||
public final float rotationspeed;
|
||||
public final float turretspeed;
|
||||
public final boolean yawfirst;
|
||||
public final int userealisetime;
|
||||
public final int usetime;
|
||||
|
||||
public final Vector3d passengerpos;
|
||||
public final Vector3d turretpivot;
|
||||
public final Vector3d turretvector;
|
||||
|
||||
public final ProjectileBuilder[] ammo;
|
||||
public final boolean usesgunpowder;
|
||||
|
||||
public final ItemStack[] wreckage;
|
||||
|
||||
MachineType(
|
||||
SiegeMachineSpecs specs,
|
||||
int containersize,
|
||||
float turretminpitch,
|
||||
float turretmaxpitch,
|
||||
float turretminyaw,
|
||||
float turretmaxyaw,
|
||||
float rotationspeed,
|
||||
float turretspeed,
|
||||
boolean yawfirst,
|
||||
int shootingtime,
|
||||
int usetime,
|
||||
Vector3d passengerpos,
|
||||
Vector3d turretpivot,
|
||||
Vector3d turretvector,
|
||||
ProjectileBuilder[] ammo,
|
||||
boolean usesgunpowder,
|
||||
ItemStack[] wreckage)
|
||||
{
|
||||
this.specs = specs;
|
||||
this.containersize = containersize;
|
||||
this.turretminpitch = turretminpitch;
|
||||
this.turretmaxpitch = turretmaxpitch;
|
||||
this.turretminyaw = turretminyaw;
|
||||
this.turretmaxyaw = turretmaxyaw;
|
||||
this.rotationspeed = rotationspeed;
|
||||
this.turretspeed = turretspeed;
|
||||
this.yawfirst = yawfirst;
|
||||
this.userealisetime = shootingtime;
|
||||
this.usetime = usetime;
|
||||
this.passengerpos = passengerpos;
|
||||
this.turretpivot = turretpivot;
|
||||
this.turretvector = turretvector;
|
||||
this.ammo = ammo;
|
||||
this.usesgunpowder = usesgunpowder;
|
||||
this.wreckage = wreckage;
|
||||
}
|
||||
}
|
277
src/main/java/magistu/siegemachines/entity/machine/Mortar.java
Normal file
277
src/main/java/magistu/siegemachines/entity/machine/Mortar.java
Normal file
@ -0,0 +1,277 @@
|
||||
package magistu.siegemachines.entity.machine;
|
||||
|
||||
import magistu.siegemachines.SiegeMachines;
|
||||
import magistu.siegemachines.client.SoundTypes;
|
||||
import magistu.siegemachines.entity.IReloading;
|
||||
import magistu.siegemachines.entity.projectile.Cannonball;
|
||||
import magistu.siegemachines.entity.projectile.Missile;
|
||||
import magistu.siegemachines.gui.Crosshair;
|
||||
import magistu.siegemachines.gui.ReloadingCrosshair;
|
||||
import magistu.siegemachines.item.ModItems;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityType;
|
||||
import net.minecraft.entity.LivingEntity;
|
||||
import net.minecraft.entity.MobEntity;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.entity.projectile.ProjectileEntity;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.item.Items;
|
||||
import net.minecraft.particles.ParticleTypes;
|
||||
import net.minecraft.util.ActionResultType;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.SoundCategory;
|
||||
import net.minecraft.util.math.vector.Vector3d;
|
||||
import net.minecraft.util.text.TextFormatting;
|
||||
import net.minecraft.util.text.TranslationTextComponent;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import software.bernie.geckolib3.core.IAnimatable;
|
||||
import software.bernie.geckolib3.core.PlayState;
|
||||
import software.bernie.geckolib3.core.builder.AnimationBuilder;
|
||||
import software.bernie.geckolib3.core.controller.AnimationController;
|
||||
import software.bernie.geckolib3.core.event.SoundKeyframeEvent;
|
||||
import software.bernie.geckolib3.core.event.predicate.AnimationEvent;
|
||||
import software.bernie.geckolib3.core.manager.AnimationData;
|
||||
import software.bernie.geckolib3.core.manager.AnimationFactory;
|
||||
|
||||
public class Mortar extends ShootingMachine implements IAnimatable, IReloading
|
||||
{
|
||||
private final AnimationFactory factory = new AnimationFactory(this);
|
||||
|
||||
static AnimationBuilder MOVING_ANIM = new AnimationBuilder().addAnimation("Moving", true);
|
||||
|
||||
public int shootingticks = 0;
|
||||
|
||||
private double wheelspitch = 0.0;
|
||||
private double wheelsspeed = 0.0;
|
||||
private int wheelssoundticks = 10;
|
||||
|
||||
public Mortar(EntityType<? extends MobEntity> entitytype, World level)
|
||||
{
|
||||
super(entitytype, level, MachineType.MORTAR);
|
||||
}
|
||||
|
||||
private <E extends IAnimatable> PlayState wheels_predicate(AnimationEvent<E> event)
|
||||
{
|
||||
event.getController().setAnimation(MOVING_ANIM);
|
||||
|
||||
return PlayState.CONTINUE;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void registerControllers(AnimationData data)
|
||||
{
|
||||
AnimationController<?> wheels_controller = new AnimationController<>(this, "wheels_controller", 1, (t) -> {
|
||||
double d = this.getWheelsSpeed();
|
||||
this.wheelsspeed = d > 0 ? Math.min(d, 1.0) : Math.max(d, -1.0);
|
||||
return wheelspitch += 0.013 * this.wheelsspeed;
|
||||
}, this::wheels_predicate);
|
||||
data.addAnimationController(wheels_controller);
|
||||
}
|
||||
|
||||
@Override
|
||||
public AnimationFactory getFactory()
|
||||
{
|
||||
return this.factory;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected ActionResultType mobInteract(PlayerEntity player, Hand hand)
|
||||
{
|
||||
ItemStack stack = player.getItemInHand(hand);
|
||||
|
||||
if (stack.getItem().equals(Items.FLINT_AND_STEEL))
|
||||
{
|
||||
if (this.useticks <= 0 && this.shootingticks <= 0)
|
||||
{
|
||||
stack.hurtAndBreak(1, player, (p_213833_1_) ->
|
||||
{
|
||||
p_213833_1_.broadcastBreakEvent(hand);
|
||||
net.minecraftforge.event.ForgeEventFactory.onPlayerDestroyItem(player, this.useItem, hand);
|
||||
});
|
||||
this.startShooting(player);
|
||||
}
|
||||
return ActionResultType.SUCCESS;
|
||||
}
|
||||
if (stack.getItem().equals(Items.GUNPOWDER))
|
||||
{
|
||||
if (!this.inventory.containsItem(Items.GUNPOWDER))
|
||||
{
|
||||
if (!player.isCreative())
|
||||
{
|
||||
stack.shrink(1);
|
||||
}
|
||||
this.inventory.putItem(Items.GUNPOWDER);
|
||||
}
|
||||
return ActionResultType.SUCCESS;
|
||||
}
|
||||
if (super.mobInteract(player, hand) == ActionResultType.SUCCESS)
|
||||
{
|
||||
return ActionResultType.SUCCESS;
|
||||
}
|
||||
if (!this.level.isClientSide() && !this.isVehicle())
|
||||
{
|
||||
player.startRiding(this);
|
||||
return ActionResultType.SUCCESS;
|
||||
}
|
||||
|
||||
return ActionResultType.PASS;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void travel(Vector3d pos)
|
||||
{
|
||||
if (this.isAlive())
|
||||
{
|
||||
if (this.isVehicle())
|
||||
{
|
||||
LivingEntity livingentity = (LivingEntity) this.getControllingPassenger();
|
||||
|
||||
this.setTurretRotationsDest(livingentity.xRot, livingentity.yRot - this.getYaw());
|
||||
this.setYawDest(livingentity.yRot);
|
||||
|
||||
this.updateYaw();
|
||||
this.updateTurretRotations();
|
||||
|
||||
float f0 = livingentity.xxa * 0.2f;
|
||||
float f1 = livingentity.zza;
|
||||
if (f1 <= 0.0f)
|
||||
{
|
||||
f1 *= 0.5f;
|
||||
}
|
||||
this.setSpeed(0.04f);
|
||||
|
||||
pos = new Vector3d(f0, pos.y, f1);
|
||||
}
|
||||
super.travel(pos);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void tick()
|
||||
{
|
||||
if (this.useticks != 0 && --this.useticks <= 0)
|
||||
{
|
||||
this.useticks = 0;
|
||||
this.delayticks = this.type.specs.delaytime.get();
|
||||
}
|
||||
|
||||
if (this.shootingticks != 0 && --this.shootingticks <= 0)
|
||||
{
|
||||
if (this.inventory.containsItem(Items.GUNPOWDER))
|
||||
{
|
||||
this.useRealise();
|
||||
}
|
||||
else if (!this.level.isClientSide())
|
||||
{
|
||||
Entity passenger = this.getControllingPassenger();
|
||||
if (passenger instanceof PlayerEntity)
|
||||
{
|
||||
passenger.sendMessage(new TranslationTextComponent(SiegeMachines.ID + ".no_gunpowder").withStyle(TextFormatting.RED), SiegeMachines.CHAT_UUID);
|
||||
}
|
||||
}
|
||||
this.shootingticks = 0;
|
||||
}
|
||||
|
||||
if (!level.isClientSide() && this.isOnGround())
|
||||
{
|
||||
this.setDeltaMovement(this.getWheelsDeltaMovement());
|
||||
}
|
||||
|
||||
if (this.delayticks > 0 && this.isVehicle())
|
||||
{
|
||||
--this.delayticks;
|
||||
}
|
||||
|
||||
if (this.renderupdateticks-- <= 0)
|
||||
{
|
||||
this.updateMachineRender();
|
||||
this.renderupdateticks = SiegeMachines.RENDER_UPDATE_TIME;
|
||||
}
|
||||
|
||||
if (this.getWheelsSpeed() > 0.0081 && this.wheelssoundticks-- <= 0)
|
||||
{
|
||||
this.level.playLocalSound(this.getX(), this.getY(), this.getZ(), SoundTypes.CANNON_WHEELS.get(), SoundCategory.NEUTRAL, 0.3f, 1.0f, true);
|
||||
this.wheelssoundticks = 20;
|
||||
}
|
||||
|
||||
super.tick();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void startShooting(PlayerEntity player)
|
||||
{
|
||||
if (this.delayticks <= 0 && this.useticks <= 0 && this.shootingticks <= 0)
|
||||
{
|
||||
if (!this.level.isClientSide())
|
||||
{
|
||||
this.level.playSound(null, this.getX(), this.getY(), this.getZ(), SoundTypes.FUSE.get(), SoundCategory.BLOCKS, this.getVolumeFromDist(0.5f, 6.0f, this.distanceTo(player)), 0.8f);
|
||||
}
|
||||
this.useticks = this.type.usetime;
|
||||
this.shootingticks = this.type.userealisetime;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void shoot()
|
||||
{
|
||||
if (!level.isClientSide())
|
||||
{
|
||||
super.shoot();
|
||||
this.setDeltaMovement(this.getDeltaMovement().subtract(this.getShotView().scale(0.25)));
|
||||
this.hasImpulse = true;
|
||||
this.inventory.shrinkItem(Items.GUNPOWDER);
|
||||
}
|
||||
else
|
||||
{
|
||||
this.blowParticles(ParticleTypes.FLAME, 0.035, 25);
|
||||
this.blowParticles(ParticleTypes.CLOUD, 0.2, 60);
|
||||
Vector3d pos = this.position();
|
||||
this.level.playLocalSound(pos.x, pos.y, pos.z, SoundTypes.MORTAR_SHOOTING.get(), SoundCategory.BLOCKS, 1.5f/*this.getVolumeFromDist(1.5f, 64.0f, this.distanceTo(player))*/, 0.85f + this.level.random.nextFloat() * 0.3f, false);
|
||||
}
|
||||
}
|
||||
|
||||
public double getWheelsSpeed()
|
||||
{
|
||||
if (this.isOnGround())
|
||||
{
|
||||
return this.getViewVector(5.0f).multiply(1, 0, 1).dot(this.getDeltaMovement());
|
||||
}
|
||||
|
||||
return 0.0;
|
||||
}
|
||||
|
||||
public Vector3d getWheelsDeltaMovement()
|
||||
{
|
||||
if (this.isOnGround() || this.isInWater())
|
||||
{
|
||||
Vector3d view = this.getViewVector(1.0f);
|
||||
Vector3d movement = this.getDeltaMovement();
|
||||
|
||||
double d0 = movement.x * view.x + movement.z * view.z;
|
||||
|
||||
double d1 = d0 * view.x;
|
||||
double d2 = 0.0;
|
||||
double d3 = d0 * view.z;
|
||||
|
||||
return new Vector3d(d1, d2, d3);
|
||||
}
|
||||
|
||||
return Vector3d.ZERO;
|
||||
}
|
||||
|
||||
@Override
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public Crosshair createCrosshair()
|
||||
{
|
||||
return new ReloadingCrosshair();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Item getMachineItem()
|
||||
{
|
||||
return ModItems.MORTAR.get();
|
||||
}
|
||||
}
|
@ -0,0 +1,195 @@
|
||||
package magistu.siegemachines.entity.machine;
|
||||
|
||||
import magistu.siegemachines.SiegeMachines;
|
||||
import magistu.siegemachines.entity.IReloading;
|
||||
import magistu.siegemachines.entity.projectile.Missile;
|
||||
import magistu.siegemachines.entity.projectile.ProjectileBuilder;
|
||||
import magistu.siegemachines.network.*;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityType;
|
||||
import net.minecraft.entity.LivingEntity;
|
||||
import net.minecraft.entity.MobEntity;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.entity.projectile.ProjectileEntity;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.particles.IParticleData;
|
||||
import net.minecraft.util.ActionResultType;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.math.vector.Vector3d;
|
||||
import net.minecraft.util.text.TextFormatting;
|
||||
import net.minecraft.util.text.TranslationTextComponent;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.Random;
|
||||
|
||||
public abstract class ShootingMachine extends Machine implements IReloading
|
||||
{
|
||||
public int shootingticks = 0;
|
||||
|
||||
protected ShootingMachine(EntityType<? extends MobEntity> entitytype, World level, MachineType type)
|
||||
{
|
||||
super(entitytype, level, type);
|
||||
}
|
||||
|
||||
public abstract void startShooting(PlayerEntity player);
|
||||
|
||||
public void shoot()
|
||||
{
|
||||
if (this.type.ammo.length == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
ProjectileBuilder projectilebuilder = this.getProjectileBuilder();
|
||||
if (projectilebuilder.equals(ProjectileBuilder.NONE))
|
||||
{
|
||||
Entity passenger = this.getControllingPassenger();
|
||||
if (passenger instanceof PlayerEntity)
|
||||
{
|
||||
passenger.sendMessage(new TranslationTextComponent(SiegeMachines.ID + ".no_ammo").withStyle(TextFormatting.RED), SiegeMachines.CHAT_UUID);
|
||||
}
|
||||
return;
|
||||
}
|
||||
LivingEntity livingentity = (LivingEntity) this.getControllingPassenger();
|
||||
ProjectileEntity projectile = projectilebuilder.factory.create(projectilebuilder.entitytype, this.level, this.getShotPos(), livingentity == null ? this : livingentity, projectilebuilder.projectileitem);
|
||||
if (projectile instanceof Missile)
|
||||
{
|
||||
Missile missile = (Missile) projectile;
|
||||
missile.setItem(new ItemStack(missile.getDefaultItem()));
|
||||
}
|
||||
projectile.shootFromRotation(this, this.getTurretPitch(), this.getGlobalTurretYaw(), 0.0f, this.type.specs.projectilespeed.get(), this.type.specs.inaccuracy.get());
|
||||
this.level.addFreshEntity(projectile);
|
||||
if (!this.level.isClientSide)
|
||||
{
|
||||
int i = this.inventory.shrinkItem(projectilebuilder.item);
|
||||
PacketHandler.sendPacketToAll(
|
||||
new PacketMachineInventorySlot(this.getId(), i, this.inventory.getItem(i)));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void use(PlayerEntity player)
|
||||
{
|
||||
if (!this.level.isClientSide)
|
||||
{
|
||||
PacketHandler.sendPacketToAllInArea(new PacketMachineUse(this.getId()), this.blockPosition(), SiegeMachines.RENDER_UPDATE_RANGE_SQR);
|
||||
}
|
||||
|
||||
this.startShooting(player);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void useRealise()
|
||||
{
|
||||
if (!this.level.isClientSide)
|
||||
{
|
||||
PacketHandler.sendPacketToAllInArea(new PacketMachineUseRealise(this.getId()), this.blockPosition(), SiegeMachines.RENDER_UPDATE_RANGE_SQR);
|
||||
}
|
||||
|
||||
this.shoot();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected ActionResultType mobInteract(PlayerEntity player, Hand hand)
|
||||
{
|
||||
ItemStack stack = player.getItemInHand(hand);
|
||||
|
||||
if (this.isValidAmmo(stack))
|
||||
{
|
||||
if (!this.hasAmmo())
|
||||
{
|
||||
if (!player.isCreative())
|
||||
{
|
||||
stack.shrink(1);
|
||||
}
|
||||
this.inventory.putItem(stack.getItem());
|
||||
}
|
||||
return ActionResultType.SUCCESS;
|
||||
}
|
||||
return ActionResultType.PASS;
|
||||
}
|
||||
|
||||
protected Vector3d getShotPos()
|
||||
{
|
||||
double pitch = this.getTurretPitch() * Math.PI / 180.0;
|
||||
double yaw = (this.getViewYRot(0.5f) + this.getTurretYaw()) * Math.PI / 180.0;
|
||||
|
||||
return this.position().add(applyRotations(this.type.turretpivot, 0.0, yaw).add(applyRotations(this.type.turretvector, pitch, yaw)));
|
||||
}
|
||||
|
||||
protected Vector3d getShotView()
|
||||
{
|
||||
double pitch = this.getTurretPitch() * Math.PI / 180.0;
|
||||
double yaw = this.getGlobalTurretYaw() * Math.PI / 180.0;
|
||||
|
||||
double d0 = -Math.sin(yaw) * Math.cos(pitch);
|
||||
double d1 = -Math.sin(pitch);
|
||||
double d2 = Math.cos(yaw) * Math.cos(pitch);
|
||||
|
||||
return new Vector3d(d0, d1, d2).normalize();
|
||||
}
|
||||
|
||||
protected void blowParticles(IParticleData particle, double speed, int amount)
|
||||
{
|
||||
for (int i = 0; i < amount; ++i)
|
||||
{
|
||||
Vector3d pos = this.getShotPos();
|
||||
Vector3d inaccuracy = new Vector3d(new Random().nextGaussian() * 0.2,
|
||||
new Random().nextGaussian() * 0.2,
|
||||
new Random().nextGaussian() * 0.2);
|
||||
Vector3d velocity = this.getShotView().add(inaccuracy).scale(speed);
|
||||
|
||||
this.level.addParticle(particle, pos.x, pos.y, pos.z, velocity.x, velocity.y, velocity.z);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void updateMachineRender()
|
||||
{
|
||||
super.updateMachineRender();
|
||||
if (!this.level.isClientSide())
|
||||
{
|
||||
for (int i = 0; i < this.inventory.getContainerSize(); ++i)
|
||||
{
|
||||
if (this.isValidAmmo(this.inventory.getItem(i)))
|
||||
{
|
||||
PacketHandler.sendPacketToAllInArea(
|
||||
new PacketMachineInventorySlot(this.getId(), i, this.inventory.getItem(i)),
|
||||
this.blockPosition(),
|
||||
SiegeMachines.RENDER_UPDATE_RANGE_SQR);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public boolean isValidAmmo(ItemStack stack)
|
||||
{
|
||||
return this.isValidAmmo(stack.getItem());
|
||||
}
|
||||
|
||||
public boolean isValidAmmo(Item entry)
|
||||
{
|
||||
return Arrays.stream(this.type.ammo).anyMatch(builder -> builder.item.equals(entry));
|
||||
}
|
||||
|
||||
public ItemStack getAmmo()
|
||||
{
|
||||
return this.inventory.items.stream().filter(this::isValidAmmo).findFirst().orElse(ItemStack.EMPTY);
|
||||
}
|
||||
|
||||
public boolean hasAmmo()
|
||||
{
|
||||
return this.inventory.items.stream().anyMatch(this::isValidAmmo);
|
||||
}
|
||||
|
||||
public ProjectileBuilder getProjectileBuilder()
|
||||
{
|
||||
ItemStack ammo = this.getAmmo();
|
||||
if (ammo.equals(ItemStack.EMPTY))
|
||||
{
|
||||
return ProjectileBuilder.NONE;
|
||||
}
|
||||
return Arrays.stream(this.type.ammo).filter(builder -> builder.item.equals(ammo.getItem())).findFirst().orElse(ProjectileBuilder.NONE);
|
||||
}
|
||||
}
|
@ -0,0 +1,256 @@
|
||||
package magistu.siegemachines.entity.machine;
|
||||
|
||||
import magistu.siegemachines.SiegeMachines;
|
||||
import magistu.siegemachines.client.SoundTypes;
|
||||
import magistu.siegemachines.gui.Crosshair;
|
||||
import magistu.siegemachines.gui.ReloadingCrosshair;
|
||||
import magistu.siegemachines.item.ModItems;
|
||||
import net.minecraft.entity.EntityType;
|
||||
import net.minecraft.entity.LivingEntity;
|
||||
import net.minecraft.entity.MobEntity;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.ActionResultType;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.SoundCategory;
|
||||
import net.minecraft.util.math.vector.Vector3d;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import software.bernie.geckolib3.core.IAnimatable;
|
||||
import software.bernie.geckolib3.core.PlayState;
|
||||
import software.bernie.geckolib3.core.builder.AnimationBuilder;
|
||||
import software.bernie.geckolib3.core.controller.AnimationController;
|
||||
import software.bernie.geckolib3.core.event.predicate.AnimationEvent;
|
||||
import software.bernie.geckolib3.core.manager.AnimationData;
|
||||
import software.bernie.geckolib3.core.manager.AnimationFactory;
|
||||
|
||||
public class Trebuchet extends ShootingMachine implements IAnimatable
|
||||
{
|
||||
private final AnimationFactory factory = new AnimationFactory(this);
|
||||
|
||||
static AnimationBuilder SHOOTING_ANIM = new AnimationBuilder().addAnimation("Shooting", true);
|
||||
static AnimationBuilder RELOADING_ANIM = new AnimationBuilder().addAnimation("Reloading", true);
|
||||
static AnimationBuilder IDLE_RELOADED_ANIM = new AnimationBuilder().addAnimation("IdleReloaded", true);
|
||||
static AnimationBuilder IDLE_NOT_RELOADED_ANIM = new AnimationBuilder().addAnimation("IdleNotReloaded", true);
|
||||
|
||||
private final MachinePartEntity[] subentities;
|
||||
private final MachinePartEntity backside;
|
||||
|
||||
private final Vector3d backsidepos;
|
||||
|
||||
public enum State
|
||||
{
|
||||
SHOOTING,
|
||||
RELOADING,
|
||||
IDLE_RELOADED,
|
||||
IDLE_NOT_RELOADED
|
||||
}
|
||||
public State state = State.RELOADING;
|
||||
|
||||
public Trebuchet(EntityType<? extends MobEntity> entitytype, World level)
|
||||
{
|
||||
super(entitytype, level, MachineType.TREBUCHET);
|
||||
this.backside = new MachinePartEntity(this, "backside", 5.0F, 2.0F);
|
||||
this.backsidepos = new Vector3d(0.0, 0.0, -85.0).scale(1.0 / 16.0);
|
||||
this.subentities = new MachinePartEntity[] { this.backside };
|
||||
}
|
||||
|
||||
private <E extends IAnimatable> PlayState predicate(AnimationEvent<E> event)
|
||||
{
|
||||
switch (state)
|
||||
{
|
||||
case SHOOTING:
|
||||
event.getController().setAnimation(SHOOTING_ANIM);
|
||||
return PlayState.CONTINUE;
|
||||
case IDLE_RELOADED:
|
||||
event.getController().setAnimation(IDLE_RELOADED_ANIM);
|
||||
return PlayState.CONTINUE;
|
||||
case RELOADING:
|
||||
event.getController().setAnimation(RELOADING_ANIM);
|
||||
return PlayState.CONTINUE;
|
||||
case IDLE_NOT_RELOADED:
|
||||
event.getController().setAnimation(IDLE_NOT_RELOADED_ANIM);
|
||||
return PlayState.CONTINUE;
|
||||
}
|
||||
|
||||
return PlayState.CONTINUE;
|
||||
}
|
||||
|
||||
private void tickPart(MachinePartEntity subentity, double p_226526_2_, double p_226526_4_, double p_226526_6_)
|
||||
{
|
||||
subentity.setPos(this.getX() + p_226526_2_, this.getY() + p_226526_4_, this.getZ() + p_226526_6_);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void aiStep()
|
||||
{
|
||||
Vector3d[] avector3d = new Vector3d[this.subentities.length];
|
||||
|
||||
Vector3d pos = this.position().add(applyRotations(this.backsidepos, 0.0, this.getYaw()));
|
||||
this.tickPart(this.backside, pos.x, pos.y, pos.z);
|
||||
|
||||
for(int i = 0; i < this.subentities.length; ++i)
|
||||
{
|
||||
avector3d[i] = new Vector3d(this.subentities[i].getX(), this.subentities[i].getY(), this.subentities[i].getZ());
|
||||
}
|
||||
|
||||
for(int i = 0; i < this.subentities.length; ++i)
|
||||
{
|
||||
this.subentities[i].xo = avector3d[i].x;
|
||||
this.subentities[i].yo = avector3d[i].y;
|
||||
this.subentities[i].zo = avector3d[i].z;
|
||||
this.subentities[i].xOld = avector3d[i].x;
|
||||
this.subentities[i].yOld = avector3d[i].y;
|
||||
this.subentities[i].zOld = avector3d[i].z;
|
||||
}
|
||||
|
||||
super.aiStep();
|
||||
}
|
||||
|
||||
public MachinePartEntity[] getSubEntities() {
|
||||
return this.subentities;
|
||||
}
|
||||
|
||||
@Override
|
||||
public net.minecraftforge.entity.PartEntity<?>[] getParts()
|
||||
{
|
||||
return this.subentities;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void registerControllers(AnimationData data)
|
||||
{
|
||||
AnimationController<?> controller = new AnimationController<>(this, "controller", 1, (t) ->
|
||||
{
|
||||
if (this.state.equals(State.RELOADING))
|
||||
{
|
||||
return (double) (this.type.specs.delaytime.get() - this.delayticks) / this.type.specs.delaytime.get();
|
||||
}
|
||||
return t;
|
||||
}, this::predicate);
|
||||
data.addAnimationController(controller);
|
||||
}
|
||||
|
||||
@Override
|
||||
public AnimationFactory getFactory()
|
||||
{
|
||||
return this.factory;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected ActionResultType mobInteract(PlayerEntity player, Hand hand)
|
||||
{
|
||||
ItemStack stack = player.getItemInHand(hand);
|
||||
|
||||
if (super.mobInteract(player, hand) == ActionResultType.SUCCESS)
|
||||
{
|
||||
return ActionResultType.SUCCESS;
|
||||
}
|
||||
if (!this.level.isClientSide() && !this.isVehicle())
|
||||
{
|
||||
player.startRiding(this);
|
||||
return ActionResultType.SUCCESS;
|
||||
}
|
||||
|
||||
return ActionResultType.PASS;
|
||||
}
|
||||
|
||||
public void startShooting(PlayerEntity player)
|
||||
{
|
||||
if (this.delayticks <= 0 && this.useticks <= 0 && this.shootingticks <= 0)
|
||||
{
|
||||
this.state = State.SHOOTING;
|
||||
this.useticks = this.type.usetime;
|
||||
this.shootingticks = this.type.userealisetime;
|
||||
|
||||
Vector3d pos = this.position();
|
||||
this.level.playLocalSound(pos.x, pos.y, pos.z, SoundTypes.TREBUCHET_SHOOTING.get(), SoundCategory.BLOCKS, 1.0f, 1.0f, false);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void shoot()
|
||||
{
|
||||
if (!level.isClientSide())
|
||||
{
|
||||
super.shoot();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void travel(Vector3d pos)
|
||||
{
|
||||
if (this.isAlive())
|
||||
{
|
||||
if (this.isVehicle() && this.useticks <= 0 && this.delayticks <= 0)
|
||||
{
|
||||
LivingEntity livingentity = (LivingEntity) this.getControllingPassenger();
|
||||
|
||||
this.setTurretRotations(livingentity.xRot, this.getTurretYaw());
|
||||
this.updateTurretRotations();
|
||||
|
||||
this.setYawDest(livingentity.yRot);
|
||||
this.updateYaw();
|
||||
}
|
||||
super.travel(pos);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void tick()
|
||||
{
|
||||
if (this.useticks != 0 && --this.useticks <= 0)
|
||||
{
|
||||
this.state = State.RELOADING;
|
||||
this.useticks = 0;
|
||||
this.delayticks = this.type.specs.delaytime.get();
|
||||
}
|
||||
|
||||
if (this.shootingticks != 0 && --this.shootingticks <= 0)
|
||||
{
|
||||
this.useRealise();
|
||||
this.shootingticks = 0;
|
||||
}
|
||||
|
||||
if (!level.isClientSide() && (this.isOnGround() || this.isInWater()))
|
||||
{
|
||||
this.setDeltaMovement(this.getDeltaMovement().multiply(0.0, 1.0, 0.0));
|
||||
}
|
||||
|
||||
if (this.delayticks > 0 && this.isVehicle())
|
||||
{
|
||||
if (this.delayticks % 40 == 0)
|
||||
{
|
||||
Vector3d pos = this.position();
|
||||
this.level.playLocalSound(pos.x, pos.y, pos.z, SoundTypes.TREBUCHET_RELOADING.get(), SoundCategory.BLOCKS, 1.0f, 1.0f, false);
|
||||
}
|
||||
if (--this.delayticks <= 0)
|
||||
{
|
||||
this.state = State.IDLE_RELOADED;
|
||||
}
|
||||
}
|
||||
|
||||
if (this.renderupdateticks-- <= 0)
|
||||
{
|
||||
this.updateMachineRender();
|
||||
this.renderupdateticks = SiegeMachines.RENDER_UPDATE_TIME;
|
||||
}
|
||||
|
||||
super.tick();
|
||||
}
|
||||
|
||||
@Override
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public Crosshair createCrosshair()
|
||||
{
|
||||
return new ReloadingCrosshair();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Item getMachineItem()
|
||||
{
|
||||
return ModItems.TREBUCHET.get();
|
||||
}
|
||||
}
|
@ -0,0 +1,22 @@
|
||||
package magistu.siegemachines.entity.projectile;
|
||||
|
||||
import magistu.siegemachines.item.ModItems;
|
||||
import net.minecraft.entity.EntityType;
|
||||
import net.minecraft.entity.LivingEntity;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.util.math.vector.Vector3d;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class Cannonball extends Missile
|
||||
{
|
||||
public Cannonball(EntityType<Cannonball> type, World level)
|
||||
{
|
||||
super(type, level);
|
||||
this.item = ModItems.CANNONBALL.get();
|
||||
}
|
||||
|
||||
public Cannonball(EntityType<Stone> entitytype, World level, Vector3d pos, LivingEntity entity, Item item)
|
||||
{
|
||||
super(entitytype, level, pos, entity, MissileType.CANNONBALL, item);
|
||||
}
|
||||
}
|
@ -0,0 +1,8 @@
|
||||
package magistu.siegemachines.entity.projectile;
|
||||
|
||||
public enum FlightType
|
||||
{
|
||||
NONE,
|
||||
AHEAD,
|
||||
SPINNING
|
||||
}
|
@ -0,0 +1,41 @@
|
||||
package magistu.siegemachines.entity.projectile;
|
||||
|
||||
import magistu.siegemachines.item.ModItems;
|
||||
import net.minecraft.entity.*;
|
||||
import net.minecraft.entity.projectile.AbstractArrowEntity;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.network.IPacket;
|
||||
import net.minecraft.util.math.vector.Vector3d;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.fml.network.NetworkHooks;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
public class GiantArrow extends AbstractArrowEntity
|
||||
{
|
||||
private final IPacket<?> spawningpacket = NetworkHooks.getEntitySpawningPacket(this);
|
||||
|
||||
public GiantArrow(EntityType<GiantArrow> type, World level)
|
||||
{
|
||||
super(type, level);
|
||||
}
|
||||
|
||||
public GiantArrow(EntityType<GiantArrow> entitytype, World level, Vector3d pos, LivingEntity entity, Item item)
|
||||
{
|
||||
super(entitytype, entity, level);
|
||||
this.setPos(pos.x, pos.y, pos.z);
|
||||
this.setBaseDamage(15.0f);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected @NotNull ItemStack getPickupItem()
|
||||
{
|
||||
return new ItemStack(ModItems.GIANT_ARROW.get());
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull IPacket<?> getAddEntityPacket()
|
||||
{
|
||||
return spawningpacket;
|
||||
}
|
||||
}
|
@ -0,0 +1,22 @@
|
||||
package magistu.siegemachines.entity.projectile;
|
||||
|
||||
import magistu.siegemachines.item.ModItems;
|
||||
import net.minecraft.entity.EntityType;
|
||||
import net.minecraft.entity.LivingEntity;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.util.math.vector.Vector3d;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class GiantStone extends Missile
|
||||
{
|
||||
public GiantStone(EntityType<GiantStone> entitytype, World level)
|
||||
{
|
||||
super(entitytype, level);
|
||||
this.item = ModItems.GIANT_STONE.get();
|
||||
}
|
||||
|
||||
public GiantStone(EntityType<GiantStone> entitytype, World level, Vector3d pos, LivingEntity entity, Item item)
|
||||
{
|
||||
super(entitytype, level, pos, entity, MissileType.GIANT_STONE, item);
|
||||
}
|
||||
}
|
@ -0,0 +1,13 @@
|
||||
package magistu.siegemachines.entity.projectile;
|
||||
|
||||
import net.minecraft.entity.EntityType;
|
||||
import net.minecraft.entity.LivingEntity;
|
||||
import net.minecraft.entity.projectile.ProjectileEntity;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.util.math.vector.Vector3d;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public interface IProjectileFactory<T extends ProjectileEntity>
|
||||
{
|
||||
T create(EntityType<T> entitytype, World level, Vector3d pos, LivingEntity entity, Item item);
|
||||
}
|
@ -0,0 +1,188 @@
|
||||
package magistu.siegemachines.entity.projectile;
|
||||
|
||||
import magistu.siegemachines.item.ModItems;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.Blocks;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityType;
|
||||
import net.minecraft.entity.LivingEntity;
|
||||
import net.minecraft.entity.ai.attributes.Attributes;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.entity.projectile.ProjectileItemEntity;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.particles.BlockParticleData;
|
||||
import net.minecraft.network.IPacket;
|
||||
import net.minecraft.particles.IParticleData;
|
||||
import net.minecraft.util.*;
|
||||
import net.minecraft.particles.ParticleTypes;
|
||||
import net.minecraft.util.math.*;
|
||||
import net.minecraft.util.math.vector.Vector3d;
|
||||
import net.minecraft.world.Explosion;
|
||||
import net.minecraft.world.ExplosionContext;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.fml.network.NetworkHooks;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
public abstract class Missile extends ProjectileItemEntity
|
||||
{
|
||||
public MissileType type = MissileType.STONE;
|
||||
public Item item = ModItems.STONE.get();
|
||||
|
||||
public Missile(EntityType<? extends Missile> entitytype, World level)
|
||||
{
|
||||
super(entitytype, level);
|
||||
}
|
||||
|
||||
public Missile(EntityType<? extends Missile> entitytype, World level, Vector3d pos, LivingEntity entity, MissileType type, Item item)
|
||||
{
|
||||
super(entitytype, entity, level);
|
||||
this.type = type;
|
||||
this.item = item;
|
||||
this.setPos(pos.x, pos.y, pos.z);
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull Item getDefaultItem()
|
||||
{
|
||||
return this.item;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull IPacket<?> getAddEntityPacket()
|
||||
{
|
||||
return NetworkHooks.getEntitySpawningPacket(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onHit(RayTraceResult result)
|
||||
{
|
||||
if (result.getType() == RayTraceResult.Type.ENTITY)
|
||||
{
|
||||
EntityRayTraceResult entityRTR = (EntityRayTraceResult)result;
|
||||
Vector3d pos = entityRTR.getLocation();
|
||||
Entity entity = entityRTR.getEntity();
|
||||
float damage = this.type.specs.mass.get() * (float) this.getDeltaMovement().length();
|
||||
|
||||
DamageSource damagesource = DamageSource.thrown(this, this.getOwner());
|
||||
if (this.type.armorpiercing >= 1.0f)
|
||||
{
|
||||
damagesource = damagesource.bypassArmor();
|
||||
}
|
||||
else if (this.type.armorpiercing > 0.0f && entity instanceof LivingEntity)
|
||||
{
|
||||
LivingEntity livingentity = (LivingEntity) entity;
|
||||
damage -= (1.0f - this.type.armorpiercing) * (damage - CombatRules.getDamageAfterAbsorb(damage, (float) livingentity.getArmorValue(), (float) livingentity.getAttributeValue(Attributes.ARMOR_TOUGHNESS)));
|
||||
damagesource = damagesource.bypassArmor();
|
||||
}
|
||||
|
||||
if (!this.level.isClientSide() && this.type.explosive)
|
||||
{
|
||||
this.level.explode(this.getOwner(), pos.x, pos.y, pos.z, 3.0F, Explosion.Mode.NONE);
|
||||
this.remove();
|
||||
}
|
||||
|
||||
entity.hurt(damagesource, damage);
|
||||
Vector3d vector3d = this.getDeltaMovement().multiply(1.0D, 0.0D, 1.0D).normalize().scale((double) this.type.knockback * 0.6D);
|
||||
if (vector3d.lengthSqr() > 0.0D)
|
||||
{
|
||||
entity.push(vector3d.x, 0.1D, vector3d.z);
|
||||
}
|
||||
}
|
||||
|
||||
if (result.getType() == RayTraceResult.Type.BLOCK)
|
||||
{
|
||||
BlockRayTraceResult blockRTR = (BlockRayTraceResult)result;
|
||||
BlockPos blockpos = blockRTR.getBlockPos();
|
||||
BlockState blockstate = this.level.getBlockState(blockpos);
|
||||
boolean smoothimpact =
|
||||
!this.type.specs.destroysground.get() && (
|
||||
blockstate == Blocks.SAND.defaultBlockState() ||
|
||||
blockstate == Blocks.RED_SAND.defaultBlockState() ||
|
||||
blockstate == Blocks.DIRT.defaultBlockState() ||
|
||||
blockstate == Blocks.GRASS_BLOCK.defaultBlockState() ||
|
||||
blockstate == Blocks.GRASS_PATH.defaultBlockState() ||
|
||||
blockstate == Blocks.COARSE_DIRT.defaultBlockState() ||
|
||||
blockstate == Blocks.SNOW_BLOCK.defaultBlockState()) &&
|
||||
blockRTR.getDirection() == Direction.UP;
|
||||
|
||||
if (blockRTR.getDirection() == Direction.UP)
|
||||
{
|
||||
if (this.type.explosive)
|
||||
{
|
||||
for (int r = 0; r < this.type.specs.explosionpower.get(); ++r)
|
||||
{
|
||||
for (float a = 0; a < 2 * Math.PI; a += Math.PI / 4)
|
||||
{
|
||||
BlockPos pos = blockRTR.getBlockPos().offset(r * MathHelper.cos(a), 0, -r * MathHelper.sin(a));
|
||||
if (this.level.getBlockState(pos) == Blocks.GRASS_BLOCK.defaultBlockState())
|
||||
{
|
||||
this.level.setBlockAndUpdate(pos, Blocks.DIRT.defaultBlockState());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!this.level.isClientSide())
|
||||
{
|
||||
this.remove();
|
||||
if (smoothimpact && this.type.explosive)
|
||||
{
|
||||
this.level.explode(this.getOwner(), blockpos.getX(), blockpos.getY(), blockpos.getZ(), this.type.specs.explosionpower.get(), Explosion.Mode.NONE);
|
||||
}
|
||||
}
|
||||
else if (smoothimpact)
|
||||
{
|
||||
this.dustExplosion(new BlockParticleData(ParticleTypes.BLOCK, blockstate).setPos(blockpos), blockpos, this.type.specs.explosionpower.get() / 2, 50);
|
||||
}
|
||||
}
|
||||
if (!this.level.isClientSide() && !smoothimpact && this.type.explosive)
|
||||
{
|
||||
this.level.explode(this.getOwner(), blockpos.getX(), blockpos.getY(), blockpos.getZ(), this.type.specs.explosionpower.get(), Explosion.Mode.BREAK);
|
||||
}
|
||||
}
|
||||
|
||||
if (result.getType() == RayTraceResult.Type.MISS)
|
||||
{
|
||||
this.level.playSound((PlayerEntity)this.getOwner(), this.getOnPos(), SoundEvents.ANVIL_BREAK, SoundCategory.AMBIENT, 1.0f, 1.0f);
|
||||
if(!this.level.isClientSide())
|
||||
{
|
||||
this.remove();
|
||||
}
|
||||
}
|
||||
if (!this.level.isClientSide())
|
||||
{
|
||||
this.remove();
|
||||
}
|
||||
}
|
||||
|
||||
private void dustExplosion(IParticleData particle, BlockPos blockpos, double speed, int amount)
|
||||
{
|
||||
this.dustExplosion(particle, blockpos.getX(), blockpos.getY(), blockpos.getZ(), speed, amount);
|
||||
}
|
||||
|
||||
private void dustExplosion(IParticleData particle, double x, double y, double z, double speed, int amount)
|
||||
{
|
||||
for (int i = 0; i < amount; ++i)
|
||||
{
|
||||
Vector3d movement = this.getDeltaMovement();
|
||||
double d0 = x - 0.05 + this.level.random.nextDouble() * 0.3;
|
||||
double d1 = y + 1.0;
|
||||
double d2 = z - 0.05 + this.level.random.nextDouble() * 0.3;
|
||||
double d3 = movement.x * this.level.random.nextDouble() * speed;
|
||||
double d4 = -movement.y * this.level.random.nextDouble() * speed * 10.0f;
|
||||
double d5 = movement.z * this.level.random.nextDouble() * speed;
|
||||
this.level.addParticle(particle, d0, d1, d2, d3, d4, d5);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void tick()
|
||||
{
|
||||
if (this.type.flighttype == FlightType.SPINNING)
|
||||
{
|
||||
this.xRot += 0.5;
|
||||
this.setRot(this.yRot, this.xRot);
|
||||
}
|
||||
|
||||
super.tick();
|
||||
}
|
||||
}
|
@ -0,0 +1,27 @@
|
||||
package magistu.siegemachines.entity.projectile;
|
||||
|
||||
import magistu.siegemachines.config.MissileSpecs;
|
||||
import magistu.siegemachines.config.SpecsConfig;
|
||||
|
||||
public enum MissileType
|
||||
{
|
||||
CANNONBALL(SpecsConfig.CANNONBALL, 1.5f, true, FlightType.SPINNING, 1.0f),
|
||||
STONE(SpecsConfig.STONE, 1.5f, true, FlightType.SPINNING, 1.0f),
|
||||
GIANT_STONE(SpecsConfig.GIANT_STONE, 3.0f, true, FlightType.SPINNING, 1.0f);
|
||||
//GIANT_ARROW(SpecsConfig.GIANT_ARROW, 1.5f, false, FlightType.AHEAD, 0.5f);
|
||||
|
||||
public final MissileSpecs specs;
|
||||
public final float knockback;
|
||||
public final boolean explosive;
|
||||
public final FlightType flighttype;
|
||||
public final float armorpiercing;
|
||||
|
||||
MissileType(MissileSpecs specs, float knockback, boolean explosive, FlightType headingtype, float armorpiercing)
|
||||
{
|
||||
this.specs = specs;
|
||||
this.knockback = knockback;
|
||||
this.explosive = explosive;
|
||||
this.flighttype = headingtype;
|
||||
this.armorpiercing = armorpiercing;
|
||||
}
|
||||
}
|
@ -0,0 +1,51 @@
|
||||
package magistu.siegemachines.entity.projectile;
|
||||
|
||||
import magistu.siegemachines.entity.EntityTypes;
|
||||
import magistu.siegemachines.item.ModItems;
|
||||
import net.minecraft.entity.EntityType;
|
||||
import net.minecraft.entity.projectile.ArrowEntity;
|
||||
import net.minecraft.entity.projectile.ProjectileEntity;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.Items;
|
||||
|
||||
|
||||
public class ProjectileBuilder<T extends ProjectileEntity>
|
||||
{
|
||||
public final static ProjectileBuilder<Stone> NONE = new ProjectileBuilder<>(Items.AIR, EntityTypes.STONE.get(), Stone::new);
|
||||
|
||||
public final static ProjectileBuilder[] NO_AMMO = new ProjectileBuilder[]{};
|
||||
public final static ProjectileBuilder[] CANNON_AMMO = new ProjectileBuilder[]{
|
||||
new ProjectileBuilder(ModItems.CANNONBALL.get(), EntityTypes.CANNONBALL.get(), Cannonball::new)};
|
||||
public final static ProjectileBuilder[] GIANT_THROWING_AMMO = new ProjectileBuilder[]{
|
||||
new ProjectileBuilder(Items.COBBLESTONE, ModItems.GIANT_STONE.get(), EntityTypes.GIANT_STONE.get(), GiantStone::new)};
|
||||
public final static ProjectileBuilder[] THROWING_AMMO = new ProjectileBuilder[]{
|
||||
new ProjectileBuilder(Items.COBBLESTONE, ModItems.STONE.get(), EntityTypes.STONE.get(), Stone::new)};
|
||||
public final static ProjectileBuilder[] BALLISTA_AMMO = new ProjectileBuilder[]{
|
||||
new ProjectileBuilder(ModItems.GIANT_ARROW.get(), EntityTypes.GIANT_ARROW.get(), GiantArrow::new),
|
||||
new ProjectileBuilder(Items.ARROW, EntityType.ARROW, (entitytype, level, pos, entity, item) ->
|
||||
{
|
||||
ArrowEntity arrow = new ArrowEntity(level, entity);
|
||||
arrow.setPos(pos.x, pos.y, pos.z);
|
||||
return arrow;
|
||||
})};
|
||||
|
||||
public final Item item;
|
||||
public final Item projectileitem;
|
||||
public final EntityType<T> entitytype;
|
||||
public final IProjectileFactory<T> factory;
|
||||
|
||||
public ProjectileBuilder(Item item, EntityType<T> entitytype, IProjectileFactory<T> factory)
|
||||
{
|
||||
this(item, item, entitytype, factory);
|
||||
}
|
||||
|
||||
public ProjectileBuilder(Item item, Item projectileitem, EntityType<T> entitytype, IProjectileFactory<T> factory)
|
||||
{
|
||||
this.item = item;
|
||||
this.projectileitem = projectileitem;
|
||||
this.entitytype = entitytype;
|
||||
this.factory = factory;
|
||||
}
|
||||
|
||||
|
||||
}
|
@ -0,0 +1,22 @@
|
||||
package magistu.siegemachines.entity.projectile;
|
||||
|
||||
import magistu.siegemachines.item.ModItems;
|
||||
import net.minecraft.entity.EntityType;
|
||||
import net.minecraft.entity.LivingEntity;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.util.math.vector.Vector3d;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class Stone extends Missile
|
||||
{
|
||||
public Stone(EntityType<Stone> entitytype, World level)
|
||||
{
|
||||
super(entitytype, level);
|
||||
this.item = ModItems.STONE.get();
|
||||
}
|
||||
|
||||
public Stone(EntityType<Stone> entitytype, World level, Vector3d pos, LivingEntity entity, Item item)
|
||||
{
|
||||
super(entitytype, level, pos, entity, MissileType.STONE, item);
|
||||
}
|
||||
}
|
82
src/main/java/magistu/siegemachines/event/ClientEvents.java
Normal file
82
src/main/java/magistu/siegemachines/event/ClientEvents.java
Normal file
@ -0,0 +1,82 @@
|
||||
package magistu.siegemachines.event;
|
||||
|
||||
import magistu.siegemachines.client.KeyBindings;
|
||||
import magistu.siegemachines.entity.IReloading;
|
||||
import magistu.siegemachines.entity.machine.Machine;
|
||||
import magistu.siegemachines.gui.Crosshair;
|
||||
import magistu.siegemachines.network.PacketHandler;
|
||||
import magistu.siegemachines.network.PacketOpenMachineInventory;
|
||||
import magistu.siegemachines.network.PacketMachineUse;
|
||||
import net.minecraft.client.GameSettings;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.entity.player.ClientPlayerEntity;
|
||||
import net.minecraft.client.settings.PointOfView;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import net.minecraftforge.client.event.InputEvent;
|
||||
import net.minecraftforge.client.event.RenderGameOverlayEvent;
|
||||
import net.minecraftforge.eventbus.api.EventPriority;
|
||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
|
||||
|
||||
@Mod.EventBusSubscriber
|
||||
public class ClientEvents
|
||||
{
|
||||
public static Crosshair crosshair = null;
|
||||
|
||||
@SubscribeEvent(priority = EventPriority.NORMAL, receiveCanceled = true)
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public static void onKeyPressedEvent(InputEvent.KeyInputEvent ev)
|
||||
{
|
||||
if (KeyBindings.MACHINE_USE.isDown())
|
||||
{
|
||||
ClientPlayerEntity player = Minecraft.getInstance().player;
|
||||
if (player != null && player.isPassenger() && player.getVehicle() instanceof Machine)
|
||||
{
|
||||
PacketHandler.sendToServer(new PacketMachineUse(player.getVehicle().getId()));
|
||||
}
|
||||
}
|
||||
|
||||
if (KeyBindings.MACHINE_INVENTORY.isDown())
|
||||
{
|
||||
ClientPlayerEntity player = Minecraft.getInstance().player;
|
||||
if (player != null && player.isPassenger() && player.getVehicle() instanceof Machine)
|
||||
{
|
||||
PacketHandler.sendToServer(new PacketOpenMachineInventory());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public static void onRenderOverlayPre(RenderGameOverlayEvent.Pre ev)
|
||||
{
|
||||
if (ev.getType() == RenderGameOverlayEvent.ElementType.CROSSHAIRS)
|
||||
{
|
||||
Minecraft mc = Minecraft.getInstance();
|
||||
GameSettings settings = mc.options;
|
||||
ClientPlayerEntity player = mc.player;
|
||||
|
||||
if ((settings.renderDebug && !settings.hideGui && !player.isReducedDebugInfo() && !settings.reducedDebugInfo) || settings.getCameraType().compareTo(PointOfView.FIRST_PERSON) != 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (player.isPassenger())
|
||||
{
|
||||
Entity entity = player.getVehicle();
|
||||
if (entity instanceof IReloading)
|
||||
{
|
||||
if (crosshair == null)
|
||||
{
|
||||
crosshair = ((IReloading) entity).createCrosshair();
|
||||
}
|
||||
crosshair.render(ev.getMatrixStack(), ev.getPartialTicks(), mc, player);
|
||||
ev.setCanceled(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,23 @@
|
||||
package magistu.siegemachines.event;
|
||||
|
||||
import magistu.siegemachines.SiegeMachines;
|
||||
import magistu.siegemachines.entity.EntityTypes;
|
||||
import magistu.siegemachines.entity.machine.*;
|
||||
import net.minecraftforge.event.entity.EntityAttributeCreationEvent;
|
||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
|
||||
@Mod.EventBusSubscriber(modid = SiegeMachines.ID, bus = Mod.EventBusSubscriber.Bus.MOD)
|
||||
public class ModEventBusEvents
|
||||
{
|
||||
@SubscribeEvent
|
||||
public static void addEntityAttributes(EntityAttributeCreationEvent event)
|
||||
{
|
||||
event.put(EntityTypes.MORTAR.get(), Mortar.setEntityAttributes(MachineType.MORTAR).build());
|
||||
event.put(EntityTypes.CULVERIN.get(), Mortar.setEntityAttributes(MachineType.CULVERIN).build());
|
||||
event.put(EntityTypes.TREBUCHET.get(), Trebuchet.setEntityAttributes(MachineType.TREBUCHET).build());
|
||||
event.put(EntityTypes.CATAPULT.get(), Catapult.setEntityAttributes(MachineType.CATAPULT).build());
|
||||
event.put(EntityTypes.BALLISTA.get(), Ballista.setEntityAttributes(MachineType.BALLISTA).build());
|
||||
event.put(EntityTypes.BATTERING_RAM.get(), Ballista.setEntityAttributes(MachineType.BATTERING_RAM).build());
|
||||
}
|
||||
}
|
33
src/main/java/magistu/siegemachines/gui/AlignmentHelper.java
Normal file
33
src/main/java/magistu/siegemachines/gui/AlignmentHelper.java
Normal file
@ -0,0 +1,33 @@
|
||||
package magistu.siegemachines.gui;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
|
||||
public class AlignmentHelper
|
||||
{
|
||||
public static final List<String> validAlignmentValues = Arrays.asList(new String[] { "top_left", "top_center", "top_right", "center_left", "center", "center_right", "bottom_left", "bottom_center", "bottom_right" });
|
||||
|
||||
public enum Alignment
|
||||
{
|
||||
TOP_LEFT,
|
||||
TOP_CENTER,
|
||||
TOP_RIGHT,
|
||||
CENTER_LEFT,
|
||||
CENTER,
|
||||
CENTER_RIGHT,
|
||||
BOTTOM_LEFT,
|
||||
BOTTOM_CENTER,
|
||||
BOTTOM_RIGHT;
|
||||
|
||||
|
||||
public static Alignment fromString(String align)
|
||||
{
|
||||
int idx = AlignmentHelper.validAlignmentValues.indexOf(align);
|
||||
if (idx != -1)
|
||||
{
|
||||
return values()[idx];
|
||||
}
|
||||
return CENTER;
|
||||
}
|
||||
}
|
||||
}
|
22
src/main/java/magistu/siegemachines/gui/ContainerTypes.java
Normal file
22
src/main/java/magistu/siegemachines/gui/ContainerTypes.java
Normal file
@ -0,0 +1,22 @@
|
||||
package magistu.siegemachines.gui;
|
||||
|
||||
import magistu.siegemachines.SiegeMachines;
|
||||
import net.minecraft.inventory.container.ContainerType;
|
||||
import net.minecraftforge.common.extensions.IForgeContainerType;
|
||||
import net.minecraftforge.eventbus.api.IEventBus;
|
||||
import net.minecraftforge.fml.RegistryObject;
|
||||
import net.minecraftforge.registries.DeferredRegister;
|
||||
import net.minecraftforge.registries.ForgeRegistries;
|
||||
|
||||
public class ContainerTypes
|
||||
{
|
||||
public static final DeferredRegister<ContainerType<?>> CONTAINER_TYPES = DeferredRegister.create(ForgeRegistries.CONTAINERS, SiegeMachines.ID);
|
||||
|
||||
public static final RegistryObject<ContainerType<MachineContainer>> MACHINE_CONTAINER = CONTAINER_TYPES.register("machine", () -> IForgeContainerType.create(MachineContainer::new));
|
||||
public static final RegistryObject<ContainerType<SiegeWorkbenchContainer>> SIEGE_WORKBENCH_CONTAINER = CONTAINER_TYPES.register("siege_workbench", () -> IForgeContainerType.create(SiegeWorkbenchContainer::new));
|
||||
|
||||
public static void register(IEventBus eventBus)
|
||||
{
|
||||
CONTAINER_TYPES.register(eventBus);
|
||||
}
|
||||
}
|
26
src/main/java/magistu/siegemachines/gui/Crosshair.java
Normal file
26
src/main/java/magistu/siegemachines/gui/Crosshair.java
Normal file
@ -0,0 +1,26 @@
|
||||
package magistu.siegemachines.gui;
|
||||
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import magistu.siegemachines.SiegeMachines;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public abstract class Crosshair extends HudElement
|
||||
{
|
||||
protected static final ResourceLocation CROSSHAIR_TEXTURES = new ResourceLocation(SiegeMachines.ID, "textures/gui/crosshairs.png");
|
||||
|
||||
public Crosshair(int width, int height)
|
||||
{
|
||||
super(width, height);
|
||||
}
|
||||
|
||||
public final void render(MatrixStack matrixstack, float partialticks) {}
|
||||
|
||||
public abstract void render(MatrixStack matrixstack, float ticks, Minecraft mc, PlayerEntity player);
|
||||
}
|
73
src/main/java/magistu/siegemachines/gui/HudElement.java
Normal file
73
src/main/java/magistu/siegemachines/gui/HudElement.java
Normal file
@ -0,0 +1,73 @@
|
||||
package magistu.siegemachines.gui;
|
||||
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public abstract class HudElement
|
||||
{
|
||||
protected int width;
|
||||
protected int height;
|
||||
|
||||
public int getAlignedX(AlignmentHelper.Alignment align, int offset)
|
||||
{
|
||||
switch (align)
|
||||
{
|
||||
case TOP_LEFT:
|
||||
case CENTER_LEFT:
|
||||
case BOTTOM_LEFT:
|
||||
return 5 + offset;
|
||||
case TOP_CENTER:
|
||||
case CENTER:
|
||||
case BOTTOM_CENTER:
|
||||
return Minecraft.getInstance().getWindow().getGuiScaledWidth() / 2 - this.width / 2 + offset;
|
||||
case TOP_RIGHT:
|
||||
case CENTER_RIGHT:
|
||||
case BOTTOM_RIGHT:
|
||||
return Minecraft.getInstance().getWindow().getGuiScaledWidth() - this.width - 5 + offset;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
public int getAlignedY(AlignmentHelper.Alignment align, int offset)
|
||||
{
|
||||
switch (align)
|
||||
{
|
||||
case TOP_LEFT:
|
||||
case TOP_CENTER:
|
||||
case TOP_RIGHT:
|
||||
return 5 + offset;
|
||||
case CENTER_LEFT:
|
||||
case CENTER:
|
||||
case CENTER_RIGHT:
|
||||
return Minecraft.getInstance().getWindow().getGuiScaledHeight() / 2 - this.height / 2 + 16 + offset;
|
||||
case BOTTOM_CENTER:
|
||||
return Minecraft.getInstance().getWindow().getGuiScaledHeight() - this.height - 65 + offset;
|
||||
case BOTTOM_LEFT:
|
||||
case BOTTOM_RIGHT:
|
||||
return Minecraft.getInstance().getWindow().getGuiScaledHeight() - this.height - 5 + offset;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
public HudElement(int elementWidth, int elementHeight)
|
||||
{
|
||||
this.width = elementWidth;
|
||||
this.height = elementHeight;
|
||||
}
|
||||
|
||||
public int getWidth()
|
||||
{
|
||||
return this.width;
|
||||
}
|
||||
|
||||
public int getHeight()
|
||||
{
|
||||
return this.height;
|
||||
}
|
||||
|
||||
public abstract void render(MatrixStack paramMatrixStack, float paramFloat);
|
||||
}
|
137
src/main/java/magistu/siegemachines/gui/MachineContainer.java
Normal file
137
src/main/java/magistu/siegemachines/gui/MachineContainer.java
Normal file
@ -0,0 +1,137 @@
|
||||
package magistu.siegemachines.gui;
|
||||
|
||||
import magistu.siegemachines.entity.machine.Machine;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.entity.player.PlayerInventory;
|
||||
import net.minecraft.inventory.container.Container;
|
||||
import net.minecraft.inventory.container.Slot;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.network.PacketBuffer;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.items.IItemHandler;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import java.util.Objects;
|
||||
|
||||
public class MachineContainer extends Container
|
||||
{
|
||||
private final int containersize;
|
||||
private final Machine machine;
|
||||
|
||||
public MachineContainer(final int id, final PlayerInventory inv, final Machine machine)
|
||||
{
|
||||
super(ContainerTypes.MACHINE_CONTAINER.get(), id);
|
||||
this.containersize = machine.inventory.getContainerSize();
|
||||
this.machine = machine;
|
||||
|
||||
for (int row = 0; row < 3; row++)
|
||||
{
|
||||
for (int col = 0; col < 9; col++)
|
||||
{
|
||||
this.addSlot(new Slot(inv, col + row * 9 + 9, 8 + col * 18, 166 - (4 - row) * 18 - 10));
|
||||
}
|
||||
}
|
||||
|
||||
for (int col = 0; col < 9; col++)
|
||||
{
|
||||
this.addSlot(new Slot(inv, col, 8 + col * 18, 142));
|
||||
}
|
||||
|
||||
int n = 0;
|
||||
int col_size = (int) Math.ceil((double)this.containersize / 9);
|
||||
for (int row = 0; row < col_size; row++)
|
||||
{
|
||||
for (int col = 0; col < 9 && n < this.containersize; col++)
|
||||
{
|
||||
this.addSlot(new Slot(machine.inventory, col + row * 9, 8 + col * 18, 18 + row * 18));
|
||||
n++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public MachineContainer(final int id, final PlayerInventory inv, final PacketBuffer data)
|
||||
{
|
||||
this(id, inv, getMachine(inv));
|
||||
}
|
||||
|
||||
private static Machine getMachine(final PlayerInventory inv)
|
||||
{
|
||||
Objects.requireNonNull(inv, "Player Inventory Cannot Be Null.");
|
||||
PlayerEntity player = inv.player;
|
||||
Entity entity;
|
||||
if (player.isPassenger())
|
||||
{
|
||||
entity = player.getVehicle();
|
||||
if (entity instanceof Machine)
|
||||
{
|
||||
return (Machine) player.getVehicle();
|
||||
}
|
||||
}
|
||||
|
||||
throw new IllegalStateException("Entity Is Not Correct.");
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean stillValid(PlayerEntity player)
|
||||
{
|
||||
return machine.inventory.stillValid(player);
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull ItemStack quickMoveStack(@NotNull PlayerEntity player, int index)
|
||||
{
|
||||
ItemStack itemstack = ItemStack.EMPTY;
|
||||
Slot slot = this.slots.get(index);
|
||||
if (slot != null && slot.hasItem())
|
||||
{
|
||||
ItemStack itemstack1 = slot.getItem();
|
||||
itemstack = itemstack1.copy();
|
||||
if (index < 9)
|
||||
{
|
||||
if (!this.moveItemStackTo(itemstack1, 9, this.slots.size(), true))
|
||||
{
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
slot.onQuickCraft(itemstack1, itemstack);
|
||||
}
|
||||
else if (!this.moveItemStackTo(itemstack1, 0, 9, false))
|
||||
{
|
||||
if (index < 9 + 27)
|
||||
{
|
||||
if (!this.moveItemStackTo(itemstack1, 9 + 27, this.slots.size(), true))
|
||||
{
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!this.moveItemStackTo(itemstack1, 9, 9 + 27, false))
|
||||
{
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
}
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
if (itemstack1.getCount() == 0)
|
||||
{
|
||||
slot.set(ItemStack.EMPTY);
|
||||
}
|
||||
else
|
||||
{
|
||||
slot.setChanged();
|
||||
}
|
||||
if (itemstack1.getCount() == itemstack.getCount())
|
||||
{
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
slot.onTake(player, itemstack1);
|
||||
}
|
||||
return itemstack;
|
||||
}
|
||||
|
||||
public int getContainerSize()
|
||||
{
|
||||
return this.containersize;
|
||||
}
|
||||
}
|
@ -0,0 +1,81 @@
|
||||
package magistu.siegemachines.gui;
|
||||
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import com.mojang.blaze3d.systems.RenderSystem;
|
||||
import magistu.siegemachines.SiegeMachines;
|
||||
import net.minecraft.client.gui.screen.inventory.ContainerScreen;
|
||||
import net.minecraft.entity.player.PlayerInventory;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.text.ITextComponent;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public class MachineInventoryScreen extends ContainerScreen<MachineContainer>
|
||||
{
|
||||
private final ResourceLocation displaceCaseGui;
|
||||
|
||||
public MachineInventoryScreen(MachineContainer container, PlayerInventory inv, ITextComponent titleIn)
|
||||
{
|
||||
super(container, inv, titleIn);
|
||||
|
||||
this.leftPos = 0;
|
||||
this.topPos = 0;
|
||||
this.imageWidth = 176;
|
||||
this.imageHeight = 166;
|
||||
switch (container.getContainerSize())
|
||||
{
|
||||
case 18:
|
||||
this.displaceCaseGui = new ResourceLocation(SiegeMachines.ID, "textures/gui/machine_inventory_2.png");
|
||||
break;
|
||||
case 27:
|
||||
this.displaceCaseGui = new ResourceLocation(SiegeMachines.ID, "textures/gui/machine_inventory_3.png");
|
||||
break;
|
||||
default:
|
||||
this.displaceCaseGui = new ResourceLocation(SiegeMachines.ID, "textures/gui/machine_inventory_1.png");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(MatrixStack matrixStack, int mouseX, int mouseY, float partialTicks)
|
||||
{
|
||||
this.renderBackground(matrixStack);
|
||||
super.render(matrixStack, mouseX, mouseY, partialTicks);
|
||||
this.renderTooltip(matrixStack, mouseX, mouseY);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void renderTooltip(@NotNull MatrixStack matrixStack, int x, int y)
|
||||
{
|
||||
if (this.minecraft.player.inventory.getCarried().isEmpty() && this.hoveredSlot != null && this.hoveredSlot.hasItem())
|
||||
{
|
||||
this.renderTooltip(matrixStack, this.hoveredSlot.getItem(), x, y);
|
||||
}
|
||||
}
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
@Override
|
||||
protected void renderBg(@NotNull MatrixStack matrixStack, float partialTicks, int mouseX, int mouseY)
|
||||
{
|
||||
RenderSystem.color4f(1f, 1f, 1f, 1f);
|
||||
assert this.minecraft != null;
|
||||
this.minecraft.textureManager.bind(this.displaceCaseGui);
|
||||
int x = (this.width - this.imageWidth) / 2;
|
||||
int y = (this.height - this.imageHeight) / 2;
|
||||
this.blit(matrixStack, x, y, 0, 0, this.imageWidth, this.imageHeight);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean keyPressed(int key, int b, int c)
|
||||
{
|
||||
assert this.minecraft != null;
|
||||
if (key == 256)
|
||||
{
|
||||
this.minecraft.player.closeContainer();
|
||||
return true;
|
||||
}
|
||||
return super.keyPressed(key, b, c);
|
||||
}
|
||||
}
|
@ -0,0 +1,67 @@
|
||||
package magistu.siegemachines.gui;
|
||||
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import com.mojang.blaze3d.systems.RenderSystem;
|
||||
import magistu.siegemachines.entity.machine.Machine;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public class ReloadingCrosshair extends Crosshair
|
||||
{
|
||||
//public static ResourceLocation TYPE = new ResourceLocation(SiegeMachines.ID, "siege_machine");
|
||||
public int x;
|
||||
public int y;
|
||||
|
||||
public ReloadingCrosshair()
|
||||
{
|
||||
super(9, 9);
|
||||
this.x = Minecraft.getInstance().getWindow().getGuiScaledWidth() / 2;
|
||||
this.y = Minecraft.getInstance().getWindow().getGuiScaledHeight() / 2;
|
||||
}
|
||||
|
||||
public void render(MatrixStack matrixstack, float ticks, Minecraft mc, PlayerEntity player)
|
||||
{
|
||||
RenderSystem.assertThread(RenderSystem::isOnRenderThread);
|
||||
|
||||
if (!player.isPassenger())
|
||||
{
|
||||
return;
|
||||
}
|
||||
Entity entity = player.getVehicle();
|
||||
|
||||
if (entity instanceof Machine)
|
||||
{
|
||||
Machine machine = (Machine) entity;
|
||||
|
||||
int width = 11;
|
||||
int height = 11;
|
||||
int imagex = 0;
|
||||
int imagey = 0;
|
||||
int originx = (mc.getWindow().getGuiScaledWidth() - width) / 2;
|
||||
int originy = (mc.getWindow().getGuiScaledHeight() - height) / 2;
|
||||
int animationsize = 23;
|
||||
if (machine.useticks > 0)
|
||||
{
|
||||
imagey = height;
|
||||
}
|
||||
else if (machine.delayticks > 0)
|
||||
{
|
||||
int number = (int) (((double) animationsize) * ((double) (machine.type.specs.delaytime.get() - machine.delayticks) / (double) machine.type.specs.delaytime.get()));
|
||||
imagex = width;
|
||||
imagey = height * number;
|
||||
}
|
||||
|
||||
RenderSystem.pushMatrix();
|
||||
|
||||
mc.getTextureManager().bind(CROSSHAIR_TEXTURES);
|
||||
|
||||
mc.gui.blit(matrixstack, originx, originy, imagex, imagey, width, height);
|
||||
|
||||
RenderSystem.popMatrix();
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,615 @@
|
||||
package magistu.siegemachines.gui;
|
||||
|
||||
import com.google.common.collect.Sets;
|
||||
import magistu.siegemachines.block.ModBlocks;
|
||||
import magistu.siegemachines.data.recipes.ModRecipes;
|
||||
import magistu.siegemachines.data.recipes.SiegeWorkbenchRecipe;
|
||||
import net.minecraft.crash.CrashReport;
|
||||
import net.minecraft.crash.CrashReportCategory;
|
||||
import net.minecraft.crash.ReportedException;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.entity.player.PlayerInventory;
|
||||
import net.minecraft.entity.player.ServerPlayerEntity;
|
||||
import net.minecraft.inventory.CraftResultInventory;
|
||||
import net.minecraft.inventory.CraftingInventory;
|
||||
import net.minecraft.inventory.IInventory;
|
||||
import net.minecraft.inventory.container.*;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.item.crafting.IRecipe;
|
||||
import net.minecraft.item.crafting.IRecipeType;
|
||||
import net.minecraft.network.PacketBuffer;
|
||||
import net.minecraft.network.play.server.SSetSlotPacket;
|
||||
import net.minecraft.util.IWorldPosCallable;
|
||||
import net.minecraft.util.NonNullList;
|
||||
import net.minecraft.util.Util;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import java.util.Optional;
|
||||
import java.util.Set;
|
||||
|
||||
public class SiegeWorkbenchContainer extends Container
|
||||
{
|
||||
private final CraftingInventory craftSlots = new CraftingInventory(this, 3, 3);
|
||||
private final CraftResultInventory resultSlots = new CraftResultInventory();
|
||||
private final IWorldPosCallable access;
|
||||
private final PlayerEntity player;
|
||||
|
||||
private int quickcraftType = -1;
|
||||
private int quickcraftStatus;
|
||||
private final Set<Slot> quickcraftSlots = Sets.newHashSet();
|
||||
|
||||
public SiegeWorkbenchContainer(int p_i50089_1_, PlayerInventory p_i50089_2_, PacketBuffer buffer)
|
||||
{
|
||||
this(p_i50089_1_, p_i50089_2_, IWorldPosCallable.NULL);
|
||||
}
|
||||
|
||||
public SiegeWorkbenchContainer(int p_i50090_1_, PlayerInventory p_i50090_2_, IWorldPosCallable p_i50090_3_)
|
||||
{
|
||||
super(ContainerTypes.SIEGE_WORKBENCH_CONTAINER.get(), p_i50090_1_);
|
||||
this.access = p_i50090_3_;
|
||||
this.player = p_i50090_2_.player;
|
||||
this.addSlot(new CraftingResultSlot(p_i50090_2_.player, this.craftSlots, this.resultSlots, 0, 124, 35));
|
||||
|
||||
for (int i = 0; i < 3; ++i)
|
||||
{
|
||||
for (int j = 0; j < 3; ++j)
|
||||
{
|
||||
this.addSlot(new Slot(this.craftSlots, j + i * 3, 30 + j * 18, 17 + i * 18));
|
||||
}
|
||||
}
|
||||
|
||||
for (int k = 0; k < 3; ++k)
|
||||
{
|
||||
for (int i1 = 0; i1 < 9; ++i1)
|
||||
{
|
||||
this.addSlot(new Slot(p_i50090_2_, i1 + k * 9 + 9, 8 + i1 * 18, 84 + k * 18));
|
||||
}
|
||||
}
|
||||
|
||||
for (int l = 0; l < 9; ++l)
|
||||
{
|
||||
this.addSlot(new Slot(p_i50090_2_, l, 8 + l * 18, 142));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// to create resulting item
|
||||
protected static void slotChangedCraftingGrid(int p_217066_0_, World p_217066_1_, PlayerEntity p_217066_2_, CraftingInventory p_217066_3_, CraftResultInventory p_217066_4_)
|
||||
{
|
||||
if (!p_217066_1_.isClientSide)
|
||||
{
|
||||
ServerPlayerEntity serverplayerentity = (ServerPlayerEntity) p_217066_2_;
|
||||
ItemStack itemstack = ItemStack.EMPTY;
|
||||
Optional<SiegeWorkbenchRecipe> optional = p_217066_1_.getServer().getRecipeManager().getRecipeFor(ModRecipes.SIEGE_WORKBENCH_RECIPE, p_217066_3_, p_217066_1_);
|
||||
if (optional.isPresent())
|
||||
{
|
||||
SiegeWorkbenchRecipe icraftingrecipe = optional.get();
|
||||
if (p_217066_4_.setRecipeUsed(p_217066_1_, serverplayerentity, icraftingrecipe))
|
||||
{
|
||||
itemstack = icraftingrecipe.assemble(p_217066_3_);
|
||||
}
|
||||
}
|
||||
|
||||
p_217066_4_.setItem(0, itemstack);
|
||||
serverplayerentity.connection.send(new SSetSlotPacket(p_217066_0_, 0, itemstack));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void slotsChanged(@NotNull IInventory p_75130_1_)
|
||||
{
|
||||
this.access.execute((p_217069_1_, p_217069_2_) -> slotChangedCraftingGrid(this.containerId, p_217069_1_, this.player, this.craftSlots, this.resultSlots));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void removed(@NotNull PlayerEntity p_75134_1_)
|
||||
{
|
||||
super.removed(p_75134_1_);
|
||||
this.access.execute((p_217068_2_, p_217068_3_) -> this.clearContainer(p_75134_1_, p_217068_2_, this.craftSlots));
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean stillValid(PlayerEntity p_75145_1_)
|
||||
{
|
||||
return stillValid(this.access, p_75145_1_, ModBlocks.SIEGE_WORKBENCH.get());
|
||||
}
|
||||
|
||||
|
||||
public ItemStack onTakeFromSlot(Slot slot, PlayerEntity p_190901_1_, ItemStack p_190901_2_)
|
||||
{
|
||||
if (slot instanceof CraftingResultSlot)
|
||||
{
|
||||
return this.onCraft(p_190901_1_, p_190901_2_);
|
||||
}
|
||||
return slot.onTake(p_190901_1_, p_190901_2_);
|
||||
}
|
||||
|
||||
public <C extends IInventory, T extends IRecipe<C>> NonNullList<ItemStack> getRemainingItemsFor(IRecipeType<T> p_215369_1_, C p_215369_2_, World p_215369_3_)
|
||||
{
|
||||
Optional<T> optional = p_215369_3_.getRecipeManager().getRecipeFor(p_215369_1_, p_215369_2_, p_215369_3_);
|
||||
if (optional.isPresent())
|
||||
{
|
||||
return optional.get().getRemainingItems(p_215369_2_);
|
||||
}
|
||||
else
|
||||
{
|
||||
NonNullList<ItemStack> nonnulllist = NonNullList.withSize(p_215369_2_.getContainerSize(), ItemStack.EMPTY);
|
||||
for (int i = 0; i < nonnulllist.size(); ++i)
|
||||
{
|
||||
nonnulllist.set(i, p_215369_2_.getItem(i));
|
||||
}
|
||||
|
||||
return nonnulllist;
|
||||
}
|
||||
}
|
||||
|
||||
public ItemStack onCraft(PlayerEntity p_190901_1_, ItemStack p_190901_2_)
|
||||
{
|
||||
//slot.checkTakeAchievements(p_190901_2_);
|
||||
net.minecraftforge.common.ForgeHooks.setCraftingPlayer(p_190901_1_);
|
||||
NonNullList<ItemStack> nonnulllist = this.getRemainingItemsFor(IRecipeType.CRAFTING, this.craftSlots, p_190901_1_.level);
|
||||
net.minecraftforge.common.ForgeHooks.setCraftingPlayer(null);
|
||||
for(int i = 0; i < nonnulllist.size(); ++i)
|
||||
{
|
||||
ItemStack itemstack = this.craftSlots.getItem(i);
|
||||
ItemStack itemstack1 = nonnulllist.get(i);
|
||||
if (!itemstack.isEmpty())
|
||||
{
|
||||
this.craftSlots.removeItem(i, 64);
|
||||
itemstack = this.craftSlots.getItem(i);
|
||||
}
|
||||
|
||||
if (!itemstack1.isEmpty())
|
||||
{
|
||||
if (itemstack.isEmpty())
|
||||
{
|
||||
this.craftSlots.setItem(i, itemstack1);
|
||||
}
|
||||
else if (ItemStack.isSame(itemstack, itemstack1) && ItemStack.tagMatches(itemstack, itemstack1))
|
||||
{
|
||||
itemstack1.grow(itemstack.getCount());
|
||||
this.craftSlots.setItem(i, itemstack1);
|
||||
}
|
||||
else if (!this.player.inventory.add(itemstack1))
|
||||
{
|
||||
this.player.drop(itemstack1, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return p_190901_2_;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull ItemStack quickMoveStack(PlayerEntity p_82846_1_, int p_82846_2_)
|
||||
{
|
||||
ItemStack itemstack = ItemStack.EMPTY;
|
||||
Slot slot = this.slots.get(p_82846_2_);
|
||||
if (slot != null && slot.hasItem())
|
||||
{
|
||||
ItemStack itemstack1 = slot.getItem();
|
||||
itemstack = itemstack1.copy();
|
||||
if (p_82846_2_ == 0)
|
||||
{
|
||||
this.access.execute((p_217067_2_, p_217067_3_) -> itemstack1.getItem().onCraftedBy(itemstack1, p_217067_2_, p_82846_1_));
|
||||
if (!this.moveItemStackTo(itemstack1, 10, 46, true))
|
||||
{
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
|
||||
slot.onQuickCraft(itemstack1, itemstack);
|
||||
}
|
||||
else if (p_82846_2_ >= 10 && p_82846_2_ < 46)
|
||||
{
|
||||
if (!this.moveItemStackTo(itemstack1, 1, 10, false))
|
||||
{
|
||||
if (p_82846_2_ < 37)
|
||||
{
|
||||
if (!this.moveItemStackTo(itemstack1, 37, 46, false))
|
||||
{
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
}
|
||||
else if (!this.moveItemStackTo(itemstack1, 10, 37, false))
|
||||
{
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (!this.moveItemStackTo(itemstack1, 10, 46, false))
|
||||
{
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
|
||||
if (itemstack1.isEmpty())
|
||||
{
|
||||
slot.set(ItemStack.EMPTY);
|
||||
}
|
||||
else
|
||||
{
|
||||
slot.setChanged();
|
||||
}
|
||||
|
||||
if (itemstack1.getCount() == itemstack.getCount())
|
||||
{
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
|
||||
ItemStack itemstack2 = onTakeFromSlot(slot, p_82846_1_, itemstack1);
|
||||
if (p_82846_2_ == 0)
|
||||
{
|
||||
p_82846_1_.drop(itemstack2, false);
|
||||
}
|
||||
}
|
||||
|
||||
return itemstack;
|
||||
}
|
||||
|
||||
public boolean canTakeItemForPickAll(ItemStack p_94530_1_, Slot p_94530_2_)
|
||||
{
|
||||
return p_94530_2_.container != this.resultSlots && super.canTakeItemForPickAll(p_94530_1_, p_94530_2_);
|
||||
}
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public int getSize()
|
||||
{
|
||||
return 10;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull ItemStack clicked(int p_184996_1_, int p_184996_2_, ClickType p_184996_3_, PlayerEntity p_184996_4_)
|
||||
{
|
||||
try
|
||||
{
|
||||
ItemStack result = this.doClick(p_184996_1_, p_184996_2_, p_184996_3_, p_184996_4_);
|
||||
this.slotsChanged(this.craftSlots);
|
||||
this.slotsChanged(this.resultSlots);
|
||||
return result;
|
||||
}
|
||||
catch (Exception exception)
|
||||
{
|
||||
CrashReport crashreport = CrashReport.forThrowable(exception, "Container click");
|
||||
CrashReportCategory crashreportcategory = crashreport.addCategory("Click info");
|
||||
crashreportcategory.setDetail("Menu Class", () -> this.getClass().getCanonicalName());
|
||||
crashreportcategory.setDetail("Slot Count", this.slots.size());
|
||||
crashreportcategory.setDetail("Slot", p_184996_1_);
|
||||
crashreportcategory.setDetail("Button", p_184996_2_);
|
||||
crashreportcategory.setDetail("Type", p_184996_3_);
|
||||
throw new ReportedException(crashreport);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void resetQuickCraft()
|
||||
{
|
||||
this.quickcraftStatus = 0;
|
||||
this.quickcraftSlots.clear();
|
||||
}
|
||||
|
||||
private ItemStack doClick(int index1, int index2, ClickType clicktype, PlayerEntity player)
|
||||
{
|
||||
ItemStack itemstack = ItemStack.EMPTY;
|
||||
PlayerInventory playerinventory = player.inventory;
|
||||
if (clicktype == ClickType.QUICK_CRAFT)
|
||||
{
|
||||
int i1 = this.quickcraftStatus;
|
||||
this.quickcraftStatus = getQuickcraftHeader(index2);
|
||||
if ((i1 != 1 || this.quickcraftStatus != 2) && i1 != this.quickcraftStatus)
|
||||
{
|
||||
this.resetQuickCraft();
|
||||
}
|
||||
else if (playerinventory.getCarried().isEmpty())
|
||||
{
|
||||
this.resetQuickCraft();
|
||||
}
|
||||
else if (this.quickcraftStatus == 0)
|
||||
{
|
||||
this.quickcraftType = getQuickcraftType(index2);
|
||||
if (isValidQuickcraftType(this.quickcraftType, player))
|
||||
{
|
||||
this.quickcraftStatus = 1;
|
||||
this.quickcraftSlots.clear();
|
||||
}
|
||||
else
|
||||
{
|
||||
this.resetQuickCraft();
|
||||
}
|
||||
}
|
||||
else if (this.quickcraftStatus == 1)
|
||||
{
|
||||
Slot slot7 = this.slots.get(index1);
|
||||
ItemStack itemstack12 = playerinventory.getCarried();
|
||||
if (slot7 != null && canItemQuickReplace(slot7, itemstack12, true) && slot7.mayPlace(itemstack12) && (this.quickcraftType == 2 || itemstack12.getCount() > this.quickcraftSlots.size()) && this.canDragTo(slot7))
|
||||
{
|
||||
this.quickcraftSlots.add(slot7);
|
||||
}
|
||||
}
|
||||
else if (this.quickcraftStatus == 2)
|
||||
{
|
||||
if (!this.quickcraftSlots.isEmpty())
|
||||
{
|
||||
ItemStack itemstack10 = playerinventory.getCarried().copy();
|
||||
int k1 = playerinventory.getCarried().getCount();
|
||||
|
||||
for(Slot slot8 : this.quickcraftSlots)
|
||||
{
|
||||
ItemStack itemstack13 = playerinventory.getCarried();
|
||||
if (slot8 != null && canItemQuickReplace(slot8, itemstack13, true) && slot8.mayPlace(itemstack13) && (this.quickcraftType == 2 || itemstack13.getCount() >= this.quickcraftSlots.size()) && this.canDragTo(slot8))
|
||||
{
|
||||
ItemStack itemstack14 = itemstack10.copy();
|
||||
int j3 = slot8.hasItem() ? slot8.getItem().getCount() : 0;
|
||||
getQuickCraftSlotCount(this.quickcraftSlots, this.quickcraftType, itemstack14, j3);
|
||||
int k3 = Math.min(itemstack14.getMaxStackSize(), slot8.getMaxStackSize(itemstack14));
|
||||
if (itemstack14.getCount() > k3)
|
||||
{
|
||||
itemstack14.setCount(k3);
|
||||
}
|
||||
|
||||
k1 -= itemstack14.getCount() - j3;
|
||||
slot8.set(itemstack14);
|
||||
}
|
||||
}
|
||||
|
||||
itemstack10.setCount(k1);
|
||||
playerinventory.setCarried(itemstack10);
|
||||
}
|
||||
|
||||
this.resetQuickCraft();
|
||||
}
|
||||
else
|
||||
{
|
||||
this.resetQuickCraft();
|
||||
}
|
||||
}
|
||||
else if (this.quickcraftStatus != 0)
|
||||
{
|
||||
this.resetQuickCraft();
|
||||
}
|
||||
else if ((clicktype == ClickType.PICKUP || clicktype == ClickType.QUICK_MOVE) && (index2 == 0 || index2 == 1))
|
||||
{
|
||||
if (index1 == -999)
|
||||
{
|
||||
if (!playerinventory.getCarried().isEmpty())
|
||||
{
|
||||
if (index2 == 0)
|
||||
{
|
||||
player.drop(playerinventory.getCarried(), true);
|
||||
playerinventory.setCarried(ItemStack.EMPTY);
|
||||
}
|
||||
|
||||
if (index2 == 1)
|
||||
{
|
||||
player.drop(playerinventory.getCarried().split(1), true);
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (clicktype == ClickType.QUICK_MOVE)
|
||||
{
|
||||
if (index1 < 0)
|
||||
{
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
|
||||
Slot slot5 = this.slots.get(index1);
|
||||
if (slot5 == null || !slot5.mayPickup(player))
|
||||
{
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
|
||||
for(ItemStack itemstack8 = this.quickMoveStack(player, index1); !itemstack8.isEmpty() && ItemStack.isSame(slot5.getItem(), itemstack8); itemstack8 = this.quickMoveStack(player, index1))
|
||||
{
|
||||
itemstack = itemstack8.copy();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (index1 < 0)
|
||||
{
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
|
||||
Slot slot6 = this.slots.get(index1);
|
||||
if (slot6 != null)
|
||||
{
|
||||
ItemStack itemstack9 = slot6.getItem();
|
||||
ItemStack itemstack11 = playerinventory.getCarried();
|
||||
if (!itemstack9.isEmpty())
|
||||
{
|
||||
itemstack = itemstack9.copy();
|
||||
}
|
||||
|
||||
if (itemstack9.isEmpty())
|
||||
{
|
||||
if (!itemstack11.isEmpty() && slot6.mayPlace(itemstack11))
|
||||
{
|
||||
int j2 = index2 == 0 ? itemstack11.getCount() : 1;
|
||||
if (j2 > slot6.getMaxStackSize(itemstack11))
|
||||
{
|
||||
j2 = slot6.getMaxStackSize(itemstack11);
|
||||
}
|
||||
|
||||
slot6.set(itemstack11.split(j2));
|
||||
}
|
||||
}
|
||||
else if (slot6.mayPickup(player))
|
||||
{
|
||||
if (itemstack11.isEmpty())
|
||||
{
|
||||
if (itemstack9.isEmpty())
|
||||
{
|
||||
slot6.set(ItemStack.EMPTY);
|
||||
playerinventory.setCarried(ItemStack.EMPTY);
|
||||
}
|
||||
else
|
||||
{
|
||||
int k2 = index2 == 0 ? itemstack9.getCount() : (itemstack9.getCount() + 1) / 2;
|
||||
playerinventory.setCarried(slot6.remove(k2));
|
||||
if (itemstack9.isEmpty())
|
||||
{
|
||||
slot6.set(ItemStack.EMPTY);
|
||||
}
|
||||
|
||||
onTakeFromSlot(slot6, player, playerinventory.getCarried());
|
||||
}
|
||||
}
|
||||
else if (slot6.mayPlace(itemstack11))
|
||||
{
|
||||
if (consideredTheSameItem(itemstack9, itemstack11))
|
||||
{
|
||||
int l2 = index2 == 0 ? itemstack11.getCount() : 1;
|
||||
if (l2 > slot6.getMaxStackSize(itemstack11) - itemstack9.getCount())
|
||||
{
|
||||
l2 = slot6.getMaxStackSize(itemstack11) - itemstack9.getCount();
|
||||
}
|
||||
|
||||
if (l2 > itemstack11.getMaxStackSize() - itemstack9.getCount())
|
||||
{
|
||||
l2 = itemstack11.getMaxStackSize() - itemstack9.getCount();
|
||||
}
|
||||
itemstack11.shrink(l2);
|
||||
itemstack9.grow(l2);
|
||||
}
|
||||
else if (itemstack11.getCount() <= slot6.getMaxStackSize(itemstack11))
|
||||
{
|
||||
slot6.set(itemstack11);
|
||||
playerinventory.setCarried(itemstack9);
|
||||
}
|
||||
}
|
||||
else if (itemstack11.getMaxStackSize() > 1 && consideredTheSameItem(itemstack9, itemstack11) && !itemstack9.isEmpty())
|
||||
{
|
||||
int i3 = itemstack9.getCount();
|
||||
if (i3 + itemstack11.getCount() <= itemstack11.getMaxStackSize())
|
||||
{
|
||||
itemstack11.grow(i3);
|
||||
itemstack9 = slot6.remove(i3);
|
||||
if (itemstack9.isEmpty())
|
||||
{
|
||||
slot6.set(ItemStack.EMPTY);
|
||||
}
|
||||
|
||||
onTakeFromSlot(slot6, player, playerinventory.getCarried());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
slot6.setChanged();
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (clicktype == ClickType.SWAP)
|
||||
{
|
||||
Slot slot = this.slots.get(index1);
|
||||
ItemStack itemstack1 = playerinventory.getItem(index2);
|
||||
ItemStack itemstack2 = slot.getItem();
|
||||
if (!itemstack1.isEmpty() || !itemstack2.isEmpty())
|
||||
{
|
||||
if (itemstack1.isEmpty())
|
||||
{
|
||||
if (slot.mayPickup(player))
|
||||
{
|
||||
playerinventory.setItem(index2, itemstack2);
|
||||
//slot.onSwapCraft(itemstack2.getCount());
|
||||
slot.set(ItemStack.EMPTY);
|
||||
onTakeFromSlot(slot, player, itemstack2);
|
||||
}
|
||||
}
|
||||
else if (itemstack2.isEmpty())
|
||||
{
|
||||
if (slot.mayPlace(itemstack1))
|
||||
{
|
||||
int i = slot.getMaxStackSize(itemstack1);
|
||||
if (itemstack1.getCount() > i)
|
||||
{
|
||||
slot.set(itemstack1.split(i));
|
||||
}
|
||||
else
|
||||
{
|
||||
slot.set(itemstack1);
|
||||
playerinventory.setItem(index2, ItemStack.EMPTY);
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (slot.mayPickup(player) && slot.mayPlace(itemstack1))
|
||||
{
|
||||
int l1 = slot.getMaxStackSize(itemstack1);
|
||||
if (itemstack1.getCount() > l1)
|
||||
{
|
||||
slot.set(itemstack1.split(l1));
|
||||
onTakeFromSlot(slot, player, itemstack2);
|
||||
if (!playerinventory.add(itemstack2))
|
||||
{
|
||||
player.drop(itemstack2, true);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
slot.set(itemstack1);
|
||||
playerinventory.setItem(index2, itemstack2);
|
||||
onTakeFromSlot(slot, player, itemstack2);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (clicktype == ClickType.CLONE && player.abilities.instabuild && playerinventory.getCarried().isEmpty() && index1 >= 0)
|
||||
{
|
||||
Slot slot4 = this.slots.get(index1);
|
||||
if (slot4 != null && slot4.hasItem())
|
||||
{
|
||||
ItemStack itemstack7 = slot4.getItem().copy();
|
||||
itemstack7.setCount(itemstack7.getMaxStackSize());
|
||||
playerinventory.setCarried(itemstack7);
|
||||
}
|
||||
}
|
||||
else if (clicktype == ClickType.THROW && playerinventory.getCarried().isEmpty() && index1 >= 0)
|
||||
{
|
||||
Slot slot3 = this.slots.get(index1);
|
||||
if (slot3 != null && slot3.hasItem() && slot3.mayPickup(player))
|
||||
{
|
||||
ItemStack itemstack6 = slot3.remove(index2 == 0 ? 1 : slot3.getItem().getCount());
|
||||
onTakeFromSlot(slot3, player, itemstack6);
|
||||
player.drop(itemstack6, true);
|
||||
}
|
||||
}
|
||||
else if (clicktype == ClickType.PICKUP_ALL && index1 >= 0)
|
||||
{
|
||||
Slot slot2 = this.slots.get(index1);
|
||||
ItemStack itemstack5 = playerinventory.getCarried();
|
||||
if (!itemstack5.isEmpty() && (slot2 == null || !slot2.hasItem() || !slot2.mayPickup(player)))
|
||||
{
|
||||
int j1 = index2 == 0 ? 0 : this.slots.size() - 1;
|
||||
int i2 = index2 == 0 ? 1 : -1;
|
||||
|
||||
for(int j = 0; j < 2; ++j)
|
||||
{
|
||||
for(int k = j1; k >= 0 && k < this.slots.size() && itemstack5.getCount() < itemstack5.getMaxStackSize(); k += i2)
|
||||
{
|
||||
Slot slot1 = this.slots.get(k);
|
||||
if (slot1.hasItem() && canItemQuickReplace(slot1, itemstack5, true) && slot1.mayPickup(player) && this.canTakeItemForPickAll(itemstack5, slot1))
|
||||
{
|
||||
ItemStack itemstack3 = slot1.getItem();
|
||||
if (j != 0 || itemstack3.getCount() != itemstack3.getMaxStackSize())
|
||||
{
|
||||
int l = Math.min(itemstack5.getMaxStackSize() - itemstack5.getCount(), itemstack3.getCount());
|
||||
ItemStack itemstack4 = slot1.remove(l);
|
||||
itemstack5.grow(l);
|
||||
if (itemstack4.isEmpty())
|
||||
{
|
||||
slot1.set(ItemStack.EMPTY);
|
||||
}
|
||||
|
||||
onTakeFromSlot(slot1, player, itemstack4);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
this.broadcastChanges();
|
||||
}
|
||||
|
||||
return itemstack;
|
||||
}
|
||||
}
|
@ -0,0 +1,75 @@
|
||||
package magistu.siegemachines.gui;
|
||||
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import com.mojang.blaze3d.systems.RenderSystem;
|
||||
import magistu.siegemachines.SiegeMachines;
|
||||
import net.minecraft.client.gui.screen.inventory.ContainerScreen;
|
||||
import net.minecraft.client.gui.widget.button.ImageButton;
|
||||
import net.minecraft.entity.player.PlayerInventory;
|
||||
import net.minecraft.inventory.container.WorkbenchContainer;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.text.ITextComponent;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public class SiegeWorkbenchScreen extends ContainerScreen<SiegeWorkbenchContainer>
|
||||
{
|
||||
private static final ResourceLocation DISPLAY_CASE_GUI = new ResourceLocation(SiegeMachines.ID,
|
||||
"textures/gui/siege_workbench.png");
|
||||
|
||||
public SiegeWorkbenchScreen(SiegeWorkbenchContainer screenContainer, PlayerInventory inv, ITextComponent titleIn)
|
||||
{
|
||||
super(screenContainer, inv, titleIn);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(MatrixStack matrixStack, int mouseX, int mouseY, float partialTicks)
|
||||
{
|
||||
this.renderBackground(matrixStack);
|
||||
super.render(matrixStack, mouseX, mouseY, partialTicks);
|
||||
this.renderTooltip(matrixStack, mouseX, mouseY);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void renderTooltip(@NotNull MatrixStack matrixStack, int x, int y)
|
||||
{
|
||||
if (this.minecraft.player.inventory.getCarried().isEmpty() && this.hoveredSlot != null && this.hoveredSlot.hasItem())
|
||||
{
|
||||
this.renderTooltip(matrixStack, this.hoveredSlot.getItem(), x, y);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void init()
|
||||
{
|
||||
super.init();
|
||||
this.titleLabelX = 29;
|
||||
}
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
@Override
|
||||
protected void renderBg(@NotNull MatrixStack matrixStack, float partialTicks, int mouseX, int mouseY)
|
||||
{
|
||||
RenderSystem.color4f(1.0F, 1.0F, 1.0F, 1.0F);
|
||||
assert this.minecraft != null;
|
||||
this.minecraft.getTextureManager().bind(DISPLAY_CASE_GUI);
|
||||
int i = this.leftPos;
|
||||
int j = (this.height - this.imageHeight) / 2;
|
||||
this.blit(matrixStack, i, j, 0, 0, this.imageWidth, this.imageHeight);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean keyPressed(int key, int b, int c)
|
||||
{
|
||||
assert this.minecraft != null;
|
||||
if (key == 256)
|
||||
{
|
||||
assert this.minecraft.player != null;
|
||||
this.minecraft.player.closeContainer();
|
||||
return true;
|
||||
}
|
||||
return super.keyPressed(key, b, c);
|
||||
}
|
||||
}
|
272
src/main/java/magistu/siegemachines/item/MachineItem.java
Normal file
272
src/main/java/magistu/siegemachines/item/MachineItem.java
Normal file
@ -0,0 +1,272 @@
|
||||
package magistu.siegemachines.item;
|
||||
|
||||
import magistu.siegemachines.SiegeMachines;
|
||||
import magistu.siegemachines.entity.EntityTypes;
|
||||
import magistu.siegemachines.entity.machine.Machine;
|
||||
import magistu.siegemachines.entity.machine.MachineType;
|
||||
import magistu.siegemachines.entity.projectile.ProjectileBuilder;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.Blocks;
|
||||
import net.minecraft.block.FlowingFluidBlock;
|
||||
import net.minecraft.client.util.ITooltipFlag;
|
||||
import net.minecraft.entity.*;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.item.ItemUseContext;
|
||||
import net.minecraft.nbt.CompoundNBT;
|
||||
import net.minecraft.stats.Stats;
|
||||
import net.minecraft.tileentity.MobSpawnerTileEntity;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.ActionResult;
|
||||
import net.minecraft.util.ActionResultType;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.math.*;
|
||||
import net.minecraft.util.math.shapes.VoxelShape;
|
||||
import net.minecraft.util.math.shapes.VoxelShapes;
|
||||
import net.minecraft.util.text.ITextComponent;
|
||||
import net.minecraft.util.text.StringTextComponent;
|
||||
import net.minecraft.util.text.TextFormatting;
|
||||
import net.minecraft.util.text.TranslationTextComponent;
|
||||
import net.minecraft.world.IWorldReader;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.server.ServerWorld;
|
||||
import net.minecraft.world.spawner.AbstractSpawner;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import software.bernie.geckolib3.core.IAnimatable;
|
||||
import software.bernie.geckolib3.core.manager.AnimationData;
|
||||
import software.bernie.geckolib3.core.manager.AnimationFactory;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
import java.util.List;
|
||||
import java.util.Locale;
|
||||
import java.util.Objects;
|
||||
import java.util.stream.Stream;
|
||||
|
||||
public class MachineItem extends Item implements IAnimatable
|
||||
{
|
||||
private final AnimationFactory factory = new AnimationFactory(this);
|
||||
|
||||
private final String entitykey;
|
||||
private final String typekey;
|
||||
|
||||
public MachineItem(Item.Properties prop, String entitykey, String typekey)
|
||||
{
|
||||
super(prop.stacksTo(1));
|
||||
this.entitykey = entitykey;
|
||||
this.typekey = typekey;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void appendHoverText(@NotNull ItemStack stack, @Nullable World worldIn, List<ITextComponent> tooltip, ITooltipFlag flagIn)
|
||||
{
|
||||
ProjectileBuilder[] ammo = MachineType.valueOf(this.typekey).ammo;
|
||||
if (ammo.length > 0)
|
||||
{
|
||||
tooltip.add(new TranslationTextComponent(SiegeMachines.ID + ".ammo").withStyle(TextFormatting.BLUE));
|
||||
for (ProjectileBuilder builder : ammo)
|
||||
{
|
||||
if (MachineType.valueOf(this.typekey).usesgunpowder)
|
||||
{
|
||||
tooltip.add(new StringTextComponent("Uses gunpowder").withStyle(TextFormatting.BLUE));
|
||||
}
|
||||
tooltip.add(new StringTextComponent(" ").append(new TranslationTextComponent(builder.item.getDescriptionId())).withStyle(TextFormatting.BLUE));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull ActionResultType useOn(ItemUseContext p_195939_1_)
|
||||
{
|
||||
World world = p_195939_1_.getLevel();
|
||||
if (!(world instanceof ServerWorld))
|
||||
{
|
||||
return ActionResultType.SUCCESS;
|
||||
}
|
||||
else
|
||||
{
|
||||
ItemStack itemstack = p_195939_1_.getItemInHand();
|
||||
BlockPos blockpos = p_195939_1_.getClickedPos();
|
||||
Direction direction = p_195939_1_.getClickedFace();
|
||||
BlockState blockstate = world.getBlockState(blockpos);
|
||||
if (blockstate.is(Blocks.SPAWNER))
|
||||
{
|
||||
TileEntity tileentity = world.getBlockEntity(blockpos);
|
||||
if (tileentity instanceof MobSpawnerTileEntity)
|
||||
{
|
||||
AbstractSpawner abstractspawner = ((MobSpawnerTileEntity)tileentity).getSpawner();
|
||||
EntityType<?> entitytype1 = this.getType(itemstack.getTag());
|
||||
abstractspawner.setEntityId(entitytype1);
|
||||
tileentity.setChanged();
|
||||
world.sendBlockUpdated(blockpos, blockstate, blockstate, 3);
|
||||
itemstack.shrink(1);
|
||||
return ActionResultType.CONSUME;
|
||||
}
|
||||
}
|
||||
|
||||
BlockPos blockpos1;
|
||||
if (blockstate.getCollisionShape(world, blockpos).isEmpty())
|
||||
{
|
||||
blockpos1 = blockpos;
|
||||
}
|
||||
else
|
||||
{
|
||||
blockpos1 = blockpos.relative(direction);
|
||||
}
|
||||
|
||||
EntityType<?> entitytype = this.getType(itemstack.getTag());
|
||||
Entity entity = this.spawn(entitytype, (ServerWorld)world, itemstack, p_195939_1_.getPlayer(), blockpos1, SpawnReason.SPAWN_EGG, true, !Objects.equals(blockpos, blockpos1) && direction == Direction.UP, p_195939_1_.getRotation());
|
||||
|
||||
if (entity instanceof Machine)
|
||||
{
|
||||
((Machine)entity).deploymentticks = 200;
|
||||
}
|
||||
if (entity != null)
|
||||
{
|
||||
itemstack.shrink(1);
|
||||
}
|
||||
|
||||
return ActionResultType.CONSUME;
|
||||
}
|
||||
}
|
||||
|
||||
protected static double getYOffset(IWorldReader p_208051_0_, BlockPos p_208051_1_, boolean p_208051_2_, AxisAlignedBB p_208051_3_) {
|
||||
AxisAlignedBB axisalignedbb = new AxisAlignedBB(p_208051_1_);
|
||||
if (p_208051_2_) {
|
||||
axisalignedbb = axisalignedbb.expandTowards(0.0D, -1.0D, 0.0D);
|
||||
}
|
||||
|
||||
Stream<VoxelShape> stream = p_208051_0_.getCollisions((Entity)null, axisalignedbb, (p_233596_0_) -> {
|
||||
return true;
|
||||
});
|
||||
return 1.0D + VoxelShapes.collide(Direction.Axis.Y, p_208051_3_, stream, p_208051_2_ ? -2.0D : -1.0D);
|
||||
}
|
||||
|
||||
@Nullable
|
||||
public Entity spawn(EntityType<?> entitytype, ServerWorld p_220331_1_, @Nullable ItemStack p_220331_2_, @Nullable PlayerEntity p_220331_3_, BlockPos p_220331_4_, SpawnReason p_220331_5_, boolean p_220331_6_, boolean p_220331_7_, float yaw) {
|
||||
return this.spawn(entitytype, p_220331_1_, p_220331_2_ == null ? null : p_220331_2_.getTag(), p_220331_2_ != null && p_220331_2_.hasCustomHoverName() ? p_220331_2_.getHoverName() : null, p_220331_3_, p_220331_4_, p_220331_5_, p_220331_6_, p_220331_7_, yaw);
|
||||
}
|
||||
|
||||
@Nullable
|
||||
public Entity spawn(EntityType<?> entitytype, ServerWorld p_220342_1_, @Nullable CompoundNBT p_220342_2_, @Nullable ITextComponent p_220342_3_, @Nullable PlayerEntity p_220342_4_, BlockPos p_220342_5_, SpawnReason p_220342_6_, boolean p_220342_7_, boolean p_220342_8_, float yaw) {
|
||||
Entity t = this.create(entitytype, p_220342_1_, p_220342_2_, p_220342_3_, p_220342_4_, p_220342_5_, p_220342_6_, p_220342_7_, p_220342_8_, yaw);
|
||||
if (t != null) {
|
||||
if (t instanceof net.minecraft.entity.MobEntity && net.minecraftforge.event.ForgeEventFactory.doSpecialSpawn((net.minecraft.entity.MobEntity) t, p_220342_1_, p_220342_5_.getX(), p_220342_5_.getY(), p_220342_5_.getZ(), null, p_220342_6_)) return null;
|
||||
p_220342_1_.addFreshEntityWithPassengers(t);
|
||||
}
|
||||
|
||||
return t;
|
||||
}
|
||||
|
||||
@Nullable
|
||||
public Entity create(EntityType<?> entitytype, ServerWorld p_220349_1_, @Nullable CompoundNBT p_220349_2_, @Nullable ITextComponent p_220349_3_, @Nullable PlayerEntity p_220349_4_, BlockPos p_220349_5_, SpawnReason p_220349_6_, boolean p_220349_7_, boolean p_220349_8_, float yaw) {
|
||||
Entity t = entitytype.create(p_220349_1_);
|
||||
if (t == null) {
|
||||
return null;
|
||||
} else {
|
||||
double d0;
|
||||
if (p_220349_7_) {
|
||||
t.setPos((double)p_220349_5_.getX() + 0.5D, (double)(p_220349_5_.getY() + 1), (double)p_220349_5_.getZ() + 0.5D);
|
||||
d0 = getYOffset(p_220349_1_, p_220349_5_, p_220349_8_, t.getBoundingBox());
|
||||
} else {
|
||||
d0 = 0.0D;
|
||||
}
|
||||
|
||||
EntityType.updateCustomEntityTag(p_220349_1_, p_220349_4_, t, p_220349_2_);
|
||||
|
||||
if (p_220349_3_ != null && t instanceof LivingEntity) {
|
||||
t.setCustomName(p_220349_3_);
|
||||
}
|
||||
|
||||
t.moveTo((double)p_220349_5_.getX() + 0.5D, (double)p_220349_5_.getY() + d0, (double)p_220349_5_.getZ() + 0.5D, MathHelper.wrapDegrees(yaw), 0.0F);
|
||||
if (t instanceof MobEntity) {
|
||||
MobEntity mobentity = (MobEntity)t;
|
||||
mobentity.yHeadRot = mobentity.yRot;
|
||||
mobentity.yBodyRot = mobentity.yRot;
|
||||
mobentity.finalizeSpawn(p_220349_1_, p_220349_1_.getCurrentDifficultyAt(mobentity.blockPosition()), p_220349_6_, (ILivingEntityData)null, p_220349_2_);
|
||||
mobentity.playAmbientSound();
|
||||
}
|
||||
|
||||
return t;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull ActionResult<ItemStack> use(@NotNull World level, PlayerEntity player, @NotNull Hand hand)
|
||||
{
|
||||
ItemStack itemstack = player.getItemInHand(hand);
|
||||
BlockRayTraceResult raytraceresult = getPlayerPOVHitResult(level, player, RayTraceContext.FluidMode.SOURCE_ONLY);
|
||||
if (raytraceresult.getType() != RayTraceResult.Type.BLOCK)
|
||||
{
|
||||
return ActionResult.pass(itemstack);
|
||||
}
|
||||
else if (!(level instanceof ServerWorld))
|
||||
{
|
||||
return ActionResult.success(itemstack);
|
||||
}
|
||||
else
|
||||
{
|
||||
BlockPos blockpos = raytraceresult.getBlockPos();
|
||||
if (!(level.getBlockState(blockpos).getBlock() instanceof FlowingFluidBlock))
|
||||
{
|
||||
return ActionResult.pass(itemstack);
|
||||
}
|
||||
else if (level.mayInteract(player, blockpos) && player.mayUseItemAt(blockpos, raytraceresult.getDirection(), itemstack))
|
||||
{
|
||||
EntityType<?> entitytype = this.getType(itemstack.getTag());
|
||||
Entity entity = this.spawn(entitytype, (ServerWorld) level, itemstack, player, blockpos, SpawnReason.SPAWN_EGG, false, false, player.yRot);
|
||||
if (entity instanceof Machine)
|
||||
{
|
||||
((Machine)entity).deploymentticks = 200;
|
||||
}
|
||||
if (entity != null)
|
||||
{
|
||||
if (!player.isCreative())
|
||||
{
|
||||
itemstack.shrink(1);
|
||||
}
|
||||
player.awardStat(Stats.ITEM_USED.get(this));
|
||||
return ActionResult.consume(itemstack);
|
||||
}
|
||||
else
|
||||
{
|
||||
return ActionResult.pass(itemstack);
|
||||
}
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
return ActionResult.fail(itemstack);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public EntityType<?> getType(@Nullable CompoundNBT nbt)
|
||||
{
|
||||
EntityType<?> defaulttype = EntityTypes.DEFERRED_REGISTER.getEntries().stream().filter(r -> r.get().getRegistryName().getPath().equals(this.entitykey)).findFirst().get().get();
|
||||
|
||||
if (nbt != null && nbt.contains("EntityTag", 10))
|
||||
{
|
||||
CompoundNBT compoundnbt = nbt.getCompound("EntityTag");
|
||||
if (compoundnbt.contains("id", 8))
|
||||
{
|
||||
return EntityType.byString(compoundnbt.getString("id")).orElse(defaulttype);
|
||||
}
|
||||
}
|
||||
|
||||
return defaulttype;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void registerControllers(AnimationData data)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public AnimationFactory getFactory()
|
||||
{
|
||||
return this.factory;
|
||||
}
|
||||
}
|
59
src/main/java/magistu/siegemachines/item/ModItems.java
Normal file
59
src/main/java/magistu/siegemachines/item/ModItems.java
Normal file
@ -0,0 +1,59 @@
|
||||
package magistu.siegemachines.item;
|
||||
|
||||
import magistu.siegemachines.SiegeMachines;
|
||||
import magistu.siegemachines.block.ModBlocks;
|
||||
import magistu.siegemachines.client.renderer.*;
|
||||
import net.minecraft.block.AbstractBlock;
|
||||
import net.minecraft.block.CraftingTableBlock;
|
||||
import net.minecraft.block.SoundType;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.item.BlockItem;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemGroup;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraftforge.event.RegistryEvent;
|
||||
import net.minecraftforge.eventbus.api.IEventBus;
|
||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||
import net.minecraftforge.fml.RegistryObject;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import net.minecraftforge.registries.DeferredRegister;
|
||||
import net.minecraftforge.registries.ForgeRegistries;
|
||||
import net.minecraftforge.registries.IForgeRegistry;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
@Mod.EventBusSubscriber(bus = Mod.EventBusSubscriber.Bus.MOD)
|
||||
public class ModItems
|
||||
{
|
||||
public static final ItemGroup GROUP_SM = new ItemGroup(SiegeMachines.ID + ".medieval_siege_machines")
|
||||
{
|
||||
public @NotNull ItemStack makeIcon()
|
||||
{
|
||||
return new ItemStack(ModItems.MORTAR.get());
|
||||
}
|
||||
};
|
||||
|
||||
public static final DeferredRegister<Item> ITEMS = DeferredRegister.create(ForgeRegistries.ITEMS, SiegeMachines.ID);
|
||||
|
||||
public static final RegistryObject<MachineItem> MORTAR = ITEMS.register("mortar", () -> new MachineItem(new Item.Properties().tab(ModItems.GROUP_SM).setISTER(() -> MortarItemGeoRenderer::new), "mortar", "MORTAR"));
|
||||
//public static final RegistryObject<MachineItem> CULVERIN = ITEMS.register("culverin", () -> new MachineItem(new Item.Properties().tab(ModItems.GROUP_SM).setISTER(() -> CulverinItemGeoRenderer::new), "culverin", "CULVERIN"));
|
||||
public static final RegistryObject<MachineItem> CATAPULT = ITEMS.register("catapult", () -> new MachineItem(new Item.Properties().tab(ModItems.GROUP_SM).setISTER(() -> CatapultItemGeoRenderer::new), "catapult", "CATAPULT"));
|
||||
public static final RegistryObject<MachineItem> TREBUCHET = ITEMS.register("trebuchet", () -> new MachineItem(new Item.Properties().tab(ModItems.GROUP_SM).setISTER(() -> TrebuchetItemGeoRenderer::new), "trebuchet", "TREBUCHET"));
|
||||
public static final RegistryObject<MachineItem> BALLISTA = ITEMS.register("ballista", () -> new MachineItem(new Item.Properties().tab(ModItems.GROUP_SM).setISTER(() -> BallistaItemGeoRenderer::new), "ballista", "BALLISTA"));
|
||||
public static final RegistryObject<MachineItem> BATTERING_RAM = ITEMS.register("battering_ram", () -> new MachineItem(new Item.Properties().tab(ModItems.GROUP_SM).setISTER(() -> BatteringRamItemGeoRenderer::new), "battering_ram", "BATTERING_RAM"));
|
||||
|
||||
public static final RegistryObject<Item> CANNONBALL = ITEMS.register("cannonball", () -> new Item(new Item.Properties().stacksTo(16).tab(ModItems.GROUP_SM)));
|
||||
public static final RegistryObject<Item> STONE = ITEMS.register("stone", () -> new Item(new Item.Properties().stacksTo(16)));
|
||||
public static final RegistryObject<Item> GIANT_STONE = ITEMS.register("giant_stone", () -> new Item(new Item.Properties().stacksTo(16)));
|
||||
public static final RegistryObject<Item> GIANT_ARROW = ITEMS.register("giant_arrow", () -> new Item(new Item.Properties().stacksTo(16).tab(ModItems.GROUP_SM)));
|
||||
|
||||
public static final RegistryObject<Item> TURRET_BASE = ITEMS.register("turret_base", () -> new Item(new Item.Properties().tab(ModItems.GROUP_SM)));
|
||||
public static final RegistryObject<Item> BEAM = ITEMS.register("beam", () -> new Item(new Item.Properties().tab(ModItems.GROUP_SM)));
|
||||
public static final RegistryObject<Item> COUNTERWEIGHT = ITEMS.register("counterweight", () -> new Item(new Item.Properties().tab(ModItems.GROUP_SM)));
|
||||
public static final RegistryObject<Item> BARREL = ITEMS.register("barrel", () -> new Item(new Item.Properties().tab(ModItems.GROUP_SM)));
|
||||
public static final RegistryObject<Item> WHEEL = ITEMS.register("wheel", () -> new Item(new Item.Properties().tab(ModItems.GROUP_SM)));
|
||||
|
||||
public static void register(IEventBus eventBus)
|
||||
{
|
||||
ITEMS.register(eventBus);
|
||||
}
|
||||
}
|
@ -0,0 +1,66 @@
|
||||
package magistu.siegemachines.network;
|
||||
|
||||
import magistu.siegemachines.SiegeMachines;
|
||||
import net.minecraft.entity.player.ServerPlayerEntity;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraftforge.fml.network.NetworkDirection;
|
||||
import net.minecraftforge.fml.network.NetworkRegistry;
|
||||
import net.minecraftforge.fml.network.simple.SimpleChannel;
|
||||
import net.minecraftforge.fml.server.ServerLifecycleHooks;
|
||||
|
||||
public class PacketHandler
|
||||
{
|
||||
private static final String PROTOCOL_VERSION = "1";
|
||||
|
||||
public static final SimpleChannel INSTANCE = NetworkRegistry.newSimpleChannel(new ResourceLocation(SiegeMachines.ID, "main"), () -> "1", "1"::equals, "1"::equals);
|
||||
|
||||
protected static int currentId = 0;
|
||||
|
||||
public static void init()
|
||||
{
|
||||
INSTANCE.registerMessage(getNextId(), PacketMachine.class, PacketMachine::write, PacketMachine::read, PacketMachine.Handler::handle);
|
||||
INSTANCE.registerMessage(getNextId(), PacketMachineControl.class, PacketMachineControl::write, PacketMachineControl::read, PacketMachineControl.Handler::handle);
|
||||
INSTANCE.registerMessage(getNextId(), PacketMachineUse.class, PacketMachineUse::write, PacketMachineUse::read, PacketMachineUse.Handler::handle);
|
||||
INSTANCE.registerMessage(getNextId(), PacketMachineUseRealise.class, PacketMachineUseRealise::write, PacketMachineUseRealise::read, PacketMachineUseRealise.Handler::handle);
|
||||
INSTANCE.registerMessage(getNextId(), PacketOpenMachineInventory.class, PacketOpenMachineInventory::write, PacketOpenMachineInventory::read, PacketOpenMachineInventory.Handler::handle);
|
||||
INSTANCE.registerMessage(getNextId(), PacketMachineInventorySlot.class, PacketMachineInventorySlot::write, PacketMachineInventorySlot::read, PacketMachineInventorySlot.Handler::handle);
|
||||
|
||||
}
|
||||
|
||||
public static int getNextId()
|
||||
{
|
||||
int id = currentId;
|
||||
currentId++;
|
||||
return id;
|
||||
}
|
||||
|
||||
public static void sendToServer(Object packet) {
|
||||
INSTANCE.sendToServer(packet);
|
||||
}
|
||||
|
||||
public static void sendTo(Object packet, ServerPlayerEntity player)
|
||||
{
|
||||
if (!(player instanceof net.minecraftforge.common.util.FakePlayer))
|
||||
INSTANCE.sendTo(packet, player.connection.connection, NetworkDirection.PLAY_TO_CLIENT);
|
||||
}
|
||||
|
||||
public static void sendPacketToAllInArea(Object packet, BlockPos center, int rangesqr)
|
||||
{
|
||||
for (ServerPlayerEntity player : ServerLifecycleHooks.getCurrentServer().getPlayerList().getPlayers())
|
||||
{
|
||||
if (player.distanceToSqr(center.getX(), center.getY(), center.getZ()) < rangesqr)
|
||||
{
|
||||
sendTo(packet, player);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void sendPacketToAll(Object packet)
|
||||
{
|
||||
for (ServerPlayerEntity player : ServerLifecycleHooks.getCurrentServer().getPlayerList().getPlayers())
|
||||
{
|
||||
sendTo(packet, player);
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,81 @@
|
||||
package magistu.siegemachines.network;
|
||||
|
||||
import io.netty.channel.ChannelHandler;
|
||||
import magistu.siegemachines.entity.machine.Machine;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.entity.player.ClientPlayerEntity;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.network.PacketBuffer;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import net.minecraftforge.fml.LogicalSide;
|
||||
import net.minecraftforge.fml.network.NetworkEvent;
|
||||
|
||||
import java.util.function.Supplier;
|
||||
|
||||
@ChannelHandler.Sharable
|
||||
public class PacketMachine
|
||||
{
|
||||
private final int entityid;
|
||||
private final int delayticks;
|
||||
private final int useticks;
|
||||
private final float turretyaw;
|
||||
private final float turretpitch;
|
||||
|
||||
public PacketMachine(int entityid, int delayticks, int useticks, float turretpitch, float turretyaw)
|
||||
{
|
||||
this.entityid = entityid;
|
||||
this.delayticks = delayticks;
|
||||
this.useticks = useticks;
|
||||
this.turretpitch = turretpitch;
|
||||
this.turretyaw = turretyaw;
|
||||
}
|
||||
|
||||
public static PacketMachine read(PacketBuffer buf)
|
||||
{
|
||||
return new PacketMachine(buf.readInt(), buf.readInt(), buf.readInt(), buf.readFloat(), buf.readFloat());
|
||||
}
|
||||
|
||||
public static void write(PacketMachine message, PacketBuffer buf)
|
||||
{
|
||||
buf.writeInt(message.entityid);
|
||||
buf.writeInt(message.delayticks);
|
||||
buf.writeInt(message.useticks);
|
||||
buf.writeFloat(message.turretpitch);
|
||||
buf.writeFloat(message.turretyaw);
|
||||
}
|
||||
|
||||
public static class Handler
|
||||
{
|
||||
public static void handle(PacketMachine packet, Supplier<NetworkEvent.Context> ctx)
|
||||
{
|
||||
NetworkEvent.Context context = ctx.get();
|
||||
if (context.getDirection().getReceptionSide() == LogicalSide.CLIENT)
|
||||
{
|
||||
context.enqueueWork(() -> PacketMachine.handleClientSide(packet));
|
||||
}
|
||||
context.setPacketHandled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public static void handleClientSide(PacketMachine packet)
|
||||
{
|
||||
ClientPlayerEntity player = Minecraft.getInstance().player;
|
||||
if(packet == null || player == null || player.level == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Entity entity = player.level.getEntity(packet.entityid);
|
||||
if (!(entity instanceof Machine))
|
||||
{
|
||||
return;
|
||||
}
|
||||
Machine machine = (Machine) entity;
|
||||
|
||||
machine.delayticks = packet.delayticks;
|
||||
machine.useticks = packet.useticks;
|
||||
machine.setTurretRotations(packet.turretpitch, packet.turretyaw);
|
||||
}
|
||||
}
|
@ -0,0 +1,54 @@
|
||||
package magistu.siegemachines.network;
|
||||
|
||||
import io.netty.channel.ChannelHandler;
|
||||
import magistu.siegemachines.entity.machine.Machine;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.player.ServerPlayerEntity;
|
||||
import net.minecraft.network.PacketBuffer;
|
||||
import net.minecraftforge.fml.LogicalSide;
|
||||
import net.minecraftforge.fml.network.NetworkEvent;
|
||||
|
||||
import java.util.function.Supplier;
|
||||
|
||||
@ChannelHandler.Sharable
|
||||
public class PacketMachineControl
|
||||
{
|
||||
public PacketMachineControl() {}
|
||||
|
||||
public static PacketMachineControl read(PacketBuffer buf)
|
||||
{
|
||||
return new PacketMachineControl();
|
||||
}
|
||||
|
||||
public static void write(PacketMachineControl message, PacketBuffer buf) {}
|
||||
|
||||
public static class Handler
|
||||
{
|
||||
public static void handle(PacketMachineControl packet, Supplier<NetworkEvent.Context> ctx)
|
||||
{
|
||||
NetworkEvent.Context context = ctx.get();
|
||||
if (context.getDirection().getReceptionSide() == LogicalSide.SERVER)
|
||||
{
|
||||
context.enqueueWork(() -> PacketMachineControl.handleServerSide(packet, context.getSender()));
|
||||
}
|
||||
context.setPacketHandled(true);
|
||||
}
|
||||
}
|
||||
|
||||
public static void handleServerSide(PacketMachineControl packet, ServerPlayerEntity player)
|
||||
{
|
||||
if(packet == null || player == null || !player.isPassenger())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Entity entity = player.getVehicle();
|
||||
if (!(entity instanceof Machine))
|
||||
{
|
||||
return;
|
||||
}
|
||||
Machine machine = (Machine) entity;
|
||||
|
||||
machine.setTurretRotations(player.xRot, player.yRot);
|
||||
}
|
||||
}
|
@ -0,0 +1,83 @@
|
||||
package magistu.siegemachines.network;
|
||||
|
||||
import io.netty.channel.ChannelHandler;
|
||||
import magistu.siegemachines.entity.machine.Machine;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.entity.player.ClientPlayerEntity;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.network.PacketBuffer;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import net.minecraftforge.fml.LogicalSide;
|
||||
import net.minecraftforge.fml.network.NetworkEvent;
|
||||
|
||||
import java.util.function.Supplier;
|
||||
|
||||
@ChannelHandler.Sharable
|
||||
public class PacketMachineInventorySlot
|
||||
{
|
||||
private final int entityid;
|
||||
private final int slot;
|
||||
private ItemStack itemstack = ItemStack.EMPTY;
|
||||
|
||||
public PacketMachineInventorySlot(int entityid, int slot, ItemStack itemstack)
|
||||
{
|
||||
this.entityid = entityid;
|
||||
this.slot = slot;
|
||||
this.itemstack = itemstack.copy();
|
||||
}
|
||||
|
||||
public static PacketMachineInventorySlot read(PacketBuffer buf)
|
||||
{
|
||||
return new PacketMachineInventorySlot(buf.readInt(), buf.readInt(), buf.readItem());
|
||||
}
|
||||
|
||||
public static void write(PacketMachineInventorySlot message, PacketBuffer buf)
|
||||
{
|
||||
buf.writeInt(message.entityid);
|
||||
buf.writeInt(message.slot);
|
||||
buf.writeItemStack(message.itemstack, false);
|
||||
}
|
||||
|
||||
public static class Handler
|
||||
{
|
||||
public static void handle(PacketMachineInventorySlot packet, Supplier<NetworkEvent.Context> ctx)
|
||||
{
|
||||
NetworkEvent.Context context = ctx.get();
|
||||
if (context.getDirection().getReceptionSide() == LogicalSide.SERVER)
|
||||
{
|
||||
context.enqueueWork(() -> PacketMachineInventorySlot.handleEachSide(packet, context.getSender()));
|
||||
}
|
||||
else if (context.getDirection().getReceptionSide() == LogicalSide.CLIENT)
|
||||
{
|
||||
context.enqueueWork(() -> PacketMachineInventorySlot.handleClientSide(packet));
|
||||
}
|
||||
context.setPacketHandled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public static void handleClientSide(PacketMachineInventorySlot packet)
|
||||
{
|
||||
handleEachSide(packet, Minecraft.getInstance().player);
|
||||
}
|
||||
|
||||
public static void handleEachSide(PacketMachineInventorySlot packet, PlayerEntity player)
|
||||
{
|
||||
if(packet == null || player == null || player.level == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Entity entity = player.level.getEntity(packet.entityid);
|
||||
if (!(entity instanceof Machine))
|
||||
{
|
||||
return;
|
||||
}
|
||||
Machine machine = (Machine) entity;
|
||||
|
||||
machine.inventory.setItem(packet.slot, packet.itemstack);
|
||||
}
|
||||
}
|
@ -0,0 +1,75 @@
|
||||
package magistu.siegemachines.network;
|
||||
|
||||
import io.netty.channel.ChannelHandler;
|
||||
import magistu.siegemachines.entity.machine.Machine;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.network.PacketBuffer;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import net.minecraftforge.fml.LogicalSide;
|
||||
import net.minecraftforge.fml.network.NetworkEvent;
|
||||
|
||||
import java.util.function.Supplier;
|
||||
|
||||
@ChannelHandler.Sharable
|
||||
public class PacketMachineUse
|
||||
{
|
||||
private final int entityid;
|
||||
|
||||
public PacketMachineUse(int entityid)
|
||||
{
|
||||
this.entityid = entityid;
|
||||
}
|
||||
|
||||
public static PacketMachineUse read(PacketBuffer buf)
|
||||
{
|
||||
return new PacketMachineUse(buf.readInt());
|
||||
}
|
||||
|
||||
public static void write(PacketMachineUse message, PacketBuffer buf)
|
||||
{
|
||||
buf.writeInt(message.entityid);
|
||||
}
|
||||
|
||||
public static class Handler
|
||||
{
|
||||
public static void handle(PacketMachineUse packet, Supplier<NetworkEvent.Context> ctx)
|
||||
{
|
||||
NetworkEvent.Context context = ctx.get();
|
||||
if (context.getDirection().getReceptionSide() == LogicalSide.SERVER)
|
||||
{
|
||||
context.enqueueWork(() -> PacketMachineUse.handleEachSide(packet, context.getSender()));
|
||||
}
|
||||
else if (context.getDirection().getReceptionSide() == LogicalSide.CLIENT)
|
||||
{
|
||||
context.enqueueWork(() -> PacketMachineUse.handleClientSide(packet));
|
||||
}
|
||||
context.setPacketHandled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public static void handleClientSide(PacketMachineUse packet)
|
||||
{
|
||||
handleEachSide(packet, Minecraft.getInstance().player);
|
||||
}
|
||||
|
||||
public static void handleEachSide(PacketMachineUse packet, PlayerEntity player)
|
||||
{
|
||||
if(packet == null || player == null || player.level == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Entity entity = player.level.getEntity(packet.entityid);
|
||||
if (!(entity instanceof Machine))
|
||||
{
|
||||
return;
|
||||
}
|
||||
Machine machine = (Machine) entity;
|
||||
|
||||
machine.use(player);
|
||||
}
|
||||
}
|
@ -0,0 +1,75 @@
|
||||
package magistu.siegemachines.network;
|
||||
|
||||
import io.netty.channel.ChannelHandler;
|
||||
import magistu.siegemachines.entity.machine.Machine;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.network.PacketBuffer;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import net.minecraftforge.fml.LogicalSide;
|
||||
import net.minecraftforge.fml.network.NetworkEvent;
|
||||
|
||||
import java.util.function.Supplier;
|
||||
|
||||
@ChannelHandler.Sharable
|
||||
public class PacketMachineUseRealise
|
||||
{
|
||||
private final int entityid;
|
||||
|
||||
public PacketMachineUseRealise(int entityid)
|
||||
{
|
||||
this.entityid = entityid;
|
||||
}
|
||||
|
||||
public static PacketMachineUseRealise read(PacketBuffer buf)
|
||||
{
|
||||
return new PacketMachineUseRealise(buf.readInt());
|
||||
}
|
||||
|
||||
public static void write(PacketMachineUseRealise message, PacketBuffer buf)
|
||||
{
|
||||
buf.writeInt(message.entityid);
|
||||
}
|
||||
|
||||
public static class Handler
|
||||
{
|
||||
public static void handle(PacketMachineUseRealise packet, Supplier<NetworkEvent.Context> ctx)
|
||||
{
|
||||
NetworkEvent.Context context = ctx.get();
|
||||
if (context.getDirection().getReceptionSide() == LogicalSide.SERVER)
|
||||
{
|
||||
context.enqueueWork(() -> PacketMachineUseRealise.handleEachSide(packet, context.getSender()));
|
||||
}
|
||||
else if (context.getDirection().getReceptionSide() == LogicalSide.CLIENT)
|
||||
{
|
||||
context.enqueueWork(() -> PacketMachineUseRealise.handleClientSide(packet));
|
||||
}
|
||||
context.setPacketHandled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public static void handleClientSide(PacketMachineUseRealise packet)
|
||||
{
|
||||
handleEachSide(packet, Minecraft.getInstance().player);
|
||||
}
|
||||
|
||||
public static void handleEachSide(PacketMachineUseRealise packet, PlayerEntity player)
|
||||
{
|
||||
if(packet == null || player == null || player.level == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Entity entity = player.level.getEntity(packet.entityid);
|
||||
if (!(entity instanceof Machine))
|
||||
{
|
||||
return;
|
||||
}
|
||||
Machine machine = (Machine) entity;
|
||||
|
||||
machine.useRealise();
|
||||
}
|
||||
}
|
@ -0,0 +1,54 @@
|
||||
package magistu.siegemachines.network;
|
||||
|
||||
import io.netty.channel.ChannelHandler;
|
||||
import magistu.siegemachines.entity.machine.Machine;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.player.ServerPlayerEntity;
|
||||
import net.minecraft.network.PacketBuffer;
|
||||
import net.minecraftforge.fml.LogicalSide;
|
||||
import net.minecraftforge.fml.network.NetworkEvent;
|
||||
|
||||
import java.util.function.Supplier;
|
||||
|
||||
@ChannelHandler.Sharable
|
||||
public class PacketOpenMachineInventory
|
||||
{
|
||||
public PacketOpenMachineInventory() {}
|
||||
|
||||
public static PacketOpenMachineInventory read(PacketBuffer buf)
|
||||
{
|
||||
return new PacketOpenMachineInventory();
|
||||
}
|
||||
|
||||
public static void write(PacketOpenMachineInventory message, PacketBuffer buf) {}
|
||||
|
||||
public static class Handler
|
||||
{
|
||||
public static void handle(PacketOpenMachineInventory packet, Supplier<NetworkEvent.Context> ctx)
|
||||
{
|
||||
NetworkEvent.Context context = ctx.get();
|
||||
if (context.getDirection().getReceptionSide() == LogicalSide.SERVER)
|
||||
{
|
||||
context.enqueueWork(() -> PacketOpenMachineInventory.handleServerSide(packet, context.getSender()));
|
||||
}
|
||||
context.setPacketHandled(true);
|
||||
}
|
||||
}
|
||||
|
||||
public static void handleServerSide(PacketOpenMachineInventory packet, ServerPlayerEntity player)
|
||||
{
|
||||
if(packet == null || player == null || !player.isPassenger())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Entity entity = player.getVehicle();
|
||||
if (!(entity instanceof Machine))
|
||||
{
|
||||
return;
|
||||
}
|
||||
Machine machine = (Machine) entity;
|
||||
|
||||
machine.openInventoryGui();
|
||||
}
|
||||
}
|
13
src/main/java/magistu/siegemachines/proxy/IProxy.java
Normal file
13
src/main/java/magistu/siegemachines/proxy/IProxy.java
Normal file
@ -0,0 +1,13 @@
|
||||
package magistu.siegemachines.proxy;
|
||||
|
||||
import net.minecraftforge.eventbus.api.IEventBus;
|
||||
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
|
||||
|
||||
public interface IProxy
|
||||
{
|
||||
void setup(IEventBus paramIEventBus1, IEventBus paramIEventBus2);
|
||||
|
||||
public void clientSetup(FMLClientSetupEvent event);
|
||||
|
||||
public void onPreInit();
|
||||
}
|
14
src/main/java/magistu/siegemachines/server/ServerProxy.java
Normal file
14
src/main/java/magistu/siegemachines/server/ServerProxy.java
Normal file
@ -0,0 +1,14 @@
|
||||
package magistu.siegemachines.server;
|
||||
|
||||
import magistu.siegemachines.proxy.IProxy;
|
||||
import net.minecraftforge.eventbus.api.IEventBus;
|
||||
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
|
||||
|
||||
public class ServerProxy implements IProxy
|
||||
{
|
||||
public void setup(IEventBus modEventBus, IEventBus forgeEventBus) {}
|
||||
|
||||
public void clientSetup(FMLClientSetupEvent event) {}
|
||||
|
||||
public void onPreInit() {}
|
||||
}
|
16
src/main/resources/META-INF/mods.toml
Normal file
16
src/main/resources/META-INF/mods.toml
Normal file
@ -0,0 +1,16 @@
|
||||
modLoader="javafml" #mandatory
|
||||
loaderVersion="[31,)" #mandatory This is typically bumped every Minecraft version by Forge. See our download page for lists of versions.
|
||||
license="All rights reserved"
|
||||
[[mods]] #mandatory
|
||||
modId="siegemachines" #mandatory
|
||||
version="1.16-1.17" #mandatory
|
||||
displayName="Medieval Siege Machines" #mandatory
|
||||
authors="Magistu" #optional
|
||||
credits="Lexiolty" #optional
|
||||
description='''Adds medieval siege machines'''
|
||||
[[dependencies.siegemachines]]
|
||||
modId="geckolib3"
|
||||
mandatory=true
|
||||
versionRange="[3.0.56,]"
|
||||
ordering="NONE"
|
||||
side="BOTH"
|
@ -0,0 +1,195 @@
|
||||
{
|
||||
"format_version": "1.8.0",
|
||||
"animations": {
|
||||
"Reloading": {
|
||||
"animation_length": 5.0,
|
||||
"bones": {
|
||||
"ArcDroit": {
|
||||
"rotation": {
|
||||
"0.0": {
|
||||
"vector": [0, 0, 0]
|
||||
},
|
||||
"5.0": {
|
||||
"vector": [0, 20, 0]
|
||||
}
|
||||
}
|
||||
},
|
||||
"ArcGauche": {
|
||||
"rotation": {
|
||||
"0.0": {
|
||||
"vector": [0, 0, 0]
|
||||
},
|
||||
"5.0": {
|
||||
"vector": [0, -20, 0]
|
||||
}
|
||||
}
|
||||
},
|
||||
"Manivelles": {
|
||||
"rotation": {
|
||||
"0.0": {
|
||||
"vector": [0, 0, 0]
|
||||
},
|
||||
"5.0": {
|
||||
"vector": [-720, 0, 0]
|
||||
}
|
||||
}
|
||||
},
|
||||
"CordeGuide": {
|
||||
"position": {
|
||||
"0.0": {
|
||||
"vector": [0, 0, 1]
|
||||
},
|
||||
"5.0": {
|
||||
"vector": [0, 0, 17]
|
||||
}
|
||||
},
|
||||
"scale": {
|
||||
"0.0": {
|
||||
"vector": [1, 1, 1]
|
||||
},
|
||||
"5.0": {
|
||||
"vector": [1, 1, 0.2]
|
||||
}
|
||||
}
|
||||
},
|
||||
"Guide": {
|
||||
"position": {
|
||||
"0.0": {
|
||||
"vector": [0, 0, 0]
|
||||
},
|
||||
"5.0": {
|
||||
"vector": [0, 0, 17]
|
||||
}
|
||||
}
|
||||
},
|
||||
"CordeDroite": {
|
||||
"rotation": {
|
||||
"0.0": {
|
||||
"vector": [0, 0, 0]
|
||||
},
|
||||
"5.0": {
|
||||
"vector": [0, -42.5, 0]
|
||||
}
|
||||
},
|
||||
"position": {
|
||||
"0.0": {
|
||||
"vector": [0, 0, 0]
|
||||
},
|
||||
"5.0": {
|
||||
"vector": [4.4, 0, 5]
|
||||
}
|
||||
}
|
||||
},
|
||||
"CordeGauche": {
|
||||
"rotation": {
|
||||
"0.0": {
|
||||
"vector": [0, 0, 0]
|
||||
},
|
||||
"5.0": {
|
||||
"vector": [0, 42.5, 0]
|
||||
}
|
||||
},
|
||||
"position": {
|
||||
"0.0": {
|
||||
"vector": [0, 0, 0]
|
||||
},
|
||||
"5.0": {
|
||||
"vector": [-4.4, 0, 5]
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"Shooting": {
|
||||
"loop": true,
|
||||
"animation_length": 1.0,
|
||||
"bones": {
|
||||
"ArcDroit": {
|
||||
"rotation": {
|
||||
"0.0": {
|
||||
"vector": [0, 20, 0]
|
||||
},
|
||||
"0.05": {
|
||||
"vector": [0, 0, 0]
|
||||
}
|
||||
}
|
||||
},
|
||||
"ArcGauche": {
|
||||
"rotation": {
|
||||
"0.0": {
|
||||
"vector": [0, -20, 0]
|
||||
},
|
||||
"0.05": {
|
||||
"vector": [0, 0, 0]
|
||||
}
|
||||
}
|
||||
},
|
||||
"Guide": {
|
||||
"position": {
|
||||
"0.0": {
|
||||
"vector": [0, 0, 17]
|
||||
},
|
||||
"0.05": {
|
||||
"vector": [0, 0, 0]
|
||||
}
|
||||
}
|
||||
},
|
||||
"CordeDroite": {
|
||||
"rotation": {
|
||||
"0.0": {
|
||||
"vector": [0, -42.5, 0]
|
||||
},
|
||||
"0.05": {
|
||||
"vector": [0, 0, 0]
|
||||
}
|
||||
},
|
||||
"position": {
|
||||
"0.0": {
|
||||
"vector": [4.4, 0, 5]
|
||||
},
|
||||
"0.05": {
|
||||
"vector": [0, 0, 0]
|
||||
}
|
||||
}
|
||||
},
|
||||
"CordeGauche": {
|
||||
"rotation": {
|
||||
"0.0": {
|
||||
"vector": [0, 42.5, 0]
|
||||
},
|
||||
"0.05": {
|
||||
"vector": [0, 0, 0]
|
||||
}
|
||||
},
|
||||
"position": {
|
||||
"0.0": {
|
||||
"vector": [-4.4, 0, 5]
|
||||
},
|
||||
"0.05": {
|
||||
"vector": [0, 0, 0]
|
||||
}
|
||||
}
|
||||
},
|
||||
"CordeGuide": {
|
||||
"position": {
|
||||
"0.0": {
|
||||
"vector": [0, 0, 17]
|
||||
},
|
||||
"0.05": {
|
||||
"vector": [0, 0, 1]
|
||||
}
|
||||
},
|
||||
"scale": {
|
||||
"0.0": {
|
||||
"vector": [1, 1, "0.2+0.9s"]
|
||||
},
|
||||
"0.05": {
|
||||
"vector": [1, 1, 1]
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"geckolib_format_version": 2
|
||||
}
|
@ -0,0 +1,443 @@
|
||||
{
|
||||
"format_version": "1.8.0",
|
||||
"animations": {
|
||||
"Moving": {
|
||||
"loop": true,
|
||||
"animation_length": 4,
|
||||
"bones": {
|
||||
"Wheel1": {
|
||||
"rotation": {
|
||||
"0.0": {
|
||||
"vector": [0, 0, 0]
|
||||
},
|
||||
"4.0": {
|
||||
"vector": [360, 0, 0]
|
||||
}
|
||||
}
|
||||
},
|
||||
"Wheel2": {
|
||||
"rotation": {
|
||||
"0.0": {
|
||||
"vector": [0, 0, 0]
|
||||
},
|
||||
"4.0": {
|
||||
"vector": [360, 0, 0]
|
||||
}
|
||||
}
|
||||
},
|
||||
"Wheel3": {
|
||||
"rotation": {
|
||||
"0.0": {
|
||||
"vector": [0, 0, 0]
|
||||
},
|
||||
"4.0": {
|
||||
"vector": [360, 0, 0]
|
||||
}
|
||||
}
|
||||
},
|
||||
"Wheel4": {
|
||||
"rotation": {
|
||||
"0.0": {
|
||||
"vector": [0, 0, 0]
|
||||
},
|
||||
"4.0": {
|
||||
"vector": [360, 0, 0]
|
||||
}
|
||||
}
|
||||
},
|
||||
"Wheel5": {
|
||||
"rotation": {
|
||||
"0.0": {
|
||||
"vector": [0, 0, 0]
|
||||
},
|
||||
"4.0": {
|
||||
"vector": [360, 0, 0]
|
||||
}
|
||||
}
|
||||
},
|
||||
"Wheel6": {
|
||||
"rotation": {
|
||||
"0.0": {
|
||||
"vector": [0, 0, 0]
|
||||
},
|
||||
"4.0": {
|
||||
"vector": [360, 0, 0]
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"TurningRight": {
|
||||
"loop": true,
|
||||
"animation_length": 2,
|
||||
"bones": {
|
||||
"Wheel1": {
|
||||
"rotation": {
|
||||
"0.0": {
|
||||
"vector": [0, 0, 0]
|
||||
},
|
||||
"0.5": {
|
||||
"vector": [90, 0, 0]
|
||||
},
|
||||
"1.0": {
|
||||
"vector": [180, 0, 0]
|
||||
},
|
||||
"1.5": {
|
||||
"vector": [270, 0, 0]
|
||||
},
|
||||
"2.0": {
|
||||
"vector": [360, 0, 0]
|
||||
}
|
||||
}
|
||||
},
|
||||
"Wheel2": {
|
||||
"rotation": {
|
||||
"0.0": {
|
||||
"vector": [0, 0, 0]
|
||||
},
|
||||
"0.5": {
|
||||
"vector": [90, 0, 0]
|
||||
},
|
||||
"1.0": {
|
||||
"vector": [180, 0, 0]
|
||||
},
|
||||
"1.5": {
|
||||
"vector": [270, 0, 0]
|
||||
},
|
||||
"2.0": {
|
||||
"vector": [360, 0, 0]
|
||||
}
|
||||
}
|
||||
},
|
||||
"Wheel3": {
|
||||
"rotation": {
|
||||
"0.0": {
|
||||
"vector": [0, 0, 0]
|
||||
},
|
||||
"0.5": {
|
||||
"vector": [90, 0, 0]
|
||||
},
|
||||
"1.0": {
|
||||
"vector": [180, 0, 0]
|
||||
},
|
||||
"1.5": {
|
||||
"vector": [270, 0, 0]
|
||||
},
|
||||
"2.0": {
|
||||
"vector": [360, 0, 0]
|
||||
}
|
||||
}
|
||||
},
|
||||
"Wheel4": {
|
||||
"rotation": {
|
||||
"0.0": {
|
||||
"vector": [0, 0, 0]
|
||||
},
|
||||
"0.5": {
|
||||
"vector": [-90, 0, 0]
|
||||
},
|
||||
"1.0": {
|
||||
"vector": [-180, 0, 0]
|
||||
},
|
||||
"1.5": {
|
||||
"vector": [-270, 0, 0]
|
||||
},
|
||||
"2.0": {
|
||||
"vector": [-360, 0, 0]
|
||||
}
|
||||
}
|
||||
},
|
||||
"Wheel5": {
|
||||
"rotation": {
|
||||
"0.0": {
|
||||
"vector": [0, 0, 0]
|
||||
},
|
||||
"0.5": {
|
||||
"vector": [-90, 0, 0]
|
||||
},
|
||||
"1.0": {
|
||||
"vector": [-180, 0, 0]
|
||||
},
|
||||
"1.5": {
|
||||
"vector": [-270, 0, 0]
|
||||
},
|
||||
"2.0": {
|
||||
"vector": [-360, 0, 0]
|
||||
}
|
||||
}
|
||||
},
|
||||
"Wheel6": {
|
||||
"rotation": {
|
||||
"0.0": {
|
||||
"vector": [0, 0, 0]
|
||||
},
|
||||
"0.5": {
|
||||
"vector": [-90, 0, 0]
|
||||
},
|
||||
"1.0": {
|
||||
"vector": [-180, 0, 0]
|
||||
},
|
||||
"1.5": {
|
||||
"vector": [-270, 0, 0]
|
||||
},
|
||||
"2.0": {
|
||||
"vector": [-360, 0, 0]
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"TurningLeft": {
|
||||
"loop": true,
|
||||
"animation_length": 2,
|
||||
"bones": {
|
||||
"Wheel1": {
|
||||
"rotation": {
|
||||
"0.0": {
|
||||
"vector": [0, 0, 0]
|
||||
},
|
||||
"0.5": {
|
||||
"vector": [-90, 0, 0]
|
||||
},
|
||||
"1.0": {
|
||||
"vector": [-180, 0, 0]
|
||||
},
|
||||
"1.5": {
|
||||
"vector": [-270, 0, 0]
|
||||
},
|
||||
"2.0": {
|
||||
"vector": [-360, 0, 0]
|
||||
}
|
||||
}
|
||||
},
|
||||
"Wheel2": {
|
||||
"rotation": {
|
||||
"0.0": {
|
||||
"vector": [0, 0, 0]
|
||||
},
|
||||
"0.5": {
|
||||
"vector": [-90, 0, 0]
|
||||
},
|
||||
"1.0": {
|
||||
"vector": [-180, 0, 0]
|
||||
},
|
||||
"1.5": {
|
||||
"vector": [-270, 0, 0]
|
||||
},
|
||||
"2.0": {
|
||||
"vector": [-360, 0, 0]
|
||||
}
|
||||
}
|
||||
},
|
||||
"Wheel3": {
|
||||
"rotation": {
|
||||
"0.0": {
|
||||
"vector": [0, 0, 0]
|
||||
},
|
||||
"0.5": {
|
||||
"vector": [-90, 0, 0]
|
||||
},
|
||||
"1.0": {
|
||||
"vector": [-180, 0, 0]
|
||||
},
|
||||
"1.5": {
|
||||
"vector": [-270, 0, 0]
|
||||
},
|
||||
"2.0": {
|
||||
"vector": [-360, 0, 0]
|
||||
}
|
||||
}
|
||||
},
|
||||
"Wheel4": {
|
||||
"rotation": {
|
||||
"0.0": {
|
||||
"vector": [0, 0, 0]
|
||||
},
|
||||
"0.5": {
|
||||
"vector": [90, 0, 0]
|
||||
},
|
||||
"1.0": {
|
||||
"vector": [180, 0, 0]
|
||||
},
|
||||
"1.5": {
|
||||
"vector": [270, 0, 0]
|
||||
},
|
||||
"2.0": {
|
||||
"vector": [360, 0, 0]
|
||||
}
|
||||
}
|
||||
},
|
||||
"Wheel5": {
|
||||
"rotation": {
|
||||
"0.0": {
|
||||
"vector": [0, 0, 0]
|
||||
},
|
||||
"0.5": {
|
||||
"vector": [90, 0, 0]
|
||||
},
|
||||
"1.0": {
|
||||
"vector": [180, 0, 0]
|
||||
},
|
||||
"1.5": {
|
||||
"vector": [270, 0, 0]
|
||||
},
|
||||
"2.0": {
|
||||
"vector": [360, 0, 0]
|
||||
}
|
||||
}
|
||||
},
|
||||
"Wheel6": {
|
||||
"rotation": {
|
||||
"0.0": {
|
||||
"vector": [0, 0, 0]
|
||||
},
|
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@ -0,0 +1,5 @@
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|
139
src/main/resources/assets/siegemachines/geo/ballista.geo.json
Normal file
139
src/main/resources/assets/siegemachines/geo/ballista.geo.json
Normal file
@ -0,0 +1,139 @@
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{"origin": [-0.5, -0.81802, 0.83223], "size": [1, 2, 11], "pivot": [-4, 4.18198, 10.33223], "rotation": [-45, 0, 0], "uv": [0, 39]},
|
||||
{"origin": [-1.5, -1, -11.9], "size": [3, 2, 24], "uv": [44, 0]},
|
||||
{"origin": [7.90381, 1.28198, -4.4], "size": [1, 2, 11], "pivot": [7.40381, 4.28198, -0.9], "rotation": [0, -90, 45], "uv": [33, 40]},
|
||||
{"origin": [-12, -0.9, -1.4], "size": [24, 2, 3], "uv": [44, 27]},
|
||||
{"origin": [-0.5, 6.41726, -8.63528], "size": [1, 2, 11], "pivot": [0, 4.18198, 0.1], "rotation": [45, 0, 0], "uv": [0, 13]}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Balliste",
|
||||
"pivot": [0, 20, 0],
|
||||
"cubes": [
|
||||
{"origin": [-2.4, 20, -1.9], "size": [5, 1, 4], "uv": [12, 52]},
|
||||
{"origin": [-0.4, 19.8, -0.4], "size": [1, 2, 1], "uv": [0, 5]},
|
||||
{"origin": [2, 20.3, -1.4], "size": [1, 4, 3], "uv": [13, 13]},
|
||||
{"origin": [-2.8, 20.3, -1.4], "size": [1, 4, 3], "uv": [0, 13]},
|
||||
{"origin": [-2.9, 16.3, -7.3], "size": [2, 13, 1], "uv": [31, 0]},
|
||||
{"origin": [-5.9, 17.3, -7.3], "size": [2, 11, 1], "pivot": [-4.9, 22.8, -6.8], "rotation": [0, 45, 0], "uv": [55, 53]},
|
||||
{"origin": [1.1, 16.3, -7.3], "size": [2, 13, 1], "uv": [31, 14]},
|
||||
{"origin": [4.1, 17.3, -7.3], "size": [2, 11, 1], "pivot": [5.1, 22.8, -6.8], "rotation": [0, -45, 0], "uv": [23, 12]},
|
||||
{"origin": [-5.9, 26.3, -7.6], "size": [12, 1, 1], "uv": [0, 33]},
|
||||
{"origin": [-5.9, 18.3, -7.6], "size": [12, 1, 1], "uv": [0, 26]},
|
||||
{"origin": [-1.4, 21.5, -12.4], "size": [3, 1, 38], "uv": [0, 0]},
|
||||
{"origin": [0.7, 20.4, 17.6], "size": [1, 2, 10], "uv": [33, 53]},
|
||||
{"origin": [-1.9, 21.4, 26.1], "size": [4, 2, 1], "uv": [0, 8]},
|
||||
{"origin": [-1.5, 20.4, 17.6], "size": [1, 2, 10], "uv": [0, 52]},
|
||||
{"origin": [0.8, 22, -12.5], "size": [1, 1, 31], "uv": [33, 40]},
|
||||
{"origin": [0.8, 22, 18.5], "size": [1, 1, 8], "uv": [46, 40]},
|
||||
{"origin": [-1.6, 22, 18.5], "size": [1, 1, 8], "uv": [13, 39]},
|
||||
{"origin": [-1.6, 22, -12.5], "size": [1, 1, 31], "uv": [0, 39]}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "ArcDroit",
|
||||
"parent": "Balliste",
|
||||
"pivot": [-1.07597, 23.3, -6.48107],
|
||||
"cubes": [
|
||||
{"origin": [-11.1, 22, -5.9], "size": [10, 2, 1], "pivot": [-5.1, 23, -6.4], "rotation": [0, 20, 0], "uv": [0, 35]},
|
||||
{"origin": [-19.07597, 22.5, -0.78107], "size": [10, 1, 1], "pivot": [-14.07597, 23, -0.28107], "rotation": [0, 40, 0], "uv": [44, 35]}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "ArcGauche",
|
||||
"parent": "Balliste",
|
||||
"pivot": [1.07597, 23.3, -6.48107],
|
||||
"cubes": [
|
||||
{"origin": [1.1, 22, -5.9], "size": [10, 2, 1], "pivot": [5.1, 23, -6.4], "rotation": [0, -20, 0], "uv": [44, 32]},
|
||||
{"origin": [9.07597, 22.5, -0.78107], "size": [10, 1, 1], "pivot": [14.07597, 23, -0.28107], "rotation": [0, -40, 0], "uv": [0, 64]}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Manivelles",
|
||||
"parent": "Balliste",
|
||||
"pivot": [0.14545, 21.9, 24.6],
|
||||
"cubes": [
|
||||
{"origin": [-2.9, 21.4, 24.1], "size": [6, 1, 1], "uv": [13, 8]},
|
||||
{"origin": [-3.7, 13.4, 28.1], "size": [1, 4, 1], "pivot": [-3.2, 21.9, 28.6], "rotation": [-90, 0, 0], "uv": [0, 39]},
|
||||
{"origin": [-4.1, 20.9, 23.6], "size": [1, 2, 2], "uv": [21, 0]},
|
||||
{"origin": [-3.7, 22.4, 24.1], "size": [1, 4, 1], "uv": [17, 39]},
|
||||
{"origin": [-3.7, 17.4, 24.1], "size": [1, 4, 1], "uv": [13, 39]},
|
||||
{"origin": [-3.7, 18.4, 28.1], "size": [1, 4, 1], "pivot": [-3.2, 21.9, 28.6], "rotation": [-90, 0, 0], "uv": [4, 39]},
|
||||
{"origin": [3, 13.4, 28.1], "size": [1, 4, 1], "pivot": [3.5, 21.9, 28.6], "rotation": [-90, 0, 0], "uv": [30, 33]},
|
||||
{"origin": [3.4, 20.9, 23.6], "size": [1, 2, 2], "uv": [13, 20]},
|
||||
{"origin": [3, 18.4, 28.1], "size": [1, 4, 1], "pivot": [3.5, 21.9, 28.6], "rotation": [-90, 0, 0], "uv": [34, 33]},
|
||||
{"origin": [3, 17.4, 24.1], "size": [1, 4, 1], "uv": [0, 0]},
|
||||
{"origin": [3, 22.4, 24.1], "size": [1, 4, 1], "uv": [26, 33]}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "CordeGuide",
|
||||
"parent": "Balliste",
|
||||
"pivot": [0, 0, 5.2],
|
||||
"cubes": [
|
||||
{"origin": [0.07, 22, 5.2], "size": [0.03, 1, 21], "uv": [44, 5]}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Guide",
|
||||
"parent": "Balliste",
|
||||
"pivot": [0, 0, -3],
|
||||
"cubes": [
|
||||
{"origin": [-0.9, 22.4, 3.4], "size": [2, 1, 3], "uv": [0, 20]}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "CordeDroite",
|
||||
"parent": "Balliste",
|
||||
"pivot": [-17.5, 23, 3.3],
|
||||
"cubes": [
|
||||
{"origin": [-17.5848, 22.5, 3.31489], "size": [18, 1, 0.03], "uv": [0, 32]}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "CordeGauche",
|
||||
"parent": "Balliste",
|
||||
"pivot": [17.6, 22.5, 3.3],
|
||||
"cubes": [
|
||||
{"origin": [-0.4152, 22.5, 3.31489], "size": [18, 1, 0.03], "uv": [0, 31]}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "BallistaArrow",
|
||||
"pivot": [0, 20, 0],
|
||||
"cubes": [
|
||||
{"origin": [-31.4, 20.5, 17.2], "size": [34, 5, 0.03], "pivot": [0.1, 23, 17.2], "rotation": [0, -90, -45], "uv": [0, 72]},
|
||||
{"origin": [-31.4, 20.5, 17.2], "size": [34, 5, 0.03], "pivot": [0.1, 23, 17.2], "rotation": [0, -90, 45], "uv": [0, 72]},
|
||||
{"origin": [-34.4, 21, 17.2], "size": [4, 4, 0.03], "pivot": [0.1, 23, 17.2], "rotation": [0, -90, 45], "uv": [76, 72]},
|
||||
{"origin": [-34.4, 21, 17.2], "size": [4, 4, 0.03], "pivot": [0.1, 23, 17.2], "rotation": [0, -90, -45], "uv": [68, 72]}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
@ -0,0 +1,139 @@
|
||||
{
|
||||
"format_version": "1.12.0",
|
||||
"minecraft:geometry": [
|
||||
{
|
||||
"description": {
|
||||
"identifier": "geometry.unknown",
|
||||
"texture_width": 128,
|
||||
"texture_height": 128,
|
||||
"visible_bounds_width": 5,
|
||||
"visible_bounds_height": 4,
|
||||
"visible_bounds_offset": [0, 1, 0]
|
||||
},
|
||||
"bones": [
|
||||
{
|
||||
"name": "bb_main",
|
||||
"pivot": [0, 0, 0],
|
||||
"cubes": [
|
||||
{"origin": [0, 3, 30], "size": [0, 0, 1], "uv": [0, 0]}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Structure",
|
||||
"pivot": [0, 4.18198, -8.1],
|
||||
"cubes": [
|
||||
{"origin": [-1.5, 0, -1.4], "size": [3, 20, 3], "uv": [44, 0]},
|
||||
{"origin": [-8.90381, 1.28198, -4.4], "size": [1, 2, 11], "pivot": [-7.40381, 4.28198, -0.9], "rotation": [0, 90, -45], "uv": [0, 0]},
|
||||
{"origin": [-0.5, -0.81802, 0.83223], "size": [1, 2, 11], "pivot": [-4, 4.18198, 10.33223], "rotation": [-45, 0, 0], "uv": [0, 39]},
|
||||
{"origin": [-1.5, -1, -11.9], "size": [3, 2, 24], "uv": [44, 0]},
|
||||
{"origin": [7.90381, 1.28198, -4.4], "size": [1, 2, 11], "pivot": [7.40381, 4.28198, -0.9], "rotation": [0, -90, 45], "uv": [33, 40]},
|
||||
{"origin": [-12, -0.9, -1.4], "size": [24, 2, 3], "uv": [44, 27]},
|
||||
{"origin": [-0.5, 6.41726, -8.63528], "size": [1, 2, 11], "pivot": [0, 4.18198, 0.1], "rotation": [45, 0, 0], "uv": [0, 13]}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Balliste",
|
||||
"pivot": [0, 20, 0],
|
||||
"cubes": [
|
||||
{"origin": [-2.4, 20, -1.9], "size": [5, 1, 4], "uv": [12, 52]},
|
||||
{"origin": [-0.4, 19.8, -0.4], "size": [1, 2, 1], "uv": [0, 5]},
|
||||
{"origin": [2, 20.3, -1.4], "size": [1, 4, 3], "uv": [13, 13]},
|
||||
{"origin": [-2.8, 20.3, -1.4], "size": [1, 4, 3], "uv": [0, 13]},
|
||||
{"origin": [-2.9, 16.3, -7.3], "size": [2, 13, 1], "uv": [31, 0]},
|
||||
{"origin": [-5.9, 17.3, -7.3], "size": [2, 11, 1], "pivot": [-4.9, 22.8, -6.8], "rotation": [0, 45, 0], "uv": [55, 53]},
|
||||
{"origin": [1.1, 16.3, -7.3], "size": [2, 13, 1], "uv": [31, 14]},
|
||||
{"origin": [4.1, 17.3, -7.3], "size": [2, 11, 1], "pivot": [5.1, 22.8, -6.8], "rotation": [0, -45, 0], "uv": [23, 12]},
|
||||
{"origin": [-5.9, 26.3, -7.6], "size": [12, 1, 1], "uv": [0, 33]},
|
||||
{"origin": [-5.9, 18.3, -7.6], "size": [12, 1, 1], "uv": [0, 26]},
|
||||
{"origin": [-1.4, 21.5, -12.4], "size": [3, 1, 38], "uv": [0, 0]},
|
||||
{"origin": [0.7, 20.4, 17.6], "size": [1, 2, 10], "uv": [33, 53]},
|
||||
{"origin": [-1.9, 21.4, 26.1], "size": [4, 2, 1], "uv": [0, 8]},
|
||||
{"origin": [-1.5, 20.4, 17.6], "size": [1, 2, 10], "uv": [0, 52]},
|
||||
{"origin": [0.8, 22, -12.5], "size": [1, 1, 31], "uv": [33, 40]},
|
||||
{"origin": [0.8, 22, 18.5], "size": [1, 1, 8], "uv": [46, 40]},
|
||||
{"origin": [-1.6, 22, 18.5], "size": [1, 1, 8], "uv": [13, 39]},
|
||||
{"origin": [-1.6, 22, -12.5], "size": [1, 1, 31], "uv": [0, 39]}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "ArcDroit",
|
||||
"parent": "Balliste",
|
||||
"pivot": [-1.07597, 23.3, -6.48107],
|
||||
"cubes": [
|
||||
{"origin": [-11.1, 22, -5.9], "size": [10, 2, 1], "pivot": [-5.1, 23, -6.4], "rotation": [0, 20, 0], "uv": [0, 35]},
|
||||
{"origin": [-19.07597, 22.5, -0.78107], "size": [10, 1, 1], "pivot": [-14.07597, 23, -0.28107], "rotation": [0, 40, 0], "uv": [44, 35]}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "ArcGauche",
|
||||
"parent": "Balliste",
|
||||
"pivot": [1.07597, 23.3, -6.48107],
|
||||
"cubes": [
|
||||
{"origin": [1.1, 22, -5.9], "size": [10, 2, 1], "pivot": [5.1, 23, -6.4], "rotation": [0, -20, 0], "uv": [44, 32]},
|
||||
{"origin": [9.07597, 22.5, -0.78107], "size": [10, 1, 1], "pivot": [14.07597, 23, -0.28107], "rotation": [0, -40, 0], "uv": [0, 64]}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Manivelles",
|
||||
"parent": "Balliste",
|
||||
"pivot": [0.14545, 21.9, 24.6],
|
||||
"cubes": [
|
||||
{"origin": [-2.9, 21.4, 24.1], "size": [6, 1, 1], "uv": [13, 8]},
|
||||
{"origin": [-3.7, 13.4, 28.1], "size": [1, 4, 1], "pivot": [-3.2, 21.9, 28.6], "rotation": [-90, 0, 0], "uv": [0, 39]},
|
||||
{"origin": [-4.1, 20.9, 23.6], "size": [1, 2, 2], "uv": [21, 0]},
|
||||
{"origin": [-3.7, 22.4, 24.1], "size": [1, 4, 1], "uv": [17, 39]},
|
||||
{"origin": [-3.7, 17.4, 24.1], "size": [1, 4, 1], "uv": [13, 39]},
|
||||
{"origin": [-3.7, 18.4, 28.1], "size": [1, 4, 1], "pivot": [-3.2, 21.9, 28.6], "rotation": [-90, 0, 0], "uv": [4, 39]},
|
||||
{"origin": [3, 13.4, 28.1], "size": [1, 4, 1], "pivot": [3.5, 21.9, 28.6], "rotation": [-90, 0, 0], "uv": [30, 33]},
|
||||
{"origin": [3.4, 20.9, 23.6], "size": [1, 2, 2], "uv": [13, 20]},
|
||||
{"origin": [3, 18.4, 28.1], "size": [1, 4, 1], "pivot": [3.5, 21.9, 28.6], "rotation": [-90, 0, 0], "uv": [34, 33]},
|
||||
{"origin": [3, 17.4, 24.1], "size": [1, 4, 1], "uv": [0, 0]},
|
||||
{"origin": [3, 22.4, 24.1], "size": [1, 4, 1], "uv": [26, 33]}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "CordeGuide",
|
||||
"parent": "Balliste",
|
||||
"pivot": [0, 0, 5.2],
|
||||
"cubes": [
|
||||
{"origin": [0.07, 22, 5.2], "size": [0.03, 1, 21], "uv": [44, 5]}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Guide",
|
||||
"parent": "Balliste",
|
||||
"pivot": [0, 0, -3],
|
||||
"cubes": [
|
||||
{"origin": [-0.9, 22.4, 3.4], "size": [2, 1, 3], "uv": [0, 20]}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "CordeDroite",
|
||||
"parent": "Balliste",
|
||||
"pivot": [-17.5, 23, 3.3],
|
||||
"cubes": [
|
||||
{"origin": [-17.5848, 22.5, 3.31489], "size": [18, 1, 0.03], "uv": [0, 32]}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "CordeGauche",
|
||||
"parent": "Balliste",
|
||||
"pivot": [17.6, 22.5, 3.3],
|
||||
"cubes": [
|
||||
{"origin": [-0.4152, 22.5, 3.31489], "size": [18, 1, 0.03], "uv": [0, 31]}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "BallistaArrow",
|
||||
"pivot": [0, 20, 0],
|
||||
"cubes": [
|
||||
{"origin": [-31.4, 20.5, 17.2], "size": [34, 5, 0.03], "pivot": [0.1, 23, 17.2], "rotation": [0, -90, -45], "uv": [0, 72]},
|
||||
{"origin": [-31.4, 20.5, 17.2], "size": [34, 5, 0.03], "pivot": [0.1, 23, 17.2], "rotation": [0, -90, 45], "uv": [0, 72]},
|
||||
{"origin": [-34.4, 21, 17.2], "size": [4, 4, 0.03], "pivot": [0.1, 23, 17.2], "rotation": [0, -90, 45], "uv": [76, 72]},
|
||||
{"origin": [-34.4, 21, 17.2], "size": [4, 4, 0.03], "pivot": [0.1, 23, 17.2], "rotation": [0, -90, -45], "uv": [68, 72]}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
Some files were not shown because too many files have changed in this diff Show More
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Reference in New Issue
Block a user