initial commit
This commit is contained in:
commit
46daaa5d56
5
.gitattributes
vendored
Normal file
5
.gitattributes
vendored
Normal file
@ -0,0 +1,5 @@
|
||||
# Disable autocrlf on generated files, they always generate with LF
|
||||
# Add any extra files or paths here to make git stop saying they
|
||||
# are changed when only line endings change.
|
||||
src/generated/**/.cache/cache text eol=lf
|
||||
src/generated/**/*.json text eol=lf
|
25
.gitignore
vendored
Normal file
25
.gitignore
vendored
Normal file
@ -0,0 +1,25 @@
|
||||
# eclipse
|
||||
bin
|
||||
*.launch
|
||||
.settings
|
||||
.metadata
|
||||
.classpath
|
||||
.project
|
||||
|
||||
# idea
|
||||
out
|
||||
*.ipr
|
||||
*.iws
|
||||
*.iml
|
||||
.idea
|
||||
|
||||
# gradle
|
||||
build
|
||||
.gradle
|
||||
|
||||
# other
|
||||
eclipse
|
||||
run
|
||||
|
||||
# Files from Forge MDK
|
||||
forge*changelog.txt
|
65
CREDITS.txt
Normal file
65
CREDITS.txt
Normal file
@ -0,0 +1,65 @@
|
||||
Minecraft Forge: Credits/Thank You
|
||||
|
||||
Forge is a set of tools and modifications to the Minecraft base game code to assist
|
||||
mod developers in creating new and exciting content. It has been in development for
|
||||
several years now, but I would like to take this time thank a few people who have
|
||||
helped it along it's way.
|
||||
|
||||
First, the people who originally created the Forge projects way back in Minecraft
|
||||
alpha. Eloraam of RedPower, and SpaceToad of Buildcraft, without their acceptiance
|
||||
of me taking over the project, who knows what Minecraft modding would be today.
|
||||
|
||||
Secondly, someone who has worked with me, and developed some of the core features
|
||||
that allow modding to be as functional, and as simple as it is, cpw. For developing
|
||||
FML, which stabelized the client and server modding ecosystem. As well as the base
|
||||
loading system that allows us to modify Minecraft's code as elegently as possible.
|
||||
|
||||
Mezz, who has stepped up as the issue and pull request manager. Helping to keep me
|
||||
sane as well as guiding the community into creating better additions to Forge.
|
||||
|
||||
Searge, Bspks, Fesh0r, ProfMobious, and all the rest over on the MCP team {of which
|
||||
I am a part}. For creating some of the core tools needed to make Minecraft modding
|
||||
both possible, and as stable as can be.
|
||||
On that note, here is some specific information of the MCP data we use:
|
||||
* Minecraft Coder Pack (MCP) *
|
||||
Forge Mod Loader and Minecraft Forge have permission to distribute and automatically
|
||||
download components of MCP and distribute MCP data files. This permission is not
|
||||
transitive and others wishing to redistribute the Minecraft Forge source independently
|
||||
should seek permission of MCP or remove the MCP data files and request their users
|
||||
to download MCP separately.
|
||||
|
||||
And lastly, the countless community members who have spent time submitting bug reports,
|
||||
pull requests, and just helping out the community in general. Thank you.
|
||||
|
||||
--LexManos
|
||||
|
||||
=========================================================================
|
||||
|
||||
This is Forge Mod Loader.
|
||||
|
||||
You can find the source code at all times at https://github.com/MinecraftForge/MinecraftForge/tree/1.12.x/src/main/java/net/minecraftforge/fml
|
||||
|
||||
This minecraft mod is a clean open source implementation of a mod loader for minecraft servers
|
||||
and minecraft clients.
|
||||
|
||||
The code is authored by cpw.
|
||||
|
||||
It began by partially implementing an API defined by the client side ModLoader, authored by Risugami.
|
||||
http://www.minecraftforum.net/topic/75440-
|
||||
This support has been dropped as of Minecraft release 1.7, as Risugami no longer maintains ModLoader.
|
||||
|
||||
It also contains suggestions and hints and generous helpings of code from LexManos, author of MinecraftForge.
|
||||
http://www.minecraftforge.net/
|
||||
|
||||
Additionally, it contains an implementation of topological sort based on that
|
||||
published at http://keithschwarz.com/interesting/code/?dir=topological-sort
|
||||
|
||||
It also contains code from the Maven project for performing versioned dependency
|
||||
resolution. http://maven.apache.org/
|
||||
|
||||
It also contains a partial repackaging of the javaxdelta library from http://sourceforge.net/projects/javaxdelta/
|
||||
with credit to it's authors.
|
||||
|
||||
Forge Mod Loader downloads components from the Minecraft Coder Pack
|
||||
(http://mcp.ocean-labs.de/index.php/Main_Page) with kind permission from the MCP team.
|
||||
|
520
LICENSE.txt
Normal file
520
LICENSE.txt
Normal file
@ -0,0 +1,520 @@
|
||||
Unless noted below, Minecraft Forge, Forge Mod Loader, and all
|
||||
parts herein are licensed under the terms of the LGPL 2.1 found
|
||||
here http://www.gnu.org/licenses/old-licenses/lgpl-2.1.txt and
|
||||
copied below.
|
||||
|
||||
Homepage: http://minecraftforge.net/
|
||||
https://github.com/MinecraftForge/MinecraftForge
|
||||
|
||||
|
||||
A note on authorship:
|
||||
All source artifacts are property of their original author, with
|
||||
the exclusion of the contents of the patches directory and others
|
||||
copied from it from time to time. Authorship of the contents of
|
||||
the patches directory is retained by the Minecraft Forge project.
|
||||
This is because the patches are partially machine generated
|
||||
artifacts, and are changed heavily due to the way forge works.
|
||||
Individual attribution within them is impossible.
|
||||
|
||||
Consent:
|
||||
All contributions to Forge must consent to the release of any
|
||||
patch content to the Forge project.
|
||||
|
||||
A note on infectivity:
|
||||
The LGPL is chosen specifically so that projects may depend on Forge
|
||||
features without being infected with its license. That is the
|
||||
purpose of the LGPL. Mods and others using this code via ordinary
|
||||
Java mechanics for referencing libraries are specifically not bound
|
||||
by Forge's license for the Mod code.
|
||||
|
||||
|
||||
=== MCP Data ===
|
||||
This software includes data from the Minecraft Coder Pack (MCP), with kind permission
|
||||
from them. The license to MCP data is not transitive - distribution of this data by
|
||||
third parties requires independent licensing from the MCP team. This data is not
|
||||
redistributable without permission from the MCP team.
|
||||
|
||||
=== Sharing ===
|
||||
I grant permission for some parts of FML to be redistributed outside the terms of the LGPL, for the benefit of
|
||||
the minecraft modding community. All contributions to these parts should be licensed under the same additional grant.
|
||||
|
||||
-- Runtime patcher --
|
||||
License is granted to redistribute the runtime patcher code (src/main/java/net/minecraftforge/fml/common/patcher
|
||||
and subdirectories) under any alternative open source license as classified by the OSI (http://opensource.org/licenses)
|
||||
|
||||
-- ASM transformers --
|
||||
License is granted to redistribute the ASM transformer code (src/main/java/net/minecraftforge/common/asm/ and subdirectories)
|
||||
under any alternative open source license as classified by the OSI (http://opensource.org/licenses)
|
||||
|
||||
=========================================================================
|
||||
This software includes portions from the Apache Maven project at
|
||||
http://maven.apache.org/ specifically the ComparableVersion.java code. It is
|
||||
included based on guidelines at
|
||||
http://www.softwarefreedom.org/resources/2007/gpl-non-gpl-collaboration.html
|
||||
with notices intact. The only change is a non-functional change of package name.
|
||||
|
||||
This software contains a partial repackaging of javaxdelta, a BSD licensed program for generating
|
||||
binary differences and applying them, sourced from the subversion at http://sourceforge.net/projects/javaxdelta/
|
||||
authored by genman, heikok, pivot.
|
||||
The only changes are to replace some Trove collection types with standard Java collections, and repackaged.
|
||||
=========================================================================
|
||||
|
||||
|
||||
GNU LESSER GENERAL PUBLIC LICENSE
|
||||
Version 2.1, February 1999
|
||||
|
||||
Copyright (C) 1991, 1999 Free Software Foundation, Inc.
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
[This is the first released version of the Lesser GPL. It also counts
|
||||
as the successor of the GNU Library Public License, version 2, hence
|
||||
the version number 2.1.]
|
||||
|
||||
Preamble
|
||||
|
||||
The licenses for most software are designed to take away your
|
||||
freedom to share and change it. By contrast, the GNU General Public
|
||||
Licenses are intended to guarantee your freedom to share and change
|
||||
free software--to make sure the software is free for all its users.
|
||||
|
||||
This license, the Lesser General Public License, applies to some
|
||||
specially designated software packages--typically libraries--of the
|
||||
Free Software Foundation and other authors who decide to use it. You
|
||||
can use it too, but we suggest you first think carefully about whether
|
||||
this license or the ordinary General Public License is the better
|
||||
strategy to use in any particular case, based on the explanations below.
|
||||
|
||||
When we speak of free software, we are referring to freedom of use,
|
||||
not price. Our General Public Licenses are designed to make sure that
|
||||
you have the freedom to distribute copies of free software (and charge
|
||||
for this service if you wish); that you receive source code or can get
|
||||
it if you want it; that you can change the software and use pieces of
|
||||
it in new free programs; and that you are informed that you can do
|
||||
these things.
|
||||
|
||||
To protect your rights, we need to make restrictions that forbid
|
||||
distributors to deny you these rights or to ask you to surrender these
|
||||
rights. These restrictions translate to certain responsibilities for
|
||||
you if you distribute copies of the library or if you modify it.
|
||||
|
||||
For example, if you distribute copies of the library, whether gratis
|
||||
or for a fee, you must give the recipients all the rights that we gave
|
||||
you. You must make sure that they, too, receive or can get the source
|
||||
code. If you link other code with the library, you must provide
|
||||
complete object files to the recipients, so that they can relink them
|
||||
with the library after making changes to the library and recompiling
|
||||
it. And you must show them these terms so they know their rights.
|
||||
|
||||
We protect your rights with a two-step method: (1) we copyright the
|
||||
library, and (2) we offer you this license, which gives you legal
|
||||
permission to copy, distribute and/or modify the library.
|
||||
|
||||
To protect each distributor, we want to make it very clear that
|
||||
there is no warranty for the free library. Also, if the library is
|
||||
modified by someone else and passed on, the recipients should know
|
||||
that what they have is not the original version, so that the original
|
||||
author's reputation will not be affected by problems that might be
|
||||
introduced by others.
|
||||
|
||||
Finally, software patents pose a constant threat to the existence of
|
||||
any free program. We wish to make sure that a company cannot
|
||||
effectively restrict the users of a free program by obtaining a
|
||||
restrictive license from a patent holder. Therefore, we insist that
|
||||
any patent license obtained for a version of the library must be
|
||||
consistent with the full freedom of use specified in this license.
|
||||
|
||||
Most GNU software, including some libraries, is covered by the
|
||||
ordinary GNU General Public License. This license, the GNU Lesser
|
||||
General Public License, applies to certain designated libraries, and
|
||||
is quite different from the ordinary General Public License. We use
|
||||
this license for certain libraries in order to permit linking those
|
||||
libraries into non-free programs.
|
||||
|
||||
When a program is linked with a library, whether statically or using
|
||||
a shared library, the combination of the two is legally speaking a
|
||||
combined work, a derivative of the original library. The ordinary
|
||||
General Public License therefore permits such linking only if the
|
||||
entire combination fits its criteria of freedom. The Lesser General
|
||||
Public License permits more lax criteria for linking other code with
|
||||
the library.
|
||||
|
||||
We call this license the "Lesser" General Public License because it
|
||||
does Less to protect the user's freedom than the ordinary General
|
||||
Public License. It also provides other free software developers Less
|
||||
of an advantage over competing non-free programs. These disadvantages
|
||||
are the reason we use the ordinary General Public License for many
|
||||
libraries. However, the Lesser license provides advantages in certain
|
||||
special circumstances.
|
||||
|
||||
For example, on rare occasions, there may be a special need to
|
||||
encourage the widest possible use of a certain library, so that it becomes
|
||||
a de-facto standard. To achieve this, non-free programs must be
|
||||
allowed to use the library. A more frequent case is that a free
|
||||
library does the same job as widely used non-free libraries. In this
|
||||
case, there is little to gain by limiting the free library to free
|
||||
software only, so we use the Lesser General Public License.
|
||||
|
||||
In other cases, permission to use a particular library in non-free
|
||||
programs enables a greater number of people to use a large body of
|
||||
free software. For example, permission to use the GNU C Library in
|
||||
non-free programs enables many more people to use the whole GNU
|
||||
operating system, as well as its variant, the GNU/Linux operating
|
||||
system.
|
||||
|
||||
Although the Lesser General Public License is Less protective of the
|
||||
users' freedom, it does ensure that the user of a program that is
|
||||
linked with the Library has the freedom and the wherewithal to run
|
||||
that program using a modified version of the Library.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow. Pay close attention to the difference between a
|
||||
"work based on the library" and a "work that uses the library". The
|
||||
former contains code derived from the library, whereas the latter must
|
||||
be combined with the library in order to run.
|
||||
|
||||
GNU LESSER GENERAL PUBLIC LICENSE
|
||||
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||
|
||||
0. This License Agreement applies to any software library or other
|
||||
program which contains a notice placed by the copyright holder or
|
||||
other authorized party saying it may be distributed under the terms of
|
||||
this Lesser General Public License (also called "this License").
|
||||
Each licensee is addressed as "you".
|
||||
|
||||
A "library" means a collection of software functions and/or data
|
||||
prepared so as to be conveniently linked with application programs
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||||
(which use some of those functions and data) to form executables.
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||||
|
||||
The "Library", below, refers to any such software library or work
|
||||
which has been distributed under these terms. A "work based on the
|
||||
Library" means either the Library or any derivative work under
|
||||
copyright law: that is to say, a work containing the Library or a
|
||||
portion of it, either verbatim or with modifications and/or translated
|
||||
straightforwardly into another language. (Hereinafter, translation is
|
||||
included without limitation in the term "modification".)
|
||||
|
||||
"Source code" for a work means the preferred form of the work for
|
||||
making modifications to it. For a library, complete source code means
|
||||
all the source code for all modules it contains, plus any associated
|
||||
interface definition files, plus the scripts used to control compilation
|
||||
and installation of the library.
|
||||
|
||||
Activities other than copying, distribution and modification are not
|
||||
covered by this License; they are outside its scope. The act of
|
||||
running a program using the Library is not restricted, and output from
|
||||
such a program is covered only if its contents constitute a work based
|
||||
on the Library (independent of the use of the Library in a tool for
|
||||
writing it). Whether that is true depends on what the Library does
|
||||
and what the program that uses the Library does.
|
||||
|
||||
1. You may copy and distribute verbatim copies of the Library's
|
||||
complete source code as you receive it, in any medium, provided that
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||||
you conspicuously and appropriately publish on each copy an
|
||||
appropriate copyright notice and disclaimer of warranty; keep intact
|
||||
all the notices that refer to this License and to the absence of any
|
||||
warranty; and distribute a copy of this License along with the
|
||||
Library.
|
||||
|
||||
You may charge a fee for the physical act of transferring a copy,
|
||||
and you may at your option offer warranty protection in exchange for a
|
||||
fee.
|
||||
|
||||
2. You may modify your copy or copies of the Library or any portion
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||||
of it, thus forming a work based on the Library, and copy and
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||||
distribute such modifications or work under the terms of Section 1
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above, provided that you also meet all of these conditions:
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||||
|
||||
a) The modified work must itself be a software library.
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||||
|
||||
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stating that you changed the files and the date of any change.
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||||
|
||||
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|
||||
charge to all third parties under the terms of this License.
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||||
d) If a facility in the modified Library refers to a function or a
|
||||
table of data to be supplied by an application program that uses
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||||
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||||
is invoked, then you must make a good faith effort to ensure that,
|
||||
in the event an application does not supply such function or
|
||||
table, the facility still operates, and performs whatever part of
|
||||
its purpose remains meaningful.
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||||
|
||||
(For example, a function in a library to compute square roots has
|
||||
a purpose that is entirely well-defined independent of the
|
||||
application. Therefore, Subsection 2d requires that any
|
||||
application-supplied function or table used by this function must
|
||||
be optional: if the application does not supply it, the square
|
||||
root function must still compute square roots.)
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||||
|
||||
These requirements apply to the modified work as a whole. If
|
||||
identifiable sections of that work are not derived from the Library,
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||||
and can be reasonably considered independent and separate works in
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||||
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||||
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|
||||
distribute the same sections as part of a whole which is a work based
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||||
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||||
entire whole, and thus to each and every part regardless of who wrote
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it.
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||||
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||||
Thus, it is not the intent of this section to claim rights or contest
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||||
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||||
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||||
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In addition, mere aggregation of another work not based on the Library
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||||
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||||
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||||
3. You may opt to apply the terms of the ordinary GNU General Public
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||||
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||||
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||||
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||||
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||||
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||||
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||||
Once this change is made in a given copy, it is irreversible for
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||||
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||||
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||||
If distribution of object code is made by offering access to copy
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||||
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||||
However, linking a "work that uses the Library" with the Library
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||||
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||||
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|
||||
link a "work that uses the Library" with the Library to produce a
|
||||
work containing portions of the Library, and distribute that work
|
||||
under terms of your choice, provided that the terms permit
|
||||
modification of the work for the customer's own use and reverse
|
||||
engineering for debugging such modifications.
|
||||
|
||||
You must give prominent notice with each copy of the work that the
|
||||
Library is used in it and that the Library and its use are covered by
|
||||
this License. You must supply a copy of this License. If the work
|
||||
during execution displays copyright notices, you must include the
|
||||
copyright notice for the Library among them, as well as a reference
|
||||
directing the user to the copy of this License. Also, you must do one
|
||||
of these things:
|
||||
|
||||
a) Accompany the work with the complete corresponding
|
||||
machine-readable source code for the Library including whatever
|
||||
changes were used in the work (which must be distributed under
|
||||
Sections 1 and 2 above); and, if the work is an executable linked
|
||||
with the Library, with the complete machine-readable "work that
|
||||
uses the Library", as object code and/or source code, so that the
|
||||
user can modify the Library and then relink to produce a modified
|
||||
executable containing the modified Library. (It is understood
|
||||
that the user who changes the contents of definitions files in the
|
||||
Library will not necessarily be able to recompile the application
|
||||
to use the modified definitions.)
|
||||
|
||||
b) Use a suitable shared library mechanism for linking with the
|
||||
Library. A suitable mechanism is one that (1) uses at run time a
|
||||
copy of the library already present on the user's computer system,
|
||||
rather than copying library functions into the executable, and (2)
|
||||
will operate properly with a modified version of the library, if
|
||||
the user installs one, as long as the modified version is
|
||||
interface-compatible with the version that the work was made with.
|
||||
|
||||
c) Accompany the work with a written offer, valid for at
|
||||
least three years, to give the same user the materials
|
||||
specified in Subsection 6a, above, for a charge no more
|
||||
than the cost of performing this distribution.
|
||||
|
||||
d) If distribution of the work is made by offering access to copy
|
||||
from a designated place, offer equivalent access to copy the above
|
||||
specified materials from the same place.
|
||||
|
||||
e) Verify that the user has already received a copy of these
|
||||
materials or that you have already sent this user a copy.
|
||||
|
||||
For an executable, the required form of the "work that uses the
|
||||
Library" must include any data and utility programs needed for
|
||||
reproducing the executable from it. However, as a special exception,
|
||||
the materials to be distributed need not include anything that is
|
||||
normally distributed (in either source or binary form) with the major
|
||||
components (compiler, kernel, and so on) of the operating system on
|
||||
which the executable runs, unless that component itself accompanies
|
||||
the executable.
|
||||
|
||||
It may happen that this requirement contradicts the license
|
||||
restrictions of other proprietary libraries that do not normally
|
||||
accompany the operating system. Such a contradiction means you cannot
|
||||
use both them and the Library together in an executable that you
|
||||
distribute.
|
||||
|
||||
7. You may place library facilities that are a work based on the
|
||||
Library side-by-side in a single library together with other library
|
||||
facilities not covered by this License, and distribute such a combined
|
||||
library, provided that the separate distribution of the work based on
|
||||
the Library and of the other library facilities is otherwise
|
||||
permitted, and provided that you do these two things:
|
||||
|
||||
a) Accompany the combined library with a copy of the same work
|
||||
based on the Library, uncombined with any other library
|
||||
facilities. This must be distributed under the terms of the
|
||||
Sections above.
|
||||
|
||||
b) Give prominent notice with the combined library of the fact
|
||||
that part of it is a work based on the Library, and explaining
|
||||
where to find the accompanying uncombined form of the same work.
|
||||
|
||||
8. You may not copy, modify, sublicense, link with, or distribute
|
||||
the Library except as expressly provided under this License. Any
|
||||
attempt otherwise to copy, modify, sublicense, link with, or
|
||||
distribute the Library is void, and will automatically terminate your
|
||||
rights under this License. However, parties who have received copies,
|
||||
or rights, from you under this License will not have their licenses
|
||||
terminated so long as such parties remain in full compliance.
|
||||
|
||||
9. You are not required to accept this License, since you have not
|
||||
signed it. However, nothing else grants you permission to modify or
|
||||
distribute the Library or its derivative works. These actions are
|
||||
prohibited by law if you do not accept this License. Therefore, by
|
||||
modifying or distributing the Library (or any work based on the
|
||||
Library), you indicate your acceptance of this License to do so, and
|
||||
all its terms and conditions for copying, distributing or modifying
|
||||
the Library or works based on it.
|
||||
|
||||
10. Each time you redistribute the Library (or any work based on the
|
||||
Library), the recipient automatically receives a license from the
|
||||
original licensor to copy, distribute, link with or modify the Library
|
||||
subject to these terms and conditions. You may not impose any further
|
||||
restrictions on the recipients' exercise of the rights granted herein.
|
||||
You are not responsible for enforcing compliance by third parties with
|
||||
this License.
|
||||
|
||||
11. If, as a consequence of a court judgment or allegation of patent
|
||||
infringement or for any other reason (not limited to patent issues),
|
||||
conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot
|
||||
distribute so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you
|
||||
may not distribute the Library at all. For example, if a patent
|
||||
license would not permit royalty-free redistribution of the Library by
|
||||
all those who receive copies directly or indirectly through you, then
|
||||
the only way you could satisfy both it and this License would be to
|
||||
refrain entirely from distribution of the Library.
|
||||
|
||||
If any portion of this section is held invalid or unenforceable under any
|
||||
particular circumstance, the balance of the section is intended to apply,
|
||||
and the section as a whole is intended to apply in other circumstances.
|
||||
|
||||
It is not the purpose of this section to induce you to infringe any
|
||||
patents or other property right claims or to contest validity of any
|
||||
such claims; this section has the sole purpose of protecting the
|
||||
integrity of the free software distribution system which is
|
||||
implemented by public license practices. Many people have made
|
||||
generous contributions to the wide range of software distributed
|
||||
through that system in reliance on consistent application of that
|
||||
system; it is up to the author/donor to decide if he or she is willing
|
||||
to distribute software through any other system and a licensee cannot
|
||||
impose that choice.
|
||||
|
||||
This section is intended to make thoroughly clear what is believed to
|
||||
be a consequence of the rest of this License.
|
||||
|
||||
12. If the distribution and/or use of the Library is restricted in
|
||||
certain countries either by patents or by copyrighted interfaces, the
|
||||
original copyright holder who places the Library under this License may add
|
||||
an explicit geographical distribution limitation excluding those countries,
|
||||
so that distribution is permitted only in or among countries not thus
|
||||
excluded. In such case, this License incorporates the limitation as if
|
||||
written in the body of this License.
|
||||
|
||||
13. The Free Software Foundation may publish revised and/or new
|
||||
versions of the Lesser General Public License from time to time.
|
||||
Such new versions will be similar in spirit to the present version,
|
||||
but may differ in detail to address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the Library
|
||||
specifies a version number of this License which applies to it and
|
||||
"any later version", you have the option of following the terms and
|
||||
conditions either of that version or of any later version published by
|
||||
the Free Software Foundation. If the Library does not specify a
|
||||
license version number, you may choose any version ever published by
|
||||
the Free Software Foundation.
|
||||
|
||||
14. If you wish to incorporate parts of the Library into other free
|
||||
programs whose distribution conditions are incompatible with these,
|
||||
write to the author to ask for permission. For software which is
|
||||
copyrighted by the Free Software Foundation, write to the Free
|
||||
Software Foundation; we sometimes make exceptions for this. Our
|
||||
decision will be guided by the two goals of preserving the free status
|
||||
of all derivatives of our free software and of promoting the sharing
|
||||
and reuse of software generally.
|
||||
|
||||
NO WARRANTY
|
||||
|
||||
15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO
|
||||
WARRANTY FOR THE LIBRARY, TO THE EXTENT PERMITTED BY APPLICABLE LAW.
|
||||
EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR
|
||||
OTHER PARTIES PROVIDE THE LIBRARY "AS IS" WITHOUT WARRANTY OF ANY
|
||||
KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE
|
||||
LIBRARY IS WITH YOU. SHOULD THE LIBRARY PROVE DEFECTIVE, YOU ASSUME
|
||||
THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN
|
||||
WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY
|
||||
AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU
|
||||
FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR
|
||||
CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE
|
||||
LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING
|
||||
RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A
|
||||
FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF
|
||||
SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
|
||||
DAMAGES.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
46
README.txt
Normal file
46
README.txt
Normal file
@ -0,0 +1,46 @@
|
||||
|
||||
Source installation information for modders
|
||||
-------------------------------------------
|
||||
This code follows the Minecraft Forge installation methodology. It will apply
|
||||
some small patches to the vanilla MCP source code, giving you and it access
|
||||
to some of the data and functions you need to build a successful mod.
|
||||
|
||||
Note also that the patches are built against "un-renamed" MCP source code (aka
|
||||
SRG Names) - this means that you will not be able to read them directly against
|
||||
normal code.
|
||||
|
||||
Setup Process:
|
||||
==============================
|
||||
|
||||
Step 1: Open your command-line and browse to the folder where you extracted the zip file.
|
||||
|
||||
Step 2: You're left with a choice.
|
||||
If you prefer to use Eclipse:
|
||||
1. Run the following command: `gradlew genEclipseRuns` (`./gradlew genEclipseRuns` if you are on Mac/Linux)
|
||||
2. Open Eclipse, Import > Existing Gradle Project > Select Folder
|
||||
or run `gradlew eclipse` to generate the project.
|
||||
|
||||
If you prefer to use IntelliJ:
|
||||
1. Open IDEA, and import project.
|
||||
2. Select your build.gradle file and have it import.
|
||||
3. Run the following command: `gradlew genIntellijRuns` (`./gradlew genIntellijRuns` if you are on Mac/Linux)
|
||||
4. Refresh the Gradle Project in IDEA if required.
|
||||
|
||||
If at any point you are missing libraries in your IDE, or you've run into problems you can
|
||||
run `gradlew --refresh-dependencies` to refresh the local cache. `gradlew clean` to reset everything
|
||||
{this does not affect your code} and then start the process again.
|
||||
|
||||
Mapping Names:
|
||||
=============================
|
||||
By default, the MDK is configured to use the official mapping names from Mojang for methods and fields
|
||||
in the Minecraft codebase. These names are covered by a specific license. All modders should be aware of this
|
||||
license, if you do not agree with it you can change your mapping names to other crowdsourced names in your
|
||||
build.gradle. For the latest license text, refer to the mapping file itself, or the reference copy here:
|
||||
https://github.com/MinecraftForge/MCPConfig/blob/master/Mojang.md
|
||||
|
||||
Additional Resources:
|
||||
=========================
|
||||
Community Documentation: https://mcforge.readthedocs.io/en/latest/gettingstarted/
|
||||
LexManos' Install Video: https://www.youtube.com/watch?v=8VEdtQLuLO0
|
||||
Forge Forum: https://forums.minecraftforge.net/
|
||||
Forge Discord: https://discord.gg/UvedJ9m
|
203
build.gradle
Normal file
203
build.gradle
Normal file
@ -0,0 +1,203 @@
|
||||
plugins {
|
||||
id 'eclipse'
|
||||
id 'maven-publish'
|
||||
id 'net.minecraftforge.gradle' version '5.1.+'
|
||||
}
|
||||
|
||||
version = '1.0'
|
||||
group = 'com.yourname.modid' // http://maven.apache.org/guides/mini/guide-naming-conventions.html
|
||||
archivesBaseName = 'modid'
|
||||
|
||||
// Mojang ships Java 17 to end users in 1.18+, so your mod should target Java 17.
|
||||
java.toolchain.languageVersion = JavaLanguageVersion.of(17)
|
||||
|
||||
println "Java: ${System.getProperty 'java.version'}, JVM: ${System.getProperty 'java.vm.version'} (${System.getProperty 'java.vendor'}), Arch: ${System.getProperty 'os.arch'}"
|
||||
minecraft {
|
||||
// The mappings can be changed at any time and must be in the following format.
|
||||
// Channel: Version:
|
||||
// official MCVersion Official field/method names from Mojang mapping files
|
||||
// parchment YYYY.MM.DD-MCVersion Open community-sourced parameter names and javadocs layered on top of official
|
||||
//
|
||||
// You must be aware of the Mojang license when using the 'official' or 'parchment' mappings.
|
||||
// See more information here: https://github.com/MinecraftForge/MCPConfig/blob/master/Mojang.md
|
||||
//
|
||||
// Parchment is an unofficial project maintained by ParchmentMC, separate from MinecraftForge
|
||||
// Additional setup is needed to use their mappings: https://github.com/ParchmentMC/Parchment/wiki/Getting-Started
|
||||
//
|
||||
// Use non-default mappings at your own risk. They may not always work.
|
||||
// Simply re-run your setup task after changing the mappings to update your workspace.
|
||||
mappings channel: 'official', version: '1.19.2'
|
||||
|
||||
// accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg') // Currently, this location cannot be changed from the default.
|
||||
|
||||
// Default run configurations.
|
||||
// These can be tweaked, removed, or duplicated as needed.
|
||||
runs {
|
||||
client {
|
||||
workingDirectory project.file('run')
|
||||
|
||||
// Recommended logging data for a userdev environment
|
||||
// The markers can be added/remove as needed separated by commas.
|
||||
// "SCAN": For mods scan.
|
||||
// "REGISTRIES": For firing of registry events.
|
||||
// "REGISTRYDUMP": For getting the contents of all registries.
|
||||
property 'forge.logging.markers', 'REGISTRIES'
|
||||
|
||||
// Recommended logging level for the console
|
||||
// You can set various levels here.
|
||||
// Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels
|
||||
property 'forge.logging.console.level', 'debug'
|
||||
|
||||
// Comma-separated list of namespaces to load gametests from. Empty = all namespaces.
|
||||
property 'forge.enabledGameTestNamespaces', 'examplemod'
|
||||
|
||||
mods {
|
||||
examplemod {
|
||||
source sourceSets.main
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
server {
|
||||
workingDirectory project.file('run')
|
||||
|
||||
property 'forge.logging.markers', 'REGISTRIES'
|
||||
|
||||
property 'forge.logging.console.level', 'debug'
|
||||
|
||||
property 'forge.enabledGameTestNamespaces', 'examplemod'
|
||||
|
||||
mods {
|
||||
examplemod {
|
||||
source sourceSets.main
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// This run config launches GameTestServer and runs all registered gametests, then exits.
|
||||
// By default, the server will crash when no gametests are provided.
|
||||
// The gametest system is also enabled by default for other run configs under the /test command.
|
||||
gameTestServer {
|
||||
workingDirectory project.file('run')
|
||||
|
||||
property 'forge.logging.markers', 'REGISTRIES'
|
||||
|
||||
property 'forge.logging.console.level', 'debug'
|
||||
|
||||
property 'forge.enabledGameTestNamespaces', 'examplemod'
|
||||
|
||||
mods {
|
||||
examplemod {
|
||||
source sourceSets.main
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
data {
|
||||
workingDirectory project.file('run')
|
||||
|
||||
property 'forge.logging.markers', 'REGISTRIES'
|
||||
|
||||
property 'forge.logging.console.level', 'debug'
|
||||
|
||||
// Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources.
|
||||
args '--mod', 'examplemod', '--all', '--output', file('src/generated/resources/'), '--existing', file('src/main/resources/')
|
||||
|
||||
mods {
|
||||
examplemod {
|
||||
source sourceSets.main
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Include resources generated by data generators.
|
||||
sourceSets.main.resources { srcDir 'src/generated/resources' }
|
||||
|
||||
repositories {
|
||||
// Put repositories for dependencies here
|
||||
// ForgeGradle automatically adds the Forge maven and Maven Central for you
|
||||
|
||||
// If you have mod jar dependencies in ./libs, you can declare them as a repository like so:
|
||||
// flatDir {
|
||||
// dir 'libs'
|
||||
// }
|
||||
maven { url 'https://dl.cloudsmith.io/public/geckolib3/geckolib/maven/' }
|
||||
|
||||
maven {
|
||||
// location of the maven that hosts JEI files
|
||||
name = "Progwml6 maven"
|
||||
url = "https://dvs1.progwml6.com/files/maven/"
|
||||
}
|
||||
maven {
|
||||
// location of a maven mirror for JEI files, as a fallback
|
||||
name = "ModMaven"
|
||||
url = "https://modmaven.dev"
|
||||
}
|
||||
}
|
||||
|
||||
dependencies {
|
||||
// Specify the version of Minecraft to use. If this is any group other than 'net.minecraft', it is assumed
|
||||
// that the dep is a ForgeGradle 'patcher' dependency, and its patches will be applied.
|
||||
// The userdev artifact is a special name and will get all sorts of transformations applied to it.
|
||||
minecraft 'net.minecraftforge:forge:1.19.2-43.2.4'
|
||||
|
||||
implementation fg.deobf('software.bernie.geckolib:geckolib-forge-1.19:3.1.39')
|
||||
|
||||
// compile against the JEI API but do not include it at runtime
|
||||
compileOnly(fg.deobf("mezz.jei:jei-${mc_version}-common-api:${jei_version}"))
|
||||
compileOnly(fg.deobf("mezz.jei:jei-${mc_version}-forge-api:${jei_version}"))
|
||||
// at runtime, use the full JEI jar for Forge
|
||||
runtimeOnly(fg.deobf("mezz.jei:jei-${mc_version}-forge:${jei_version}"))
|
||||
|
||||
// Real mod deobf dependency examples - these get remapped to your current mappings
|
||||
// compileOnly fg.deobf("mezz.jei:jei-${mc_version}:${jei_version}:api") // Adds JEI API as a compile dependency
|
||||
// runtimeOnly fg.deobf("mezz.jei:jei-${mc_version}:${jei_version}") // Adds the full JEI mod as a runtime dependency
|
||||
// implementation fg.deobf("com.tterrag.registrate:Registrate:MC${mc_version}-${registrate_version}") // Adds registrate as a dependency
|
||||
|
||||
// Examples using mod jars from ./libs
|
||||
// implementation fg.deobf("blank:coolmod-${mc_version}:${coolmod_version}")
|
||||
|
||||
// For more info...
|
||||
// http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
|
||||
// http://www.gradle.org/docs/current/userguide/dependency_management.html
|
||||
}
|
||||
|
||||
// Example for how to get properties into the manifest for reading at runtime.
|
||||
jar {
|
||||
manifest {
|
||||
attributes([
|
||||
"Specification-Title" : "examplemod",
|
||||
"Specification-Vendor" : "examplemodsareus",
|
||||
"Specification-Version" : "1", // We are version 1 of ourselves
|
||||
"Implementation-Title" : project.name,
|
||||
"Implementation-Version" : project.jar.archiveVersion,
|
||||
"Implementation-Vendor" : "examplemodsareus",
|
||||
"Implementation-Timestamp": new Date().format("yyyy-MM-dd'T'HH:mm:ssZ")
|
||||
])
|
||||
}
|
||||
}
|
||||
|
||||
// Example configuration to allow publishing using the maven-publish plugin
|
||||
// This is the preferred method to reobfuscate your jar file
|
||||
jar.finalizedBy('reobfJar')
|
||||
// However if you are in a multi-project build, dev time needs unobfed jar files, so you can delay the obfuscation until publishing by doing
|
||||
// publish.dependsOn('reobfJar')
|
||||
|
||||
publishing {
|
||||
publications {
|
||||
mavenJava(MavenPublication) {
|
||||
artifact jar
|
||||
}
|
||||
}
|
||||
repositories {
|
||||
maven {
|
||||
url "file://${project.projectDir}/mcmodsrepo"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
tasks.withType(JavaCompile).configureEach {
|
||||
options.encoding = 'UTF-8' // Use the UTF-8 charset for Java compilation
|
||||
}
|
590
changelog.txt
Normal file
590
changelog.txt
Normal file
@ -0,0 +1,590 @@
|
||||
1.19.2 Changelog
|
||||
43.2
|
||||
====
|
||||
- 43.2.4 Fire TickEvent.LevelTickEvent on ClientLevel tick (#9302)
|
||||
- 43.2.3 Disable guiLight3d for generated item models (#9231)
|
||||
- 43.2.2 Fix config key used by resource cache (#9253)
|
||||
This bring it in line with the config key defined in the spec and
|
||||
default config file in ResourceManagerBootCacheConfigurationHandler.
|
||||
Fixes #9252
|
||||
- 43.2.1 [1.19.2] Fix compatibility checker task configuration (#9233)
|
||||
* Fix compatibility checker task configuration
|
||||
The setupCheckJarCompatibility task exists to configure the main
|
||||
compatibility checker task, checkJarCompatibility, because certain
|
||||
configuration steps for that task could not be done until after the
|
||||
configuration phase of Gradle.
|
||||
However, that setup task previously held all the configuration for the
|
||||
main check task in its task action. This caused problems because the
|
||||
main check task's inputs are linked to other tasks, and the previous
|
||||
situation made it so its configuration (by the setup task) happened
|
||||
_after_ Gradle built the task dependency model/tree.
|
||||
This meant that certain tasks which the main check task depended on did
|
||||
not run before that task, because Gradle was unaware of this inter-task
|
||||
dependency until it was too late (when it was already executing tasks).
|
||||
This fixes the issue by moving the bulk of the configuration for the
|
||||
main check task from the action of the setup task to the main
|
||||
buildscript, therefore allowing Gradle to know about those task
|
||||
dependencies and factor them in to its process of determining what tasks
|
||||
to run and in what order.
|
||||
The remaining configuration step in the setup task for the main check
|
||||
task is linked to the setup task, and does not affect the task's
|
||||
dependencies (because it uses a configuration which it resolves
|
||||
immediately), so it stays in the setup task.
|
||||
* Force checker setup task to never be up-to-date
|
||||
The setup task configures the main check task, so it should always run
|
||||
before that task. However, because it has an input and output, the setup
|
||||
task is affected by Gradle's incremental build feature, which leads to
|
||||
the possibility that Gradle considers the setup task as up-to-date,
|
||||
therefore not executing its action and causing errors with the main
|
||||
check task down the line.
|
||||
- 43.2.0 43.2 Recommended Build.
|
||||
|
||||
43.1
|
||||
====
|
||||
- 43.1.65 Allow discovering services from the mods folder that use java's modular definition. (#9143)
|
||||
- 43.1.64 Make Datapack Registries support ICondition(s) (#9113)
|
||||
- 43.1.63 Enable additional build types to handle pull request validation. (#9159)
|
||||
- 43.1.62 Check source permission level before selector permission (#9147)
|
||||
In some situations, such as execution of a function by an advancement as
|
||||
part of its reward, a command source stack may have a backing source of
|
||||
a ServerPlayer which may lack the entity selector permission and have an
|
||||
explicit permission level that should allow the use of entity selectors,
|
||||
through CommandSourceStack#withPermission.
|
||||
We now check if the permission level of the command source stack is
|
||||
sufficient for entity selectors _before_ checking if the source is a
|
||||
player and if they have the requisite permission.
|
||||
This means that an operator permission level of 2 will always override
|
||||
the Forge entity selector permission.
|
||||
Fixes #9137
|
||||
- 43.1.61 Fix fires spreading too/igniting custom portal frames. (#9142)
|
||||
- 43.1.60 Add supplier to FlowerBlock so it works with custom MobEffects (#9139)
|
||||
- 43.1.59 Fix some logical bugs related to the Grindstone Event (#9089)
|
||||
- 43.1.58 Call baked model's `getModelData` before `getRenderTypes` (#9163)
|
||||
- 43.1.57 Make Util.memoize thread-safe (#9155)
|
||||
- 43.1.56 Rendering tweaks and fixes: Part 4 (#9065)
|
||||
- 43.1.55 Fix `Transformation` loading `PoseStack` (#9083)
|
||||
- 43.1.54 Add simple block appearance API (#9066)
|
||||
- 43.1.53 Fix invalidated modded packets when on LAN (#9157)
|
||||
- 43.1.52 Improve extensibility of DetectorRailBlock and PoweredRailBlock (#9130)
|
||||
- 43.1.51 Fix launch handler minecraft classpath locator (#9120)
|
||||
- 43.1.50 Add HitResult to `EntityTeleportEvent$EnderPearl` (#9135)
|
||||
- 43.1.49 Throw aggregate exception for erroneous registry event dispatch (#9111)
|
||||
This means that exceptions occurring during the dispatch of the registry
|
||||
events, such as those from the suppliers of RegistryObjects, properly
|
||||
cause a crash rather than merely being logged and allowing the game to
|
||||
reach the main menu.
|
||||
Fixes #8720
|
||||
- 43.1.48 Add missing semi-colon near the Dist import statement in example mod.
|
||||
- 43.1.47 Fix ClientModEvents example not subscribing to client-sided events (#9097)
|
||||
- 43.1.46 Use GitHub action to lock issues with the `spam` label (#9087)
|
||||
- 43.1.45 Remove structures slave map to Feature registry (#9091)
|
||||
- 43.1.44 Improve logging of missing or unsupported dependencies (#9104)
|
||||
- 43.1.43 [1.19.x] Fix ValueSpec caching the return value incorrectly (#9046)
|
||||
- 43.1.42 [1.19.x] Add event for registering spawn placements, and modifying existing (#9024)
|
||||
- 43.1.41 [1.19.x] Add event for items being stacked or swapped in a GUI. (#9050)
|
||||
- 43.1.40 [1.19.x] Fix PlayerInteractEvent.EntityInteractSpecific not cancelling on a server (#9079)
|
||||
- 43.1.39 Fix canceling phantom spawns preventing any further attempts that tick. (#9041)
|
||||
- 43.1.38 Rename fluid type milk translation keys (#9077)
|
||||
- 43.1.37 Fix minecart speed with water (#9076)
|
||||
- 43.1.36 Add a cancellable event that gets fired when a Totem of Undying is used (#9069)
|
||||
- 43.1.35 Fix performance issue and logging when resource caching is enabled (#9029)
|
||||
- 43.1.34 Fix NPE when feeding wolves and cats (#9074)
|
||||
- 43.1.33 Fix logically breaking change to ForgeConfigSpec.Builder#comment where modders could not add a empty line to the start of comments. (#9061)
|
||||
- 43.1.32 Fix ServiceLoader bug
|
||||
- 43.1.31 Fix ClientChatReceivedEvent for system messages
|
||||
- 43.1.30 Make ForgeConfigSpec$Builder.comment able to be called multiple times for the same entry. (#9056)
|
||||
- 43.1.29 Fix control modifier for mac with `KeyMapping`s using Alt instead of Super (#9057)
|
||||
- 43.1.28 Fix is_desert tag not being applied correctly. (#9051)
|
||||
- 43.1.27 Fix mob griefing event for SmallFireballs not using owner entity. (#9038)
|
||||
- 43.1.26 Fix minecarts on rails not properly slowing down in water (#9033)
|
||||
- 43.1.25 Change codestyle for BookShelves tag. Closes #9027
|
||||
Add IS_CAVE tag Closes #8885
|
||||
Add IS_DESERT tag Closes #8979
|
||||
Simplify Mangrove Swamp tags Closes #8980
|
||||
- 43.1.24 Allow faces of an "elements" model to have disabled ambient occlusion (#9019)
|
||||
- 43.1.23 [1.19.x] Recipe ID-based grouping between modded and vanilla recipes. (#8876)
|
||||
- 43.1.22 Update fence_gates/wooden (#8936)
|
||||
- 43.1.21 [1.19.x] Added event for growing fungus (#8981)
|
||||
- 43.1.20 Added Bookshelves block tag (#8991)
|
||||
- 43.1.19 Create a Forge EntityType Tag for Bosses (#9017)
|
||||
- 43.1.18 Allow mods to specify shader import namespace (#9021)
|
||||
- 43.1.17 Grindstone Events (#8934)
|
||||
One to modify the output, and one to modify the input.
|
||||
- 43.1.16 Fix the serialized names of the enum (#9014)
|
||||
- 43.1.15 Fix `tryEmptyContainerAndStow` duping fluids with stackable containers (#9004)
|
||||
- 43.1.14 Add mod mismatch event (#8989)
|
||||
- 43.1.13 [1.19.x] add methods with more context to tree growers (#8956)
|
||||
- 43.1.12 [1.19.X] Adding more precise events for Advancements (#8360)
|
||||
- 43.1.11 Default IItemHandler capability for shulker box itemstacks (#8827)
|
||||
Co-authored-by: LexManos <LexManos@gmail.com>
|
||||
- 43.1.10 [1.19] Add hook for items to remain in the hotbar when picking blocks/entities (#8872)
|
||||
- 43.1.9 [1.19.x] Block Model Builder Root Transform Support (#8860)
|
||||
Co-authored-by: sciwhiz12 <sciwhiz12@gmail.com>
|
||||
- 43.1.8 [1.19.x] Make LivingSetAttackTargetEvent compatible with the Brain/Behavior system. (Port of PR #8918) (#8954)
|
||||
- 43.1.7 [1.19.x] Add IForgeBlock#onTreeGrow to replace IForgeBlock#onPlantGrow from 1.16 (#8999)
|
||||
- 43.1.6 [1.19.x] Moved Player.resetAttackStrengthTicker() to the end of Player.attack() (#9000)
|
||||
- 43.1.5 fix misplaced patch in sapling block (#9005)
|
||||
- 43.1.4 Fix failed entity interactions consuming the click. (#9007)
|
||||
- 43.1.3 Fix entity selector permission check to check original source (#8995)
|
||||
Permission checks should be against the command source and not the
|
||||
target entity, as is done in vanilla.
|
||||
Fixes #8994
|
||||
- 43.1.2 Hotfix for 1.19.2 item animation bug (#8987)
|
||||
* [HOT FIX]: Fixes #8985 by no-oping for vanilla models instead of throwing error
|
||||
- 43.1.1 Add ability to Auto register capabilities via annotation (#8972)
|
||||
- 43.1.0 1.19.2 RB
|
||||
|
||||
43.0
|
||||
====
|
||||
- 43.0.22 Added ItemDecorator API (#8794)
|
||||
- 43.0.21 [1.19.x] Custom usage animations for items (#8932)
|
||||
- 43.0.20 Allow registering custom `ColorResolver`s (#8880)
|
||||
- 43.0.19 [1.19] Allow custom outline rendering on EntityRenderers and BlockEntityRenderers (#8938)
|
||||
- 43.0.18 Redirect checks for entity selector use to a permission (#8947)
|
||||
This allows greater flexibility for configuring servers with
|
||||
operator-like permissions to user groups through the permissions API and
|
||||
their permissions handler of choice without needing to grant the
|
||||
vanilla operator permission to any player.
|
||||
The new permission is "forge:use_entity_selectors", which is granted by
|
||||
default to players with permission level 2 (GAMEMASTERS) and above.
|
||||
The hook falls back to checking the permission level if the source of
|
||||
the command is not a ServerPlayer, such as for command blocks and
|
||||
functions.
|
||||
- 43.0.17 Allow FakePlayer to report its position (#8963)
|
||||
- 43.0.16 Add alternate version of renderEntityInInventory to allow for directly specifying the angles (#8961)
|
||||
- 43.0.15 Add cancellable ToastAddEvent (#8952)
|
||||
- 43.0.14 Modify ScreenEvent.RenderInventoryMobEffects to allow moving the effect stack left or right (#8951)
|
||||
- 43.0.13 Fix Enchantment#doPostHurt and Enchantment#doPostAttack being called twice for players. Fixes MC-248272 (#8948)
|
||||
- 43.0.12 Remove reflective implementation of ICustomPacket. (#8973)
|
||||
Make vanilla custom packets able to be sent multiple times. Closes #8969
|
||||
- 43.0.11 Filter name spaces to directories only. Closes #8413
|
||||
- 43.0.10 Fix a corner case where the UMLB can not extract a version from a library. (#8967)
|
||||
- 43.0.9 Fix worlds with removed dimension types unable to load. (#8959) Closes #8800
|
||||
- 43.0.8 Fix issue where unknown chunk generators would cause DFU to fail. (#8957)
|
||||
- 43.0.7 Fix comments and documentation that were missed during the review of #8712 (#8945)
|
||||
- 43.0.6 Make AnvilUpdateEvent fire even if the second input is empty, which means it fires even if only changing the item name. (#8905)
|
||||
- 43.0.5 Fix `LivingEntity#isBlocking` to use `ToolActions#SHIELD_BLOCK` instead of `UseAnim#BLOCK` (#8933)
|
||||
- 43.0.4 Add Custom HolderSet Types allowing for logical combining of sets. (#8928)
|
||||
- 43.0.3 Add values to VersionSupportMatrix to support loading mods that restrict versions to 1.19.1 on 1.19.2 (#8946)
|
||||
- 43.0.2 Fix certain particles not updating their bounding box when their position changes (#8925)
|
||||
- 43.0.1 Update EventBus to address concurrency issue in ModLauncher Factory. Closes #8924
|
||||
- 43.0.0 1.19.2
|
||||
|
||||
42.0
|
||||
====
|
||||
- 42.0.9 Remove calls to getStepHeight in Player#maybeBackOffFromEdge (#8927)
|
||||
- 42.0.8 Add forge tags for tools and armors, these DO NOT replace ToolActions, and are designed just for Recipes. (#8914)
|
||||
- 42.0.7 Add Biomes.BEACH to Tags (#8892)
|
||||
- 42.0.6 Let NetworkInstance.isRemotePresent check minecraft:register for channel IDs. (#8921)
|
||||
- 42.0.5 Add an event for when the chunk ticket level is updated (#8909)
|
||||
- 42.0.4 Re-add PotentialSpawns event (#8712)
|
||||
- 42.0.3 Fix misplaced patch in ItemEntityRenderer breaking ItemEntityRenderer#shouldBob() (#8919)
|
||||
- 42.0.2 [1.19] [HotFix] Fix the dedicated server not having access to the JiJ filesystems. (#8931)
|
||||
- 42.0.1 Match Mojang's action bar fix for MC-72687 (#8917)
|
||||
- 42.0.0 Forge 1.19.1
|
||||
Load natives from classpath
|
||||
Make command argument types a forge registry
|
||||
Add `EntityMobGriefingEvent` to `Allay#wantsToPickUp`
|
||||
Overhaul `ServerChatEvent` to use `ChatDecorator` system
|
||||
Remove `ClientChatEvent#setMessage` for now
|
||||
Gradle 7.5
|
||||
|
||||
41.1
|
||||
====
|
||||
- 41.1.0 Mark 1.19 RB
|
||||
|
||||
41.0
|
||||
====
|
||||
- 41.0.113 Allow faces of an "elements" model to be made emissive (#8890)
|
||||
- 41.0.112 Fix invalid channel names sent from the server causing the network thread to error. (#8902)
|
||||
- 41.0.111 Fix PlayerEvent.BreakSpeed using magic block position to signify invalid position. Closes #8906
|
||||
- 41.0.110 Fix cases where URIs would not work properly with JarInJar (#8900)
|
||||
- 41.0.109 Add new hook to allow modification of lightmap via Dimension special effects (#8863)
|
||||
- 41.0.108 Fix Forge's packet handling on play messages. (#8875)
|
||||
- 41.0.107 Add API for tab list header/footer (#8803)
|
||||
- 41.0.106 Allow modded blocks overriding canStickTo prevent sticking to vanilla blocks/other modded blocks (#8837)
|
||||
- 41.0.105 Multiple tweaks and fixes to the recent changes in the client refactor PR: Part 3 (#8864)
|
||||
Fix weighted baked models not respecting children render types
|
||||
Allow fluid container model to use base texture as particle
|
||||
Fix inverted behavior in composite model building. Fixes #8871
|
||||
- 41.0.104 Fix crossbows not firing ArrowLooseEvent (#8887)
|
||||
- 41.0.103 Add User-Agent header to requests made by the update checker (#8881)
|
||||
Format: Java-http-client/<Java version> MinecraftForge/<ForgeVer> <ModId>/<ModVersion>
|
||||
- 41.0.102 Output the full path in a crash report so it is easier to find the outer mod when a crash in Jar-In-Jar occurs. (#8856)
|
||||
- 41.0.101 Clean up the pick item ("middle mouse click") patches (#8870)
|
||||
- 41.0.100 [1.19.x] Hotfix for test mods while the refactor is ongoing
|
||||
- 41.0.99 add event to SugarCaneBlock (#8877)
|
||||
- 41.0.98 Fix Global Loot Modifiers not using Dispatch Codec (#8859)
|
||||
- 41.0.97 Allow block render types to be set in datagen (#8852)
|
||||
- 41.0.96 Fix renderBreakingTexture not using the target's model data (#8849)
|
||||
- 41.0.95 Multiple tweaks and fixes to the recent changes in the client refactor PR: Part 2 (#8854)
|
||||
* Add getter for the component names in an unbaked geometry
|
||||
* Fix render type hint not being copied in BlockGeometryBakingContext
|
||||
* Ensure BlockRenderDispatches's renderSingleBlock uses the correct buffer
|
||||
- 41.0.94 [1.19.x] Apply general renames, A SRG is provided for modders. (#8840)
|
||||
See https://gist.github.com/SizableShrimp/882a671ff74256d150776da08c89ef72
|
||||
- 41.0.93 Fix mob block breaking AI not working correctly when chunk 0,0 is unloaded. Closes #8853
|
||||
- 41.0.92 Fix crash when breaking blocks with multipart models and remove caching. Closes #8850
|
||||
- 41.0.91 Fixed `CompositeModel.Baked.Builder.build()` passing arguments in the wrong order (#8846)
|
||||
- 41.0.90 Make cutout mipmaps explicitly opt-in for item/entity rendering (#8845)
|
||||
* Make cutout mipmaps explicitly opt-in for item/entity rendering
|
||||
* Default render type domain to "minecraft" in model datagens
|
||||
- 41.0.89 Fixed multipart block models not using the new model driven render type system. (#8844)
|
||||
- 41.0.88 Update to the latest JarJar to fix a collision issue where multiple jars could provide an exact match. (#8847)
|
||||
- 41.0.87 Add FML config to disable DFU optimizations client-side. (#8842)
|
||||
* Add client-side command line argument to disable DFU optimizations.
|
||||
* Switch to using FMLConfig value instead.
|
||||
- 41.0.86 [1.19] Fixed broken BufferBuilder.putBulkData(ByteBuffer) added by Forge (#8819)
|
||||
* Fixes BufferBuilder.putBulkData(ByteBuffer)
|
||||
* use nextElementByte
|
||||
* Fixed merge conflict
|
||||
- 41.0.85 [1.19.x] Fix shulker boxes allowing input of items, that return false for Item#canFitInsideContainerItems, through hoppers. (#8823)
|
||||
* Make ShulkerBoxBlockEntity#canPlaceItemThroughFace delegate to Item#canFitInsideContainerItems.
|
||||
* Switch to using Or and add comment.
|
||||
* Switch Or to And.
|
||||
- 41.0.84 [1.19.x] Added RenderLevelStageEvent to replace RenderLevelLastEvent (#8820)
|
||||
* Ported RenderLevelStageEvent from 1.18.2
|
||||
* Updated to fix merge conflicts
|
||||
- 41.0.83 [1.19.x] Fix door datagenerator (#8821)
|
||||
* Fix door datagenerator
|
||||
Fix datagenerator for door blocks. Successor to #8687, addresses comments made there about statement complexity.
|
||||
* Fix extra space around parameter
|
||||
Fix extra space before comma around a parameter.
|
||||
- 41.0.82 Create PieceBeardifierModifier to re-enable piecewise beardifier definitions (#8798)
|
||||
- 41.0.81 Allow blocks to provide a dynamic MaterialColor for display on maps (#8812)
|
||||
- 41.0.80 [1.19.x] BiomeTags Fixes/Improvements (#8711)
|
||||
* dimension specific tag fix
|
||||
* remove forge:is_beach cause vanilla has it already
|
||||
* remove forge tags for new 1.19 vanilla tags (savanna, beach, overworld, end)
|
||||
Co-authored-by: Flemmli97 <Flemmli97@users.noreply.github.com>
|
||||
- 41.0.79 1.19 - Remove GlobalLootModifierSerializer and move to Codecs (#8721)
|
||||
* convert GLM serializer class to codec
|
||||
* cleanup
|
||||
* GLM list needs to be sorted
|
||||
* datagen
|
||||
* simplify serialization
|
||||
* fix test mods (oops)
|
||||
* properly use suppliers for codec as they are registry obj
|
||||
- 41.0.78 Implement item hooks for potions and enchantments (#8718)
|
||||
* Implement item hooks for potions and enchantments
|
||||
* code style fixes
|
||||
- 41.0.77 Re-apply missing patch to ServerLevel.EntityCallbacks#onTrackingEnd() (#8828)
|
||||
- 41.0.76 Double Bar Rendering fixed (#8806) (#8807)
|
||||
* Double Bar Rendering fixed (#8806)
|
||||
* Added requested changes by sciwhiz12
|
||||
- 41.0.75 Multiple tweaks and fixes to the recent changes in the client refactor PR (#8836)
|
||||
* Add an easy way to get the NamedGuiOverlay from a vanilla overlay
|
||||
* Fix static member ordering crash in UnitTextureAtlasSprite
|
||||
* Allow boss bar rendering to be cancelled
|
||||
* Make fluid container datagen use the new name
|
||||
- 41.0.74 Add FogMode to ViewportEvent.RenderFog (#8825)
|
||||
- 41.0.73 Provide additional context to the getFieldOfView event (#8830)
|
||||
- 41.0.72 Pass renderType to IForgeBakedModel.useAmbientOcclusion (#8834)
|
||||
- 41.0.71 Load custom ITransformationServices from the classpath in dev (#8818)
|
||||
* Add a classpath transformer discoverer to load custom transformation services from the classpath
|
||||
* Update ClasspathTransformerDiscoverer to 1.18
|
||||
* Update license year
|
||||
* Update license header
|
||||
* Fix the other license headers
|
||||
* Update ClasspathTransformerDiscoverer to 1.19
|
||||
- 41.0.70 Handle modded packets on the network thread (#8703)
|
||||
* Handle modded packets on the network thread
|
||||
- On the server we simply need to remove the call to
|
||||
ensureRunningOnSameThread.
|
||||
- On the client side, we now handle the packet at the very start of the
|
||||
call. We make sure we're running from a network thread to prevent
|
||||
calling the handling code twice.
|
||||
While this does mean we no longer call .release(), in practice this
|
||||
doesn't cause any leaks as ClientboundCustomPayloadPacket releases
|
||||
for us.
|
||||
* Clarify behaviour a little in the documentation
|
||||
* Javadoc formatting
|
||||
* Add a helper method for handling packets on the main thread
|
||||
Also rename the network thread one. Should make it clearer the expected
|
||||
behaviour of the two, and make it clearer there's a potentially breaking
|
||||
change.
|
||||
* Add back consumer() methods
|
||||
Also document EventNetworkChannel, to clarify the thread behaviour
|
||||
there.
|
||||
* Add since = "1.19" to deprecated annotations
|
||||
- 41.0.69 Cache resource listing calls in resource packs (#8829)
|
||||
* Make the resource lookups cached.
|
||||
* Include configurability and handle patch cleanup.
|
||||
* Document and comment the cache manager.
|
||||
* Make thread selection configurable.
|
||||
* Implement a configurable loading mechanic that falls back to default behaviour when the config is not bound yet.
|
||||
* Use boolean supplier and fix wildcard import.
|
||||
* Clean up the VPR since this is more elegant.
|
||||
* Clean up the VPR since this is more elegant.
|
||||
* Address review comments.
|
||||
* Address more review comments.
|
||||
* Fix formatting on `getSource`
|
||||
* Address comments by ichtt
|
||||
* Adapt to pups requests.
|
||||
* Stupid idea.
|
||||
* Attempt this again with a copy on write list.
|
||||
* Fix a concurrency and loading issue.
|
||||
* Fix #8813
|
||||
Checks if the paths are valid resource paths.
|
||||
* Move the new methods on vanilla Patch.
|
||||
- 41.0.68 Update SJH and JIJ
|
||||
- 41.0.67 Fix #8833 (#8835)
|
||||
- 41.0.66 Fix backwards fabulous check in SimpleBakedModel (#8832)
|
||||
Yet another blunder we missed during the review of #8786.
|
||||
- 41.0.65 Make texture atlas in StandaloneGeometryBakingContext configurable (#8831)
|
||||
- 41.0.64 [1.19.X] Client code cleanup, updates, and other refactors (#8786)
|
||||
* Revert "Allow safely registering RenderType predicates at any time (#8685)"
|
||||
This reverts commit be7275443fd939db9c58bcad47079c3767789ac1.
|
||||
* Renderable API refactors
|
||||
- Rename "render values" to "context"
|
||||
- Rename SimpleRenderable to CompositeRenderable to better reflect its use
|
||||
- Remove IMultipartRenderValues since it doesn't have any real use
|
||||
- Add extensive customization options to BakedModelRenderable
|
||||
* ClientRegistry and MinecraftForgeClient refactors
|
||||
- Add sprite loader manager and registration event
|
||||
- Add spectator shader manager and registration event
|
||||
- Add client tooltip factory manager and registration event
|
||||
- Add recipe book manager and registration event
|
||||
- Add key mapping registration event
|
||||
- Remove ClientRegistry, as everything has been moved out of it
|
||||
- Remove registration methods from MinecraftForgeClient, as they have dedicated events now
|
||||
* Dimension special effects refactors
|
||||
- Fold handlers into an extension class and remove public mutable fields
|
||||
- Add dimension special effects manager and registration event
|
||||
* HUD overlay refactors
|
||||
- Rename to IGuiOverlay match vanilla (instead of Ingame)
|
||||
- Add overlay manager and registration event
|
||||
- Move vanilla overlays to a standalone enum
|
||||
* Model loader refactors
|
||||
- Rename IModelLoader to IGeometryLoader
|
||||
- Add loader manager and registration event
|
||||
- Fold all model events into one
|
||||
- Move registration of additionally loaded models to an event
|
||||
- Remove ForgeModelBakery and related classes as they served no purpose anymore
|
||||
* Render properties refactors
|
||||
- Rename all render properties to client extensions and relocate accordingly
|
||||
- Move lookups to the respective interfaces
|
||||
* Model data refactors
|
||||
- Convert model data to a final class backed by an immutable map and document mutability requirements. This addresses several thread-safety issues in the current implementation which could result in race conditions
|
||||
- Transfer ownership of the data manager to the client level. This addresses several issues that arise when multiple levels are used at once
|
||||
* GUI and widget refactors
|
||||
- Move all widgets to the correct package
|
||||
- Rename GuiUtils and children to match vanilla naming
|
||||
* New vertex pipeline API
|
||||
- Move to vanilla's VertexConsumer
|
||||
- Roll back recent PR making VertexConsumer format-aware. This is the opposite of what vanilla does, and should not be relevant with the updated lighting pipeline
|
||||
* Lighting pipeline refactors
|
||||
- Move to dedicated lighting package
|
||||
- Separate flat and smooth lighters
|
||||
- Convert from a vertex pipeline transformer to a pure vertex source (input is baked quads)
|
||||
* Model geometry API refactors
|
||||
- Rename IModelGeometry to IUnbakedGeometry
|
||||
- Rename IModelConfiguration to IGeometryBakingContext
|
||||
- Rename other elements to match vanilla naming
|
||||
- Remove current changes to ModelState, as they do not belong there. Transforms should be specified through vanilla's system. ModelState is intended to transfer state from the blockstate JSON
|
||||
- Remove multipart geometries and geometry parts. After some discussion, these should not be exposed. Instead, geometries should be baked with only the necessary parts enabled
|
||||
* Make render types a first-class citizen in baked models
|
||||
- Add named render types (block + entity + fabulous entity)
|
||||
- Add named render type manager + registration event
|
||||
- Make BakedModel aware of render types and transfer control over which ones are used to it instead of ItemBlockRenderTypes (fallback)
|
||||
- (additional) Add concatenated list view. A wrapper for multiple lists that iterates through them in order without the cost of merging them. Useful for merging lists of baked quads
|
||||
* General event refactors
|
||||
- Several renames to either match vanilla or improve clarity
|
||||
- Relocate client chat event dispatching out of common code
|
||||
* Forge model type refactors
|
||||
- Rename SeparatePerspectiveModel to SeparateTransformsModel
|
||||
- Rename ItemModelMesherForge to ForgeItemModelShaper
|
||||
- Rename DynamicBucketModel to DynamicFluidContainerModel
|
||||
- Prefix all OBJ-related classes with "Obj" and decouple parsing from construction
|
||||
- Extract ElementsModel from model loader registry
|
||||
- Add EmptyModel (baked, unbaked and loader)
|
||||
- Refactor CompositeModel to take over ItemMultiLayerBakedModel
|
||||
- Remove FluidModel as it's not used and isn't compatible with the new fluid rendering in modern versions
|
||||
- Move model loader registration to a proper event handler
|
||||
- Update names of several JSON fields (backwards-compatible)
|
||||
- Update datagens to match
|
||||
* Miscellaneous changes and overlapping patches
|
||||
- Dispatch all new registration events
|
||||
- Convert ExtendedServerListData to a record
|
||||
- Add/remove hooks from ForgeHooksClient as necessary
|
||||
* Update test mods
|
||||
* Fix VertexConsumerWrapper returning parent instead of itself
|
||||
* Additional event cleanup pass
|
||||
As discussed on Discord:
|
||||
- Remove "@hidden" and "@see <callsite>" javadoc annotations from all client events and replace them with @ApiStatus.Internal annotation
|
||||
- Make all events that shouldn't be fired directly into abstract classes with protected constructors
|
||||
- Another styling pass, just in case (caught some missed classes)
|
||||
* Add proper deprecation javadocs and de-dupe some vertex consumer code
|
||||
* Replace sets of chunk render types with a faster BitSet-backed collection
|
||||
This largely addresses potential performance concerns that using a plain HashSet might involve by making lookups and iteration as linear as they can likely be (aside from using a plain byte/int/long for bit storage). Further performance concerns related to the implementation may be addressed separately, as all the implementation details are hidden from the end user
|
||||
* Requested changes
|
||||
- Remove MinecraftForgeClient and move members to Minecraft, IForgeMinecraft and StencilManager
|
||||
- Allow non-default elements to be passed into VertexConsumer and add support to derived classes
|
||||
- Move array instantiation out of quad processing in lighting pipeline
|
||||
- Fix flipped fluid container model
|
||||
- Set default UV1 to the correct values in the remapping pipeline
|
||||
- Minor documentation changes
|
||||
* Add/update EXC entries and fix AT comment
|
||||
* Add test mod as per Orion's request
|
||||
* Additional requested changes
|
||||
* Allow custom model types to request the particle texture to be loaded
|
||||
* Even more requested changes
|
||||
* Improve generics in ConcatenatedListView and add missing fallbacks
|
||||
* Fix fluid render types being bound to the fluid and not its holder
|
||||
* Remove non-contractual nullability in ChunkRenderTypeSet and add isEmpty
|
||||
Additionally, introduce chunk render type checks in ItemBlockRenderTypes
|
||||
Co-authored-by: Dennis C <xfacthd@gmx.de>
|
||||
- 41.0.63 Implement full support for IPv6 (#8742)
|
||||
- 41.0.62 Fix certain user-configured options being overwritten incorrectly due to validators. (#8780)
|
||||
- 41.0.61 Allow safely registering RenderType predicates at any time (#8685)
|
||||
- 41.0.60 Fix crash after loading error due to fluid texture gathering and config lookup (#8802)
|
||||
- 41.0.59 Remove the configuration option for handling empty tags in ingredients. (#8799)
|
||||
Now empty tags are considered broken in all states.
|
||||
- 41.0.58 Fix MC-105317 Structure blocks do not rotate entities correctly when loading (#8792)
|
||||
- 41.0.57 Fire ChunkWatchEvents after sending packets (#8747)
|
||||
- 41.0.56 Add item handler capability to chest boats (#8787)
|
||||
- 41.0.55 Add getter for correct BiomeSpecialEffectsBuilder to BiomeInfo$Builder (#8781)
|
||||
- 41.0.54 Fix BlockToolModificationEvent missing cancelable annotation (#8778)
|
||||
- 41.0.53 Fix ticking chunk tickets from forge's chunk manager not causing chunks to fully tick (#8775)
|
||||
- 41.0.52 Fix default audio device config loading string comparison issue (#8767)
|
||||
- 41.0.51 Fix missed vanilla method overrides in ForgeRegistry (#8766)
|
||||
- 41.0.50 Add MinecraftServer reference to ServerTickEvent (#8765)
|
||||
- 41.0.49 Fix TagsProviders for datapack registries not recognizing existing files (#8761)
|
||||
- 41.0.48 Add callback after a BlockState was changed and the neighbors were updated (#8686)
|
||||
- 41.0.47 Add biome tag entries for 1.19 biomes (#8684)
|
||||
- 41.0.46 Make fishing rods use tool actions for relevant logic (#8681)
|
||||
- 41.0.45 Update BootstrapLauncher to 1.1.1 and remove the forced
|
||||
merge of text2speech since new BSL does it.
|
||||
- 41.0.44 Merge text2speech libs together so the natives are part of the jar
|
||||
- 41.0.43 Make Forge ConfigValues implement Supplier. (#8776)
|
||||
- 41.0.42 Fix merge derp in AbstractModProvider and logic derp in ModDiscoverer
|
||||
- 41.0.41 Add "send to mods in order" method to ModList and use it (#8759)
|
||||
* Add "send to mods in order" method to ModList and use it in RegistryEvents and DataGen..
|
||||
* Also preserve order in runAll
|
||||
* Do better comparator thanks @pupnewfster
|
||||
* postEvent as well.
|
||||
- 41.0.40 Update SJH to 2.0.2.. (#8774)
|
||||
* Update SJH to 2.0.3..
|
||||
- 41.0.39 Sanity check the version specified in the mod file (#8749)
|
||||
* Sanity check the version specified in the mod file to
|
||||
make sure it's compatible with JPMS standards for
|
||||
version strings.
|
||||
Closes #8748
|
||||
Requires SPI 6
|
||||
- 41.0.38 Fix SP-Devtime world loading crash due to missing server configs (#8757)
|
||||
- 41.0.37 Remove ForgeWorldPreset and related code (#8756)
|
||||
Vanilla has a working replacement.
|
||||
- 41.0.36 Change ConfigValue#get() to throw if called before config loaded (#8236)
|
||||
This prevents silent issues where a mod gets the value of the setting
|
||||
before configs are loaded, which means the default value is always
|
||||
returned.
|
||||
As there may be situations where the getting the config setting before
|
||||
configs are loaded is needed, and it is not preferable to hardcode the
|
||||
default value, the original behavior is made available through #getRaw.
|
||||
Implements and closes #7716
|
||||
* Remove getRaw() method
|
||||
This is effectively replaced with the expression `spec.isLoaded() ?
|
||||
configValue.get() : configValue.getDefault()`.
|
||||
* Remove forceSystemNanoTime config setting
|
||||
As implemented, it never had any effect as any place where the config
|
||||
value would be queried happens before the configs are loaded.
|
||||
- 41.0.35 Fix EnumArgument to use enum names for suggestions (#8728)
|
||||
Previously, the suggestions used the string representation of the enum
|
||||
through Enum#toString, which can differ from the name of the enum as
|
||||
required by Enum#valueOf, causing invalid suggestions (both in gui and
|
||||
through the error message).
|
||||
- 41.0.34 Jar-In-Jar (#8715)
|
||||
- 41.0.33 [1.19] Fix data-gen output path of custom data-pack registries (#8724)
|
||||
- 41.0.32 Fix player dive and surface animations in custom fluids (#8738)
|
||||
- 41.0.31 [1.19.x] Affect ItemEntity Motion in Custom Fluids (#8737)
|
||||
- 41.0.30 [1.19] Add support for items to add enchantments without setting them in NBT (#8719)
|
||||
- 41.0.29 [1.19.x] Add stock biome modifier types for adding features and spawns (#8697)
|
||||
- 41.0.28 [1.19.x] Fluid API Overhaul (#8695)
|
||||
- 41.0.27 Replace StructureSpawnListGatherEvent with StructureModifiers (#8717)
|
||||
- 41.0.26 Use stack sensitive translation key by default for FluidAttributes. (#8707)
|
||||
- 41.0.25 Delete LootItemRandomChanceCondition which added looting bonus enchantment incorrectly. (#8733)
|
||||
- 41.0.24 Update EventBus to 6.0, ModLauncher to 10.0.1 and BootstrapLauncher to 1.1 (#8725)
|
||||
- 41.0.23 Replace support bot with support action (#8700)
|
||||
- 41.0.22 Fix Reach Distance / Attack Range being clamped at 6.0 (#8699)
|
||||
- 41.0.21 [1.19.x] Fix mods' worldgen data not being loaded when creating new singleplayer worlds (#8693)
|
||||
- 41.0.20 [1.19.x] Fix experimental confirmation screen (#8727)
|
||||
- 41.0.19 Move is_mountain to forge's tag instead of vanilla's (#8726)
|
||||
- 41.0.18 [1.19.x] Add CommandBuildContext to Register Command Events (#8716)
|
||||
- 41.0.17 Only rewrite datagen cache when needed (#8709)
|
||||
- 41.0.16 Implement a simple feature system for Forge (#8670)
|
||||
* Implement a simple feature system for Forge. Allows mods to demand certain features are available in the loading system. An example for java_version is provided, but not expected to be used widely. This is more targeted to properties of the display, such as GL version and glsl profile.
|
||||
Requires https://github.com/MinecraftForge/ForgeSPI/pull/13 to be merged first in ForgeSPI, and the SPI to be updated appropriately in build.gradle files.
|
||||
* rebase onto 1.19 and add in SPI update
|
||||
- 41.0.15 displayTest option in mods.toml (#8656)
|
||||
* displayTest option in mods.toml
|
||||
* "MATCH_VERSION" (or none) is existing match version string behaviour
|
||||
* "IGNORE_SERVER_VERSION" accepts anything and sends special SERVERONLY string
|
||||
* "IGNORE_ALL_VERSION" accepts anything and sends an empty string
|
||||
* "NONE" allows the mod to supply their own displaytest using the IExtensionPoint mechanism.
|
||||
* Update display test with feedback and added the mods.toml discussion in mdk.
|
||||
- 41.0.14 Update forgeSPI to v5 (#8696)
|
||||
- 41.0.13 Make IVertexConsumers such as the lighting pipeline, be aware of which format they are dealing with. (#8692)
|
||||
Also fix Lighting pipeline ignoring the overlay coords from the block renderer.
|
||||
- 41.0.12 Fixed misaligned patch to invalidateCaps in Entity (#8705)
|
||||
- 41.0.11 Fix readAdditionalLevelSaveData (#8704)
|
||||
- 41.0.10 Fixes setPos to syncPacketPositionCodec (#8702)
|
||||
- 41.0.9 Fix wrong param passed to PlayLevelSoundEvent.AtEntity (#8688)
|
||||
- 41.0.8 Override initialize in SlotItemHandler, so it uses the itemhandler instead of container (#8679)
|
||||
- 41.0.7 Update MDK for 1.19 changes (#8675)
|
||||
- 41.0.6 Add helper to RecipeType, and fix eclipse compiler error in test class.
|
||||
- 41.0.5 Update modlauncher to latest (#8691)
|
||||
- 41.0.4 Fix getting entity data serializer id crashing due to improper port to new registry system (#8678)
|
||||
- 41.0.3 Fire registry events in the order vanilla registers to registries (#8677)
|
||||
Custom registries are still fired in alphabetical order, after all vanilla registries.
|
||||
Move forge's data_serializers registry to forge namespace.
|
||||
- 41.0.2 Add method with pre/post wrap to allow setting/clearing mod context. (#8682)
|
||||
Fixes ActiveContainer in ModContext not being present in registry events. Closes #8680
|
||||
- 41.0.1 Fix the Curlie oopsie
|
||||
- 41.0.0 Forge 1.19
|
||||
* Bump pack.mcmeta formats
|
||||
* 1.19 biome modifiers
|
||||
* Mark ClientPlayerNetworkEvent.LoggedOutEvent's getters as nullable
|
||||
* Add docs and package-info to client extension interfaces package
|
||||
* Move RenderBlockOverlayEvent hooks to ForgeHooksClient
|
||||
* Add package-infos to client events package
|
||||
* Rename SoundLoadEvent to SoundEngineLoadEvent
|
||||
This reduces confusion from consumers which may think the
|
||||
name SoundLoadEvent refers to an individual sound being loaded rather
|
||||
than the sound engine.
|
||||
* Document and change SoundLoadEvent to fire on mod bus
|
||||
Previously, it fired on both the mod bus and the Forge bus, which is
|
||||
confusing for consumers.
|
||||
* Delete SoundSetupEvent
|
||||
Looking at its original implementation shows that there isn't an
|
||||
appropriate place in the new sound code to reinsert the event, and the
|
||||
place of 'sound engine/manager initialization event' is taken already by SoundLoadEvent.
|
||||
* Perform some cleanup on client events
|
||||
- Removed nullable annotations from ClientPlayerNetworkEvent
|
||||
- Renamed #getPartialTicks methods to #getPartialTick, to be consistent
|
||||
with vanilla's naming of the partial tick
|
||||
- Cleanup documentation to remove line breaks, use the
|
||||
spelling 'cancelled' over
|
||||
'canceled', and improve docs on existing and
|
||||
new methods.
|
||||
* Remove EntityEvent.CanUpdate
|
||||
Closes MinecraftForge/MinecraftForge#6394
|
||||
* Switch to Jetbrains nullability annotations
|
||||
* New PlayLevelSoundEvent; replaces old PlaySoundAtEntityEvent
|
||||
* Remove ForgeWorldPresetScreens
|
||||
* Remove IForgeRegistryEntry
|
||||
* Remove use of List<Throwable> in FML's CompletableFutures
|
||||
* Add docs to mod loading stages, stages, and phases
|
||||
* Gradle 7.4.2
|
||||
* Use SLF4J in FMLLoader and other subprojects
|
||||
* Switch dynamic versions in subprojects to pinned ones
|
||||
* Switch ForgeRoot and MDK to FG plugin markers
|
||||
* Configure Forge javadoc task
|
||||
The task now uses a custom stylesheet with MCForge elements, and
|
||||
configured to combine the generation from the four FML subprojects
|
||||
(fmlloader, fmlcore, javafmllanguage, mclanguage) and the Forge project
|
||||
into the javadoc output.
|
||||
* Update docs/md files, for 1.19 update and the move away from IRC to Discord.
|
||||
* Make "Potentially dangerous alternative prefix" a debug warning, not info.
|
||||
Co-authored-by: Curle <curle@gemwire.uk>
|
||||
Co-authored-by: sciwhiz12 <arnoldnunag12@gmail.com>
|
||||
|
7
gradle.properties
Normal file
7
gradle.properties
Normal file
@ -0,0 +1,7 @@
|
||||
# Sets default memory used for gradle commands. Can be overridden by user or command line properties.
|
||||
# This is required to provide enough memory for the Minecraft decompilation process.
|
||||
org.gradle.jvmargs=-Xmx3G
|
||||
org.gradle.daemon=false
|
||||
|
||||
mc_version=1.19.2
|
||||
jei_version=11.5.0.297
|
BIN
gradle/wrapper/gradle-wrapper.jar
vendored
Normal file
BIN
gradle/wrapper/gradle-wrapper.jar
vendored
Normal file
Binary file not shown.
5
gradle/wrapper/gradle-wrapper.properties
vendored
Normal file
5
gradle/wrapper/gradle-wrapper.properties
vendored
Normal file
@ -0,0 +1,5 @@
|
||||
distributionBase=GRADLE_USER_HOME
|
||||
distributionPath=wrapper/dists
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-7.5.1-bin.zip
|
||||
zipStoreBase=GRADLE_USER_HOME
|
||||
zipStorePath=wrapper/dists
|
240
gradlew
vendored
Normal file
240
gradlew
vendored
Normal file
@ -0,0 +1,240 @@
|
||||
#!/bin/sh
|
||||
|
||||
#
|
||||
# Copyright © 2015-2021 the original authors.
|
||||
#
|
||||
# Licensed under the Apache License, Version 2.0 (the "License");
|
||||
# you may not use this file except in compliance with the License.
|
||||
# You may obtain a copy of the License at
|
||||
#
|
||||
# https://www.apache.org/licenses/LICENSE-2.0
|
||||
#
|
||||
# Unless required by applicable law or agreed to in writing, software
|
||||
# distributed under the License is distributed on an "AS IS" BASIS,
|
||||
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
# See the License for the specific language governing permissions and
|
||||
# limitations under the License.
|
||||
#
|
||||
|
||||
##############################################################################
|
||||
#
|
||||
# Gradle start up script for POSIX generated by Gradle.
|
||||
#
|
||||
# Important for running:
|
||||
#
|
||||
# (1) You need a POSIX-compliant shell to run this script. If your /bin/sh is
|
||||
# noncompliant, but you have some other compliant shell such as ksh or
|
||||
# bash, then to run this script, type that shell name before the whole
|
||||
# command line, like:
|
||||
#
|
||||
# ksh Gradle
|
||||
#
|
||||
# Busybox and similar reduced shells will NOT work, because this script
|
||||
# requires all of these POSIX shell features:
|
||||
# * functions;
|
||||
# * expansions «$var», «${var}», «${var:-default}», «${var+SET}»,
|
||||
# «${var#prefix}», «${var%suffix}», and «$( cmd )»;
|
||||
# * compound commands having a testable exit status, especially «case»;
|
||||
# * various built-in commands including «command», «set», and «ulimit».
|
||||
#
|
||||
# Important for patching:
|
||||
#
|
||||
# (2) This script targets any POSIX shell, so it avoids extensions provided
|
||||
# by Bash, Ksh, etc; in particular arrays are avoided.
|
||||
#
|
||||
# The "traditional" practice of packing multiple parameters into a
|
||||
# space-separated string is a well documented source of bugs and security
|
||||
# problems, so this is (mostly) avoided, by progressively accumulating
|
||||
# options in "$@", and eventually passing that to Java.
|
||||
#
|
||||
# Where the inherited environment variables (DEFAULT_JVM_OPTS, JAVA_OPTS,
|
||||
# and GRADLE_OPTS) rely on word-splitting, this is performed explicitly;
|
||||
# see the in-line comments for details.
|
||||
#
|
||||
# There are tweaks for specific operating systems such as AIX, CygWin,
|
||||
# Darwin, MinGW, and NonStop.
|
||||
#
|
||||
# (3) This script is generated from the Groovy template
|
||||
# https://github.com/gradle/gradle/blob/master/subprojects/plugins/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
|
||||
# within the Gradle project.
|
||||
#
|
||||
# You can find Gradle at https://github.com/gradle/gradle/.
|
||||
#
|
||||
##############################################################################
|
||||
|
||||
# Attempt to set APP_HOME
|
||||
|
||||
# Resolve links: $0 may be a link
|
||||
app_path=$0
|
||||
|
||||
# Need this for daisy-chained symlinks.
|
||||
while
|
||||
APP_HOME=${app_path%"${app_path##*/}"} # leaves a trailing /; empty if no leading path
|
||||
[ -h "$app_path" ]
|
||||
do
|
||||
ls=$( ls -ld "$app_path" )
|
||||
link=${ls#*' -> '}
|
||||
case $link in #(
|
||||
/*) app_path=$link ;; #(
|
||||
*) app_path=$APP_HOME$link ;;
|
||||
esac
|
||||
done
|
||||
|
||||
APP_HOME=$( cd "${APP_HOME:-./}" && pwd -P ) || exit
|
||||
|
||||
APP_NAME="Gradle"
|
||||
APP_BASE_NAME=${0##*/}
|
||||
|
||||
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
|
||||
|
||||
# Use the maximum available, or set MAX_FD != -1 to use that value.
|
||||
MAX_FD=maximum
|
||||
|
||||
warn () {
|
||||
echo "$*"
|
||||
} >&2
|
||||
|
||||
die () {
|
||||
echo
|
||||
echo "$*"
|
||||
echo
|
||||
exit 1
|
||||
} >&2
|
||||
|
||||
# OS specific support (must be 'true' or 'false').
|
||||
cygwin=false
|
||||
msys=false
|
||||
darwin=false
|
||||
nonstop=false
|
||||
case "$( uname )" in #(
|
||||
CYGWIN* ) cygwin=true ;; #(
|
||||
Darwin* ) darwin=true ;; #(
|
||||
MSYS* | MINGW* ) msys=true ;; #(
|
||||
NONSTOP* ) nonstop=true ;;
|
||||
esac
|
||||
|
||||
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
|
||||
|
||||
|
||||
# Determine the Java command to use to start the JVM.
|
||||
if [ -n "$JAVA_HOME" ] ; then
|
||||
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
|
||||
# IBM's JDK on AIX uses strange locations for the executables
|
||||
JAVACMD=$JAVA_HOME/jre/sh/java
|
||||
else
|
||||
JAVACMD=$JAVA_HOME/bin/java
|
||||
fi
|
||||
if [ ! -x "$JAVACMD" ] ; then
|
||||
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
|
||||
|
||||
Please set the JAVA_HOME variable in your environment to match the
|
||||
location of your Java installation."
|
||||
fi
|
||||
else
|
||||
JAVACMD=java
|
||||
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||
|
||||
Please set the JAVA_HOME variable in your environment to match the
|
||||
location of your Java installation."
|
||||
fi
|
||||
|
||||
# Increase the maximum file descriptors if we can.
|
||||
if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
|
||||
case $MAX_FD in #(
|
||||
max*)
|
||||
MAX_FD=$( ulimit -H -n ) ||
|
||||
warn "Could not query maximum file descriptor limit"
|
||||
esac
|
||||
case $MAX_FD in #(
|
||||
'' | soft) :;; #(
|
||||
*)
|
||||
ulimit -n "$MAX_FD" ||
|
||||
warn "Could not set maximum file descriptor limit to $MAX_FD"
|
||||
esac
|
||||
fi
|
||||
|
||||
# Collect all arguments for the java command, stacking in reverse order:
|
||||
# * args from the command line
|
||||
# * the main class name
|
||||
# * -classpath
|
||||
# * -D...appname settings
|
||||
# * --module-path (only if needed)
|
||||
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and GRADLE_OPTS environment variables.
|
||||
|
||||
# For Cygwin or MSYS, switch paths to Windows format before running java
|
||||
if "$cygwin" || "$msys" ; then
|
||||
APP_HOME=$( cygpath --path --mixed "$APP_HOME" )
|
||||
CLASSPATH=$( cygpath --path --mixed "$CLASSPATH" )
|
||||
|
||||
JAVACMD=$( cygpath --unix "$JAVACMD" )
|
||||
|
||||
# Now convert the arguments - kludge to limit ourselves to /bin/sh
|
||||
for arg do
|
||||
if
|
||||
case $arg in #(
|
||||
-*) false ;; # don't mess with options #(
|
||||
/?*) t=${arg#/} t=/${t%%/*} # looks like a POSIX filepath
|
||||
[ -e "$t" ] ;; #(
|
||||
*) false ;;
|
||||
esac
|
||||
then
|
||||
arg=$( cygpath --path --ignore --mixed "$arg" )
|
||||
fi
|
||||
# Roll the args list around exactly as many times as the number of
|
||||
# args, so each arg winds up back in the position where it started, but
|
||||
# possibly modified.
|
||||
#
|
||||
# NB: a `for` loop captures its iteration list before it begins, so
|
||||
# changing the positional parameters here affects neither the number of
|
||||
# iterations, nor the values presented in `arg`.
|
||||
shift # remove old arg
|
||||
set -- "$@" "$arg" # push replacement arg
|
||||
done
|
||||
fi
|
||||
|
||||
# Collect all arguments for the java command;
|
||||
# * $DEFAULT_JVM_OPTS, $JAVA_OPTS, and $GRADLE_OPTS can contain fragments of
|
||||
# shell script including quotes and variable substitutions, so put them in
|
||||
# double quotes to make sure that they get re-expanded; and
|
||||
# * put everything else in single quotes, so that it's not re-expanded.
|
||||
|
||||
set -- \
|
||||
"-Dorg.gradle.appname=$APP_BASE_NAME" \
|
||||
-classpath "$CLASSPATH" \
|
||||
org.gradle.wrapper.GradleWrapperMain \
|
||||
"$@"
|
||||
|
||||
# Stop when "xargs" is not available.
|
||||
if ! command -v xargs >/dev/null 2>&1
|
||||
then
|
||||
die "xargs is not available"
|
||||
fi
|
||||
|
||||
# Use "xargs" to parse quoted args.
|
||||
#
|
||||
# With -n1 it outputs one arg per line, with the quotes and backslashes removed.
|
||||
#
|
||||
# In Bash we could simply go:
|
||||
#
|
||||
# readarray ARGS < <( xargs -n1 <<<"$var" ) &&
|
||||
# set -- "${ARGS[@]}" "$@"
|
||||
#
|
||||
# but POSIX shell has neither arrays nor command substitution, so instead we
|
||||
# post-process each arg (as a line of input to sed) to backslash-escape any
|
||||
# character that might be a shell metacharacter, then use eval to reverse
|
||||
# that process (while maintaining the separation between arguments), and wrap
|
||||
# the whole thing up as a single "set" statement.
|
||||
#
|
||||
# This will of course break if any of these variables contains a newline or
|
||||
# an unmatched quote.
|
||||
#
|
||||
|
||||
eval "set -- $(
|
||||
printf '%s\n' "$DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS" |
|
||||
xargs -n1 |
|
||||
sed ' s~[^-[:alnum:]+,./:=@_]~\\&~g; ' |
|
||||
tr '\n' ' '
|
||||
)" '"$@"'
|
||||
|
||||
exec "$JAVACMD" "$@"
|
91
gradlew.bat
vendored
Normal file
91
gradlew.bat
vendored
Normal file
@ -0,0 +1,91 @@
|
||||
@rem
|
||||
@rem Copyright 2015 the original author or authors.
|
||||
@rem
|
||||
@rem Licensed under the Apache License, Version 2.0 (the "License");
|
||||
@rem you may not use this file except in compliance with the License.
|
||||
@rem You may obtain a copy of the License at
|
||||
@rem
|
||||
@rem https://www.apache.org/licenses/LICENSE-2.0
|
||||
@rem
|
||||
@rem Unless required by applicable law or agreed to in writing, software
|
||||
@rem distributed under the License is distributed on an "AS IS" BASIS,
|
||||
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
@rem See the License for the specific language governing permissions and
|
||||
@rem limitations under the License.
|
||||
@rem
|
||||
|
||||
@if "%DEBUG%"=="" @echo off
|
||||
@rem ##########################################################################
|
||||
@rem
|
||||
@rem Gradle startup script for Windows
|
||||
@rem
|
||||
@rem ##########################################################################
|
||||
|
||||
@rem Set local scope for the variables with windows NT shell
|
||||
if "%OS%"=="Windows_NT" setlocal
|
||||
|
||||
set DIRNAME=%~dp0
|
||||
if "%DIRNAME%"=="" set DIRNAME=.
|
||||
set APP_BASE_NAME=%~n0
|
||||
set APP_HOME=%DIRNAME%
|
||||
|
||||
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
|
||||
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
|
||||
|
||||
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
|
||||
|
||||
@rem Find java.exe
|
||||
if defined JAVA_HOME goto findJavaFromJavaHome
|
||||
|
||||
set JAVA_EXE=java.exe
|
||||
%JAVA_EXE% -version >NUL 2>&1
|
||||
if %ERRORLEVEL% equ 0 goto execute
|
||||
|
||||
echo.
|
||||
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||
echo.
|
||||
echo Please set the JAVA_HOME variable in your environment to match the
|
||||
echo location of your Java installation.
|
||||
|
||||
goto fail
|
||||
|
||||
:findJavaFromJavaHome
|
||||
set JAVA_HOME=%JAVA_HOME:"=%
|
||||
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
|
||||
|
||||
if exist "%JAVA_EXE%" goto execute
|
||||
|
||||
echo.
|
||||
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
|
||||
echo.
|
||||
echo Please set the JAVA_HOME variable in your environment to match the
|
||||
echo location of your Java installation.
|
||||
|
||||
goto fail
|
||||
|
||||
:execute
|
||||
@rem Setup the command line
|
||||
|
||||
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
|
||||
|
||||
|
||||
@rem Execute Gradle
|
||||
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
|
||||
|
||||
:end
|
||||
@rem End local scope for the variables with windows NT shell
|
||||
if %ERRORLEVEL% equ 0 goto mainEnd
|
||||
|
||||
:fail
|
||||
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
|
||||
rem the _cmd.exe /c_ return code!
|
||||
set EXIT_CODE=%ERRORLEVEL%
|
||||
if %EXIT_CODE% equ 0 set EXIT_CODE=1
|
||||
if not ""=="%GRADLE_EXIT_CONSOLE%" exit %EXIT_CODE%
|
||||
exit /b %EXIT_CODE%
|
||||
|
||||
:mainEnd
|
||||
if "%OS%"=="Windows_NT" endlocal
|
||||
|
||||
:omega
|
6
settings.gradle
Normal file
6
settings.gradle
Normal file
@ -0,0 +1,6 @@
|
||||
pluginManagement {
|
||||
repositories {
|
||||
gradlePluginPortal()
|
||||
maven { url = 'https://maven.minecraftforge.net/' }
|
||||
}
|
||||
}
|
89
src/main/java/ru/magistu/siegemachines/SiegeMachines.java
Normal file
89
src/main/java/ru/magistu/siegemachines/SiegeMachines.java
Normal file
@ -0,0 +1,89 @@
|
||||
package ru.magistu.siegemachines;
|
||||
|
||||
import net.minecraftforge.fml.event.lifecycle.*;
|
||||
import ru.magistu.siegemachines.block.ModBlocks;
|
||||
import ru.magistu.siegemachines.client.ClientProxy;
|
||||
import ru.magistu.siegemachines.client.SoundTypes;
|
||||
import ru.magistu.siegemachines.data.recipes.ModRecipes;
|
||||
import ru.magistu.siegemachines.entity.EntityTypes;
|
||||
import ru.magistu.siegemachines.gui.ModMenuTypes;
|
||||
import ru.magistu.siegemachines.item.ModItems;
|
||||
import ru.magistu.siegemachines.network.PacketHandler;
|
||||
import ru.magistu.siegemachines.proxy.IProxy;
|
||||
import ru.magistu.siegemachines.server.ServerProxy;
|
||||
import net.minecraftforge.common.MinecraftForge;
|
||||
import net.minecraftforge.eventbus.api.IEventBus;
|
||||
import net.minecraftforge.fml.DistExecutor;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
|
||||
import org.apache.logging.log4j.LogManager;
|
||||
import org.apache.logging.log4j.Logger;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
// The value here should match an entry in the META-INF/mods.toml file
|
||||
@Mod(SiegeMachines.ID)
|
||||
public class SiegeMachines {
|
||||
public static final String ID = "siegemachines";
|
||||
|
||||
public static final IProxy PROXY = DistExecutor.safeRunForDist(() -> ClientProxy::new, () -> ServerProxy::new);
|
||||
public static final int RENDER_UPDATE_RANGE = 128;
|
||||
public static final int RENDER_UPDATE_TIME = 20;
|
||||
public static final int RENDER_UPDATE_RANGE_SQR = RENDER_UPDATE_RANGE * RENDER_UPDATE_RANGE;
|
||||
|
||||
// Directly reference a log4j logger.
|
||||
private static final Logger LOGGER = LogManager.getLogger();
|
||||
|
||||
IEventBus eventBus;
|
||||
|
||||
|
||||
public SiegeMachines()
|
||||
{
|
||||
eventBus = FMLJavaModLoadingContext.get().getModEventBus();
|
||||
|
||||
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::setup);
|
||||
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::enqueueIMC);
|
||||
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::processIMC);
|
||||
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::doClientStuff);
|
||||
|
||||
EntityTypes.register(eventBus);
|
||||
SoundTypes.register(eventBus);
|
||||
ModMenuTypes.register(eventBus);
|
||||
ModBlocks.register(eventBus);
|
||||
ModItems.register(eventBus);
|
||||
ModRecipes.register(eventBus);
|
||||
|
||||
PacketHandler.init();
|
||||
|
||||
MinecraftForge.EVENT_BUS.register(this);
|
||||
}
|
||||
|
||||
|
||||
private void setup(final FMLCommonSetupEvent event)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
private void doClientStuff(final FMLClientSetupEvent event)
|
||||
{
|
||||
PROXY.clientSetup(event);
|
||||
}
|
||||
|
||||
private void enqueueIMC(final InterModEnqueueEvent event)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
private void processIMC(final InterModProcessEvent event)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
// You can use EventBusSubscriber to automatically subscribe events on the contained class (this is subscribing to the MOD
|
||||
// Event bus for receiving Registry Events)
|
||||
@Mod.EventBusSubscriber(bus=Mod.EventBusSubscriber.Bus.MOD)
|
||||
public static class RegistryEvents
|
||||
{
|
||||
|
||||
}
|
||||
}
|
50
src/main/java/ru/magistu/siegemachines/block/ModBlocks.java
Normal file
50
src/main/java/ru/magistu/siegemachines/block/ModBlocks.java
Normal file
@ -0,0 +1,50 @@
|
||||
package ru.magistu.siegemachines.block;
|
||||
|
||||
import ru.magistu.siegemachines.SiegeMachines;
|
||||
import ru.magistu.siegemachines.item.ModItems;
|
||||
import net.minecraft.network.chat.Component;
|
||||
import net.minecraft.world.item.*;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.state.BlockBehaviour;
|
||||
import net.minecraftforge.eventbus.api.IEventBus;
|
||||
import net.minecraftforge.registries.DeferredRegister;
|
||||
import net.minecraftforge.registries.ForgeRegistries;
|
||||
import net.minecraftforge.registries.RegistryObject;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
import java.util.List;
|
||||
import java.util.function.Supplier;
|
||||
|
||||
public class ModBlocks
|
||||
{
|
||||
public static final DeferredRegister<Block> BLOCKS = DeferredRegister.create(ForgeRegistries.BLOCKS, SiegeMachines.ID);
|
||||
|
||||
public static final RegistryObject<SiegeWorkbench> SIEGE_WORKBENCH = registerBlock("siege_workbench", () -> new SiegeWorkbench(BlockBehaviour.Properties.copy(Blocks.CRAFTING_TABLE).noOcclusion()), ModItems.GROUP_SM);
|
||||
|
||||
private static <T extends Block> RegistryObject<Item> registerBlockItem(String name, RegistryObject<T> block, CreativeModeTab tab, String tooltipKey) {
|
||||
return ModItems.ITEMS.register(name, () -> new BlockItem(block.get(),
|
||||
new Item.Properties().tab(tab)) {
|
||||
@Override
|
||||
public void appendHoverText(ItemStack pStack, @Nullable Level pLevel, List<Component> pTooltip, TooltipFlag pFlag) {
|
||||
pTooltip.add(Component.translatable(tooltipKey));
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private static <T extends Block> RegistryObject<T> registerBlock(String name, Supplier<T> block, CreativeModeTab tab) {
|
||||
RegistryObject<T> toReturn = BLOCKS.register(name, block);
|
||||
registerBlockItem(name, toReturn, tab);
|
||||
return toReturn;
|
||||
}
|
||||
|
||||
private static <T extends Block> RegistryObject<Item> registerBlockItem(String name, RegistryObject<T> block, CreativeModeTab tab) {
|
||||
return ModItems.ITEMS.register(name, () -> new BlockItem(block.get(),
|
||||
new Item.Properties().tab(tab)));
|
||||
}
|
||||
|
||||
public static void register(IEventBus eventBus) {
|
||||
BLOCKS.register(eventBus);
|
||||
}
|
||||
}
|
@ -0,0 +1,51 @@
|
||||
package ru.magistu.siegemachines.block;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.network.chat.Component;
|
||||
import net.minecraft.server.level.ServerPlayer;
|
||||
import net.minecraft.world.InteractionHand;
|
||||
import net.minecraft.world.InteractionResult;
|
||||
import net.minecraft.world.MenuProvider;
|
||||
import net.minecraft.world.SimpleMenuProvider;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.inventory.ContainerLevelAccess;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraft.world.level.block.CraftingTableBlock;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.phys.BlockHitResult;
|
||||
import net.minecraftforge.network.NetworkHooks;
|
||||
import net.minecraftforge.registries.ForgeRegistries;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import ru.magistu.siegemachines.gui.workbench.SiegeWorkbenchContainer;
|
||||
|
||||
public class SiegeWorkbench extends CraftingTableBlock
|
||||
{
|
||||
private static final Component CONTAINER_TITLE = Component.translatable("container.crafting");
|
||||
|
||||
public SiegeWorkbench(Properties p_i48422_1_)
|
||||
{
|
||||
super(p_i48422_1_);
|
||||
}
|
||||
|
||||
public @NotNull InteractionResult use(@NotNull BlockState blockstate, Level level, @NotNull BlockPos blockpos, @NotNull Player player, @NotNull InteractionHand hand, @NotNull BlockHitResult result)
|
||||
{
|
||||
if (level.isClientSide)
|
||||
{
|
||||
return InteractionResult.SUCCESS;
|
||||
}
|
||||
else
|
||||
{
|
||||
NetworkHooks.openScreen((ServerPlayer) player, this.getMenuProvider(blockstate, level, blockpos));
|
||||
return InteractionResult.CONSUME;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public MenuProvider getMenuProvider(@NotNull BlockState blockstate, @NotNull Level level, @NotNull BlockPos blockpos)
|
||||
{
|
||||
return new SimpleMenuProvider((p_220270_2_, p_220270_3_, p_220270_4_) ->
|
||||
new SiegeWorkbenchContainer(p_220270_2_, p_220270_3_, ContainerLevelAccess.create(level, blockpos)), CONTAINER_TITLE);
|
||||
}
|
||||
|
||||
|
||||
}
|
@ -0,0 +1,28 @@
|
||||
package ru.magistu.siegemachines.client;
|
||||
|
||||
import ru.magistu.siegemachines.SiegeMachines;
|
||||
import ru.magistu.siegemachines.client.renderer.*;
|
||||
import ru.magistu.siegemachines.entity.EntityTypes;
|
||||
import net.minecraft.client.renderer.entity.ThrownItemRenderer;
|
||||
import net.minecraftforge.client.event.EntityRenderersEvent;
|
||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
|
||||
@Mod.EventBusSubscriber(modid = SiegeMachines.ID, bus = Mod.EventBusSubscriber.Bus.MOD)
|
||||
public class ClientListener
|
||||
{
|
||||
@SubscribeEvent
|
||||
public static void registerRenderers(final EntityRenderersEvent.RegisterRenderers event)
|
||||
{
|
||||
event.registerEntityRenderer(EntityTypes.MORTAR.get(), MortarGeoRenderer::new);
|
||||
event.registerEntityRenderer(EntityTypes.CULVERIN.get(), CulverinGeoRenderer::new);
|
||||
event.registerEntityRenderer(EntityTypes.TREBUCHET.get(), TrebuchetGeoRenderer::new);
|
||||
event.registerEntityRenderer(EntityTypes.CATAPULT.get(), CatapultGeoRenderer::new);
|
||||
event.registerEntityRenderer(EntityTypes.BALLISTA.get(), BallistaGeoRenderer::new);
|
||||
event.registerEntityRenderer(EntityTypes.BATTERING_RAM.get(), BatteringRamGeoRenderer::new);
|
||||
|
||||
event.registerEntityRenderer(EntityTypes.CANNONBALL.get(), ThrownItemRenderer::new);
|
||||
event.registerEntityRenderer(EntityTypes.STONE.get(), ThrownItemRenderer::new);
|
||||
event.registerEntityRenderer(EntityTypes.GIANT_ARROW.get(), GiantArrowRenderer::new);
|
||||
}
|
||||
}
|
@ -0,0 +1,25 @@
|
||||
package ru.magistu.siegemachines.client;
|
||||
|
||||
import ru.magistu.siegemachines.gui.ModMenuTypes;
|
||||
import ru.magistu.siegemachines.gui.workbench.SiegeWorkbenchScreen;
|
||||
import ru.magistu.siegemachines.gui.machine.MachineInventoryScreen;
|
||||
import ru.magistu.siegemachines.proxy.IProxy;
|
||||
import net.minecraft.client.gui.screens.MenuScreens;
|
||||
import net.minecraftforge.eventbus.api.IEventBus;
|
||||
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
|
||||
|
||||
public class ClientProxy implements IProxy
|
||||
{
|
||||
public void setup(IEventBus modEventBus, IEventBus forgeEventBus)
|
||||
{
|
||||
modEventBus.addListener(this::clientSetup);
|
||||
}
|
||||
|
||||
public void clientSetup(FMLClientSetupEvent event)
|
||||
{
|
||||
MenuScreens.register(ModMenuTypes.MACHINE_CONTAINER.get(), MachineInventoryScreen::new);
|
||||
MenuScreens.register(ModMenuTypes.SIEGE_WORKBENCH_CONTAINER.get(), SiegeWorkbenchScreen::new);
|
||||
}
|
||||
|
||||
public void onPreInit() {}
|
||||
}
|
@ -0,0 +1,10 @@
|
||||
package ru.magistu.siegemachines.client;
|
||||
|
||||
import ru.magistu.siegemachines.SiegeMachines;
|
||||
import net.minecraft.client.KeyMapping;
|
||||
|
||||
public class KeyBindings
|
||||
{
|
||||
public static KeyMapping MACHINE_USE = new KeyMapping(SiegeMachines.ID + ".machine_use", 70, SiegeMachines.ID + ".category");
|
||||
public static KeyMapping MACHINE_INVENTORY = new KeyMapping(SiegeMachines.ID + ".machine_inventory", 73, SiegeMachines.ID + ".category");
|
||||
}
|
@ -0,0 +1,43 @@
|
||||
package ru.magistu.siegemachines.client;
|
||||
|
||||
import ru.magistu.siegemachines.SiegeMachines;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.sounds.SoundEvent;
|
||||
import net.minecraftforge.eventbus.api.IEventBus;
|
||||
import net.minecraftforge.registries.DeferredRegister;
|
||||
import net.minecraftforge.registries.ForgeRegistries;
|
||||
import net.minecraftforge.registries.RegistryObject;
|
||||
|
||||
public class SoundTypes
|
||||
{
|
||||
public static final DeferredRegister<SoundEvent> SOUNDS = DeferredRegister.create(ForgeRegistries.SOUND_EVENTS,
|
||||
SiegeMachines.ID);
|
||||
|
||||
public static RegistryObject<SoundEvent> TREBUCHET_SHOOTING = SOUNDS.register("trebuchet_shooting",
|
||||
() -> new SoundEvent(new ResourceLocation(SiegeMachines.ID, "trebuchet_shooting")));
|
||||
public static RegistryObject<SoundEvent> TREBUCHET_RELOADING = SOUNDS.register("trebuchet_reloading",
|
||||
() -> new SoundEvent(new ResourceLocation(SiegeMachines.ID, "trebuchet_reloading")));
|
||||
public static RegistryObject<SoundEvent> CATAPULT_SHOOTING = SOUNDS.register("catapult_shooting",
|
||||
() -> new SoundEvent(new ResourceLocation(SiegeMachines.ID, "catapult_shooting")));
|
||||
public static RegistryObject<SoundEvent> CATAPULT_RELOADING = SOUNDS.register("catapult_reloading",
|
||||
() -> new SoundEvent(new ResourceLocation(SiegeMachines.ID, "catapult_reloading")));
|
||||
public static RegistryObject<SoundEvent> BALLISTA_SHOOTING = SOUNDS.register("ballista_shooting",
|
||||
() -> new SoundEvent(new ResourceLocation(SiegeMachines.ID, "ballista_shooting")));
|
||||
public static RegistryObject<SoundEvent> BALLISTA_RELOADING = SOUNDS.register("ballista_reloading",
|
||||
() -> new SoundEvent(new ResourceLocation(SiegeMachines.ID, "ballista_reloading")));
|
||||
public static RegistryObject<SoundEvent> MORTAR_SHOOTING = SOUNDS.register("mortar_shooting",
|
||||
() -> new SoundEvent(new ResourceLocation(SiegeMachines.ID, "mortar_shooting")));
|
||||
public static RegistryObject<SoundEvent> FUSE = SOUNDS.register("fuse",
|
||||
() -> new SoundEvent(new ResourceLocation(SiegeMachines.ID, "fuse")));
|
||||
public static RegistryObject<SoundEvent> CANNON_WHEELS = SOUNDS.register("cannon_wheels",
|
||||
() -> new SoundEvent(new ResourceLocation(SiegeMachines.ID, "cannon_wheels")));
|
||||
public static RegistryObject<SoundEvent> RAM_WHEELS = SOUNDS.register("ram_wheels",
|
||||
() -> new SoundEvent(new ResourceLocation(SiegeMachines.ID, "ram_wheels")));
|
||||
public static RegistryObject<SoundEvent> RAM_HITTING = SOUNDS.register("ram_hitting",
|
||||
() -> new SoundEvent(new ResourceLocation(SiegeMachines.ID, "ram_hitting")));
|
||||
|
||||
public static void register(IEventBus eventBus)
|
||||
{
|
||||
SOUNDS.register(eventBus);
|
||||
}
|
||||
}
|
@ -0,0 +1,52 @@
|
||||
package ru.magistu.siegemachines.client.renderer;
|
||||
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import com.mojang.blaze3d.vertex.VertexConsumer;
|
||||
import ru.magistu.siegemachines.client.renderer.model.MachineModel;
|
||||
import ru.magistu.siegemachines.entity.machine.Ballista;
|
||||
import net.minecraft.client.renderer.MultiBufferSource;
|
||||
import net.minecraft.client.renderer.RenderType;
|
||||
import net.minecraft.client.renderer.entity.EntityRendererProvider;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import software.bernie.geckolib3.geo.render.built.GeoBone;
|
||||
import software.bernie.geckolib3.geo.render.built.GeoModel;
|
||||
import software.bernie.geckolib3.model.provider.GeoModelProvider;
|
||||
|
||||
import java.util.Optional;
|
||||
|
||||
public class BallistaGeoRenderer extends MachineGeoRenderer<Ballista> {
|
||||
public BallistaGeoRenderer(EntityRendererProvider.Context renderManager)
|
||||
{
|
||||
super(renderManager, new MachineModel<>("ballista"));
|
||||
}
|
||||
|
||||
@Override
|
||||
public RenderType getRenderType(Ballista animatable, float partialTicks, PoseStack stack,
|
||||
MultiBufferSource renderTypeBuffer, VertexConsumer vertexBuilder, int packedLightIn,
|
||||
ResourceLocation textureLocation)
|
||||
{
|
||||
return RenderType.entityTranslucent(getTextureLocation(animatable));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void renderEarly(Ballista animatable, PoseStack stackIn, float ticks, MultiBufferSource renderTypeBuffer, VertexConsumer vertexBuilder, int packedLightIn, int packedOverlayIn, float red, float green, float blue, float partialTicks)
|
||||
{
|
||||
GeoModelProvider<Ballista> modelProvider = this.getGeoModelProvider();
|
||||
GeoModel model = modelProvider.getModel(modelProvider.getModelResource(animatable));
|
||||
|
||||
Optional<GeoBone> turret = model.getBone("Balliste");
|
||||
turret.ifPresent(bone -> bone.setRotationX(-animatable.getTurretPitch() * (float) Math.PI / 180.0f));
|
||||
turret.ifPresent(bone -> bone.setRotationY(-animatable.getTurretYaw() * (float) Math.PI / 180.0f));
|
||||
|
||||
Optional<GeoBone> projectile = model.getBone("BallistaArrow");
|
||||
projectile.ifPresent(bone -> bone.setRotationX(-animatable.getTurretPitch() * (float) Math.PI / 180.0f));
|
||||
projectile.ifPresent(bone -> bone.setRotationY(-animatable.getTurretYaw() * (float) Math.PI / 180.0f));
|
||||
boolean shouldrender = ((animatable.useticks <= 0 && animatable.shootingticks <= 0) || (animatable.useticks > 0 && animatable.shootingticks > 0)) && animatable.delayticks <= 0;
|
||||
int projectilesize = shouldrender && animatable.hasAmmo() ? 1 : 0;
|
||||
projectile.ifPresent(bone -> bone.setScaleX(projectilesize));
|
||||
projectile.ifPresent(bone -> bone.setScaleY(projectilesize));
|
||||
projectile.ifPresent(bone -> bone.setScaleZ(projectilesize));
|
||||
|
||||
super.renderEarly(animatable, stackIn, ticks, renderTypeBuffer, vertexBuilder, packedLightIn, packedOverlayIn, red, green, blue, partialTicks);
|
||||
}
|
||||
}
|
@ -0,0 +1,11 @@
|
||||
package ru.magistu.siegemachines.client.renderer;
|
||||
|
||||
import ru.magistu.siegemachines.client.renderer.model.MachineItemModel;
|
||||
|
||||
public class BallistaItemGeoRenderer extends MachineItemGeoRenderer
|
||||
{
|
||||
public BallistaItemGeoRenderer()
|
||||
{
|
||||
super(new MachineItemModel<>("ballista"));
|
||||
}
|
||||
}
|
@ -0,0 +1,26 @@
|
||||
package ru.magistu.siegemachines.client.renderer;
|
||||
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import com.mojang.blaze3d.vertex.VertexConsumer;
|
||||
import ru.magistu.siegemachines.client.renderer.model.MachineModel;
|
||||
import ru.magistu.siegemachines.entity.machine.BatteringRam;
|
||||
import net.minecraft.client.renderer.MultiBufferSource;
|
||||
import net.minecraft.client.renderer.RenderType;
|
||||
import net.minecraft.client.renderer.entity.EntityRendererProvider;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
|
||||
public class BatteringRamGeoRenderer extends MachineGeoRenderer<BatteringRam>
|
||||
{
|
||||
public BatteringRamGeoRenderer(EntityRendererProvider.Context renderManager)
|
||||
{
|
||||
super(renderManager, new MachineModel<>("battering_ram"));
|
||||
}
|
||||
|
||||
@Override
|
||||
public RenderType getRenderType(BatteringRam animatable, float partialTicks, PoseStack stack,
|
||||
MultiBufferSource renderTypeBuffer, VertexConsumer vertexBuilder, int packedLightIn,
|
||||
ResourceLocation textureLocation)
|
||||
{
|
||||
return RenderType.entityTranslucent(getTextureLocation(animatable));
|
||||
}
|
||||
}
|
@ -0,0 +1,11 @@
|
||||
package ru.magistu.siegemachines.client.renderer;
|
||||
|
||||
import ru.magistu.siegemachines.client.renderer.model.MachineItemModel;
|
||||
|
||||
public class BatteringRamItemGeoRenderer extends MachineItemGeoRenderer
|
||||
{
|
||||
public BatteringRamItemGeoRenderer()
|
||||
{
|
||||
super(new MachineItemModel<>("battering_ram"));
|
||||
}
|
||||
}
|
@ -0,0 +1,26 @@
|
||||
package ru.magistu.siegemachines.client.renderer;
|
||||
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import com.mojang.blaze3d.vertex.VertexConsumer;
|
||||
import ru.magistu.siegemachines.client.renderer.model.MachineModel;
|
||||
import ru.magistu.siegemachines.entity.machine.Catapult;
|
||||
import net.minecraft.client.renderer.MultiBufferSource;
|
||||
import net.minecraft.client.renderer.RenderType;
|
||||
import net.minecraft.client.renderer.entity.EntityRendererProvider;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
|
||||
public class CatapultGeoRenderer extends MachineGeoRenderer<Catapult>
|
||||
{
|
||||
public CatapultGeoRenderer(EntityRendererProvider.Context renderManager)
|
||||
{
|
||||
super(renderManager, new MachineModel<>("catapult"));
|
||||
}
|
||||
|
||||
@Override
|
||||
public RenderType getRenderType(Catapult animatable, float partialTicks, PoseStack stack,
|
||||
MultiBufferSource renderTypeBuffer, VertexConsumer vertexBuilder, int packedLightIn,
|
||||
ResourceLocation textureLocation)
|
||||
{
|
||||
return RenderType.entityTranslucent(getTextureLocation(animatable));
|
||||
}
|
||||
}
|
@ -0,0 +1,11 @@
|
||||
package ru.magistu.siegemachines.client.renderer;
|
||||
|
||||
import ru.magistu.siegemachines.client.renderer.model.MachineItemModel;
|
||||
|
||||
public class CatapultItemGeoRenderer extends MachineItemGeoRenderer
|
||||
{
|
||||
public CatapultItemGeoRenderer()
|
||||
{
|
||||
super(new MachineItemModel<>("catapult"));
|
||||
}
|
||||
}
|
@ -0,0 +1,26 @@
|
||||
package ru.magistu.siegemachines.client.renderer;
|
||||
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import com.mojang.blaze3d.vertex.VertexConsumer;
|
||||
import ru.magistu.siegemachines.client.renderer.model.MachineModel;
|
||||
import ru.magistu.siegemachines.entity.machine.Culverin;
|
||||
import net.minecraft.client.renderer.MultiBufferSource;
|
||||
import net.minecraft.client.renderer.RenderType;
|
||||
import net.minecraft.client.renderer.entity.EntityRendererProvider;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
|
||||
public class CulverinGeoRenderer extends MachineGeoRenderer<Culverin>
|
||||
{
|
||||
public CulverinGeoRenderer(EntityRendererProvider.Context renderManager)
|
||||
{
|
||||
super(renderManager, new MachineModel<>("culverin"));
|
||||
}
|
||||
|
||||
@Override
|
||||
public RenderType getRenderType(Culverin animatable, float partialTicks, PoseStack stack,
|
||||
MultiBufferSource renderTypeBuffer, VertexConsumer vertexBuilder, int packedLightIn,
|
||||
ResourceLocation textureLocation)
|
||||
{
|
||||
return RenderType.entityTranslucent(getTextureLocation(animatable));
|
||||
}
|
||||
}
|
@ -0,0 +1,11 @@
|
||||
package ru.magistu.siegemachines.client.renderer;
|
||||
|
||||
import ru.magistu.siegemachines.client.renderer.model.MachineItemModel;
|
||||
|
||||
public class CulverinItemGeoRenderer extends MachineItemGeoRenderer
|
||||
{
|
||||
public CulverinItemGeoRenderer()
|
||||
{
|
||||
super(new MachineItemModel<>("culverin"));
|
||||
}
|
||||
}
|
@ -0,0 +1,54 @@
|
||||
package ru.magistu.siegemachines.client.renderer;
|
||||
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import com.mojang.blaze3d.vertex.VertexConsumer;
|
||||
import ru.magistu.siegemachines.SiegeMachines;
|
||||
import ru.magistu.siegemachines.client.renderer.model.GiantArrowModel;
|
||||
import ru.magistu.siegemachines.entity.projectile.GiantArrow;
|
||||
import net.minecraft.client.renderer.MultiBufferSource;
|
||||
import net.minecraft.client.renderer.entity.EntityRenderer;
|
||||
import net.minecraft.client.renderer.entity.EntityRendererProvider;
|
||||
import net.minecraft.client.renderer.texture.OverlayTexture;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.util.Mth;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public class GiantArrowRenderer extends EntityRenderer<GiantArrow>
|
||||
{
|
||||
public static final ResourceLocation TEXTURE_LOCATION = new ResourceLocation(SiegeMachines.ID, "textures/entity/giant_arrow.png");
|
||||
// public static final ResourceLocation TEXTURE_LOCATION = new ResourceLocation("textures/entity/projectiles/arrow.png");
|
||||
|
||||
public GiantArrowModel model = new GiantArrowModel(GiantArrowModel.createModel());
|
||||
|
||||
public GiantArrowRenderer(EntityRendererProvider.Context p_i46547_1_)
|
||||
{
|
||||
super(p_i46547_1_);
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull ResourceLocation getTextureLocation(@NotNull GiantArrow p_110775_1_)
|
||||
{
|
||||
return TEXTURE_LOCATION;
|
||||
}
|
||||
|
||||
public void render(@NotNull GiantArrow giantarrow, float p_225623_2_, float p_225623_3_, @NotNull PoseStack matrixstack, @NotNull MultiBufferSource buffer, int n)
|
||||
{
|
||||
matrixstack.pushPose();
|
||||
matrixstack.scale(-1.0F, -1.0F, -1.0F);
|
||||
float f = Mth.lerp(p_225623_3_, giantarrow.yRotO, giantarrow.getYRot());
|
||||
float f1 = -Mth.lerp(p_225623_3_, giantarrow.xRotO, giantarrow.getXRot());
|
||||
float f2 = (float) giantarrow.shakeTime - p_225623_3_;
|
||||
if (f2 > 0.0F)
|
||||
{
|
||||
f1 -= Mth.sin(f2 * 3.0F) * f2;
|
||||
}
|
||||
VertexConsumer ivertexbuilder = buffer.getBuffer(this.model.renderType(this.getTextureLocation(giantarrow)));
|
||||
this.model.setupAnim(0.0F, f, f1);
|
||||
this.model.renderToBuffer(matrixstack, ivertexbuilder, n, OverlayTexture.NO_OVERLAY, 1.0F, 1.0F, 1.0F, 1.0F);
|
||||
matrixstack.popPose();
|
||||
super.render(giantarrow, p_225623_2_, p_225623_3_, matrixstack, buffer, n);
|
||||
}
|
||||
}
|
@ -0,0 +1,21 @@
|
||||
package ru.magistu.siegemachines.client.renderer;
|
||||
|
||||
import ru.magistu.siegemachines.entity.machine.Machine;
|
||||
import net.minecraft.client.renderer.entity.EntityRendererProvider;
|
||||
import software.bernie.geckolib3.core.IAnimatable;
|
||||
import software.bernie.geckolib3.model.AnimatedGeoModel;
|
||||
import software.bernie.geckolib3.renderers.geo.GeoEntityRenderer;
|
||||
|
||||
public abstract class MachineGeoRenderer<T extends Machine & IAnimatable> extends GeoEntityRenderer<T>
|
||||
{
|
||||
protected MachineGeoRenderer(EntityRendererProvider.Context rendermanager, AnimatedGeoModel<T> model)
|
||||
{
|
||||
super(rendermanager, model);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected float getDeathMaxRotation(T entity)
|
||||
{
|
||||
return 0.0F;
|
||||
}
|
||||
}
|
@ -0,0 +1,12 @@
|
||||
package ru.magistu.siegemachines.client.renderer;
|
||||
|
||||
import ru.magistu.siegemachines.client.renderer.model.MachineItemModel;
|
||||
import ru.magistu.siegemachines.item.MachineItem;
|
||||
import software.bernie.geckolib3.renderers.geo.GeoItemRenderer;
|
||||
|
||||
public class MachineItemGeoRenderer extends GeoItemRenderer<MachineItem> {
|
||||
public MachineItemGeoRenderer(MachineItemModel<MachineItem> model)
|
||||
{
|
||||
super(model);
|
||||
}
|
||||
}
|
@ -0,0 +1,44 @@
|
||||
package ru.magistu.siegemachines.client.renderer;
|
||||
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import com.mojang.blaze3d.vertex.VertexConsumer;
|
||||
import ru.magistu.siegemachines.client.renderer.model.MachineModel;
|
||||
import ru.magistu.siegemachines.entity.machine.Mortar;
|
||||
import net.minecraft.client.renderer.MultiBufferSource;
|
||||
import net.minecraft.client.renderer.RenderType;
|
||||
import net.minecraft.client.renderer.entity.EntityRendererProvider;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import software.bernie.geckolib3.geo.render.built.GeoBone;
|
||||
import software.bernie.geckolib3.geo.render.built.GeoModel;
|
||||
import software.bernie.geckolib3.model.provider.GeoModelProvider;
|
||||
|
||||
import java.util.Optional;
|
||||
|
||||
public class MortarGeoRenderer extends MachineGeoRenderer<Mortar>
|
||||
{
|
||||
public MortarGeoRenderer(EntityRendererProvider.Context renderManager)
|
||||
{
|
||||
super(renderManager, new MachineModel<>("mortar"));
|
||||
}
|
||||
|
||||
@Override
|
||||
public RenderType getRenderType(Mortar animatable, float partialTicks, PoseStack stack,
|
||||
MultiBufferSource renderTypeBuffer, VertexConsumer vertexBuilder, int packedLightIn,
|
||||
ResourceLocation textureLocation)
|
||||
{
|
||||
return RenderType.entityTranslucent(getTextureLocation(animatable));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void renderEarly(Mortar animatable, PoseStack stackIn, float ticks, MultiBufferSource renderTypeBuffer, VertexConsumer vertexBuilder, int packedLightIn, int packedOverlayIn, float red, float green, float blue, float partialTicks)
|
||||
{
|
||||
GeoModelProvider<Mortar> modelProvider = this.getGeoModelProvider();
|
||||
GeoModel model = modelProvider.getModel(modelProvider.getModelResource(animatable));
|
||||
|
||||
Optional<GeoBone> bone0 = model.getBone("Barrel");
|
||||
bone0.ifPresent(bone -> bone.setRotationX(-animatable.getTurretPitch() * (float) Math.PI / 180.0f));
|
||||
bone0.ifPresent(bone -> bone.setRotationY(-animatable.getTurretYaw() * (float) Math.PI / 180.0f));
|
||||
|
||||
super.renderEarly(animatable, stackIn, ticks, renderTypeBuffer, vertexBuilder, packedLightIn, packedOverlayIn, red, green, blue, partialTicks);
|
||||
}
|
||||
}
|
@ -0,0 +1,11 @@
|
||||
package ru.magistu.siegemachines.client.renderer;
|
||||
|
||||
import ru.magistu.siegemachines.client.renderer.model.MachineItemModel;
|
||||
|
||||
public class MortarItemGeoRenderer extends MachineItemGeoRenderer
|
||||
{
|
||||
public MortarItemGeoRenderer()
|
||||
{
|
||||
super(new MachineItemModel<>("mortar"));
|
||||
}
|
||||
}
|
@ -0,0 +1,46 @@
|
||||
package ru.magistu.siegemachines.client.renderer;
|
||||
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import com.mojang.blaze3d.vertex.VertexConsumer;
|
||||
import ru.magistu.siegemachines.client.renderer.model.MachineModel;
|
||||
import ru.magistu.siegemachines.entity.machine.Trebuchet;
|
||||
import net.minecraft.client.renderer.MultiBufferSource;
|
||||
import net.minecraft.client.renderer.RenderType;
|
||||
import net.minecraft.client.renderer.entity.EntityRendererProvider;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import software.bernie.geckolib3.geo.render.built.GeoBone;
|
||||
import software.bernie.geckolib3.geo.render.built.GeoModel;
|
||||
import software.bernie.geckolib3.model.provider.GeoModelProvider;
|
||||
|
||||
import java.util.Optional;
|
||||
|
||||
public class TrebuchetGeoRenderer extends MachineGeoRenderer<Trebuchet>
|
||||
{
|
||||
public TrebuchetGeoRenderer(EntityRendererProvider.Context renderManager)
|
||||
{
|
||||
super(renderManager, new MachineModel<>("trebuchet"));
|
||||
}
|
||||
|
||||
@Override
|
||||
public RenderType getRenderType(Trebuchet animatable, float partialTicks, PoseStack stack,
|
||||
MultiBufferSource renderTypeBuffer, VertexConsumer vertexBuilder, int packedLightIn,
|
||||
ResourceLocation textureLocation)
|
||||
{
|
||||
return RenderType.entityTranslucent(getTextureLocation(animatable));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void renderEarly(Trebuchet animatable, PoseStack stackIn, float ticks, MultiBufferSource renderTypeBuffer, VertexConsumer vertexBuilder, int packedLightIn, int packedOverlayIn, float red, float green, float blue, float partialTicks)
|
||||
{
|
||||
GeoModelProvider<Trebuchet> modelProvider = this.getGeoModelProvider();
|
||||
GeoModel model = modelProvider.getModel(modelProvider.getModelResource(animatable));
|
||||
|
||||
Optional<GeoBone> projectile = model.getBone("Cobblestone");
|
||||
int projectilesize = (animatable.state == Trebuchet.State.IDLE_RELOADED || animatable.shootingticks > 0) && animatable.hasAmmo() ? 1 : 0;
|
||||
projectile.ifPresent(bone -> bone.setScaleX(projectilesize));
|
||||
projectile.ifPresent(bone -> bone.setScaleY(projectilesize));
|
||||
projectile.ifPresent(bone -> bone.setScaleZ(projectilesize));
|
||||
|
||||
super.renderEarly(animatable, stackIn, ticks, renderTypeBuffer, vertexBuilder, packedLightIn, packedOverlayIn, red, green, blue, partialTicks);
|
||||
}
|
||||
}
|
@ -0,0 +1,11 @@
|
||||
package ru.magistu.siegemachines.client.renderer;
|
||||
|
||||
import ru.magistu.siegemachines.client.renderer.model.MachineItemModel;
|
||||
|
||||
public class TrebuchetItemGeoRenderer extends MachineItemGeoRenderer
|
||||
{
|
||||
public TrebuchetItemGeoRenderer()
|
||||
{
|
||||
super(new MachineItemModel<>("trebuchet"));
|
||||
}
|
||||
}
|
@ -0,0 +1,45 @@
|
||||
package ru.magistu.siegemachines.client.renderer.model;
|
||||
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import com.mojang.blaze3d.vertex.VertexConsumer;
|
||||
import net.minecraft.client.model.Model;
|
||||
import net.minecraft.client.model.geom.ModelPart;
|
||||
import net.minecraft.client.model.geom.PartPose;
|
||||
import net.minecraft.client.model.geom.builders.*;
|
||||
import net.minecraft.client.renderer.RenderType;
|
||||
|
||||
public class GiantArrowModel extends Model
|
||||
{
|
||||
protected final ModelPart cube_r0;
|
||||
protected final ModelPart cube_r1;
|
||||
protected final ModelPart cube_r2;
|
||||
|
||||
public GiantArrowModel(ModelPart p_170945_)
|
||||
{
|
||||
super(RenderType::entityTranslucent);
|
||||
this.cube_r0 = p_170945_;
|
||||
this.cube_r1 = p_170945_.getChild("cube_r1");
|
||||
this.cube_r2 = p_170945_.getChild("cube_r2");
|
||||
}
|
||||
|
||||
public static ModelPart createModel()
|
||||
{
|
||||
MeshDefinition meshdefinition = new MeshDefinition();
|
||||
PartDefinition partdefinition = meshdefinition.getRoot();
|
||||
partdefinition.addOrReplaceChild("cube_r1", CubeListBuilder.create().texOffs(15, 0).addBox(-2.0F, 0.0F, -10.0F, 4.0F, 0.0F, 4.0F).texOffs(-34, 0).addBox(-2.5F, 0.0F, -7.0F, 5.0F, 0.0F, 34.0F), PartPose.rotation(0.0F, 0.0F, -0.7854F));
|
||||
partdefinition.addOrReplaceChild("cube_r2", CubeListBuilder.create().texOffs(7, 0).addBox(-2.0F, 0.0F, -10.0F, 4.0F, 0.0F, 4.0F).texOffs(-34, 0).addBox(-2.5F, 0.0F, -7.0F, 5.0F, 0.0F, 34.0F), PartPose.rotation(0.0F, 0.0F, 0.7854F));
|
||||
|
||||
return meshdefinition.getRoot().bake(64, 64);
|
||||
}
|
||||
|
||||
public void setupAnim(float p_103811_, float p_103812_, float p_103813_)
|
||||
{
|
||||
this.cube_r0.yRot = p_103812_ * ((float)Math.PI / 180F);
|
||||
this.cube_r0.xRot = p_103813_ * ((float)Math.PI / 180F);
|
||||
}
|
||||
|
||||
public void renderToBuffer(PoseStack p_103815_, VertexConsumer p_103816_, int p_103817_, int p_103818_, float p_103819_, float p_103820_, float p_103821_, float p_103822_)
|
||||
{
|
||||
this.cube_r0.render(p_103815_, p_103816_, p_103817_, p_103818_, p_103819_, p_103820_, p_103821_, p_103822_);
|
||||
}
|
||||
}
|
@ -0,0 +1,42 @@
|
||||
package ru.magistu.siegemachines.client.renderer.model;
|
||||
|
||||
import ru.magistu.siegemachines.SiegeMachines;
|
||||
import ru.magistu.siegemachines.item.MachineItem;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import software.bernie.geckolib3.core.IAnimatable;
|
||||
import software.bernie.geckolib3.model.AnimatedGeoModel;
|
||||
|
||||
|
||||
public class MachineItemModel<T extends MachineItem & IAnimatable> extends AnimatedGeoModel<T>
|
||||
{
|
||||
public final String name;
|
||||
public final ResourceLocation animationlocation;
|
||||
public final ResourceLocation modellocation;
|
||||
public final ResourceLocation texturelocation;
|
||||
|
||||
public MachineItemModel(String name)
|
||||
{
|
||||
this.name = name;
|
||||
this.animationlocation = new ResourceLocation(SiegeMachines.ID, "animations/none.animation.json");
|
||||
this.modellocation = new ResourceLocation(SiegeMachines.ID, "geo/" + this.name + "_item.geo.json");
|
||||
this.texturelocation = new ResourceLocation(SiegeMachines.ID, "textures/entity/" + this.name + ".png");
|
||||
}
|
||||
|
||||
@Override
|
||||
public ResourceLocation getAnimationResource(T entity)
|
||||
{
|
||||
return this.animationlocation;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ResourceLocation getModelResource(T entity)
|
||||
{
|
||||
return this.modellocation;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ResourceLocation getTextureResource(T entity)
|
||||
{
|
||||
return this.texturelocation;
|
||||
}
|
||||
}
|
@ -0,0 +1,42 @@
|
||||
package ru.magistu.siegemachines.client.renderer.model;
|
||||
|
||||
import ru.magistu.siegemachines.SiegeMachines;
|
||||
import ru.magistu.siegemachines.entity.machine.Machine;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import software.bernie.geckolib3.core.IAnimatable;
|
||||
import software.bernie.geckolib3.model.AnimatedGeoModel;
|
||||
|
||||
|
||||
public class MachineModel<T extends Machine & IAnimatable> extends AnimatedGeoModel<T>
|
||||
{
|
||||
public final String name;
|
||||
public final ResourceLocation animationlocation;
|
||||
public final ResourceLocation modellocation;
|
||||
public final ResourceLocation texturelocation;
|
||||
|
||||
public MachineModel(String name)
|
||||
{
|
||||
this.name = name;
|
||||
this.animationlocation = new ResourceLocation(SiegeMachines.ID, "animations/" + this.name + ".animation.json");
|
||||
this.modellocation = new ResourceLocation(SiegeMachines.ID, "geo/" + this.name + ".geo.json");
|
||||
this.texturelocation = new ResourceLocation(SiegeMachines.ID, "textures/entity/" + this.name + ".png");
|
||||
}
|
||||
|
||||
@Override
|
||||
public ResourceLocation getAnimationResource(T entity)
|
||||
{
|
||||
return this.animationlocation;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ResourceLocation getModelResource(T entity)
|
||||
{
|
||||
return this.modellocation;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ResourceLocation getTextureResource(T entity)
|
||||
{
|
||||
return this.texturelocation;
|
||||
}
|
||||
}
|
@ -0,0 +1,116 @@
|
||||
package ru.magistu.siegemachines.data.recipes;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
import org.apache.commons.lang3.Validate;
|
||||
|
||||
import com.google.gson.JsonObject;
|
||||
|
||||
import net.minecraft.network.FriendlyByteBuf;
|
||||
import net.minecraft.util.GsonHelper;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.world.item.crafting.Ingredient;
|
||||
import net.minecraftforge.common.util.Lazy;
|
||||
|
||||
/**
|
||||
* The CountIngredient is a special kind of ingredient which supports addition of a count field.
|
||||
* This also includes lazy-wrapping to support new 1.18.2 delayed tag setup, as well as empty-tag validation from JSON for
|
||||
* inter-mod compat recipes.
|
||||
* @author Hayden Belanger
|
||||
*
|
||||
*/
|
||||
public class CountIngredient
|
||||
{
|
||||
private final int count;
|
||||
private final Lazy<Ingredient> ingredient;
|
||||
|
||||
private CountIngredient(Lazy<Ingredient> ingredient, int count) {
|
||||
Validate.isTrue(count > 0, "count must be greater than 0 for CountIngredients.");
|
||||
this.count = count;
|
||||
this.ingredient = ingredient;
|
||||
}
|
||||
|
||||
public boolean test(ItemStack stack) {
|
||||
return test(stack, false);
|
||||
}
|
||||
|
||||
public boolean test(ItemStack stack, boolean ignoreCount)
|
||||
{
|
||||
if (stack == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (get().getItems().length == 0)
|
||||
{
|
||||
return stack.isEmpty();
|
||||
}
|
||||
|
||||
for (ItemStack itemstack : get().getItems())
|
||||
{
|
||||
if (itemstack.getItem() == stack.getItem() && getCount() == stack.getCount())
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public int getCount() {
|
||||
return count;
|
||||
}
|
||||
|
||||
public boolean isEmpty() {
|
||||
return ingredient.get().isEmpty();
|
||||
}
|
||||
|
||||
public List<ItemStack> getCountModifiedItemStacks()
|
||||
{
|
||||
return Arrays.asList(ingredient.get().getItems()).stream().map((is) -> {
|
||||
ItemStack cs = is.copy();
|
||||
cs.setCount(count);
|
||||
return cs;
|
||||
}).collect(Collectors.toList());
|
||||
}
|
||||
|
||||
public static CountIngredient fromNetwork(FriendlyByteBuf buffer) {
|
||||
Ingredient ingredient = Ingredient.fromNetwork(buffer);
|
||||
int count = buffer.readInt();
|
||||
return new CountIngredient(Lazy.of(() -> ingredient), count);
|
||||
}
|
||||
|
||||
public void toNetwork(FriendlyByteBuf buffer) {
|
||||
ingredient.get().toNetwork(buffer);
|
||||
buffer.writeInt(count);
|
||||
}
|
||||
|
||||
public static CountIngredient fromJson(JsonObject json) {
|
||||
Lazy<Ingredient> ingredient = Lazy.of(() -> Ingredient.fromJson(json));
|
||||
int count = GsonHelper.isValidNode(json, "count") ? GsonHelper.getAsInt(json, "count") : 1;
|
||||
return new CountIngredient(ingredient, count);
|
||||
}
|
||||
|
||||
public JsonObject toJson() {
|
||||
JsonObject ingJson = ingredient.get().toJson().getAsJsonObject();
|
||||
if(count > 1) {
|
||||
ingJson.addProperty("count", count);
|
||||
}
|
||||
return ingJson;
|
||||
}
|
||||
|
||||
public static CountIngredient of(Ingredient ingredient) {
|
||||
return of(ingredient, 1);
|
||||
}
|
||||
|
||||
public static CountIngredient of(Ingredient ingredient, int count) {
|
||||
return new CountIngredient(Lazy.of(() -> ingredient), count);
|
||||
}
|
||||
|
||||
public Ingredient get()
|
||||
{
|
||||
return this.ingredient.get();
|
||||
}
|
||||
}
|
@ -0,0 +1,21 @@
|
||||
package ru.magistu.siegemachines.data.recipes;
|
||||
|
||||
import net.minecraft.world.item.crafting.RecipeType;
|
||||
import ru.magistu.siegemachines.SiegeMachines;
|
||||
import net.minecraft.world.item.crafting.RecipeSerializer;
|
||||
import net.minecraftforge.eventbus.api.IEventBus;
|
||||
import net.minecraftforge.registries.DeferredRegister;
|
||||
import net.minecraftforge.registries.ForgeRegistries;
|
||||
import net.minecraftforge.registries.RegistryObject;
|
||||
|
||||
public class ModRecipes
|
||||
{
|
||||
public static final DeferredRegister<RecipeSerializer<?>> SERIALIZERS = DeferredRegister.create(ForgeRegistries.RECIPE_SERIALIZERS, SiegeMachines.ID);
|
||||
public static final RegistryObject<RecipeSerializer<SiegeWorkbenchRecipe>> SIEGE_WORKBENCH_SERIALIZER = SERIALIZERS.register("siege_workbench", () -> SiegeWorkbenchRecipe.Serializer.INSTANCE);
|
||||
|
||||
public static RecipeType<SiegeWorkbenchRecipe> SIEGE_WORKBENCH_RECIPE = SiegeWorkbenchRecipe.Type.INSTANCE;
|
||||
|
||||
public static void register(IEventBus eventBus) {
|
||||
SERIALIZERS.register(eventBus);
|
||||
}
|
||||
}
|
@ -0,0 +1,437 @@
|
||||
package ru.magistu.siegemachines.data.recipes;
|
||||
|
||||
import com.google.common.annotations.VisibleForTesting;
|
||||
import com.google.common.collect.Maps;
|
||||
import com.google.common.collect.Sets;
|
||||
import com.google.gson.*;
|
||||
import net.minecraft.world.inventory.CraftingContainer;
|
||||
import net.minecraftforge.common.ForgeHooks;
|
||||
import net.minecraftforge.common.crafting.CraftingHelper;
|
||||
import net.minecraftforge.common.crafting.IShapedRecipe;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import ru.magistu.siegemachines.SiegeMachines;
|
||||
import net.minecraft.core.NonNullList;
|
||||
import net.minecraft.network.FriendlyByteBuf;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.util.GsonHelper;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.world.item.crafting.*;
|
||||
import net.minecraft.world.level.Level;
|
||||
import ru.magistu.siegemachines.block.ModBlocks;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
|
||||
|
||||
public class SiegeWorkbenchRecipe implements IShapedRecipe<CraftingContainer>
|
||||
{
|
||||
static ResourceLocation TYPE_ID = new ResourceLocation(SiegeMachines.ID, "siege_workbench");
|
||||
|
||||
static int MAX_WIDTH = 3;
|
||||
static int MAX_HEIGHT = 3;
|
||||
|
||||
private final ResourceLocation id;
|
||||
private final ItemStack result;
|
||||
private final List<CountIngredient> recipeitems;
|
||||
|
||||
final int width;
|
||||
final int height;
|
||||
|
||||
public SiegeWorkbenchRecipe(ResourceLocation id, int width, int height, List<CountIngredient> recipeitems, ItemStack result) {
|
||||
this.id = id;
|
||||
this.width = width;
|
||||
this.height = height;
|
||||
this.recipeitems = recipeitems;
|
||||
this.result = result;
|
||||
}
|
||||
|
||||
public static class Type implements RecipeType<SiegeWorkbenchRecipe>
|
||||
{
|
||||
public static final Type INSTANCE = new Type();
|
||||
|
||||
@Override
|
||||
public String toString()
|
||||
{
|
||||
return SiegeWorkbenchRecipe.TYPE_ID.toString();
|
||||
}
|
||||
}
|
||||
|
||||
@NotNull
|
||||
public ResourceLocation getId() {
|
||||
return this.id;
|
||||
}
|
||||
|
||||
@NotNull
|
||||
public RecipeSerializer<?> getSerializer() {
|
||||
return Serializer.INSTANCE;
|
||||
}
|
||||
|
||||
@Override
|
||||
@NotNull
|
||||
public RecipeType<?> getType()
|
||||
{
|
||||
return Type.INSTANCE;
|
||||
}
|
||||
|
||||
@Override
|
||||
@NotNull
|
||||
public ItemStack getToastSymbol() {
|
||||
return new ItemStack(ModBlocks.SIEGE_WORKBENCH.get());
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isSpecial() {
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the result of this recipe, usually for display purposes (e.g. recipe book). If your recipe has more than one
|
||||
* possible result (e.g. it's dynamic and depends on its inputs), then return an empty stack.
|
||||
*/
|
||||
@Override
|
||||
public ItemStack getResultItem() {
|
||||
return this.result;
|
||||
}
|
||||
|
||||
public List<CountIngredient> getRecipeItems()
|
||||
{
|
||||
return this.recipeitems;
|
||||
}
|
||||
|
||||
@Override
|
||||
public NonNullList<Ingredient> getIngredients()
|
||||
{
|
||||
NonNullList<Ingredient> list = NonNullList.create();
|
||||
for (CountIngredient ingredient : this.recipeitems)
|
||||
list.add(ingredient.get());
|
||||
return list;
|
||||
}
|
||||
|
||||
/**
|
||||
* Used to determine if this recipe can fit in a grid of the given width/height
|
||||
*/
|
||||
public boolean canCraftInDimensions(int width, int height) {
|
||||
return width >= this.width && height >= this.height;
|
||||
}
|
||||
|
||||
@NotNull
|
||||
@Override
|
||||
public NonNullList<ItemStack> getRemainingItems(CraftingContainer container) {
|
||||
for(int i = 0; i <= container.getWidth() - this.width; ++i) {
|
||||
for(int j = 0; j <= container.getHeight() - this.height; ++j) {
|
||||
if (this.matches(container, i, j, true)) {
|
||||
return getRemainingItems(container, i, j, true);
|
||||
}
|
||||
|
||||
if (this.matches(container, i, j, false)) {
|
||||
return getRemainingItems(container, i, j, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return NonNullList.withSize(container.getContainerSize(), ItemStack.EMPTY);
|
||||
}
|
||||
|
||||
private NonNullList<ItemStack> getRemainingItems(CraftingContainer container, int width, int height, boolean mirrored)
|
||||
{
|
||||
NonNullList<ItemStack> nonnulllist = NonNullList.withSize(container.getContainerSize(), ItemStack.EMPTY);
|
||||
|
||||
for(int i = 0; i < container.getWidth(); ++i) {
|
||||
for(int j = 0; j < container.getHeight(); ++j) {
|
||||
int k = i - width;
|
||||
int l = j - height;
|
||||
CountIngredient ingredient = CountIngredient.of(Ingredient.EMPTY);
|
||||
if (k >= 0 && l >= 0 && k < this.width && l < this.height) {
|
||||
if (mirrored) {
|
||||
ingredient = this.recipeitems.get(this.width - k - 1 + l * this.width);
|
||||
} else {
|
||||
ingredient = this.recipeitems.get(k + l * this.width);
|
||||
}
|
||||
}
|
||||
|
||||
int index = i + j * container.getWidth();
|
||||
ItemStack stack = container.getItem(index);
|
||||
stack.setCount(ingredient.getCount());
|
||||
nonnulllist.set(index, stack);
|
||||
}
|
||||
}
|
||||
|
||||
return nonnulllist;
|
||||
}
|
||||
|
||||
/**
|
||||
* Used to check if a recipe matches current crafting inventory
|
||||
*/
|
||||
public boolean matches(CraftingContainer container, Level level) {
|
||||
for(int i = 0; i <= container.getWidth() - this.width; ++i) {
|
||||
for(int j = 0; j <= container.getHeight() - this.height; ++j) {
|
||||
if (this.matches(container, i, j, true)) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (this.matches(container, i, j, false)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if the region of a crafting inventory is match for the recipe.
|
||||
*/
|
||||
private boolean matches(CraftingContainer container, int width, int height, boolean mirrored) {
|
||||
for(int i = 0; i < container.getWidth(); ++i) {
|
||||
for(int j = 0; j < container.getHeight(); ++j) {
|
||||
int k = i - width;
|
||||
int l = j - height;
|
||||
CountIngredient ingredient = CountIngredient.of(Ingredient.EMPTY);
|
||||
if (k >= 0 && l >= 0 && k < this.width && l < this.height) {
|
||||
if (mirrored) {
|
||||
ingredient = this.recipeitems.get(this.width - k - 1 + l * this.width);
|
||||
} else {
|
||||
ingredient = this.recipeitems.get(k + l * this.width);
|
||||
}
|
||||
}
|
||||
|
||||
if (!ingredient.test(container.getItem(i + j * container.getWidth()))) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns an Item that is the result of this recipe
|
||||
*/
|
||||
public ItemStack assemble(CraftingContainer container) {
|
||||
return this.getResultItem().copy();
|
||||
}
|
||||
|
||||
public int getWidth() {
|
||||
return this.width;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getRecipeWidth() {
|
||||
return getWidth();
|
||||
}
|
||||
|
||||
public int getHeight() {
|
||||
return this.height;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getRecipeHeight() {
|
||||
return getHeight();
|
||||
}
|
||||
|
||||
static NonNullList<CountIngredient> dissolvePattern(String[] pattern, Map<String, CountIngredient> keys, int patternwidth, int patternHeight) {
|
||||
NonNullList<CountIngredient> list = NonNullList.withSize(patternwidth * patternHeight, CountIngredient.of(Ingredient.EMPTY));
|
||||
Set<String> set = Sets.newHashSet(keys.keySet());
|
||||
set.remove(" ");
|
||||
|
||||
for(int i = 0; i < pattern.length; ++i) {
|
||||
for(int j = 0; j < pattern[i].length(); ++j) {
|
||||
String s = pattern[i].substring(j, j + 1);
|
||||
CountIngredient ingredient = keys.get(s);
|
||||
if (ingredient == null)
|
||||
{
|
||||
throw new JsonSyntaxException("Pattern references symbol '" + s + "' but it's not defined in the key");
|
||||
}
|
||||
|
||||
set.remove(s);
|
||||
list.set(j + patternwidth * i, ingredient);
|
||||
}
|
||||
}
|
||||
|
||||
if (!set.isEmpty()) {
|
||||
throw new JsonSyntaxException("Key defines symbols that aren't used in pattern: " + set);
|
||||
} else {
|
||||
return list;
|
||||
}
|
||||
}
|
||||
|
||||
@VisibleForTesting
|
||||
static String[] shrink(String... toshrink) {
|
||||
int i = Integer.MAX_VALUE;
|
||||
int j = 0;
|
||||
int k = 0;
|
||||
int l = 0;
|
||||
|
||||
for(int i1 = 0; i1 < toshrink.length; ++i1) {
|
||||
String s = toshrink[i1];
|
||||
i = Math.min(i, firstNonSpace(s));
|
||||
int j1 = lastNonSpace(s);
|
||||
j = Math.max(j, j1);
|
||||
if (j1 < 0) {
|
||||
if (k == i1) {
|
||||
++k;
|
||||
}
|
||||
|
||||
++l;
|
||||
} else {
|
||||
l = 0;
|
||||
}
|
||||
}
|
||||
|
||||
if (toshrink.length == l) {
|
||||
return new String[0];
|
||||
} else {
|
||||
String[] astring = new String[toshrink.length - l - k];
|
||||
|
||||
for(int k1 = 0; k1 < astring.length; ++k1) {
|
||||
astring[k1] = toshrink[k1 + k].substring(i, j + 1);
|
||||
}
|
||||
|
||||
return astring;
|
||||
}
|
||||
}
|
||||
|
||||
public boolean isIncomplete() {
|
||||
NonNullList<Ingredient> list = this.getIngredients();
|
||||
return list.isEmpty() || list.stream().filter((ingredient) -> {
|
||||
return !ingredient.isEmpty();
|
||||
}).anyMatch(ForgeHooks::hasNoElements);
|
||||
}
|
||||
|
||||
private static int firstNonSpace(String entry) {
|
||||
int i;
|
||||
for(i = 0; i < entry.length() && entry.charAt(i) == ' '; ++i) {
|
||||
}
|
||||
|
||||
return i;
|
||||
}
|
||||
|
||||
private static int lastNonSpace(String entry) {
|
||||
int i;
|
||||
for(i = entry.length() - 1; i >= 0 && entry.charAt(i) == ' '; --i) {}
|
||||
|
||||
return i;
|
||||
}
|
||||
|
||||
static String[] patternFromJson(JsonArray patternarray) {
|
||||
String[] astring = new String[patternarray.size()];
|
||||
if (astring.length > MAX_HEIGHT) {
|
||||
throw new JsonSyntaxException("Invalid pattern: too many rows, " + MAX_HEIGHT + " is maximum");
|
||||
} else if (astring.length == 0) {
|
||||
throw new JsonSyntaxException("Invalid pattern: empty pattern not allowed");
|
||||
} else {
|
||||
for(int i = 0; i < astring.length; ++i) {
|
||||
String s = GsonHelper.convertToString(patternarray.get(i), "pattern[" + i + "]");
|
||||
if (s.length() > MAX_WIDTH) {
|
||||
throw new JsonSyntaxException("Invalid pattern: too many columns, " + MAX_WIDTH + " is maximum");
|
||||
}
|
||||
|
||||
if (i > 0 && astring[0].length() != s.length()) {
|
||||
throw new JsonSyntaxException("Invalid pattern: each row must be the same width");
|
||||
}
|
||||
|
||||
astring[i] = s;
|
||||
}
|
||||
|
||||
return astring;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a key json object as a Java HashMap.
|
||||
*/
|
||||
static Map<String, CountIngredient> keyFromJson(JsonObject keyentry) {
|
||||
Map<String, CountIngredient> map = Maps.newHashMap();
|
||||
|
||||
for(Map.Entry<String, JsonElement> entry : keyentry.entrySet()) {
|
||||
if (entry.getKey().length() != 1) {
|
||||
throw new JsonSyntaxException("Invalid key entry: '" + entry.getKey() + "' is an invalid symbol (must be 1 character only).");
|
||||
}
|
||||
|
||||
if (" ".equals(entry.getKey())) {
|
||||
throw new JsonSyntaxException("Invalid key entry: ' ' is a reserved symbol.");
|
||||
}
|
||||
|
||||
map.put(entry.getKey(), CountIngredient.fromJson(entry.getValue().getAsJsonObject()));
|
||||
}
|
||||
|
||||
map.put(" ", CountIngredient.of(Ingredient.EMPTY));
|
||||
return map;
|
||||
}
|
||||
|
||||
public static ItemStack itemStackFromJson(JsonObject stackobject)
|
||||
{
|
||||
return CraftingHelper.getItemStack(stackobject, true, true);
|
||||
}
|
||||
|
||||
public static class Serializer implements RecipeSerializer<SiegeWorkbenchRecipe>
|
||||
{
|
||||
public static final Serializer INSTANCE = new Serializer();
|
||||
public static final ResourceLocation ID = new ResourceLocation(SiegeMachines.ID,"siege_workbench");
|
||||
|
||||
@Override
|
||||
public SiegeWorkbenchRecipe fromJson(ResourceLocation recipeid, JsonObject json)
|
||||
{
|
||||
Map<String, CountIngredient> map = SiegeWorkbenchRecipe.keyFromJson(GsonHelper.getAsJsonObject(json, "key"));
|
||||
String[] astring = SiegeWorkbenchRecipe.shrink(SiegeWorkbenchRecipe.patternFromJson(GsonHelper.getAsJsonArray(json, "pattern")));
|
||||
|
||||
int i = astring[0].length();
|
||||
int j = astring.length;
|
||||
|
||||
List<CountIngredient> list = SiegeWorkbenchRecipe.dissolvePattern(astring, map, i, j);
|
||||
ItemStack result = SiegeWorkbenchRecipe.itemStackFromJson(GsonHelper.getAsJsonObject(json, "result"));
|
||||
|
||||
return new SiegeWorkbenchRecipe(recipeid, i, j, list, result);
|
||||
}
|
||||
|
||||
@Override
|
||||
public SiegeWorkbenchRecipe fromNetwork(ResourceLocation recipeid, FriendlyByteBuf buffer) {
|
||||
int i = buffer.readVarInt();
|
||||
int j = buffer.readVarInt();
|
||||
NonNullList<CountIngredient> list = NonNullList.withSize(i * j, CountIngredient.of(Ingredient.EMPTY));
|
||||
|
||||
for(int k = 0; k < list.size(); ++k) {
|
||||
list.set(k, CountIngredient.fromNetwork(buffer));
|
||||
}
|
||||
|
||||
ItemStack itemstack = buffer.readItem();
|
||||
return new SiegeWorkbenchRecipe(recipeid, i, j, list, itemstack);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void toNetwork(FriendlyByteBuf buffer, SiegeWorkbenchRecipe pRecipe) {
|
||||
buffer.writeVarInt(pRecipe.width);
|
||||
buffer.writeVarInt(pRecipe.height);
|
||||
|
||||
for(CountIngredient ingredient : pRecipe.recipeitems) {
|
||||
ingredient.toNetwork(buffer);
|
||||
}
|
||||
|
||||
buffer.writeItem(pRecipe.result);
|
||||
}
|
||||
|
||||
// @Override
|
||||
// public RecipeSerializer<?> setRegistryName(ResourceLocation name) {
|
||||
// return INSTANCE;
|
||||
// }
|
||||
//
|
||||
// @Nullable
|
||||
// @Override
|
||||
// public ResourceLocation getRegistryName() {
|
||||
// return ID;
|
||||
// }
|
||||
//
|
||||
// @Override
|
||||
// public Class<RecipeSerializer<?>> getRegistryType() {
|
||||
// return Serializer.castClass(RecipeSerializer.class);
|
||||
// }
|
||||
//
|
||||
// @SuppressWarnings("unchecked") // Need this wrapper, because generics
|
||||
// private static <G> Class<G> castClass(Class<?> cls) {
|
||||
// return (Class<G>)cls;
|
||||
// }
|
||||
}
|
||||
}
|
329
src/main/java/ru/magistu/siegemachines/entity/Breakdown.java
Normal file
329
src/main/java/ru/magistu/siegemachines/entity/Breakdown.java
Normal file
@ -0,0 +1,329 @@
|
||||
package ru.magistu.siegemachines.entity;
|
||||
|
||||
import com.google.common.collect.Lists;
|
||||
import com.google.common.collect.Maps;
|
||||
import com.google.common.collect.Sets;
|
||||
import com.mojang.datafixers.util.Pair;
|
||||
import it.unimi.dsi.fastutil.objects.ObjectArrayList;
|
||||
|
||||
import java.util.*;
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
import net.minecraft.Util;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.particles.ParticleTypes;
|
||||
import net.minecraft.server.level.ServerLevel;
|
||||
import net.minecraft.util.Mth;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.damagesource.DamageSource;
|
||||
import net.minecraft.world.entity.Entity;
|
||||
import net.minecraft.world.entity.LivingEntity;
|
||||
import net.minecraft.world.entity.item.ItemEntity;
|
||||
import net.minecraft.world.entity.item.PrimedTnt;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.entity.projectile.Projectile;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.world.item.enchantment.ProtectionEnchantment;
|
||||
import net.minecraft.world.level.*;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.FireBlock;
|
||||
import net.minecraft.world.level.block.entity.BlockEntity;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.material.FluidState;
|
||||
import net.minecraft.world.level.storage.loot.LootContext;
|
||||
import net.minecraft.world.level.storage.loot.parameters.LootContextParams;
|
||||
import net.minecraft.world.phys.AABB;
|
||||
import net.minecraft.world.phys.HitResult;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
|
||||
public class Breakdown
|
||||
{
|
||||
private static final ExplosionDamageCalculator EXPLOSION_DAMAGE_CALCULATOR = new ExplosionDamageCalculator();
|
||||
private final boolean fire;
|
||||
private final Explosion.BlockInteraction blockInteraction;
|
||||
private final RandomSource random = RandomSource.create();
|
||||
private final Level level;
|
||||
private final double x;
|
||||
private final double y;
|
||||
private final double z;
|
||||
@Nullable
|
||||
private final Entity source;
|
||||
private final float radius;
|
||||
private final DamageSource damageSource;
|
||||
private final ExplosionDamageCalculator damageCalculator;
|
||||
private final ObjectArrayList<BlockPos> toBlow = new ObjectArrayList<>();
|
||||
private final Map<Player, Vec3> hitPlayers = Maps.newHashMap();
|
||||
private final Vec3 position;
|
||||
private final Explosion explosion;
|
||||
private final Entity machine;
|
||||
private final float power;
|
||||
|
||||
public Breakdown(Level p_i50007_1_, @Nullable Entity machine, @Nullable Entity p_i50007_2_, double p_i50007_3_, double p_i50007_5_, double p_i50007_7_, float p_i50007_9_, boolean p_i50007_10_, float power, Explosion.BlockInteraction p_i50007_11_) {
|
||||
this(p_i50007_1_, p_i50007_2_, machine, (DamageSource)null, (ExplosionDamageCalculator)null, p_i50007_3_, p_i50007_5_, p_i50007_7_, p_i50007_9_, p_i50007_10_, power, p_i50007_11_);
|
||||
}
|
||||
|
||||
public Breakdown(Level p_i231610_1_, @Nullable Entity machine, @Nullable Entity p_i231610_2_, @Nullable DamageSource p_i231610_3_, @Nullable ExplosionDamageCalculator p_i231610_4_, double p_i231610_5_, double p_i231610_7_, double p_i231610_9_, float p_i231610_11_, boolean p_i231610_12_, float power, Explosion.BlockInteraction p_i231610_13_) {
|
||||
this.explosion = new Explosion(p_i231610_1_, p_i231610_2_, p_i231610_3_, p_i231610_4_, p_i231610_5_, p_i231610_7_, p_i231610_9_, p_i231610_11_, p_i231610_12_, p_i231610_13_);
|
||||
this.level = p_i231610_1_;
|
||||
this.machine = machine;
|
||||
this.source = p_i231610_2_;
|
||||
this.radius = p_i231610_11_;
|
||||
this.x = p_i231610_5_;
|
||||
this.y = p_i231610_7_;
|
||||
this.z = p_i231610_9_;
|
||||
this.fire = p_i231610_12_;
|
||||
this.power = power;
|
||||
this.blockInteraction = p_i231610_13_;
|
||||
this.damageSource = p_i231610_3_ == null && p_i231610_2_ instanceof LivingEntity ? DamageSource.explosion((LivingEntity) p_i231610_2_) : p_i231610_3_;
|
||||
this.damageCalculator = p_i231610_4_ == null ? this.makeDamageCalculator(p_i231610_2_) : p_i231610_4_;
|
||||
this.position = new Vec3(this.x, this.y, this.z);
|
||||
}
|
||||
|
||||
private ExplosionDamageCalculator makeDamageCalculator(@Nullable Entity p_234894_1_) {
|
||||
return (p_234894_1_ == null ? EXPLOSION_DAMAGE_CALCULATOR : new EntityBasedExplosionDamageCalculator(p_234894_1_));
|
||||
}
|
||||
|
||||
public static float getSeenPercent(Vec3 p_222259_0_, Entity p_222259_1_) {
|
||||
AABB axisalignedbb = p_222259_1_.getBoundingBox();
|
||||
double d0 = 1.0D / ((axisalignedbb.maxX - axisalignedbb.minX) * 2.0D + 1.0D);
|
||||
double d1 = 1.0D / ((axisalignedbb.maxY - axisalignedbb.minY) * 2.0D + 1.0D);
|
||||
double d2 = 1.0D / ((axisalignedbb.maxZ - axisalignedbb.minZ) * 2.0D + 1.0D);
|
||||
double d3 = (1.0D - Math.floor(1.0D / d0) * d0) / 2.0D;
|
||||
double d4 = (1.0D - Math.floor(1.0D / d2) * d2) / 2.0D;
|
||||
if (!(d0 < 0.0D) && !(d1 < 0.0D) && !(d2 < 0.0D)) {
|
||||
int i = 0;
|
||||
int j = 0;
|
||||
|
||||
for(float f = 0.0F; f <= 1.0F; f = (float)((double)f + d0)) {
|
||||
for(float f1 = 0.0F; f1 <= 1.0F; f1 = (float)((double)f1 + d1)) {
|
||||
for(float f2 = 0.0F; f2 <= 1.0F; f2 = (float)((double)f2 + d2)) {
|
||||
double d5 = Mth.lerp((double)f, axisalignedbb.minX, axisalignedbb.maxX);
|
||||
double d6 = Mth.lerp((double)f1, axisalignedbb.minY, axisalignedbb.maxY);
|
||||
double d7 = Mth.lerp((double)f2, axisalignedbb.minZ, axisalignedbb.maxZ);
|
||||
Vec3 vector3d = new Vec3(d5 + d3, d6, d7 + d4);
|
||||
if (p_222259_1_.level.clip(new ClipContext(vector3d, p_222259_0_, ClipContext.Block.COLLIDER, ClipContext.Fluid.NONE, p_222259_1_)).getType() == HitResult.Type.MISS) {
|
||||
++i;
|
||||
}
|
||||
|
||||
++j;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return (float)i / (float)j;
|
||||
} else {
|
||||
return 0.0F;
|
||||
}
|
||||
}
|
||||
|
||||
public void explode()
|
||||
{
|
||||
Set<BlockPos> set = Sets.newHashSet();
|
||||
int i = 16;
|
||||
|
||||
for(int j = 0; j < 16; ++j) {
|
||||
for(int k = 0; k < 16; ++k) {
|
||||
for(int l = 0; l < 16; ++l) {
|
||||
if (j == 0 || j == 15 || k == 0 || k == 15 || l == 0 || l == 15) {
|
||||
double d0 = (double)((float)j / 15.0F * 2.0F - 1.0F);
|
||||
double d1 = (double)((float)k / 15.0F * 2.0F - 1.0F);
|
||||
double d2 = (double)((float)l / 15.0F * 2.0F - 1.0F);
|
||||
double d3 = Math.sqrt(d0 * d0 + d1 * d1 + d2 * d2);
|
||||
d0 = d0 / d3;
|
||||
d1 = d1 / d3;
|
||||
d2 = d2 / d3;
|
||||
float f = this.power * this.radius * (0.7F + this.level.random.nextFloat() * 0.6F);
|
||||
double d4 = this.x;
|
||||
double d6 = this.y;
|
||||
double d8 = this.z;
|
||||
|
||||
for(float f1 = 0.3F; f > 0.0F; f -= this.power * 0.5F) {
|
||||
BlockPos blockpos = new BlockPos(d4, d6, d8);
|
||||
BlockState blockstate = this.level.getBlockState(blockpos);
|
||||
FluidState fluidstate = this.level.getFluidState(blockpos);
|
||||
Optional<Float> optional = this.damageCalculator.getBlockExplosionResistance(this.explosion, this.level, blockpos, blockstate, fluidstate);
|
||||
if (optional.isPresent()) {
|
||||
f -= (optional.get() + 0.3F) * 0.3F;
|
||||
}
|
||||
|
||||
if (f > 0.0F && this.damageCalculator.shouldBlockExplode(this.explosion, this.level, blockpos, blockstate, f)) {
|
||||
set.add(blockpos);
|
||||
}
|
||||
|
||||
d4 += d0 * (double)0.3F;
|
||||
d6 += d1 * (double)0.3F;
|
||||
d8 += d2 * (double)0.3F;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
this.toBlow.addAll(set);
|
||||
float f2 = 1.5f * this.radius;
|
||||
int k1 = Mth.floor(this.x - (double)f2 - 1.0D);
|
||||
int l1 = Mth.floor(this.x + (double)f2 + 1.0D);
|
||||
int i2 = Mth.floor(this.y - (double)f2 - 1.0D);
|
||||
int i1 = Mth.floor(this.y + (double)f2 + 1.0D);
|
||||
int j2 = Mth.floor(this.z - (double)f2 - 1.0D);
|
||||
int j1 = Mth.floor(this.z + (double)f2 + 1.0D);
|
||||
List<Entity> list = this.level.getEntities(this.source, new AABB((double)k1, (double)i2, (double)j2, (double)l1, (double)i1, (double)j1));
|
||||
Vec3 vector3d = new Vec3(this.x, this.y, this.z);
|
||||
|
||||
for(int k2 = 0; k2 < list.size(); ++k2) {
|
||||
Entity entity = list.get(k2);
|
||||
if (!entity.ignoreExplosion() && !entity.equals(this.machine) && !entity.equals(this.source)) {
|
||||
double d12 = (Mth.sqrt((float) entity.distanceToSqr(vector3d)) / f2);
|
||||
if (d12 <= 1.0D) {
|
||||
double d5 = entity.getX() - this.x;
|
||||
double d7 = (entity instanceof PrimedTnt ? entity.getY() : entity.getEyeY()) - this.y;
|
||||
double d9 = entity.getZ() - this.z;
|
||||
double d13 = Mth.sqrt((float) (d5 * d5 + d7 * d7 + d9 * d9));
|
||||
if (d13 != 0.0D) {
|
||||
d5 = d5 / d13;
|
||||
d7 = d7 / d13;
|
||||
d9 = d9 / d13;
|
||||
double d14 = getSeenPercent(vector3d, entity);
|
||||
double d10 = (1.0D - d12) * d14;
|
||||
if (!(entity instanceof ItemEntity)) {
|
||||
entity.hurt(this.getDamageSource(), (float) ((int) ((d10 * d10 + d10) / 2.0D * 7.0D * (double) f2 + 1.0D)));
|
||||
}
|
||||
double d11 = d10;
|
||||
if (entity instanceof LivingEntity) {
|
||||
d11 = ProtectionEnchantment.getExplosionKnockbackAfterDampener((LivingEntity)entity, d10);
|
||||
}
|
||||
|
||||
entity.setDeltaMovement(entity.getDeltaMovement().add(d5 * d11, d7 * d11, d9 * d11));
|
||||
if (entity instanceof Player) {
|
||||
Player playerentity = (Player)entity;
|
||||
if (!playerentity.isSpectator() && (!playerentity.isCreative() || !playerentity.getAbilities().flying)) {
|
||||
this.hitPlayers.put(playerentity, new Vec3(d5 * d10, d7 * d10, d9 * d10));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void finalizeExplosion(boolean p_77279_1_) {
|
||||
if (this.level.isClientSide) {
|
||||
//this.level.playLocalSound(this.x, this.y, this.z, SoundEvents.GENERIC_EXPLODE, SoundCategory.BLOCKS, 4.0F, (1.0F + (this.level.random.nextFloat() - this.level.random.nextFloat()) * 0.2F) * 0.7F, false);
|
||||
}
|
||||
|
||||
boolean flag = this.blockInteraction != Explosion.BlockInteraction.NONE;
|
||||
if (p_77279_1_) {
|
||||
if (!(this.radius < 2.0F) && flag) {
|
||||
this.level.addParticle(ParticleTypes.EXPLOSION_EMITTER, this.x, this.y, this.z, 1.0D, 0.0D, 0.0D);
|
||||
} else {
|
||||
this.level.addParticle(ParticleTypes.EXPLOSION, this.x, this.y, this.z, 1.0D, 0.0D, 0.0D);
|
||||
}
|
||||
}
|
||||
|
||||
if (flag) {
|
||||
ObjectArrayList<Pair<ItemStack, BlockPos>> objectarraylist = new ObjectArrayList<>();
|
||||
Util.shuffle(this.toBlow, random);
|
||||
|
||||
for(BlockPos blockpos : this.toBlow) {
|
||||
BlockState blockstate = this.level.getBlockState(blockpos);
|
||||
Block block = blockstate.getBlock();
|
||||
if (!blockstate.isAir()) {
|
||||
BlockPos blockpos1 = blockpos.immutable();
|
||||
this.level.getProfiler().push("explosion_blocks");
|
||||
if (this.level instanceof ServerLevel) {
|
||||
BlockEntity tileentity = blockstate.hasBlockEntity() ? this.level.getBlockEntity(blockpos) : null;
|
||||
LootContext.Builder lootcontext$builder = (new LootContext.Builder((ServerLevel)this.level)).withRandom(this.level.random).withParameter(LootContextParams.ORIGIN, Vec3.atCenterOf(blockpos)).withParameter(LootContextParams.TOOL, ItemStack.EMPTY).withOptionalParameter(LootContextParams.BLOCK_ENTITY, tileentity).withOptionalParameter(LootContextParams.THIS_ENTITY, this.source);
|
||||
if (this.blockInteraction == Explosion.BlockInteraction.DESTROY) {
|
||||
lootcontext$builder.withParameter(LootContextParams.EXPLOSION_RADIUS, this.radius);
|
||||
}
|
||||
|
||||
blockstate.getDrops(lootcontext$builder).forEach((p_229977_2_) -> {
|
||||
addBlockDrops(objectarraylist, p_229977_2_, blockpos1);
|
||||
});
|
||||
}
|
||||
|
||||
this.level.setBlock(blockpos, Blocks.AIR.defaultBlockState(), 3);
|
||||
this.level.getProfiler().pop();
|
||||
}
|
||||
}
|
||||
|
||||
for(Pair<ItemStack, BlockPos> pair : objectarraylist) {
|
||||
Block.popResource(this.level, pair.getSecond(), pair.getFirst());
|
||||
}
|
||||
}
|
||||
|
||||
if (this.fire) {
|
||||
for(BlockPos blockpos2 : this.toBlow) {
|
||||
if (this.random.nextInt(3) == 0 && this.level.getBlockState(blockpos2).isAir() && this.level.getBlockState(blockpos2.below()).isSolidRender(this.level, blockpos2.below())) {
|
||||
this.level.setBlockAndUpdate(blockpos2, FireBlock.getState(this.level, blockpos2));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private static void addBlockDrops(ObjectArrayList<Pair<ItemStack, BlockPos>> p_46068_, ItemStack p_46069_, BlockPos p_46070_) {
|
||||
int i = p_46068_.size();
|
||||
|
||||
for(int j = 0; j < i; ++j) {
|
||||
Pair<ItemStack, BlockPos> pair = p_46068_.get(j);
|
||||
ItemStack itemstack = pair.getFirst();
|
||||
if (ItemEntity.areMergable(itemstack, p_46069_)) {
|
||||
ItemStack itemstack1 = ItemEntity.merge(itemstack, p_46069_, 16);
|
||||
p_46068_.set(j, Pair.of(itemstack1, pair.getSecond()));
|
||||
if (p_46069_.isEmpty()) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
p_46068_.add(Pair.of(p_46069_, p_46070_));
|
||||
}
|
||||
|
||||
public DamageSource getDamageSource() {
|
||||
return this.damageSource;
|
||||
}
|
||||
|
||||
public Map<Player, Vec3> getHitPlayers() {
|
||||
return this.hitPlayers;
|
||||
}
|
||||
|
||||
@Nullable
|
||||
public LivingEntity getSourceMob() {
|
||||
if (this.source == null) {
|
||||
return null;
|
||||
} else if (this.source instanceof PrimedTnt) {
|
||||
return ((PrimedTnt)this.source).getOwner();
|
||||
} else if (this.source instanceof LivingEntity) {
|
||||
return (LivingEntity)this.source;
|
||||
} else {
|
||||
if (this.source instanceof Projectile) {
|
||||
Entity entity = ((Projectile)this.source).getOwner();
|
||||
if (entity instanceof LivingEntity) {
|
||||
return (LivingEntity)entity;
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
public void clearToBlow() {
|
||||
this.toBlow.clear();
|
||||
}
|
||||
|
||||
public List<BlockPos> getToBlow() {
|
||||
return this.toBlow;
|
||||
}
|
||||
|
||||
public Vec3 getPosition() {
|
||||
return this.position;
|
||||
}
|
||||
|
||||
@Nullable
|
||||
public Entity getExploder() {
|
||||
return this.source;
|
||||
}
|
||||
}
|
@ -0,0 +1,41 @@
|
||||
package ru.magistu.siegemachines.entity;
|
||||
|
||||
import ru.magistu.siegemachines.SiegeMachines;
|
||||
import ru.magistu.siegemachines.entity.machine.*;
|
||||
import ru.magistu.siegemachines.entity.projectile.Cannonball;
|
||||
import ru.magistu.siegemachines.entity.projectile.GiantArrow;
|
||||
import ru.magistu.siegemachines.entity.projectile.Stone;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.world.entity.Entity;
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import net.minecraft.world.entity.MobCategory;
|
||||
import net.minecraftforge.eventbus.api.IEventBus;
|
||||
import net.minecraftforge.registries.DeferredRegister;
|
||||
import net.minecraftforge.registries.ForgeRegistries;
|
||||
import net.minecraftforge.registries.RegistryObject;
|
||||
|
||||
public class EntityTypes
|
||||
{
|
||||
public static final DeferredRegister<EntityType<?>> DEFERRED_REGISTER = DeferredRegister.create(ForgeRegistries.ENTITY_TYPES, SiegeMachines.ID);
|
||||
|
||||
public static final RegistryObject<EntityType<Cannonball>> CANNONBALL = addRegistry("cannonball", Cannonball::new, 0.5f, 0.5f);
|
||||
public static final RegistryObject<EntityType<Stone>> STONE = addRegistry("stone", Stone::new, 0.6f, 0.6f);
|
||||
public static final RegistryObject<EntityType<GiantArrow>> GIANT_ARROW = DEFERRED_REGISTER.register("giant_arrow", () -> EntityType.Builder.<GiantArrow>of(GiantArrow::new, MobCategory.MISC).clientTrackingRange(4).updateInterval(20).sized(0.5f, 0.5f).build(new ResourceLocation(SiegeMachines.ID, "giant_arrow").toString()));
|
||||
|
||||
public static final RegistryObject<EntityType<Mortar>> MORTAR = addRegistry("mortar", Mortar::new, 2.0f, 1.0f);
|
||||
public static final RegistryObject<EntityType<Culverin>> CULVERIN = addRegistry("culverin", Culverin::new, 2.0f, 1.0f);
|
||||
public static final RegistryObject<EntityType<Trebuchet>> TREBUCHET = addRegistry("trebuchet", Trebuchet::new, 5.0f, 9.0f);
|
||||
public static final RegistryObject<EntityType<Catapult>> CATAPULT = addRegistry("catapult", Catapult::new, 3.0f, 3.0f);
|
||||
public static final RegistryObject<EntityType<Ballista>> BALLISTA = addRegistry("ballista", Ballista::new, 1.5f, 1.5f);
|
||||
public static final RegistryObject<EntityType<BatteringRam>> BATTERING_RAM = addRegistry("battering_ram", BatteringRam::new, 4.0f, 3.0f);
|
||||
|
||||
public static <T extends Entity> RegistryObject<EntityType<T>> addRegistry(String name, EntityType.EntityFactory<T> constructor, float sizex, float sizey)
|
||||
{
|
||||
return DEFERRED_REGISTER.register(name, () -> EntityType.Builder.of(constructor, MobCategory.MISC).sized(sizex, sizey).build(new ResourceLocation(SiegeMachines.ID, name).toString()));
|
||||
}
|
||||
|
||||
public static void register(IEventBus eventBus)
|
||||
{
|
||||
DEFERRED_REGISTER.register(eventBus);
|
||||
}
|
||||
}
|
@ -0,0 +1,11 @@
|
||||
package ru.magistu.siegemachines.entity;
|
||||
|
||||
import ru.magistu.siegemachines.gui.machine.crosshair.Crosshair;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
|
||||
public interface IReloading
|
||||
{
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
Crosshair createCrosshair();
|
||||
}
|
@ -0,0 +1,211 @@
|
||||
package ru.magistu.siegemachines.entity.machine;
|
||||
|
||||
import ru.magistu.siegemachines.SiegeMachines;
|
||||
import ru.magistu.siegemachines.client.SoundTypes;
|
||||
import ru.magistu.siegemachines.gui.machine.crosshair.Crosshair;
|
||||
import ru.magistu.siegemachines.gui.machine.crosshair.ReloadingCrosshair;
|
||||
import ru.magistu.siegemachines.item.ModItems;
|
||||
import net.minecraft.sounds.SoundSource;
|
||||
import net.minecraft.world.InteractionHand;
|
||||
import net.minecraft.world.InteractionResult;
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import net.minecraft.world.entity.LivingEntity;
|
||||
import net.minecraft.world.entity.Mob;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.item.Item;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import software.bernie.geckolib3.core.IAnimatable;
|
||||
import software.bernie.geckolib3.core.PlayState;
|
||||
import software.bernie.geckolib3.core.builder.AnimationBuilder;
|
||||
import software.bernie.geckolib3.core.builder.ILoopType;
|
||||
import software.bernie.geckolib3.core.controller.AnimationController;
|
||||
import software.bernie.geckolib3.core.event.predicate.AnimationEvent;
|
||||
import software.bernie.geckolib3.core.manager.AnimationData;
|
||||
import software.bernie.geckolib3.core.manager.AnimationFactory;
|
||||
import software.bernie.geckolib3.util.GeckoLibUtil;
|
||||
|
||||
public class Ballista extends ShootingMachine implements IAnimatable
|
||||
{
|
||||
private final AnimationFactory factory = GeckoLibUtil.createFactory(this);
|
||||
|
||||
static AnimationBuilder SHOOTING_ANIM = new AnimationBuilder().addAnimation("Shooting", ILoopType.EDefaultLoopTypes.LOOP);
|
||||
static AnimationBuilder RELOADING_ANIM = new AnimationBuilder().addAnimation("Reloading", ILoopType.EDefaultLoopTypes.LOOP);
|
||||
|
||||
public enum State
|
||||
{
|
||||
SHOOTING,
|
||||
RELOADING
|
||||
}
|
||||
public State state = State.RELOADING;
|
||||
|
||||
public Ballista(EntityType<? extends Mob> entitytype, Level level)
|
||||
{
|
||||
super(entitytype, level, MachineType.BALLISTA);
|
||||
}
|
||||
|
||||
private <E extends IAnimatable> PlayState predicate(AnimationEvent<E> event)
|
||||
{
|
||||
switch (state) {
|
||||
case SHOOTING -> {
|
||||
event.getController().setAnimation(SHOOTING_ANIM);
|
||||
return PlayState.CONTINUE;
|
||||
}
|
||||
case RELOADING -> {
|
||||
event.getController().setAnimation(RELOADING_ANIM);
|
||||
return PlayState.CONTINUE;
|
||||
}
|
||||
}
|
||||
return PlayState.CONTINUE;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void registerControllers(AnimationData data)
|
||||
{
|
||||
AnimationController<?> controller = new AnimationController<>(this, "controller", 1, (t) ->
|
||||
{
|
||||
if (this.state.equals(State.RELOADING))
|
||||
{
|
||||
return (double) (this.type.delaytime - this.delayticks) / this.type.delaytime;
|
||||
}
|
||||
return t;
|
||||
}, this::predicate);
|
||||
data.addAnimationController(controller);
|
||||
}
|
||||
|
||||
@Override
|
||||
public AnimationFactory getFactory()
|
||||
{
|
||||
return this.factory;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected InteractionResult mobInteract(Player player, InteractionHand hand)
|
||||
{
|
||||
if (super.mobInteract(player, hand) == InteractionResult.SUCCESS)
|
||||
{
|
||||
return InteractionResult.SUCCESS;
|
||||
}
|
||||
if (!this.level.isClientSide() && !this.isVehicle())
|
||||
{
|
||||
player.startRiding(this);
|
||||
return InteractionResult.SUCCESS;
|
||||
}
|
||||
|
||||
return InteractionResult.PASS;
|
||||
}
|
||||
|
||||
public void startShooting(Player player)
|
||||
{
|
||||
if (this.delayticks <= 0 && this.useticks <= 0 && this.shootingticks <= 0)
|
||||
{
|
||||
this.state = State.SHOOTING;
|
||||
this.useticks = this.type.usetime;
|
||||
this.shootingticks = this.type.userealisetime;
|
||||
|
||||
Vec3 pos = this.position();
|
||||
this.level.playLocalSound(pos.x, pos.y, pos.z, SoundTypes.BALLISTA_SHOOTING.get(), SoundSource.BLOCKS, 1.4f, 1.0f, false);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void shoot()
|
||||
{
|
||||
if (!level.isClientSide())
|
||||
{
|
||||
super.shoot();
|
||||
}
|
||||
}
|
||||
|
||||
// @Override
|
||||
// public void travel(Vec3 pos)
|
||||
// {
|
||||
// if (this.isAlive())
|
||||
// {
|
||||
// if (this.isVehicle())
|
||||
// {
|
||||
// LivingEntity livingentity = (LivingEntity) this.getControllingPassenger();
|
||||
//
|
||||
// this.setTurretRotationsDest(livingentity.getXRot(), livingentity.getYRot() - this.getYaw());
|
||||
// this.updateTurretRotations();
|
||||
// }
|
||||
// super.travel(pos);
|
||||
// }
|
||||
//
|
||||
// }
|
||||
|
||||
@Override
|
||||
public void travel(Vec3 pos)
|
||||
{
|
||||
if (this.isAlive())
|
||||
{
|
||||
if (this.isVehicle() && this.useticks <= 0 && this.delayticks <= 0)
|
||||
{
|
||||
LivingEntity livingentity = (LivingEntity) this.getControllingPassenger();
|
||||
|
||||
this.setTurretRotations(livingentity.getXRot(), this.getTurretYaw());
|
||||
this.updateTurretRotations();
|
||||
|
||||
this.setYawDest(livingentity.getYRot());
|
||||
this.updateYaw();
|
||||
|
||||
}
|
||||
super.travel(pos);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void tick()
|
||||
{
|
||||
if (this.useticks != 0 && --this.useticks <= 0)
|
||||
{
|
||||
this.state = State.RELOADING;
|
||||
this.useticks = 0;
|
||||
this.delayticks = this.type.delaytime;
|
||||
}
|
||||
|
||||
if (this.shootingticks != 0 && --this.shootingticks <= 0)
|
||||
{
|
||||
this.useRealise();
|
||||
this.shootingticks = 0;
|
||||
}
|
||||
|
||||
if (!level.isClientSide() && this.isOnGround())
|
||||
{
|
||||
this.setDeltaMovement(this.getDeltaMovement().multiply(0.0, 1.0, 0.0));
|
||||
}
|
||||
|
||||
if (this.delayticks > 0 && this.isVehicle())
|
||||
{
|
||||
if (this.delayticks % 21 == 0)
|
||||
{
|
||||
Vec3 pos = this.position();
|
||||
this.level.playLocalSound(pos.x, pos.y, pos.z, SoundTypes.BALLISTA_RELOADING.get(), SoundSource.BLOCKS, 1.0f, 1.0f, false);
|
||||
}
|
||||
--this.delayticks;
|
||||
}
|
||||
|
||||
if (this.renderupdateticks-- <= 0)
|
||||
{
|
||||
this.updateMachineRender();
|
||||
this.renderupdateticks = SiegeMachines.RENDER_UPDATE_TIME;
|
||||
}
|
||||
|
||||
super.tick();
|
||||
}
|
||||
|
||||
@Override
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public Crosshair createCrosshair()
|
||||
{
|
||||
return new ReloadingCrosshair();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Item getMachineItem()
|
||||
{
|
||||
return ModItems.BALLISTA.get();
|
||||
}
|
||||
}
|
@ -0,0 +1,256 @@
|
||||
package ru.magistu.siegemachines.entity.machine;
|
||||
|
||||
import ru.magistu.siegemachines.SiegeMachines;
|
||||
import ru.magistu.siegemachines.client.SoundTypes;
|
||||
import ru.magistu.siegemachines.entity.Breakdown;
|
||||
import ru.magistu.siegemachines.item.ModItems;
|
||||
import ru.magistu.siegemachines.network.PacketHandler;
|
||||
import ru.magistu.siegemachines.network.PacketMachineUse;
|
||||
import ru.magistu.siegemachines.network.PacketMachineUseRealise;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.sounds.SoundSource;
|
||||
import net.minecraft.world.InteractionHand;
|
||||
import net.minecraft.world.InteractionResult;
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import net.minecraft.world.entity.LivingEntity;
|
||||
import net.minecraft.world.entity.Mob;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.item.Item;
|
||||
import net.minecraft.world.level.Explosion;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import software.bernie.geckolib3.core.IAnimatable;
|
||||
import software.bernie.geckolib3.core.PlayState;
|
||||
import software.bernie.geckolib3.core.builder.AnimationBuilder;
|
||||
import software.bernie.geckolib3.core.builder.ILoopType;
|
||||
import software.bernie.geckolib3.core.controller.AnimationController;
|
||||
import software.bernie.geckolib3.core.event.predicate.AnimationEvent;
|
||||
import software.bernie.geckolib3.core.manager.AnimationData;
|
||||
import software.bernie.geckolib3.core.manager.AnimationFactory;
|
||||
import software.bernie.geckolib3.util.GeckoLibUtil;
|
||||
|
||||
|
||||
public class BatteringRam extends Machine implements IAnimatable
|
||||
{
|
||||
private final AnimationFactory factory = GeckoLibUtil.createFactory(this);
|
||||
|
||||
static AnimationBuilder MOVING_ANIM = new AnimationBuilder().addAnimation("Moving", ILoopType.EDefaultLoopTypes.LOOP);
|
||||
static AnimationBuilder HITTING_ANIM = new AnimationBuilder().addAnimation("Hitting", ILoopType.EDefaultLoopTypes.LOOP);
|
||||
static AnimationBuilder RELOADING_ANIM = new AnimationBuilder().addAnimation("Reloading", ILoopType.EDefaultLoopTypes.LOOP);
|
||||
|
||||
public int hittingticks = 0;
|
||||
private int wheelssoundticks = 10;
|
||||
|
||||
public enum State
|
||||
{
|
||||
HITTING,
|
||||
RELOADING
|
||||
}
|
||||
public State state = State.RELOADING;
|
||||
|
||||
private double wheelspitch = 0.0;
|
||||
private double wheelsspeed = 0.0;
|
||||
|
||||
public BatteringRam(EntityType<? extends Mob> entitytype, Level level)
|
||||
{
|
||||
super(entitytype, level, MachineType.BATTERING_RAM);
|
||||
}
|
||||
|
||||
private <E extends IAnimatable> PlayState wheels_predicate(AnimationEvent<E> event)
|
||||
{
|
||||
event.getController().setAnimation(MOVING_ANIM);
|
||||
|
||||
return PlayState.CONTINUE;
|
||||
}
|
||||
|
||||
private <E extends IAnimatable> PlayState reloading_predicate(AnimationEvent<E> event)
|
||||
{
|
||||
switch (state)
|
||||
{
|
||||
case HITTING:
|
||||
event.getController().setAnimation(HITTING_ANIM);
|
||||
return PlayState.CONTINUE;
|
||||
case RELOADING:
|
||||
event.getController().setAnimation(RELOADING_ANIM);
|
||||
return PlayState.CONTINUE;
|
||||
}
|
||||
return PlayState.CONTINUE;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void registerControllers(AnimationData data)
|
||||
{
|
||||
AnimationController<?> wheels_controller = new AnimationController<>(this, "wheels_controller", 1, (t) -> {
|
||||
double d = this.getWheelsSpeed();
|
||||
this.wheelsspeed = d > 0 ? Math.min(d, 1.0) : Math.max(d, -1.0);
|
||||
return wheelspitch += 0.015 * this.wheelsspeed;
|
||||
}, this::wheels_predicate);
|
||||
data.addAnimationController(wheels_controller);
|
||||
|
||||
AnimationController<?> reloading_controller = new AnimationController<>(this, "controller", 1, (t) ->
|
||||
{
|
||||
if (this.state.equals(State.RELOADING))
|
||||
{
|
||||
return (double) (this.type.delaytime - this.delayticks) / this.type.delaytime;
|
||||
}
|
||||
return t;
|
||||
}, this::reloading_predicate);
|
||||
data.addAnimationController(reloading_controller);
|
||||
}
|
||||
|
||||
@Override
|
||||
public AnimationFactory getFactory()
|
||||
{
|
||||
return this.factory;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected InteractionResult mobInteract(Player player, InteractionHand hand)
|
||||
{
|
||||
if (!this.level.isClientSide() && !this.isVehicle())
|
||||
{
|
||||
player.startRiding(this);
|
||||
return InteractionResult.SUCCESS;
|
||||
}
|
||||
|
||||
return InteractionResult.PASS;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void travel(Vec3 pos)
|
||||
{
|
||||
if (this.isAlive())
|
||||
{
|
||||
if (this.isVehicle())
|
||||
{
|
||||
LivingEntity livingentity = (LivingEntity) this.getControllingPassenger();
|
||||
|
||||
this.setYawDest(livingentity.getYRot());
|
||||
|
||||
this.updateYaw();
|
||||
|
||||
float f1 = livingentity.zza;
|
||||
if (f1 <= 0.0f)
|
||||
{
|
||||
f1 *= 0.25f;
|
||||
}
|
||||
this.setSpeed(0.04f);
|
||||
|
||||
pos = new Vec3(0.0f, pos.y, f1);
|
||||
}
|
||||
super.travel(pos);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void tick()
|
||||
{
|
||||
if (this.useticks != 0 && --this.useticks <= 0)
|
||||
{
|
||||
this.state = State.RELOADING;
|
||||
this.useticks = 0;
|
||||
this.delayticks = this.type.delaytime;
|
||||
}
|
||||
|
||||
if (this.hittingticks != 0 && --this.hittingticks <= 0)
|
||||
{
|
||||
this.useRealise();
|
||||
this.hittingticks = 0;
|
||||
}
|
||||
|
||||
if (!level.isClientSide() && this.isOnGround())
|
||||
{
|
||||
this.setDeltaMovement(this.getDeltaMovement().multiply(0.0, 1.0, 0.0));
|
||||
}
|
||||
|
||||
if (this.delayticks > 0 && this.isVehicle())
|
||||
{
|
||||
--this.delayticks;
|
||||
}
|
||||
|
||||
if (this.renderupdateticks-- <= 0)
|
||||
{
|
||||
this.updateMachineRender();
|
||||
this.renderupdateticks = SiegeMachines.RENDER_UPDATE_TIME;
|
||||
}
|
||||
|
||||
// if (this.getWheelsSpeed() > 0.0081 && this.wheelssoundticks-- <= 0)
|
||||
// {
|
||||
// this.level.playLocalSound(this.getX(), this.getY(), this.getZ(), SoundTypes.RAM_WHEELS.get(), SoundCategory.NEUTRAL, 0.6f, 1.0f, true);
|
||||
// this.wheelssoundticks = 20;
|
||||
// }
|
||||
|
||||
super.tick();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void use(Player player)
|
||||
{
|
||||
if (!this.level.isClientSide())
|
||||
{
|
||||
PacketHandler.sendPacketToAllInArea(new PacketMachineUse(this.getId()), this.blockPosition(), SiegeMachines.RENDER_UPDATE_RANGE_SQR);
|
||||
}
|
||||
|
||||
if (this.delayticks <= 0 && this.useticks <= 0 && this.hittingticks <= 0)
|
||||
{
|
||||
this.state = State.HITTING;
|
||||
this.useticks = this.type.usetime;
|
||||
this.hittingticks = this.type.userealisetime;
|
||||
|
||||
Vec3 pos = this.position();
|
||||
this.level.playLocalSound(pos.x, pos.y, pos.z, SoundTypes.RAM_HITTING.get(), SoundSource.BLOCKS, 0.5f, 0.9f, false);
|
||||
}
|
||||
}
|
||||
|
||||
public void ramHit(BlockPos blockpos)
|
||||
{
|
||||
if (!this.level.isClientSide())
|
||||
{
|
||||
Breakdown breakdown = new Breakdown(this.level, this, this.getControllingPassenger(), blockpos.getX(), blockpos.getY(), blockpos.getZ(), 2, false, 3.0f, Explosion.BlockInteraction.BREAK);
|
||||
breakdown.explode();
|
||||
breakdown.finalizeExplosion(true);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void useRealise()
|
||||
{
|
||||
if (!this.level.isClientSide())
|
||||
{
|
||||
PacketHandler.sendPacketToAllInArea(new PacketMachineUseRealise(this.getId()), this.blockPosition(), SiegeMachines.RENDER_UPDATE_RANGE_SQR);
|
||||
|
||||
BlockPos blockpos = new BlockPos(this.getHitPos());
|
||||
this.ramHit(blockpos);
|
||||
}
|
||||
}
|
||||
|
||||
public double getWheelsSpeed()
|
||||
{
|
||||
if (this.isOnGround())
|
||||
{
|
||||
return this.getViewVector(5.0f).multiply(1, 0, 1).dot(this.getDeltaMovement());
|
||||
}
|
||||
|
||||
return 0.0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void push(double p_70024_1_, double p_70024_3_, double p_70024_5_) {
|
||||
// this.setDeltaMovement(this.getDeltaMovement().add(p_70024_1_, p_70024_3_, p_70024_5_));
|
||||
// this.hasImpulse = true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Item getMachineItem()
|
||||
{
|
||||
return ModItems.BATTERING_RAM.get();
|
||||
}
|
||||
|
||||
protected Vec3 getHitPos()
|
||||
{
|
||||
double pitch = this.getTurretPitch() * Math.PI / 180.0;
|
||||
double yaw = (this.getViewYRot(0.5f) + this.getTurretYaw()) * Math.PI / 180.0;
|
||||
|
||||
return this.position().add(applyRotations(this.type.turretpivot, 0.0, yaw).add(applyRotations(this.type.turretvector, pitch, yaw)));
|
||||
}
|
||||
}
|
@ -0,0 +1,212 @@
|
||||
package ru.magistu.siegemachines.entity.machine;
|
||||
|
||||
import ru.magistu.siegemachines.SiegeMachines;
|
||||
import ru.magistu.siegemachines.client.SoundTypes;
|
||||
import ru.magistu.siegemachines.gui.machine.crosshair.Crosshair;
|
||||
import ru.magistu.siegemachines.gui.machine.crosshair.ReloadingCrosshair;
|
||||
import ru.magistu.siegemachines.item.ModItems;
|
||||
import net.minecraft.sounds.SoundSource;
|
||||
import net.minecraft.world.InteractionHand;
|
||||
import net.minecraft.world.InteractionResult;
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import net.minecraft.world.entity.LivingEntity;
|
||||
import net.minecraft.world.entity.Mob;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.item.Item;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import software.bernie.geckolib3.core.IAnimatable;
|
||||
import software.bernie.geckolib3.core.PlayState;
|
||||
import software.bernie.geckolib3.core.builder.AnimationBuilder;
|
||||
import software.bernie.geckolib3.core.builder.ILoopType;
|
||||
import software.bernie.geckolib3.core.controller.AnimationController;
|
||||
import software.bernie.geckolib3.core.event.predicate.AnimationEvent;
|
||||
import software.bernie.geckolib3.core.manager.AnimationData;
|
||||
import software.bernie.geckolib3.core.manager.AnimationFactory;
|
||||
import software.bernie.geckolib3.util.GeckoLibUtil;
|
||||
|
||||
public class Catapult extends ShootingMachine implements IAnimatable
|
||||
{
|
||||
private final AnimationFactory factory = GeckoLibUtil.createFactory(this);
|
||||
|
||||
static AnimationBuilder SHOOTING_ANIM = new AnimationBuilder().addAnimation("Shooting", ILoopType.EDefaultLoopTypes.LOOP);
|
||||
static AnimationBuilder RELOADING_ANIM = new AnimationBuilder().addAnimation("Reloading", ILoopType.EDefaultLoopTypes.LOOP);
|
||||
static AnimationBuilder IDLE_RELOADED_ANIM = new AnimationBuilder().addAnimation("IdleReloaded", ILoopType.EDefaultLoopTypes.LOOP);
|
||||
static AnimationBuilder IDLE_NOT_RELOADED_ANIM = new AnimationBuilder().addAnimation("IdleNotReloaded", ILoopType.EDefaultLoopTypes.LOOP);
|
||||
|
||||
public enum State
|
||||
{
|
||||
SHOOTING,
|
||||
RELOADING,
|
||||
IDLE_RELOADED,
|
||||
IDLE_NOT_RELOADED
|
||||
}
|
||||
public State state = State.RELOADING;
|
||||
|
||||
public Catapult(EntityType<? extends Mob> entitytype, Level level)
|
||||
{
|
||||
super(entitytype, level, MachineType.CATAPULT);
|
||||
}
|
||||
|
||||
private <E extends IAnimatable> PlayState predicate(AnimationEvent<E> event)
|
||||
{
|
||||
switch (state) {
|
||||
case SHOOTING -> {
|
||||
event.getController().setAnimation(SHOOTING_ANIM);
|
||||
return PlayState.CONTINUE;
|
||||
}
|
||||
case IDLE_RELOADED -> {
|
||||
event.getController().setAnimation(IDLE_RELOADED_ANIM);
|
||||
return PlayState.CONTINUE;
|
||||
}
|
||||
case RELOADING -> {
|
||||
event.getController().setAnimation(RELOADING_ANIM);
|
||||
return PlayState.CONTINUE;
|
||||
}
|
||||
case IDLE_NOT_RELOADED -> {
|
||||
event.getController().setAnimation(IDLE_NOT_RELOADED_ANIM);
|
||||
return PlayState.CONTINUE;
|
||||
}
|
||||
}
|
||||
|
||||
return PlayState.CONTINUE;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void registerControllers(AnimationData data)
|
||||
{
|
||||
AnimationController<?> controller = new AnimationController<>(this, "controller", 1, (t) ->
|
||||
{
|
||||
if (this.state.equals(State.RELOADING))
|
||||
{
|
||||
return (double) (this.type.delaytime - this.delayticks) / this.type.delaytime;
|
||||
}
|
||||
return t;
|
||||
}, this::predicate);
|
||||
data.addAnimationController(controller);
|
||||
}
|
||||
|
||||
@Override
|
||||
public AnimationFactory getFactory()
|
||||
{
|
||||
return this.factory;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected InteractionResult mobInteract(Player player, InteractionHand hand)
|
||||
{
|
||||
ItemStack stack = player.getItemInHand(hand);
|
||||
|
||||
if (super.mobInteract(player, hand) == InteractionResult.SUCCESS)
|
||||
{
|
||||
return InteractionResult.SUCCESS;
|
||||
}
|
||||
if (!this.level.isClientSide() && !this.isVehicle())
|
||||
{
|
||||
player.startRiding(this);
|
||||
return InteractionResult.SUCCESS;
|
||||
}
|
||||
|
||||
return InteractionResult.PASS;
|
||||
}
|
||||
|
||||
public void startShooting(Player player)
|
||||
{
|
||||
if (this.delayticks <= 0 && this.useticks <= 0 && this.shootingticks <= 0)
|
||||
{
|
||||
this.state = State.SHOOTING;
|
||||
this.useticks = this.type.usetime;
|
||||
this.shootingticks = this.type.userealisetime;
|
||||
|
||||
Vec3 pos = this.position();
|
||||
this.level.playLocalSound(pos.x, pos.y, pos.z, SoundTypes.CATAPULT_SHOOTING.get(), SoundSource.BLOCKS, 1.5f, 1.0f, false);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void shoot()
|
||||
{
|
||||
if (!level.isClientSide())
|
||||
{
|
||||
super.shoot();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void travel(Vec3 pos)
|
||||
{
|
||||
if (this.isAlive())
|
||||
{
|
||||
if (this.isVehicle() && this.useticks <= 0 && this.delayticks <= 0)
|
||||
{
|
||||
LivingEntity livingentity = (LivingEntity) this.getControllingPassenger();
|
||||
|
||||
this.setTurretRotations(livingentity.getXRot(), this.getTurretYaw());
|
||||
this.updateTurretRotations();
|
||||
|
||||
this.setYawDest(livingentity.getYRot());
|
||||
this.updateYaw();
|
||||
}
|
||||
super.travel(pos);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void tick()
|
||||
{
|
||||
if (this.useticks != 0 && --this.useticks <= 0)
|
||||
{
|
||||
this.state = State.RELOADING;
|
||||
this.useticks = 0;
|
||||
this.delayticks = this.type.delaytime;
|
||||
}
|
||||
|
||||
if (this.shootingticks != 0 && --this.shootingticks <= 0)
|
||||
{
|
||||
this.useRealise();
|
||||
this.shootingticks = 0;
|
||||
}
|
||||
|
||||
if (!level.isClientSide() && this.isOnGround())
|
||||
{
|
||||
this.setDeltaMovement(this.getDeltaMovement().multiply(0.0, 1.0, 0.0));
|
||||
}
|
||||
|
||||
if (this.delayticks > 0 && this.isVehicle())
|
||||
{
|
||||
if (this.delayticks % 20 == 0)
|
||||
{
|
||||
Vec3 pos = this.position();
|
||||
this.level.playLocalSound(pos.x, pos.y, pos.z, SoundTypes.CATAPULT_RELOADING.get(), SoundSource.BLOCKS, 1.0f, 1.0f, false);
|
||||
}
|
||||
if (--this.delayticks <= 0)
|
||||
{
|
||||
this.state = State.IDLE_RELOADED;
|
||||
}
|
||||
}
|
||||
|
||||
if (this.renderupdateticks-- <= 0)
|
||||
{
|
||||
this.updateMachineRender();
|
||||
this.renderupdateticks = SiegeMachines.RENDER_UPDATE_TIME;
|
||||
}
|
||||
|
||||
super.tick();
|
||||
}
|
||||
|
||||
@Override
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public Crosshair createCrosshair()
|
||||
{
|
||||
return new ReloadingCrosshair();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Item getMachineItem()
|
||||
{
|
||||
return ModItems.CATAPULT.get();
|
||||
}
|
||||
}
|
@ -0,0 +1,273 @@
|
||||
package ru.magistu.siegemachines.entity.machine;
|
||||
|
||||
import ru.magistu.siegemachines.SiegeMachines;
|
||||
import ru.magistu.siegemachines.client.SoundTypes;
|
||||
import ru.magistu.siegemachines.entity.IReloading;
|
||||
import ru.magistu.siegemachines.gui.machine.crosshair.Crosshair;
|
||||
import ru.magistu.siegemachines.gui.machine.crosshair.ReloadingCrosshair;
|
||||
import net.minecraft.ChatFormatting;
|
||||
import net.minecraft.core.particles.ParticleTypes;
|
||||
import net.minecraft.network.chat.Component;
|
||||
import net.minecraft.sounds.SoundSource;
|
||||
import net.minecraft.world.InteractionHand;
|
||||
import net.minecraft.world.InteractionResult;
|
||||
import net.minecraft.world.entity.Entity;
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import net.minecraft.world.entity.LivingEntity;
|
||||
import net.minecraft.world.entity.Mob;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.item.Item;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.world.item.Items;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import software.bernie.geckolib3.core.IAnimatable;
|
||||
import software.bernie.geckolib3.core.PlayState;
|
||||
import software.bernie.geckolib3.core.builder.AnimationBuilder;
|
||||
import software.bernie.geckolib3.core.builder.ILoopType;
|
||||
import software.bernie.geckolib3.core.controller.AnimationController;
|
||||
import software.bernie.geckolib3.core.event.predicate.AnimationEvent;
|
||||
import software.bernie.geckolib3.core.manager.AnimationData;
|
||||
import software.bernie.geckolib3.core.manager.AnimationFactory;
|
||||
import software.bernie.geckolib3.util.GeckoLibUtil;
|
||||
|
||||
public class Culverin extends ShootingMachine implements IAnimatable, IReloading
|
||||
{
|
||||
private final AnimationFactory factory = GeckoLibUtil.createFactory(this);
|
||||
|
||||
static AnimationBuilder MOVING_ANIM = new AnimationBuilder().addAnimation("Moving", ILoopType.EDefaultLoopTypes.LOOP);
|
||||
|
||||
private double wheelspitch = 0.0;
|
||||
private double wheelsspeed = 0.0;
|
||||
private int wheelssoundticks = 10;
|
||||
|
||||
public Culverin(EntityType<? extends Mob> entitytype, Level level)
|
||||
{
|
||||
super(entitytype, level, MachineType.CULVERIN);
|
||||
}
|
||||
|
||||
private <E extends IAnimatable> PlayState wheels_predicate(AnimationEvent<E> event)
|
||||
{
|
||||
event.getController().setAnimation(MOVING_ANIM);
|
||||
|
||||
return PlayState.CONTINUE;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void registerControllers(AnimationData data)
|
||||
{
|
||||
AnimationController<?> wheels_controller = new AnimationController<>(this, "wheels_controller", 1, (t) -> {
|
||||
double d = this.getWheelsSpeed();
|
||||
this.wheelsspeed = d > 0 ? Math.min(d, 1.0) : Math.max(d, -1.0);
|
||||
return wheelspitch += 0.013 * this.wheelsspeed;
|
||||
}, this::wheels_predicate);
|
||||
data.addAnimationController(wheels_controller);
|
||||
}
|
||||
|
||||
@Override
|
||||
public AnimationFactory getFactory()
|
||||
{
|
||||
return this.factory;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected InteractionResult mobInteract(Player player, InteractionHand hand)
|
||||
{
|
||||
ItemStack stack = player.getItemInHand(hand);
|
||||
|
||||
if (stack.getItem().equals(Items.FLINT_AND_STEEL))
|
||||
{
|
||||
if (this.useticks <= 0 && this.shootingticks <= 0)
|
||||
{
|
||||
stack.hurtAndBreak(1, player, (p_213833_1_) ->
|
||||
{
|
||||
p_213833_1_.broadcastBreakEvent(hand);
|
||||
net.minecraftforge.event.ForgeEventFactory.onPlayerDestroyItem(player, this.useItem, hand);
|
||||
});
|
||||
this.startShooting(player);
|
||||
}
|
||||
return InteractionResult.SUCCESS;
|
||||
}
|
||||
if (stack.getItem().equals(Items.GUNPOWDER))
|
||||
{
|
||||
if (!this.inventory.containsItem(Items.GUNPOWDER))
|
||||
{
|
||||
if (!player.isCreative())
|
||||
{
|
||||
stack.shrink(1);
|
||||
}
|
||||
this.inventory.putItem(Items.GUNPOWDER);
|
||||
}
|
||||
return InteractionResult.SUCCESS;
|
||||
}
|
||||
if (super.mobInteract(player, hand) == InteractionResult.SUCCESS)
|
||||
{
|
||||
return InteractionResult.SUCCESS;
|
||||
}
|
||||
if (!this.level.isClientSide() && !this.isVehicle())
|
||||
{
|
||||
player.startRiding(this);
|
||||
return InteractionResult.SUCCESS;
|
||||
}
|
||||
|
||||
return InteractionResult.PASS;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void travel(Vec3 pos)
|
||||
{
|
||||
if (this.isAlive())
|
||||
{
|
||||
if (this.isVehicle())
|
||||
{
|
||||
LivingEntity livingentity = (LivingEntity) this.getControllingPassenger();
|
||||
|
||||
this.setTurretRotationsDest(livingentity.getXRot(), livingentity.getYRot() - this.getYaw());
|
||||
this.setYawDest(livingentity.getYRot());
|
||||
|
||||
this.updateYaw();
|
||||
this.updateTurretRotations();
|
||||
|
||||
float f0 = livingentity.xxa * 0.2f;
|
||||
float f1 = livingentity.zza;
|
||||
if (f1 <= 0.0f)
|
||||
{
|
||||
f1 *= 0.5f;
|
||||
}
|
||||
this.setSpeed(0.04f);
|
||||
|
||||
pos = new Vec3(f0, pos.y, f1);
|
||||
}
|
||||
super.travel(pos);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void tick()
|
||||
{
|
||||
if (this.useticks != 0 && --this.useticks <= 0)
|
||||
{
|
||||
this.useticks = 0;
|
||||
this.delayticks = this.type.delaytime;
|
||||
}
|
||||
|
||||
if (this.shootingticks != 0 && --this.shootingticks <= 0)
|
||||
{
|
||||
if (this.inventory.containsItem(Items.GUNPOWDER))
|
||||
{
|
||||
this.useRealise();
|
||||
}
|
||||
else if (!this.level.isClientSide())
|
||||
{
|
||||
Entity passenger = this.getControllingPassenger();
|
||||
if (passenger instanceof Player)
|
||||
{
|
||||
passenger.sendSystemMessage(Component.translatable(SiegeMachines.ID + ".no_gunpowder").withStyle(ChatFormatting.RED));
|
||||
}
|
||||
}
|
||||
this.shootingticks = 0;
|
||||
}
|
||||
|
||||
if (!level.isClientSide() && this.isOnGround())
|
||||
{
|
||||
this.setDeltaMovement(this.getWheelsDeltaMovement());
|
||||
}
|
||||
|
||||
if (this.delayticks > 0 && this.isVehicle())
|
||||
{
|
||||
--this.delayticks;
|
||||
}
|
||||
|
||||
if (this.renderupdateticks-- <= 0)
|
||||
{
|
||||
this.updateMachineRender();
|
||||
this.renderupdateticks = SiegeMachines.RENDER_UPDATE_TIME;
|
||||
}
|
||||
|
||||
if (this.getWheelsSpeed() > 0.0081 && this.wheelssoundticks-- <= 0)
|
||||
{
|
||||
this.level.playLocalSound(this.getX(), this.getY(), this.getZ(), SoundTypes.CANNON_WHEELS.get(), SoundSource.NEUTRAL, 0.3f, 1.0f, true);
|
||||
this.wheelssoundticks = 20;
|
||||
}
|
||||
|
||||
super.tick();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void startShooting(Player player)
|
||||
{
|
||||
if (this.delayticks <= 0 && this.useticks <= 0 && this.shootingticks <= 0)
|
||||
{
|
||||
if (!this.level.isClientSide())
|
||||
{
|
||||
this.level.playSound(null, this.getX(), this.getY(), this.getZ(), SoundTypes.FUSE.get(), SoundSource.BLOCKS, this.getVolumeFromDist(this.distanceTo(player)), 0.8f);
|
||||
}
|
||||
this.useticks = this.type.usetime;
|
||||
this.shootingticks = this.type.userealisetime;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void shoot()
|
||||
{
|
||||
if (!level.isClientSide())
|
||||
{
|
||||
super.shoot();
|
||||
this.setDeltaMovement(this.getDeltaMovement().subtract(this.getShotView().scale(0.25)));
|
||||
this.hasImpulse = true;
|
||||
this.inventory.shrinkItem(Items.GUNPOWDER);
|
||||
}
|
||||
else
|
||||
{
|
||||
this.blowParticles(ParticleTypes.FLAME, 0.035, 25);
|
||||
this.blowParticles(ParticleTypes.CLOUD, 0.2, 60);
|
||||
Vec3 pos = this.position();
|
||||
this.level.playLocalSound(pos.x, pos.y, pos.z, SoundTypes.MORTAR_SHOOTING.get(), SoundSource.BLOCKS, 1.5f/*this.getVolumeFromDist(1.5f, 64.0f, this.distanceTo(player))*/, 0.85f + this.level.random.nextFloat() * 0.3f, false);
|
||||
}
|
||||
}
|
||||
|
||||
public double getWheelsSpeed()
|
||||
{
|
||||
if (this.isOnGround())
|
||||
{
|
||||
return this.getViewVector(5.0f).multiply(1, 0, 1).dot(this.getDeltaMovement());
|
||||
}
|
||||
|
||||
return 0.0;
|
||||
}
|
||||
|
||||
public Vec3 getWheelsDeltaMovement()
|
||||
{
|
||||
if (this.isOnGround())
|
||||
{
|
||||
Vec3 view = this.getViewVector(1.0f);
|
||||
Vec3 movement = this.getDeltaMovement();
|
||||
|
||||
double d0 = movement.x * view.x + movement.z * view.z;
|
||||
|
||||
double d1 = d0 * view.x;
|
||||
double d2 = 0.0;
|
||||
double d3 = d0 * view.z;
|
||||
|
||||
return new Vec3(d1, d2, d3);
|
||||
}
|
||||
|
||||
return Vec3.ZERO;
|
||||
}
|
||||
|
||||
@Override
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public Crosshair createCrosshair()
|
||||
{
|
||||
return new ReloadingCrosshair();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Item getMachineItem()
|
||||
{
|
||||
return null;
|
||||
// return ModItems.CULVERIN.get();
|
||||
}
|
||||
}
|
@ -0,0 +1,714 @@
|
||||
package ru.magistu.siegemachines.entity.machine;
|
||||
|
||||
import ru.magistu.siegemachines.SiegeMachines;
|
||||
import ru.magistu.siegemachines.gui.machine.MachineContainer;
|
||||
import ru.magistu.siegemachines.network.PacketHandler;
|
||||
import ru.magistu.siegemachines.network.PacketMachine;
|
||||
import net.minecraft.advancements.CriteriaTriggers;
|
||||
import net.minecraft.core.NonNullList;
|
||||
import net.minecraft.core.particles.ParticleTypes;
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.nbt.ListTag;
|
||||
import net.minecraft.network.chat.Component;
|
||||
import net.minecraft.server.level.ServerPlayer;
|
||||
import net.minecraft.sounds.SoundEvent;
|
||||
import net.minecraft.sounds.SoundEvents;
|
||||
import net.minecraft.util.Mth;
|
||||
import net.minecraft.world.Container;
|
||||
import net.minecraft.world.MenuProvider;
|
||||
import net.minecraft.world.Nameable;
|
||||
import net.minecraft.world.damagesource.DamageSource;
|
||||
import net.minecraft.world.damagesource.EntityDamageSource;
|
||||
import net.minecraft.world.effect.MobEffects;
|
||||
import net.minecraft.world.entity.*;
|
||||
import net.minecraft.world.entity.ai.attributes.AttributeSupplier;
|
||||
import net.minecraft.world.entity.ai.attributes.Attributes;
|
||||
import net.minecraft.world.entity.player.Inventory;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.entity.projectile.AbstractArrow;
|
||||
import net.minecraft.world.item.Item;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraft.world.level.block.HoneyBlock;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import net.minecraftforge.network.NetworkHooks;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
public abstract class Machine extends Mob implements MenuProvider
|
||||
{
|
||||
public MachineInventory inventory = new MachineInventory();
|
||||
|
||||
public static int rows = 1;
|
||||
|
||||
public final MachineType type;
|
||||
|
||||
private float turretpitch = -25.0f;
|
||||
private float turretpitchprev = this.turretpitch;
|
||||
protected float turretpitchdest = this.turretpitch;
|
||||
private float turretyaw = 0.0f;
|
||||
private float turretyawprev = this.turretyaw;
|
||||
protected float turretyawdest = this.turretyaw;
|
||||
protected float yawdest = this.getYRot();
|
||||
|
||||
public int useticks = -1;
|
||||
public int delayticks;
|
||||
protected int renderupdateticks = 0;
|
||||
public int deploymentticks = 0;
|
||||
|
||||
protected Machine(EntityType<? extends Mob> entitytype, Level level, MachineType type)
|
||||
{
|
||||
super(entitytype, level);
|
||||
this.type = type;
|
||||
this.delayticks = this.type.delaytime;
|
||||
rows = this.type.rows;
|
||||
}
|
||||
|
||||
public static AttributeSupplier.Builder setEntityAttributes(MachineType type) {
|
||||
return Mob.createMobAttributes()
|
||||
.add(Attributes.MAX_HEALTH, type.health)
|
||||
.add(Attributes.KNOCKBACK_RESISTANCE, 0.5F)
|
||||
.add(Attributes.MOVEMENT_SPEED, 0.0D)
|
||||
.add(Attributes.ATTACK_DAMAGE, 0.0D)
|
||||
.add(Attributes.FOLLOW_RANGE, 0.0D);
|
||||
}
|
||||
|
||||
public ItemStack getMachineItemWithData() {
|
||||
ItemStack stack = new ItemStack(this.getMachineItem());
|
||||
CompoundTag nbt = this.saveWithoutId(new CompoundTag());
|
||||
nbt.remove("Pos");
|
||||
nbt.remove("Motion");
|
||||
nbt.remove("FallDistance");
|
||||
nbt.remove("Fire");
|
||||
nbt.remove("Air");
|
||||
nbt.remove("OnGround");
|
||||
nbt.remove("Invulnerable");
|
||||
nbt.remove("PortalCooldown");
|
||||
nbt.remove("UUID");
|
||||
nbt.remove("Passengers");
|
||||
nbt.remove("DelayTicks");
|
||||
nbt.remove("UseTicks");
|
||||
stack.addTagElement("EntityTag", nbt);
|
||||
return stack;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isInvulnerableTo(DamageSource damagesource) {
|
||||
return damagesource == DamageSource.CACTUS ||
|
||||
damagesource == DamageSource.WITHER ||
|
||||
damagesource == DamageSource.MAGIC ||
|
||||
damagesource == DamageSource.DROWN ||
|
||||
damagesource == DamageSource.STARVE ||
|
||||
super.isInvulnerableTo(damagesource);
|
||||
}
|
||||
|
||||
public float adjustDamage(DamageSource damagesource, float f) {
|
||||
if (damagesource.isFire()) {
|
||||
f *= 1.5f;
|
||||
}
|
||||
|
||||
if (damagesource.isExplosion()) {
|
||||
f *= 1.25f;
|
||||
}
|
||||
|
||||
if (damagesource.isCreativePlayer()) {
|
||||
f *= 2;
|
||||
}
|
||||
|
||||
if (damagesource.getEntity() instanceof AbstractArrow) {
|
||||
f *= 0.5f;
|
||||
}
|
||||
|
||||
return f;
|
||||
}
|
||||
|
||||
public abstract Item getMachineItem();
|
||||
|
||||
@Override
|
||||
public void tick() {
|
||||
if (this.deploymentticks > 0) {
|
||||
this.deploymentticks--;
|
||||
}
|
||||
super.tick();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hurt(@NotNull DamageSource damagesource, float f) {
|
||||
if (!net.minecraftforge.common.ForgeHooks.onLivingAttack(this, damagesource, f)) return false;
|
||||
if (damagesource.getEntity() instanceof Player
|
||||
&& !damagesource.isProjectile()
|
||||
&& !damagesource.isExplosion()
|
||||
&& !damagesource.isMagic()
|
||||
&& this.getPassengers().isEmpty()) {
|
||||
this.spawnAtLocation(this.getMachineItemWithData());
|
||||
this.remove();
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
if (this.isInvulnerableTo(damagesource)) {
|
||||
return false;
|
||||
} else if (this.level.isClientSide) {
|
||||
return false;
|
||||
} else if (this.isDeadOrDying()) {
|
||||
return false;
|
||||
} else if (damagesource.isFire() && this.hasEffect(MobEffects.FIRE_RESISTANCE)) {
|
||||
return false;
|
||||
} else {
|
||||
f = adjustDamage(damagesource, f);
|
||||
|
||||
this.noActionTime = 0;
|
||||
|
||||
this.animationSpeed = 1.5F;
|
||||
boolean flag1 = true;
|
||||
if ((float) this.invulnerableTime > 10.0F)
|
||||
{
|
||||
if (f <= this.lastHurt)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
this.actuallyHurt(damagesource, f - this.lastHurt);
|
||||
this.lastHurt = f;
|
||||
flag1 = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
this.lastHurt = f;
|
||||
this.invulnerableTime = 20;
|
||||
this.actuallyHurt(damagesource, f);
|
||||
this.hurtDuration = 10;
|
||||
this.hurtTime = this.hurtDuration;
|
||||
}
|
||||
|
||||
this.hurtDir = 0.0F;
|
||||
Entity entity1 = damagesource.getEntity();
|
||||
if (entity1 != null)
|
||||
{
|
||||
if (entity1 instanceof LivingEntity)
|
||||
{
|
||||
this.setLastHurtByMob((LivingEntity) entity1);
|
||||
}
|
||||
|
||||
if (entity1 instanceof Player)
|
||||
{
|
||||
this.lastHurtByPlayerTime = 1;
|
||||
this.lastHurtByPlayer = (Player) entity1;
|
||||
}
|
||||
|
||||
else if (entity1 instanceof TamableAnimal wolfEntity) {
|
||||
if (wolfEntity.isTame()) {
|
||||
this.lastHurtByPlayerTime = 100;
|
||||
LivingEntity livingentity = wolfEntity.getOwner();
|
||||
|
||||
if (livingentity != null && livingentity.getType() == EntityType.PLAYER) {
|
||||
this.lastHurtByPlayer = (Player) livingentity;
|
||||
}
|
||||
|
||||
else {
|
||||
this.lastHurtByPlayer = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (flag1) {
|
||||
if (damagesource instanceof EntityDamageSource && ((EntityDamageSource) damagesource).isThorns()) {
|
||||
this.level.broadcastEntityEvent(this, (byte) 33);
|
||||
}
|
||||
|
||||
else {
|
||||
byte b0;
|
||||
|
||||
if (damagesource.isFire()) {
|
||||
b0 = 37;
|
||||
}
|
||||
|
||||
else if (damagesource == DamageSource.SWEET_BERRY_BUSH) {
|
||||
b0 = 44;
|
||||
}
|
||||
|
||||
else {
|
||||
b0 = 2;
|
||||
}
|
||||
|
||||
this.level.broadcastEntityEvent(this, b0);
|
||||
}
|
||||
|
||||
this.markHurt();
|
||||
|
||||
if (entity1 != null)
|
||||
{
|
||||
double d1 = entity1.getX() - this.getX();
|
||||
|
||||
double d0;
|
||||
for (d0 = entity1.getZ() - this.getZ(); d1 * d1 + d0 * d0 < 1.0E-4D; d0 = (Math.random() - Math.random()) * 0.01D)
|
||||
{
|
||||
d1 = (Math.random() - Math.random()) * 0.01D;
|
||||
}
|
||||
|
||||
this.hurtDir = (float) (Mth.atan2(d0, d1) * (double) (180F / (float) Math.PI) - (double) this.getYRot());
|
||||
}
|
||||
else
|
||||
{
|
||||
this.hurtDir = (float) ((int) (Math.random() * 2.0D) * 180);
|
||||
}
|
||||
}
|
||||
|
||||
if (this.isDeadOrDying())
|
||||
{
|
||||
SoundEvent soundevent = this.getDeathSound();
|
||||
if (flag1 && soundevent != null)
|
||||
{
|
||||
this.playSound(soundevent, this.getSoundVolume(), this.getVoicePitch());
|
||||
}
|
||||
|
||||
this.die(damagesource);
|
||||
}
|
||||
else if (flag1)
|
||||
{
|
||||
this.playHurtSound(damagesource);
|
||||
}
|
||||
|
||||
if (entity1 instanceof ServerPlayer)
|
||||
{
|
||||
CriteriaTriggers.PLAYER_HURT_ENTITY.trigger((ServerPlayer) entity1, this, damagesource, f, f, false);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
@Nullable
|
||||
protected SoundEvent getHurtSound(@NotNull DamageSource p_184601_1_)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
@Nullable
|
||||
protected SoundEvent getDeathSound()
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean removeWhenFarAway(double p_213397_1_)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public Entity getControllingPassenger()
|
||||
{
|
||||
return this.getPassengers().isEmpty() ? null : this.getPassengers().get(0);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canRiderInteract()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addAdditionalSaveData(@NotNull CompoundTag nbt)
|
||||
{
|
||||
super.addAdditionalSaveData(nbt);
|
||||
|
||||
ListTag listnbt = new ListTag();
|
||||
for(ItemStack itemstack : this.inventory.items)
|
||||
{
|
||||
CompoundTag compoundnbt = new CompoundTag();
|
||||
if (!itemstack.isEmpty())
|
||||
{
|
||||
itemstack.save(compoundnbt);
|
||||
}
|
||||
listnbt.add(compoundnbt);
|
||||
}
|
||||
nbt.put("Items", listnbt);
|
||||
nbt.put("TurretRotations", this.newFloatList(this.turretpitch, this.turretyaw));
|
||||
nbt.putInt("DealyTicks", this.delayticks);
|
||||
nbt.putInt("UseTicks", this.useticks);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void dropCustomDeathLoot(DamageSource p_213333_1_, int p_213333_2_, boolean p_213333_3_)
|
||||
{
|
||||
super.dropCustomDeathLoot(p_213333_1_, p_213333_2_, p_213333_3_);
|
||||
this.inventory.items.forEach(this::spawnAtLocation);
|
||||
this.inventory.clearContent();
|
||||
}
|
||||
|
||||
public void remove()
|
||||
{
|
||||
if (!this.dead)
|
||||
{
|
||||
this.dead = true;
|
||||
this.level.broadcastEntityEvent(this, (byte)3);
|
||||
}
|
||||
super.remove(RemovalReason.DISCARDED);
|
||||
}
|
||||
|
||||
@Override
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public void handleEntityEvent(byte b) {
|
||||
switch (b) {
|
||||
case 2, 33, 36, 37, 44 -> {
|
||||
boolean flag1 = b == 33;
|
||||
boolean flag2 = b == 36;
|
||||
boolean flag3 = b == 37;
|
||||
boolean flag = b == 44;
|
||||
this.animationSpeed = 1.5F;
|
||||
this.invulnerableTime = 20;
|
||||
this.hurtDuration = 10;
|
||||
this.hurtTime = this.hurtDuration;
|
||||
this.hurtDir = 0.0F;
|
||||
if (flag1) {
|
||||
this.playSound(SoundEvents.THORNS_HIT, this.getSoundVolume(), (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F);
|
||||
}
|
||||
DamageSource damagesource;
|
||||
if (flag3) {
|
||||
damagesource = DamageSource.ON_FIRE;
|
||||
} else if (flag2) {
|
||||
damagesource = DamageSource.DROWN;
|
||||
} else if (flag) {
|
||||
damagesource = DamageSource.SWEET_BERRY_BUSH;
|
||||
} else {
|
||||
damagesource = DamageSource.GENERIC;
|
||||
}
|
||||
SoundEvent soundevent1 = this.getHurtSound(damagesource);
|
||||
if (soundevent1 != null) {
|
||||
this.playSound(soundevent1, this.getSoundVolume(), (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F);
|
||||
}
|
||||
this.hurt(DamageSource.GENERIC, 0.0F);
|
||||
}
|
||||
case 3 -> {
|
||||
SoundEvent soundevent = this.getDeathSound();
|
||||
if (soundevent != null) {
|
||||
this.playSound(soundevent, this.getSoundVolume(), (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F);
|
||||
}
|
||||
this.setHealth(0.0F);
|
||||
this.remove();
|
||||
}
|
||||
case 29, 30, 46 -> {
|
||||
for (int j = 0; j < 128; ++j) {
|
||||
double d0 = (double) j / 127.0D;
|
||||
float f = (this.random.nextFloat() - 0.5F) * 0.2F;
|
||||
float f1 = (this.random.nextFloat() - 0.5F) * 0.2F;
|
||||
float f2 = (this.random.nextFloat() - 0.5F) * 0.2F;
|
||||
double d1 = Mth.lerp(d0, this.xo, this.getX()) + (this.random.nextDouble() - 0.5D) * (double) this.getBbWidth() * 2.0D;
|
||||
double d2 = Mth.lerp(d0, this.yo, this.getY()) + this.random.nextDouble() * (double) this.getBbHeight();
|
||||
double d3 = Mth.lerp(d0, this.zo, this.getZ()) + (this.random.nextDouble() - 0.5D) * (double) this.getBbWidth() * 2.0D;
|
||||
this.level.addParticle(ParticleTypes.PORTAL, d1, d2, d3, f, f1, f2);
|
||||
}
|
||||
}
|
||||
case 54 -> HoneyBlock.showJumpParticles(this);
|
||||
default -> super.handleEntityEvent(b);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void readAdditionalSaveData(@NotNull CompoundTag nbt)
|
||||
{
|
||||
super.readAdditionalSaveData(nbt);
|
||||
if (nbt.contains("Items", 9))
|
||||
{
|
||||
ListTag listnbt = nbt.getList("Items", 10);
|
||||
|
||||
for(int i = 0; i < this.inventory.items.size(); ++i)
|
||||
{
|
||||
this.inventory.items.set(i, ItemStack.of(listnbt.getCompound(i)));
|
||||
}
|
||||
}
|
||||
if (nbt.contains("TurretRotations", 5))
|
||||
{
|
||||
ListTag turretrotations = nbt.getList("TurretRotations", 5);
|
||||
setTurretRotations(turretrotations.getFloat(0), turretrotations.getFloat(1));
|
||||
}
|
||||
if (nbt.contains("DealyTicks"))
|
||||
{
|
||||
this.delayticks = nbt.getInt("DealyTicks");
|
||||
}
|
||||
if (nbt.contains("UseTicks"))
|
||||
{
|
||||
this.useticks = nbt.getInt("UseTicks");
|
||||
}
|
||||
}
|
||||
|
||||
public float getGlobalTurretYaw()
|
||||
{
|
||||
return Mth.lerp(0.5f, this.yRotO, this.getYRot()) + Mth.lerp(0.5f, this.turretyawprev, this.turretyaw);
|
||||
}
|
||||
|
||||
public float getYaw()
|
||||
{
|
||||
return this.getYRot();
|
||||
}
|
||||
|
||||
public void setYaw(float yaw)
|
||||
{
|
||||
this.setYRot(yaw);
|
||||
this.yRotO = this.getYRot();
|
||||
this.yBodyRot = this.getYRot();
|
||||
this.yHeadRot = this.yBodyRot;
|
||||
}
|
||||
|
||||
public float getYawDest()
|
||||
{
|
||||
return this.yawdest;
|
||||
}
|
||||
|
||||
public void setYawDest(float yaw)
|
||||
{
|
||||
this.yawdest = yaw;
|
||||
}
|
||||
|
||||
public float getTurretPitch(float f)
|
||||
{
|
||||
return Mth.lerp(f, this.turretpitchprev, this.turretpitch);
|
||||
}
|
||||
|
||||
public float getTurretYaw(float f)
|
||||
{
|
||||
return Mth.lerp(f, this.turretyawprev, this.turretyaw);
|
||||
}
|
||||
|
||||
public float getTurretPitch()
|
||||
{
|
||||
return this.getTurretPitch(0.5f);
|
||||
}
|
||||
|
||||
public float getTurretYaw()
|
||||
{
|
||||
return this.getTurretYaw(0.5f);
|
||||
}
|
||||
|
||||
public void setTurretRotations(float pitch, float yaw)
|
||||
{
|
||||
this.turretpitchprev = this.turretpitch;
|
||||
this.turretyawprev = this.turretyaw;
|
||||
this.turretpitch = pitch;
|
||||
this.turretyaw = yaw;
|
||||
}
|
||||
|
||||
public float getTurretPitchDest()
|
||||
{
|
||||
return this.turretpitchdest;
|
||||
}
|
||||
|
||||
public float getTurretYawDest()
|
||||
{
|
||||
return this.turretyawdest;
|
||||
}
|
||||
|
||||
public void setTurretRotationsDest(float pitch, float yaw)
|
||||
{
|
||||
this.turretpitchdest = pitch;
|
||||
this.turretyawdest = yaw;
|
||||
}
|
||||
|
||||
public void updateMachineRender()
|
||||
{
|
||||
if (!this.level.isClientSide())
|
||||
{
|
||||
PacketHandler.sendPacketToAllInArea(new PacketMachine(
|
||||
this.getId(),
|
||||
this.delayticks,
|
||||
this.useticks,
|
||||
this.turretpitch,
|
||||
this.turretyaw), this.blockPosition(), SiegeMachines.RENDER_UPDATE_RANGE_SQR);
|
||||
}
|
||||
}
|
||||
|
||||
public void updateYaw()
|
||||
{
|
||||
float newyaw = this.turn(this.getYaw(), this.getYawDest(), this.type.rotationspeed);
|
||||
|
||||
if (this.getYaw() != newyaw)
|
||||
this.setYaw(newyaw);
|
||||
}
|
||||
|
||||
public void updateTurretRotations()
|
||||
{
|
||||
float newyaw = this.turn(this.getTurretYaw(), this.getTurretYawDest(), this.type.turretspeed, this.type.turretminyaw, this.type.turretmaxyaw);
|
||||
boolean shouldrotate = this.checkYaw(newyaw, this.getTurretYaw(), this.type.turretspeed);
|
||||
float newpitch = shouldrotate ? this.turn(this.getTurretPitch(), this.getTurretPitchDest(), this.type.turretspeed, this.type.turretminpitch, this.type.turretmaxpitch) : this.getTurretPitch();
|
||||
|
||||
if (this.turretpitch != newpitch || this.turretyaw != newyaw)
|
||||
this.setTurretRotations(newpitch, newyaw);
|
||||
}
|
||||
|
||||
public boolean checkYaw(float yaw, float currentYaw, float speed) {
|
||||
return !this.type.yawfirst || Math.abs(yaw - currentYaw) <= speed / 2 || yaw <= this.type.turretminyaw || yaw >= this.type.turretmaxyaw;
|
||||
}
|
||||
|
||||
public float turn(float rotation, float rotationDest, float speed) {
|
||||
return this.turn(rotation, rotationDest, speed, -180, 180);
|
||||
}
|
||||
|
||||
public float turn(float rotation, float rotationDest, float speed, float minRotation, float maxRotation)
|
||||
{
|
||||
boolean hasLimit = maxRotation - minRotation < 360;
|
||||
|
||||
float deltaRotation = rotationDest - rotation;
|
||||
deltaRotation = Mth.wrapDegrees(deltaRotation);
|
||||
|
||||
float newRotation;
|
||||
if (deltaRotation > speed / 2) {
|
||||
newRotation = rotation + speed;
|
||||
}
|
||||
else if (deltaRotation < -speed / 2) {
|
||||
newRotation = rotation - speed;
|
||||
}
|
||||
else {
|
||||
newRotation = rotation + deltaRotation / 2;
|
||||
}
|
||||
|
||||
if (hasLimit) {
|
||||
if (newRotation > -minRotation) {
|
||||
newRotation = -minRotation;
|
||||
}
|
||||
if (newRotation < -maxRotation) {
|
||||
newRotation = -maxRotation;
|
||||
}
|
||||
}
|
||||
|
||||
return newRotation;
|
||||
}
|
||||
|
||||
protected static Vec3 applyRotations(Vec3 vec, double pitch, double yaw) {
|
||||
double d0 = vec.x * Math.cos(yaw) - vec.y * Math.sin(pitch) * Math.sin(yaw) - vec.z * Math.sin(yaw) * Math.cos(pitch);
|
||||
double d1 = vec.y * Math.cos(pitch) - vec.z * Math.sin(pitch);
|
||||
double d2 = vec.x * Math.sin(yaw) + vec.y * Math.sin(pitch) * Math.cos(yaw) + vec.z * Math.cos(yaw) * Math.cos(pitch);
|
||||
return new Vec3(d0, d1, d2);
|
||||
}
|
||||
|
||||
protected float getVolumeFromDist(float dist) {
|
||||
return (float) 0.5 * Math.max((float) 6.0 - dist, 0.0f) / (float) 6.0;
|
||||
}
|
||||
|
||||
public abstract void use(Player player);
|
||||
|
||||
public abstract void useRealise();
|
||||
|
||||
@Override
|
||||
public MachineContainer createMenu(int id, @NotNull Inventory inv, @NotNull Player player) {
|
||||
return new MachineContainer(id, inv, this);
|
||||
}
|
||||
|
||||
public void openInventoryGui() {
|
||||
Entity passenger = this.getControllingPassenger();
|
||||
if (passenger instanceof ServerPlayer) {
|
||||
this.stopRiding();
|
||||
NetworkHooks.openScreen((ServerPlayer) passenger, this, this.blockPosition());
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public Vec3 getDismountLocationForPassenger(LivingEntity entity) {
|
||||
double yaw = (this.getGlobalTurretYaw()) * Math.PI / 180.0;
|
||||
|
||||
return this.position().add(applyRotations(this.type.passengerpos, 0.0, yaw));
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean shouldRiderSit() {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void positionRider(@NotNull Entity entity) {
|
||||
MoveFunction setPos = Entity::setPos;
|
||||
if (this.hasPassenger(entity)) {
|
||||
double yaw = (this.getGlobalTurretYaw()) * Math.PI / 180.0;
|
||||
Vec3 pos = this.position().add(applyRotations(this.type.passengerpos, 0.0, yaw));
|
||||
setPos.accept(entity, pos.x, pos.y, pos.z);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public static class MachineInventory implements Container, Nameable {
|
||||
public NonNullList<ItemStack> items = NonNullList.withSize(9 * rows, ItemStack.EMPTY);
|
||||
|
||||
@Override
|
||||
public int getContainerSize() {
|
||||
return 9 * rows;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isEmpty() {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull ItemStack getItem(int id) {
|
||||
return this.items.get(id);
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull ItemStack removeItem(int id, int p_70298_2_) {
|
||||
return this.items.set(id, ItemStack.EMPTY);
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull ItemStack removeItemNoUpdate(int id) {
|
||||
return this.items.remove(id);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setItem(int id, @NotNull ItemStack item) {
|
||||
this.items.set(id, item);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setChanged() {}
|
||||
|
||||
@Override
|
||||
public boolean stillValid(@NotNull Player player)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void clearContent() {
|
||||
this.items = NonNullList.withSize(9 * rows, ItemStack.EMPTY);
|
||||
}
|
||||
|
||||
public boolean containsItem(Item item) {
|
||||
return this.items.stream().anyMatch(itemStack -> itemStack.getItem().equals(item));
|
||||
}
|
||||
|
||||
public void putItem(Item item) {
|
||||
for (int i = 0; i < this.items.size(); ++i) {
|
||||
ItemStack itemstack = this.items.get(i);
|
||||
if (itemstack.isEmpty()) {
|
||||
this.items.set(i, new ItemStack(item));
|
||||
break;
|
||||
}
|
||||
if (itemstack.getItem().equals(item) && itemstack.getCount() < itemstack.getMaxStackSize()) {
|
||||
itemstack.setCount(itemstack.getCount() + 1);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void shrinkItem(Item item) {
|
||||
for (ItemStack itemstack : this.items) {
|
||||
if (itemstack.getItem().equals(item)) {
|
||||
itemstack.shrink(1);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public Component getName() {
|
||||
return this.getName();
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,50 @@
|
||||
package ru.magistu.siegemachines.entity.machine;
|
||||
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.network.protocol.Packet;
|
||||
import net.minecraft.world.damagesource.DamageSource;
|
||||
import net.minecraft.world.entity.Entity;
|
||||
import net.minecraft.world.entity.EntityDimensions;
|
||||
import net.minecraft.world.entity.Pose;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
public class MachinePartEntity extends net.minecraftforge.entity.PartEntity<Machine>
|
||||
{
|
||||
public final Machine parentmob;
|
||||
public final String name;
|
||||
private final EntityDimensions size;
|
||||
|
||||
public MachinePartEntity(Machine parent, String name, float width, float height)
|
||||
{
|
||||
super(parent);
|
||||
this.size = EntityDimensions.scalable(width, height);
|
||||
this.refreshDimensions();
|
||||
this.parentmob = parent;
|
||||
this.name = name;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void defineSynchedData() {}
|
||||
|
||||
@Override
|
||||
protected void readAdditionalSaveData(@NotNull CompoundTag p_70037_1_) {}
|
||||
|
||||
@Override
|
||||
protected void addAdditionalSaveData(@NotNull CompoundTag p_213281_1_) {}
|
||||
|
||||
public boolean hurt(@NotNull DamageSource source, float value) {
|
||||
return !this.isInvulnerableTo(source) && this.parentmob.hurt(source, value);
|
||||
}
|
||||
|
||||
public boolean is(@NotNull Entity entity) {
|
||||
return this == entity || this.parentmob == entity;
|
||||
}
|
||||
|
||||
public Packet<?> getAddEntityPacket() {
|
||||
throw new UnsupportedOperationException();
|
||||
}
|
||||
|
||||
public @NotNull EntityDimensions getDimensions(@NotNull Pose pose) {
|
||||
return this.size;
|
||||
}
|
||||
}
|
@ -0,0 +1,87 @@
|
||||
package ru.magistu.siegemachines.entity.machine;
|
||||
|
||||
import ru.magistu.siegemachines.entity.projectile.ProjectileBuilder;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
|
||||
public enum MachineType {
|
||||
MORTAR(80, 1, 0.0f, 85.0f, 0.0f, 0.0f, 0.5f, 0.5f, true, 10, 10, 200,
|
||||
new Vec3(17.0, 0.0, -10.0).scale(1 / 16.0), new Vec3(0.0, 17.0, 7.0).scale(1 / 16.0), new Vec3(0.0, 0.0, 12.0).scale(1 / 16.0),
|
||||
2.5f, 0.2f, ProjectileBuilder.CANNON_AMMO, true),
|
||||
CULVERIN(80, 1, 0.0f, 85.0f, 0.0f, 0.0f, 0.5f, 0.5f, true, 10, 10, 200,
|
||||
new Vec3(30.0, 0.0, -40.0).scale(1 / 16.0), new Vec3(0.0, 17.0, 7.0).scale(1 / 16.0), new Vec3(0.0, 0.0, 12.0).scale(1 / 16.0),
|
||||
3.0f, 0.2f, ProjectileBuilder.CANNON_AMMO, true),
|
||||
TREBUCHET(300, 1, -45.0f, 75.0f, 0.0f, 0.0f, 0.1f, 0.5f, true, 38, 137, 400,
|
||||
new Vec3(40.0, 0.0, -60.0).scale(1 / 16.0), new Vec3(0.0, 19.0, -3.0), new Vec3(0.0, 10.0, -1.0),
|
||||
2.8f, 0.2f, ProjectileBuilder.THROWING_AMMO, false),
|
||||
CATAPULT(100, 1, 0.0f, 75.0f, 0.0f, 0.0f, 0.2f, 1.0f, true, 2, 10, 200,
|
||||
new Vec3(30.0, 0.0, -40.0).scale(1 / 16.0), new Vec3(0.0, 51.0, -5.0).scale(1 / 16.0), new Vec3(0.0, 0.0, 0.0),
|
||||
2.0f, 0.2f, ProjectileBuilder.THROWING_AMMO, false),
|
||||
BALLISTA(50, 1, -30.0f, 60.0f, -180.0f, 180.0f, 4.5f, 0.0f, false, 1, 20, 120,
|
||||
new Vec3(0.0, 0.0, -30.0).scale(1 / 16.0), new Vec3(0.0, 22.5, 0.0).scale(1 / 16.0), new Vec3(0.0, 0.0, 17.0).scale(1 / 16.0),
|
||||
4.5f, 0.04f, ProjectileBuilder.BALLISTA_AMMO, false),
|
||||
BATTERING_RAM(250, 1, 0.0f, 0.0f, 0.0f, 0.0f, 0.1f, 0.0f, false, 5, 5, 100,
|
||||
new Vec3(12.0, 0.0, -48.0).scale(1 / 16.0), new Vec3(0.0, 26.0, 36.0).scale(1 / 16.0), new Vec3(0.0, 0.0, 32.0).scale(1 / 16.0),
|
||||
0.0f, 0.5f, ProjectileBuilder.NO_AMMO, false);
|
||||
|
||||
public final int health;
|
||||
public final int rows;
|
||||
public final float turretminpitch;
|
||||
public final float turretmaxpitch;
|
||||
public final float turretminyaw;
|
||||
public final float turretmaxyaw;
|
||||
public final float rotationspeed;
|
||||
public final float turretspeed;
|
||||
public final boolean yawfirst;
|
||||
public final int userealisetime;
|
||||
public final int usetime;
|
||||
public final int delaytime;
|
||||
public final Vec3 passengerpos;
|
||||
public final Vec3 turretpivot;
|
||||
public final Vec3 turretvector;
|
||||
public final float projectilespeed;
|
||||
public final float inaccuracy;
|
||||
public final ProjectileBuilder[] ammo;
|
||||
public final boolean usesgunpowder;
|
||||
|
||||
MachineType(
|
||||
int health,
|
||||
int rows,
|
||||
float turretminpitch,
|
||||
float turretmaxpitch,
|
||||
float turretminyaw,
|
||||
float turretmaxyaw,
|
||||
float rotationspeed,
|
||||
float turretspeed,
|
||||
boolean yawfirst,
|
||||
int shootingtime,
|
||||
int usetime,
|
||||
int delaytime,
|
||||
Vec3 passengerpos,
|
||||
Vec3 turretpivot,
|
||||
Vec3 turretvector,
|
||||
float projectilespeed,
|
||||
float inaccuracy,
|
||||
ProjectileBuilder[] ammo,
|
||||
boolean usesgunpowder)
|
||||
{
|
||||
this.health = health;
|
||||
this.rows = rows;
|
||||
this.turretminpitch = turretminpitch;
|
||||
this.turretmaxpitch = turretmaxpitch;
|
||||
this.turretminyaw = turretminyaw;
|
||||
this.turretmaxyaw = turretmaxyaw;
|
||||
this.rotationspeed = rotationspeed;
|
||||
this.turretspeed = turretspeed;
|
||||
this.yawfirst = yawfirst;
|
||||
this.userealisetime = shootingtime;
|
||||
this.usetime = usetime;
|
||||
this.delaytime = delaytime;
|
||||
this.passengerpos = passengerpos;
|
||||
this.turretpivot = turretpivot;
|
||||
this.turretvector = turretvector;
|
||||
this.projectilespeed = projectilespeed;
|
||||
this.inaccuracy = inaccuracy;
|
||||
this.ammo = ammo;
|
||||
this.usesgunpowder = usesgunpowder;
|
||||
}
|
||||
}
|
@ -0,0 +1,275 @@
|
||||
package ru.magistu.siegemachines.entity.machine;
|
||||
|
||||
import ru.magistu.siegemachines.SiegeMachines;
|
||||
import ru.magistu.siegemachines.client.SoundTypes;
|
||||
import ru.magistu.siegemachines.entity.IReloading;
|
||||
import ru.magistu.siegemachines.gui.machine.crosshair.Crosshair;
|
||||
import ru.magistu.siegemachines.gui.machine.crosshair.ReloadingCrosshair;
|
||||
import ru.magistu.siegemachines.item.ModItems;
|
||||
import net.minecraft.ChatFormatting;
|
||||
import net.minecraft.core.particles.ParticleTypes;
|
||||
import net.minecraft.network.chat.Component;
|
||||
import net.minecraft.sounds.SoundSource;
|
||||
import net.minecraft.world.InteractionHand;
|
||||
import net.minecraft.world.InteractionResult;
|
||||
import net.minecraft.world.entity.Entity;
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import net.minecraft.world.entity.LivingEntity;
|
||||
import net.minecraft.world.entity.Mob;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.item.Item;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.world.item.Items;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import software.bernie.geckolib3.core.IAnimatable;
|
||||
import software.bernie.geckolib3.core.PlayState;
|
||||
import software.bernie.geckolib3.core.builder.AnimationBuilder;
|
||||
import software.bernie.geckolib3.core.builder.ILoopType;
|
||||
import software.bernie.geckolib3.core.controller.AnimationController;
|
||||
import software.bernie.geckolib3.core.event.predicate.AnimationEvent;
|
||||
import software.bernie.geckolib3.core.manager.AnimationData;
|
||||
import software.bernie.geckolib3.core.manager.AnimationFactory;
|
||||
import software.bernie.geckolib3.util.GeckoLibUtil;
|
||||
|
||||
public class Mortar extends ShootingMachine implements IAnimatable, IReloading
|
||||
{
|
||||
private final AnimationFactory factory = GeckoLibUtil.createFactory(this);
|
||||
|
||||
static AnimationBuilder MOVING_ANIM = new AnimationBuilder().addAnimation("Moving", ILoopType.EDefaultLoopTypes.LOOP);
|
||||
|
||||
public int shootingticks = 0;
|
||||
|
||||
private double wheelspitch = 0.0;
|
||||
private double wheelsspeed = 0.0;
|
||||
private int wheelssoundticks = 10;
|
||||
|
||||
public Mortar(EntityType<? extends Mob> entitytype, Level level)
|
||||
{
|
||||
super(entitytype, level, MachineType.MORTAR);
|
||||
}
|
||||
|
||||
private <E extends IAnimatable> PlayState wheels_predicate(AnimationEvent<E> event)
|
||||
{
|
||||
event.getController().setAnimation(MOVING_ANIM);
|
||||
|
||||
return PlayState.CONTINUE;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void registerControllers(AnimationData data)
|
||||
{
|
||||
AnimationController<?> wheels_controller = new AnimationController<>(this, "wheels_controller", 1, (t) -> {
|
||||
double d = this.getWheelsSpeed();
|
||||
this.wheelsspeed = d > 0 ? Math.min(d, 1.0) : Math.max(d, -1.0);
|
||||
return wheelspitch += 0.013 * this.wheelsspeed;
|
||||
}, this::wheels_predicate);
|
||||
data.addAnimationController(wheels_controller);
|
||||
}
|
||||
|
||||
@Override
|
||||
public AnimationFactory getFactory()
|
||||
{
|
||||
return this.factory;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected InteractionResult mobInteract(Player player, InteractionHand hand)
|
||||
{
|
||||
ItemStack stack = player.getItemInHand(hand);
|
||||
|
||||
if (stack.getItem().equals(Items.FLINT_AND_STEEL))
|
||||
{
|
||||
if (this.useticks <= 0 && this.shootingticks <= 0)
|
||||
{
|
||||
stack.hurtAndBreak(1, player, (p_213833_1_) ->
|
||||
{
|
||||
p_213833_1_.broadcastBreakEvent(hand);
|
||||
net.minecraftforge.event.ForgeEventFactory.onPlayerDestroyItem(player, this.useItem, hand);
|
||||
});
|
||||
this.startShooting(player);
|
||||
}
|
||||
return InteractionResult.SUCCESS;
|
||||
}
|
||||
if (stack.getItem().equals(Items.GUNPOWDER))
|
||||
{
|
||||
if (!this.inventory.containsItem(Items.GUNPOWDER))
|
||||
{
|
||||
if (!player.isCreative())
|
||||
{
|
||||
stack.shrink(1);
|
||||
}
|
||||
this.inventory.putItem(Items.GUNPOWDER);
|
||||
}
|
||||
return InteractionResult.SUCCESS;
|
||||
}
|
||||
if (super.mobInteract(player, hand) == InteractionResult.SUCCESS)
|
||||
{
|
||||
return InteractionResult.SUCCESS;
|
||||
}
|
||||
if (!this.level.isClientSide() && !this.isVehicle())
|
||||
{
|
||||
player.startRiding(this);
|
||||
return InteractionResult.SUCCESS;
|
||||
}
|
||||
|
||||
return InteractionResult.PASS;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void travel(Vec3 pos)
|
||||
{
|
||||
if (this.isAlive())
|
||||
{
|
||||
if (this.isVehicle())
|
||||
{
|
||||
LivingEntity livingentity = (LivingEntity) this.getControllingPassenger();
|
||||
|
||||
this.setTurretRotationsDest(livingentity.getXRot(), livingentity.getYRot() - this.getYaw());
|
||||
this.setYawDest(livingentity.getYRot());
|
||||
|
||||
this.updateYaw();
|
||||
this.updateTurretRotations();
|
||||
|
||||
float f0 = livingentity.xxa * 0.2f;
|
||||
float f1 = livingentity.zza;
|
||||
if (f1 <= 0.0f)
|
||||
{
|
||||
f1 *= 0.5f;
|
||||
}
|
||||
this.setSpeed(0.04f);
|
||||
|
||||
pos = new Vec3(f0, pos.y, f1);
|
||||
}
|
||||
super.travel(pos);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void tick()
|
||||
{
|
||||
if (this.useticks != 0 && --this.useticks <= 0)
|
||||
{
|
||||
this.useticks = 0;
|
||||
this.delayticks = this.type.delaytime;
|
||||
}
|
||||
|
||||
if (this.shootingticks != 0 && --this.shootingticks <= 0)
|
||||
{
|
||||
if (this.inventory.containsItem(Items.GUNPOWDER))
|
||||
{
|
||||
this.useRealise();
|
||||
}
|
||||
else if (!this.level.isClientSide())
|
||||
{
|
||||
Entity passenger = this.getControllingPassenger();
|
||||
if (passenger instanceof Player)
|
||||
{
|
||||
passenger.sendSystemMessage(Component.translatable(SiegeMachines.ID + ".no_gunpowder").withStyle(ChatFormatting.RED));
|
||||
}
|
||||
}
|
||||
this.shootingticks = 0;
|
||||
}
|
||||
|
||||
if (!level.isClientSide() && this.isOnGround())
|
||||
{
|
||||
this.setDeltaMovement(this.getWheelsDeltaMovement());
|
||||
}
|
||||
|
||||
if (this.delayticks > 0 && this.isVehicle())
|
||||
{
|
||||
--this.delayticks;
|
||||
}
|
||||
|
||||
if (this.renderupdateticks-- <= 0)
|
||||
{
|
||||
this.updateMachineRender();
|
||||
this.renderupdateticks = SiegeMachines.RENDER_UPDATE_TIME;
|
||||
}
|
||||
|
||||
if (this.getWheelsSpeed() > 0.0081 && this.wheelssoundticks-- <= 0)
|
||||
{
|
||||
this.level.playLocalSound(this.getX(), this.getY(), this.getZ(), SoundTypes.CANNON_WHEELS.get(), SoundSource.NEUTRAL, 0.3f, 1.0f, true);
|
||||
this.wheelssoundticks = 20;
|
||||
}
|
||||
|
||||
super.tick();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void startShooting(Player player)
|
||||
{
|
||||
if (this.delayticks <= 0 && this.useticks <= 0 && this.shootingticks <= 0)
|
||||
{
|
||||
if (!this.level.isClientSide())
|
||||
{
|
||||
this.level.playSound(null, this.getX(), this.getY(), this.getZ(), SoundTypes.FUSE.get(), SoundSource.BLOCKS, this.getVolumeFromDist(this.distanceTo(player)), 0.8f);
|
||||
}
|
||||
this.useticks = this.type.usetime;
|
||||
this.shootingticks = this.type.userealisetime;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void shoot()
|
||||
{
|
||||
if (!level.isClientSide())
|
||||
{
|
||||
super.shoot();
|
||||
this.setDeltaMovement(this.getDeltaMovement().subtract(this.getShotView().scale(0.25)));
|
||||
this.hasImpulse = true;
|
||||
this.inventory.shrinkItem(Items.GUNPOWDER);
|
||||
}
|
||||
else
|
||||
{
|
||||
this.blowParticles(ParticleTypes.FLAME, 0.035, 25);
|
||||
this.blowParticles(ParticleTypes.CLOUD, 0.2, 60);
|
||||
Vec3 pos = this.position();
|
||||
this.level.playLocalSound(pos.x, pos.y, pos.z, SoundTypes.MORTAR_SHOOTING.get(), SoundSource.BLOCKS, 1.5f/*this.getVolumeFromDist(1.5f, 64.0f, this.distanceTo(player))*/, 0.85f + this.level.random.nextFloat() * 0.3f, false);
|
||||
}
|
||||
}
|
||||
|
||||
public double getWheelsSpeed()
|
||||
{
|
||||
if (this.isOnGround())
|
||||
{
|
||||
return this.getViewVector(5.0f).multiply(1, 0, 1).dot(this.getDeltaMovement());
|
||||
}
|
||||
|
||||
return 0.0;
|
||||
}
|
||||
|
||||
public Vec3 getWheelsDeltaMovement()
|
||||
{
|
||||
if (this.isOnGround())
|
||||
{
|
||||
Vec3 view = this.getViewVector(1.0f);
|
||||
Vec3 movement = this.getDeltaMovement();
|
||||
|
||||
double d0 = movement.x * view.x + movement.z * view.z;
|
||||
|
||||
double d1 = d0 * view.x;
|
||||
double d2 = 0.0;
|
||||
double d3 = d0 * view.z;
|
||||
|
||||
return new Vec3(d1, d2, d3);
|
||||
}
|
||||
|
||||
return Vec3.ZERO;
|
||||
}
|
||||
|
||||
@Override
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public Crosshair createCrosshair()
|
||||
{
|
||||
return new ReloadingCrosshair();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Item getMachineItem()
|
||||
{
|
||||
return ModItems.MORTAR.get();
|
||||
}
|
||||
}
|
@ -0,0 +1,190 @@
|
||||
package ru.magistu.siegemachines.entity.machine;
|
||||
|
||||
import com.mojang.math.Vector3d;
|
||||
import ru.magistu.siegemachines.SiegeMachines;
|
||||
import ru.magistu.siegemachines.entity.IReloading;
|
||||
import ru.magistu.siegemachines.entity.projectile.Missile;
|
||||
import ru.magistu.siegemachines.entity.projectile.ProjectileBuilder;
|
||||
import ru.magistu.siegemachines.network.*;
|
||||
import net.minecraft.ChatFormatting;
|
||||
import net.minecraft.core.particles.ParticleOptions;
|
||||
import net.minecraft.network.chat.Component;
|
||||
import net.minecraft.world.InteractionHand;
|
||||
import net.minecraft.world.InteractionResult;
|
||||
import net.minecraft.world.entity.Entity;
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import net.minecraft.world.entity.LivingEntity;
|
||||
import net.minecraft.world.entity.Mob;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.entity.projectile.Projectile;
|
||||
import net.minecraft.world.item.Item;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.Random;
|
||||
|
||||
public abstract class ShootingMachine extends Machine implements IReloading
|
||||
{
|
||||
public int shootingticks = 0;
|
||||
|
||||
protected ShootingMachine(EntityType<? extends Mob> entitytype, Level level, MachineType type)
|
||||
{
|
||||
super(entitytype, level, type);
|
||||
}
|
||||
|
||||
public abstract void startShooting(Player player);
|
||||
|
||||
public void shoot()
|
||||
{
|
||||
if (this.type.ammo.length == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
ProjectileBuilder projectilebuilder = this.getProjectileBuilder();
|
||||
if (projectilebuilder.equals(ProjectileBuilder.NONE))
|
||||
{
|
||||
Entity passenger = this.getControllingPassenger();
|
||||
if (passenger instanceof Player)
|
||||
{
|
||||
passenger.sendSystemMessage(Component.translatable(SiegeMachines.ID + ".no_ammo").withStyle(ChatFormatting.RED));
|
||||
}
|
||||
return;
|
||||
}
|
||||
LivingEntity livingentity = (LivingEntity) this.getControllingPassenger();
|
||||
Projectile projectile = projectilebuilder.factory.create(projectilebuilder.entitytype, this.level, new Vector3d(this.getShotPos().x, this.getShotPos().y, this.getShotPos().z), livingentity == null ? this : livingentity, projectilebuilder.projectilitem);
|
||||
if (projectile instanceof Missile)
|
||||
{
|
||||
Missile missile = (Missile) projectile;
|
||||
missile.setItem(new ItemStack(missile.getDefaultItem()));
|
||||
}
|
||||
projectile.shootFromRotation(this, this.getTurretPitch(), this.getGlobalTurretYaw(), 0.0f, this.type.projectilespeed, this.type.inaccuracy);
|
||||
this.level.addFreshEntity(projectile);
|
||||
this.inventory.shrinkItem(projectilebuilder.item);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void use(Player player)
|
||||
{
|
||||
if (!this.level.isClientSide())
|
||||
{
|
||||
PacketHandler.sendPacketToAllInArea(new PacketMachineUse(this.getId()), this.blockPosition(), SiegeMachines.RENDER_UPDATE_RANGE_SQR);
|
||||
}
|
||||
|
||||
this.startShooting(player);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void useRealise()
|
||||
{
|
||||
if (!this.level.isClientSide())
|
||||
{
|
||||
PacketHandler.sendPacketToAllInArea(new PacketMachineUseRealise(this.getId()), this.blockPosition(), SiegeMachines.RENDER_UPDATE_RANGE_SQR);
|
||||
}
|
||||
this.shoot();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected InteractionResult mobInteract(Player player, InteractionHand hand)
|
||||
{
|
||||
ItemStack stack = player.getItemInHand(hand);
|
||||
|
||||
if (this.isValidAmmo(stack))
|
||||
{
|
||||
if (!this.hasAmmo())
|
||||
{
|
||||
if (!player.isCreative())
|
||||
{
|
||||
stack.shrink(1);
|
||||
}
|
||||
this.inventory.putItem(stack.getItem());
|
||||
}
|
||||
return InteractionResult.SUCCESS;
|
||||
}
|
||||
return InteractionResult.PASS;
|
||||
}
|
||||
|
||||
protected Vec3 getShotPos()
|
||||
{
|
||||
double pitch = this.getTurretPitch() * Math.PI / 180.0;
|
||||
double yaw = (this.getViewYRot(0.5f) + this.getTurretYaw()) * Math.PI / 180.0;
|
||||
|
||||
return this.position().add(applyRotations(this.type.turretpivot, 0.0, yaw).add(applyRotations(this.type.turretvector, pitch, yaw)));
|
||||
}
|
||||
|
||||
protected Vec3 getShotView()
|
||||
{
|
||||
double pitch = this.getTurretPitch() * Math.PI / 180.0;
|
||||
double yaw = this.getGlobalTurretYaw() * Math.PI / 180.0;
|
||||
|
||||
double d0 = -Math.sin(yaw) * Math.cos(pitch);
|
||||
double d1 = -Math.sin(pitch);
|
||||
double d2 = Math.cos(yaw) * Math.cos(pitch);
|
||||
|
||||
return new Vec3(d0, d1, d2).normalize();
|
||||
}
|
||||
|
||||
protected void blowParticles(ParticleOptions particle, double speed, int amount)
|
||||
{
|
||||
for (int i = 0; i < amount; ++i)
|
||||
{
|
||||
Vec3 pos = this.getShotPos();
|
||||
Vec3 inaccuracy = new Vec3(new Random().nextGaussian() * 0.2,
|
||||
new Random().nextGaussian() * 0.2,
|
||||
new Random().nextGaussian() * 0.2);
|
||||
Vec3 velocity = this.getShotView().add(inaccuracy).scale(speed);
|
||||
|
||||
this.level.addParticle(particle, pos.x, pos.y, pos.z, velocity.x, velocity.y, velocity.z);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void updateMachineRender()
|
||||
{
|
||||
super.updateMachineRender();
|
||||
if (!this.level.isClientSide())
|
||||
{
|
||||
for (int i = 0; i < rows * 9; ++i)
|
||||
{
|
||||
if (this.isValidAmmo(this.inventory.getItem(i)))
|
||||
{
|
||||
PacketHandler.sendPacketToAllInArea(
|
||||
new PacketMachineInventorySlot(this.getId(), i, this.inventory.getItem(i)),
|
||||
this.blockPosition(),
|
||||
SiegeMachines.RENDER_UPDATE_RANGE_SQR);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public boolean isValidAmmo(ItemStack stack)
|
||||
{
|
||||
return this.isValidAmmo(stack.getItem());
|
||||
}
|
||||
|
||||
public boolean isValidAmmo(Item entry)
|
||||
{
|
||||
return Arrays.stream(this.type.ammo).anyMatch(builder -> builder.item.equals(entry));
|
||||
}
|
||||
|
||||
public ItemStack getAmmo()
|
||||
{
|
||||
return this.inventory.items.stream().filter(this::isValidAmmo).findFirst().orElse(ItemStack.EMPTY);
|
||||
}
|
||||
|
||||
public boolean hasAmmo()
|
||||
{
|
||||
return this.inventory.items.stream().anyMatch(this::isValidAmmo);
|
||||
}
|
||||
|
||||
public ProjectileBuilder getProjectileBuilder()
|
||||
{
|
||||
ItemStack ammo = this.getAmmo();
|
||||
if (ammo.equals(ItemStack.EMPTY))
|
||||
{
|
||||
return ProjectileBuilder.NONE;
|
||||
}
|
||||
return Arrays.stream(this.type.ammo).filter(builder -> builder.item.equals(ammo.getItem())).findFirst().orElse(ProjectileBuilder.NONE);
|
||||
}
|
||||
}
|
@ -0,0 +1,261 @@
|
||||
package ru.magistu.siegemachines.entity.machine;
|
||||
|
||||
import ru.magistu.siegemachines.SiegeMachines;
|
||||
import ru.magistu.siegemachines.client.SoundTypes;
|
||||
import ru.magistu.siegemachines.gui.machine.crosshair.Crosshair;
|
||||
import ru.magistu.siegemachines.gui.machine.crosshair.ReloadingCrosshair;
|
||||
import ru.magistu.siegemachines.item.ModItems;
|
||||
import net.minecraft.sounds.SoundSource;
|
||||
import net.minecraft.world.InteractionHand;
|
||||
import net.minecraft.world.InteractionResult;
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import net.minecraft.world.entity.LivingEntity;
|
||||
import net.minecraft.world.entity.Mob;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.item.Item;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import software.bernie.geckolib3.core.IAnimatable;
|
||||
import software.bernie.geckolib3.core.PlayState;
|
||||
import software.bernie.geckolib3.core.builder.AnimationBuilder;
|
||||
import software.bernie.geckolib3.core.builder.ILoopType;
|
||||
import software.bernie.geckolib3.core.controller.AnimationController;
|
||||
import software.bernie.geckolib3.core.event.predicate.AnimationEvent;
|
||||
import software.bernie.geckolib3.core.manager.AnimationData;
|
||||
import software.bernie.geckolib3.core.manager.AnimationFactory;
|
||||
import software.bernie.geckolib3.util.GeckoLibUtil;
|
||||
|
||||
public class Trebuchet extends ShootingMachine implements IAnimatable
|
||||
{
|
||||
private final AnimationFactory factory = GeckoLibUtil.createFactory(this);
|
||||
|
||||
static AnimationBuilder SHOOTING_ANIM = new AnimationBuilder().addAnimation("Shooting", ILoopType.EDefaultLoopTypes.LOOP);
|
||||
static AnimationBuilder RELOADING_ANIM = new AnimationBuilder().addAnimation("Reloading", ILoopType.EDefaultLoopTypes.LOOP);
|
||||
static AnimationBuilder IDLE_RELOADED_ANIM = new AnimationBuilder().addAnimation("IdleReloaded", ILoopType.EDefaultLoopTypes.LOOP);
|
||||
static AnimationBuilder IDLE_NOT_RELOADED_ANIM = new AnimationBuilder().addAnimation("IdleNotReloaded", ILoopType.EDefaultLoopTypes.LOOP);
|
||||
|
||||
private final MachinePartEntity[] subentities;
|
||||
private final MachinePartEntity backside;
|
||||
|
||||
private final Vec3 backsidepos;
|
||||
|
||||
public enum State
|
||||
{
|
||||
SHOOTING,
|
||||
RELOADING,
|
||||
IDLE_RELOADED,
|
||||
IDLE_NOT_RELOADED
|
||||
}
|
||||
public State state = State.RELOADING;
|
||||
|
||||
public Trebuchet(EntityType<? extends Mob> entitytype, Level level)
|
||||
{
|
||||
super(entitytype, level, MachineType.TREBUCHET);
|
||||
this.backside = new MachinePartEntity(this, "backside", 5.0F, 2.0F);
|
||||
this.backsidepos = new Vec3(0.0, 0.0, -85.0).scale(1.0 / 16.0);
|
||||
this.subentities = new MachinePartEntity[] { this.backside };
|
||||
}
|
||||
|
||||
private <E extends IAnimatable> PlayState predicate(AnimationEvent<E> event)
|
||||
{
|
||||
switch (state) {
|
||||
case SHOOTING -> {
|
||||
event.getController().setAnimation(SHOOTING_ANIM);
|
||||
return PlayState.CONTINUE;
|
||||
}
|
||||
case IDLE_RELOADED -> {
|
||||
event.getController().setAnimation(IDLE_RELOADED_ANIM);
|
||||
return PlayState.CONTINUE;
|
||||
}
|
||||
case RELOADING -> {
|
||||
event.getController().setAnimation(RELOADING_ANIM);
|
||||
return PlayState.CONTINUE;
|
||||
}
|
||||
case IDLE_NOT_RELOADED -> {
|
||||
event.getController().setAnimation(IDLE_NOT_RELOADED_ANIM);
|
||||
return PlayState.CONTINUE;
|
||||
}
|
||||
}
|
||||
|
||||
return PlayState.CONTINUE;
|
||||
}
|
||||
|
||||
private void tickPart(MachinePartEntity subentity, double p_226526_2_, double p_226526_4_, double p_226526_6_)
|
||||
{
|
||||
subentity.setPos(this.getX() + p_226526_2_, this.getY() + p_226526_4_, this.getZ() + p_226526_6_);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void aiStep()
|
||||
{
|
||||
Vec3[] avector3d = new Vec3[this.subentities.length];
|
||||
|
||||
Vec3 pos = this.position().add(applyRotations(this.backsidepos, 0.0, this.getYaw()));
|
||||
this.tickPart(this.backside, pos.x, pos.y, pos.z);
|
||||
|
||||
for(int i = 0; i < this.subentities.length; ++i)
|
||||
{
|
||||
avector3d[i] = new Vec3(this.subentities[i].getX(), this.subentities[i].getY(), this.subentities[i].getZ());
|
||||
}
|
||||
|
||||
for(int i = 0; i < this.subentities.length; ++i)
|
||||
{
|
||||
this.subentities[i].xo = avector3d[i].x;
|
||||
this.subentities[i].yo = avector3d[i].y;
|
||||
this.subentities[i].zo = avector3d[i].z;
|
||||
this.subentities[i].xOld = avector3d[i].x;
|
||||
this.subentities[i].yOld = avector3d[i].y;
|
||||
this.subentities[i].zOld = avector3d[i].z;
|
||||
}
|
||||
|
||||
super.aiStep();
|
||||
}
|
||||
|
||||
public MachinePartEntity[] getSubEntities() {
|
||||
return this.subentities;
|
||||
}
|
||||
|
||||
@Override
|
||||
public net.minecraftforge.entity.PartEntity<?>[] getParts()
|
||||
{
|
||||
return this.subentities;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void registerControllers(AnimationData data)
|
||||
{
|
||||
AnimationController<?> controller = new AnimationController<>(this, "controller", 1, (t) ->
|
||||
{
|
||||
if (this.state.equals(State.RELOADING))
|
||||
{
|
||||
return (double) (this.type.delaytime - this.delayticks) / this.type.delaytime;
|
||||
}
|
||||
return t;
|
||||
}, this::predicate);
|
||||
data.addAnimationController(controller);
|
||||
}
|
||||
|
||||
@Override
|
||||
public AnimationFactory getFactory()
|
||||
{
|
||||
return this.factory;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected InteractionResult mobInteract(Player player, InteractionHand hand)
|
||||
{
|
||||
ItemStack stack = player.getItemInHand(hand);
|
||||
|
||||
if (super.mobInteract(player, hand) == InteractionResult.SUCCESS)
|
||||
{
|
||||
return InteractionResult.SUCCESS;
|
||||
}
|
||||
if (!this.level.isClientSide() && !this.isVehicle())
|
||||
{
|
||||
player.startRiding(this);
|
||||
return InteractionResult.SUCCESS;
|
||||
}
|
||||
|
||||
return InteractionResult.PASS;
|
||||
}
|
||||
|
||||
public void startShooting(Player player)
|
||||
{
|
||||
if (this.delayticks <= 0 && this.useticks <= 0 && this.shootingticks <= 0)
|
||||
{
|
||||
this.state = State.SHOOTING;
|
||||
this.useticks = this.type.usetime;
|
||||
this.shootingticks = this.type.userealisetime;
|
||||
|
||||
Vec3 pos = this.position();
|
||||
this.level.playLocalSound(pos.x, pos.y, pos.z, SoundTypes.TREBUCHET_SHOOTING.get(), SoundSource.BLOCKS, 1.0f, 1.0f, false);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void shoot()
|
||||
{
|
||||
if (!level.isClientSide())
|
||||
{
|
||||
super.shoot();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void travel(Vec3 pos)
|
||||
{
|
||||
if (this.isAlive())
|
||||
{
|
||||
if (this.isVehicle() && this.useticks <= 0 && this.delayticks <= 0)
|
||||
{
|
||||
LivingEntity livingentity = (LivingEntity) this.getControllingPassenger();
|
||||
|
||||
this.setTurretRotations(livingentity.getXRot(), this.getTurretYaw());
|
||||
this.updateTurretRotations();
|
||||
|
||||
this.setYawDest(livingentity.getYRot());
|
||||
this.updateYaw();
|
||||
}
|
||||
super.travel(pos);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void tick()
|
||||
{
|
||||
if (this.useticks != 0 && --this.useticks <= 0)
|
||||
{
|
||||
this.state = State.RELOADING;
|
||||
this.useticks = 0;
|
||||
this.delayticks = this.type.delaytime;
|
||||
}
|
||||
|
||||
if (this.shootingticks != 0 && --this.shootingticks <= 0)
|
||||
{
|
||||
this.useRealise();
|
||||
this.shootingticks = 0;
|
||||
}
|
||||
|
||||
if (!level.isClientSide() && this.isOnGround())
|
||||
{
|
||||
this.setDeltaMovement(this.getDeltaMovement().multiply(0.0, 1.0, 0.0));
|
||||
}
|
||||
|
||||
if (this.delayticks > 0 && this.isVehicle())
|
||||
{
|
||||
if (this.delayticks % 40 == 0)
|
||||
{
|
||||
Vec3 pos = this.position();
|
||||
this.level.playLocalSound(pos.x, pos.y, pos.z, SoundTypes.TREBUCHET_RELOADING.get(), SoundSource.BLOCKS, 1.0f, 1.0f, false);
|
||||
}
|
||||
if (--this.delayticks <= 0)
|
||||
{
|
||||
this.state = State.IDLE_RELOADED;
|
||||
}
|
||||
}
|
||||
|
||||
if (this.renderupdateticks-- <= 0)
|
||||
{
|
||||
this.updateMachineRender();
|
||||
this.renderupdateticks = SiegeMachines.RENDER_UPDATE_TIME;
|
||||
}
|
||||
|
||||
super.tick();
|
||||
}
|
||||
|
||||
@Override
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public Crosshair createCrosshair()
|
||||
{
|
||||
return new ReloadingCrosshair();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Item getMachineItem()
|
||||
{
|
||||
return ModItems.TREBUCHET.get();
|
||||
}
|
||||
}
|
@ -0,0 +1,22 @@
|
||||
package ru.magistu.siegemachines.entity.projectile;
|
||||
|
||||
import com.mojang.math.Vector3d;
|
||||
import ru.magistu.siegemachines.item.ModItems;
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import net.minecraft.world.entity.LivingEntity;
|
||||
import net.minecraft.world.item.Item;
|
||||
import net.minecraft.world.level.Level;
|
||||
|
||||
public class Cannonball extends Missile
|
||||
{
|
||||
public Cannonball(EntityType<Cannonball> type, Level level)
|
||||
{
|
||||
super(type, level);
|
||||
this.item = ModItems.CANNONBALL.get();
|
||||
}
|
||||
|
||||
public Cannonball(EntityType<Stone> entitytype, Level level, Vector3d pos, LivingEntity entity, Item item)
|
||||
{
|
||||
super(entitytype, level, pos, entity, MissileType.CANNONBALL, item);
|
||||
}
|
||||
}
|
@ -0,0 +1,8 @@
|
||||
package ru.magistu.siegemachines.entity.projectile;
|
||||
|
||||
public enum FlightType
|
||||
{
|
||||
NONE,
|
||||
AHEAD,
|
||||
SPINNING
|
||||
}
|
@ -0,0 +1,42 @@
|
||||
package ru.magistu.siegemachines.entity.projectile;
|
||||
|
||||
import com.mojang.math.Vector3d;
|
||||
import ru.magistu.siegemachines.item.ModItems;
|
||||
import net.minecraft.network.protocol.Packet;
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import net.minecraft.world.entity.LivingEntity;
|
||||
import net.minecraft.world.entity.projectile.AbstractArrow;
|
||||
import net.minecraft.world.item.Item;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraftforge.network.NetworkHooks;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
public class GiantArrow extends AbstractArrow
|
||||
{
|
||||
private final Packet<?> spawningpacket = NetworkHooks.getEntitySpawningPacket(this);
|
||||
|
||||
public GiantArrow(EntityType<GiantArrow> type, Level level)
|
||||
{
|
||||
super(type, level);
|
||||
}
|
||||
|
||||
public GiantArrow(EntityType<GiantArrow> entitytype, Level level, Vector3d pos, LivingEntity entity, Item item)
|
||||
{
|
||||
super(entitytype, entity, level);
|
||||
this.setPos(pos.x, pos.y, pos.z);
|
||||
this.setBaseDamage(5.0F);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected @NotNull ItemStack getPickupItem()
|
||||
{
|
||||
return new ItemStack(ModItems.GIANT_ARROW.get());
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull Packet<?> getAddEntityPacket()
|
||||
{
|
||||
return spawningpacket;
|
||||
}
|
||||
}
|
@ -0,0 +1,13 @@
|
||||
package ru.magistu.siegemachines.entity.projectile;
|
||||
|
||||
import com.mojang.math.Vector3d;
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import net.minecraft.world.entity.LivingEntity;
|
||||
import net.minecraft.world.entity.projectile.Projectile;
|
||||
import net.minecraft.world.item.Item;
|
||||
import net.minecraft.world.level.Level;
|
||||
|
||||
public interface IProjectileFactory<T extends Projectile>
|
||||
{
|
||||
T create(EntityType<T> entitytype, Level level, Vector3d pos, LivingEntity entity, Item item);
|
||||
}
|
@ -0,0 +1,200 @@
|
||||
package ru.magistu.siegemachines.entity.projectile;
|
||||
|
||||
import com.mojang.math.Vector3d;
|
||||
import ru.magistu.siegemachines.item.ModItems;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.core.particles.BlockParticleOption;
|
||||
import net.minecraft.core.particles.ParticleOptions;
|
||||
import net.minecraft.core.particles.ParticleTypes;
|
||||
import net.minecraft.network.protocol.Packet;
|
||||
import net.minecraft.sounds.SoundEvents;
|
||||
import net.minecraft.sounds.SoundSource;
|
||||
import net.minecraft.world.InteractionHand;
|
||||
import net.minecraft.world.damagesource.CombatRules;
|
||||
import net.minecraft.world.damagesource.DamageSource;
|
||||
import net.minecraft.world.entity.Entity;
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import net.minecraft.world.entity.LivingEntity;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.entity.projectile.ThrowableItemProjectile;
|
||||
import net.minecraft.world.item.Item;
|
||||
import net.minecraft.world.item.Items;
|
||||
import net.minecraft.world.item.ShieldItem;
|
||||
import net.minecraft.world.level.Explosion;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.phys.BlockHitResult;
|
||||
import net.minecraft.world.phys.EntityHitResult;
|
||||
import net.minecraft.world.phys.HitResult;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import net.minecraftforge.network.NetworkHooks;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
public abstract class Missile extends ThrowableItemProjectile
|
||||
{
|
||||
public MissileType type = MissileType.STONE;
|
||||
public Item item = ModItems.STONE.get();
|
||||
|
||||
public Missile(EntityType<? extends Missile> entitytype, Level level)
|
||||
{
|
||||
super(entitytype, level);
|
||||
}
|
||||
|
||||
public Missile(EntityType<? extends Missile> entitytype, Level level, Vector3d pos, LivingEntity entity, MissileType type, Item item)
|
||||
{
|
||||
super(entitytype, entity, level);
|
||||
this.type = type;
|
||||
this.item = item;
|
||||
this.setPos(pos.x, pos.y, pos.z);
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull Item getDefaultItem()
|
||||
{
|
||||
return this.item;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull Packet<?> getAddEntityPacket()
|
||||
{
|
||||
return NetworkHooks.getEntitySpawningPacket(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onHit(HitResult result)
|
||||
{
|
||||
float f = 2.0F;
|
||||
if (result.getType() == HitResult.Type.ENTITY)
|
||||
{
|
||||
EntityHitResult entityRTR = (EntityHitResult)result;
|
||||
Vec3 pos = entityRTR.getLocation();
|
||||
Entity entity = entityRTR.getEntity();
|
||||
float damage = this.type.mass * (float) this.getDeltaMovement().length();
|
||||
|
||||
DamageSource damagesource = DamageSource.thrown(this, this.getOwner());
|
||||
if (this.type.armorpiercing >= 1.0f)
|
||||
{
|
||||
damagesource = damagesource.bypassArmor();
|
||||
}
|
||||
else if (this.type.armorpiercing > 0.0f && entity instanceof LivingEntity livingentity)
|
||||
{
|
||||
if(livingentity instanceof Player player) {
|
||||
if(player.isBlocking() && (item == ModItems.GIANT_ARROW.get() || item == Items.ARROW) && (player.getItemInHand(InteractionHand.MAIN_HAND).getItem() instanceof ShieldItem || player.isBlocking() && player.getItemInHand(InteractionHand.OFF_HAND).getItem() instanceof ShieldItem)) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
damage -= (1.0f - this.type.armorpiercing) * (damage - CombatRules.getDamageAfterAbsorb(damage, 0, 0));
|
||||
damagesource = damagesource.bypassArmor();
|
||||
}
|
||||
|
||||
if (!this.level.isClientSide() && this.type.explosive)
|
||||
{
|
||||
this.level.explode(this.getOwner(), pos.x, pos.y, pos.z, 3.0F, Explosion.BlockInteraction.NONE);
|
||||
this.remove(RemovalReason.KILLED);
|
||||
}
|
||||
|
||||
entity.hurt(damagesource, damage);
|
||||
Vec3 vector3d = this.getDeltaMovement().multiply(1.0D, 0.0D, 1.0D).normalize().scale((double) this.type.knockback * 0.6D);
|
||||
if (vector3d.lengthSqr() > 0.0D)
|
||||
{
|
||||
entity.push(vector3d.x, 0.1D, vector3d.z);
|
||||
}
|
||||
}
|
||||
|
||||
if (result.getType() == HitResult.Type.BLOCK)
|
||||
{
|
||||
BlockHitResult blockRTR = (BlockHitResult)result;
|
||||
BlockPos blockpos = blockRTR.getBlockPos();
|
||||
BlockState blockstate = this.level.getBlockState(blockpos);
|
||||
boolean smoothimpact = (blockstate == Blocks.SAND.defaultBlockState() ||
|
||||
blockstate == Blocks.RED_SAND.defaultBlockState() ||
|
||||
blockstate == Blocks.DIRT.defaultBlockState() ||
|
||||
blockstate == Blocks.GRASS_BLOCK.defaultBlockState() ||
|
||||
blockstate == Blocks.DIRT_PATH.defaultBlockState() ||
|
||||
blockstate == Blocks.COARSE_DIRT.defaultBlockState() ||
|
||||
blockstate == Blocks.SNOW_BLOCK.defaultBlockState()) &&
|
||||
blockRTR.getDirection() == Direction.UP;
|
||||
|
||||
if (blockRTR.getDirection() == Direction.UP)
|
||||
{
|
||||
if (this.type.explosive)
|
||||
{
|
||||
for (int r = 0; r < this.type.explosionradius; ++r)
|
||||
{
|
||||
for (float a = 0; a < 2 * Math.PI; a += Math.PI / 4)
|
||||
{
|
||||
BlockPos pos = blockRTR.getBlockPos().offset(r * Math.cos(a), 0, -r * Math.sin(a));
|
||||
if (this.level.getBlockState(pos) == Blocks.GRASS_BLOCK.defaultBlockState())
|
||||
{
|
||||
this.level.setBlockAndUpdate(pos, Blocks.DIRT.defaultBlockState());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!this.level.isClientSide())
|
||||
{
|
||||
this.remove(RemovalReason.KILLED);
|
||||
if (smoothimpact && this.type.explosive)
|
||||
{
|
||||
|
||||
this.level.explode(this.getOwner(), blockpos.getX(), blockpos.getY(), blockpos.getZ(), this.type.explosionradius * f, Explosion.BlockInteraction.NONE);
|
||||
}
|
||||
}
|
||||
else if (smoothimpact)
|
||||
{
|
||||
this.dustExplosion(new BlockParticleOption(ParticleTypes.BLOCK, blockstate).setPos(blockpos), blockpos, this.type.explosionradius / 2, 50);
|
||||
}
|
||||
}
|
||||
if (!this.level.isClientSide() && !smoothimpact && this.type.explosive)
|
||||
{
|
||||
this.level.explode(this.getOwner(), blockpos.getX(), blockpos.getY(), blockpos.getZ(), this.type.explosionradius * f, Explosion.BlockInteraction.BREAK);
|
||||
}
|
||||
}
|
||||
|
||||
if (result.getType() == HitResult.Type.MISS)
|
||||
{
|
||||
this.level.playSound((Player)this.getOwner(), this.getOnPos(), SoundEvents.ANVIL_BREAK, SoundSource.AMBIENT, 1.0f, 1.0f);
|
||||
if(!this.level.isClientSide())
|
||||
{
|
||||
this.remove(RemovalReason.KILLED);
|
||||
}
|
||||
}
|
||||
if (!this.level.isClientSide())
|
||||
{
|
||||
this.remove(RemovalReason.KILLED);
|
||||
}
|
||||
}
|
||||
|
||||
private void dustExplosion(ParticleOptions particle, BlockPos blockpos, double speed, int amount)
|
||||
{
|
||||
this.dustExplosion(particle, blockpos.getX(), blockpos.getY(), blockpos.getZ(), speed, amount);
|
||||
}
|
||||
|
||||
private void dustExplosion(ParticleOptions particle, double x, double y, double z, double speed, int amount)
|
||||
{
|
||||
for (int i = 0; i < amount; ++i)
|
||||
{
|
||||
Vec3 movement = this.getDeltaMovement();
|
||||
double d0 = x - 0.05 + this.level.random.nextDouble() * 0.3;
|
||||
double d1 = y + 1.0;
|
||||
double d2 = z - 0.05 + this.level.random.nextDouble() * 0.3;
|
||||
double d3 = movement.x * this.level.random.nextDouble() * speed;
|
||||
double d4 = -movement.y * this.level.random.nextDouble() * speed * 10.0f;
|
||||
double d5 = movement.z * this.level.random.nextDouble() * speed;
|
||||
this.level.addParticle(particle, d0, d1, d2, d3, d4, d5);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void tick()
|
||||
{
|
||||
if (this.type.flighttype == FlightType.SPINNING)
|
||||
{
|
||||
this.setXRot(this.getXRot() + 0.5f);
|
||||
}
|
||||
|
||||
super.tick();
|
||||
}
|
||||
}
|
@ -0,0 +1,25 @@
|
||||
package ru.magistu.siegemachines.entity.projectile;
|
||||
|
||||
public enum MissileType
|
||||
{
|
||||
CANNONBALL(15.0f, 1.5f, true, 3.0f, FlightType.SPINNING, 1.0f),
|
||||
STONE(50.0f, 1.5f, true, 3.0f, FlightType.SPINNING, 1.0f),
|
||||
GIANT_ARROW(5.0f, 1.5f, false, 0.0f, FlightType.AHEAD, 0.5f);
|
||||
|
||||
public final float mass;
|
||||
public final float knockback;
|
||||
public final boolean explosive;
|
||||
public final float explosionradius;
|
||||
public final FlightType flighttype;
|
||||
public final float armorpiercing;
|
||||
|
||||
MissileType(float mass, float knockback, boolean explosive, float explosionradius, FlightType headingtype, float armorpiercing)
|
||||
{
|
||||
this.mass = mass;
|
||||
this.knockback = knockback;
|
||||
this.explosive = explosive;
|
||||
this.explosionradius = explosionradius;
|
||||
this.flighttype = headingtype;
|
||||
this.armorpiercing = armorpiercing;
|
||||
}
|
||||
}
|
@ -0,0 +1,49 @@
|
||||
package ru.magistu.siegemachines.entity.projectile;
|
||||
|
||||
import ru.magistu.siegemachines.entity.EntityTypes;
|
||||
import ru.magistu.siegemachines.item.ModItems;
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import net.minecraft.world.entity.projectile.Arrow;
|
||||
import net.minecraft.world.entity.projectile.Projectile;
|
||||
import net.minecraft.world.item.Item;
|
||||
import net.minecraft.world.item.Items;
|
||||
|
||||
|
||||
public class ProjectileBuilder<T extends Projectile>
|
||||
{
|
||||
public final static ProjectileBuilder<Stone> NONE = new ProjectileBuilder<>(Items.AIR, EntityTypes.STONE.get(), Stone::new);
|
||||
|
||||
public final static ProjectileBuilder[] NO_AMMO = new ProjectileBuilder[]{};
|
||||
public final static ProjectileBuilder[] CANNON_AMMO = new ProjectileBuilder[]{
|
||||
new ProjectileBuilder(ModItems.CANNONBALL.get(), EntityTypes.CANNONBALL.get(), Cannonball::new)};
|
||||
public final static ProjectileBuilder[] THROWING_AMMO = new ProjectileBuilder[]{
|
||||
new ProjectileBuilder(Items.COBBLESTONE, ModItems.STONE.get(), EntityTypes.STONE.get(), Stone::new)};
|
||||
public final static ProjectileBuilder[] BALLISTA_AMMO = new ProjectileBuilder[]{
|
||||
new ProjectileBuilder(ModItems.GIANT_ARROW.get(), EntityTypes.GIANT_ARROW.get(), GiantArrow::new),
|
||||
new ProjectileBuilder(Items.ARROW, EntityType.ARROW, (entitytype, level, pos, entity, item) ->
|
||||
{
|
||||
Arrow arrow = new Arrow(level, entity);
|
||||
arrow.setPos(pos.x, pos.y, pos.z);
|
||||
return arrow;
|
||||
})};
|
||||
|
||||
public final Item item;
|
||||
public final Item projectilitem;
|
||||
public final EntityType<T> entitytype;
|
||||
public final IProjectileFactory<T> factory;
|
||||
|
||||
public ProjectileBuilder(Item item, EntityType<T> entitytype, IProjectileFactory<T> factory)
|
||||
{
|
||||
this(item, item, entitytype, factory);
|
||||
}
|
||||
|
||||
public ProjectileBuilder(Item item, Item projectilitem, EntityType<T> entitytype, IProjectileFactory<T> factory)
|
||||
{
|
||||
this.item = item;
|
||||
this.projectilitem = projectilitem;
|
||||
this.entitytype = entitytype;
|
||||
this.factory = factory;
|
||||
}
|
||||
|
||||
|
||||
}
|
@ -0,0 +1,22 @@
|
||||
package ru.magistu.siegemachines.entity.projectile;
|
||||
|
||||
import com.mojang.math.Vector3d;
|
||||
import ru.magistu.siegemachines.item.ModItems;
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import net.minecraft.world.entity.LivingEntity;
|
||||
import net.minecraft.world.item.Item;
|
||||
import net.minecraft.world.level.Level;
|
||||
|
||||
public class Stone extends Missile
|
||||
{
|
||||
public Stone(EntityType<Stone> entitytype, Level level)
|
||||
{
|
||||
super(entitytype, level);
|
||||
this.item = ModItems.STONE.get();
|
||||
}
|
||||
|
||||
public Stone(EntityType<Stone> entitytype, Level level, Vector3d pos, LivingEntity entity, Item item)
|
||||
{
|
||||
super(entitytype, level, pos, entity, MissileType.STONE, item);
|
||||
}
|
||||
}
|
@ -0,0 +1,84 @@
|
||||
package ru.magistu.siegemachines.event;
|
||||
|
||||
import net.minecraftforge.client.event.RegisterKeyMappingsEvent;
|
||||
import net.minecraftforge.client.gui.overlay.VanillaGuiOverlay;
|
||||
import ru.magistu.siegemachines.SiegeMachines;
|
||||
import ru.magistu.siegemachines.client.KeyBindings;
|
||||
import ru.magistu.siegemachines.entity.IReloading;
|
||||
import ru.magistu.siegemachines.entity.machine.Machine;
|
||||
import ru.magistu.siegemachines.gui.machine.crosshair.Crosshair;
|
||||
import ru.magistu.siegemachines.network.PacketHandler;
|
||||
import ru.magistu.siegemachines.network.PacketOpenMachineInventory;
|
||||
import ru.magistu.siegemachines.network.PacketMachineUse;
|
||||
import net.minecraft.client.CameraType;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.Options;
|
||||
import net.minecraft.client.player.LocalPlayer;
|
||||
import net.minecraft.world.entity.Entity;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.client.event.InputEvent;
|
||||
import net.minecraftforge.client.event.RenderGuiOverlayEvent;
|
||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
|
||||
|
||||
public class ClientEvents
|
||||
{
|
||||
@Mod.EventBusSubscriber(modid = SiegeMachines.ID, value = Dist.CLIENT)
|
||||
public static class ClientForgeEvents
|
||||
{
|
||||
public static Crosshair CROSSHAIR = null;
|
||||
//public static final NamedGuiOverlay CROSSHAIR_OVERLAY = GuiOverlayManager.findOverlay(VanillaGuiOverlay.CROSSHAIR.id());
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onKeyPressedEvent(InputEvent.Key ev) {
|
||||
if (KeyBindings.MACHINE_USE.isDown()) {
|
||||
LocalPlayer player = Minecraft.getInstance().player;
|
||||
if (player != null && player.isPassenger() && player.getVehicle() instanceof Machine) {
|
||||
PacketHandler.sendToServer(new PacketMachineUse(player.getVehicle().getId()));
|
||||
}
|
||||
}
|
||||
|
||||
if (KeyBindings.MACHINE_INVENTORY.isDown()) {
|
||||
LocalPlayer player = Minecraft.getInstance().player;
|
||||
if (player != null && player.isPassenger() && player.getVehicle() instanceof Machine) {
|
||||
PacketHandler.sendToServer(new PacketOpenMachineInventory());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onRenderOverlayPre(RenderGuiOverlayEvent.Pre ev) {
|
||||
if (ev.getOverlay().id() == VanillaGuiOverlay.CROSSHAIR.id()) {
|
||||
Minecraft mc = Minecraft.getInstance();
|
||||
Options settings = mc.options;
|
||||
LocalPlayer player = mc.player;
|
||||
|
||||
if ((settings.renderDebug && !settings.hideGui && !player.isReducedDebugInfo() && !settings.reducedDebugInfo().get()) || settings.getCameraType().compareTo(CameraType.FIRST_PERSON) != 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (player.isPassenger()) {
|
||||
Entity entity = player.getVehicle();
|
||||
if (entity instanceof IReloading) {
|
||||
if (CROSSHAIR == null) {
|
||||
CROSSHAIR = ((IReloading) entity).createCrosshair();
|
||||
}
|
||||
CROSSHAIR.render(ev.getPoseStack(), ev.getPartialTick(), mc, player);
|
||||
ev.setCanceled(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Mod.EventBusSubscriber(modid = SiegeMachines.ID, value = Dist.CLIENT, bus = Mod.EventBusSubscriber.Bus.MOD)
|
||||
public static class ClientModBusEvents
|
||||
{
|
||||
@SubscribeEvent
|
||||
public static void onKeyRegister(RegisterKeyMappingsEvent ev) {
|
||||
ev.register(KeyBindings.MACHINE_USE);
|
||||
ev.register(KeyBindings.MACHINE_INVENTORY);
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,21 @@
|
||||
package ru.magistu.siegemachines.event;
|
||||
|
||||
import ru.magistu.siegemachines.SiegeMachines;
|
||||
import ru.magistu.siegemachines.entity.EntityTypes;
|
||||
import ru.magistu.siegemachines.entity.machine.*;
|
||||
import net.minecraftforge.event.entity.EntityAttributeCreationEvent;
|
||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
|
||||
@Mod.EventBusSubscriber(modid = SiegeMachines.ID, bus = Mod.EventBusSubscriber.Bus.MOD)
|
||||
public class ModEventBusEvents {
|
||||
@SubscribeEvent
|
||||
public static void addEntityAttributes(EntityAttributeCreationEvent event) {
|
||||
event.put(EntityTypes.MORTAR.get(), Mortar.setEntityAttributes(MachineType.MORTAR).build());
|
||||
event.put(EntityTypes.CULVERIN.get(), Mortar.setEntityAttributes(MachineType.CULVERIN).build());
|
||||
event.put(EntityTypes.TREBUCHET.get(), Trebuchet.setEntityAttributes(MachineType.TREBUCHET).build());
|
||||
event.put(EntityTypes.CATAPULT.get(), Catapult.setEntityAttributes(MachineType.CATAPULT).build());
|
||||
event.put(EntityTypes.BALLISTA.get(), Ballista.setEntityAttributes(MachineType.BALLISTA).build());
|
||||
event.put(EntityTypes.BATTERING_RAM.get(), Ballista.setEntityAttributes(MachineType.BATTERING_RAM).build());
|
||||
}
|
||||
}
|
28
src/main/java/ru/magistu/siegemachines/gui/ModMenuTypes.java
Normal file
28
src/main/java/ru/magistu/siegemachines/gui/ModMenuTypes.java
Normal file
@ -0,0 +1,28 @@
|
||||
package ru.magistu.siegemachines.gui;
|
||||
|
||||
import ru.magistu.siegemachines.SiegeMachines;
|
||||
import ru.magistu.siegemachines.gui.machine.MachineContainer;
|
||||
import net.minecraft.world.inventory.AbstractContainerMenu;
|
||||
import net.minecraft.world.inventory.MenuType;
|
||||
import net.minecraftforge.common.extensions.IForgeMenuType;
|
||||
import net.minecraftforge.eventbus.api.IEventBus;
|
||||
import net.minecraftforge.network.IContainerFactory;
|
||||
import net.minecraftforge.registries.DeferredRegister;
|
||||
import net.minecraftforge.registries.ForgeRegistries;
|
||||
import net.minecraftforge.registries.RegistryObject;
|
||||
import ru.magistu.siegemachines.gui.workbench.SiegeWorkbenchContainer;
|
||||
|
||||
public class ModMenuTypes {
|
||||
public static final DeferredRegister<MenuType<?>> MENUS = DeferredRegister.create(ForgeRegistries.MENU_TYPES, SiegeMachines.ID);
|
||||
|
||||
public static final RegistryObject<MenuType<MachineContainer>> MACHINE_CONTAINER = MENUS.register("machine", () -> IForgeMenuType.create(MachineContainer::new));
|
||||
public static final RegistryObject<MenuType<SiegeWorkbenchContainer>> SIEGE_WORKBENCH_CONTAINER = registerMenuType(SiegeWorkbenchContainer::new, "siege_workbench");
|
||||
|
||||
private static <T extends AbstractContainerMenu> RegistryObject<MenuType<T>> registerMenuType(IContainerFactory<T> factory, String name) {
|
||||
return MENUS.register(name, () -> IForgeMenuType.create(factory));
|
||||
}
|
||||
|
||||
public static void register(IEventBus eventBus) {
|
||||
MENUS.register(eventBus);
|
||||
}
|
||||
}
|
@ -0,0 +1,136 @@
|
||||
package ru.magistu.siegemachines.gui.machine;
|
||||
|
||||
import ru.magistu.siegemachines.entity.machine.Machine;
|
||||
import net.minecraft.network.FriendlyByteBuf;
|
||||
import net.minecraft.world.entity.Entity;
|
||||
import net.minecraft.world.entity.player.Inventory;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.inventory.AbstractContainerMenu;
|
||||
import net.minecraft.world.inventory.Slot;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraftforge.items.IItemHandler;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import ru.magistu.siegemachines.gui.ModMenuTypes;
|
||||
|
||||
import java.util.Objects;
|
||||
|
||||
public class MachineContainer extends AbstractContainerMenu
|
||||
{
|
||||
private Player player;
|
||||
private Machine machine;
|
||||
int x, y, z;
|
||||
private IItemHandler internal;
|
||||
private boolean bound = false;
|
||||
|
||||
|
||||
public MachineContainer(final int id, final Inventory inv, final Machine machine)
|
||||
{
|
||||
super(ModMenuTypes.MACHINE_CONTAINER.get(), id);
|
||||
if (machine == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
this.machine = machine;
|
||||
|
||||
for (int row = 0; row < 3; row++)
|
||||
{
|
||||
for (int col = 0; col < 9; col++)
|
||||
{
|
||||
this.addSlot(new Slot(inv, col + row * 9 + 9, 8 + col * 18, 166 - (4 - row) * 18 - 10));
|
||||
}
|
||||
}
|
||||
|
||||
for (int col = 0; col < 9; col++)
|
||||
{
|
||||
this.addSlot(new Slot(inv, col, 8 + col * 18, 142));
|
||||
}
|
||||
|
||||
for (int row = 0; row < 1; row++)
|
||||
{
|
||||
for (int col = 0; col < 9; col++)
|
||||
{
|
||||
this.addSlot(new Slot(machine.inventory, col + row * 9, 8 + col * 18, 18 + row * 18));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public MachineContainer(final int id, final Inventory inv, final FriendlyByteBuf data)
|
||||
{
|
||||
this(id, inv, getMachine(inv));
|
||||
}
|
||||
|
||||
private static Machine getMachine(final Inventory inv)
|
||||
{
|
||||
Objects.requireNonNull(inv, "Player Inventory Cannot Be Null.");
|
||||
Player player = inv.player;
|
||||
Entity entity;
|
||||
if (player.isPassenger())
|
||||
{
|
||||
entity = player.getVehicle();
|
||||
if (entity instanceof Machine)
|
||||
{
|
||||
return (Machine) player.getVehicle();
|
||||
}
|
||||
}
|
||||
|
||||
throw new IllegalStateException("Entity Is Not Correct.");
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean stillValid(Player player)
|
||||
{
|
||||
return machine.inventory.stillValid(player);
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull ItemStack quickMoveStack(@NotNull Player player, int index)
|
||||
{
|
||||
ItemStack itemstack = ItemStack.EMPTY;
|
||||
Slot slot = this.slots.get(index);
|
||||
if (slot != null && slot.hasItem())
|
||||
{
|
||||
ItemStack itemstack1 = slot.getItem();
|
||||
itemstack = itemstack1.copy();
|
||||
if (index < 9)
|
||||
{
|
||||
if (!this.moveItemStackTo(itemstack1, 9, this.slots.size(), true))
|
||||
{
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
slot.onQuickCraft(itemstack1, itemstack);
|
||||
}
|
||||
else if (!this.moveItemStackTo(itemstack1, 0, 9, false))
|
||||
{
|
||||
if (index < 9 + 27)
|
||||
{
|
||||
if (!this.moveItemStackTo(itemstack1, 9 + 27, this.slots.size(), true))
|
||||
{
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!this.moveItemStackTo(itemstack1, 9, 9 + 27, false))
|
||||
{
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
}
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
if (itemstack1.getCount() == 0)
|
||||
{
|
||||
slot.set(ItemStack.EMPTY);
|
||||
}
|
||||
else
|
||||
{
|
||||
slot.setChanged();
|
||||
}
|
||||
if (itemstack1.getCount() == itemstack.getCount())
|
||||
{
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
slot.onTake(player, itemstack1);
|
||||
}
|
||||
return itemstack;
|
||||
}
|
||||
}
|
@ -0,0 +1,71 @@
|
||||
package ru.magistu.siegemachines.gui.machine;
|
||||
|
||||
import com.mojang.blaze3d.systems.RenderSystem;
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import ru.magistu.siegemachines.SiegeMachines;
|
||||
import net.minecraft.client.gui.screens.inventory.AbstractContainerScreen;
|
||||
import net.minecraft.client.renderer.GameRenderer;
|
||||
import net.minecraft.network.chat.Component;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.world.entity.player.Inventory;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public class MachineInventoryScreen extends AbstractContainerScreen<MachineContainer>
|
||||
{
|
||||
private static final ResourceLocation DISPLAY_CASE_GUI = new ResourceLocation(SiegeMachines.ID,
|
||||
"textures/gui/machine_inventory.png");
|
||||
|
||||
public MachineInventoryScreen(MachineContainer screenContainer, Inventory inv, Component titleIn)
|
||||
{
|
||||
super(screenContainer, inv, titleIn);
|
||||
|
||||
this.leftPos = 0;
|
||||
this.topPos = 0;
|
||||
this.imageWidth = 176;
|
||||
this.imageHeight = 166;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(PoseStack matrixStack, int mouseX, int mouseY, float partialTicks)
|
||||
{
|
||||
this.renderBackground(matrixStack);
|
||||
super.render(matrixStack, mouseX, mouseY, partialTicks);
|
||||
this.renderTooltip(matrixStack, mouseX, mouseY);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void renderTooltip(@NotNull PoseStack matrixStack, int x, int y)
|
||||
{
|
||||
if (this.minecraft.player.getInventory().getSelected().isEmpty() && this.hoveredSlot != null && this.hoveredSlot.hasItem())
|
||||
{
|
||||
this.renderTooltip(matrixStack, this.hoveredSlot.getItem(), x, y);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void renderBg(@NotNull PoseStack matrixStack, float partialTicks, int mouseX, int mouseY)
|
||||
{
|
||||
RenderSystem.setShader(GameRenderer::getPositionTexShader);
|
||||
RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, 1.0F);
|
||||
RenderSystem.setShaderTexture(0, DISPLAY_CASE_GUI);
|
||||
int x = (this.width - this.imageWidth) / 2;
|
||||
int y = (this.height - this.imageHeight) / 2;
|
||||
this.blit(matrixStack, x, y, 0, 0, this.imageWidth, this.imageHeight);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean keyPressed(int key, int b, int c)
|
||||
{
|
||||
assert this.minecraft != null;
|
||||
if (key == 256)
|
||||
{
|
||||
assert this.minecraft.player != null;
|
||||
this.minecraft.player.closeContainer();
|
||||
return true;
|
||||
}
|
||||
return super.keyPressed(key, b, c);
|
||||
}
|
||||
}
|
@ -0,0 +1,31 @@
|
||||
package ru.magistu.siegemachines.gui.machine.crosshair;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
|
||||
public class AlignmentHelper
|
||||
{
|
||||
public static final List<String> validAlignmentValues = Arrays.asList(new String[] { "top_left", "top_center", "top_right", "center_left", "center", "center_right", "bottom_left", "bottom_center", "bottom_right" });
|
||||
|
||||
public enum Alignment
|
||||
{
|
||||
TOP_LEFT,
|
||||
TOP_CENTER,
|
||||
TOP_RIGHT,
|
||||
CENTER_LEFT,
|
||||
CENTER,
|
||||
CENTER_RIGHT,
|
||||
BOTTOM_LEFT,
|
||||
BOTTOM_CENTER,
|
||||
BOTTOM_RIGHT;
|
||||
|
||||
|
||||
public static Alignment fromString(String align) {
|
||||
int idx = AlignmentHelper.validAlignmentValues.indexOf(align);
|
||||
if (idx != -1) {
|
||||
return values()[idx];
|
||||
}
|
||||
return CENTER;
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,25 @@
|
||||
package ru.magistu.siegemachines.gui.machine.crosshair;
|
||||
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import ru.magistu.siegemachines.SiegeMachines;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public abstract class Crosshair extends HudElement
|
||||
{
|
||||
protected static final ResourceLocation CROSSHAIR_TEXTURES = new ResourceLocation(SiegeMachines.ID, "textures/gui/crosshairs.png");
|
||||
|
||||
public Crosshair(int width, int height)
|
||||
{
|
||||
super(width, height);
|
||||
}
|
||||
|
||||
public final void render(PoseStack matrixstack, float partialticks) {}
|
||||
|
||||
public abstract void render(PoseStack matrixstack, float ticks, Minecraft mc, Player player);
|
||||
}
|
@ -0,0 +1,73 @@
|
||||
package ru.magistu.siegemachines.gui.machine.crosshair;
|
||||
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public abstract class HudElement
|
||||
{
|
||||
protected int width;
|
||||
protected int height;
|
||||
|
||||
public int getAlignedX(AlignmentHelper.Alignment align, int offset)
|
||||
{
|
||||
switch (align)
|
||||
{
|
||||
case TOP_LEFT:
|
||||
case CENTER_LEFT:
|
||||
case BOTTOM_LEFT:
|
||||
return 5 + offset;
|
||||
case TOP_CENTER:
|
||||
case CENTER:
|
||||
case BOTTOM_CENTER:
|
||||
return Minecraft.getInstance().getWindow().getGuiScaledWidth() / 2 - this.width / 2 + offset;
|
||||
case TOP_RIGHT:
|
||||
case CENTER_RIGHT:
|
||||
case BOTTOM_RIGHT:
|
||||
return Minecraft.getInstance().getWindow().getGuiScaledWidth() - this.width - 5 + offset;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
public int getAlignedY(AlignmentHelper.Alignment align, int offset)
|
||||
{
|
||||
switch (align)
|
||||
{
|
||||
case TOP_LEFT:
|
||||
case TOP_CENTER:
|
||||
case TOP_RIGHT:
|
||||
return 5 + offset;
|
||||
case CENTER_LEFT:
|
||||
case CENTER:
|
||||
case CENTER_RIGHT:
|
||||
return Minecraft.getInstance().getWindow().getGuiScaledHeight() / 2 - this.height / 2 + 16 + offset;
|
||||
case BOTTOM_CENTER:
|
||||
return Minecraft.getInstance().getWindow().getGuiScaledHeight() - this.height - 65 + offset;
|
||||
case BOTTOM_LEFT:
|
||||
case BOTTOM_RIGHT:
|
||||
return Minecraft.getInstance().getWindow().getGuiScaledHeight() - this.height - 5 + offset;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
public HudElement(int elementWidth, int elementHeight)
|
||||
{
|
||||
this.width = elementWidth;
|
||||
this.height = elementHeight;
|
||||
}
|
||||
|
||||
public int getWidth()
|
||||
{
|
||||
return this.width;
|
||||
}
|
||||
|
||||
public int getHeight()
|
||||
{
|
||||
return this.height;
|
||||
}
|
||||
|
||||
public abstract void render(PoseStack paramMatrixStack, float paramFloat);
|
||||
}
|
@ -0,0 +1,68 @@
|
||||
package ru.magistu.siegemachines.gui.machine.crosshair;
|
||||
|
||||
import com.mojang.blaze3d.systems.RenderSystem;
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import ru.magistu.siegemachines.entity.machine.Machine;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.GameRenderer;
|
||||
import net.minecraft.world.entity.Entity;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public class ReloadingCrosshair extends Crosshair
|
||||
{
|
||||
//public static ResourceLocation TYPE = new ResourceLocation(SiegeMachines.ID, "siege_machine");
|
||||
public int x;
|
||||
public int y;
|
||||
|
||||
public ReloadingCrosshair()
|
||||
{
|
||||
super(9, 9);
|
||||
this.x = Minecraft.getInstance().getWindow().getGuiScaledWidth() / 2;
|
||||
this.y = Minecraft.getInstance().getWindow().getGuiScaledHeight() / 2;
|
||||
}
|
||||
|
||||
public void render(PoseStack matrixstack, float ticks, Minecraft mc, Player player)
|
||||
{
|
||||
RenderSystem.assertOnRenderThread();
|
||||
|
||||
if (!player.isPassenger())
|
||||
{
|
||||
return;
|
||||
}
|
||||
Entity entity = player.getVehicle();
|
||||
|
||||
if (entity instanceof Machine)
|
||||
{
|
||||
Machine machine = (Machine) entity;
|
||||
|
||||
int width = 11;
|
||||
int height = 11;
|
||||
int imagex = 0;
|
||||
int imagey = 0;
|
||||
int originx = (mc.getWindow().getGuiScaledWidth() - width) / 2;
|
||||
int originy = (mc.getWindow().getGuiScaledHeight() - height) / 2;
|
||||
int animationsize = 23;
|
||||
if (machine.useticks > 0)
|
||||
{
|
||||
imagey = height;
|
||||
}
|
||||
else if (machine.delayticks > 0)
|
||||
{
|
||||
int number = (int) (((double) animationsize) * ((double) (machine.type.delaytime - machine.delayticks) / (double) machine.type.delaytime));
|
||||
imagex = width;
|
||||
imagey = height * number;
|
||||
}
|
||||
|
||||
RenderSystem.applyModelViewMatrix();
|
||||
RenderSystem.setShader(GameRenderer::getPositionTexShader);
|
||||
RenderSystem.setShaderTexture(0, CROSSHAIR_TEXTURES);
|
||||
|
||||
mc.gui.blit(matrixstack, originx, originy, imagex, imagey, width, height);
|
||||
|
||||
RenderSystem.backupProjectionMatrix();
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,196 @@
|
||||
package ru.magistu.siegemachines.gui.workbench;
|
||||
|
||||
import net.minecraft.network.protocol.game.ClientboundContainerSetSlotPacket;
|
||||
import net.minecraft.server.level.ServerPlayer;
|
||||
import net.minecraft.world.entity.player.StackedContents;
|
||||
import net.minecraft.network.FriendlyByteBuf;
|
||||
import net.minecraft.world.Container;
|
||||
import net.minecraft.world.entity.player.Inventory;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.inventory.*;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.world.item.crafting.Recipe;
|
||||
import net.minecraft.world.level.Level;
|
||||
import ru.magistu.siegemachines.block.ModBlocks;
|
||||
import ru.magistu.siegemachines.data.recipes.ModRecipes;
|
||||
import ru.magistu.siegemachines.data.recipes.SiegeWorkbenchRecipe;
|
||||
import ru.magistu.siegemachines.gui.ModMenuTypes;
|
||||
|
||||
import java.util.Optional;
|
||||
|
||||
public class SiegeWorkbenchContainer extends AbstractContainerMenu
|
||||
{
|
||||
private final CraftingContainer craftSlots = new CraftingContainer(this, 3, 3);
|
||||
private final ResultContainer resultSlots = new ResultContainer();
|
||||
private final ContainerLevelAccess access;
|
||||
private final Player player;
|
||||
|
||||
public SiegeWorkbenchContainer(int id, Inventory inventory, FriendlyByteBuf buffer)
|
||||
{
|
||||
this(id, inventory, ContainerLevelAccess.NULL);
|
||||
}
|
||||
|
||||
public SiegeWorkbenchContainer(int id, Inventory inventory, ContainerLevelAccess access)
|
||||
{
|
||||
super(ModMenuTypes.SIEGE_WORKBENCH_CONTAINER.get(), id);
|
||||
this.access = access;
|
||||
this.player = inventory.player;
|
||||
this.addSlot(new SiegeWorkbenchResultSlot(inventory.player, this.craftSlots, this.resultSlots, 0, 124, 35));
|
||||
|
||||
for (int i = 0; i < 3; ++i)
|
||||
{
|
||||
for (int j = 0; j < 3; ++j)
|
||||
{
|
||||
this.addSlot(new Slot(this.craftSlots, j + i * 3, 30 + j * 18, 17 + i * 18));
|
||||
}
|
||||
}
|
||||
|
||||
for (int k = 0; k < 3; ++k)
|
||||
{
|
||||
for (int i1 = 0; i1 < 9; ++i1)
|
||||
{
|
||||
this.addSlot(new Slot(inventory, i1 + k * 9 + 9, 8 + i1 * 18, 84 + k * 18));
|
||||
}
|
||||
}
|
||||
|
||||
for (int l = 0; l < 9; ++l)
|
||||
{
|
||||
this.addSlot(new Slot(inventory, l, 8 + l * 18, 142));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// to create resulting item
|
||||
protected static void slotChangedCraftingGrid(AbstractContainerMenu menu, Level level, Player player, CraftingContainer craftingcontainer, ResultContainer resultcontainer) {
|
||||
if (!level.isClientSide) {
|
||||
ServerPlayer serverplayer = (ServerPlayer)player;
|
||||
ItemStack itemstack = ItemStack.EMPTY;
|
||||
Optional<SiegeWorkbenchRecipe> optional = level.getServer().getRecipeManager().getRecipeFor(ModRecipes.SIEGE_WORKBENCH_RECIPE, craftingcontainer, level);
|
||||
if (optional.isPresent()) {
|
||||
SiegeWorkbenchRecipe craftingrecipe = optional.get();
|
||||
if (resultcontainer.setRecipeUsed(level, serverplayer, craftingrecipe)) {
|
||||
itemstack = craftingrecipe.assemble(craftingcontainer);
|
||||
}
|
||||
}
|
||||
|
||||
resultcontainer.setItem(0, itemstack);
|
||||
//menu.setRemoteSlot(0, itemstack);
|
||||
serverplayer.connection.send(new ClientboundContainerSetSlotPacket(menu.containerId, menu.incrementStateId(), 0, itemstack));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void slotsChanged(Container inventory) {
|
||||
this.access.execute((level, blockpos) -> slotChangedCraftingGrid(this, level, this.player, this.craftSlots, this.resultSlots));
|
||||
}
|
||||
|
||||
public void fillCraftSlotsStackedContents(StackedContents itemhelper) {
|
||||
this.craftSlots.fillStackedContents(itemhelper);
|
||||
}
|
||||
|
||||
public void clearCraftingContent() {
|
||||
this.craftSlots.clearContent();
|
||||
this.resultSlots.clearContent();
|
||||
}
|
||||
|
||||
public boolean recipeMatches(Recipe<? super CraftingContainer> recipe) {
|
||||
return recipe.matches(this.craftSlots, this.player.level);
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when the container is closed.
|
||||
*/
|
||||
public void removed(Player player) {
|
||||
super.removed(player);
|
||||
this.access.execute((p_39371_, p_39372_) -> {
|
||||
this.clearContainer(player, this.craftSlots);
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines whether supplied player can use this container
|
||||
*/
|
||||
public boolean stillValid(Player player) {
|
||||
return stillValid(this.access, player, ModBlocks.SIEGE_WORKBENCH.get());
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle when the stack in slot {@code index} is shift-clicked. Normally this moves the stack between the player
|
||||
* inventory and the other inventory(s).
|
||||
*/
|
||||
public ItemStack quickMoveStack(Player player, int index) {
|
||||
ItemStack itemstack = ItemStack.EMPTY;
|
||||
Slot slot = this.slots.get(index);
|
||||
if (slot != null && slot.hasItem()) {
|
||||
ItemStack itemstack1 = slot.getItem();
|
||||
itemstack = itemstack1.copy();
|
||||
if (index == 0) {
|
||||
this.access.execute((p_39378_, p_39379_) -> {
|
||||
itemstack1.getItem().onCraftedBy(itemstack1, p_39378_, player);
|
||||
});
|
||||
if (!this.moveItemStackTo(itemstack1, 10, 46, true)) {
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
|
||||
slot.onQuickCraft(itemstack1, itemstack);
|
||||
} else if (index >= 10 && index < 46) {
|
||||
if (!this.moveItemStackTo(itemstack1, 1, 10, false)) {
|
||||
if (index < 37) {
|
||||
if (!this.moveItemStackTo(itemstack1, 37, 46, false)) {
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
} else if (!this.moveItemStackTo(itemstack1, 10, 37, false)) {
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
}
|
||||
} else if (!this.moveItemStackTo(itemstack1, 10, 46, false)) {
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
|
||||
if (itemstack1.isEmpty()) {
|
||||
slot.set(ItemStack.EMPTY);
|
||||
} else {
|
||||
slot.setChanged();
|
||||
}
|
||||
|
||||
if (itemstack1.getCount() == itemstack.getCount()) {
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
|
||||
slot.onTake(player, itemstack1);
|
||||
if (index == 0) {
|
||||
player.drop(itemstack1, false);
|
||||
}
|
||||
}
|
||||
|
||||
return itemstack;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called to determine if the current slot is valid for the stack merging (double-click) code. The stack passed in is
|
||||
* null for the initial slot that was double-clicked.
|
||||
*/
|
||||
public boolean canTakeItemForPickAll(ItemStack stack, Slot slot) {
|
||||
return slot.container != this.resultSlots && super.canTakeItemForPickAll(stack, slot);
|
||||
}
|
||||
|
||||
public int getResultSlotIndex() {
|
||||
return 0;
|
||||
}
|
||||
|
||||
public int getGridWidth() {
|
||||
return this.craftSlots.getWidth();
|
||||
}
|
||||
|
||||
public int getGridHeight() {
|
||||
return this.craftSlots.getHeight();
|
||||
}
|
||||
|
||||
public int getSize() {
|
||||
return 10;
|
||||
}
|
||||
|
||||
public boolean shouldMoveToInventory(int p_150553_) {
|
||||
return p_150553_ != this.getResultSlotIndex();
|
||||
}
|
||||
}
|
@ -0,0 +1,103 @@
|
||||
package ru.magistu.siegemachines.gui.workbench;
|
||||
|
||||
import net.minecraft.core.NonNullList;
|
||||
import net.minecraft.world.Container;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.inventory.CraftingContainer;
|
||||
import net.minecraft.world.inventory.RecipeHolder;
|
||||
import net.minecraft.world.inventory.Slot;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.world.item.crafting.RecipeManager;
|
||||
import net.minecraft.world.item.crafting.RecipeType;
|
||||
import ru.magistu.siegemachines.data.recipes.CountIngredient;
|
||||
import ru.magistu.siegemachines.data.recipes.ModRecipes;
|
||||
import ru.magistu.siegemachines.data.recipes.SiegeWorkbenchRecipe;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Optional;
|
||||
|
||||
public class SiegeWorkbenchResultSlot extends Slot {
|
||||
private final CraftingContainer craftSlots;
|
||||
private final Player player;
|
||||
private int removeCount;
|
||||
|
||||
public SiegeWorkbenchResultSlot(Player player, CraftingContainer craftingcontainer, Container container, int index, int x, int y) {
|
||||
super(container, index, x, y);
|
||||
this.player = player;
|
||||
this.craftSlots = craftingcontainer;
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if the stack is allowed to be placed in this slot, used for armor slots as well as furnace fuel.
|
||||
*/
|
||||
public boolean mayPlace(ItemStack stack) {
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Decrease the size of the stack in slot (first int arg) by the amount of the second int arg. Returns the new stack.
|
||||
*/
|
||||
public ItemStack remove(int amount) {
|
||||
if (this.hasItem()) {
|
||||
this.removeCount += Math.min(amount, this.getItem().getCount());
|
||||
}
|
||||
|
||||
return super.remove(amount);
|
||||
}
|
||||
|
||||
/**
|
||||
* the itemStack passed in is the output - ie, iron ingots, and pickaxes, not ore and wood. Typically increases an
|
||||
* internal count then calls onCrafting(item).
|
||||
*/
|
||||
protected void onQuickCraft(ItemStack stack, int amount) {
|
||||
this.removeCount += amount;
|
||||
this.checkTakeAchievements(stack);
|
||||
}
|
||||
|
||||
protected void onSwapCraft(int pNumItemsCrafted) {
|
||||
this.removeCount += pNumItemsCrafted;
|
||||
}
|
||||
|
||||
/**
|
||||
* the itemStack passed in is the output - ie, iron ingots, and pickaxes, not ore and wood.
|
||||
*/
|
||||
protected void checkTakeAchievements(ItemStack stack) {
|
||||
if (this.removeCount > 0) {
|
||||
stack.onCraftedBy(this.player.level, this.player, this.removeCount);
|
||||
net.minecraftforge.event.ForgeEventFactory.firePlayerCraftingEvent(this.player, stack, this.craftSlots);
|
||||
}
|
||||
|
||||
if (this.container instanceof RecipeHolder) {
|
||||
((RecipeHolder)this.container).awardUsedRecipes(this.player);
|
||||
}
|
||||
|
||||
this.removeCount = 0;
|
||||
}
|
||||
|
||||
public void onTake(Player player, ItemStack stack) {
|
||||
this.checkTakeAchievements(stack);
|
||||
net.minecraftforge.common.ForgeHooks.setCraftingPlayer(player);
|
||||
RecipeManager manager = player.level.getRecipeManager();
|
||||
NonNullList<ItemStack> nonnulllist = manager.getRemainingItemsFor(ModRecipes.SIEGE_WORKBENCH_RECIPE, craftSlots, player.level);
|
||||
net.minecraftforge.common.ForgeHooks.setCraftingPlayer(null);
|
||||
for (int i = 0; i < nonnulllist.size(); ++i) {
|
||||
ItemStack itemstack = this.craftSlots.getItem(i);
|
||||
ItemStack itemstack1 = nonnulllist.get(i);
|
||||
if (!itemstack.isEmpty()) {
|
||||
this.craftSlots.removeItem(i, itemstack1.getCount());
|
||||
itemstack = this.craftSlots.getItem(i);
|
||||
}
|
||||
|
||||
if (!itemstack1.isEmpty()) {
|
||||
if (itemstack.isEmpty()) {
|
||||
this.craftSlots.setItem(i, itemstack1);
|
||||
} else if (ItemStack.isSame(itemstack, itemstack1) && ItemStack.tagMatches(itemstack, itemstack1)) {
|
||||
itemstack1.grow(itemstack.getCount());
|
||||
this.craftSlots.setItem(i, itemstack1);
|
||||
} else if (!this.player.getInventory().add(itemstack1)) {
|
||||
this.player.drop(itemstack1, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,72 @@
|
||||
package ru.magistu.siegemachines.gui.workbench;
|
||||
|
||||
import com.mojang.blaze3d.systems.RenderSystem;
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import net.minecraft.client.gui.screens.inventory.AbstractContainerScreen;
|
||||
import net.minecraft.client.renderer.GameRenderer;
|
||||
import net.minecraft.network.chat.Component;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.world.entity.player.Inventory;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import ru.magistu.siegemachines.SiegeMachines;
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public class SiegeWorkbenchScreen extends AbstractContainerScreen<SiegeWorkbenchContainer>
|
||||
{
|
||||
private static final ResourceLocation DISPLAY_CASE_GUI = new ResourceLocation(SiegeMachines.ID, "textures/gui/siege_workbench.png");
|
||||
|
||||
public SiegeWorkbenchScreen(SiegeWorkbenchContainer screenContainer, Inventory inv, Component titleIn)
|
||||
{
|
||||
super(screenContainer, inv, titleIn);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(PoseStack matrixStack, int mouseX, int mouseY, float partialTicks)
|
||||
{
|
||||
this.renderBackground(matrixStack);
|
||||
super.render(matrixStack, mouseX, mouseY, partialTicks);
|
||||
this.renderTooltip(matrixStack, mouseX, mouseY);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void renderTooltip(@NotNull PoseStack matrixStack, int x, int y)
|
||||
{
|
||||
if (this.minecraft.player.getInventory().getSelected().isEmpty() && this.hoveredSlot != null && this.hoveredSlot.hasItem())
|
||||
{
|
||||
this.renderTooltip(matrixStack, this.hoveredSlot.getItem(), x, y);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void init()
|
||||
{
|
||||
super.init();
|
||||
this.titleLabelX = 29;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void renderBg(@NotNull PoseStack matrixStack, float partialTicks, int mouseX, int mouseY)
|
||||
{
|
||||
RenderSystem.setShader(GameRenderer::getPositionTexShader);
|
||||
RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, 1.0F);
|
||||
RenderSystem.setShaderTexture(0, DISPLAY_CASE_GUI);
|
||||
int i = this.leftPos;
|
||||
int j = (this.height - this.imageHeight) / 2;
|
||||
this.blit(matrixStack, i, j, 0, 0, this.imageWidth, this.imageHeight);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean keyPressed(int key, int b, int c)
|
||||
{
|
||||
assert this.minecraft != null;
|
||||
if (key == 256)
|
||||
{
|
||||
assert this.minecraft.player != null;
|
||||
this.minecraft.player.closeContainer();
|
||||
return true;
|
||||
}
|
||||
return super.keyPressed(key, b, c);
|
||||
}
|
||||
}
|
@ -0,0 +1,36 @@
|
||||
package ru.magistu.siegemachines.item;
|
||||
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import net.minecraftforge.client.extensions.common.IClientItemExtensions;
|
||||
import ru.magistu.siegemachines.client.renderer.MachineItemGeoRenderer;
|
||||
import ru.magistu.siegemachines.client.renderer.model.MachineItemModel;
|
||||
import net.minecraft.client.renderer.BlockEntityWithoutLevelRenderer;
|
||||
import ru.magistu.siegemachines.entity.EntityTypes;
|
||||
|
||||
import java.util.function.Consumer;
|
||||
|
||||
public class BallistaItem extends MachineItem
|
||||
{
|
||||
public BallistaItem()
|
||||
{
|
||||
super(new Properties().tab(ModItems.GROUP_SM), "ballista", "BALLISTA");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void initializeClient(Consumer<IClientItemExtensions> consumer) {
|
||||
super.initializeClient(consumer);
|
||||
consumer.accept(new IClientItemExtensions() {
|
||||
private final BlockEntityWithoutLevelRenderer renderer = new MachineItemGeoRenderer(new MachineItemModel<>("ballista"));
|
||||
|
||||
@Override
|
||||
public BlockEntityWithoutLevelRenderer getCustomRenderer() {
|
||||
return renderer;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
public EntityType<?> getType() {
|
||||
return EntityTypes.BALLISTA.get();
|
||||
}
|
||||
}
|
@ -0,0 +1,36 @@
|
||||
package ru.magistu.siegemachines.item;
|
||||
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import net.minecraftforge.client.extensions.common.IClientItemExtensions;
|
||||
import ru.magistu.siegemachines.client.renderer.MachineItemGeoRenderer;
|
||||
import ru.magistu.siegemachines.client.renderer.model.MachineItemModel;
|
||||
import net.minecraft.client.renderer.BlockEntityWithoutLevelRenderer;
|
||||
import ru.magistu.siegemachines.entity.EntityTypes;
|
||||
|
||||
import java.util.function.Consumer;
|
||||
|
||||
public class BatteringRamItem extends MachineItem
|
||||
{
|
||||
public BatteringRamItem()
|
||||
{
|
||||
super(new Properties().tab(ModItems.GROUP_SM), "battering_ram", "BATTERING_RAM");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void initializeClient(Consumer<IClientItemExtensions> consumer) {
|
||||
super.initializeClient(consumer);
|
||||
consumer.accept(new IClientItemExtensions() {
|
||||
private final BlockEntityWithoutLevelRenderer renderer = new MachineItemGeoRenderer(new MachineItemModel<>("battering_ram"));
|
||||
|
||||
@Override
|
||||
public BlockEntityWithoutLevelRenderer getCustomRenderer() {
|
||||
return renderer;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
public EntityType<?> getType() {
|
||||
return EntityTypes.BATTERING_RAM.get();
|
||||
}
|
||||
}
|
@ -0,0 +1,36 @@
|
||||
package ru.magistu.siegemachines.item;
|
||||
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import net.minecraftforge.client.extensions.common.IClientItemExtensions;
|
||||
import ru.magistu.siegemachines.client.renderer.MachineItemGeoRenderer;
|
||||
import ru.magistu.siegemachines.client.renderer.model.MachineItemModel;
|
||||
import net.minecraft.client.renderer.BlockEntityWithoutLevelRenderer;
|
||||
import ru.magistu.siegemachines.entity.EntityTypes;
|
||||
|
||||
import java.util.function.Consumer;
|
||||
|
||||
public class CatapultItem extends MachineItem
|
||||
{
|
||||
public CatapultItem()
|
||||
{
|
||||
super(new Properties().tab(ModItems.GROUP_SM), "catapult", "CATAPULT");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void initializeClient(Consumer<IClientItemExtensions> consumer) {
|
||||
super.initializeClient(consumer);
|
||||
consumer.accept(new IClientItemExtensions() {
|
||||
private final BlockEntityWithoutLevelRenderer renderer = new MachineItemGeoRenderer(new MachineItemModel<>("catapult"));
|
||||
|
||||
@Override
|
||||
public BlockEntityWithoutLevelRenderer getCustomRenderer() {
|
||||
return renderer;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
public EntityType<?> getType() {
|
||||
return EntityTypes.CATAPULT.get();
|
||||
}
|
||||
}
|
@ -0,0 +1,36 @@
|
||||
package ru.magistu.siegemachines.item;
|
||||
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import net.minecraftforge.client.extensions.common.IClientItemExtensions;
|
||||
import ru.magistu.siegemachines.client.renderer.MachineItemGeoRenderer;
|
||||
import ru.magistu.siegemachines.client.renderer.model.MachineItemModel;
|
||||
import net.minecraft.client.renderer.BlockEntityWithoutLevelRenderer;
|
||||
import ru.magistu.siegemachines.entity.EntityTypes;
|
||||
|
||||
import java.util.function.Consumer;
|
||||
|
||||
public class CulverinItem extends MachineItem
|
||||
{
|
||||
public CulverinItem()
|
||||
{
|
||||
super(new Properties().tab(ModItems.GROUP_SM), "culverin", "CULVERIN");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void initializeClient(Consumer<IClientItemExtensions> consumer) {
|
||||
super.initializeClient(consumer);
|
||||
consumer.accept(new IClientItemExtensions() {
|
||||
private final BlockEntityWithoutLevelRenderer renderer = new MachineItemGeoRenderer(new MachineItemModel<>("culverin"));
|
||||
|
||||
@Override
|
||||
public BlockEntityWithoutLevelRenderer getCustomRenderer() {
|
||||
return renderer;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
public EntityType<?> getType() {
|
||||
return EntityTypes.CULVERIN.get();
|
||||
}
|
||||
}
|
272
src/main/java/ru/magistu/siegemachines/item/MachineItem.java
Normal file
272
src/main/java/ru/magistu/siegemachines/item/MachineItem.java
Normal file
@ -0,0 +1,272 @@
|
||||
package ru.magistu.siegemachines.item;
|
||||
|
||||
import ru.magistu.siegemachines.SiegeMachines;
|
||||
import ru.magistu.siegemachines.entity.EntityTypes;
|
||||
import ru.magistu.siegemachines.entity.machine.Machine;
|
||||
import ru.magistu.siegemachines.entity.machine.MachineType;
|
||||
import ru.magistu.siegemachines.entity.projectile.ProjectileBuilder;
|
||||
import net.minecraft.ChatFormatting;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.network.chat.Component;
|
||||
import net.minecraft.server.level.ServerLevel;
|
||||
import net.minecraft.stats.Stats;
|
||||
import net.minecraft.util.Mth;
|
||||
import net.minecraft.world.InteractionHand;
|
||||
import net.minecraft.world.InteractionResult;
|
||||
import net.minecraft.world.InteractionResultHolder;
|
||||
import net.minecraft.world.entity.*;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.item.Item;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.world.item.TooltipFlag;
|
||||
import net.minecraft.world.item.context.UseOnContext;
|
||||
import net.minecraft.world.level.*;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.entity.BlockEntity;
|
||||
import net.minecraft.world.level.block.entity.SpawnerBlockEntity;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.phys.AABB;
|
||||
import net.minecraft.world.phys.BlockHitResult;
|
||||
import net.minecraft.world.phys.HitResult;
|
||||
import net.minecraft.world.phys.shapes.Shapes;
|
||||
import net.minecraft.world.phys.shapes.VoxelShape;
|
||||
import net.minecraftforge.fluids.IFluidBlock;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import software.bernie.geckolib3.core.IAnimatable;
|
||||
import software.bernie.geckolib3.core.manager.AnimationData;
|
||||
import software.bernie.geckolib3.core.manager.AnimationFactory;
|
||||
import software.bernie.geckolib3.util.GeckoLibUtil;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
import java.util.List;
|
||||
import java.util.Objects;
|
||||
|
||||
public abstract class MachineItem extends Item implements IAnimatable
|
||||
{
|
||||
private final AnimationFactory factory = GeckoLibUtil.createFactory(this);
|
||||
|
||||
private final String entitykey;
|
||||
private final String typekey;
|
||||
|
||||
public MachineItem(Properties prop, String entitykey, String typekey)
|
||||
{
|
||||
super(prop.stacksTo(1));
|
||||
this.entitykey = entitykey;
|
||||
this.typekey = typekey;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void appendHoverText(ItemStack p_41421_, @Nullable Level p_41422_, List<Component> tooltip, TooltipFlag p_41424_)
|
||||
{
|
||||
ProjectileBuilder[] ammo = MachineType.valueOf(this.typekey).ammo;
|
||||
if (ammo.length > 0)
|
||||
{
|
||||
tooltip.add(Component.translatable(SiegeMachines.ID + ".ammo").withStyle(ChatFormatting.BLUE));
|
||||
for (ProjectileBuilder builder : ammo)
|
||||
{
|
||||
if (MachineType.valueOf(this.typekey).usesgunpowder)
|
||||
{
|
||||
tooltip.add(Component.translatable(SiegeMachines.ID + ".uses_gunpowder").withStyle(ChatFormatting.BLUE));
|
||||
}
|
||||
tooltip.add(Component.literal(" ").append(Component.translatable(builder.item.getDescriptionId())).withStyle(ChatFormatting.BLUE));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull InteractionResult useOn(UseOnContext p_195939_1_)
|
||||
{
|
||||
Level world = p_195939_1_.getLevel();
|
||||
if (!(world instanceof ServerLevel))
|
||||
{
|
||||
return InteractionResult.SUCCESS;
|
||||
}
|
||||
else
|
||||
{
|
||||
ItemStack itemstack = p_195939_1_.getItemInHand();
|
||||
BlockPos blockpos = p_195939_1_.getClickedPos();
|
||||
Direction direction = p_195939_1_.getClickedFace();
|
||||
BlockState blockstate = world.getBlockState(blockpos);
|
||||
if (blockstate.is(Blocks.SPAWNER))
|
||||
{
|
||||
BlockEntity tileentity = world.getBlockEntity(blockpos);
|
||||
if (tileentity instanceof SpawnerBlockEntity)
|
||||
{
|
||||
BaseSpawner abstractspawner = ((SpawnerBlockEntity)tileentity).getSpawner();
|
||||
EntityType<?> entitytype1 = this.getType(itemstack.getTag());
|
||||
abstractspawner.setEntityId(entitytype1);
|
||||
tileentity.setChanged();
|
||||
world.sendBlockUpdated(blockpos, blockstate, blockstate, 3);
|
||||
itemstack.shrink(1);
|
||||
return InteractionResult.CONSUME;
|
||||
}
|
||||
}
|
||||
|
||||
BlockPos blockpos1;
|
||||
if (blockstate.getCollisionShape(world, blockpos).isEmpty())
|
||||
{
|
||||
blockpos1 = blockpos;
|
||||
}
|
||||
else
|
||||
{
|
||||
blockpos1 = blockpos.relative(direction);
|
||||
}
|
||||
|
||||
EntityType<?> entitytype = this.getType(itemstack.getTag());
|
||||
Entity entity = this.spawn(entitytype, (ServerLevel)world, itemstack, p_195939_1_.getPlayer(), blockpos1, MobSpawnType.SPAWN_EGG, true, !Objects.equals(blockpos, blockpos1) && direction == Direction.UP, p_195939_1_.getRotation());
|
||||
|
||||
if (entity instanceof Machine)
|
||||
{
|
||||
((Machine)entity).deploymentticks = 200;
|
||||
}
|
||||
if (entity != null)
|
||||
{
|
||||
itemstack.shrink(1);
|
||||
}
|
||||
|
||||
return InteractionResult.CONSUME;
|
||||
}
|
||||
}
|
||||
|
||||
protected static double getYOffset(LevelReader p_208051_0_, BlockPos p_208051_1_, boolean p_208051_2_, AABB p_208051_3_)
|
||||
{
|
||||
AABB axisalignedbb = new AABB(p_208051_1_);
|
||||
if (p_208051_2_)
|
||||
{
|
||||
axisalignedbb = axisalignedbb.expandTowards(0.0D, -1.0D, 0.0D);
|
||||
}
|
||||
|
||||
Iterable<VoxelShape> iterable = p_208051_0_.getCollisions(null, axisalignedbb);
|
||||
return 1.0D + Shapes.collide(Direction.Axis.Y, p_208051_3_, iterable, p_208051_2_ ? -2.0D : -1.0D);
|
||||
}
|
||||
|
||||
@Nullable
|
||||
public Entity spawn(EntityType<?> entitytype, ServerLevel p_220331_1_, @Nullable ItemStack p_220331_2_, @Nullable Player p_220331_3_, BlockPos p_220331_4_, MobSpawnType p_220331_5_, boolean p_220331_6_, boolean p_220331_7_, float yaw) {
|
||||
return this.spawn(entitytype, p_220331_1_, p_220331_2_ == null ? null : p_220331_2_.getTag(), p_220331_2_ != null && p_220331_2_.hasCustomHoverName() ? p_220331_2_.getHoverName() : null, p_220331_3_, p_220331_4_, p_220331_5_, p_220331_6_, p_220331_7_, yaw);
|
||||
}
|
||||
|
||||
@Nullable
|
||||
public Entity spawn(EntityType<?> entitytype, ServerLevel p_20601_, @Nullable CompoundTag p_20602_, @Nullable Component p_20603_, @Nullable Player p_20604_, BlockPos p_20605_, MobSpawnType p_20606_, boolean p_20607_, boolean p_20608_, float yaw) {
|
||||
Entity t = this.create(entitytype, p_20601_, p_20602_, p_20603_, p_20604_, p_20605_, p_20606_, p_20607_, p_20608_, yaw);
|
||||
if (t != null)
|
||||
{
|
||||
if (t instanceof Mob && net.minecraftforge.event.ForgeEventFactory.doSpecialSpawn((Mob) t, (LevelAccessor)p_20601_, p_20605_.getX(), p_20605_.getY(), p_20605_.getZ(), null, p_20606_)) return null;
|
||||
p_20601_.addFreshEntityWithPassengers(t);
|
||||
}
|
||||
|
||||
return t;
|
||||
}
|
||||
|
||||
@Nullable
|
||||
public Entity create(EntityType<?> entitytype, ServerLevel p_20656_, @Nullable CompoundTag p_20657_, @Nullable Component p_20658_, @Nullable Player p_20659_, BlockPos p_20660_, MobSpawnType p_20661_, boolean p_20662_, boolean p_20663_, float yaw)
|
||||
{
|
||||
Entity t = entitytype.create(p_20656_);
|
||||
if (t == null) {
|
||||
return null;
|
||||
} else {
|
||||
double d0;
|
||||
if (p_20662_)
|
||||
{
|
||||
t.setPos((double)p_20660_.getX() + 0.5D, (double)(p_20660_.getY() + 1), (double)p_20660_.getZ() + 0.5D);
|
||||
d0 = getYOffset(p_20656_, p_20660_, p_20663_, t.getBoundingBox());
|
||||
}
|
||||
else
|
||||
{
|
||||
d0 = 0.0D;
|
||||
}
|
||||
|
||||
t.moveTo((double)p_20660_.getX() + 0.5D, (double)p_20660_.getY() + d0, (double)p_20660_.getZ() + 0.5D, Mth.wrapDegrees(yaw), 0.0F);
|
||||
if (t instanceof Mob) {
|
||||
Mob mobentity = (Mob)t;
|
||||
mobentity.yHeadRot = mobentity.getYRot();
|
||||
mobentity.yBodyRot = mobentity.getYRot();
|
||||
mobentity.finalizeSpawn(p_20656_, p_20656_.getCurrentDifficultyAt(mobentity.blockPosition()), p_20661_, (SpawnGroupData)null, p_20657_);
|
||||
mobentity.playAmbientSound();
|
||||
}
|
||||
|
||||
return t;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull InteractionResultHolder<ItemStack> use(@NotNull Level level, Player player, @NotNull InteractionHand hand)
|
||||
{
|
||||
ItemStack itemstack = player.getItemInHand(hand);
|
||||
BlockHitResult raytraceresult = getPlayerPOVHitResult(level, player, ClipContext.Fluid.SOURCE_ONLY);
|
||||
if (raytraceresult.getType() != HitResult.Type.BLOCK)
|
||||
{
|
||||
return InteractionResultHolder.pass(itemstack);
|
||||
}
|
||||
else if (!(level instanceof ServerLevel))
|
||||
{
|
||||
return InteractionResultHolder.success(itemstack);
|
||||
}
|
||||
else
|
||||
{
|
||||
BlockPos blockpos = raytraceresult.getBlockPos();
|
||||
if (!(level.getBlockState(blockpos).getBlock() instanceof IFluidBlock))
|
||||
{
|
||||
return InteractionResultHolder.pass(itemstack);
|
||||
}
|
||||
else if (level.mayInteract(player, blockpos) && player.mayUseItemAt(blockpos, raytraceresult.getDirection(), itemstack))
|
||||
{
|
||||
EntityType<?> entitytype = this.getType(itemstack.getTag());
|
||||
Entity entity = this.spawn(entitytype, (ServerLevel) level, itemstack, player, blockpos, MobSpawnType.SPAWN_EGG, false, false, player.getYRot());
|
||||
if (entity instanceof Machine)
|
||||
{
|
||||
((Machine)entity).deploymentticks = 200;
|
||||
}
|
||||
if (entity != null)
|
||||
{
|
||||
if (!player.isCreative())
|
||||
{
|
||||
itemstack.shrink(1);
|
||||
}
|
||||
player.awardStat(Stats.ITEM_USED.get(this));
|
||||
return InteractionResultHolder.consume(itemstack);
|
||||
}
|
||||
else
|
||||
{
|
||||
return InteractionResultHolder.pass(itemstack);
|
||||
}
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
return InteractionResultHolder.fail(itemstack);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public abstract EntityType<?> getType();
|
||||
|
||||
public EntityType<?> getType(@Nullable CompoundTag nbt)
|
||||
{
|
||||
EntityType<?> defaulttype = this.getType();
|
||||
|
||||
if (nbt != null && nbt.contains("EntityTag", 10))
|
||||
{
|
||||
CompoundTag compoundnbt = nbt.getCompound("EntityTag");
|
||||
if (compoundnbt.contains("id", 8))
|
||||
{
|
||||
return EntityType.byString(compoundnbt.getString("id")).orElse(defaulttype);
|
||||
}
|
||||
}
|
||||
|
||||
return defaulttype;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void registerControllers(AnimationData data)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public AnimationFactory getFactory()
|
||||
{
|
||||
return this.factory;
|
||||
}
|
||||
}
|
46
src/main/java/ru/magistu/siegemachines/item/ModItems.java
Normal file
46
src/main/java/ru/magistu/siegemachines/item/ModItems.java
Normal file
@ -0,0 +1,46 @@
|
||||
package ru.magistu.siegemachines.item;
|
||||
|
||||
import ru.magistu.siegemachines.SiegeMachines;
|
||||
import net.minecraft.world.item.CreativeModeTab;
|
||||
import net.minecraft.world.item.Item;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraftforge.eventbus.api.IEventBus;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import net.minecraftforge.registries.DeferredRegister;
|
||||
import net.minecraftforge.registries.ForgeRegistries;
|
||||
import net.minecraftforge.registries.RegistryObject;
|
||||
|
||||
@Mod.EventBusSubscriber(bus = Mod.EventBusSubscriber.Bus.MOD)
|
||||
public class ModItems
|
||||
{
|
||||
public static final CreativeModeTab GROUP_SM = new CreativeModeTab(SiegeMachines.ID + ".medieval_siege_machines") {
|
||||
@Override
|
||||
public ItemStack makeIcon() {
|
||||
return new ItemStack(ModItems.MORTAR.get());
|
||||
}
|
||||
};
|
||||
|
||||
public static final DeferredRegister<Item> ITEMS = DeferredRegister.create(ForgeRegistries.ITEMS, SiegeMachines.ID);
|
||||
|
||||
public static final RegistryObject<MachineItem> MORTAR = ITEMS.register("mortar", MortarItem::new);
|
||||
//public static final RegistryObject<MachineItem> CULVERIN = ITEMS.register("culverin", CulverinItem::new);
|
||||
public static final RegistryObject<MachineItem> CATAPULT = ITEMS.register("catapult", CatapultItem::new);
|
||||
public static final RegistryObject<MachineItem> TREBUCHET = ITEMS.register("trebuchet", TrebuchetItem::new);
|
||||
public static final RegistryObject<MachineItem> BALLISTA = ITEMS.register("ballista", BallistaItem::new);
|
||||
public static final RegistryObject<MachineItem> BATTERING_RAM = ITEMS.register("battering_ram", BatteringRamItem::new);
|
||||
|
||||
public static final RegistryObject<Item> CANNONBALL = ITEMS.register("cannonball", () -> new Item(new Item.Properties().stacksTo(16).tab(ModItems.GROUP_SM)));
|
||||
public static final RegistryObject<Item> STONE = ITEMS.register("stone", () -> new Item(new Item.Properties().stacksTo(16)));
|
||||
public static final RegistryObject<Item> GIANT_ARROW = ITEMS.register("giant_arrow", () -> new Item(new Item.Properties().stacksTo(16).tab(ModItems.GROUP_SM)));
|
||||
|
||||
public static final RegistryObject<Item> TURRET_BASE = ITEMS.register("turret_base", () -> new Item(new Item.Properties().tab(ModItems.GROUP_SM)));
|
||||
public static final RegistryObject<Item> BEAM = ITEMS.register("beam", () -> new Item(new Item.Properties().tab(ModItems.GROUP_SM)));
|
||||
public static final RegistryObject<Item> COUNTERWEIGHT = ITEMS.register("counterweight", () -> new Item(new Item.Properties().tab(ModItems.GROUP_SM)));
|
||||
public static final RegistryObject<Item> BARREL = ITEMS.register("barrel", () -> new Item(new Item.Properties().tab(ModItems.GROUP_SM)));
|
||||
public static final RegistryObject<Item> WHEEL = ITEMS.register("wheel", () -> new Item(new Item.Properties().tab(ModItems.GROUP_SM)));
|
||||
|
||||
public static void register(IEventBus eventBus)
|
||||
{
|
||||
ITEMS.register(eventBus);
|
||||
}
|
||||
}
|
36
src/main/java/ru/magistu/siegemachines/item/MortarItem.java
Normal file
36
src/main/java/ru/magistu/siegemachines/item/MortarItem.java
Normal file
@ -0,0 +1,36 @@
|
||||
package ru.magistu.siegemachines.item;
|
||||
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import net.minecraftforge.client.extensions.common.IClientItemExtensions;
|
||||
import ru.magistu.siegemachines.client.renderer.MachineItemGeoRenderer;
|
||||
import ru.magistu.siegemachines.client.renderer.model.MachineItemModel;
|
||||
import net.minecraft.client.renderer.BlockEntityWithoutLevelRenderer;
|
||||
import ru.magistu.siegemachines.entity.EntityTypes;
|
||||
|
||||
import java.util.function.Consumer;
|
||||
|
||||
public class MortarItem extends MachineItem
|
||||
{
|
||||
public MortarItem()
|
||||
{
|
||||
super(new Properties().tab(ModItems.GROUP_SM), "mortar", "MORTAR");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void initializeClient(Consumer<IClientItemExtensions> consumer) {
|
||||
super.initializeClient(consumer);
|
||||
consumer.accept(new IClientItemExtensions() {
|
||||
private final BlockEntityWithoutLevelRenderer renderer = new MachineItemGeoRenderer(new MachineItemModel<>("mortar"));
|
||||
|
||||
@Override
|
||||
public BlockEntityWithoutLevelRenderer getCustomRenderer() {
|
||||
return renderer;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
public EntityType<?> getType() {
|
||||
return EntityTypes.MORTAR.get();
|
||||
}
|
||||
}
|
@ -0,0 +1,36 @@
|
||||
package ru.magistu.siegemachines.item;
|
||||
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import net.minecraftforge.client.extensions.common.IClientItemExtensions;
|
||||
import ru.magistu.siegemachines.client.renderer.MachineItemGeoRenderer;
|
||||
import ru.magistu.siegemachines.client.renderer.model.MachineItemModel;
|
||||
import net.minecraft.client.renderer.BlockEntityWithoutLevelRenderer;
|
||||
import ru.magistu.siegemachines.entity.EntityTypes;
|
||||
|
||||
import java.util.function.Consumer;
|
||||
|
||||
public class TrebuchetItem extends MachineItem
|
||||
{
|
||||
public TrebuchetItem()
|
||||
{
|
||||
super(new Properties().tab(ModItems.GROUP_SM), "trebuchet", "TREBUCHET");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void initializeClient(Consumer<IClientItemExtensions> consumer) {
|
||||
super.initializeClient(consumer);
|
||||
consumer.accept(new IClientItemExtensions() {
|
||||
private final BlockEntityWithoutLevelRenderer renderer = new MachineItemGeoRenderer(new MachineItemModel<>("trebuchet"));
|
||||
|
||||
@Override
|
||||
public BlockEntityWithoutLevelRenderer getCustomRenderer() {
|
||||
return renderer;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
public EntityType<?> getType() {
|
||||
return EntityTypes.TREBUCHET.get();
|
||||
}
|
||||
}
|
@ -0,0 +1,66 @@
|
||||
package ru.magistu.siegemachines.network;
|
||||
|
||||
import ru.magistu.siegemachines.SiegeMachines;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.server.level.ServerPlayer;
|
||||
import net.minecraftforge.network.NetworkDirection;
|
||||
import net.minecraftforge.network.NetworkRegistry;
|
||||
import net.minecraftforge.network.simple.SimpleChannel;
|
||||
import net.minecraftforge.server.ServerLifecycleHooks;
|
||||
|
||||
public class PacketHandler
|
||||
{
|
||||
private static final String PROTOCOL_VERSION = "1";
|
||||
|
||||
public static final SimpleChannel INSTANCE = NetworkRegistry.newSimpleChannel(new ResourceLocation(SiegeMachines.ID, "main"), () -> "1", "1"::equals, "1"::equals);
|
||||
|
||||
protected static int currentId = 0;
|
||||
|
||||
public static void init()
|
||||
{
|
||||
INSTANCE.registerMessage(getNextId(), PacketMachine.class, PacketMachine::write, PacketMachine::read, PacketMachine.Handler::handle);
|
||||
INSTANCE.registerMessage(getNextId(), PacketMachineControl.class, PacketMachineControl::write, PacketMachineControl::read, PacketMachineControl.Handler::handle);
|
||||
INSTANCE.registerMessage(getNextId(), PacketMachineUse.class, PacketMachineUse::write, PacketMachineUse::read, PacketMachineUse.Handler::handle);
|
||||
INSTANCE.registerMessage(getNextId(), PacketMachineUseRealise.class, PacketMachineUseRealise::write, PacketMachineUseRealise::read, PacketMachineUseRealise.Handler::handle);
|
||||
INSTANCE.registerMessage(getNextId(), PacketOpenMachineInventory.class, PacketOpenMachineInventory::write, PacketOpenMachineInventory::read, PacketOpenMachineInventory.Handler::handle);
|
||||
INSTANCE.registerMessage(getNextId(), PacketMachineInventorySlot.class, PacketMachineInventorySlot::write, PacketMachineInventorySlot::read, PacketMachineInventorySlot.Handler::handle);
|
||||
|
||||
}
|
||||
|
||||
public static int getNextId()
|
||||
{
|
||||
int id = currentId;
|
||||
currentId++;
|
||||
return id;
|
||||
}
|
||||
|
||||
public static void sendToServer(Object packet) {
|
||||
INSTANCE.sendToServer(packet);
|
||||
}
|
||||
|
||||
public static void sendTo(Object packet, ServerPlayer player)
|
||||
{
|
||||
if (!(player instanceof net.minecraftforge.common.util.FakePlayer))
|
||||
INSTANCE.sendTo(packet, player.connection.connection, NetworkDirection.PLAY_TO_CLIENT);
|
||||
}
|
||||
|
||||
public static void sendPacketToAllInArea(Object packet, BlockPos center, int rangesqr)
|
||||
{
|
||||
for (ServerPlayer player : ServerLifecycleHooks.getCurrentServer().getPlayerList().getPlayers())
|
||||
{
|
||||
if (player.distanceToSqr(center.getX(), center.getY(), center.getZ()) < rangesqr)
|
||||
{
|
||||
sendTo(packet, player);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void sendPacketToAll(Object packet)
|
||||
{
|
||||
for (ServerPlayer player : ServerLifecycleHooks.getCurrentServer().getPlayerList().getPlayers())
|
||||
{
|
||||
sendTo(packet, player);
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,81 @@
|
||||
package ru.magistu.siegemachines.network;
|
||||
|
||||
import io.netty.channel.ChannelHandler;
|
||||
import ru.magistu.siegemachines.entity.machine.Machine;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.player.LocalPlayer;
|
||||
import net.minecraft.network.FriendlyByteBuf;
|
||||
import net.minecraft.world.entity.Entity;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import net.minecraftforge.fml.LogicalSide;
|
||||
import net.minecraftforge.network.NetworkEvent;
|
||||
|
||||
import java.util.function.Supplier;
|
||||
|
||||
@ChannelHandler.Sharable
|
||||
public class PacketMachine
|
||||
{
|
||||
private final int entityid;
|
||||
private final int delayticks;
|
||||
private final int useticks;
|
||||
private final float turretyaw;
|
||||
private final float turretpitch;
|
||||
|
||||
public PacketMachine(int entityid, int delayticks, int useticks, float turretpitch, float turretyaw)
|
||||
{
|
||||
this.entityid = entityid;
|
||||
this.delayticks = delayticks;
|
||||
this.useticks = useticks;
|
||||
this.turretpitch = turretpitch;
|
||||
this.turretyaw = turretyaw;
|
||||
}
|
||||
|
||||
public static PacketMachine read(FriendlyByteBuf buf)
|
||||
{
|
||||
return new PacketMachine(buf.readInt(), buf.readInt(), buf.readInt(), buf.readFloat(), buf.readFloat());
|
||||
}
|
||||
|
||||
public static void write(PacketMachine message, FriendlyByteBuf buf)
|
||||
{
|
||||
buf.writeInt(message.entityid);
|
||||
buf.writeInt(message.delayticks);
|
||||
buf.writeInt(message.useticks);
|
||||
buf.writeFloat(message.turretpitch);
|
||||
buf.writeFloat(message.turretyaw);
|
||||
}
|
||||
|
||||
public static class Handler
|
||||
{
|
||||
public static void handle(PacketMachine packet, Supplier<NetworkEvent.Context> ctx)
|
||||
{
|
||||
NetworkEvent.Context context = ctx.get();
|
||||
if (context.getDirection().getReceptionSide() == LogicalSide.CLIENT)
|
||||
{
|
||||
context.enqueueWork(() -> PacketMachine.handleClientSide(packet));
|
||||
}
|
||||
context.setPacketHandled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public static void handleClientSide(PacketMachine packet)
|
||||
{
|
||||
LocalPlayer player = Minecraft.getInstance().player;
|
||||
if(packet == null || player == null || player.level == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Entity entity = player.level.getEntity(packet.entityid);
|
||||
if (!(entity instanceof Machine))
|
||||
{
|
||||
return;
|
||||
}
|
||||
Machine machine = (Machine) entity;
|
||||
|
||||
machine.delayticks = packet.delayticks;
|
||||
machine.useticks = packet.useticks;
|
||||
machine.setTurretRotations(packet.turretpitch, packet.turretyaw);
|
||||
}
|
||||
}
|
@ -0,0 +1,54 @@
|
||||
package ru.magistu.siegemachines.network;
|
||||
|
||||
import io.netty.channel.ChannelHandler;
|
||||
import ru.magistu.siegemachines.entity.machine.Machine;
|
||||
import net.minecraft.network.FriendlyByteBuf;
|
||||
import net.minecraft.server.level.ServerPlayer;
|
||||
import net.minecraft.world.entity.Entity;
|
||||
import net.minecraftforge.fml.LogicalSide;
|
||||
import net.minecraftforge.network.NetworkEvent;
|
||||
|
||||
import java.util.function.Supplier;
|
||||
|
||||
@ChannelHandler.Sharable
|
||||
public class PacketMachineControl
|
||||
{
|
||||
public PacketMachineControl() {}
|
||||
|
||||
public static PacketMachineControl read(FriendlyByteBuf buf)
|
||||
{
|
||||
return new PacketMachineControl();
|
||||
}
|
||||
|
||||
public static void write(PacketMachineControl message, FriendlyByteBuf buf) {}
|
||||
|
||||
public static class Handler
|
||||
{
|
||||
public static void handle(PacketMachineControl packet, Supplier<NetworkEvent.Context> ctx)
|
||||
{
|
||||
NetworkEvent.Context context = ctx.get();
|
||||
if (context.getDirection().getReceptionSide() == LogicalSide.SERVER)
|
||||
{
|
||||
context.enqueueWork(() -> PacketMachineControl.handleServerSide(packet, context.getSender()));
|
||||
}
|
||||
context.setPacketHandled(true);
|
||||
}
|
||||
}
|
||||
|
||||
public static void handleServerSide(PacketMachineControl packet, ServerPlayer player)
|
||||
{
|
||||
if(packet == null || player == null || !player.isPassenger())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Entity entity = player.getVehicle();
|
||||
if (!(entity instanceof Machine))
|
||||
{
|
||||
return;
|
||||
}
|
||||
Machine machine = (Machine) entity;
|
||||
|
||||
machine.setTurretRotations(player.getXRot(), player.getYRot());
|
||||
}
|
||||
}
|
@ -0,0 +1,74 @@
|
||||
package ru.magistu.siegemachines.network;
|
||||
|
||||
import io.netty.channel.ChannelHandler;
|
||||
import ru.magistu.siegemachines.entity.machine.Machine;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.player.LocalPlayer;
|
||||
import net.minecraft.network.FriendlyByteBuf;
|
||||
import net.minecraft.world.entity.Entity;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import net.minecraftforge.fml.LogicalSide;
|
||||
import net.minecraftforge.network.NetworkEvent;
|
||||
|
||||
import java.util.function.Supplier;
|
||||
|
||||
@ChannelHandler.Sharable
|
||||
public class PacketMachineInventorySlot
|
||||
{
|
||||
private final int entityid;
|
||||
private final int slot;
|
||||
private ItemStack itemstack = ItemStack.EMPTY;
|
||||
|
||||
public PacketMachineInventorySlot(int entityid, int slot, ItemStack itemstack)
|
||||
{
|
||||
this.entityid = entityid;
|
||||
this.slot = slot;
|
||||
this.itemstack = itemstack.copy();
|
||||
}
|
||||
|
||||
public static PacketMachineInventorySlot read(FriendlyByteBuf buf)
|
||||
{
|
||||
return new PacketMachineInventorySlot(buf.readInt(), buf.readInt(), buf.readItem());
|
||||
}
|
||||
|
||||
public static void write(PacketMachineInventorySlot message, FriendlyByteBuf buf)
|
||||
{
|
||||
buf.writeInt(message.entityid);
|
||||
buf.writeInt(message.slot);
|
||||
buf.writeItemStack(message.itemstack, false);
|
||||
}
|
||||
|
||||
public static class Handler
|
||||
{
|
||||
public static void handle(PacketMachineInventorySlot packet, Supplier<NetworkEvent.Context> ctx)
|
||||
{
|
||||
NetworkEvent.Context context = ctx.get();
|
||||
if (context.getDirection().getReceptionSide() == LogicalSide.CLIENT)
|
||||
{
|
||||
context.enqueueWork(() -> PacketMachineInventorySlot.handleClientSide(packet));
|
||||
}
|
||||
context.setPacketHandled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public static void handleClientSide(PacketMachineInventorySlot packet)
|
||||
{
|
||||
LocalPlayer player = Minecraft.getInstance().player;
|
||||
if(packet == null || player == null || player.level == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Entity entity = player.level.getEntity(packet.entityid);
|
||||
if (!(entity instanceof Machine))
|
||||
{
|
||||
return;
|
||||
}
|
||||
Machine machine = (Machine) entity;
|
||||
|
||||
machine.inventory.setItem(packet.slot, packet.itemstack);
|
||||
}
|
||||
}
|
@ -0,0 +1,75 @@
|
||||
package ru.magistu.siegemachines.network;
|
||||
|
||||
import io.netty.channel.ChannelHandler;
|
||||
import ru.magistu.siegemachines.entity.machine.Machine;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.network.FriendlyByteBuf;
|
||||
import net.minecraft.world.entity.Entity;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import net.minecraftforge.fml.LogicalSide;
|
||||
import net.minecraftforge.network.NetworkEvent;
|
||||
|
||||
import java.util.function.Supplier;
|
||||
|
||||
@ChannelHandler.Sharable
|
||||
public class PacketMachineUse
|
||||
{
|
||||
private final int entityid;
|
||||
|
||||
public PacketMachineUse(int entityid)
|
||||
{
|
||||
this.entityid = entityid;
|
||||
}
|
||||
|
||||
public static PacketMachineUse read(FriendlyByteBuf buf)
|
||||
{
|
||||
return new PacketMachineUse(buf.readInt());
|
||||
}
|
||||
|
||||
public static void write(PacketMachineUse message, FriendlyByteBuf buf)
|
||||
{
|
||||
buf.writeInt(message.entityid);
|
||||
}
|
||||
|
||||
public static class Handler
|
||||
{
|
||||
public static void handle(PacketMachineUse packet, Supplier<NetworkEvent.Context> ctx)
|
||||
{
|
||||
NetworkEvent.Context context = ctx.get();
|
||||
if (context.getDirection().getReceptionSide() == LogicalSide.SERVER)
|
||||
{
|
||||
context.enqueueWork(() -> PacketMachineUse.handleEachSide(packet, context.getSender()));
|
||||
}
|
||||
else if (context.getDirection().getReceptionSide() == LogicalSide.CLIENT)
|
||||
{
|
||||
context.enqueueWork(() -> PacketMachineUse.handleClientSide(packet));
|
||||
}
|
||||
context.setPacketHandled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public static void handleClientSide(PacketMachineUse packet)
|
||||
{
|
||||
handleEachSide(packet, Minecraft.getInstance().player);
|
||||
}
|
||||
|
||||
public static void handleEachSide(PacketMachineUse packet, Player player)
|
||||
{
|
||||
if(packet == null || player == null || player.level == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Entity entity = player.level.getEntity(packet.entityid);
|
||||
if (!(entity instanceof Machine))
|
||||
{
|
||||
return;
|
||||
}
|
||||
Machine machine = (Machine) entity;
|
||||
|
||||
machine.use(player);
|
||||
}
|
||||
}
|
@ -0,0 +1,75 @@
|
||||
package ru.magistu.siegemachines.network;
|
||||
|
||||
import io.netty.channel.ChannelHandler;
|
||||
import ru.magistu.siegemachines.entity.machine.Machine;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.network.FriendlyByteBuf;
|
||||
import net.minecraft.world.entity.Entity;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import net.minecraftforge.fml.LogicalSide;
|
||||
import net.minecraftforge.network.NetworkEvent;
|
||||
|
||||
import java.util.function.Supplier;
|
||||
|
||||
@ChannelHandler.Sharable
|
||||
public class PacketMachineUseRealise
|
||||
{
|
||||
private final int entityid;
|
||||
|
||||
public PacketMachineUseRealise(int entityid)
|
||||
{
|
||||
this.entityid = entityid;
|
||||
}
|
||||
|
||||
public static PacketMachineUseRealise read(FriendlyByteBuf buf)
|
||||
{
|
||||
return new PacketMachineUseRealise(buf.readInt());
|
||||
}
|
||||
|
||||
public static void write(PacketMachineUseRealise message, FriendlyByteBuf buf)
|
||||
{
|
||||
buf.writeInt(message.entityid);
|
||||
}
|
||||
|
||||
public static class Handler
|
||||
{
|
||||
public static void handle(PacketMachineUseRealise packet, Supplier<NetworkEvent.Context> ctx)
|
||||
{
|
||||
NetworkEvent.Context context = ctx.get();
|
||||
if (context.getDirection().getReceptionSide() == LogicalSide.SERVER)
|
||||
{
|
||||
context.enqueueWork(() -> PacketMachineUseRealise.handleEachSide(packet, context.getSender()));
|
||||
}
|
||||
else if (context.getDirection().getReceptionSide() == LogicalSide.CLIENT)
|
||||
{
|
||||
context.enqueueWork(() -> PacketMachineUseRealise.handleClientSide(packet));
|
||||
}
|
||||
context.setPacketHandled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public static void handleClientSide(PacketMachineUseRealise packet)
|
||||
{
|
||||
handleEachSide(packet, Minecraft.getInstance().player);
|
||||
}
|
||||
|
||||
public static void handleEachSide(PacketMachineUseRealise packet, Player player)
|
||||
{
|
||||
if(packet == null || player == null || player.level == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Entity entity = player.level.getEntity(packet.entityid);
|
||||
if (!(entity instanceof Machine))
|
||||
{
|
||||
return;
|
||||
}
|
||||
Machine machine = (Machine) entity;
|
||||
|
||||
machine.useRealise();
|
||||
}
|
||||
}
|
@ -0,0 +1,54 @@
|
||||
package ru.magistu.siegemachines.network;
|
||||
|
||||
import io.netty.channel.ChannelHandler;
|
||||
import ru.magistu.siegemachines.entity.machine.Machine;
|
||||
import net.minecraft.network.FriendlyByteBuf;
|
||||
import net.minecraft.server.level.ServerPlayer;
|
||||
import net.minecraft.world.entity.Entity;
|
||||
import net.minecraftforge.fml.LogicalSide;
|
||||
import net.minecraftforge.network.NetworkEvent;
|
||||
|
||||
import java.util.function.Supplier;
|
||||
|
||||
@ChannelHandler.Sharable
|
||||
public class PacketOpenMachineInventory
|
||||
{
|
||||
public PacketOpenMachineInventory() {}
|
||||
|
||||
public static PacketOpenMachineInventory read(FriendlyByteBuf buf)
|
||||
{
|
||||
return new PacketOpenMachineInventory();
|
||||
}
|
||||
|
||||
public static void write(PacketOpenMachineInventory message, FriendlyByteBuf buf) {}
|
||||
|
||||
public static class Handler
|
||||
{
|
||||
public static void handle(PacketOpenMachineInventory packet, Supplier<NetworkEvent.Context> ctx)
|
||||
{
|
||||
NetworkEvent.Context context = ctx.get();
|
||||
if (context.getDirection().getReceptionSide() == LogicalSide.SERVER)
|
||||
{
|
||||
context.enqueueWork(() -> PacketOpenMachineInventory.handleServerSide(packet, context.getSender()));
|
||||
}
|
||||
context.setPacketHandled(true);
|
||||
}
|
||||
}
|
||||
|
||||
public static void handleServerSide(PacketOpenMachineInventory packet, ServerPlayer player)
|
||||
{
|
||||
if(packet == null || player == null || !player.isPassenger())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Entity entity = player.getVehicle();
|
||||
if (!(entity instanceof Machine))
|
||||
{
|
||||
return;
|
||||
}
|
||||
Machine machine = (Machine) entity;
|
||||
|
||||
machine.openInventoryGui();
|
||||
}
|
||||
}
|
@ -0,0 +1,37 @@
|
||||
package ru.magistu.siegemachines.plugins.jei;
|
||||
|
||||
import mezz.jei.api.IModPlugin;
|
||||
import mezz.jei.api.JeiPlugin;
|
||||
import mezz.jei.api.recipe.RecipeType;
|
||||
import mezz.jei.api.registration.IRecipeCategoryRegistration;
|
||||
import mezz.jei.api.registration.IRecipeRegistration;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.world.item.crafting.RecipeManager;
|
||||
import ru.magistu.siegemachines.SiegeMachines;
|
||||
import ru.magistu.siegemachines.data.recipes.ModRecipes;
|
||||
import ru.magistu.siegemachines.data.recipes.SiegeWorkbenchRecipe;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Objects;
|
||||
|
||||
@JeiPlugin
|
||||
public class JeiSupport implements IModPlugin {
|
||||
@Override
|
||||
public ResourceLocation getPluginUid() {
|
||||
return new ResourceLocation(SiegeMachines.ID, "jei_plugin");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void registerCategories(IRecipeCategoryRegistration registration) {
|
||||
registration.addRecipeCategories(new
|
||||
SiegeWorkbenchRecipeCategory(registration.getJeiHelpers().getGuiHelper()));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void registerRecipes(IRecipeRegistration registration) {
|
||||
RecipeManager rm = Objects.requireNonNull(Minecraft.getInstance().level).getRecipeManager();
|
||||
List<SiegeWorkbenchRecipe> recipes = rm.getAllRecipesFor(ModRecipes.SIEGE_WORKBENCH_RECIPE);
|
||||
registration.addRecipes(new RecipeType<>(SiegeWorkbenchRecipeCategory.UID, SiegeWorkbenchRecipe.class), recipes);
|
||||
}
|
||||
}
|
@ -0,0 +1,74 @@
|
||||
package ru.magistu.siegemachines.plugins.jei;
|
||||
|
||||
import com.mojang.datafixers.kinds.IdF;
|
||||
import mezz.jei.api.constants.VanillaTypes;
|
||||
import mezz.jei.api.gui.builder.IRecipeLayoutBuilder;
|
||||
import mezz.jei.api.gui.drawable.IDrawable;
|
||||
import mezz.jei.api.helpers.IGuiHelper;
|
||||
import mezz.jei.api.recipe.IFocusGroup;
|
||||
import mezz.jei.api.recipe.RecipeIngredientRole;
|
||||
import mezz.jei.api.recipe.RecipeType;
|
||||
import mezz.jei.api.recipe.category.IRecipeCategory;
|
||||
import net.minecraft.network.chat.Component;
|
||||
import net.minecraft.network.chat.Component;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import ru.magistu.siegemachines.SiegeMachines;
|
||||
import ru.magistu.siegemachines.block.ModBlocks;
|
||||
import ru.magistu.siegemachines.data.recipes.ModRecipes;
|
||||
import ru.magistu.siegemachines.data.recipes.SiegeWorkbenchRecipe;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
|
||||
public class SiegeWorkbenchRecipeCategory implements IRecipeCategory<SiegeWorkbenchRecipe> {
|
||||
public final static ResourceLocation TEXTURE = new ResourceLocation(SiegeMachines.ID, "textures/gui/siege_workbench.png");
|
||||
public final static ResourceLocation UID = new ResourceLocation(SiegeMachines.ID, "siege_workbench_recipe_category");
|
||||
public final static RecipeType<SiegeWorkbenchRecipe> RECIPE_TYPE = new RecipeType<>(UID, SiegeWorkbenchRecipe.class);
|
||||
|
||||
private final IDrawable background;
|
||||
private final IDrawable icon;
|
||||
|
||||
public SiegeWorkbenchRecipeCategory(IGuiHelper helper) {
|
||||
this.background = helper.createDrawable(TEXTURE, 29, 16, 116, 54);
|
||||
this.icon = helper.createDrawableIngredient(VanillaTypes.ITEM_STACK, new ItemStack(ModBlocks.SIEGE_WORKBENCH.get()));
|
||||
}
|
||||
|
||||
@Override
|
||||
@NotNull
|
||||
public RecipeType<SiegeWorkbenchRecipe> getRecipeType() {
|
||||
return RECIPE_TYPE;
|
||||
}
|
||||
|
||||
@Override
|
||||
@NotNull
|
||||
public Component getTitle() {
|
||||
return Component.translatable("category." + SiegeMachines.ID + ".siege_workbench_crafting");
|
||||
}
|
||||
|
||||
@Override
|
||||
@NotNull
|
||||
public IDrawable getBackground() {
|
||||
return this.background;
|
||||
}
|
||||
|
||||
@Override
|
||||
@NotNull
|
||||
public IDrawable getIcon() {
|
||||
return this.icon;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setRecipe(@Nonnull IRecipeLayoutBuilder builder, @Nonnull SiegeWorkbenchRecipe recipe, @Nonnull IFocusGroup focusGroup)
|
||||
{
|
||||
builder.addSlot(RecipeIngredientRole.OUTPUT, 94, 18).addItemStack(recipe.getResultItem());
|
||||
|
||||
for (int i = 0; i < recipe.getWidth(); ++i)
|
||||
{
|
||||
for (int j = 0; j < recipe.getHeight(); ++j)
|
||||
{
|
||||
builder.addSlot(RecipeIngredientRole.INPUT, j * 18, i * 18).addItemStacks(recipe.getRecipeItems().get(j + recipe.getWidth() * i).getCountModifiedItemStacks());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
14
src/main/java/ru/magistu/siegemachines/proxy/IProxy.java
Normal file
14
src/main/java/ru/magistu/siegemachines/proxy/IProxy.java
Normal file
@ -0,0 +1,14 @@
|
||||
package ru.magistu.siegemachines.proxy;
|
||||
|
||||
import net.minecraftforge.eventbus.api.IEventBus;
|
||||
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
|
||||
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
|
||||
|
||||
public interface IProxy
|
||||
{
|
||||
void setup(IEventBus paramIEventBus1, IEventBus paramIEventBus2);
|
||||
|
||||
public void clientSetup(FMLClientSetupEvent event);
|
||||
|
||||
public void onPreInit();
|
||||
}
|
@ -0,0 +1,15 @@
|
||||
package ru.magistu.siegemachines.server;
|
||||
|
||||
import ru.magistu.siegemachines.proxy.IProxy;
|
||||
import net.minecraftforge.eventbus.api.IEventBus;
|
||||
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
|
||||
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
|
||||
|
||||
public class ServerProxy implements IProxy
|
||||
{
|
||||
public void setup(IEventBus modEventBus, IEventBus forgeEventBus) {}
|
||||
|
||||
public void clientSetup(FMLClientSetupEvent event) {}
|
||||
|
||||
public void onPreInit() {}
|
||||
}
|
19
src/main/resources/META-INF/mods.toml
Normal file
19
src/main/resources/META-INF/mods.toml
Normal file
@ -0,0 +1,19 @@
|
||||
modLoader="javafml" #mandatory
|
||||
loaderVersion="[41,)" #mandatory
|
||||
license="All rights reserved"
|
||||
[[mods]] #mandatory
|
||||
modId="siegemachines" #mandatory
|
||||
version="${file.jarVersion}" #mandatory
|
||||
# A display name for the mod
|
||||
displayName="Medieval Siege Machines" #mandatory
|
||||
# logoFile="siegemachines.png" #optional // TODO Logo
|
||||
credits="Lexiolty, itzme1on, Sahgar"
|
||||
authors="Magistu" #optional
|
||||
description='''Adds medieval siege machines'''
|
||||
# A dependency - use the . to indicate dependency for a specific modid. Dependencies are optional.
|
||||
[[dependencies.siegemachines]]
|
||||
modId="geckolib3"
|
||||
mandatory=true
|
||||
versionRange="[3.00,]"
|
||||
ordering="NONE"
|
||||
side="BOTH"
|
@ -0,0 +1,195 @@
|
||||
{
|
||||
"format_version": "1.8.0",
|
||||
"animations": {
|
||||
"Reloading": {
|
||||
"animation_length": 5.0,
|
||||
"bones": {
|
||||
"ArcDroit": {
|
||||
"rotation": {
|
||||
"0.0": {
|
||||
"vector": [0, 0, 0]
|
||||
},
|
||||
"5.0": {
|
||||
"vector": [0, 20, 0]
|
||||
}
|
||||
}
|
||||
},
|
||||
"ArcGauche": {
|
||||
"rotation": {
|
||||
"0.0": {
|
||||
"vector": [0, 0, 0]
|
||||
},
|
||||
"5.0": {
|
||||
"vector": [0, -20, 0]
|
||||
}
|
||||
}
|
||||
},
|
||||
"Manivelles": {
|
||||
"rotation": {
|
||||
"0.0": {
|
||||
"vector": [0, 0, 0]
|
||||
},
|
||||
"5.0": {
|
||||
"vector": [-720, 0, 0]
|
||||
}
|
||||
}
|
||||
},
|
||||
"CordeGuide": {
|
||||
"position": {
|
||||
"0.0": {
|
||||
"vector": [0, 0, 1]
|
||||
},
|
||||
"5.0": {
|
||||
"vector": [0, 0, 17]
|
||||
}
|
||||
},
|
||||
"scale": {
|
||||
"0.0": {
|
||||
"vector": [1, 1, 1]
|
||||
},
|
||||
"5.0": {
|
||||
"vector": [1, 1, 0.2]
|
||||
}
|
||||
}
|
||||
},
|
||||
"Guide": {
|
||||
"position": {
|
||||
"0.0": {
|
||||
"vector": [0, 0, 0]
|
||||
},
|
||||
"5.0": {
|
||||
"vector": [0, 0, 17]
|
||||
}
|
||||
}
|
||||
},
|
||||
"CordeDroite": {
|
||||
"rotation": {
|
||||
"0.0": {
|
||||
"vector": [0, 0, 0]
|
||||
},
|
||||
"5.0": {
|
||||
"vector": [0, -42.5, 0]
|
||||
}
|
||||
},
|
||||
"position": {
|
||||
"0.0": {
|
||||
"vector": [0, 0, 0]
|
||||
},
|
||||
"5.0": {
|
||||
"vector": [4.4, 0, 5]
|
||||
}
|
||||
}
|
||||
},
|
||||
"CordeGauche": {
|
||||
"rotation": {
|
||||
"0.0": {
|
||||
"vector": [0, 0, 0]
|
||||
},
|
||||
"5.0": {
|
||||
"vector": [0, 42.5, 0]
|
||||
}
|
||||
},
|
||||
"position": {
|
||||
"0.0": {
|
||||
"vector": [0, 0, 0]
|
||||
},
|
||||
"5.0": {
|
||||
"vector": [-4.4, 0, 5]
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"Shooting": {
|
||||
"loop": true,
|
||||
"animation_length": 1.0,
|
||||
"bones": {
|
||||
"ArcDroit": {
|
||||
"rotation": {
|
||||
"0.0": {
|
||||
"vector": [0, 20, 0]
|
||||
},
|
||||
"0.05": {
|
||||
"vector": [0, 0, 0]
|
||||
}
|
||||
}
|
||||
},
|
||||
"ArcGauche": {
|
||||
"rotation": {
|
||||
"0.0": {
|
||||
"vector": [0, -20, 0]
|
||||
},
|
||||
"0.05": {
|
||||
"vector": [0, 0, 0]
|
||||
}
|
||||
}
|
||||
},
|
||||
"Guide": {
|
||||
"position": {
|
||||
"0.0": {
|
||||
"vector": [0, 0, 17]
|
||||
},
|
||||
"0.05": {
|
||||
"vector": [0, 0, 0]
|
||||
}
|
||||
}
|
||||
},
|
||||
"CordeDroite": {
|
||||
"rotation": {
|
||||
"0.0": {
|
||||
"vector": [0, -42.5, 0]
|
||||
},
|
||||
"0.05": {
|
||||
"vector": [0, 0, 0]
|
||||
}
|
||||
},
|
||||
"position": {
|
||||
"0.0": {
|
||||
"vector": [4.4, 0, 5]
|
||||
},
|
||||
"0.05": {
|
||||
"vector": [0, 0, 0]
|
||||
}
|
||||
}
|
||||
},
|
||||
"CordeGauche": {
|
||||
"rotation": {
|
||||
"0.0": {
|
||||
"vector": [0, 42.5, 0]
|
||||
},
|
||||
"0.05": {
|
||||
"vector": [0, 0, 0]
|
||||
}
|
||||
},
|
||||
"position": {
|
||||
"0.0": {
|
||||
"vector": [-4.4, 0, 5]
|
||||
},
|
||||
"0.05": {
|
||||
"vector": [0, 0, 0]
|
||||
}
|
||||
}
|
||||
},
|
||||
"CordeGuide": {
|
||||
"position": {
|
||||
"0.0": {
|
||||
"vector": [0, 0, 17]
|
||||
},
|
||||
"0.05": {
|
||||
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||||
"Barrel": {
|
||||
"rotation": {
|
||||
"0.0": {
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||||
"vector": [0, 0, 0]
|
||||
},
|
||||
"4.0": {
|
||||
"vector": [360, 0, 0]
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"Moving": {
|
||||
"loop": true,
|
||||
"animation_length": 4,
|
||||
"bones": {
|
||||
"Wheels": {
|
||||
"rotation": {
|
||||
"0.0": {
|
||||
"vector": [0, 0, 0]
|
||||
},
|
||||
"4.0": {
|
||||
"vector": [360, 0, 0]
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"geckolib_format_version": 2
|
||||
}
|
@ -0,0 +1,5 @@
|
||||
{
|
||||
"format_version": "1.8.0",
|
||||
"animations": {},
|
||||
"geckolib_format_version": 2
|
||||
}
|
@ -0,0 +1,210 @@
|
||||
{
|
||||
"format_version": "1.8.0",
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||||
"animations": {
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||||
"Shooting": {
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||||
"loop": "hold_on_last_frame",
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||||
"animation_length": 6.83333,
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||||
"bones": {
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||||
"Lever": {
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"rotation": {
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||||
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||||
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"2.6667": {
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"vector": [15.89, 0, 0]
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},
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||||
"2.75": {
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||||
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"2.8333": {
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||||
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||||
},
|
||||
"2.9167": {
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"vector": [-4.57, 0, 0]
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||||
},
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||||
"3.0": {
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||||
"vector": [-12.91, 0, 0]
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||||
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||||
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|
||||
"vector": [-22, 0, 0],
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"easing": "easeInQuad"
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||||
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||||
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||||
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||||
"easing": "easeInSine"
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||||
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||||
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|
||||
"vector": [-14.5, 0, 0],
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||||
"easing": "easeInSine"
|
||||
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||||
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||||
"vector": [0, 0, 0]
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||||
}
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||||
}
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||||
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||||
"CounterWeight": {
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||||
"rotation": {
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||||
"0.0": {
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"vector": [120, 0, 0]
|
||||
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|
||||
"2.0417": {
|
||||
"vector": [-31.96, 0, 0],
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||||
"easing": "easeInExpo"
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||||
},
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||||
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||||
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"vector": [27.74, 0, 0]
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"3.9583": {
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},
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||||
"5.1667": {
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||||
"vector": [13.12, 0, 0]
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||||
},
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||||
"6.8333": {
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||||
"vector": [0, 0, 0]
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||||
}
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||||
}
|
||||
},
|
||||
"Rope_Projectile": {
|
||||
"rotation": {
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||||
"0.0": {
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||||
"vector": [35, 0, 0]
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||||
},
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||||
"1.5833": {
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||||
"vector": [57.5, 0, 0],
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"easing": "easeInExpo"
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||||
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"vector": [386.91598, 0, 0],
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"easing": "easeOutQuad"
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"3.9583": {
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"vector": [359.87276, 0, 0],
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"easing": "easeInQuad"
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||||
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||||
"vector": [375.39, 0, 0],
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"easing": "easeInQuad"
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||||
},
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||||
"6.8333": {
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||||
"vector": [360, 0, 0],
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||||
"easing": "easeInQuad"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"Reloading": {
|
||||
"loop": "hold_on_last_frame",
|
||||
"animation_length": 20,
|
||||
"bones": {
|
||||
"Crank": {
|
||||
"rotation": {
|
||||
"0.0": {
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||||
"vector": [0, 0, 0]
|
||||
},
|
||||
"20.0": {
|
||||
"vector": [-720, 0, 0]
|
||||
}
|
||||
}
|
||||
},
|
||||
"Lever": {
|
||||
"rotation": {
|
||||
"0.0": {
|
||||
"vector": [0, 0, 0]
|
||||
},
|
||||
"20.0": {
|
||||
"vector": [-120, 0, 0]
|
||||
}
|
||||
}
|
||||
},
|
||||
"CounterWeight": {
|
||||
"rotation": {
|
||||
"0.0": {
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||||
"vector": [0, 0, 0]
|
||||
},
|
||||
"20.0": {
|
||||
"vector": [120, 0, 0]
|
||||
}
|
||||
}
|
||||
},
|
||||
"Rope_Projectile": {
|
||||
"rotation": {
|
||||
"0.0": {
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||||
"vector": [0, 0, 0]
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||||
},
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"20.0": {
|
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"vector": [35, 0, 0]
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"IdleReloaded": {
|
||||
"loop": "hold_on_last_frame",
|
||||
"animation_length": 6.83333,
|
||||
"bones": {
|
||||
"Rope_Projectile": {
|
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"rotation": {
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"vector": [35, 0, 0]
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||||
}
|
||||
},
|
||||
"Lever": {
|
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"rotation": {
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"vector": [-122.5, 0, 0]
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}
|
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},
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||||
"CounterWeight": {
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"rotation": {
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"vector": [122.5, 0, 0]
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||||
}
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||||
}
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||||
}
|
||||
},
|
||||
"IdleNotReloaded": {
|
||||
"loop": "hold_on_last_frame",
|
||||
"animation_length": 20,
|
||||
"bones": {
|
||||
"CounterWeight": {
|
||||
"rotation": {
|
||||
"vector": [0, 0, 0]
|
||||
}
|
||||
},
|
||||
"Lever": {
|
||||
"rotation": {
|
||||
"vector": [0, 0, 0]
|
||||
}
|
||||
},
|
||||
"Rope_Projectile": {
|
||||
"rotation": {
|
||||
"vector": [0, 0, 0]
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"geckolib_format_version": 2
|
||||
}
|
Some files were not shown because too many files have changed in this diff Show More
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Reference in New Issue
Block a user