initial commit
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						commit
						46daaa5d56
					
				
							
								
								
									
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								.gitattributes
									
									
									
									
										vendored
									
									
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								.gitattributes
									
									
									
									
										vendored
									
									
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							@ -0,0 +1,5 @@
 | 
			
		||||
# Disable autocrlf on generated files, they always generate with LF
 | 
			
		||||
# Add any extra files or paths here to make git stop saying they
 | 
			
		||||
# are changed when only line endings change.
 | 
			
		||||
src/generated/**/.cache/cache text eol=lf
 | 
			
		||||
src/generated/**/*.json text eol=lf
 | 
			
		||||
							
								
								
									
										25
									
								
								.gitignore
									
									
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
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								.gitignore
									
									
									
									
										vendored
									
									
										Normal file
									
								
							@ -0,0 +1,25 @@
 | 
			
		||||
# eclipse
 | 
			
		||||
bin
 | 
			
		||||
*.launch
 | 
			
		||||
.settings
 | 
			
		||||
.metadata
 | 
			
		||||
.classpath
 | 
			
		||||
.project
 | 
			
		||||
 | 
			
		||||
# idea
 | 
			
		||||
out
 | 
			
		||||
*.ipr
 | 
			
		||||
*.iws
 | 
			
		||||
*.iml
 | 
			
		||||
.idea
 | 
			
		||||
 | 
			
		||||
# gradle
 | 
			
		||||
build
 | 
			
		||||
.gradle
 | 
			
		||||
 | 
			
		||||
# other
 | 
			
		||||
eclipse
 | 
			
		||||
run
 | 
			
		||||
 | 
			
		||||
# Files from Forge MDK
 | 
			
		||||
forge*changelog.txt
 | 
			
		||||
							
								
								
									
										65
									
								
								CREDITS.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										65
									
								
								CREDITS.txt
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,65 @@
 | 
			
		||||
Minecraft Forge: Credits/Thank You
 | 
			
		||||
 | 
			
		||||
Forge is a set of tools and modifications to the Minecraft base game code to assist 
 | 
			
		||||
mod developers in creating new and exciting content. It has been in development for 
 | 
			
		||||
several years now, but I would like to take this time thank a few people who have 
 | 
			
		||||
helped it along it's way.
 | 
			
		||||
 | 
			
		||||
First, the people who originally created the Forge projects way back in Minecraft 
 | 
			
		||||
alpha. Eloraam of RedPower, and SpaceToad of Buildcraft, without their acceptiance 
 | 
			
		||||
of me taking over the project, who knows what Minecraft modding would be today.
 | 
			
		||||
 | 
			
		||||
Secondly, someone who has worked with me, and developed some of the core features
 | 
			
		||||
that allow modding to be as functional, and as simple as it is, cpw. For developing
 | 
			
		||||
FML, which stabelized the client and server modding ecosystem. As well as the base
 | 
			
		||||
loading system that allows us to modify Minecraft's code as elegently as possible.
 | 
			
		||||
 | 
			
		||||
Mezz, who has stepped up as the issue and pull request manager. Helping to keep me
 | 
			
		||||
sane as well as guiding the community into creating better additions to Forge.
 | 
			
		||||
 | 
			
		||||
Searge, Bspks, Fesh0r, ProfMobious, and all the rest over on the MCP team {of which 
 | 
			
		||||
I am a part}. For creating some of the core tools needed to make Minecraft modding 
 | 
			
		||||
both possible, and as stable as can be.
 | 
			
		||||
  On that note, here is some specific information of the MCP data we use:
 | 
			
		||||
    * Minecraft Coder Pack (MCP) *
 | 
			
		||||
      Forge Mod Loader and Minecraft Forge have permission to distribute and automatically 
 | 
			
		||||
      download components of MCP and distribute MCP data files. This permission is not 
 | 
			
		||||
      transitive and others wishing to redistribute the Minecraft Forge source independently
 | 
			
		||||
      should seek permission of MCP or remove the MCP data files and request their users 
 | 
			
		||||
      to download MCP separately.
 | 
			
		||||
      
 | 
			
		||||
And lastly, the countless community members who have spent time submitting bug reports, 
 | 
			
		||||
pull requests, and just helping out the community in general. Thank you.
 | 
			
		||||
 | 
			
		||||
--LexManos
 | 
			
		||||
 | 
			
		||||
=========================================================================
 | 
			
		||||
 | 
			
		||||
This is Forge Mod Loader.
 | 
			
		||||
 | 
			
		||||
You can find the source code at all times at https://github.com/MinecraftForge/MinecraftForge/tree/1.12.x/src/main/java/net/minecraftforge/fml
 | 
			
		||||
 | 
			
		||||
This minecraft mod is a clean open source implementation of a mod loader for minecraft servers
 | 
			
		||||
and minecraft clients.
 | 
			
		||||
 | 
			
		||||
The code is authored by cpw.
 | 
			
		||||
 | 
			
		||||
It began by partially implementing an API defined by the client side ModLoader, authored by Risugami.
 | 
			
		||||
http://www.minecraftforum.net/topic/75440-
 | 
			
		||||
This support has been dropped as of Minecraft release 1.7, as Risugami no longer maintains ModLoader.
 | 
			
		||||
 | 
			
		||||
It also contains suggestions and hints and generous helpings of code from LexManos, author of MinecraftForge.
 | 
			
		||||
http://www.minecraftforge.net/
 | 
			
		||||
 | 
			
		||||
Additionally, it contains an implementation of topological sort based on that 
 | 
			
		||||
published at http://keithschwarz.com/interesting/code/?dir=topological-sort
 | 
			
		||||
 | 
			
		||||
It also contains code from the Maven project for performing versioned dependency
 | 
			
		||||
resolution. http://maven.apache.org/
 | 
			
		||||
 | 
			
		||||
It also contains a partial repackaging of the javaxdelta library from http://sourceforge.net/projects/javaxdelta/
 | 
			
		||||
with credit to it's authors.
 | 
			
		||||
 | 
			
		||||
Forge Mod Loader downloads components from the Minecraft Coder Pack
 | 
			
		||||
(http://mcp.ocean-labs.de/index.php/Main_Page) with kind permission from the MCP team.
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										520
									
								
								LICENSE.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										520
									
								
								LICENSE.txt
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,520 @@
 | 
			
		||||
Unless noted below, Minecraft Forge, Forge Mod Loader, and all 
 | 
			
		||||
parts herein are licensed under the terms of the LGPL 2.1 found
 | 
			
		||||
here http://www.gnu.org/licenses/old-licenses/lgpl-2.1.txt and 
 | 
			
		||||
copied below.
 | 
			
		||||
 | 
			
		||||
Homepage: http://minecraftforge.net/
 | 
			
		||||
          https://github.com/MinecraftForge/MinecraftForge
 | 
			
		||||
          
 | 
			
		||||
 | 
			
		||||
A note on authorship:
 | 
			
		||||
All source artifacts are property of their original author, with
 | 
			
		||||
the exclusion of the contents of the patches directory and others
 | 
			
		||||
copied from it from time to time. Authorship of the contents of
 | 
			
		||||
the patches directory is retained by the Minecraft Forge project.
 | 
			
		||||
This is because the patches are partially machine generated
 | 
			
		||||
artifacts, and are changed heavily due to the way forge works.
 | 
			
		||||
Individual attribution within them is impossible.
 | 
			
		||||
 | 
			
		||||
Consent:
 | 
			
		||||
All contributions to Forge must consent to the release of any
 | 
			
		||||
patch content to the Forge project.
 | 
			
		||||
 | 
			
		||||
A note on infectivity:
 | 
			
		||||
The LGPL is chosen specifically so that projects may depend on Forge
 | 
			
		||||
features without being infected with its license. That is the 
 | 
			
		||||
purpose of the LGPL. Mods and others using this code via ordinary
 | 
			
		||||
Java mechanics for referencing libraries are specifically not bound
 | 
			
		||||
by Forge's license for the Mod code.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
=== MCP Data ===
 | 
			
		||||
This software includes data from the Minecraft Coder Pack (MCP), with kind permission
 | 
			
		||||
from them. The license to MCP data is not transitive - distribution of this data by
 | 
			
		||||
third parties requires independent licensing from the MCP team. This data is not
 | 
			
		||||
redistributable without permission from the MCP team.
 | 
			
		||||
 | 
			
		||||
=== Sharing ===
 | 
			
		||||
I grant permission for some parts of FML to be redistributed outside the terms of the LGPL, for the benefit of
 | 
			
		||||
the minecraft modding community. All contributions to these parts should be licensed under the same additional grant.
 | 
			
		||||
 | 
			
		||||
-- Runtime patcher --
 | 
			
		||||
License is granted to redistribute the runtime patcher code (src/main/java/net/minecraftforge/fml/common/patcher
 | 
			
		||||
and subdirectories) under any alternative open source license as classified by the OSI (http://opensource.org/licenses)
 | 
			
		||||
 | 
			
		||||
-- ASM transformers --
 | 
			
		||||
License is granted to redistribute the ASM transformer code (src/main/java/net/minecraftforge/common/asm/ and subdirectories)
 | 
			
		||||
under any alternative open source license as classified by the OSI (http://opensource.org/licenses)
 | 
			
		||||
 | 
			
		||||
=========================================================================
 | 
			
		||||
This software includes portions from the Apache Maven project at
 | 
			
		||||
http://maven.apache.org/ specifically the ComparableVersion.java code. It is
 | 
			
		||||
included based on guidelines at
 | 
			
		||||
http://www.softwarefreedom.org/resources/2007/gpl-non-gpl-collaboration.html
 | 
			
		||||
with notices intact. The only change is a non-functional change of package name.
 | 
			
		||||
 | 
			
		||||
This software contains a partial repackaging of javaxdelta, a BSD licensed program for generating
 | 
			
		||||
binary differences and applying them, sourced from the subversion at http://sourceforge.net/projects/javaxdelta/
 | 
			
		||||
authored by genman, heikok, pivot.
 | 
			
		||||
The only changes are to replace some Trove collection types with standard Java collections, and repackaged.
 | 
			
		||||
=========================================================================
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
                  GNU LESSER GENERAL PUBLIC LICENSE
 | 
			
		||||
                       Version 2.1, February 1999
 | 
			
		||||
 | 
			
		||||
 Copyright (C) 1991, 1999 Free Software Foundation, Inc.
 | 
			
		||||
 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 | 
			
		||||
 Everyone is permitted to copy and distribute verbatim copies
 | 
			
		||||
 of this license document, but changing it is not allowed.
 | 
			
		||||
 | 
			
		||||
[This is the first released version of the Lesser GPL.  It also counts
 | 
			
		||||
 as the successor of the GNU Library Public License, version 2, hence
 | 
			
		||||
 the version number 2.1.]
 | 
			
		||||
 | 
			
		||||
                            Preamble
 | 
			
		||||
 | 
			
		||||
  The licenses for most software are designed to take away your
 | 
			
		||||
freedom to share and change it.  By contrast, the GNU General Public
 | 
			
		||||
Licenses are intended to guarantee your freedom to share and change
 | 
			
		||||
free software--to make sure the software is free for all its users.
 | 
			
		||||
 | 
			
		||||
  This license, the Lesser General Public License, applies to some
 | 
			
		||||
specially designated software packages--typically libraries--of the
 | 
			
		||||
Free Software Foundation and other authors who decide to use it.  You
 | 
			
		||||
can use it too, but we suggest you first think carefully about whether
 | 
			
		||||
this license or the ordinary General Public License is the better
 | 
			
		||||
strategy to use in any particular case, based on the explanations below.
 | 
			
		||||
 | 
			
		||||
  When we speak of free software, we are referring to freedom of use,
 | 
			
		||||
not price.  Our General Public Licenses are designed to make sure that
 | 
			
		||||
you have the freedom to distribute copies of free software (and charge
 | 
			
		||||
for this service if you wish); that you receive source code or can get
 | 
			
		||||
it if you want it; that you can change the software and use pieces of
 | 
			
		||||
it in new free programs; and that you are informed that you can do
 | 
			
		||||
these things.
 | 
			
		||||
 | 
			
		||||
  To protect your rights, we need to make restrictions that forbid
 | 
			
		||||
distributors to deny you these rights or to ask you to surrender these
 | 
			
		||||
rights.  These restrictions translate to certain responsibilities for
 | 
			
		||||
you if you distribute copies of the library or if you modify it.
 | 
			
		||||
 | 
			
		||||
  For example, if you distribute copies of the library, whether gratis
 | 
			
		||||
or for a fee, you must give the recipients all the rights that we gave
 | 
			
		||||
you.  You must make sure that they, too, receive or can get the source
 | 
			
		||||
code.  If you link other code with the library, you must provide
 | 
			
		||||
complete object files to the recipients, so that they can relink them
 | 
			
		||||
with the library after making changes to the library and recompiling
 | 
			
		||||
it.  And you must show them these terms so they know their rights.
 | 
			
		||||
 | 
			
		||||
  We protect your rights with a two-step method: (1) we copyright the
 | 
			
		||||
library, and (2) we offer you this license, which gives you legal
 | 
			
		||||
permission to copy, distribute and/or modify the library.
 | 
			
		||||
 | 
			
		||||
  To protect each distributor, we want to make it very clear that
 | 
			
		||||
there is no warranty for the free library.  Also, if the library is
 | 
			
		||||
modified by someone else and passed on, the recipients should know
 | 
			
		||||
that what they have is not the original version, so that the original
 | 
			
		||||
author's reputation will not be affected by problems that might be
 | 
			
		||||
introduced by others.
 | 
			
		||||
 | 
			
		||||
  Finally, software patents pose a constant threat to the existence of
 | 
			
		||||
any free program.  We wish to make sure that a company cannot
 | 
			
		||||
effectively restrict the users of a free program by obtaining a
 | 
			
		||||
restrictive license from a patent holder.  Therefore, we insist that
 | 
			
		||||
any patent license obtained for a version of the library must be
 | 
			
		||||
consistent with the full freedom of use specified in this license.
 | 
			
		||||
 | 
			
		||||
  Most GNU software, including some libraries, is covered by the
 | 
			
		||||
ordinary GNU General Public License.  This license, the GNU Lesser
 | 
			
		||||
General Public License, applies to certain designated libraries, and
 | 
			
		||||
is quite different from the ordinary General Public License.  We use
 | 
			
		||||
this license for certain libraries in order to permit linking those
 | 
			
		||||
libraries into non-free programs.
 | 
			
		||||
 | 
			
		||||
  When a program is linked with a library, whether statically or using
 | 
			
		||||
a shared library, the combination of the two is legally speaking a
 | 
			
		||||
combined work, a derivative of the original library.  The ordinary
 | 
			
		||||
General Public License therefore permits such linking only if the
 | 
			
		||||
entire combination fits its criteria of freedom.  The Lesser General
 | 
			
		||||
Public License permits more lax criteria for linking other code with
 | 
			
		||||
the library.
 | 
			
		||||
 | 
			
		||||
  We call this license the "Lesser" General Public License because it
 | 
			
		||||
does Less to protect the user's freedom than the ordinary General
 | 
			
		||||
Public License.  It also provides other free software developers Less
 | 
			
		||||
of an advantage over competing non-free programs.  These disadvantages
 | 
			
		||||
are the reason we use the ordinary General Public License for many
 | 
			
		||||
libraries.  However, the Lesser license provides advantages in certain
 | 
			
		||||
special circumstances.
 | 
			
		||||
 | 
			
		||||
  For example, on rare occasions, there may be a special need to
 | 
			
		||||
encourage the widest possible use of a certain library, so that it becomes
 | 
			
		||||
a de-facto standard.  To achieve this, non-free programs must be
 | 
			
		||||
allowed to use the library.  A more frequent case is that a free
 | 
			
		||||
library does the same job as widely used non-free libraries.  In this
 | 
			
		||||
case, there is little to gain by limiting the free library to free
 | 
			
		||||
software only, so we use the Lesser General Public License.
 | 
			
		||||
 | 
			
		||||
  In other cases, permission to use a particular library in non-free
 | 
			
		||||
programs enables a greater number of people to use a large body of
 | 
			
		||||
free software.  For example, permission to use the GNU C Library in
 | 
			
		||||
non-free programs enables many more people to use the whole GNU
 | 
			
		||||
operating system, as well as its variant, the GNU/Linux operating
 | 
			
		||||
system.
 | 
			
		||||
 | 
			
		||||
  Although the Lesser General Public License is Less protective of the
 | 
			
		||||
users' freedom, it does ensure that the user of a program that is
 | 
			
		||||
linked with the Library has the freedom and the wherewithal to run
 | 
			
		||||
that program using a modified version of the Library.
 | 
			
		||||
 | 
			
		||||
  The precise terms and conditions for copying, distribution and
 | 
			
		||||
modification follow.  Pay close attention to the difference between a
 | 
			
		||||
"work based on the library" and a "work that uses the library".  The
 | 
			
		||||
former contains code derived from the library, whereas the latter must
 | 
			
		||||
be combined with the library in order to run.
 | 
			
		||||
 | 
			
		||||
                  GNU LESSER GENERAL PUBLIC LICENSE
 | 
			
		||||
   TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
 | 
			
		||||
 | 
			
		||||
  0. This License Agreement applies to any software library or other
 | 
			
		||||
program which contains a notice placed by the copyright holder or
 | 
			
		||||
other authorized party saying it may be distributed under the terms of
 | 
			
		||||
this Lesser General Public License (also called "this License").
 | 
			
		||||
Each licensee is addressed as "you".
 | 
			
		||||
 | 
			
		||||
  A "library" means a collection of software functions and/or data
 | 
			
		||||
prepared so as to be conveniently linked with application programs
 | 
			
		||||
(which use some of those functions and data) to form executables.
 | 
			
		||||
 | 
			
		||||
  The "Library", below, refers to any such software library or work
 | 
			
		||||
which has been distributed under these terms.  A "work based on the
 | 
			
		||||
Library" means either the Library or any derivative work under
 | 
			
		||||
copyright law: that is to say, a work containing the Library or a
 | 
			
		||||
portion of it, either verbatim or with modifications and/or translated
 | 
			
		||||
straightforwardly into another language.  (Hereinafter, translation is
 | 
			
		||||
included without limitation in the term "modification".)
 | 
			
		||||
 | 
			
		||||
  "Source code" for a work means the preferred form of the work for
 | 
			
		||||
making modifications to it.  For a library, complete source code means
 | 
			
		||||
all the source code for all modules it contains, plus any associated
 | 
			
		||||
interface definition files, plus the scripts used to control compilation
 | 
			
		||||
and installation of the library.
 | 
			
		||||
 | 
			
		||||
  Activities other than copying, distribution and modification are not
 | 
			
		||||
covered by this License; they are outside its scope.  The act of
 | 
			
		||||
running a program using the Library is not restricted, and output from
 | 
			
		||||
such a program is covered only if its contents constitute a work based
 | 
			
		||||
on the Library (independent of the use of the Library in a tool for
 | 
			
		||||
writing it).  Whether that is true depends on what the Library does
 | 
			
		||||
and what the program that uses the Library does.
 | 
			
		||||
 | 
			
		||||
  1. You may copy and distribute verbatim copies of the Library's
 | 
			
		||||
complete source code as you receive it, in any medium, provided that
 | 
			
		||||
you conspicuously and appropriately publish on each copy an
 | 
			
		||||
appropriate copyright notice and disclaimer of warranty; keep intact
 | 
			
		||||
all the notices that refer to this License and to the absence of any
 | 
			
		||||
warranty; and distribute a copy of this License along with the
 | 
			
		||||
Library.
 | 
			
		||||
 | 
			
		||||
  You may charge a fee for the physical act of transferring a copy,
 | 
			
		||||
and you may at your option offer warranty protection in exchange for a
 | 
			
		||||
fee.
 | 
			
		||||
 | 
			
		||||
  2. You may modify your copy or copies of the Library or any portion
 | 
			
		||||
of it, thus forming a work based on the Library, and copy and
 | 
			
		||||
distribute such modifications or work under the terms of Section 1
 | 
			
		||||
above, provided that you also meet all of these conditions:
 | 
			
		||||
 | 
			
		||||
    a) The modified work must itself be a software library.
 | 
			
		||||
 | 
			
		||||
    b) You must cause the files modified to carry prominent notices
 | 
			
		||||
    stating that you changed the files and the date of any change.
 | 
			
		||||
 | 
			
		||||
    c) You must cause the whole of the work to be licensed at no
 | 
			
		||||
    charge to all third parties under the terms of this License.
 | 
			
		||||
 | 
			
		||||
    d) If a facility in the modified Library refers to a function or a
 | 
			
		||||
    table of data to be supplied by an application program that uses
 | 
			
		||||
    the facility, other than as an argument passed when the facility
 | 
			
		||||
    is invoked, then you must make a good faith effort to ensure that,
 | 
			
		||||
    in the event an application does not supply such function or
 | 
			
		||||
    table, the facility still operates, and performs whatever part of
 | 
			
		||||
    its purpose remains meaningful.
 | 
			
		||||
 | 
			
		||||
    (For example, a function in a library to compute square roots has
 | 
			
		||||
    a purpose that is entirely well-defined independent of the
 | 
			
		||||
    application.  Therefore, Subsection 2d requires that any
 | 
			
		||||
    application-supplied function or table used by this function must
 | 
			
		||||
    be optional: if the application does not supply it, the square
 | 
			
		||||
    root function must still compute square roots.)
 | 
			
		||||
 | 
			
		||||
These requirements apply to the modified work as a whole.  If
 | 
			
		||||
identifiable sections of that work are not derived from the Library,
 | 
			
		||||
and can be reasonably considered independent and separate works in
 | 
			
		||||
themselves, then this License, and its terms, do not apply to those
 | 
			
		||||
sections when you distribute them as separate works.  But when you
 | 
			
		||||
distribute the same sections as part of a whole which is a work based
 | 
			
		||||
on the Library, the distribution of the whole must be on the terms of
 | 
			
		||||
this License, whose permissions for other licensees extend to the
 | 
			
		||||
entire whole, and thus to each and every part regardless of who wrote
 | 
			
		||||
it.
 | 
			
		||||
 | 
			
		||||
Thus, it is not the intent of this section to claim rights or contest
 | 
			
		||||
your rights to work written entirely by you; rather, the intent is to
 | 
			
		||||
exercise the right to control the distribution of derivative or
 | 
			
		||||
collective works based on the Library.
 | 
			
		||||
 | 
			
		||||
In addition, mere aggregation of another work not based on the Library
 | 
			
		||||
with the Library (or with a work based on the Library) on a volume of
 | 
			
		||||
a storage or distribution medium does not bring the other work under
 | 
			
		||||
the scope of this License.
 | 
			
		||||
 | 
			
		||||
  3. You may opt to apply the terms of the ordinary GNU General Public
 | 
			
		||||
License instead of this License to a given copy of the Library.  To do
 | 
			
		||||
this, you must alter all the notices that refer to this License, so
 | 
			
		||||
that they refer to the ordinary GNU General Public License, version 2,
 | 
			
		||||
instead of to this License.  (If a newer version than version 2 of the
 | 
			
		||||
ordinary GNU General Public License has appeared, then you can specify
 | 
			
		||||
that version instead if you wish.)  Do not make any other change in
 | 
			
		||||
these notices.
 | 
			
		||||
 | 
			
		||||
  Once this change is made in a given copy, it is irreversible for
 | 
			
		||||
that copy, so the ordinary GNU General Public License applies to all
 | 
			
		||||
subsequent copies and derivative works made from that copy.
 | 
			
		||||
 | 
			
		||||
  This option is useful when you wish to copy part of the code of
 | 
			
		||||
the Library into a program that is not a library.
 | 
			
		||||
 | 
			
		||||
  4. You may copy and distribute the Library (or a portion or
 | 
			
		||||
derivative of it, under Section 2) in object code or executable form
 | 
			
		||||
under the terms of Sections 1 and 2 above provided that you accompany
 | 
			
		||||
it with the complete corresponding machine-readable source code, which
 | 
			
		||||
must be distributed under the terms of Sections 1 and 2 above on a
 | 
			
		||||
medium customarily used for software interchange.
 | 
			
		||||
 | 
			
		||||
  If distribution of object code is made by offering access to copy
 | 
			
		||||
from a designated place, then offering equivalent access to copy the
 | 
			
		||||
source code from the same place satisfies the requirement to
 | 
			
		||||
distribute the source code, even though third parties are not
 | 
			
		||||
compelled to copy the source along with the object code.
 | 
			
		||||
 | 
			
		||||
  5. A program that contains no derivative of any portion of the
 | 
			
		||||
Library, but is designed to work with the Library by being compiled or
 | 
			
		||||
linked with it, is called a "work that uses the Library".  Such a
 | 
			
		||||
work, in isolation, is not a derivative work of the Library, and
 | 
			
		||||
therefore falls outside the scope of this License.
 | 
			
		||||
 | 
			
		||||
  However, linking a "work that uses the Library" with the Library
 | 
			
		||||
creates an executable that is a derivative of the Library (because it
 | 
			
		||||
contains portions of the Library), rather than a "work that uses the
 | 
			
		||||
library".  The executable is therefore covered by this License.
 | 
			
		||||
Section 6 states terms for distribution of such executables.
 | 
			
		||||
 | 
			
		||||
  When a "work that uses the Library" uses material from a header file
 | 
			
		||||
that is part of the Library, the object code for the work may be a
 | 
			
		||||
derivative work of the Library even though the source code is not.
 | 
			
		||||
Whether this is true is especially significant if the work can be
 | 
			
		||||
linked without the Library, or if the work is itself a library.  The
 | 
			
		||||
threshold for this to be true is not precisely defined by law.
 | 
			
		||||
 | 
			
		||||
  If such an object file uses only numerical parameters, data
 | 
			
		||||
structure layouts and accessors, and small macros and small inline
 | 
			
		||||
functions (ten lines or less in length), then the use of the object
 | 
			
		||||
file is unrestricted, regardless of whether it is legally a derivative
 | 
			
		||||
work.  (Executables containing this object code plus portions of the
 | 
			
		||||
Library will still fall under Section 6.)
 | 
			
		||||
 | 
			
		||||
  Otherwise, if the work is a derivative of the Library, you may
 | 
			
		||||
distribute the object code for the work under the terms of Section 6.
 | 
			
		||||
Any executables containing that work also fall under Section 6,
 | 
			
		||||
whether or not they are linked directly with the Library itself.
 | 
			
		||||
 | 
			
		||||
  6. As an exception to the Sections above, you may also combine or
 | 
			
		||||
link a "work that uses the Library" with the Library to produce a
 | 
			
		||||
work containing portions of the Library, and distribute that work
 | 
			
		||||
under terms of your choice, provided that the terms permit
 | 
			
		||||
modification of the work for the customer's own use and reverse
 | 
			
		||||
engineering for debugging such modifications.
 | 
			
		||||
 | 
			
		||||
  You must give prominent notice with each copy of the work that the
 | 
			
		||||
Library is used in it and that the Library and its use are covered by
 | 
			
		||||
this License.  You must supply a copy of this License.  If the work
 | 
			
		||||
during execution displays copyright notices, you must include the
 | 
			
		||||
copyright notice for the Library among them, as well as a reference
 | 
			
		||||
directing the user to the copy of this License.  Also, you must do one
 | 
			
		||||
of these things:
 | 
			
		||||
 | 
			
		||||
    a) Accompany the work with the complete corresponding
 | 
			
		||||
    machine-readable source code for the Library including whatever
 | 
			
		||||
    changes were used in the work (which must be distributed under
 | 
			
		||||
    Sections 1 and 2 above); and, if the work is an executable linked
 | 
			
		||||
    with the Library, with the complete machine-readable "work that
 | 
			
		||||
    uses the Library", as object code and/or source code, so that the
 | 
			
		||||
    user can modify the Library and then relink to produce a modified
 | 
			
		||||
    executable containing the modified Library.  (It is understood
 | 
			
		||||
    that the user who changes the contents of definitions files in the
 | 
			
		||||
    Library will not necessarily be able to recompile the application
 | 
			
		||||
    to use the modified definitions.)
 | 
			
		||||
 | 
			
		||||
    b) Use a suitable shared library mechanism for linking with the
 | 
			
		||||
    Library.  A suitable mechanism is one that (1) uses at run time a
 | 
			
		||||
    copy of the library already present on the user's computer system,
 | 
			
		||||
    rather than copying library functions into the executable, and (2)
 | 
			
		||||
    will operate properly with a modified version of the library, if
 | 
			
		||||
    the user installs one, as long as the modified version is
 | 
			
		||||
    interface-compatible with the version that the work was made with.
 | 
			
		||||
 | 
			
		||||
    c) Accompany the work with a written offer, valid for at
 | 
			
		||||
    least three years, to give the same user the materials
 | 
			
		||||
    specified in Subsection 6a, above, for a charge no more
 | 
			
		||||
    than the cost of performing this distribution.
 | 
			
		||||
 | 
			
		||||
    d) If distribution of the work is made by offering access to copy
 | 
			
		||||
    from a designated place, offer equivalent access to copy the above
 | 
			
		||||
    specified materials from the same place.
 | 
			
		||||
 | 
			
		||||
    e) Verify that the user has already received a copy of these
 | 
			
		||||
    materials or that you have already sent this user a copy.
 | 
			
		||||
 | 
			
		||||
  For an executable, the required form of the "work that uses the
 | 
			
		||||
Library" must include any data and utility programs needed for
 | 
			
		||||
reproducing the executable from it.  However, as a special exception,
 | 
			
		||||
the materials to be distributed need not include anything that is
 | 
			
		||||
normally distributed (in either source or binary form) with the major
 | 
			
		||||
components (compiler, kernel, and so on) of the operating system on
 | 
			
		||||
which the executable runs, unless that component itself accompanies
 | 
			
		||||
the executable.
 | 
			
		||||
 | 
			
		||||
  It may happen that this requirement contradicts the license
 | 
			
		||||
restrictions of other proprietary libraries that do not normally
 | 
			
		||||
accompany the operating system.  Such a contradiction means you cannot
 | 
			
		||||
use both them and the Library together in an executable that you
 | 
			
		||||
distribute.
 | 
			
		||||
 | 
			
		||||
  7. You may place library facilities that are a work based on the
 | 
			
		||||
Library side-by-side in a single library together with other library
 | 
			
		||||
facilities not covered by this License, and distribute such a combined
 | 
			
		||||
library, provided that the separate distribution of the work based on
 | 
			
		||||
the Library and of the other library facilities is otherwise
 | 
			
		||||
permitted, and provided that you do these two things:
 | 
			
		||||
 | 
			
		||||
    a) Accompany the combined library with a copy of the same work
 | 
			
		||||
    based on the Library, uncombined with any other library
 | 
			
		||||
    facilities.  This must be distributed under the terms of the
 | 
			
		||||
    Sections above.
 | 
			
		||||
 | 
			
		||||
    b) Give prominent notice with the combined library of the fact
 | 
			
		||||
    that part of it is a work based on the Library, and explaining
 | 
			
		||||
    where to find the accompanying uncombined form of the same work.
 | 
			
		||||
 | 
			
		||||
  8. You may not copy, modify, sublicense, link with, or distribute
 | 
			
		||||
the Library except as expressly provided under this License.  Any
 | 
			
		||||
attempt otherwise to copy, modify, sublicense, link with, or
 | 
			
		||||
distribute the Library is void, and will automatically terminate your
 | 
			
		||||
rights under this License.  However, parties who have received copies,
 | 
			
		||||
or rights, from you under this License will not have their licenses
 | 
			
		||||
terminated so long as such parties remain in full compliance.
 | 
			
		||||
 | 
			
		||||
  9. You are not required to accept this License, since you have not
 | 
			
		||||
signed it.  However, nothing else grants you permission to modify or
 | 
			
		||||
distribute the Library or its derivative works.  These actions are
 | 
			
		||||
prohibited by law if you do not accept this License.  Therefore, by
 | 
			
		||||
modifying or distributing the Library (or any work based on the
 | 
			
		||||
Library), you indicate your acceptance of this License to do so, and
 | 
			
		||||
all its terms and conditions for copying, distributing or modifying
 | 
			
		||||
the Library or works based on it.
 | 
			
		||||
 | 
			
		||||
  10. Each time you redistribute the Library (or any work based on the
 | 
			
		||||
Library), the recipient automatically receives a license from the
 | 
			
		||||
original licensor to copy, distribute, link with or modify the Library
 | 
			
		||||
subject to these terms and conditions.  You may not impose any further
 | 
			
		||||
restrictions on the recipients' exercise of the rights granted herein.
 | 
			
		||||
You are not responsible for enforcing compliance by third parties with
 | 
			
		||||
this License.
 | 
			
		||||
 | 
			
		||||
  11. If, as a consequence of a court judgment or allegation of patent
 | 
			
		||||
infringement or for any other reason (not limited to patent issues),
 | 
			
		||||
conditions are imposed on you (whether by court order, agreement or
 | 
			
		||||
otherwise) that contradict the conditions of this License, they do not
 | 
			
		||||
excuse you from the conditions of this License.  If you cannot
 | 
			
		||||
distribute so as to satisfy simultaneously your obligations under this
 | 
			
		||||
License and any other pertinent obligations, then as a consequence you
 | 
			
		||||
may not distribute the Library at all.  For example, if a patent
 | 
			
		||||
license would not permit royalty-free redistribution of the Library by
 | 
			
		||||
all those who receive copies directly or indirectly through you, then
 | 
			
		||||
the only way you could satisfy both it and this License would be to
 | 
			
		||||
refrain entirely from distribution of the Library.
 | 
			
		||||
 | 
			
		||||
If any portion of this section is held invalid or unenforceable under any
 | 
			
		||||
particular circumstance, the balance of the section is intended to apply,
 | 
			
		||||
and the section as a whole is intended to apply in other circumstances.
 | 
			
		||||
 | 
			
		||||
It is not the purpose of this section to induce you to infringe any
 | 
			
		||||
patents or other property right claims or to contest validity of any
 | 
			
		||||
such claims; this section has the sole purpose of protecting the
 | 
			
		||||
integrity of the free software distribution system which is
 | 
			
		||||
implemented by public license practices.  Many people have made
 | 
			
		||||
generous contributions to the wide range of software distributed
 | 
			
		||||
through that system in reliance on consistent application of that
 | 
			
		||||
system; it is up to the author/donor to decide if he or she is willing
 | 
			
		||||
to distribute software through any other system and a licensee cannot
 | 
			
		||||
impose that choice.
 | 
			
		||||
 | 
			
		||||
This section is intended to make thoroughly clear what is believed to
 | 
			
		||||
be a consequence of the rest of this License.
 | 
			
		||||
 | 
			
		||||
  12. If the distribution and/or use of the Library is restricted in
 | 
			
		||||
certain countries either by patents or by copyrighted interfaces, the
 | 
			
		||||
original copyright holder who places the Library under this License may add
 | 
			
		||||
an explicit geographical distribution limitation excluding those countries,
 | 
			
		||||
so that distribution is permitted only in or among countries not thus
 | 
			
		||||
excluded.  In such case, this License incorporates the limitation as if
 | 
			
		||||
written in the body of this License.
 | 
			
		||||
 | 
			
		||||
  13. The Free Software Foundation may publish revised and/or new
 | 
			
		||||
versions of the Lesser General Public License from time to time.
 | 
			
		||||
Such new versions will be similar in spirit to the present version,
 | 
			
		||||
but may differ in detail to address new problems or concerns.
 | 
			
		||||
 | 
			
		||||
Each version is given a distinguishing version number.  If the Library
 | 
			
		||||
specifies a version number of this License which applies to it and
 | 
			
		||||
"any later version", you have the option of following the terms and
 | 
			
		||||
conditions either of that version or of any later version published by
 | 
			
		||||
the Free Software Foundation.  If the Library does not specify a
 | 
			
		||||
license version number, you may choose any version ever published by
 | 
			
		||||
the Free Software Foundation.
 | 
			
		||||
 | 
			
		||||
  14. If you wish to incorporate parts of the Library into other free
 | 
			
		||||
programs whose distribution conditions are incompatible with these,
 | 
			
		||||
write to the author to ask for permission.  For software which is
 | 
			
		||||
copyrighted by the Free Software Foundation, write to the Free
 | 
			
		||||
Software Foundation; we sometimes make exceptions for this.  Our
 | 
			
		||||
decision will be guided by the two goals of preserving the free status
 | 
			
		||||
of all derivatives of our free software and of promoting the sharing
 | 
			
		||||
and reuse of software generally.
 | 
			
		||||
 | 
			
		||||
                            NO WARRANTY
 | 
			
		||||
 | 
			
		||||
  15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO
 | 
			
		||||
WARRANTY FOR THE LIBRARY, TO THE EXTENT PERMITTED BY APPLICABLE LAW.
 | 
			
		||||
EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR
 | 
			
		||||
OTHER PARTIES PROVIDE THE LIBRARY "AS IS" WITHOUT WARRANTY OF ANY
 | 
			
		||||
KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE
 | 
			
		||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 | 
			
		||||
PURPOSE.  THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE
 | 
			
		||||
LIBRARY IS WITH YOU.  SHOULD THE LIBRARY PROVE DEFECTIVE, YOU ASSUME
 | 
			
		||||
THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
 | 
			
		||||
 | 
			
		||||
  16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN
 | 
			
		||||
WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY
 | 
			
		||||
AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU
 | 
			
		||||
FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR
 | 
			
		||||
CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE
 | 
			
		||||
LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING
 | 
			
		||||
RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A
 | 
			
		||||
FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF
 | 
			
		||||
SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
 | 
			
		||||
DAMAGES.
 | 
			
		||||
 | 
			
		||||
                     END OF TERMS AND CONDITIONS
 | 
			
		||||
							
								
								
									
										46
									
								
								README.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										46
									
								
								README.txt
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,46 @@
 | 
			
		||||
 | 
			
		||||
Source installation information for modders
 | 
			
		||||
-------------------------------------------
 | 
			
		||||
This code follows the Minecraft Forge installation methodology. It will apply
 | 
			
		||||
some small patches to the vanilla MCP source code, giving you and it access 
 | 
			
		||||
to some of the data and functions you need to build a successful mod.
 | 
			
		||||
 | 
			
		||||
Note also that the patches are built against "un-renamed" MCP source code (aka
 | 
			
		||||
SRG Names) - this means that you will not be able to read them directly against
 | 
			
		||||
normal code.
 | 
			
		||||
 | 
			
		||||
Setup Process:
 | 
			
		||||
==============================
 | 
			
		||||
 | 
			
		||||
Step 1: Open your command-line and browse to the folder where you extracted the zip file.
 | 
			
		||||
 | 
			
		||||
Step 2: You're left with a choice.
 | 
			
		||||
If you prefer to use Eclipse:
 | 
			
		||||
1. Run the following command: `gradlew genEclipseRuns` (`./gradlew genEclipseRuns` if you are on Mac/Linux)
 | 
			
		||||
2. Open Eclipse, Import > Existing Gradle Project > Select Folder 
 | 
			
		||||
   or run `gradlew eclipse` to generate the project.
 | 
			
		||||
 | 
			
		||||
If you prefer to use IntelliJ:
 | 
			
		||||
1. Open IDEA, and import project.
 | 
			
		||||
2. Select your build.gradle file and have it import.
 | 
			
		||||
3. Run the following command: `gradlew genIntellijRuns` (`./gradlew genIntellijRuns` if you are on Mac/Linux)
 | 
			
		||||
4. Refresh the Gradle Project in IDEA if required.
 | 
			
		||||
 | 
			
		||||
If at any point you are missing libraries in your IDE, or you've run into problems you can 
 | 
			
		||||
run `gradlew --refresh-dependencies` to refresh the local cache. `gradlew clean` to reset everything 
 | 
			
		||||
{this does not affect your code} and then start the process again.
 | 
			
		||||
 | 
			
		||||
Mapping Names:
 | 
			
		||||
=============================
 | 
			
		||||
By default, the MDK is configured to use the official mapping names from Mojang for methods and fields 
 | 
			
		||||
in the Minecraft codebase. These names are covered by a specific license. All modders should be aware of this
 | 
			
		||||
license, if you do not agree with it you can change your mapping names to other crowdsourced names in your 
 | 
			
		||||
build.gradle. For the latest license text, refer to the mapping file itself, or the reference copy here:
 | 
			
		||||
https://github.com/MinecraftForge/MCPConfig/blob/master/Mojang.md
 | 
			
		||||
 | 
			
		||||
Additional Resources: 
 | 
			
		||||
=========================
 | 
			
		||||
Community Documentation: https://mcforge.readthedocs.io/en/latest/gettingstarted/  
 | 
			
		||||
LexManos' Install Video: https://www.youtube.com/watch?v=8VEdtQLuLO0  
 | 
			
		||||
Forge Forum: https://forums.minecraftforge.net/  
 | 
			
		||||
Forge Discord: https://discord.gg/UvedJ9m  
 | 
			
		||||
							
								
								
									
										203
									
								
								build.gradle
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										203
									
								
								build.gradle
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,203 @@
 | 
			
		||||
plugins {
 | 
			
		||||
    id 'eclipse'
 | 
			
		||||
    id 'maven-publish'
 | 
			
		||||
    id 'net.minecraftforge.gradle' version '5.1.+'
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
version = '1.0'
 | 
			
		||||
group = 'com.yourname.modid' // http://maven.apache.org/guides/mini/guide-naming-conventions.html
 | 
			
		||||
archivesBaseName = 'modid'
 | 
			
		||||
 | 
			
		||||
// Mojang ships Java 17 to end users in 1.18+, so your mod should target Java 17.
 | 
			
		||||
java.toolchain.languageVersion = JavaLanguageVersion.of(17)
 | 
			
		||||
 | 
			
		||||
println "Java: ${System.getProperty 'java.version'}, JVM: ${System.getProperty 'java.vm.version'} (${System.getProperty 'java.vendor'}), Arch: ${System.getProperty 'os.arch'}"
 | 
			
		||||
minecraft {
 | 
			
		||||
    // The mappings can be changed at any time and must be in the following format.
 | 
			
		||||
    // Channel:   Version:
 | 
			
		||||
    // official   MCVersion             Official field/method names from Mojang mapping files
 | 
			
		||||
    // parchment  YYYY.MM.DD-MCVersion  Open community-sourced parameter names and javadocs layered on top of official
 | 
			
		||||
    //
 | 
			
		||||
    // You must be aware of the Mojang license when using the 'official' or 'parchment' mappings.
 | 
			
		||||
    // See more information here: https://github.com/MinecraftForge/MCPConfig/blob/master/Mojang.md
 | 
			
		||||
    //
 | 
			
		||||
    // Parchment is an unofficial project maintained by ParchmentMC, separate from MinecraftForge
 | 
			
		||||
    // Additional setup is needed to use their mappings: https://github.com/ParchmentMC/Parchment/wiki/Getting-Started
 | 
			
		||||
    //
 | 
			
		||||
    // Use non-default mappings at your own risk. They may not always work.
 | 
			
		||||
    // Simply re-run your setup task after changing the mappings to update your workspace.
 | 
			
		||||
    mappings channel: 'official', version: '1.19.2'
 | 
			
		||||
 | 
			
		||||
    // accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg') // Currently, this location cannot be changed from the default.
 | 
			
		||||
 | 
			
		||||
    // Default run configurations.
 | 
			
		||||
    // These can be tweaked, removed, or duplicated as needed.
 | 
			
		||||
    runs {
 | 
			
		||||
        client {
 | 
			
		||||
            workingDirectory project.file('run')
 | 
			
		||||
 | 
			
		||||
            // Recommended logging data for a userdev environment
 | 
			
		||||
            // The markers can be added/remove as needed separated by commas.
 | 
			
		||||
            // "SCAN": For mods scan.
 | 
			
		||||
            // "REGISTRIES": For firing of registry events.
 | 
			
		||||
            // "REGISTRYDUMP": For getting the contents of all registries.
 | 
			
		||||
            property 'forge.logging.markers', 'REGISTRIES'
 | 
			
		||||
 | 
			
		||||
            // Recommended logging level for the console
 | 
			
		||||
            // You can set various levels here.
 | 
			
		||||
            // Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels
 | 
			
		||||
            property 'forge.logging.console.level', 'debug'
 | 
			
		||||
 | 
			
		||||
            // Comma-separated list of namespaces to load gametests from. Empty = all namespaces.
 | 
			
		||||
            property 'forge.enabledGameTestNamespaces', 'examplemod'
 | 
			
		||||
 | 
			
		||||
            mods {
 | 
			
		||||
                examplemod {
 | 
			
		||||
                    source sourceSets.main
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        server {
 | 
			
		||||
            workingDirectory project.file('run')
 | 
			
		||||
 | 
			
		||||
            property 'forge.logging.markers', 'REGISTRIES'
 | 
			
		||||
 | 
			
		||||
            property 'forge.logging.console.level', 'debug'
 | 
			
		||||
 | 
			
		||||
            property 'forge.enabledGameTestNamespaces', 'examplemod'
 | 
			
		||||
 | 
			
		||||
            mods {
 | 
			
		||||
                examplemod {
 | 
			
		||||
                    source sourceSets.main
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // This run config launches GameTestServer and runs all registered gametests, then exits.
 | 
			
		||||
        // By default, the server will crash when no gametests are provided.
 | 
			
		||||
        // The gametest system is also enabled by default for other run configs under the /test command.
 | 
			
		||||
        gameTestServer {
 | 
			
		||||
            workingDirectory project.file('run')
 | 
			
		||||
 | 
			
		||||
            property 'forge.logging.markers', 'REGISTRIES'
 | 
			
		||||
 | 
			
		||||
            property 'forge.logging.console.level', 'debug'
 | 
			
		||||
 | 
			
		||||
            property 'forge.enabledGameTestNamespaces', 'examplemod'
 | 
			
		||||
 | 
			
		||||
            mods {
 | 
			
		||||
                examplemod {
 | 
			
		||||
                    source sourceSets.main
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        data {
 | 
			
		||||
            workingDirectory project.file('run')
 | 
			
		||||
 | 
			
		||||
            property 'forge.logging.markers', 'REGISTRIES'
 | 
			
		||||
 | 
			
		||||
            property 'forge.logging.console.level', 'debug'
 | 
			
		||||
 | 
			
		||||
            // Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources.
 | 
			
		||||
            args '--mod', 'examplemod', '--all', '--output', file('src/generated/resources/'), '--existing', file('src/main/resources/')
 | 
			
		||||
 | 
			
		||||
            mods {
 | 
			
		||||
                examplemod {
 | 
			
		||||
                    source sourceSets.main
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Include resources generated by data generators.
 | 
			
		||||
sourceSets.main.resources { srcDir 'src/generated/resources' }
 | 
			
		||||
 | 
			
		||||
repositories {
 | 
			
		||||
    // Put repositories for dependencies here
 | 
			
		||||
    // ForgeGradle automatically adds the Forge maven and Maven Central for you
 | 
			
		||||
 | 
			
		||||
    // If you have mod jar dependencies in ./libs, you can declare them as a repository like so:
 | 
			
		||||
    // flatDir {
 | 
			
		||||
    //     dir 'libs'
 | 
			
		||||
    // }
 | 
			
		||||
    maven { url 'https://dl.cloudsmith.io/public/geckolib3/geckolib/maven/' }
 | 
			
		||||
 | 
			
		||||
    maven {
 | 
			
		||||
        // location of the maven that hosts JEI files
 | 
			
		||||
        name = "Progwml6 maven"
 | 
			
		||||
        url = "https://dvs1.progwml6.com/files/maven/"
 | 
			
		||||
    }
 | 
			
		||||
    maven {
 | 
			
		||||
        // location of a maven mirror for JEI files, as a fallback
 | 
			
		||||
        name = "ModMaven"
 | 
			
		||||
        url = "https://modmaven.dev"
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
dependencies {
 | 
			
		||||
    // Specify the version of Minecraft to use. If this is any group other than 'net.minecraft', it is assumed
 | 
			
		||||
    // that the dep is a ForgeGradle 'patcher' dependency, and its patches will be applied.
 | 
			
		||||
    // The userdev artifact is a special name and will get all sorts of transformations applied to it.
 | 
			
		||||
    minecraft 'net.minecraftforge:forge:1.19.2-43.2.4'
 | 
			
		||||
 | 
			
		||||
    implementation fg.deobf('software.bernie.geckolib:geckolib-forge-1.19:3.1.39')
 | 
			
		||||
 | 
			
		||||
    // compile against the JEI API but do not include it at runtime
 | 
			
		||||
    compileOnly(fg.deobf("mezz.jei:jei-${mc_version}-common-api:${jei_version}"))
 | 
			
		||||
    compileOnly(fg.deobf("mezz.jei:jei-${mc_version}-forge-api:${jei_version}"))
 | 
			
		||||
    // at runtime, use the full JEI jar for Forge
 | 
			
		||||
    runtimeOnly(fg.deobf("mezz.jei:jei-${mc_version}-forge:${jei_version}"))
 | 
			
		||||
 | 
			
		||||
    // Real mod deobf dependency examples - these get remapped to your current mappings
 | 
			
		||||
    // compileOnly fg.deobf("mezz.jei:jei-${mc_version}:${jei_version}:api") // Adds JEI API as a compile dependency
 | 
			
		||||
    // runtimeOnly fg.deobf("mezz.jei:jei-${mc_version}:${jei_version}") // Adds the full JEI mod as a runtime dependency
 | 
			
		||||
    // implementation fg.deobf("com.tterrag.registrate:Registrate:MC${mc_version}-${registrate_version}") // Adds registrate as a dependency
 | 
			
		||||
 | 
			
		||||
    // Examples using mod jars from ./libs
 | 
			
		||||
    // implementation fg.deobf("blank:coolmod-${mc_version}:${coolmod_version}")
 | 
			
		||||
 | 
			
		||||
    // For more info...
 | 
			
		||||
    // http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
 | 
			
		||||
    // http://www.gradle.org/docs/current/userguide/dependency_management.html
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Example for how to get properties into the manifest for reading at runtime.
 | 
			
		||||
jar {
 | 
			
		||||
    manifest {
 | 
			
		||||
        attributes([
 | 
			
		||||
                "Specification-Title"     : "examplemod",
 | 
			
		||||
                "Specification-Vendor"    : "examplemodsareus",
 | 
			
		||||
                "Specification-Version"   : "1", // We are version 1 of ourselves
 | 
			
		||||
                "Implementation-Title"    : project.name,
 | 
			
		||||
                "Implementation-Version"  : project.jar.archiveVersion,
 | 
			
		||||
                "Implementation-Vendor"   : "examplemodsareus",
 | 
			
		||||
                "Implementation-Timestamp": new Date().format("yyyy-MM-dd'T'HH:mm:ssZ")
 | 
			
		||||
        ])
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Example configuration to allow publishing using the maven-publish plugin
 | 
			
		||||
// This is the preferred method to reobfuscate your jar file
 | 
			
		||||
jar.finalizedBy('reobfJar')
 | 
			
		||||
// However if you are in a multi-project build, dev time needs unobfed jar files, so you can delay the obfuscation until publishing by doing
 | 
			
		||||
// publish.dependsOn('reobfJar')
 | 
			
		||||
 | 
			
		||||
publishing {
 | 
			
		||||
    publications {
 | 
			
		||||
        mavenJava(MavenPublication) {
 | 
			
		||||
            artifact jar
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    repositories {
 | 
			
		||||
        maven {
 | 
			
		||||
            url "file://${project.projectDir}/mcmodsrepo"
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
tasks.withType(JavaCompile).configureEach {
 | 
			
		||||
    options.encoding = 'UTF-8' // Use the UTF-8 charset for Java compilation
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										590
									
								
								changelog.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										590
									
								
								changelog.txt
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,590 @@
 | 
			
		||||
1.19.2 Changelog
 | 
			
		||||
43.2
 | 
			
		||||
====
 | 
			
		||||
 - 43.2.4 Fire TickEvent.LevelTickEvent on ClientLevel tick (#9302)
 | 
			
		||||
 - 43.2.3 Disable guiLight3d for generated item models (#9231)
 | 
			
		||||
 - 43.2.2 Fix config key used by resource cache (#9253)
 | 
			
		||||
          This bring it in line with the config key defined in the spec and
 | 
			
		||||
          default config file in ResourceManagerBootCacheConfigurationHandler.
 | 
			
		||||
          Fixes #9252
 | 
			
		||||
 - 43.2.1 [1.19.2] Fix compatibility checker task configuration (#9233)
 | 
			
		||||
          * Fix compatibility checker task configuration
 | 
			
		||||
          The setupCheckJarCompatibility task exists to configure the main
 | 
			
		||||
          compatibility checker task, checkJarCompatibility, because certain
 | 
			
		||||
          configuration steps for that task could not be done until after the
 | 
			
		||||
          configuration phase of Gradle.
 | 
			
		||||
          However, that setup task previously held all the configuration for the
 | 
			
		||||
          main check task in its task action. This caused problems because the
 | 
			
		||||
          main check task's inputs are linked to other tasks, and the previous
 | 
			
		||||
          situation made it so its configuration (by the setup task) happened
 | 
			
		||||
          _after_ Gradle built the task dependency model/tree.
 | 
			
		||||
          This meant that certain tasks which the main check task depended on did
 | 
			
		||||
          not run before that task, because Gradle was unaware of this inter-task
 | 
			
		||||
          dependency until it was too late (when it was already executing tasks).
 | 
			
		||||
          This fixes the issue by moving the bulk of the configuration for the
 | 
			
		||||
          main check task from the action of the setup task to the main
 | 
			
		||||
          buildscript, therefore allowing Gradle to know about those task
 | 
			
		||||
          dependencies and factor them in to its process of determining what tasks
 | 
			
		||||
          to run and in what order.
 | 
			
		||||
          The remaining configuration step in the setup task for the main check
 | 
			
		||||
          task is linked to the setup task, and does not affect the task's
 | 
			
		||||
          dependencies (because it uses a configuration which it resolves
 | 
			
		||||
          immediately), so it stays in the setup task.
 | 
			
		||||
          * Force checker setup task to never be up-to-date
 | 
			
		||||
          The setup task configures the main check task, so it should always run
 | 
			
		||||
          before that task. However, because it has an input and output, the setup
 | 
			
		||||
          task is affected by Gradle's incremental build feature, which leads to
 | 
			
		||||
          the possibility that Gradle considers the setup task as up-to-date,
 | 
			
		||||
          therefore not executing its action and causing errors with the main
 | 
			
		||||
          check task down the line.
 | 
			
		||||
 - 43.2.0 43.2 Recommended Build.
 | 
			
		||||
 | 
			
		||||
43.1
 | 
			
		||||
====
 | 
			
		||||
 - 43.1.65 Allow discovering services from the mods folder that use java's modular definition. (#9143)
 | 
			
		||||
 - 43.1.64 Make Datapack Registries support ICondition(s) (#9113)
 | 
			
		||||
 - 43.1.63 Enable additional build types to handle pull request validation. (#9159)
 | 
			
		||||
 - 43.1.62 Check source permission level before selector permission (#9147)
 | 
			
		||||
           In some situations, such as execution of a function by an advancement as
 | 
			
		||||
           part of its reward, a command source stack may have a backing source of
 | 
			
		||||
           a ServerPlayer which may lack the entity selector permission and have an
 | 
			
		||||
           explicit permission level that should allow the use of entity selectors,
 | 
			
		||||
           through CommandSourceStack#withPermission.
 | 
			
		||||
           We now check if the permission level of the command source stack is
 | 
			
		||||
           sufficient for entity selectors _before_ checking if the source is a
 | 
			
		||||
           player and if they have the requisite permission.
 | 
			
		||||
           This means that an operator permission level of 2 will always override
 | 
			
		||||
           the Forge entity selector permission.
 | 
			
		||||
           Fixes #9137
 | 
			
		||||
 - 43.1.61 Fix fires spreading too/igniting custom portal frames. (#9142)
 | 
			
		||||
 - 43.1.60 Add supplier to FlowerBlock so it works with custom MobEffects (#9139)
 | 
			
		||||
 - 43.1.59 Fix some logical bugs related to the Grindstone Event (#9089)
 | 
			
		||||
 - 43.1.58 Call baked model's `getModelData` before `getRenderTypes` (#9163)
 | 
			
		||||
 - 43.1.57 Make Util.memoize thread-safe (#9155)
 | 
			
		||||
 - 43.1.56 Rendering tweaks and fixes: Part 4 (#9065)
 | 
			
		||||
 - 43.1.55 Fix `Transformation` loading `PoseStack` (#9083)
 | 
			
		||||
 - 43.1.54 Add simple block appearance API (#9066)
 | 
			
		||||
 - 43.1.53 Fix invalidated modded packets when on LAN (#9157)
 | 
			
		||||
 - 43.1.52 Improve extensibility of DetectorRailBlock and PoweredRailBlock (#9130)
 | 
			
		||||
 - 43.1.51 Fix launch handler minecraft classpath locator (#9120)
 | 
			
		||||
 - 43.1.50 Add HitResult to `EntityTeleportEvent$EnderPearl` (#9135)
 | 
			
		||||
 - 43.1.49 Throw aggregate exception for erroneous registry event dispatch (#9111)
 | 
			
		||||
           This means that exceptions occurring during the dispatch of the registry
 | 
			
		||||
           events, such as those from the suppliers of RegistryObjects, properly
 | 
			
		||||
           cause a crash rather than merely being logged and allowing the game to
 | 
			
		||||
           reach the main menu.
 | 
			
		||||
           Fixes #8720
 | 
			
		||||
 - 43.1.48 Add missing semi-colon near the Dist import statement in example mod.
 | 
			
		||||
 - 43.1.47 Fix ClientModEvents example not subscribing to client-sided events (#9097)
 | 
			
		||||
 - 43.1.46 Use GitHub action to lock issues with the `spam` label (#9087)
 | 
			
		||||
 - 43.1.45 Remove structures slave map to Feature registry (#9091)
 | 
			
		||||
 - 43.1.44 Improve logging of missing or unsupported dependencies (#9104)
 | 
			
		||||
 - 43.1.43 [1.19.x] Fix ValueSpec caching the return value incorrectly (#9046)
 | 
			
		||||
 - 43.1.42 [1.19.x] Add event for registering spawn placements, and modifying existing (#9024)
 | 
			
		||||
 - 43.1.41 [1.19.x] Add event for items being stacked or swapped in a GUI. (#9050)
 | 
			
		||||
 - 43.1.40 [1.19.x] Fix PlayerInteractEvent.EntityInteractSpecific not cancelling on a server (#9079)
 | 
			
		||||
 - 43.1.39 Fix canceling phantom spawns preventing any further attempts that tick. (#9041)
 | 
			
		||||
 - 43.1.38 Rename fluid type milk translation keys (#9077)
 | 
			
		||||
 - 43.1.37 Fix minecart speed with water (#9076)
 | 
			
		||||
 - 43.1.36 Add a cancellable event that gets fired when a Totem of Undying is used (#9069)
 | 
			
		||||
 - 43.1.35 Fix performance issue and logging when resource caching is enabled (#9029)
 | 
			
		||||
 - 43.1.34 Fix NPE when feeding wolves and cats (#9074)
 | 
			
		||||
 - 43.1.33 Fix logically breaking change to ForgeConfigSpec.Builder#comment where modders could not add a empty line to the start of comments. (#9061)
 | 
			
		||||
 - 43.1.32 Fix ServiceLoader bug
 | 
			
		||||
 - 43.1.31 Fix ClientChatReceivedEvent for system messages
 | 
			
		||||
 - 43.1.30 Make ForgeConfigSpec$Builder.comment able to be called multiple times for the same entry. (#9056)
 | 
			
		||||
 - 43.1.29 Fix control modifier for mac with `KeyMapping`s  using Alt instead of Super (#9057)
 | 
			
		||||
 - 43.1.28 Fix is_desert tag not being applied correctly. (#9051)
 | 
			
		||||
 - 43.1.27 Fix mob griefing event for SmallFireballs not using owner entity. (#9038)
 | 
			
		||||
 - 43.1.26 Fix minecarts on rails not properly slowing down in water (#9033)
 | 
			
		||||
 - 43.1.25 Change codestyle for BookShelves tag. Closes #9027
 | 
			
		||||
           Add IS_CAVE tag Closes #8885
 | 
			
		||||
           Add IS_DESERT tag Closes #8979
 | 
			
		||||
           Simplify Mangrove Swamp tags Closes #8980
 | 
			
		||||
 - 43.1.24 Allow faces of an "elements" model to have disabled ambient occlusion (#9019)
 | 
			
		||||
 - 43.1.23 [1.19.x] Recipe ID-based grouping between modded and vanilla recipes. (#8876)
 | 
			
		||||
 - 43.1.22 Update fence_gates/wooden (#8936)
 | 
			
		||||
 - 43.1.21 [1.19.x] Added event for growing fungus (#8981)
 | 
			
		||||
 - 43.1.20 Added Bookshelves block tag (#8991)
 | 
			
		||||
 - 43.1.19 Create a Forge EntityType Tag for Bosses (#9017)
 | 
			
		||||
 - 43.1.18 Allow mods to specify shader import namespace (#9021)
 | 
			
		||||
 - 43.1.17 Grindstone Events (#8934)
 | 
			
		||||
           One to modify the output, and one to modify the input.
 | 
			
		||||
 - 43.1.16 Fix the serialized names of the enum (#9014)
 | 
			
		||||
 - 43.1.15 Fix `tryEmptyContainerAndStow` duping fluids with stackable containers (#9004)
 | 
			
		||||
 - 43.1.14 Add mod mismatch event (#8989)
 | 
			
		||||
 - 43.1.13 [1.19.x] add methods with more context to tree growers (#8956)
 | 
			
		||||
 - 43.1.12 [1.19.X] Adding more precise events for Advancements (#8360)
 | 
			
		||||
 - 43.1.11 Default IItemHandler capability for shulker box itemstacks (#8827)
 | 
			
		||||
           Co-authored-by: LexManos <LexManos@gmail.com>
 | 
			
		||||
 - 43.1.10 [1.19] Add hook for items to remain in the hotbar when picking blocks/entities (#8872)
 | 
			
		||||
 - 43.1.9  [1.19.x] Block Model Builder Root Transform Support (#8860)
 | 
			
		||||
           Co-authored-by: sciwhiz12 <sciwhiz12@gmail.com>
 | 
			
		||||
 - 43.1.8  [1.19.x] Make LivingSetAttackTargetEvent compatible with the Brain/Behavior system. (Port of PR #8918) (#8954)
 | 
			
		||||
 - 43.1.7  [1.19.x] Add IForgeBlock#onTreeGrow to replace IForgeBlock#onPlantGrow from 1.16 (#8999)
 | 
			
		||||
 - 43.1.6  [1.19.x] Moved Player.resetAttackStrengthTicker() to the end of Player.attack() (#9000)
 | 
			
		||||
 - 43.1.5  fix misplaced patch in sapling block (#9005)
 | 
			
		||||
 - 43.1.4  Fix failed entity interactions consuming the click. (#9007)
 | 
			
		||||
 - 43.1.3  Fix entity selector permission check to check original source (#8995)
 | 
			
		||||
           Permission checks should be against the command source and not the
 | 
			
		||||
           target entity, as is done in vanilla.
 | 
			
		||||
           Fixes #8994
 | 
			
		||||
 - 43.1.2  Hotfix for 1.19.2 item animation bug (#8987)
 | 
			
		||||
           * [HOT FIX]: Fixes #8985 by no-oping for vanilla models instead of throwing error
 | 
			
		||||
 - 43.1.1  Add ability to Auto register capabilities via annotation (#8972)
 | 
			
		||||
 - 43.1.0  1.19.2 RB
 | 
			
		||||
 | 
			
		||||
43.0
 | 
			
		||||
====
 | 
			
		||||
 - 43.0.22 Added ItemDecorator API (#8794)
 | 
			
		||||
 - 43.0.21 [1.19.x] Custom usage animations for items (#8932)
 | 
			
		||||
 - 43.0.20 Allow registering custom `ColorResolver`s (#8880)
 | 
			
		||||
 - 43.0.19 [1.19] Allow custom outline rendering on EntityRenderers and BlockEntityRenderers (#8938)
 | 
			
		||||
 - 43.0.18 Redirect checks for entity selector use to a permission (#8947)
 | 
			
		||||
           This allows greater flexibility for configuring servers with
 | 
			
		||||
           operator-like permissions to user groups through the permissions API and
 | 
			
		||||
           their permissions handler of choice without needing to grant the
 | 
			
		||||
           vanilla operator permission to any player.
 | 
			
		||||
           The new permission is "forge:use_entity_selectors", which is granted by
 | 
			
		||||
           default to players with permission level 2 (GAMEMASTERS) and above.
 | 
			
		||||
           The hook falls back to checking the permission level if the source of
 | 
			
		||||
           the command is not a ServerPlayer, such as for command blocks and
 | 
			
		||||
           functions.
 | 
			
		||||
 - 43.0.17 Allow FakePlayer to report its position (#8963)
 | 
			
		||||
 - 43.0.16 Add alternate version of renderEntityInInventory to allow for directly specifying the angles (#8961)
 | 
			
		||||
 - 43.0.15 Add cancellable ToastAddEvent (#8952)
 | 
			
		||||
 - 43.0.14 Modify ScreenEvent.RenderInventoryMobEffects to allow moving the effect stack left or right (#8951)
 | 
			
		||||
 - 43.0.13 Fix Enchantment#doPostHurt and Enchantment#doPostAttack being called twice for players. Fixes MC-248272 (#8948)
 | 
			
		||||
 - 43.0.12 Remove reflective implementation of ICustomPacket. (#8973)
 | 
			
		||||
           Make vanilla custom packets able to be sent multiple times. Closes #8969
 | 
			
		||||
 - 43.0.11 Filter name spaces to directories only. Closes #8413
 | 
			
		||||
 - 43.0.10 Fix a corner case where the UMLB can not extract a version from a library. (#8967)
 | 
			
		||||
 - 43.0.9  Fix worlds with removed dimension types unable to load. (#8959) Closes #8800
 | 
			
		||||
 - 43.0.8  Fix issue where unknown chunk generators would cause DFU to fail. (#8957)
 | 
			
		||||
 - 43.0.7  Fix comments and documentation that were missed during the review of #8712 (#8945)
 | 
			
		||||
 - 43.0.6  Make AnvilUpdateEvent fire even if the second input is empty, which means it fires even if only changing the item name. (#8905)
 | 
			
		||||
 - 43.0.5  Fix `LivingEntity#isBlocking` to use `ToolActions#SHIELD_BLOCK` instead of `UseAnim#BLOCK` (#8933)
 | 
			
		||||
 - 43.0.4  Add Custom HolderSet Types allowing for logical combining of sets. (#8928)
 | 
			
		||||
 - 43.0.3  Add values to VersionSupportMatrix to support loading mods that restrict versions to 1.19.1 on 1.19.2 (#8946)
 | 
			
		||||
 - 43.0.2  Fix certain particles not updating their bounding box when their position changes (#8925)
 | 
			
		||||
 - 43.0.1  Update EventBus to address concurrency issue in ModLauncher Factory. Closes #8924
 | 
			
		||||
 - 43.0.0  1.19.2
 | 
			
		||||
 | 
			
		||||
42.0
 | 
			
		||||
====
 | 
			
		||||
 - 42.0.9 Remove calls to getStepHeight in Player#maybeBackOffFromEdge (#8927)
 | 
			
		||||
 - 42.0.8 Add forge tags for tools and armors, these DO NOT replace ToolActions, and are designed just for Recipes. (#8914)
 | 
			
		||||
 - 42.0.7 Add Biomes.BEACH to Tags (#8892)
 | 
			
		||||
 - 42.0.6 Let NetworkInstance.isRemotePresent check minecraft:register for channel IDs.  (#8921)
 | 
			
		||||
 - 42.0.5 Add an event for when the chunk ticket level is updated (#8909)
 | 
			
		||||
 - 42.0.4 Re-add PotentialSpawns event (#8712)
 | 
			
		||||
 - 42.0.3 Fix misplaced patch in ItemEntityRenderer breaking ItemEntityRenderer#shouldBob() (#8919)
 | 
			
		||||
 - 42.0.2 [1.19] [HotFix] Fix the dedicated server not having access to the JiJ filesystems. (#8931)
 | 
			
		||||
 - 42.0.1 Match Mojang's action bar fix for MC-72687 (#8917)
 | 
			
		||||
 - 42.0.0 Forge 1.19.1
 | 
			
		||||
          Load natives from classpath
 | 
			
		||||
          Make command argument types a forge registry
 | 
			
		||||
          Add `EntityMobGriefingEvent` to `Allay#wantsToPickUp`
 | 
			
		||||
          Overhaul `ServerChatEvent` to use `ChatDecorator` system
 | 
			
		||||
          Remove `ClientChatEvent#setMessage` for now
 | 
			
		||||
          Gradle 7.5
 | 
			
		||||
 | 
			
		||||
41.1
 | 
			
		||||
====
 | 
			
		||||
 - 41.1.0 Mark 1.19 RB
 | 
			
		||||
 | 
			
		||||
41.0
 | 
			
		||||
====
 | 
			
		||||
 - 41.0.113 Allow faces of an "elements" model to be made emissive (#8890)
 | 
			
		||||
 - 41.0.112 Fix invalid channel names sent from the server causing the network thread to error. (#8902)
 | 
			
		||||
 - 41.0.111 Fix PlayerEvent.BreakSpeed using magic block position to signify invalid position. Closes #8906
 | 
			
		||||
 - 41.0.110 Fix cases where URIs would not work properly with JarInJar (#8900)
 | 
			
		||||
 - 41.0.109 Add new hook to allow modification of lightmap via Dimension special effects (#8863)
 | 
			
		||||
 - 41.0.108 Fix Forge's packet handling on play messages. (#8875)
 | 
			
		||||
 - 41.0.107 Add API for tab list header/footer (#8803)
 | 
			
		||||
 - 41.0.106 Allow modded blocks overriding canStickTo prevent sticking to vanilla blocks/other modded blocks (#8837)
 | 
			
		||||
 - 41.0.105 Multiple tweaks and fixes to the recent changes in the client refactor PR: Part 3 (#8864)
 | 
			
		||||
            Fix weighted baked models not respecting children render types
 | 
			
		||||
            Allow fluid container model to use base texture as particle
 | 
			
		||||
            Fix inverted behavior in composite model building. Fixes #8871
 | 
			
		||||
 - 41.0.104 Fix crossbows not firing ArrowLooseEvent (#8887)
 | 
			
		||||
 - 41.0.103 Add User-Agent header to requests made by the update checker (#8881)
 | 
			
		||||
            Format: Java-http-client/<Java version> MinecraftForge/<ForgeVer> <ModId>/<ModVersion>
 | 
			
		||||
 - 41.0.102 Output the full path in a crash report so it is easier to find the outer mod when a crash in Jar-In-Jar occurs. (#8856)
 | 
			
		||||
 - 41.0.101 Clean up the pick item ("middle mouse click") patches (#8870)
 | 
			
		||||
 - 41.0.100 [1.19.x] Hotfix for test mods while the refactor is ongoing
 | 
			
		||||
 - 41.0.99  add event to SugarCaneBlock (#8877)
 | 
			
		||||
 - 41.0.98  Fix Global Loot Modifiers not using Dispatch Codec (#8859)
 | 
			
		||||
 - 41.0.97  Allow block render types to be set in datagen (#8852)
 | 
			
		||||
 - 41.0.96  Fix renderBreakingTexture not using the target's model data (#8849)
 | 
			
		||||
 - 41.0.95  Multiple tweaks and fixes to the recent changes in the client refactor PR: Part 2 (#8854)
 | 
			
		||||
            * Add getter for the component names in an unbaked geometry
 | 
			
		||||
            * Fix render type hint not being copied in BlockGeometryBakingContext
 | 
			
		||||
            * Ensure BlockRenderDispatches's renderSingleBlock uses the correct buffer
 | 
			
		||||
 - 41.0.94  [1.19.x] Apply general renames, A SRG is provided for modders. (#8840)
 | 
			
		||||
            See https://gist.github.com/SizableShrimp/882a671ff74256d150776da08c89ef72
 | 
			
		||||
 - 41.0.93  Fix mob block breaking AI not working correctly when chunk 0,0 is unloaded. Closes #8853
 | 
			
		||||
 - 41.0.92  Fix crash when breaking blocks with multipart models and remove caching. Closes #8850
 | 
			
		||||
 - 41.0.91  Fixed `CompositeModel.Baked.Builder.build()` passing arguments in the wrong order (#8846)
 | 
			
		||||
 - 41.0.90  Make cutout mipmaps explicitly opt-in for item/entity rendering (#8845)
 | 
			
		||||
            * Make cutout mipmaps explicitly opt-in for item/entity rendering
 | 
			
		||||
            * Default render type domain to "minecraft" in model datagens
 | 
			
		||||
 - 41.0.89  Fixed multipart block models not using the new model driven render type system. (#8844)
 | 
			
		||||
 - 41.0.88  Update to the latest JarJar to fix a collision issue where multiple jars could provide an exact match. (#8847)
 | 
			
		||||
 - 41.0.87  Add FML config to disable DFU optimizations client-side. (#8842)
 | 
			
		||||
            * Add client-side command line argument to disable DFU optimizations.
 | 
			
		||||
            * Switch to using FMLConfig value instead.
 | 
			
		||||
 - 41.0.86  [1.19] Fixed broken BufferBuilder.putBulkData(ByteBuffer) added by Forge (#8819)
 | 
			
		||||
            * Fixes BufferBuilder.putBulkData(ByteBuffer)
 | 
			
		||||
            * use nextElementByte
 | 
			
		||||
            * Fixed merge conflict
 | 
			
		||||
 - 41.0.85  [1.19.x] Fix shulker boxes allowing input of items, that return false for Item#canFitInsideContainerItems, through hoppers. (#8823)
 | 
			
		||||
            * Make ShulkerBoxBlockEntity#canPlaceItemThroughFace delegate to Item#canFitInsideContainerItems.
 | 
			
		||||
            * Switch to using Or and add comment.
 | 
			
		||||
            * Switch Or to And.
 | 
			
		||||
 - 41.0.84  [1.19.x] Added RenderLevelStageEvent to replace RenderLevelLastEvent (#8820)
 | 
			
		||||
            * Ported RenderLevelStageEvent from 1.18.2
 | 
			
		||||
            * Updated to fix merge conflicts
 | 
			
		||||
 - 41.0.83  [1.19.x] Fix door datagenerator (#8821)
 | 
			
		||||
            * Fix door datagenerator
 | 
			
		||||
            Fix datagenerator for door blocks. Successor to #8687, addresses comments made there about statement complexity.
 | 
			
		||||
            * Fix extra space around parameter
 | 
			
		||||
            Fix extra space before comma around a parameter.
 | 
			
		||||
 - 41.0.82  Create PieceBeardifierModifier to re-enable piecewise beardifier definitions (#8798)
 | 
			
		||||
 - 41.0.81  Allow blocks to provide a dynamic MaterialColor for display on maps (#8812)
 | 
			
		||||
 - 41.0.80  [1.19.x] BiomeTags Fixes/Improvements (#8711)
 | 
			
		||||
            * dimension specific tag fix
 | 
			
		||||
            * remove forge:is_beach cause vanilla has it already
 | 
			
		||||
            * remove forge tags for new 1.19 vanilla tags (savanna, beach, overworld, end)
 | 
			
		||||
            Co-authored-by: Flemmli97 <Flemmli97@users.noreply.github.com>
 | 
			
		||||
 - 41.0.79  1.19 - Remove GlobalLootModifierSerializer and move to Codecs (#8721)
 | 
			
		||||
            * convert GLM serializer class to codec
 | 
			
		||||
            * cleanup
 | 
			
		||||
            * GLM list needs to be sorted
 | 
			
		||||
            * datagen
 | 
			
		||||
            * simplify serialization
 | 
			
		||||
            * fix test mods (oops)
 | 
			
		||||
            * properly use suppliers for codec as they are registry obj
 | 
			
		||||
 - 41.0.78  Implement item hooks for potions and enchantments (#8718)
 | 
			
		||||
            * Implement item hooks for potions and enchantments
 | 
			
		||||
            * code style fixes
 | 
			
		||||
 - 41.0.77  Re-apply missing patch to ServerLevel.EntityCallbacks#onTrackingEnd() (#8828)
 | 
			
		||||
 - 41.0.76  Double Bar Rendering fixed (#8806) (#8807)
 | 
			
		||||
            * Double Bar Rendering fixed (#8806)
 | 
			
		||||
            * Added requested changes by sciwhiz12
 | 
			
		||||
 - 41.0.75  Multiple tweaks and fixes to the recent changes in the client refactor PR (#8836)
 | 
			
		||||
            * Add an easy way to get the NamedGuiOverlay from a vanilla overlay
 | 
			
		||||
            * Fix static member ordering crash in UnitTextureAtlasSprite
 | 
			
		||||
            * Allow boss bar rendering to be cancelled
 | 
			
		||||
            * Make fluid container datagen use the new name
 | 
			
		||||
 - 41.0.74  Add FogMode to ViewportEvent.RenderFog (#8825)
 | 
			
		||||
 - 41.0.73  Provide additional context to the getFieldOfView event (#8830)
 | 
			
		||||
 - 41.0.72  Pass renderType to IForgeBakedModel.useAmbientOcclusion (#8834)
 | 
			
		||||
 - 41.0.71  Load custom ITransformationServices from the classpath in dev (#8818)
 | 
			
		||||
            * Add a classpath transformer discoverer to load custom transformation services from the classpath
 | 
			
		||||
            * Update ClasspathTransformerDiscoverer to 1.18
 | 
			
		||||
            * Update license year
 | 
			
		||||
            * Update license header
 | 
			
		||||
            * Fix the other license headers
 | 
			
		||||
            * Update ClasspathTransformerDiscoverer to 1.19
 | 
			
		||||
 - 41.0.70  Handle modded packets on the network thread (#8703)
 | 
			
		||||
            * Handle modded packets on the network thread
 | 
			
		||||
             - On the server we simply need to remove the call to
 | 
			
		||||
               ensureRunningOnSameThread.
 | 
			
		||||
             - On the client side, we now handle the packet at the very start of the
 | 
			
		||||
               call. We make sure we're running from a network thread to prevent
 | 
			
		||||
               calling the handling code twice.
 | 
			
		||||
               While this does mean we no longer call .release(), in practice this
 | 
			
		||||
               doesn't cause any leaks as ClientboundCustomPayloadPacket releases
 | 
			
		||||
               for us.
 | 
			
		||||
            * Clarify behaviour a little in the documentation
 | 
			
		||||
            * Javadoc formatting
 | 
			
		||||
            * Add a helper method for handling packets on the main thread
 | 
			
		||||
            Also rename the network thread one. Should make it clearer the expected
 | 
			
		||||
            behaviour of the two, and make it clearer there's a potentially breaking
 | 
			
		||||
            change.
 | 
			
		||||
            * Add back consumer() methods
 | 
			
		||||
            Also document EventNetworkChannel, to clarify the thread behaviour
 | 
			
		||||
            there.
 | 
			
		||||
            * Add since = "1.19" to deprecated annotations
 | 
			
		||||
 - 41.0.69  Cache resource listing calls in resource packs (#8829)
 | 
			
		||||
            * Make the resource lookups cached.
 | 
			
		||||
            * Include configurability and handle patch cleanup.
 | 
			
		||||
            * Document and comment the cache manager.
 | 
			
		||||
            * Make thread selection configurable.
 | 
			
		||||
            * Implement a configurable loading mechanic that falls back to default behaviour when the config is not bound yet.
 | 
			
		||||
            * Use boolean supplier and fix wildcard import.
 | 
			
		||||
            * Clean up the VPR since this is more elegant.
 | 
			
		||||
            * Clean up the VPR since this is more elegant.
 | 
			
		||||
            * Address review comments.
 | 
			
		||||
            * Address more review comments.
 | 
			
		||||
            * Fix formatting on `getSource`
 | 
			
		||||
            * Address comments by ichtt
 | 
			
		||||
            * Adapt to pups requests.
 | 
			
		||||
            * Stupid idea.
 | 
			
		||||
            * Attempt this again with a copy on write list.
 | 
			
		||||
            * Fix a concurrency and loading issue.
 | 
			
		||||
            * Fix #8813
 | 
			
		||||
            Checks if the paths are valid resource paths.
 | 
			
		||||
            * Move the new methods on vanilla Patch.
 | 
			
		||||
 - 41.0.68  Update SJH and JIJ
 | 
			
		||||
 - 41.0.67  Fix #8833 (#8835)
 | 
			
		||||
 - 41.0.66  Fix backwards fabulous check in SimpleBakedModel (#8832)
 | 
			
		||||
            Yet another blunder we missed during the review of #8786.
 | 
			
		||||
 - 41.0.65  Make texture atlas in StandaloneGeometryBakingContext configurable (#8831)
 | 
			
		||||
 - 41.0.64  [1.19.X] Client code cleanup, updates, and other refactors (#8786)
 | 
			
		||||
            * Revert "Allow safely registering RenderType predicates at any time (#8685)"
 | 
			
		||||
            This reverts commit be7275443fd939db9c58bcad47079c3767789ac1.
 | 
			
		||||
            * Renderable API refactors
 | 
			
		||||
            - Rename "render values" to "context"
 | 
			
		||||
            - Rename SimpleRenderable to CompositeRenderable to better reflect its use
 | 
			
		||||
            - Remove IMultipartRenderValues since it doesn't have any real use
 | 
			
		||||
            - Add extensive customization options to BakedModelRenderable
 | 
			
		||||
            * ClientRegistry and MinecraftForgeClient refactors
 | 
			
		||||
            - Add sprite loader manager and registration event
 | 
			
		||||
            - Add spectator shader manager and registration event
 | 
			
		||||
            - Add client tooltip factory manager and registration event
 | 
			
		||||
            - Add recipe book manager and registration event
 | 
			
		||||
            - Add key mapping registration event
 | 
			
		||||
            - Remove ClientRegistry, as everything has been moved out of it
 | 
			
		||||
            - Remove registration methods from MinecraftForgeClient, as they have dedicated events now
 | 
			
		||||
            * Dimension special effects refactors
 | 
			
		||||
            - Fold handlers into an extension class and remove public mutable fields
 | 
			
		||||
            - Add dimension special effects manager and registration event
 | 
			
		||||
            * HUD overlay refactors
 | 
			
		||||
            - Rename to IGuiOverlay match vanilla (instead of Ingame)
 | 
			
		||||
            - Add overlay manager and registration event
 | 
			
		||||
            - Move vanilla overlays to a standalone enum
 | 
			
		||||
            * Model loader refactors
 | 
			
		||||
            - Rename IModelLoader to IGeometryLoader
 | 
			
		||||
            - Add loader manager and registration event
 | 
			
		||||
            - Fold all model events into one
 | 
			
		||||
            - Move registration of additionally loaded models to an event
 | 
			
		||||
            - Remove ForgeModelBakery and related classes as they served no purpose anymore
 | 
			
		||||
            * Render properties refactors
 | 
			
		||||
            - Rename all render properties to client extensions and relocate accordingly
 | 
			
		||||
            - Move lookups to the respective interfaces
 | 
			
		||||
            * Model data refactors
 | 
			
		||||
            - Convert model data to a final class backed by an immutable map and document mutability requirements. This addresses several thread-safety issues in the current implementation which could result in race conditions
 | 
			
		||||
            - Transfer ownership of the data manager to the client level. This addresses several issues that arise when multiple levels are used at once
 | 
			
		||||
            * GUI and widget refactors
 | 
			
		||||
            - Move all widgets to the correct package
 | 
			
		||||
            - Rename GuiUtils and children to match vanilla naming
 | 
			
		||||
            * New vertex pipeline API
 | 
			
		||||
            - Move to vanilla's VertexConsumer
 | 
			
		||||
            - Roll back recent PR making VertexConsumer format-aware. This is the opposite of what vanilla does, and should not be relevant with the updated lighting pipeline
 | 
			
		||||
            * Lighting pipeline refactors
 | 
			
		||||
            - Move to dedicated lighting package
 | 
			
		||||
            - Separate flat and smooth lighters
 | 
			
		||||
            - Convert from a vertex pipeline transformer to a pure vertex source (input is baked quads)
 | 
			
		||||
            * Model geometry API refactors
 | 
			
		||||
            - Rename IModelGeometry to IUnbakedGeometry
 | 
			
		||||
            - Rename IModelConfiguration to IGeometryBakingContext
 | 
			
		||||
            - Rename other elements to match vanilla naming
 | 
			
		||||
            - Remove current changes to ModelState, as they do not belong there. Transforms should be specified through vanilla's system. ModelState is intended to transfer state from the blockstate JSON
 | 
			
		||||
            - Remove multipart geometries and geometry parts. After some discussion, these should not be exposed. Instead, geometries should be baked with only the necessary parts enabled
 | 
			
		||||
            * Make render types a first-class citizen in baked models
 | 
			
		||||
            - Add named render types (block + entity + fabulous entity)
 | 
			
		||||
            - Add named render type manager + registration event
 | 
			
		||||
            - Make BakedModel aware of render types and transfer control over which ones are used to it instead of ItemBlockRenderTypes (fallback)
 | 
			
		||||
            - (additional) Add concatenated list view. A wrapper for multiple lists that iterates through them in order without the cost of merging them. Useful for merging lists of baked quads
 | 
			
		||||
            * General event refactors
 | 
			
		||||
            - Several renames to either match vanilla or improve clarity
 | 
			
		||||
            - Relocate client chat event dispatching out of common code
 | 
			
		||||
            * Forge model type refactors
 | 
			
		||||
            - Rename SeparatePerspectiveModel to SeparateTransformsModel
 | 
			
		||||
            - Rename ItemModelMesherForge to ForgeItemModelShaper
 | 
			
		||||
            - Rename DynamicBucketModel to DynamicFluidContainerModel
 | 
			
		||||
            - Prefix all OBJ-related classes with "Obj" and decouple parsing from construction
 | 
			
		||||
            - Extract ElementsModel from model loader registry
 | 
			
		||||
            - Add EmptyModel (baked, unbaked and loader)
 | 
			
		||||
            - Refactor CompositeModel to take over ItemMultiLayerBakedModel
 | 
			
		||||
            - Remove FluidModel as it's not used and isn't compatible with the new fluid rendering in modern versions
 | 
			
		||||
            - Move model loader registration to a proper event handler
 | 
			
		||||
            - Update names of several JSON fields (backwards-compatible)
 | 
			
		||||
            - Update datagens to match
 | 
			
		||||
            * Miscellaneous changes and overlapping patches
 | 
			
		||||
            - Dispatch all new registration events
 | 
			
		||||
            - Convert ExtendedServerListData to a record
 | 
			
		||||
            - Add/remove hooks from ForgeHooksClient as necessary
 | 
			
		||||
            * Update test mods
 | 
			
		||||
            * Fix VertexConsumerWrapper returning parent instead of itself
 | 
			
		||||
            * Additional event cleanup pass
 | 
			
		||||
            As discussed on Discord:
 | 
			
		||||
            - Remove "@hidden" and "@see <callsite>" javadoc annotations from all client events and replace them with @ApiStatus.Internal annotation
 | 
			
		||||
            - Make all events that shouldn't be fired directly into abstract classes with protected constructors
 | 
			
		||||
            - Another styling pass, just in case (caught some missed classes)
 | 
			
		||||
            * Add proper deprecation javadocs and de-dupe some vertex consumer code
 | 
			
		||||
            * Replace sets of chunk render types with a faster BitSet-backed collection
 | 
			
		||||
            This largely addresses potential performance concerns that using a plain HashSet might involve by making lookups and iteration as linear as they can likely be (aside from using a plain byte/int/long for bit storage). Further performance concerns related to the implementation may be addressed separately, as all the implementation details are hidden from the end user
 | 
			
		||||
            * Requested changes
 | 
			
		||||
            - Remove MinecraftForgeClient and move members to Minecraft, IForgeMinecraft and StencilManager
 | 
			
		||||
            - Allow non-default elements to be passed into VertexConsumer and add support to derived classes
 | 
			
		||||
            - Move array instantiation out of quad processing in lighting pipeline
 | 
			
		||||
            - Fix flipped fluid container model
 | 
			
		||||
            - Set default UV1 to the correct values in the remapping pipeline
 | 
			
		||||
            - Minor documentation changes
 | 
			
		||||
            * Add/update EXC entries and fix AT comment
 | 
			
		||||
            * Add test mod as per Orion's request
 | 
			
		||||
            * Additional requested changes
 | 
			
		||||
            * Allow custom model types to request the particle texture to be loaded
 | 
			
		||||
            * Even more requested changes
 | 
			
		||||
            * Improve generics in ConcatenatedListView and add missing fallbacks
 | 
			
		||||
            * Fix fluid render types being bound to the fluid and not its holder
 | 
			
		||||
            * Remove non-contractual nullability in ChunkRenderTypeSet and add isEmpty
 | 
			
		||||
            Additionally, introduce chunk render type checks in ItemBlockRenderTypes
 | 
			
		||||
            Co-authored-by: Dennis C <xfacthd@gmx.de>
 | 
			
		||||
 - 41.0.63  Implement full support for IPv6 (#8742)
 | 
			
		||||
 - 41.0.62  Fix certain user-configured options being overwritten incorrectly due to validators. (#8780)
 | 
			
		||||
 - 41.0.61  Allow safely registering RenderType predicates at any time (#8685)
 | 
			
		||||
 - 41.0.60  Fix crash after loading error due to fluid texture gathering and config lookup (#8802)
 | 
			
		||||
 - 41.0.59  Remove the configuration option for handling empty tags in ingredients. (#8799)
 | 
			
		||||
            Now empty tags are considered broken in all states.
 | 
			
		||||
 - 41.0.58  Fix MC-105317 Structure blocks do not rotate entities correctly when loading (#8792)
 | 
			
		||||
 - 41.0.57  Fire ChunkWatchEvents after sending packets (#8747)
 | 
			
		||||
 - 41.0.56  Add item handler capability to chest boats (#8787)
 | 
			
		||||
 - 41.0.55  Add getter for correct BiomeSpecialEffectsBuilder to BiomeInfo$Builder (#8781)
 | 
			
		||||
 - 41.0.54  Fix BlockToolModificationEvent missing cancelable annotation (#8778)
 | 
			
		||||
 - 41.0.53  Fix ticking chunk tickets from forge's chunk manager not causing chunks to fully tick (#8775)
 | 
			
		||||
 - 41.0.52  Fix default audio device config loading string comparison issue (#8767)
 | 
			
		||||
 - 41.0.51  Fix missed vanilla method overrides in ForgeRegistry (#8766)
 | 
			
		||||
 - 41.0.50  Add MinecraftServer reference to ServerTickEvent (#8765)
 | 
			
		||||
 - 41.0.49  Fix TagsProviders for datapack registries not recognizing existing files (#8761)
 | 
			
		||||
 - 41.0.48  Add callback after a BlockState was changed and the neighbors were updated (#8686)
 | 
			
		||||
 - 41.0.47  Add biome tag entries for 1.19 biomes (#8684)
 | 
			
		||||
 - 41.0.46  Make fishing rods use tool actions for relevant logic (#8681)
 | 
			
		||||
 - 41.0.45  Update BootstrapLauncher to 1.1.1 and remove the forced
 | 
			
		||||
            merge of text2speech since new BSL does it.
 | 
			
		||||
 - 41.0.44  Merge text2speech libs together so the natives are part of the jar
 | 
			
		||||
 - 41.0.43  Make Forge ConfigValues implement Supplier. (#8776)
 | 
			
		||||
 - 41.0.42  Fix merge derp in AbstractModProvider and logic derp in ModDiscoverer
 | 
			
		||||
 - 41.0.41  Add "send to mods in order" method to ModList and use it (#8759)
 | 
			
		||||
            * Add "send to mods in order" method to ModList and use it in RegistryEvents and DataGen..
 | 
			
		||||
            * Also preserve order in runAll
 | 
			
		||||
            * Do better comparator thanks @pupnewfster
 | 
			
		||||
            * postEvent as well.
 | 
			
		||||
 - 41.0.40  Update SJH to 2.0.2.. (#8774)
 | 
			
		||||
            * Update SJH to 2.0.3..
 | 
			
		||||
 - 41.0.39  Sanity check the version specified in the mod file (#8749)
 | 
			
		||||
            * Sanity check the version specified in the mod file to
 | 
			
		||||
            make sure it's compatible with JPMS standards for
 | 
			
		||||
            version strings.
 | 
			
		||||
            Closes #8748
 | 
			
		||||
            Requires SPI 6
 | 
			
		||||
 - 41.0.38  Fix SP-Devtime world loading crash due to missing server configs (#8757)
 | 
			
		||||
 - 41.0.37  Remove ForgeWorldPreset and related code (#8756)
 | 
			
		||||
            Vanilla has a working replacement.
 | 
			
		||||
 - 41.0.36  Change ConfigValue#get() to throw if called before config loaded  (#8236)
 | 
			
		||||
            This prevents silent issues where a mod gets the value of the setting
 | 
			
		||||
            before configs are loaded, which means the default value is always
 | 
			
		||||
            returned.
 | 
			
		||||
            As there may be situations where the getting the config setting before
 | 
			
		||||
            configs are loaded is needed, and it is not preferable to hardcode the
 | 
			
		||||
            default value, the original behavior is made available through #getRaw.
 | 
			
		||||
            Implements and closes #7716
 | 
			
		||||
            * Remove getRaw() method
 | 
			
		||||
            This is effectively replaced with the expression `spec.isLoaded() ?
 | 
			
		||||
            configValue.get() : configValue.getDefault()`.
 | 
			
		||||
            * Remove forceSystemNanoTime config setting
 | 
			
		||||
            As implemented, it never had any effect as any place where the config
 | 
			
		||||
            value would be queried happens before the configs are loaded.
 | 
			
		||||
 - 41.0.35  Fix EnumArgument to use enum names for suggestions (#8728)
 | 
			
		||||
            Previously, the suggestions used the string representation of the enum
 | 
			
		||||
            through Enum#toString, which can differ from the name of the enum as
 | 
			
		||||
            required by Enum#valueOf, causing invalid suggestions (both in gui and
 | 
			
		||||
            through the error message).
 | 
			
		||||
 - 41.0.34  Jar-In-Jar (#8715)
 | 
			
		||||
 - 41.0.33  [1.19] Fix data-gen output path of custom data-pack registries (#8724)
 | 
			
		||||
 - 41.0.32  Fix player dive and surface animations in custom fluids (#8738)
 | 
			
		||||
 - 41.0.31  [1.19.x] Affect ItemEntity Motion in Custom Fluids (#8737)
 | 
			
		||||
 - 41.0.30  [1.19] Add support for items to add enchantments without setting them in NBT (#8719)
 | 
			
		||||
 - 41.0.29  [1.19.x] Add stock biome modifier types for adding features and spawns (#8697)
 | 
			
		||||
 - 41.0.28  [1.19.x] Fluid API Overhaul (#8695)
 | 
			
		||||
 - 41.0.27  Replace StructureSpawnListGatherEvent with StructureModifiers (#8717)
 | 
			
		||||
 - 41.0.26  Use stack sensitive translation key by default for FluidAttributes. (#8707)
 | 
			
		||||
 - 41.0.25  Delete LootItemRandomChanceCondition which added looting bonus enchantment incorrectly. (#8733)
 | 
			
		||||
 - 41.0.24  Update EventBus to 6.0, ModLauncher to 10.0.1 and BootstrapLauncher to 1.1 (#8725)
 | 
			
		||||
 - 41.0.23  Replace support bot with support action (#8700)
 | 
			
		||||
 - 41.0.22  Fix Reach Distance / Attack Range being clamped at 6.0 (#8699)
 | 
			
		||||
 - 41.0.21  [1.19.x] Fix mods' worldgen data not being loaded when creating new singleplayer worlds (#8693)
 | 
			
		||||
 - 41.0.20  [1.19.x] Fix experimental confirmation screen (#8727)
 | 
			
		||||
 - 41.0.19  Move is_mountain to forge's tag instead of vanilla's (#8726)
 | 
			
		||||
 - 41.0.18  [1.19.x] Add CommandBuildContext to Register Command Events (#8716)
 | 
			
		||||
 - 41.0.17  Only rewrite datagen cache when needed (#8709)
 | 
			
		||||
 - 41.0.16  Implement a simple feature system for Forge (#8670)
 | 
			
		||||
            * Implement a simple feature system for Forge. Allows mods to demand certain features are available in the loading system. An example for java_version is provided, but not expected to be used widely. This is more targeted to properties of the display, such as GL version and glsl profile.
 | 
			
		||||
            Requires https://github.com/MinecraftForge/ForgeSPI/pull/13 to be merged first in ForgeSPI, and the SPI to be updated appropriately in build.gradle files.
 | 
			
		||||
            * rebase onto 1.19 and add in SPI update
 | 
			
		||||
 - 41.0.15  displayTest option in mods.toml (#8656)
 | 
			
		||||
            * displayTest option in mods.toml
 | 
			
		||||
            * "MATCH_VERSION" (or none) is existing match version string behaviour
 | 
			
		||||
            * "IGNORE_SERVER_VERSION" accepts anything and sends special SERVERONLY string
 | 
			
		||||
            * "IGNORE_ALL_VERSION" accepts anything and sends an empty string
 | 
			
		||||
            * "NONE" allows the mod to supply their own displaytest using the IExtensionPoint mechanism.
 | 
			
		||||
            * Update display test with feedback and added the mods.toml discussion in mdk.
 | 
			
		||||
 - 41.0.14  Update forgeSPI to v5 (#8696)
 | 
			
		||||
 - 41.0.13  Make IVertexConsumers such as the lighting pipeline, be aware of which format they are dealing with. (#8692)
 | 
			
		||||
            Also fix Lighting pipeline ignoring the overlay coords from the block renderer.
 | 
			
		||||
 - 41.0.12  Fixed misaligned patch to invalidateCaps in Entity (#8705)
 | 
			
		||||
 - 41.0.11  Fix readAdditionalLevelSaveData (#8704)
 | 
			
		||||
 - 41.0.10  Fixes setPos to syncPacketPositionCodec (#8702)
 | 
			
		||||
 - 41.0.9   Fix wrong param passed to PlayLevelSoundEvent.AtEntity (#8688)
 | 
			
		||||
 - 41.0.8   Override initialize in SlotItemHandler, so it uses the itemhandler instead of container (#8679)
 | 
			
		||||
 - 41.0.7   Update MDK for 1.19 changes (#8675)
 | 
			
		||||
 - 41.0.6   Add helper to RecipeType, and fix eclipse compiler error in test class.
 | 
			
		||||
 - 41.0.5   Update modlauncher to latest (#8691)
 | 
			
		||||
 - 41.0.4   Fix getting entity data serializer id crashing due to improper port to new registry system (#8678)
 | 
			
		||||
 - 41.0.3   Fire registry events in the order vanilla registers to registries (#8677)
 | 
			
		||||
            Custom registries are still fired in alphabetical order, after all vanilla registries.
 | 
			
		||||
            Move forge's data_serializers registry to forge namespace.
 | 
			
		||||
 - 41.0.2   Add method with pre/post wrap to allow setting/clearing mod context. (#8682)
 | 
			
		||||
            Fixes ActiveContainer in ModContext not being present in registry events. Closes #8680
 | 
			
		||||
 - 41.0.1   Fix the Curlie oopsie
 | 
			
		||||
 - 41.0.0   Forge 1.19
 | 
			
		||||
            * Bump pack.mcmeta formats
 | 
			
		||||
            * 1.19 biome modifiers
 | 
			
		||||
            * Mark ClientPlayerNetworkEvent.LoggedOutEvent's getters as nullable
 | 
			
		||||
            * Add docs and package-info to client extension interfaces package
 | 
			
		||||
            * Move RenderBlockOverlayEvent hooks to ForgeHooksClient
 | 
			
		||||
            * Add package-infos to client events package
 | 
			
		||||
            * Rename SoundLoadEvent to SoundEngineLoadEvent
 | 
			
		||||
            This reduces confusion from consumers which may think the
 | 
			
		||||
            name SoundLoadEvent refers to an individual sound being loaded rather
 | 
			
		||||
            than the sound engine.
 | 
			
		||||
            * Document and change SoundLoadEvent to fire on mod bus
 | 
			
		||||
            Previously, it fired on both the mod bus and the Forge bus, which is
 | 
			
		||||
            confusing for consumers.
 | 
			
		||||
            * Delete SoundSetupEvent
 | 
			
		||||
            Looking at its original implementation shows that there isn't an
 | 
			
		||||
            appropriate place in the new sound code to reinsert the event, and the
 | 
			
		||||
            place of 'sound engine/manager initialization event' is taken already by SoundLoadEvent.
 | 
			
		||||
            * Perform some cleanup on client events
 | 
			
		||||
             - Removed nullable annotations from ClientPlayerNetworkEvent
 | 
			
		||||
             - Renamed #getPartialTicks methods to #getPartialTick, to be consistent
 | 
			
		||||
              with vanilla's naming of the partial tick
 | 
			
		||||
             - Cleanup documentation to remove line breaks, use the
 | 
			
		||||
              spelling 'cancelled' over
 | 
			
		||||
              'canceled', and improve docs on existing and
 | 
			
		||||
               new methods.
 | 
			
		||||
            * Remove EntityEvent.CanUpdate
 | 
			
		||||
            Closes MinecraftForge/MinecraftForge#6394
 | 
			
		||||
            * Switch to Jetbrains nullability annotations
 | 
			
		||||
            * New PlayLevelSoundEvent; replaces old PlaySoundAtEntityEvent
 | 
			
		||||
            * Remove ForgeWorldPresetScreens
 | 
			
		||||
            * Remove IForgeRegistryEntry
 | 
			
		||||
            * Remove use of List<Throwable> in FML's CompletableFutures
 | 
			
		||||
            * Add docs to mod loading stages, stages, and phases
 | 
			
		||||
            * Gradle 7.4.2
 | 
			
		||||
            * Use SLF4J in FMLLoader and other subprojects
 | 
			
		||||
            * Switch dynamic versions in subprojects to pinned ones
 | 
			
		||||
            * Switch ForgeRoot and MDK to FG plugin markers
 | 
			
		||||
            * Configure Forge javadoc task
 | 
			
		||||
            The task now uses a custom stylesheet with MCForge elements, and
 | 
			
		||||
            configured to combine the generation from the four FML subprojects
 | 
			
		||||
            (fmlloader, fmlcore, javafmllanguage, mclanguage) and the Forge project
 | 
			
		||||
            into the javadoc output.
 | 
			
		||||
            * Update docs/md files, for 1.19 update and the move away from IRC to Discord.
 | 
			
		||||
            * Make "Potentially dangerous alternative prefix" a debug warning, not info.
 | 
			
		||||
            Co-authored-by: Curle <curle@gemwire.uk>
 | 
			
		||||
            Co-authored-by: sciwhiz12 <arnoldnunag12@gmail.com>
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										7
									
								
								gradle.properties
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										7
									
								
								gradle.properties
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,7 @@
 | 
			
		||||
# Sets default memory used for gradle commands. Can be overridden by user or command line properties.
 | 
			
		||||
# This is required to provide enough memory for the Minecraft decompilation process.
 | 
			
		||||
org.gradle.jvmargs=-Xmx3G
 | 
			
		||||
org.gradle.daemon=false
 | 
			
		||||
 | 
			
		||||
mc_version=1.19.2
 | 
			
		||||
jei_version=11.5.0.297
 | 
			
		||||
							
								
								
									
										
											BIN
										
									
								
								gradle/wrapper/gradle-wrapper.jar
									
									
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								gradle/wrapper/gradle-wrapper.jar
									
									
									
									
										vendored
									
									
										Normal file
									
								
							
										
											Binary file not shown.
										
									
								
							
							
								
								
									
										5
									
								
								gradle/wrapper/gradle-wrapper.properties
									
									
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										5
									
								
								gradle/wrapper/gradle-wrapper.properties
									
									
									
									
										vendored
									
									
										Normal file
									
								
							@ -0,0 +1,5 @@
 | 
			
		||||
distributionBase=GRADLE_USER_HOME
 | 
			
		||||
distributionPath=wrapper/dists
 | 
			
		||||
distributionUrl=https\://services.gradle.org/distributions/gradle-7.5.1-bin.zip
 | 
			
		||||
zipStoreBase=GRADLE_USER_HOME
 | 
			
		||||
zipStorePath=wrapper/dists
 | 
			
		||||
							
								
								
									
										240
									
								
								gradlew
									
									
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										240
									
								
								gradlew
									
									
									
									
										vendored
									
									
										Normal file
									
								
							@ -0,0 +1,240 @@
 | 
			
		||||
#!/bin/sh
 | 
			
		||||
 | 
			
		||||
#
 | 
			
		||||
# Copyright © 2015-2021 the original authors.
 | 
			
		||||
#
 | 
			
		||||
# Licensed under the Apache License, Version 2.0 (the "License");
 | 
			
		||||
# you may not use this file except in compliance with the License.
 | 
			
		||||
# You may obtain a copy of the License at
 | 
			
		||||
#
 | 
			
		||||
#      https://www.apache.org/licenses/LICENSE-2.0
 | 
			
		||||
#
 | 
			
		||||
# Unless required by applicable law or agreed to in writing, software
 | 
			
		||||
# distributed under the License is distributed on an "AS IS" BASIS,
 | 
			
		||||
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 | 
			
		||||
# See the License for the specific language governing permissions and
 | 
			
		||||
# limitations under the License.
 | 
			
		||||
#
 | 
			
		||||
 | 
			
		||||
##############################################################################
 | 
			
		||||
#
 | 
			
		||||
#   Gradle start up script for POSIX generated by Gradle.
 | 
			
		||||
#
 | 
			
		||||
#   Important for running:
 | 
			
		||||
#
 | 
			
		||||
#   (1) You need a POSIX-compliant shell to run this script. If your /bin/sh is
 | 
			
		||||
#       noncompliant, but you have some other compliant shell such as ksh or
 | 
			
		||||
#       bash, then to run this script, type that shell name before the whole
 | 
			
		||||
#       command line, like:
 | 
			
		||||
#
 | 
			
		||||
#           ksh Gradle
 | 
			
		||||
#
 | 
			
		||||
#       Busybox and similar reduced shells will NOT work, because this script
 | 
			
		||||
#       requires all of these POSIX shell features:
 | 
			
		||||
#         * functions;
 | 
			
		||||
#         * expansions «$var», «${var}», «${var:-default}», «${var+SET}»,
 | 
			
		||||
#           «${var#prefix}», «${var%suffix}», and «$( cmd )»;
 | 
			
		||||
#         * compound commands having a testable exit status, especially «case»;
 | 
			
		||||
#         * various built-in commands including «command», «set», and «ulimit».
 | 
			
		||||
#
 | 
			
		||||
#   Important for patching:
 | 
			
		||||
#
 | 
			
		||||
#   (2) This script targets any POSIX shell, so it avoids extensions provided
 | 
			
		||||
#       by Bash, Ksh, etc; in particular arrays are avoided.
 | 
			
		||||
#
 | 
			
		||||
#       The "traditional" practice of packing multiple parameters into a
 | 
			
		||||
#       space-separated string is a well documented source of bugs and security
 | 
			
		||||
#       problems, so this is (mostly) avoided, by progressively accumulating
 | 
			
		||||
#       options in "$@", and eventually passing that to Java.
 | 
			
		||||
#
 | 
			
		||||
#       Where the inherited environment variables (DEFAULT_JVM_OPTS, JAVA_OPTS,
 | 
			
		||||
#       and GRADLE_OPTS) rely on word-splitting, this is performed explicitly;
 | 
			
		||||
#       see the in-line comments for details.
 | 
			
		||||
#
 | 
			
		||||
#       There are tweaks for specific operating systems such as AIX, CygWin,
 | 
			
		||||
#       Darwin, MinGW, and NonStop.
 | 
			
		||||
#
 | 
			
		||||
#   (3) This script is generated from the Groovy template
 | 
			
		||||
#       https://github.com/gradle/gradle/blob/master/subprojects/plugins/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
 | 
			
		||||
#       within the Gradle project.
 | 
			
		||||
#
 | 
			
		||||
#       You can find Gradle at https://github.com/gradle/gradle/.
 | 
			
		||||
#
 | 
			
		||||
##############################################################################
 | 
			
		||||
 | 
			
		||||
# Attempt to set APP_HOME
 | 
			
		||||
 | 
			
		||||
# Resolve links: $0 may be a link
 | 
			
		||||
app_path=$0
 | 
			
		||||
 | 
			
		||||
# Need this for daisy-chained symlinks.
 | 
			
		||||
while
 | 
			
		||||
    APP_HOME=${app_path%"${app_path##*/}"}  # leaves a trailing /; empty if no leading path
 | 
			
		||||
    [ -h "$app_path" ]
 | 
			
		||||
do
 | 
			
		||||
    ls=$( ls -ld "$app_path" )
 | 
			
		||||
    link=${ls#*' -> '}
 | 
			
		||||
    case $link in             #(
 | 
			
		||||
      /*)   app_path=$link ;; #(
 | 
			
		||||
      *)    app_path=$APP_HOME$link ;;
 | 
			
		||||
    esac
 | 
			
		||||
done
 | 
			
		||||
 | 
			
		||||
APP_HOME=$( cd "${APP_HOME:-./}" && pwd -P ) || exit
 | 
			
		||||
 | 
			
		||||
APP_NAME="Gradle"
 | 
			
		||||
APP_BASE_NAME=${0##*/}
 | 
			
		||||
 | 
			
		||||
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
 | 
			
		||||
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
 | 
			
		||||
 | 
			
		||||
# Use the maximum available, or set MAX_FD != -1 to use that value.
 | 
			
		||||
MAX_FD=maximum
 | 
			
		||||
 | 
			
		||||
warn () {
 | 
			
		||||
    echo "$*"
 | 
			
		||||
} >&2
 | 
			
		||||
 | 
			
		||||
die () {
 | 
			
		||||
    echo
 | 
			
		||||
    echo "$*"
 | 
			
		||||
    echo
 | 
			
		||||
    exit 1
 | 
			
		||||
} >&2
 | 
			
		||||
 | 
			
		||||
# OS specific support (must be 'true' or 'false').
 | 
			
		||||
cygwin=false
 | 
			
		||||
msys=false
 | 
			
		||||
darwin=false
 | 
			
		||||
nonstop=false
 | 
			
		||||
case "$( uname )" in                #(
 | 
			
		||||
  CYGWIN* )         cygwin=true  ;; #(
 | 
			
		||||
  Darwin* )         darwin=true  ;; #(
 | 
			
		||||
  MSYS* | MINGW* )  msys=true    ;; #(
 | 
			
		||||
  NONSTOP* )        nonstop=true ;;
 | 
			
		||||
esac
 | 
			
		||||
 | 
			
		||||
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
# Determine the Java command to use to start the JVM.
 | 
			
		||||
if [ -n "$JAVA_HOME" ] ; then
 | 
			
		||||
    if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
 | 
			
		||||
        # IBM's JDK on AIX uses strange locations for the executables
 | 
			
		||||
        JAVACMD=$JAVA_HOME/jre/sh/java
 | 
			
		||||
    else
 | 
			
		||||
        JAVACMD=$JAVA_HOME/bin/java
 | 
			
		||||
    fi
 | 
			
		||||
    if [ ! -x "$JAVACMD" ] ; then
 | 
			
		||||
        die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
 | 
			
		||||
 | 
			
		||||
Please set the JAVA_HOME variable in your environment to match the
 | 
			
		||||
location of your Java installation."
 | 
			
		||||
    fi
 | 
			
		||||
else
 | 
			
		||||
    JAVACMD=java
 | 
			
		||||
    which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
 | 
			
		||||
 | 
			
		||||
Please set the JAVA_HOME variable in your environment to match the
 | 
			
		||||
location of your Java installation."
 | 
			
		||||
fi
 | 
			
		||||
 | 
			
		||||
# Increase the maximum file descriptors if we can.
 | 
			
		||||
if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
 | 
			
		||||
    case $MAX_FD in #(
 | 
			
		||||
      max*)
 | 
			
		||||
        MAX_FD=$( ulimit -H -n ) ||
 | 
			
		||||
            warn "Could not query maximum file descriptor limit"
 | 
			
		||||
    esac
 | 
			
		||||
    case $MAX_FD in  #(
 | 
			
		||||
      '' | soft) :;; #(
 | 
			
		||||
      *)
 | 
			
		||||
        ulimit -n "$MAX_FD" ||
 | 
			
		||||
            warn "Could not set maximum file descriptor limit to $MAX_FD"
 | 
			
		||||
    esac
 | 
			
		||||
fi
 | 
			
		||||
 | 
			
		||||
# Collect all arguments for the java command, stacking in reverse order:
 | 
			
		||||
#   * args from the command line
 | 
			
		||||
#   * the main class name
 | 
			
		||||
#   * -classpath
 | 
			
		||||
#   * -D...appname settings
 | 
			
		||||
#   * --module-path (only if needed)
 | 
			
		||||
#   * DEFAULT_JVM_OPTS, JAVA_OPTS, and GRADLE_OPTS environment variables.
 | 
			
		||||
 | 
			
		||||
# For Cygwin or MSYS, switch paths to Windows format before running java
 | 
			
		||||
if "$cygwin" || "$msys" ; then
 | 
			
		||||
    APP_HOME=$( cygpath --path --mixed "$APP_HOME" )
 | 
			
		||||
    CLASSPATH=$( cygpath --path --mixed "$CLASSPATH" )
 | 
			
		||||
 | 
			
		||||
    JAVACMD=$( cygpath --unix "$JAVACMD" )
 | 
			
		||||
 | 
			
		||||
    # Now convert the arguments - kludge to limit ourselves to /bin/sh
 | 
			
		||||
    for arg do
 | 
			
		||||
        if
 | 
			
		||||
            case $arg in                                #(
 | 
			
		||||
              -*)   false ;;                            # don't mess with options #(
 | 
			
		||||
              /?*)  t=${arg#/} t=/${t%%/*}              # looks like a POSIX filepath
 | 
			
		||||
                    [ -e "$t" ] ;;                      #(
 | 
			
		||||
              *)    false ;;
 | 
			
		||||
            esac
 | 
			
		||||
        then
 | 
			
		||||
            arg=$( cygpath --path --ignore --mixed "$arg" )
 | 
			
		||||
        fi
 | 
			
		||||
        # Roll the args list around exactly as many times as the number of
 | 
			
		||||
        # args, so each arg winds up back in the position where it started, but
 | 
			
		||||
        # possibly modified.
 | 
			
		||||
        #
 | 
			
		||||
        # NB: a `for` loop captures its iteration list before it begins, so
 | 
			
		||||
        # changing the positional parameters here affects neither the number of
 | 
			
		||||
        # iterations, nor the values presented in `arg`.
 | 
			
		||||
        shift                   # remove old arg
 | 
			
		||||
        set -- "$@" "$arg"      # push replacement arg
 | 
			
		||||
    done
 | 
			
		||||
fi
 | 
			
		||||
 | 
			
		||||
# Collect all arguments for the java command;
 | 
			
		||||
#   * $DEFAULT_JVM_OPTS, $JAVA_OPTS, and $GRADLE_OPTS can contain fragments of
 | 
			
		||||
#     shell script including quotes and variable substitutions, so put them in
 | 
			
		||||
#     double quotes to make sure that they get re-expanded; and
 | 
			
		||||
#   * put everything else in single quotes, so that it's not re-expanded.
 | 
			
		||||
 | 
			
		||||
set -- \
 | 
			
		||||
        "-Dorg.gradle.appname=$APP_BASE_NAME" \
 | 
			
		||||
        -classpath "$CLASSPATH" \
 | 
			
		||||
        org.gradle.wrapper.GradleWrapperMain \
 | 
			
		||||
        "$@"
 | 
			
		||||
 | 
			
		||||
# Stop when "xargs" is not available.
 | 
			
		||||
if ! command -v xargs >/dev/null 2>&1
 | 
			
		||||
then
 | 
			
		||||
    die "xargs is not available"
 | 
			
		||||
fi
 | 
			
		||||
 | 
			
		||||
# Use "xargs" to parse quoted args.
 | 
			
		||||
#
 | 
			
		||||
# With -n1 it outputs one arg per line, with the quotes and backslashes removed.
 | 
			
		||||
#
 | 
			
		||||
# In Bash we could simply go:
 | 
			
		||||
#
 | 
			
		||||
#   readarray ARGS < <( xargs -n1 <<<"$var" ) &&
 | 
			
		||||
#   set -- "${ARGS[@]}" "$@"
 | 
			
		||||
#
 | 
			
		||||
# but POSIX shell has neither arrays nor command substitution, so instead we
 | 
			
		||||
# post-process each arg (as a line of input to sed) to backslash-escape any
 | 
			
		||||
# character that might be a shell metacharacter, then use eval to reverse
 | 
			
		||||
# that process (while maintaining the separation between arguments), and wrap
 | 
			
		||||
# the whole thing up as a single "set" statement.
 | 
			
		||||
#
 | 
			
		||||
# This will of course break if any of these variables contains a newline or
 | 
			
		||||
# an unmatched quote.
 | 
			
		||||
#
 | 
			
		||||
 | 
			
		||||
eval "set -- $(
 | 
			
		||||
        printf '%s\n' "$DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS" |
 | 
			
		||||
        xargs -n1 |
 | 
			
		||||
        sed ' s~[^-[:alnum:]+,./:=@_]~\\&~g; ' |
 | 
			
		||||
        tr '\n' ' '
 | 
			
		||||
    )" '"$@"'
 | 
			
		||||
 | 
			
		||||
exec "$JAVACMD" "$@"
 | 
			
		||||
							
								
								
									
										91
									
								
								gradlew.bat
									
									
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										91
									
								
								gradlew.bat
									
									
									
									
										vendored
									
									
										Normal file
									
								
							@ -0,0 +1,91 @@
 | 
			
		||||
@rem
 | 
			
		||||
@rem Copyright 2015 the original author or authors.
 | 
			
		||||
@rem
 | 
			
		||||
@rem Licensed under the Apache License, Version 2.0 (the "License");
 | 
			
		||||
@rem you may not use this file except in compliance with the License.
 | 
			
		||||
@rem You may obtain a copy of the License at
 | 
			
		||||
@rem
 | 
			
		||||
@rem      https://www.apache.org/licenses/LICENSE-2.0
 | 
			
		||||
@rem
 | 
			
		||||
@rem Unless required by applicable law or agreed to in writing, software
 | 
			
		||||
@rem distributed under the License is distributed on an "AS IS" BASIS,
 | 
			
		||||
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 | 
			
		||||
@rem See the License for the specific language governing permissions and
 | 
			
		||||
@rem limitations under the License.
 | 
			
		||||
@rem
 | 
			
		||||
 | 
			
		||||
@if "%DEBUG%"=="" @echo off
 | 
			
		||||
@rem ##########################################################################
 | 
			
		||||
@rem
 | 
			
		||||
@rem  Gradle startup script for Windows
 | 
			
		||||
@rem
 | 
			
		||||
@rem ##########################################################################
 | 
			
		||||
 | 
			
		||||
@rem Set local scope for the variables with windows NT shell
 | 
			
		||||
if "%OS%"=="Windows_NT" setlocal
 | 
			
		||||
 | 
			
		||||
set DIRNAME=%~dp0
 | 
			
		||||
if "%DIRNAME%"=="" set DIRNAME=.
 | 
			
		||||
set APP_BASE_NAME=%~n0
 | 
			
		||||
set APP_HOME=%DIRNAME%
 | 
			
		||||
 | 
			
		||||
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
 | 
			
		||||
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
 | 
			
		||||
 | 
			
		||||
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
 | 
			
		||||
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
 | 
			
		||||
 | 
			
		||||
@rem Find java.exe
 | 
			
		||||
if defined JAVA_HOME goto findJavaFromJavaHome
 | 
			
		||||
 | 
			
		||||
set JAVA_EXE=java.exe
 | 
			
		||||
%JAVA_EXE% -version >NUL 2>&1
 | 
			
		||||
if %ERRORLEVEL% equ 0 goto execute
 | 
			
		||||
 | 
			
		||||
echo.
 | 
			
		||||
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
 | 
			
		||||
echo.
 | 
			
		||||
echo Please set the JAVA_HOME variable in your environment to match the
 | 
			
		||||
echo location of your Java installation.
 | 
			
		||||
 | 
			
		||||
goto fail
 | 
			
		||||
 | 
			
		||||
:findJavaFromJavaHome
 | 
			
		||||
set JAVA_HOME=%JAVA_HOME:"=%
 | 
			
		||||
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
 | 
			
		||||
 | 
			
		||||
if exist "%JAVA_EXE%" goto execute
 | 
			
		||||
 | 
			
		||||
echo.
 | 
			
		||||
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
 | 
			
		||||
echo.
 | 
			
		||||
echo Please set the JAVA_HOME variable in your environment to match the
 | 
			
		||||
echo location of your Java installation.
 | 
			
		||||
 | 
			
		||||
goto fail
 | 
			
		||||
 | 
			
		||||
:execute
 | 
			
		||||
@rem Setup the command line
 | 
			
		||||
 | 
			
		||||
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
@rem Execute Gradle
 | 
			
		||||
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
 | 
			
		||||
 | 
			
		||||
:end
 | 
			
		||||
@rem End local scope for the variables with windows NT shell
 | 
			
		||||
if %ERRORLEVEL% equ 0 goto mainEnd
 | 
			
		||||
 | 
			
		||||
:fail
 | 
			
		||||
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
 | 
			
		||||
rem the _cmd.exe /c_ return code!
 | 
			
		||||
set EXIT_CODE=%ERRORLEVEL%
 | 
			
		||||
if %EXIT_CODE% equ 0 set EXIT_CODE=1
 | 
			
		||||
if not ""=="%GRADLE_EXIT_CONSOLE%" exit %EXIT_CODE%
 | 
			
		||||
exit /b %EXIT_CODE%
 | 
			
		||||
 | 
			
		||||
:mainEnd
 | 
			
		||||
if "%OS%"=="Windows_NT" endlocal
 | 
			
		||||
 | 
			
		||||
:omega
 | 
			
		||||
							
								
								
									
										6
									
								
								settings.gradle
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										6
									
								
								settings.gradle
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,6 @@
 | 
			
		||||
pluginManagement {
 | 
			
		||||
    repositories {
 | 
			
		||||
        gradlePluginPortal()
 | 
			
		||||
        maven { url = 'https://maven.minecraftforge.net/' }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										89
									
								
								src/main/java/ru/magistu/siegemachines/SiegeMachines.java
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										89
									
								
								src/main/java/ru/magistu/siegemachines/SiegeMachines.java
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,89 @@
 | 
			
		||||
package ru.magistu.siegemachines;
 | 
			
		||||
 | 
			
		||||
import net.minecraftforge.fml.event.lifecycle.*;
 | 
			
		||||
import ru.magistu.siegemachines.block.ModBlocks;
 | 
			
		||||
import ru.magistu.siegemachines.client.ClientProxy;
 | 
			
		||||
import ru.magistu.siegemachines.client.SoundTypes;
 | 
			
		||||
import ru.magistu.siegemachines.data.recipes.ModRecipes;
 | 
			
		||||
import ru.magistu.siegemachines.entity.EntityTypes;
 | 
			
		||||
import ru.magistu.siegemachines.gui.ModMenuTypes;
 | 
			
		||||
import ru.magistu.siegemachines.item.ModItems;
 | 
			
		||||
import ru.magistu.siegemachines.network.PacketHandler;
 | 
			
		||||
import ru.magistu.siegemachines.proxy.IProxy;
 | 
			
		||||
import ru.magistu.siegemachines.server.ServerProxy;
 | 
			
		||||
import net.minecraftforge.common.MinecraftForge;
 | 
			
		||||
import net.minecraftforge.eventbus.api.IEventBus;
 | 
			
		||||
import net.minecraftforge.fml.DistExecutor;
 | 
			
		||||
import net.minecraftforge.fml.common.Mod;
 | 
			
		||||
import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
 | 
			
		||||
import org.apache.logging.log4j.LogManager;
 | 
			
		||||
import org.apache.logging.log4j.Logger;
 | 
			
		||||
 | 
			
		||||
import java.util.UUID;
 | 
			
		||||
 | 
			
		||||
// The value here should match an entry in the META-INF/mods.toml file
 | 
			
		||||
@Mod(SiegeMachines.ID)
 | 
			
		||||
public class SiegeMachines {
 | 
			
		||||
    public static final String ID = "siegemachines";
 | 
			
		||||
 | 
			
		||||
    public static final IProxy PROXY = DistExecutor.safeRunForDist(() -> ClientProxy::new, () -> ServerProxy::new);
 | 
			
		||||
    public static final int RENDER_UPDATE_RANGE = 128;
 | 
			
		||||
    public static final int RENDER_UPDATE_TIME = 20;
 | 
			
		||||
    public static final int RENDER_UPDATE_RANGE_SQR = RENDER_UPDATE_RANGE * RENDER_UPDATE_RANGE;
 | 
			
		||||
    
 | 
			
		||||
    // Directly reference a log4j logger.
 | 
			
		||||
    private static final Logger LOGGER = LogManager.getLogger();
 | 
			
		||||
 | 
			
		||||
    IEventBus eventBus;
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
    public SiegeMachines()
 | 
			
		||||
    {
 | 
			
		||||
        eventBus = FMLJavaModLoadingContext.get().getModEventBus();
 | 
			
		||||
 | 
			
		||||
        FMLJavaModLoadingContext.get().getModEventBus().addListener(this::setup);
 | 
			
		||||
        FMLJavaModLoadingContext.get().getModEventBus().addListener(this::enqueueIMC);
 | 
			
		||||
        FMLJavaModLoadingContext.get().getModEventBus().addListener(this::processIMC);
 | 
			
		||||
        FMLJavaModLoadingContext.get().getModEventBus().addListener(this::doClientStuff);
 | 
			
		||||
 | 
			
		||||
        EntityTypes.register(eventBus);
 | 
			
		||||
        SoundTypes.register(eventBus);
 | 
			
		||||
        ModMenuTypes.register(eventBus);
 | 
			
		||||
        ModBlocks.register(eventBus);
 | 
			
		||||
        ModItems.register(eventBus);
 | 
			
		||||
        ModRecipes.register(eventBus);
 | 
			
		||||
 | 
			
		||||
        PacketHandler.init();
 | 
			
		||||
 | 
			
		||||
        MinecraftForge.EVENT_BUS.register(this);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
    private void setup(final FMLCommonSetupEvent event)
 | 
			
		||||
    {
 | 
			
		||||
        
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private void doClientStuff(final FMLClientSetupEvent event)
 | 
			
		||||
    {
 | 
			
		||||
        PROXY.clientSetup(event);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
    private void enqueueIMC(final InterModEnqueueEvent event)
 | 
			
		||||
    {
 | 
			
		||||
        
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private void processIMC(final InterModProcessEvent event)
 | 
			
		||||
    {
 | 
			
		||||
        
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // You can use EventBusSubscriber to automatically subscribe events on the contained class (this is subscribing to the MOD
 | 
			
		||||
    // Event bus for receiving Registry Events)
 | 
			
		||||
    @Mod.EventBusSubscriber(bus=Mod.EventBusSubscriber.Bus.MOD)
 | 
			
		||||
    public static class RegistryEvents
 | 
			
		||||
    {
 | 
			
		||||
        
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										50
									
								
								src/main/java/ru/magistu/siegemachines/block/ModBlocks.java
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										50
									
								
								src/main/java/ru/magistu/siegemachines/block/ModBlocks.java
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,50 @@
 | 
			
		||||
package ru.magistu.siegemachines.block;
 | 
			
		||||
 | 
			
		||||
import ru.magistu.siegemachines.SiegeMachines;
 | 
			
		||||
import ru.magistu.siegemachines.item.ModItems;
 | 
			
		||||
import net.minecraft.network.chat.Component;
 | 
			
		||||
import net.minecraft.world.item.*;
 | 
			
		||||
import net.minecraft.world.level.Level;
 | 
			
		||||
import net.minecraft.world.level.block.Block;
 | 
			
		||||
import net.minecraft.world.level.block.Blocks;
 | 
			
		||||
import net.minecraft.world.level.block.state.BlockBehaviour;
 | 
			
		||||
import net.minecraftforge.eventbus.api.IEventBus;
 | 
			
		||||
import net.minecraftforge.registries.DeferredRegister;
 | 
			
		||||
import net.minecraftforge.registries.ForgeRegistries;
 | 
			
		||||
import net.minecraftforge.registries.RegistryObject;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nullable;
 | 
			
		||||
import java.util.List;
 | 
			
		||||
import java.util.function.Supplier;
 | 
			
		||||
 | 
			
		||||
public class ModBlocks
 | 
			
		||||
{
 | 
			
		||||
    public static final DeferredRegister<Block> BLOCKS = DeferredRegister.create(ForgeRegistries.BLOCKS, SiegeMachines.ID);
 | 
			
		||||
    
 | 
			
		||||
    public static final RegistryObject<SiegeWorkbench> SIEGE_WORKBENCH = registerBlock("siege_workbench", () -> new SiegeWorkbench(BlockBehaviour.Properties.copy(Blocks.CRAFTING_TABLE).noOcclusion()), ModItems.GROUP_SM);
 | 
			
		||||
 | 
			
		||||
    private static <T extends Block> RegistryObject<Item> registerBlockItem(String name, RegistryObject<T> block, CreativeModeTab tab, String tooltipKey) {
 | 
			
		||||
        return ModItems.ITEMS.register(name, () -> new BlockItem(block.get(),
 | 
			
		||||
                new Item.Properties().tab(tab)) {
 | 
			
		||||
            @Override
 | 
			
		||||
            public void appendHoverText(ItemStack pStack, @Nullable Level pLevel, List<Component> pTooltip, TooltipFlag pFlag) {
 | 
			
		||||
                pTooltip.add(Component.translatable(tooltipKey));
 | 
			
		||||
            }
 | 
			
		||||
        });
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private static <T extends Block> RegistryObject<T> registerBlock(String name, Supplier<T> block, CreativeModeTab tab) {
 | 
			
		||||
        RegistryObject<T> toReturn = BLOCKS.register(name, block);
 | 
			
		||||
        registerBlockItem(name, toReturn, tab);
 | 
			
		||||
        return toReturn;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private static <T extends Block> RegistryObject<Item> registerBlockItem(String name, RegistryObject<T> block, CreativeModeTab tab) {
 | 
			
		||||
        return ModItems.ITEMS.register(name, () -> new BlockItem(block.get(),
 | 
			
		||||
                new Item.Properties().tab(tab)));
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static void register(IEventBus eventBus) {
 | 
			
		||||
        BLOCKS.register(eventBus);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,51 @@
 | 
			
		||||
package ru.magistu.siegemachines.block;
 | 
			
		||||
 | 
			
		||||
import net.minecraft.core.BlockPos;
 | 
			
		||||
import net.minecraft.network.chat.Component;
 | 
			
		||||
import net.minecraft.server.level.ServerPlayer;
 | 
			
		||||
import net.minecraft.world.InteractionHand;
 | 
			
		||||
import net.minecraft.world.InteractionResult;
 | 
			
		||||
import net.minecraft.world.MenuProvider;
 | 
			
		||||
import net.minecraft.world.SimpleMenuProvider;
 | 
			
		||||
import net.minecraft.world.entity.player.Player;
 | 
			
		||||
import net.minecraft.world.inventory.ContainerLevelAccess;
 | 
			
		||||
import net.minecraft.world.level.Level;
 | 
			
		||||
import net.minecraft.world.level.block.CraftingTableBlock;
 | 
			
		||||
import net.minecraft.world.level.block.state.BlockState;
 | 
			
		||||
import net.minecraft.world.phys.BlockHitResult;
 | 
			
		||||
import net.minecraftforge.network.NetworkHooks;
 | 
			
		||||
import net.minecraftforge.registries.ForgeRegistries;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
import ru.magistu.siegemachines.gui.workbench.SiegeWorkbenchContainer;
 | 
			
		||||
 | 
			
		||||
public class SiegeWorkbench extends CraftingTableBlock
 | 
			
		||||
{
 | 
			
		||||
    private static final Component CONTAINER_TITLE = Component.translatable("container.crafting");
 | 
			
		||||
 | 
			
		||||
    public SiegeWorkbench(Properties p_i48422_1_)
 | 
			
		||||
    {
 | 
			
		||||
        super(p_i48422_1_);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public @NotNull InteractionResult use(@NotNull BlockState blockstate, Level level, @NotNull BlockPos blockpos, @NotNull Player player, @NotNull InteractionHand hand, @NotNull BlockHitResult result)
 | 
			
		||||
    {
 | 
			
		||||
        if (level.isClientSide)
 | 
			
		||||
        {
 | 
			
		||||
            return InteractionResult.SUCCESS;
 | 
			
		||||
        }
 | 
			
		||||
        else
 | 
			
		||||
        {
 | 
			
		||||
            NetworkHooks.openScreen((ServerPlayer) player, this.getMenuProvider(blockstate, level, blockpos));
 | 
			
		||||
            return InteractionResult.CONSUME;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public MenuProvider getMenuProvider(@NotNull BlockState blockstate, @NotNull Level level, @NotNull BlockPos blockpos)
 | 
			
		||||
    {
 | 
			
		||||
        return new SimpleMenuProvider((p_220270_2_, p_220270_3_, p_220270_4_) ->
 | 
			
		||||
                new SiegeWorkbenchContainer(p_220270_2_, p_220270_3_, ContainerLevelAccess.create(level, blockpos)), CONTAINER_TITLE);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,28 @@
 | 
			
		||||
package ru.magistu.siegemachines.client;
 | 
			
		||||
 | 
			
		||||
import ru.magistu.siegemachines.SiegeMachines;
 | 
			
		||||
import ru.magistu.siegemachines.client.renderer.*;
 | 
			
		||||
import ru.magistu.siegemachines.entity.EntityTypes;
 | 
			
		||||
import net.minecraft.client.renderer.entity.ThrownItemRenderer;
 | 
			
		||||
import net.minecraftforge.client.event.EntityRenderersEvent;
 | 
			
		||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
 | 
			
		||||
import net.minecraftforge.fml.common.Mod;
 | 
			
		||||
 | 
			
		||||
@Mod.EventBusSubscriber(modid = SiegeMachines.ID, bus = Mod.EventBusSubscriber.Bus.MOD)
 | 
			
		||||
public class ClientListener
 | 
			
		||||
{
 | 
			
		||||
	@SubscribeEvent
 | 
			
		||||
	public static void registerRenderers(final EntityRenderersEvent.RegisterRenderers event)
 | 
			
		||||
	{
 | 
			
		||||
        event.registerEntityRenderer(EntityTypes.MORTAR.get(), MortarGeoRenderer::new);
 | 
			
		||||
		event.registerEntityRenderer(EntityTypes.CULVERIN.get(), CulverinGeoRenderer::new);
 | 
			
		||||
		event.registerEntityRenderer(EntityTypes.TREBUCHET.get(), TrebuchetGeoRenderer::new);
 | 
			
		||||
        event.registerEntityRenderer(EntityTypes.CATAPULT.get(), CatapultGeoRenderer::new);
 | 
			
		||||
		event.registerEntityRenderer(EntityTypes.BALLISTA.get(), BallistaGeoRenderer::new);
 | 
			
		||||
		event.registerEntityRenderer(EntityTypes.BATTERING_RAM.get(), BatteringRamGeoRenderer::new);
 | 
			
		||||
 | 
			
		||||
		event.registerEntityRenderer(EntityTypes.CANNONBALL.get(), ThrownItemRenderer::new);
 | 
			
		||||
		event.registerEntityRenderer(EntityTypes.STONE.get(), ThrownItemRenderer::new);
 | 
			
		||||
		event.registerEntityRenderer(EntityTypes.GIANT_ARROW.get(), GiantArrowRenderer::new);
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,25 @@
 | 
			
		||||
package ru.magistu.siegemachines.client;
 | 
			
		||||
 | 
			
		||||
import ru.magistu.siegemachines.gui.ModMenuTypes;
 | 
			
		||||
import ru.magistu.siegemachines.gui.workbench.SiegeWorkbenchScreen;
 | 
			
		||||
import ru.magistu.siegemachines.gui.machine.MachineInventoryScreen;
 | 
			
		||||
import ru.magistu.siegemachines.proxy.IProxy;
 | 
			
		||||
import net.minecraft.client.gui.screens.MenuScreens;
 | 
			
		||||
import net.minecraftforge.eventbus.api.IEventBus;
 | 
			
		||||
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
 | 
			
		||||
 | 
			
		||||
public class ClientProxy implements IProxy
 | 
			
		||||
{
 | 
			
		||||
    public void setup(IEventBus modEventBus, IEventBus forgeEventBus)
 | 
			
		||||
    {
 | 
			
		||||
        modEventBus.addListener(this::clientSetup);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void clientSetup(FMLClientSetupEvent event)
 | 
			
		||||
    {
 | 
			
		||||
        MenuScreens.register(ModMenuTypes.MACHINE_CONTAINER.get(), MachineInventoryScreen::new);
 | 
			
		||||
        MenuScreens.register(ModMenuTypes.SIEGE_WORKBENCH_CONTAINER.get(), SiegeWorkbenchScreen::new);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void onPreInit() {}
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,10 @@
 | 
			
		||||
package ru.magistu.siegemachines.client;
 | 
			
		||||
 | 
			
		||||
import ru.magistu.siegemachines.SiegeMachines;
 | 
			
		||||
import net.minecraft.client.KeyMapping;
 | 
			
		||||
 | 
			
		||||
public class KeyBindings
 | 
			
		||||
{
 | 
			
		||||
    public static KeyMapping MACHINE_USE = new KeyMapping(SiegeMachines.ID + ".machine_use", 70, SiegeMachines.ID + ".category");
 | 
			
		||||
    public static KeyMapping MACHINE_INVENTORY = new KeyMapping(SiegeMachines.ID + ".machine_inventory", 73, SiegeMachines.ID + ".category");
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,43 @@
 | 
			
		||||
package ru.magistu.siegemachines.client;
 | 
			
		||||
 | 
			
		||||
import ru.magistu.siegemachines.SiegeMachines;
 | 
			
		||||
import net.minecraft.resources.ResourceLocation;
 | 
			
		||||
import net.minecraft.sounds.SoundEvent;
 | 
			
		||||
import net.minecraftforge.eventbus.api.IEventBus;
 | 
			
		||||
import net.minecraftforge.registries.DeferredRegister;
 | 
			
		||||
import net.minecraftforge.registries.ForgeRegistries;
 | 
			
		||||
import net.minecraftforge.registries.RegistryObject;
 | 
			
		||||
 | 
			
		||||
public class SoundTypes
 | 
			
		||||
{
 | 
			
		||||
	public static final DeferredRegister<SoundEvent> SOUNDS = DeferredRegister.create(ForgeRegistries.SOUND_EVENTS,
 | 
			
		||||
			SiegeMachines.ID);
 | 
			
		||||
 | 
			
		||||
	public static RegistryObject<SoundEvent> TREBUCHET_SHOOTING = SOUNDS.register("trebuchet_shooting",
 | 
			
		||||
			() -> new SoundEvent(new ResourceLocation(SiegeMachines.ID, "trebuchet_shooting")));
 | 
			
		||||
	public static RegistryObject<SoundEvent> TREBUCHET_RELOADING = SOUNDS.register("trebuchet_reloading",
 | 
			
		||||
			() -> new SoundEvent(new ResourceLocation(SiegeMachines.ID, "trebuchet_reloading")));
 | 
			
		||||
	public static RegistryObject<SoundEvent> CATAPULT_SHOOTING = SOUNDS.register("catapult_shooting",
 | 
			
		||||
			() -> new SoundEvent(new ResourceLocation(SiegeMachines.ID, "catapult_shooting")));
 | 
			
		||||
	public static RegistryObject<SoundEvent> CATAPULT_RELOADING = SOUNDS.register("catapult_reloading",
 | 
			
		||||
			() -> new SoundEvent(new ResourceLocation(SiegeMachines.ID, "catapult_reloading")));
 | 
			
		||||
	public static RegistryObject<SoundEvent> BALLISTA_SHOOTING = SOUNDS.register("ballista_shooting",
 | 
			
		||||
			() -> new SoundEvent(new ResourceLocation(SiegeMachines.ID, "ballista_shooting")));
 | 
			
		||||
	public static RegistryObject<SoundEvent> BALLISTA_RELOADING = SOUNDS.register("ballista_reloading",
 | 
			
		||||
			() -> new SoundEvent(new ResourceLocation(SiegeMachines.ID, "ballista_reloading")));
 | 
			
		||||
	public static RegistryObject<SoundEvent> MORTAR_SHOOTING = SOUNDS.register("mortar_shooting",
 | 
			
		||||
			() -> new SoundEvent(new ResourceLocation(SiegeMachines.ID, "mortar_shooting")));
 | 
			
		||||
	public static RegistryObject<SoundEvent> FUSE = SOUNDS.register("fuse",
 | 
			
		||||
			() -> new SoundEvent(new ResourceLocation(SiegeMachines.ID, "fuse")));
 | 
			
		||||
    public static RegistryObject<SoundEvent> CANNON_WHEELS = SOUNDS.register("cannon_wheels",
 | 
			
		||||
			() -> new SoundEvent(new ResourceLocation(SiegeMachines.ID, "cannon_wheels")));
 | 
			
		||||
	public static RegistryObject<SoundEvent> RAM_WHEELS = SOUNDS.register("ram_wheels",
 | 
			
		||||
			() -> new SoundEvent(new ResourceLocation(SiegeMachines.ID, "ram_wheels")));
 | 
			
		||||
	public static RegistryObject<SoundEvent> RAM_HITTING = SOUNDS.register("ram_hitting",
 | 
			
		||||
			() -> new SoundEvent(new ResourceLocation(SiegeMachines.ID, "ram_hitting")));
 | 
			
		||||
 | 
			
		||||
	public static void register(IEventBus eventBus)
 | 
			
		||||
    {
 | 
			
		||||
        SOUNDS.register(eventBus);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,52 @@
 | 
			
		||||
package ru.magistu.siegemachines.client.renderer;
 | 
			
		||||
 | 
			
		||||
import com.mojang.blaze3d.vertex.PoseStack;
 | 
			
		||||
import com.mojang.blaze3d.vertex.VertexConsumer;
 | 
			
		||||
import ru.magistu.siegemachines.client.renderer.model.MachineModel;
 | 
			
		||||
import ru.magistu.siegemachines.entity.machine.Ballista;
 | 
			
		||||
import net.minecraft.client.renderer.MultiBufferSource;
 | 
			
		||||
import net.minecraft.client.renderer.RenderType;
 | 
			
		||||
import net.minecraft.client.renderer.entity.EntityRendererProvider;
 | 
			
		||||
import net.minecraft.resources.ResourceLocation;
 | 
			
		||||
import software.bernie.geckolib3.geo.render.built.GeoBone;
 | 
			
		||||
import software.bernie.geckolib3.geo.render.built.GeoModel;
 | 
			
		||||
import software.bernie.geckolib3.model.provider.GeoModelProvider;
 | 
			
		||||
 | 
			
		||||
import java.util.Optional;
 | 
			
		||||
 | 
			
		||||
public class BallistaGeoRenderer extends MachineGeoRenderer<Ballista> {
 | 
			
		||||
	public BallistaGeoRenderer(EntityRendererProvider.Context renderManager)
 | 
			
		||||
	{
 | 
			
		||||
		super(renderManager, new MachineModel<>("ballista"));
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	@Override
 | 
			
		||||
	public RenderType getRenderType(Ballista animatable, float partialTicks, PoseStack stack,
 | 
			
		||||
									MultiBufferSource renderTypeBuffer, VertexConsumer vertexBuilder, int packedLightIn,
 | 
			
		||||
									ResourceLocation textureLocation)
 | 
			
		||||
	{
 | 
			
		||||
		return RenderType.entityTranslucent(getTextureLocation(animatable));
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	@Override
 | 
			
		||||
	public void renderEarly(Ballista animatable, PoseStack stackIn, float ticks, MultiBufferSource renderTypeBuffer, VertexConsumer vertexBuilder, int packedLightIn, int packedOverlayIn, float red, float green, float blue, float partialTicks)
 | 
			
		||||
	{
 | 
			
		||||
		GeoModelProvider<Ballista> modelProvider = this.getGeoModelProvider();
 | 
			
		||||
		GeoModel model = modelProvider.getModel(modelProvider.getModelResource(animatable));
 | 
			
		||||
 | 
			
		||||
		Optional<GeoBone> turret = model.getBone("Balliste");
 | 
			
		||||
		turret.ifPresent(bone -> bone.setRotationX(-animatable.getTurretPitch() * (float) Math.PI / 180.0f));
 | 
			
		||||
		turret.ifPresent(bone -> bone.setRotationY(-animatable.getTurretYaw() * (float) Math.PI / 180.0f));
 | 
			
		||||
 | 
			
		||||
		Optional<GeoBone> projectile = model.getBone("BallistaArrow");
 | 
			
		||||
		projectile.ifPresent(bone -> bone.setRotationX(-animatable.getTurretPitch() * (float) Math.PI / 180.0f));
 | 
			
		||||
		projectile.ifPresent(bone -> bone.setRotationY(-animatable.getTurretYaw() * (float) Math.PI / 180.0f));
 | 
			
		||||
		boolean shouldrender = ((animatable.useticks <= 0 && animatable.shootingticks <= 0) || (animatable.useticks > 0 && animatable.shootingticks > 0)) && animatable.delayticks <= 0;
 | 
			
		||||
		int projectilesize = shouldrender && animatable.hasAmmo() ? 1 : 0;
 | 
			
		||||
		projectile.ifPresent(bone -> bone.setScaleX(projectilesize));
 | 
			
		||||
		projectile.ifPresent(bone -> bone.setScaleY(projectilesize));
 | 
			
		||||
		projectile.ifPresent(bone -> bone.setScaleZ(projectilesize));
 | 
			
		||||
 | 
			
		||||
		super.renderEarly(animatable, stackIn, ticks, renderTypeBuffer, vertexBuilder, packedLightIn, packedOverlayIn, red, green, blue, partialTicks);
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,11 @@
 | 
			
		||||
package ru.magistu.siegemachines.client.renderer;
 | 
			
		||||
 | 
			
		||||
import ru.magistu.siegemachines.client.renderer.model.MachineItemModel;
 | 
			
		||||
 | 
			
		||||
public class BallistaItemGeoRenderer extends MachineItemGeoRenderer
 | 
			
		||||
{
 | 
			
		||||
	public BallistaItemGeoRenderer()
 | 
			
		||||
	{
 | 
			
		||||
		super(new MachineItemModel<>("ballista"));
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,26 @@
 | 
			
		||||
package ru.magistu.siegemachines.client.renderer;
 | 
			
		||||
 | 
			
		||||
import com.mojang.blaze3d.vertex.PoseStack;
 | 
			
		||||
import com.mojang.blaze3d.vertex.VertexConsumer;
 | 
			
		||||
import ru.magistu.siegemachines.client.renderer.model.MachineModel;
 | 
			
		||||
import ru.magistu.siegemachines.entity.machine.BatteringRam;
 | 
			
		||||
import net.minecraft.client.renderer.MultiBufferSource;
 | 
			
		||||
import net.minecraft.client.renderer.RenderType;
 | 
			
		||||
import net.minecraft.client.renderer.entity.EntityRendererProvider;
 | 
			
		||||
import net.minecraft.resources.ResourceLocation;
 | 
			
		||||
 | 
			
		||||
public class BatteringRamGeoRenderer extends MachineGeoRenderer<BatteringRam>
 | 
			
		||||
{
 | 
			
		||||
	public BatteringRamGeoRenderer(EntityRendererProvider.Context renderManager)
 | 
			
		||||
	{
 | 
			
		||||
		super(renderManager, new MachineModel<>("battering_ram"));
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	@Override
 | 
			
		||||
	public RenderType getRenderType(BatteringRam animatable, float partialTicks, PoseStack stack,
 | 
			
		||||
									MultiBufferSource renderTypeBuffer, VertexConsumer vertexBuilder, int packedLightIn,
 | 
			
		||||
									ResourceLocation textureLocation)
 | 
			
		||||
	{
 | 
			
		||||
		return RenderType.entityTranslucent(getTextureLocation(animatable));
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,11 @@
 | 
			
		||||
package ru.magistu.siegemachines.client.renderer;
 | 
			
		||||
 | 
			
		||||
import ru.magistu.siegemachines.client.renderer.model.MachineItemModel;
 | 
			
		||||
 | 
			
		||||
public class BatteringRamItemGeoRenderer extends MachineItemGeoRenderer
 | 
			
		||||
{
 | 
			
		||||
	public BatteringRamItemGeoRenderer()
 | 
			
		||||
	{
 | 
			
		||||
		super(new MachineItemModel<>("battering_ram"));
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,26 @@
 | 
			
		||||
package ru.magistu.siegemachines.client.renderer;
 | 
			
		||||
 | 
			
		||||
import com.mojang.blaze3d.vertex.PoseStack;
 | 
			
		||||
import com.mojang.blaze3d.vertex.VertexConsumer;
 | 
			
		||||
import ru.magistu.siegemachines.client.renderer.model.MachineModel;
 | 
			
		||||
import ru.magistu.siegemachines.entity.machine.Catapult;
 | 
			
		||||
import net.minecraft.client.renderer.MultiBufferSource;
 | 
			
		||||
import net.minecraft.client.renderer.RenderType;
 | 
			
		||||
import net.minecraft.client.renderer.entity.EntityRendererProvider;
 | 
			
		||||
import net.minecraft.resources.ResourceLocation;
 | 
			
		||||
 | 
			
		||||
public class CatapultGeoRenderer extends MachineGeoRenderer<Catapult>
 | 
			
		||||
{
 | 
			
		||||
	public CatapultGeoRenderer(EntityRendererProvider.Context renderManager)
 | 
			
		||||
	{
 | 
			
		||||
		super(renderManager, new MachineModel<>("catapult"));
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	@Override
 | 
			
		||||
	public RenderType getRenderType(Catapult animatable, float partialTicks, PoseStack stack,
 | 
			
		||||
									MultiBufferSource renderTypeBuffer, VertexConsumer vertexBuilder, int packedLightIn,
 | 
			
		||||
									ResourceLocation textureLocation)
 | 
			
		||||
	{
 | 
			
		||||
		return RenderType.entityTranslucent(getTextureLocation(animatable));
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,11 @@
 | 
			
		||||
package ru.magistu.siegemachines.client.renderer;
 | 
			
		||||
 | 
			
		||||
import ru.magistu.siegemachines.client.renderer.model.MachineItemModel;
 | 
			
		||||
 | 
			
		||||
public class CatapultItemGeoRenderer extends MachineItemGeoRenderer
 | 
			
		||||
{
 | 
			
		||||
	public CatapultItemGeoRenderer()
 | 
			
		||||
	{
 | 
			
		||||
		super(new MachineItemModel<>("catapult"));
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,26 @@
 | 
			
		||||
package ru.magistu.siegemachines.client.renderer;
 | 
			
		||||
 | 
			
		||||
import com.mojang.blaze3d.vertex.PoseStack;
 | 
			
		||||
import com.mojang.blaze3d.vertex.VertexConsumer;
 | 
			
		||||
import ru.magistu.siegemachines.client.renderer.model.MachineModel;
 | 
			
		||||
import ru.magistu.siegemachines.entity.machine.Culverin;
 | 
			
		||||
import net.minecraft.client.renderer.MultiBufferSource;
 | 
			
		||||
import net.minecraft.client.renderer.RenderType;
 | 
			
		||||
import net.minecraft.client.renderer.entity.EntityRendererProvider;
 | 
			
		||||
import net.minecraft.resources.ResourceLocation;
 | 
			
		||||
 | 
			
		||||
public class CulverinGeoRenderer extends MachineGeoRenderer<Culverin>
 | 
			
		||||
{
 | 
			
		||||
	public CulverinGeoRenderer(EntityRendererProvider.Context renderManager)
 | 
			
		||||
	{
 | 
			
		||||
		super(renderManager, new MachineModel<>("culverin"));
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	@Override
 | 
			
		||||
	public RenderType getRenderType(Culverin animatable, float partialTicks, PoseStack stack,
 | 
			
		||||
									MultiBufferSource renderTypeBuffer, VertexConsumer vertexBuilder, int packedLightIn,
 | 
			
		||||
									ResourceLocation textureLocation)
 | 
			
		||||
	{
 | 
			
		||||
		return RenderType.entityTranslucent(getTextureLocation(animatable));
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,11 @@
 | 
			
		||||
package ru.magistu.siegemachines.client.renderer;
 | 
			
		||||
 | 
			
		||||
import ru.magistu.siegemachines.client.renderer.model.MachineItemModel;
 | 
			
		||||
 | 
			
		||||
public class CulverinItemGeoRenderer extends MachineItemGeoRenderer
 | 
			
		||||
{
 | 
			
		||||
	public CulverinItemGeoRenderer()
 | 
			
		||||
	{
 | 
			
		||||
		super(new MachineItemModel<>("culverin"));
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,54 @@
 | 
			
		||||
package ru.magistu.siegemachines.client.renderer;
 | 
			
		||||
 | 
			
		||||
import com.mojang.blaze3d.vertex.PoseStack;
 | 
			
		||||
import com.mojang.blaze3d.vertex.VertexConsumer;
 | 
			
		||||
import ru.magistu.siegemachines.SiegeMachines;
 | 
			
		||||
import ru.magistu.siegemachines.client.renderer.model.GiantArrowModel;
 | 
			
		||||
import ru.magistu.siegemachines.entity.projectile.GiantArrow;
 | 
			
		||||
import net.minecraft.client.renderer.MultiBufferSource;
 | 
			
		||||
import net.minecraft.client.renderer.entity.EntityRenderer;
 | 
			
		||||
import net.minecraft.client.renderer.entity.EntityRendererProvider;
 | 
			
		||||
import net.minecraft.client.renderer.texture.OverlayTexture;
 | 
			
		||||
import net.minecraft.resources.ResourceLocation;
 | 
			
		||||
import net.minecraft.util.Mth;
 | 
			
		||||
import net.minecraftforge.api.distmarker.Dist;
 | 
			
		||||
import net.minecraftforge.api.distmarker.OnlyIn;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
@OnlyIn(Dist.CLIENT)
 | 
			
		||||
public class GiantArrowRenderer extends EntityRenderer<GiantArrow>
 | 
			
		||||
{
 | 
			
		||||
    public static final ResourceLocation TEXTURE_LOCATION = new ResourceLocation(SiegeMachines.ID, "textures/entity/giant_arrow.png");
 | 
			
		||||
//    public static final ResourceLocation TEXTURE_LOCATION = new ResourceLocation("textures/entity/projectiles/arrow.png");
 | 
			
		||||
 | 
			
		||||
    public GiantArrowModel model = new GiantArrowModel(GiantArrowModel.createModel());
 | 
			
		||||
 | 
			
		||||
    public GiantArrowRenderer(EntityRendererProvider.Context p_i46547_1_)
 | 
			
		||||
    {
 | 
			
		||||
        super(p_i46547_1_);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public @NotNull ResourceLocation getTextureLocation(@NotNull GiantArrow p_110775_1_)
 | 
			
		||||
    {
 | 
			
		||||
        return TEXTURE_LOCATION;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void render(@NotNull GiantArrow giantarrow, float p_225623_2_, float p_225623_3_, @NotNull PoseStack matrixstack, @NotNull MultiBufferSource buffer, int n)
 | 
			
		||||
    {
 | 
			
		||||
        matrixstack.pushPose();
 | 
			
		||||
        matrixstack.scale(-1.0F, -1.0F, -1.0F);
 | 
			
		||||
        float f = Mth.lerp(p_225623_3_, giantarrow.yRotO, giantarrow.getYRot());
 | 
			
		||||
        float f1 = -Mth.lerp(p_225623_3_, giantarrow.xRotO, giantarrow.getXRot());
 | 
			
		||||
        float f2 = (float) giantarrow.shakeTime - p_225623_3_;
 | 
			
		||||
        if (f2 > 0.0F)
 | 
			
		||||
        {
 | 
			
		||||
            f1 -= Mth.sin(f2 * 3.0F) * f2;
 | 
			
		||||
        }
 | 
			
		||||
        VertexConsumer ivertexbuilder = buffer.getBuffer(this.model.renderType(this.getTextureLocation(giantarrow)));
 | 
			
		||||
        this.model.setupAnim(0.0F, f, f1);
 | 
			
		||||
        this.model.renderToBuffer(matrixstack, ivertexbuilder, n, OverlayTexture.NO_OVERLAY, 1.0F, 1.0F, 1.0F, 1.0F);
 | 
			
		||||
        matrixstack.popPose();
 | 
			
		||||
        super.render(giantarrow, p_225623_2_, p_225623_3_, matrixstack, buffer, n);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,21 @@
 | 
			
		||||
package ru.magistu.siegemachines.client.renderer;
 | 
			
		||||
 | 
			
		||||
import ru.magistu.siegemachines.entity.machine.Machine;
 | 
			
		||||
import net.minecraft.client.renderer.entity.EntityRendererProvider;
 | 
			
		||||
import software.bernie.geckolib3.core.IAnimatable;
 | 
			
		||||
import software.bernie.geckolib3.model.AnimatedGeoModel;
 | 
			
		||||
import software.bernie.geckolib3.renderers.geo.GeoEntityRenderer;
 | 
			
		||||
 | 
			
		||||
public abstract class MachineGeoRenderer<T extends Machine & IAnimatable> extends GeoEntityRenderer<T>
 | 
			
		||||
{
 | 
			
		||||
    protected MachineGeoRenderer(EntityRendererProvider.Context rendermanager, AnimatedGeoModel<T> model)
 | 
			
		||||
    {
 | 
			
		||||
        super(rendermanager, model);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    protected float getDeathMaxRotation(T entity)
 | 
			
		||||
    {
 | 
			
		||||
		return 0.0F;
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,12 @@
 | 
			
		||||
package ru.magistu.siegemachines.client.renderer;
 | 
			
		||||
 | 
			
		||||
import ru.magistu.siegemachines.client.renderer.model.MachineItemModel;
 | 
			
		||||
import ru.magistu.siegemachines.item.MachineItem;
 | 
			
		||||
import software.bernie.geckolib3.renderers.geo.GeoItemRenderer;
 | 
			
		||||
 | 
			
		||||
public class MachineItemGeoRenderer extends GeoItemRenderer<MachineItem> {
 | 
			
		||||
	public MachineItemGeoRenderer(MachineItemModel<MachineItem> model)
 | 
			
		||||
	{
 | 
			
		||||
		super(model);
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,44 @@
 | 
			
		||||
package ru.magistu.siegemachines.client.renderer;
 | 
			
		||||
 | 
			
		||||
import com.mojang.blaze3d.vertex.PoseStack;
 | 
			
		||||
import com.mojang.blaze3d.vertex.VertexConsumer;
 | 
			
		||||
import ru.magistu.siegemachines.client.renderer.model.MachineModel;
 | 
			
		||||
import ru.magistu.siegemachines.entity.machine.Mortar;
 | 
			
		||||
import net.minecraft.client.renderer.MultiBufferSource;
 | 
			
		||||
import net.minecraft.client.renderer.RenderType;
 | 
			
		||||
import net.minecraft.client.renderer.entity.EntityRendererProvider;
 | 
			
		||||
import net.minecraft.resources.ResourceLocation;
 | 
			
		||||
import software.bernie.geckolib3.geo.render.built.GeoBone;
 | 
			
		||||
import software.bernie.geckolib3.geo.render.built.GeoModel;
 | 
			
		||||
import software.bernie.geckolib3.model.provider.GeoModelProvider;
 | 
			
		||||
 | 
			
		||||
import java.util.Optional;
 | 
			
		||||
 | 
			
		||||
public class MortarGeoRenderer extends MachineGeoRenderer<Mortar>
 | 
			
		||||
{
 | 
			
		||||
	public MortarGeoRenderer(EntityRendererProvider.Context renderManager)
 | 
			
		||||
	{
 | 
			
		||||
		super(renderManager, new MachineModel<>("mortar"));
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	@Override
 | 
			
		||||
	public RenderType getRenderType(Mortar animatable, float partialTicks, PoseStack stack,
 | 
			
		||||
									MultiBufferSource renderTypeBuffer, VertexConsumer vertexBuilder, int packedLightIn,
 | 
			
		||||
									ResourceLocation textureLocation)
 | 
			
		||||
	{
 | 
			
		||||
		return RenderType.entityTranslucent(getTextureLocation(animatable));
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	@Override
 | 
			
		||||
	public void renderEarly(Mortar animatable, PoseStack stackIn, float ticks, MultiBufferSource renderTypeBuffer, VertexConsumer vertexBuilder, int packedLightIn, int packedOverlayIn, float red, float green, float blue, float partialTicks)
 | 
			
		||||
	{
 | 
			
		||||
		GeoModelProvider<Mortar> modelProvider = this.getGeoModelProvider();
 | 
			
		||||
		GeoModel model = modelProvider.getModel(modelProvider.getModelResource(animatable));
 | 
			
		||||
 | 
			
		||||
		Optional<GeoBone> bone0 = model.getBone("Barrel");
 | 
			
		||||
		bone0.ifPresent(bone -> bone.setRotationX(-animatable.getTurretPitch() * (float) Math.PI / 180.0f));
 | 
			
		||||
		bone0.ifPresent(bone -> bone.setRotationY(-animatable.getTurretYaw() * (float) Math.PI / 180.0f));
 | 
			
		||||
 | 
			
		||||
		super.renderEarly(animatable, stackIn, ticks, renderTypeBuffer, vertexBuilder, packedLightIn, packedOverlayIn, red, green, blue, partialTicks);
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,11 @@
 | 
			
		||||
package ru.magistu.siegemachines.client.renderer;
 | 
			
		||||
 | 
			
		||||
import ru.magistu.siegemachines.client.renderer.model.MachineItemModel;
 | 
			
		||||
 | 
			
		||||
public class MortarItemGeoRenderer extends MachineItemGeoRenderer
 | 
			
		||||
{
 | 
			
		||||
	public MortarItemGeoRenderer()
 | 
			
		||||
	{
 | 
			
		||||
		super(new MachineItemModel<>("mortar"));
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,46 @@
 | 
			
		||||
package ru.magistu.siegemachines.client.renderer;
 | 
			
		||||
 | 
			
		||||
import com.mojang.blaze3d.vertex.PoseStack;
 | 
			
		||||
import com.mojang.blaze3d.vertex.VertexConsumer;
 | 
			
		||||
import ru.magistu.siegemachines.client.renderer.model.MachineModel;
 | 
			
		||||
import ru.magistu.siegemachines.entity.machine.Trebuchet;
 | 
			
		||||
import net.minecraft.client.renderer.MultiBufferSource;
 | 
			
		||||
import net.minecraft.client.renderer.RenderType;
 | 
			
		||||
import net.minecraft.client.renderer.entity.EntityRendererProvider;
 | 
			
		||||
import net.minecraft.resources.ResourceLocation;
 | 
			
		||||
import software.bernie.geckolib3.geo.render.built.GeoBone;
 | 
			
		||||
import software.bernie.geckolib3.geo.render.built.GeoModel;
 | 
			
		||||
import software.bernie.geckolib3.model.provider.GeoModelProvider;
 | 
			
		||||
 | 
			
		||||
import java.util.Optional;
 | 
			
		||||
 | 
			
		||||
public class TrebuchetGeoRenderer extends MachineGeoRenderer<Trebuchet>
 | 
			
		||||
{
 | 
			
		||||
	public TrebuchetGeoRenderer(EntityRendererProvider.Context renderManager)
 | 
			
		||||
	{
 | 
			
		||||
		super(renderManager, new MachineModel<>("trebuchet"));
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	@Override
 | 
			
		||||
	public RenderType getRenderType(Trebuchet animatable, float partialTicks, PoseStack stack,
 | 
			
		||||
									MultiBufferSource renderTypeBuffer, VertexConsumer vertexBuilder, int packedLightIn,
 | 
			
		||||
									ResourceLocation textureLocation)
 | 
			
		||||
	{
 | 
			
		||||
		return RenderType.entityTranslucent(getTextureLocation(animatable));
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	@Override
 | 
			
		||||
	public void renderEarly(Trebuchet animatable, PoseStack stackIn, float ticks, MultiBufferSource renderTypeBuffer, VertexConsumer vertexBuilder, int packedLightIn, int packedOverlayIn, float red, float green, float blue, float partialTicks)
 | 
			
		||||
	{
 | 
			
		||||
		GeoModelProvider<Trebuchet> modelProvider = this.getGeoModelProvider();
 | 
			
		||||
		GeoModel model = modelProvider.getModel(modelProvider.getModelResource(animatable));
 | 
			
		||||
 | 
			
		||||
		Optional<GeoBone> projectile = model.getBone("Cobblestone");
 | 
			
		||||
		int projectilesize = (animatable.state == Trebuchet.State.IDLE_RELOADED || animatable.shootingticks > 0) && animatable.hasAmmo() ? 1 : 0;
 | 
			
		||||
		projectile.ifPresent(bone -> bone.setScaleX(projectilesize));
 | 
			
		||||
		projectile.ifPresent(bone -> bone.setScaleY(projectilesize));
 | 
			
		||||
		projectile.ifPresent(bone -> bone.setScaleZ(projectilesize));
 | 
			
		||||
 | 
			
		||||
		super.renderEarly(animatable, stackIn, ticks, renderTypeBuffer, vertexBuilder, packedLightIn, packedOverlayIn, red, green, blue, partialTicks);
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,11 @@
 | 
			
		||||
package ru.magistu.siegemachines.client.renderer;
 | 
			
		||||
 | 
			
		||||
import ru.magistu.siegemachines.client.renderer.model.MachineItemModel;
 | 
			
		||||
 | 
			
		||||
public class TrebuchetItemGeoRenderer extends MachineItemGeoRenderer
 | 
			
		||||
{
 | 
			
		||||
	public TrebuchetItemGeoRenderer()
 | 
			
		||||
	{
 | 
			
		||||
		super(new MachineItemModel<>("trebuchet"));
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,45 @@
 | 
			
		||||
package ru.magistu.siegemachines.client.renderer.model;
 | 
			
		||||
 | 
			
		||||
import com.mojang.blaze3d.vertex.PoseStack;
 | 
			
		||||
import com.mojang.blaze3d.vertex.VertexConsumer;
 | 
			
		||||
import net.minecraft.client.model.Model;
 | 
			
		||||
import net.minecraft.client.model.geom.ModelPart;
 | 
			
		||||
import net.minecraft.client.model.geom.PartPose;
 | 
			
		||||
import net.minecraft.client.model.geom.builders.*;
 | 
			
		||||
import net.minecraft.client.renderer.RenderType;
 | 
			
		||||
 | 
			
		||||
public class GiantArrowModel extends Model
 | 
			
		||||
{
 | 
			
		||||
	protected final ModelPart cube_r0;
 | 
			
		||||
	protected final ModelPart cube_r1;
 | 
			
		||||
	protected final ModelPart cube_r2;
 | 
			
		||||
 | 
			
		||||
	public GiantArrowModel(ModelPart p_170945_)
 | 
			
		||||
	{
 | 
			
		||||
		super(RenderType::entityTranslucent);
 | 
			
		||||
		this.cube_r0 = p_170945_;
 | 
			
		||||
		this.cube_r1 = p_170945_.getChild("cube_r1");
 | 
			
		||||
		this.cube_r2 = p_170945_.getChild("cube_r2");
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	public static ModelPart createModel()
 | 
			
		||||
	{
 | 
			
		||||
		MeshDefinition meshdefinition = new MeshDefinition();
 | 
			
		||||
		PartDefinition partdefinition = meshdefinition.getRoot();
 | 
			
		||||
		partdefinition.addOrReplaceChild("cube_r1", CubeListBuilder.create().texOffs(15, 0).addBox(-2.0F, 0.0F, -10.0F, 4.0F, 0.0F, 4.0F).texOffs(-34, 0).addBox(-2.5F, 0.0F, -7.0F, 5.0F, 0.0F, 34.0F), PartPose.rotation(0.0F, 0.0F, -0.7854F));
 | 
			
		||||
		partdefinition.addOrReplaceChild("cube_r2", CubeListBuilder.create().texOffs(7, 0).addBox(-2.0F, 0.0F, -10.0F, 4.0F, 0.0F, 4.0F).texOffs(-34, 0).addBox(-2.5F, 0.0F, -7.0F, 5.0F, 0.0F, 34.0F), PartPose.rotation(0.0F, 0.0F, 0.7854F));
 | 
			
		||||
 | 
			
		||||
		return meshdefinition.getRoot().bake(64, 64);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	public void setupAnim(float p_103811_, float p_103812_, float p_103813_)
 | 
			
		||||
	{
 | 
			
		||||
		this.cube_r0.yRot = p_103812_ * ((float)Math.PI / 180F);
 | 
			
		||||
		this.cube_r0.xRot = p_103813_ * ((float)Math.PI / 180F);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	public void renderToBuffer(PoseStack p_103815_, VertexConsumer p_103816_, int p_103817_, int p_103818_, float p_103819_, float p_103820_, float p_103821_, float p_103822_)
 | 
			
		||||
	{
 | 
			
		||||
		this.cube_r0.render(p_103815_, p_103816_, p_103817_, p_103818_, p_103819_, p_103820_, p_103821_, p_103822_);
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,42 @@
 | 
			
		||||
package ru.magistu.siegemachines.client.renderer.model;
 | 
			
		||||
 | 
			
		||||
import ru.magistu.siegemachines.SiegeMachines;
 | 
			
		||||
import ru.magistu.siegemachines.item.MachineItem;
 | 
			
		||||
import net.minecraft.resources.ResourceLocation;
 | 
			
		||||
import software.bernie.geckolib3.core.IAnimatable;
 | 
			
		||||
import software.bernie.geckolib3.model.AnimatedGeoModel;
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
public class MachineItemModel<T extends MachineItem & IAnimatable> extends AnimatedGeoModel<T>
 | 
			
		||||
{
 | 
			
		||||
    public final String name;
 | 
			
		||||
	public final ResourceLocation animationlocation;
 | 
			
		||||
	public final ResourceLocation modellocation;
 | 
			
		||||
	public final ResourceLocation texturelocation;
 | 
			
		||||
 | 
			
		||||
	public MachineItemModel(String name)
 | 
			
		||||
	{
 | 
			
		||||
		this.name = name;
 | 
			
		||||
		this.animationlocation = new ResourceLocation(SiegeMachines.ID, "animations/none.animation.json");
 | 
			
		||||
		this.modellocation = new ResourceLocation(SiegeMachines.ID, "geo/" + this.name + "_item.geo.json");
 | 
			
		||||
		this.texturelocation = new ResourceLocation(SiegeMachines.ID, "textures/entity/" + this.name + ".png");
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
	public ResourceLocation getAnimationResource(T entity)
 | 
			
		||||
	{
 | 
			
		||||
		return this.animationlocation;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	@Override
 | 
			
		||||
	public ResourceLocation getModelResource(T entity)
 | 
			
		||||
	{
 | 
			
		||||
		return this.modellocation;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	@Override
 | 
			
		||||
	public ResourceLocation getTextureResource(T entity)
 | 
			
		||||
	{
 | 
			
		||||
		return this.texturelocation;
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,42 @@
 | 
			
		||||
package ru.magistu.siegemachines.client.renderer.model;
 | 
			
		||||
 | 
			
		||||
import ru.magistu.siegemachines.SiegeMachines;
 | 
			
		||||
import ru.magistu.siegemachines.entity.machine.Machine;
 | 
			
		||||
import net.minecraft.resources.ResourceLocation;
 | 
			
		||||
import software.bernie.geckolib3.core.IAnimatable;
 | 
			
		||||
import software.bernie.geckolib3.model.AnimatedGeoModel;
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
public class MachineModel<T extends Machine & IAnimatable> extends AnimatedGeoModel<T>
 | 
			
		||||
{
 | 
			
		||||
    public final String name;
 | 
			
		||||
	public final ResourceLocation animationlocation;
 | 
			
		||||
	public final ResourceLocation modellocation;
 | 
			
		||||
	public final ResourceLocation texturelocation;
 | 
			
		||||
 | 
			
		||||
	public MachineModel(String name)
 | 
			
		||||
	{
 | 
			
		||||
		this.name = name;
 | 
			
		||||
		this.animationlocation = new ResourceLocation(SiegeMachines.ID, "animations/" + this.name + ".animation.json");
 | 
			
		||||
		this.modellocation = new ResourceLocation(SiegeMachines.ID, "geo/" + this.name + ".geo.json");
 | 
			
		||||
		this.texturelocation = new ResourceLocation(SiegeMachines.ID, "textures/entity/" + this.name + ".png");
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
	public ResourceLocation getAnimationResource(T entity)
 | 
			
		||||
	{
 | 
			
		||||
		return this.animationlocation;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	@Override
 | 
			
		||||
	public ResourceLocation getModelResource(T entity)
 | 
			
		||||
	{
 | 
			
		||||
		return this.modellocation;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	@Override
 | 
			
		||||
	public ResourceLocation getTextureResource(T entity)
 | 
			
		||||
	{
 | 
			
		||||
		return this.texturelocation;
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,116 @@
 | 
			
		||||
package ru.magistu.siegemachines.data.recipes;
 | 
			
		||||
 | 
			
		||||
import java.util.Arrays;
 | 
			
		||||
import java.util.List;
 | 
			
		||||
import java.util.stream.Collectors;
 | 
			
		||||
 | 
			
		||||
import org.apache.commons.lang3.Validate;
 | 
			
		||||
 | 
			
		||||
import com.google.gson.JsonObject;
 | 
			
		||||
 | 
			
		||||
import net.minecraft.network.FriendlyByteBuf;
 | 
			
		||||
import net.minecraft.util.GsonHelper;
 | 
			
		||||
import net.minecraft.world.item.ItemStack;
 | 
			
		||||
import net.minecraft.world.item.crafting.Ingredient;
 | 
			
		||||
import net.minecraftforge.common.util.Lazy;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * The CountIngredient is a special kind of ingredient which supports addition of a count field.
 | 
			
		||||
 * This also includes lazy-wrapping to support new 1.18.2 delayed tag setup, as well as empty-tag validation from JSON for
 | 
			
		||||
 * inter-mod compat recipes.
 | 
			
		||||
 * @author Hayden Belanger
 | 
			
		||||
 *
 | 
			
		||||
 */
 | 
			
		||||
public class CountIngredient
 | 
			
		||||
{
 | 
			
		||||
    private final int count;
 | 
			
		||||
    private final Lazy<Ingredient> ingredient;
 | 
			
		||||
 | 
			
		||||
    private CountIngredient(Lazy<Ingredient> ingredient, int count) {
 | 
			
		||||
        Validate.isTrue(count > 0, "count must be greater than 0 for CountIngredients.");
 | 
			
		||||
        this.count = count;
 | 
			
		||||
        this.ingredient = ingredient;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public boolean test(ItemStack stack) {
 | 
			
		||||
        return test(stack, false);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public boolean test(ItemStack stack, boolean ignoreCount) 
 | 
			
		||||
    {
 | 
			
		||||
        if (stack == null)
 | 
			
		||||
        {
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (get().getItems().length == 0)
 | 
			
		||||
        {
 | 
			
		||||
            return stack.isEmpty();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        for (ItemStack itemstack : get().getItems())
 | 
			
		||||
        {
 | 
			
		||||
            if (itemstack.getItem() == stack.getItem() && getCount() == stack.getCount())
 | 
			
		||||
            {
 | 
			
		||||
                return true;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public int getCount() {
 | 
			
		||||
        return count;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public boolean isEmpty() {
 | 
			
		||||
        return ingredient.get().isEmpty();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public List<ItemStack> getCountModifiedItemStacks() 
 | 
			
		||||
    {
 | 
			
		||||
        return Arrays.asList(ingredient.get().getItems()).stream().map((is) -> {
 | 
			
		||||
            ItemStack cs = is.copy();
 | 
			
		||||
            cs.setCount(count);
 | 
			
		||||
            return cs;
 | 
			
		||||
        }).collect(Collectors.toList());
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static CountIngredient fromNetwork(FriendlyByteBuf buffer) {
 | 
			
		||||
        Ingredient ingredient = Ingredient.fromNetwork(buffer);
 | 
			
		||||
        int count = buffer.readInt();
 | 
			
		||||
        return new CountIngredient(Lazy.of(() -> ingredient), count);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void toNetwork(FriendlyByteBuf buffer) {
 | 
			
		||||
        ingredient.get().toNetwork(buffer);
 | 
			
		||||
        buffer.writeInt(count);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static CountIngredient fromJson(JsonObject json) {
 | 
			
		||||
        Lazy<Ingredient> ingredient = Lazy.of(() -> Ingredient.fromJson(json));
 | 
			
		||||
        int count = GsonHelper.isValidNode(json, "count") ? GsonHelper.getAsInt(json, "count") : 1;
 | 
			
		||||
        return new CountIngredient(ingredient, count);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public JsonObject toJson() {
 | 
			
		||||
        JsonObject ingJson = ingredient.get().toJson().getAsJsonObject();
 | 
			
		||||
        if(count > 1) {
 | 
			
		||||
            ingJson.addProperty("count", count);
 | 
			
		||||
        }
 | 
			
		||||
        return ingJson;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static CountIngredient of(Ingredient ingredient) {
 | 
			
		||||
        return of(ingredient, 1);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static CountIngredient of(Ingredient ingredient, int count) {
 | 
			
		||||
        return new CountIngredient(Lazy.of(() -> ingredient), count);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public Ingredient get()
 | 
			
		||||
    {
 | 
			
		||||
        return this.ingredient.get();
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,21 @@
 | 
			
		||||
package ru.magistu.siegemachines.data.recipes;
 | 
			
		||||
 | 
			
		||||
import net.minecraft.world.item.crafting.RecipeType;
 | 
			
		||||
import ru.magistu.siegemachines.SiegeMachines;
 | 
			
		||||
import net.minecraft.world.item.crafting.RecipeSerializer;
 | 
			
		||||
import net.minecraftforge.eventbus.api.IEventBus;
 | 
			
		||||
import net.minecraftforge.registries.DeferredRegister;
 | 
			
		||||
import net.minecraftforge.registries.ForgeRegistries;
 | 
			
		||||
import net.minecraftforge.registries.RegistryObject;
 | 
			
		||||
 | 
			
		||||
public class ModRecipes
 | 
			
		||||
{
 | 
			
		||||
    public static final DeferredRegister<RecipeSerializer<?>> SERIALIZERS = DeferredRegister.create(ForgeRegistries.RECIPE_SERIALIZERS, SiegeMachines.ID);
 | 
			
		||||
    public static final RegistryObject<RecipeSerializer<SiegeWorkbenchRecipe>> SIEGE_WORKBENCH_SERIALIZER = SERIALIZERS.register("siege_workbench", () -> SiegeWorkbenchRecipe.Serializer.INSTANCE);
 | 
			
		||||
 | 
			
		||||
    public static RecipeType<SiegeWorkbenchRecipe> SIEGE_WORKBENCH_RECIPE = SiegeWorkbenchRecipe.Type.INSTANCE;
 | 
			
		||||
    
 | 
			
		||||
    public static void register(IEventBus eventBus) {
 | 
			
		||||
        SERIALIZERS.register(eventBus);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,437 @@
 | 
			
		||||
package ru.magistu.siegemachines.data.recipes;
 | 
			
		||||
 | 
			
		||||
import com.google.common.annotations.VisibleForTesting;
 | 
			
		||||
import com.google.common.collect.Maps;
 | 
			
		||||
import com.google.common.collect.Sets;
 | 
			
		||||
import com.google.gson.*;
 | 
			
		||||
import net.minecraft.world.inventory.CraftingContainer;
 | 
			
		||||
import net.minecraftforge.common.ForgeHooks;
 | 
			
		||||
import net.minecraftforge.common.crafting.CraftingHelper;
 | 
			
		||||
import net.minecraftforge.common.crafting.IShapedRecipe;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
import ru.magistu.siegemachines.SiegeMachines;
 | 
			
		||||
import net.minecraft.core.NonNullList;
 | 
			
		||||
import net.minecraft.network.FriendlyByteBuf;
 | 
			
		||||
import net.minecraft.resources.ResourceLocation;
 | 
			
		||||
import net.minecraft.util.GsonHelper;
 | 
			
		||||
import net.minecraft.world.item.ItemStack;
 | 
			
		||||
import net.minecraft.world.item.crafting.*;
 | 
			
		||||
import net.minecraft.world.level.Level;
 | 
			
		||||
import ru.magistu.siegemachines.block.ModBlocks;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nullable;
 | 
			
		||||
import java.util.HashMap;
 | 
			
		||||
import java.util.List;
 | 
			
		||||
import java.util.Map;
 | 
			
		||||
import java.util.Set;
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
public class SiegeWorkbenchRecipe implements IShapedRecipe<CraftingContainer> 
 | 
			
		||||
{
 | 
			
		||||
    static ResourceLocation TYPE_ID = new ResourceLocation(SiegeMachines.ID, "siege_workbench");
 | 
			
		||||
 | 
			
		||||
    static int MAX_WIDTH = 3;
 | 
			
		||||
    static int MAX_HEIGHT = 3;
 | 
			
		||||
    
 | 
			
		||||
    private final ResourceLocation id;
 | 
			
		||||
    private final ItemStack result;
 | 
			
		||||
    private final List<CountIngredient> recipeitems;
 | 
			
		||||
    
 | 
			
		||||
    final int width;
 | 
			
		||||
    final int height;
 | 
			
		||||
    
 | 
			
		||||
    public SiegeWorkbenchRecipe(ResourceLocation id, int width, int height, List<CountIngredient> recipeitems, ItemStack result) {
 | 
			
		||||
        this.id = id;
 | 
			
		||||
        this.width = width;
 | 
			
		||||
        this.height = height;
 | 
			
		||||
        this.recipeitems = recipeitems;
 | 
			
		||||
        this.result = result;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static class Type implements RecipeType<SiegeWorkbenchRecipe>
 | 
			
		||||
    {
 | 
			
		||||
        public static final Type INSTANCE = new Type();
 | 
			
		||||
        
 | 
			
		||||
        @Override
 | 
			
		||||
        public String toString()
 | 
			
		||||
        {
 | 
			
		||||
            return SiegeWorkbenchRecipe.TYPE_ID.toString();
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @NotNull
 | 
			
		||||
    public ResourceLocation getId() {
 | 
			
		||||
        return this.id;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @NotNull
 | 
			
		||||
    public RecipeSerializer<?> getSerializer() {
 | 
			
		||||
        return Serializer.INSTANCE;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    @NotNull
 | 
			
		||||
    public RecipeType<?> getType() 
 | 
			
		||||
    {
 | 
			
		||||
        return Type.INSTANCE;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    @NotNull
 | 
			
		||||
    public ItemStack getToastSymbol() {
 | 
			
		||||
        return new ItemStack(ModBlocks.SIEGE_WORKBENCH.get());
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public boolean isSpecial() {
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    /**
 | 
			
		||||
     * Get the result of this recipe, usually for display purposes (e.g. recipe book). If your recipe has more than one
 | 
			
		||||
     * possible result (e.g. it's dynamic and depends on its inputs), then return an empty stack.
 | 
			
		||||
     */
 | 
			
		||||
    @Override
 | 
			
		||||
    public ItemStack getResultItem() {
 | 
			
		||||
        return this.result;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public List<CountIngredient> getRecipeItems()
 | 
			
		||||
    {
 | 
			
		||||
        return this.recipeitems;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public NonNullList<Ingredient> getIngredients()
 | 
			
		||||
    {
 | 
			
		||||
        NonNullList<Ingredient> list = NonNullList.create();
 | 
			
		||||
        for (CountIngredient ingredient : this.recipeitems)
 | 
			
		||||
            list.add(ingredient.get());
 | 
			
		||||
        return list;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Used to determine if this recipe can fit in a grid of the given width/height
 | 
			
		||||
     */
 | 
			
		||||
    public boolean canCraftInDimensions(int width, int height) {
 | 
			
		||||
        return width >= this.width && height >= this.height;
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    @NotNull
 | 
			
		||||
    @Override
 | 
			
		||||
    public NonNullList<ItemStack> getRemainingItems(CraftingContainer container) {
 | 
			
		||||
        for(int i = 0; i <= container.getWidth() - this.width; ++i) {
 | 
			
		||||
            for(int j = 0; j <= container.getHeight() - this.height; ++j) {
 | 
			
		||||
                if (this.matches(container, i, j, true)) {
 | 
			
		||||
                    return getRemainingItems(container, i, j, true);
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                if (this.matches(container, i, j, false)) {
 | 
			
		||||
                    return getRemainingItems(container, i, j, true);
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return NonNullList.withSize(container.getContainerSize(), ItemStack.EMPTY);
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    private NonNullList<ItemStack> getRemainingItems(CraftingContainer container, int width, int height, boolean mirrored) 
 | 
			
		||||
    {
 | 
			
		||||
        NonNullList<ItemStack> nonnulllist = NonNullList.withSize(container.getContainerSize(), ItemStack.EMPTY);
 | 
			
		||||
 | 
			
		||||
        for(int i = 0; i < container.getWidth(); ++i) {
 | 
			
		||||
            for(int j = 0; j < container.getHeight(); ++j) {
 | 
			
		||||
                int k = i - width;
 | 
			
		||||
                int l = j - height;
 | 
			
		||||
                CountIngredient ingredient = CountIngredient.of(Ingredient.EMPTY);
 | 
			
		||||
                if (k >= 0 && l >= 0 && k < this.width && l < this.height) {
 | 
			
		||||
                    if (mirrored) {
 | 
			
		||||
                        ingredient = this.recipeitems.get(this.width - k - 1 + l * this.width);
 | 
			
		||||
                    } else {
 | 
			
		||||
                        ingredient = this.recipeitems.get(k + l * this.width);
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
                
 | 
			
		||||
                int index = i + j * container.getWidth();
 | 
			
		||||
                ItemStack stack = container.getItem(index);
 | 
			
		||||
                stack.setCount(ingredient.getCount());
 | 
			
		||||
                nonnulllist.set(index, stack);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return nonnulllist;
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    /**
 | 
			
		||||
     * Used to check if a recipe matches current crafting inventory
 | 
			
		||||
     */
 | 
			
		||||
    public boolean matches(CraftingContainer container, Level level) {
 | 
			
		||||
        for(int i = 0; i <= container.getWidth() - this.width; ++i) {
 | 
			
		||||
            for(int j = 0; j <= container.getHeight() - this.height; ++j) {
 | 
			
		||||
                if (this.matches(container, i, j, true)) {
 | 
			
		||||
                    return true;
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                if (this.matches(container, i, j, false)) {
 | 
			
		||||
                    return true;
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Checks if the region of a crafting inventory is match for the recipe.
 | 
			
		||||
     */
 | 
			
		||||
    private boolean matches(CraftingContainer container, int width, int height, boolean mirrored) {
 | 
			
		||||
        for(int i = 0; i < container.getWidth(); ++i) {
 | 
			
		||||
            for(int j = 0; j < container.getHeight(); ++j) {
 | 
			
		||||
                int k = i - width;
 | 
			
		||||
                int l = j - height;
 | 
			
		||||
                CountIngredient ingredient = CountIngredient.of(Ingredient.EMPTY);
 | 
			
		||||
                if (k >= 0 && l >= 0 && k < this.width && l < this.height) {
 | 
			
		||||
                    if (mirrored) {
 | 
			
		||||
                        ingredient = this.recipeitems.get(this.width - k - 1 + l * this.width);
 | 
			
		||||
                    } else {
 | 
			
		||||
                        ingredient = this.recipeitems.get(k + l * this.width);
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                if (!ingredient.test(container.getItem(i + j * container.getWidth()))) {
 | 
			
		||||
                    return false;
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return true;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Returns an Item that is the result of this recipe
 | 
			
		||||
     */
 | 
			
		||||
    public ItemStack assemble(CraftingContainer container) {
 | 
			
		||||
        return this.getResultItem().copy();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public int getWidth() {
 | 
			
		||||
        return this.width;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int getRecipeWidth() {
 | 
			
		||||
        return getWidth();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public int getHeight() {
 | 
			
		||||
        return this.height;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public int getRecipeHeight() {
 | 
			
		||||
        return getHeight();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    static NonNullList<CountIngredient> dissolvePattern(String[] pattern, Map<String, CountIngredient> keys, int patternwidth, int patternHeight) {
 | 
			
		||||
        NonNullList<CountIngredient> list = NonNullList.withSize(patternwidth * patternHeight, CountIngredient.of(Ingredient.EMPTY));
 | 
			
		||||
        Set<String> set = Sets.newHashSet(keys.keySet());
 | 
			
		||||
        set.remove(" ");
 | 
			
		||||
 | 
			
		||||
        for(int i = 0; i < pattern.length; ++i) {
 | 
			
		||||
            for(int j = 0; j < pattern[i].length(); ++j) {
 | 
			
		||||
                String s = pattern[i].substring(j, j + 1);
 | 
			
		||||
                CountIngredient ingredient = keys.get(s);
 | 
			
		||||
                if (ingredient == null)
 | 
			
		||||
                {
 | 
			
		||||
                    throw new JsonSyntaxException("Pattern references symbol '" + s + "' but it's not defined in the key");
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                set.remove(s);
 | 
			
		||||
                list.set(j + patternwidth * i, ingredient);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (!set.isEmpty()) {
 | 
			
		||||
            throw new JsonSyntaxException("Key defines symbols that aren't used in pattern: " + set);
 | 
			
		||||
        } else {
 | 
			
		||||
            return list;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @VisibleForTesting
 | 
			
		||||
    static String[] shrink(String... toshrink) {
 | 
			
		||||
        int i = Integer.MAX_VALUE;
 | 
			
		||||
        int j = 0;
 | 
			
		||||
        int k = 0;
 | 
			
		||||
        int l = 0;
 | 
			
		||||
 | 
			
		||||
        for(int i1 = 0; i1 < toshrink.length; ++i1) {
 | 
			
		||||
            String s = toshrink[i1];
 | 
			
		||||
            i = Math.min(i, firstNonSpace(s));
 | 
			
		||||
            int j1 = lastNonSpace(s);
 | 
			
		||||
            j = Math.max(j, j1);
 | 
			
		||||
            if (j1 < 0) {
 | 
			
		||||
                if (k == i1) {
 | 
			
		||||
                    ++k;
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                ++l;
 | 
			
		||||
            } else {
 | 
			
		||||
                l = 0;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (toshrink.length == l) {
 | 
			
		||||
            return new String[0];
 | 
			
		||||
        } else {
 | 
			
		||||
            String[] astring = new String[toshrink.length - l - k];
 | 
			
		||||
 | 
			
		||||
            for(int k1 = 0; k1 < astring.length; ++k1) {
 | 
			
		||||
                astring[k1] = toshrink[k1 + k].substring(i, j + 1);
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            return astring;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public boolean isIncomplete() {
 | 
			
		||||
        NonNullList<Ingredient> list = this.getIngredients();
 | 
			
		||||
        return list.isEmpty() || list.stream().filter((ingredient) -> {
 | 
			
		||||
            return !ingredient.isEmpty();
 | 
			
		||||
        }).anyMatch(ForgeHooks::hasNoElements);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private static int firstNonSpace(String entry) {
 | 
			
		||||
        int i;
 | 
			
		||||
        for(i = 0; i < entry.length() && entry.charAt(i) == ' '; ++i) {
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return i;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private static int lastNonSpace(String entry) {
 | 
			
		||||
        int i;
 | 
			
		||||
        for(i = entry.length() - 1; i >= 0 && entry.charAt(i) == ' '; --i) {}
 | 
			
		||||
 | 
			
		||||
        return i;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    static String[] patternFromJson(JsonArray patternarray) {
 | 
			
		||||
        String[] astring = new String[patternarray.size()];
 | 
			
		||||
        if (astring.length > MAX_HEIGHT) {
 | 
			
		||||
            throw new JsonSyntaxException("Invalid pattern: too many rows, " + MAX_HEIGHT + " is maximum");
 | 
			
		||||
        } else if (astring.length == 0) {
 | 
			
		||||
            throw new JsonSyntaxException("Invalid pattern: empty pattern not allowed");
 | 
			
		||||
        } else {
 | 
			
		||||
            for(int i = 0; i < astring.length; ++i) {
 | 
			
		||||
                String s = GsonHelper.convertToString(patternarray.get(i), "pattern[" + i + "]");
 | 
			
		||||
                if (s.length() > MAX_WIDTH) {
 | 
			
		||||
                    throw new JsonSyntaxException("Invalid pattern: too many columns, " + MAX_WIDTH + " is maximum");
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                if (i > 0 && astring[0].length() != s.length()) {
 | 
			
		||||
                    throw new JsonSyntaxException("Invalid pattern: each row must be the same width");
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                astring[i] = s;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            return astring;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Returns a key json object as a Java HashMap.
 | 
			
		||||
     */
 | 
			
		||||
    static Map<String, CountIngredient> keyFromJson(JsonObject keyentry) {
 | 
			
		||||
        Map<String, CountIngredient> map = Maps.newHashMap();
 | 
			
		||||
 | 
			
		||||
        for(Map.Entry<String, JsonElement> entry : keyentry.entrySet()) {
 | 
			
		||||
            if (entry.getKey().length() != 1) {
 | 
			
		||||
                throw new JsonSyntaxException("Invalid key entry: '" + entry.getKey() + "' is an invalid symbol (must be 1 character only).");
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (" ".equals(entry.getKey())) {
 | 
			
		||||
                throw new JsonSyntaxException("Invalid key entry: ' ' is a reserved symbol.");
 | 
			
		||||
            }
 | 
			
		||||
            
 | 
			
		||||
            map.put(entry.getKey(), CountIngredient.fromJson(entry.getValue().getAsJsonObject()));
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        map.put(" ", CountIngredient.of(Ingredient.EMPTY));
 | 
			
		||||
        return map;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static ItemStack itemStackFromJson(JsonObject stackobject)
 | 
			
		||||
    {
 | 
			
		||||
        return CraftingHelper.getItemStack(stackobject, true, true);
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    public static class Serializer implements RecipeSerializer<SiegeWorkbenchRecipe>
 | 
			
		||||
    {
 | 
			
		||||
        public static final Serializer INSTANCE = new Serializer();
 | 
			
		||||
        public static final ResourceLocation ID = new ResourceLocation(SiegeMachines.ID,"siege_workbench");
 | 
			
		||||
    
 | 
			
		||||
        @Override
 | 
			
		||||
        public SiegeWorkbenchRecipe fromJson(ResourceLocation recipeid, JsonObject json) 
 | 
			
		||||
        {
 | 
			
		||||
            Map<String, CountIngredient> map = SiegeWorkbenchRecipe.keyFromJson(GsonHelper.getAsJsonObject(json, "key"));
 | 
			
		||||
            String[] astring = SiegeWorkbenchRecipe.shrink(SiegeWorkbenchRecipe.patternFromJson(GsonHelper.getAsJsonArray(json, "pattern")));
 | 
			
		||||
            
 | 
			
		||||
            int i = astring[0].length();
 | 
			
		||||
            int j = astring.length;
 | 
			
		||||
            
 | 
			
		||||
            List<CountIngredient> list = SiegeWorkbenchRecipe.dissolvePattern(astring, map, i, j);
 | 
			
		||||
            ItemStack result = SiegeWorkbenchRecipe.itemStackFromJson(GsonHelper.getAsJsonObject(json, "result"));
 | 
			
		||||
            
 | 
			
		||||
            return new SiegeWorkbenchRecipe(recipeid, i, j, list, result);
 | 
			
		||||
        }
 | 
			
		||||
    
 | 
			
		||||
        @Override
 | 
			
		||||
        public SiegeWorkbenchRecipe fromNetwork(ResourceLocation recipeid, FriendlyByteBuf buffer) {
 | 
			
		||||
            int i = buffer.readVarInt();
 | 
			
		||||
            int j = buffer.readVarInt();
 | 
			
		||||
            NonNullList<CountIngredient> list = NonNullList.withSize(i * j, CountIngredient.of(Ingredient.EMPTY));
 | 
			
		||||
 | 
			
		||||
            for(int k = 0; k < list.size(); ++k) {
 | 
			
		||||
                list.set(k, CountIngredient.fromNetwork(buffer));
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            ItemStack itemstack = buffer.readItem();
 | 
			
		||||
            return new SiegeWorkbenchRecipe(recipeid, i, j, list, itemstack);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        @Override
 | 
			
		||||
        public void toNetwork(FriendlyByteBuf buffer, SiegeWorkbenchRecipe pRecipe) {
 | 
			
		||||
            buffer.writeVarInt(pRecipe.width);
 | 
			
		||||
            buffer.writeVarInt(pRecipe.height);
 | 
			
		||||
 | 
			
		||||
            for(CountIngredient ingredient : pRecipe.recipeitems) {
 | 
			
		||||
                ingredient.toNetwork(buffer);
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            buffer.writeItem(pRecipe.result);
 | 
			
		||||
        }
 | 
			
		||||
    
 | 
			
		||||
//        @Override
 | 
			
		||||
//        public RecipeSerializer<?> setRegistryName(ResourceLocation name) {
 | 
			
		||||
//            return INSTANCE;
 | 
			
		||||
//        }
 | 
			
		||||
//
 | 
			
		||||
//        @Nullable
 | 
			
		||||
//        @Override
 | 
			
		||||
//        public ResourceLocation getRegistryName() {
 | 
			
		||||
//            return ID;
 | 
			
		||||
//        }
 | 
			
		||||
//
 | 
			
		||||
//        @Override
 | 
			
		||||
//        public Class<RecipeSerializer<?>> getRegistryType() {
 | 
			
		||||
//            return Serializer.castClass(RecipeSerializer.class);
 | 
			
		||||
//        }
 | 
			
		||||
//
 | 
			
		||||
//        @SuppressWarnings("unchecked") // Need this wrapper, because generics
 | 
			
		||||
//        private static <G> Class<G> castClass(Class<?> cls) {
 | 
			
		||||
//            return (Class<G>)cls;
 | 
			
		||||
//        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										329
									
								
								src/main/java/ru/magistu/siegemachines/entity/Breakdown.java
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										329
									
								
								src/main/java/ru/magistu/siegemachines/entity/Breakdown.java
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,329 @@
 | 
			
		||||
package ru.magistu.siegemachines.entity;
 | 
			
		||||
 | 
			
		||||
import com.google.common.collect.Lists;
 | 
			
		||||
import com.google.common.collect.Maps;
 | 
			
		||||
import com.google.common.collect.Sets;
 | 
			
		||||
import com.mojang.datafixers.util.Pair;
 | 
			
		||||
import it.unimi.dsi.fastutil.objects.ObjectArrayList;
 | 
			
		||||
 | 
			
		||||
import java.util.*;
 | 
			
		||||
import javax.annotation.Nullable;
 | 
			
		||||
 | 
			
		||||
import net.minecraft.Util;
 | 
			
		||||
import net.minecraft.core.BlockPos;
 | 
			
		||||
import net.minecraft.core.particles.ParticleTypes;
 | 
			
		||||
import net.minecraft.server.level.ServerLevel;
 | 
			
		||||
import net.minecraft.util.Mth;
 | 
			
		||||
import net.minecraft.util.RandomSource;
 | 
			
		||||
import net.minecraft.world.damagesource.DamageSource;
 | 
			
		||||
import net.minecraft.world.entity.Entity;
 | 
			
		||||
import net.minecraft.world.entity.LivingEntity;
 | 
			
		||||
import net.minecraft.world.entity.item.ItemEntity;
 | 
			
		||||
import net.minecraft.world.entity.item.PrimedTnt;
 | 
			
		||||
import net.minecraft.world.entity.player.Player;
 | 
			
		||||
import net.minecraft.world.entity.projectile.Projectile;
 | 
			
		||||
import net.minecraft.world.item.ItemStack;
 | 
			
		||||
import net.minecraft.world.item.enchantment.ProtectionEnchantment;
 | 
			
		||||
import net.minecraft.world.level.*;
 | 
			
		||||
import net.minecraft.world.level.block.Block;
 | 
			
		||||
import net.minecraft.world.level.block.Blocks;
 | 
			
		||||
import net.minecraft.world.level.block.FireBlock;
 | 
			
		||||
import net.minecraft.world.level.block.entity.BlockEntity;
 | 
			
		||||
import net.minecraft.world.level.block.state.BlockState;
 | 
			
		||||
import net.minecraft.world.level.material.FluidState;
 | 
			
		||||
import net.minecraft.world.level.storage.loot.LootContext;
 | 
			
		||||
import net.minecraft.world.level.storage.loot.parameters.LootContextParams;
 | 
			
		||||
import net.minecraft.world.phys.AABB;
 | 
			
		||||
import net.minecraft.world.phys.HitResult;
 | 
			
		||||
import net.minecraft.world.phys.Vec3;
 | 
			
		||||
 | 
			
		||||
public class Breakdown
 | 
			
		||||
{
 | 
			
		||||
    private static final ExplosionDamageCalculator EXPLOSION_DAMAGE_CALCULATOR = new ExplosionDamageCalculator();
 | 
			
		||||
   private final boolean fire;
 | 
			
		||||
   private final Explosion.BlockInteraction blockInteraction;
 | 
			
		||||
   private final RandomSource random = RandomSource.create();
 | 
			
		||||
   private final Level level;
 | 
			
		||||
   private final double x;
 | 
			
		||||
   private final double y;
 | 
			
		||||
   private final double z;
 | 
			
		||||
   @Nullable
 | 
			
		||||
   private final Entity source;
 | 
			
		||||
   private final float radius;
 | 
			
		||||
   private final DamageSource damageSource;
 | 
			
		||||
   private final ExplosionDamageCalculator damageCalculator;
 | 
			
		||||
   private final ObjectArrayList<BlockPos> toBlow = new ObjectArrayList<>();
 | 
			
		||||
   private final Map<Player, Vec3> hitPlayers = Maps.newHashMap();
 | 
			
		||||
   private final Vec3 position;
 | 
			
		||||
   private final Explosion explosion;
 | 
			
		||||
   private final Entity machine;
 | 
			
		||||
   private final float power;
 | 
			
		||||
 | 
			
		||||
   public Breakdown(Level p_i50007_1_, @Nullable Entity machine, @Nullable Entity p_i50007_2_, double p_i50007_3_, double p_i50007_5_, double p_i50007_7_, float p_i50007_9_, boolean p_i50007_10_, float power, Explosion.BlockInteraction p_i50007_11_) {
 | 
			
		||||
      this(p_i50007_1_, p_i50007_2_, machine, (DamageSource)null, (ExplosionDamageCalculator)null, p_i50007_3_, p_i50007_5_, p_i50007_7_, p_i50007_9_, p_i50007_10_, power, p_i50007_11_);
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public Breakdown(Level p_i231610_1_, @Nullable Entity machine, @Nullable Entity p_i231610_2_, @Nullable DamageSource p_i231610_3_, @Nullable ExplosionDamageCalculator p_i231610_4_, double p_i231610_5_, double p_i231610_7_, double p_i231610_9_, float p_i231610_11_, boolean p_i231610_12_, float power, Explosion.BlockInteraction p_i231610_13_) {
 | 
			
		||||
      this.explosion = new Explosion(p_i231610_1_, p_i231610_2_, p_i231610_3_, p_i231610_4_, p_i231610_5_, p_i231610_7_, p_i231610_9_, p_i231610_11_, p_i231610_12_, p_i231610_13_);
 | 
			
		||||
      this.level = p_i231610_1_;
 | 
			
		||||
      this.machine = machine;
 | 
			
		||||
      this.source = p_i231610_2_;
 | 
			
		||||
      this.radius = p_i231610_11_;
 | 
			
		||||
      this.x = p_i231610_5_;
 | 
			
		||||
      this.y = p_i231610_7_;
 | 
			
		||||
      this.z = p_i231610_9_;
 | 
			
		||||
      this.fire = p_i231610_12_;
 | 
			
		||||
      this.power = power;
 | 
			
		||||
      this.blockInteraction = p_i231610_13_;
 | 
			
		||||
      this.damageSource = p_i231610_3_ == null && p_i231610_2_ instanceof LivingEntity ? DamageSource.explosion((LivingEntity) p_i231610_2_) : p_i231610_3_;
 | 
			
		||||
      this.damageCalculator = p_i231610_4_ == null ? this.makeDamageCalculator(p_i231610_2_) : p_i231610_4_;
 | 
			
		||||
      this.position = new Vec3(this.x, this.y, this.z);
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   private ExplosionDamageCalculator makeDamageCalculator(@Nullable Entity p_234894_1_) {
 | 
			
		||||
      return (p_234894_1_ == null ? EXPLOSION_DAMAGE_CALCULATOR : new EntityBasedExplosionDamageCalculator(p_234894_1_));
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public static float getSeenPercent(Vec3 p_222259_0_, Entity p_222259_1_) {
 | 
			
		||||
      AABB axisalignedbb = p_222259_1_.getBoundingBox();
 | 
			
		||||
      double d0 = 1.0D / ((axisalignedbb.maxX - axisalignedbb.minX) * 2.0D + 1.0D);
 | 
			
		||||
      double d1 = 1.0D / ((axisalignedbb.maxY - axisalignedbb.minY) * 2.0D + 1.0D);
 | 
			
		||||
      double d2 = 1.0D / ((axisalignedbb.maxZ - axisalignedbb.minZ) * 2.0D + 1.0D);
 | 
			
		||||
      double d3 = (1.0D - Math.floor(1.0D / d0) * d0) / 2.0D;
 | 
			
		||||
      double d4 = (1.0D - Math.floor(1.0D / d2) * d2) / 2.0D;
 | 
			
		||||
      if (!(d0 < 0.0D) && !(d1 < 0.0D) && !(d2 < 0.0D)) {
 | 
			
		||||
         int i = 0;
 | 
			
		||||
         int j = 0;
 | 
			
		||||
 | 
			
		||||
         for(float f = 0.0F; f <= 1.0F; f = (float)((double)f + d0)) {
 | 
			
		||||
            for(float f1 = 0.0F; f1 <= 1.0F; f1 = (float)((double)f1 + d1)) {
 | 
			
		||||
               for(float f2 = 0.0F; f2 <= 1.0F; f2 = (float)((double)f2 + d2)) {
 | 
			
		||||
                  double d5 = Mth.lerp((double)f, axisalignedbb.minX, axisalignedbb.maxX);
 | 
			
		||||
                  double d6 = Mth.lerp((double)f1, axisalignedbb.minY, axisalignedbb.maxY);
 | 
			
		||||
                  double d7 = Mth.lerp((double)f2, axisalignedbb.minZ, axisalignedbb.maxZ);
 | 
			
		||||
                  Vec3 vector3d = new Vec3(d5 + d3, d6, d7 + d4);
 | 
			
		||||
                  if (p_222259_1_.level.clip(new ClipContext(vector3d, p_222259_0_, ClipContext.Block.COLLIDER, ClipContext.Fluid.NONE, p_222259_1_)).getType() == HitResult.Type.MISS) {
 | 
			
		||||
                     ++i;
 | 
			
		||||
                  }
 | 
			
		||||
 | 
			
		||||
                  ++j;
 | 
			
		||||
               }
 | 
			
		||||
            }
 | 
			
		||||
         }
 | 
			
		||||
 | 
			
		||||
         return (float)i / (float)j;
 | 
			
		||||
      } else {
 | 
			
		||||
         return 0.0F;
 | 
			
		||||
      }
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public void explode()
 | 
			
		||||
   {
 | 
			
		||||
      Set<BlockPos> set = Sets.newHashSet();
 | 
			
		||||
      int i = 16;
 | 
			
		||||
 | 
			
		||||
      for(int j = 0; j < 16; ++j) {
 | 
			
		||||
         for(int k = 0; k < 16; ++k) {
 | 
			
		||||
            for(int l = 0; l < 16; ++l) {
 | 
			
		||||
               if (j == 0 || j == 15 || k == 0 || k == 15 || l == 0 || l == 15) {
 | 
			
		||||
                  double d0 = (double)((float)j / 15.0F * 2.0F - 1.0F);
 | 
			
		||||
                  double d1 = (double)((float)k / 15.0F * 2.0F - 1.0F);
 | 
			
		||||
                  double d2 = (double)((float)l / 15.0F * 2.0F - 1.0F);
 | 
			
		||||
                  double d3 = Math.sqrt(d0 * d0 + d1 * d1 + d2 * d2);
 | 
			
		||||
                  d0 = d0 / d3;
 | 
			
		||||
                  d1 = d1 / d3;
 | 
			
		||||
                  d2 = d2 / d3;
 | 
			
		||||
                  float f = this.power * this.radius * (0.7F + this.level.random.nextFloat() * 0.6F);
 | 
			
		||||
                  double d4 = this.x;
 | 
			
		||||
                  double d6 = this.y;
 | 
			
		||||
                  double d8 = this.z;
 | 
			
		||||
 | 
			
		||||
                  for(float f1 = 0.3F; f > 0.0F; f -= this.power * 0.5F) {
 | 
			
		||||
                     BlockPos blockpos = new BlockPos(d4, d6, d8);
 | 
			
		||||
                     BlockState blockstate = this.level.getBlockState(blockpos);
 | 
			
		||||
                     FluidState fluidstate = this.level.getFluidState(blockpos);
 | 
			
		||||
                     Optional<Float> optional = this.damageCalculator.getBlockExplosionResistance(this.explosion, this.level, blockpos, blockstate, fluidstate);
 | 
			
		||||
                     if (optional.isPresent()) {
 | 
			
		||||
                        f -= (optional.get() + 0.3F) * 0.3F;
 | 
			
		||||
                     }
 | 
			
		||||
 | 
			
		||||
                     if (f > 0.0F && this.damageCalculator.shouldBlockExplode(this.explosion, this.level, blockpos, blockstate, f)) {
 | 
			
		||||
                        set.add(blockpos);
 | 
			
		||||
                     }
 | 
			
		||||
 | 
			
		||||
                     d4 += d0 * (double)0.3F;
 | 
			
		||||
                     d6 += d1 * (double)0.3F;
 | 
			
		||||
                     d8 += d2 * (double)0.3F;
 | 
			
		||||
                  }
 | 
			
		||||
               }
 | 
			
		||||
            }
 | 
			
		||||
         }
 | 
			
		||||
      }
 | 
			
		||||
 | 
			
		||||
      this.toBlow.addAll(set);
 | 
			
		||||
      float f2 = 1.5f * this.radius;
 | 
			
		||||
      int k1 = Mth.floor(this.x - (double)f2 - 1.0D);
 | 
			
		||||
      int l1 = Mth.floor(this.x + (double)f2 + 1.0D);
 | 
			
		||||
      int i2 = Mth.floor(this.y - (double)f2 - 1.0D);
 | 
			
		||||
      int i1 = Mth.floor(this.y + (double)f2 + 1.0D);
 | 
			
		||||
      int j2 = Mth.floor(this.z - (double)f2 - 1.0D);
 | 
			
		||||
      int j1 = Mth.floor(this.z + (double)f2 + 1.0D);
 | 
			
		||||
      List<Entity> list = this.level.getEntities(this.source, new AABB((double)k1, (double)i2, (double)j2, (double)l1, (double)i1, (double)j1));
 | 
			
		||||
      Vec3 vector3d = new Vec3(this.x, this.y, this.z);
 | 
			
		||||
 | 
			
		||||
      for(int k2 = 0; k2 < list.size(); ++k2) {
 | 
			
		||||
         Entity entity = list.get(k2);
 | 
			
		||||
         if (!entity.ignoreExplosion() && !entity.equals(this.machine) && !entity.equals(this.source)) {
 | 
			
		||||
            double d12 = (Mth.sqrt((float) entity.distanceToSqr(vector3d)) / f2);
 | 
			
		||||
            if (d12 <= 1.0D) {
 | 
			
		||||
               double d5 = entity.getX() - this.x;
 | 
			
		||||
               double d7 = (entity instanceof PrimedTnt ? entity.getY() : entity.getEyeY()) - this.y;
 | 
			
		||||
               double d9 = entity.getZ() - this.z;
 | 
			
		||||
               double d13 = Mth.sqrt((float) (d5 * d5 + d7 * d7 + d9 * d9));
 | 
			
		||||
               if (d13 != 0.0D) {
 | 
			
		||||
                  d5 = d5 / d13;
 | 
			
		||||
                  d7 = d7 / d13;
 | 
			
		||||
                  d9 = d9 / d13;
 | 
			
		||||
                  double d14 = getSeenPercent(vector3d, entity);
 | 
			
		||||
                  double d10 = (1.0D - d12) * d14;
 | 
			
		||||
                  if (!(entity instanceof ItemEntity)) {
 | 
			
		||||
                     entity.hurt(this.getDamageSource(), (float) ((int) ((d10 * d10 + d10) / 2.0D * 7.0D * (double) f2 + 1.0D)));
 | 
			
		||||
                  }
 | 
			
		||||
                  double d11 = d10;
 | 
			
		||||
                  if (entity instanceof LivingEntity) {
 | 
			
		||||
                     d11 = ProtectionEnchantment.getExplosionKnockbackAfterDampener((LivingEntity)entity, d10);
 | 
			
		||||
                  }
 | 
			
		||||
 | 
			
		||||
                  entity.setDeltaMovement(entity.getDeltaMovement().add(d5 * d11, d7 * d11, d9 * d11));
 | 
			
		||||
                  if (entity instanceof Player) {
 | 
			
		||||
                     Player playerentity = (Player)entity;
 | 
			
		||||
                     if (!playerentity.isSpectator() && (!playerentity.isCreative() || !playerentity.getAbilities().flying)) {
 | 
			
		||||
                        this.hitPlayers.put(playerentity, new Vec3(d5 * d10, d7 * d10, d9 * d10));
 | 
			
		||||
                     }
 | 
			
		||||
                  }
 | 
			
		||||
               }
 | 
			
		||||
            }
 | 
			
		||||
         }
 | 
			
		||||
      }
 | 
			
		||||
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public void finalizeExplosion(boolean p_77279_1_) {
 | 
			
		||||
      if (this.level.isClientSide) {
 | 
			
		||||
         //this.level.playLocalSound(this.x, this.y, this.z, SoundEvents.GENERIC_EXPLODE, SoundCategory.BLOCKS, 4.0F, (1.0F + (this.level.random.nextFloat() - this.level.random.nextFloat()) * 0.2F) * 0.7F, false);
 | 
			
		||||
      }
 | 
			
		||||
 | 
			
		||||
      boolean flag = this.blockInteraction != Explosion.BlockInteraction.NONE;
 | 
			
		||||
      if (p_77279_1_) {
 | 
			
		||||
         if (!(this.radius < 2.0F) && flag) {
 | 
			
		||||
            this.level.addParticle(ParticleTypes.EXPLOSION_EMITTER, this.x, this.y, this.z, 1.0D, 0.0D, 0.0D);
 | 
			
		||||
         } else {
 | 
			
		||||
            this.level.addParticle(ParticleTypes.EXPLOSION, this.x, this.y, this.z, 1.0D, 0.0D, 0.0D);
 | 
			
		||||
         }
 | 
			
		||||
      }
 | 
			
		||||
 | 
			
		||||
      if (flag) {
 | 
			
		||||
         ObjectArrayList<Pair<ItemStack, BlockPos>> objectarraylist = new ObjectArrayList<>();
 | 
			
		||||
         Util.shuffle(this.toBlow, random);
 | 
			
		||||
 | 
			
		||||
         for(BlockPos blockpos : this.toBlow) {
 | 
			
		||||
            BlockState blockstate = this.level.getBlockState(blockpos);
 | 
			
		||||
            Block block = blockstate.getBlock();
 | 
			
		||||
            if (!blockstate.isAir()) {
 | 
			
		||||
               BlockPos blockpos1 = blockpos.immutable();
 | 
			
		||||
               this.level.getProfiler().push("explosion_blocks");
 | 
			
		||||
               if (this.level instanceof ServerLevel) {
 | 
			
		||||
                  BlockEntity tileentity = blockstate.hasBlockEntity() ? this.level.getBlockEntity(blockpos) : null;
 | 
			
		||||
                  LootContext.Builder lootcontext$builder = (new LootContext.Builder((ServerLevel)this.level)).withRandom(this.level.random).withParameter(LootContextParams.ORIGIN, Vec3.atCenterOf(blockpos)).withParameter(LootContextParams.TOOL, ItemStack.EMPTY).withOptionalParameter(LootContextParams.BLOCK_ENTITY, tileentity).withOptionalParameter(LootContextParams.THIS_ENTITY, this.source);
 | 
			
		||||
                  if (this.blockInteraction == Explosion.BlockInteraction.DESTROY) {
 | 
			
		||||
                     lootcontext$builder.withParameter(LootContextParams.EXPLOSION_RADIUS, this.radius);
 | 
			
		||||
                  }
 | 
			
		||||
 | 
			
		||||
                  blockstate.getDrops(lootcontext$builder).forEach((p_229977_2_) -> {
 | 
			
		||||
                     addBlockDrops(objectarraylist, p_229977_2_, blockpos1);
 | 
			
		||||
                  });
 | 
			
		||||
               }
 | 
			
		||||
 | 
			
		||||
               this.level.setBlock(blockpos, Blocks.AIR.defaultBlockState(), 3);
 | 
			
		||||
               this.level.getProfiler().pop();
 | 
			
		||||
            }
 | 
			
		||||
         }
 | 
			
		||||
 | 
			
		||||
         for(Pair<ItemStack, BlockPos> pair : objectarraylist) {
 | 
			
		||||
            Block.popResource(this.level, pair.getSecond(), pair.getFirst());
 | 
			
		||||
         }
 | 
			
		||||
      }
 | 
			
		||||
 | 
			
		||||
      if (this.fire) {
 | 
			
		||||
         for(BlockPos blockpos2 : this.toBlow) {
 | 
			
		||||
            if (this.random.nextInt(3) == 0 && this.level.getBlockState(blockpos2).isAir() && this.level.getBlockState(blockpos2.below()).isSolidRender(this.level, blockpos2.below())) {
 | 
			
		||||
               this.level.setBlockAndUpdate(blockpos2, FireBlock.getState(this.level, blockpos2));
 | 
			
		||||
            }
 | 
			
		||||
         }
 | 
			
		||||
      }
 | 
			
		||||
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   private static void addBlockDrops(ObjectArrayList<Pair<ItemStack, BlockPos>> p_46068_, ItemStack p_46069_, BlockPos p_46070_) {
 | 
			
		||||
      int i = p_46068_.size();
 | 
			
		||||
 | 
			
		||||
      for(int j = 0; j < i; ++j) {
 | 
			
		||||
         Pair<ItemStack, BlockPos> pair = p_46068_.get(j);
 | 
			
		||||
         ItemStack itemstack = pair.getFirst();
 | 
			
		||||
         if (ItemEntity.areMergable(itemstack, p_46069_)) {
 | 
			
		||||
            ItemStack itemstack1 = ItemEntity.merge(itemstack, p_46069_, 16);
 | 
			
		||||
            p_46068_.set(j, Pair.of(itemstack1, pair.getSecond()));
 | 
			
		||||
            if (p_46069_.isEmpty()) {
 | 
			
		||||
               return;
 | 
			
		||||
            }
 | 
			
		||||
         }
 | 
			
		||||
      }
 | 
			
		||||
 | 
			
		||||
      p_46068_.add(Pair.of(p_46069_, p_46070_));
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public DamageSource getDamageSource() {
 | 
			
		||||
      return this.damageSource;
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public Map<Player, Vec3> getHitPlayers() {
 | 
			
		||||
      return this.hitPlayers;
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   @Nullable
 | 
			
		||||
   public LivingEntity getSourceMob() {
 | 
			
		||||
      if (this.source == null) {
 | 
			
		||||
         return null;
 | 
			
		||||
      } else if (this.source instanceof PrimedTnt) {
 | 
			
		||||
         return ((PrimedTnt)this.source).getOwner();
 | 
			
		||||
      } else if (this.source instanceof LivingEntity) {
 | 
			
		||||
         return (LivingEntity)this.source;
 | 
			
		||||
      } else {
 | 
			
		||||
         if (this.source instanceof Projectile) {
 | 
			
		||||
            Entity entity = ((Projectile)this.source).getOwner();
 | 
			
		||||
            if (entity instanceof LivingEntity) {
 | 
			
		||||
               return (LivingEntity)entity;
 | 
			
		||||
            }
 | 
			
		||||
         }
 | 
			
		||||
 | 
			
		||||
         return null;
 | 
			
		||||
      }
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public void clearToBlow() {
 | 
			
		||||
      this.toBlow.clear();
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public List<BlockPos> getToBlow() {
 | 
			
		||||
      return this.toBlow;
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public Vec3 getPosition() {
 | 
			
		||||
      return this.position;
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   @Nullable
 | 
			
		||||
   public Entity getExploder() {
 | 
			
		||||
      return this.source;
 | 
			
		||||
   }
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,41 @@
 | 
			
		||||
package ru.magistu.siegemachines.entity;
 | 
			
		||||
 | 
			
		||||
import ru.magistu.siegemachines.SiegeMachines;
 | 
			
		||||
import ru.magistu.siegemachines.entity.machine.*;
 | 
			
		||||
import ru.magistu.siegemachines.entity.projectile.Cannonball;
 | 
			
		||||
import ru.magistu.siegemachines.entity.projectile.GiantArrow;
 | 
			
		||||
import ru.magistu.siegemachines.entity.projectile.Stone;
 | 
			
		||||
import net.minecraft.resources.ResourceLocation;
 | 
			
		||||
import net.minecraft.world.entity.Entity;
 | 
			
		||||
import net.minecraft.world.entity.EntityType;
 | 
			
		||||
import net.minecraft.world.entity.MobCategory;
 | 
			
		||||
import net.minecraftforge.eventbus.api.IEventBus;
 | 
			
		||||
import net.minecraftforge.registries.DeferredRegister;
 | 
			
		||||
import net.minecraftforge.registries.ForgeRegistries;
 | 
			
		||||
import net.minecraftforge.registries.RegistryObject;
 | 
			
		||||
 | 
			
		||||
public class EntityTypes
 | 
			
		||||
{
 | 
			
		||||
    public static final DeferredRegister<EntityType<?>> DEFERRED_REGISTER = DeferredRegister.create(ForgeRegistries.ENTITY_TYPES, SiegeMachines.ID);
 | 
			
		||||
 | 
			
		||||
    public static final RegistryObject<EntityType<Cannonball>> CANNONBALL = addRegistry("cannonball", Cannonball::new, 0.5f, 0.5f);
 | 
			
		||||
    public static final RegistryObject<EntityType<Stone>> STONE = addRegistry("stone", Stone::new, 0.6f, 0.6f);
 | 
			
		||||
    public static final RegistryObject<EntityType<GiantArrow>> GIANT_ARROW = DEFERRED_REGISTER.register("giant_arrow", () -> EntityType.Builder.<GiantArrow>of(GiantArrow::new, MobCategory.MISC).clientTrackingRange(4).updateInterval(20).sized(0.5f, 0.5f).build(new ResourceLocation(SiegeMachines.ID, "giant_arrow").toString()));
 | 
			
		||||
 | 
			
		||||
    public static final RegistryObject<EntityType<Mortar>> MORTAR = addRegistry("mortar", Mortar::new, 2.0f, 1.0f);
 | 
			
		||||
    public static final RegistryObject<EntityType<Culverin>> CULVERIN = addRegistry("culverin", Culverin::new, 2.0f, 1.0f);
 | 
			
		||||
    public static final RegistryObject<EntityType<Trebuchet>> TREBUCHET = addRegistry("trebuchet", Trebuchet::new, 5.0f, 9.0f);
 | 
			
		||||
    public static final RegistryObject<EntityType<Catapult>> CATAPULT = addRegistry("catapult", Catapult::new, 3.0f, 3.0f);
 | 
			
		||||
    public static final RegistryObject<EntityType<Ballista>> BALLISTA = addRegistry("ballista", Ballista::new, 1.5f, 1.5f);
 | 
			
		||||
    public static final RegistryObject<EntityType<BatteringRam>> BATTERING_RAM = addRegistry("battering_ram", BatteringRam::new, 4.0f, 3.0f);
 | 
			
		||||
 | 
			
		||||
    public static <T extends Entity> RegistryObject<EntityType<T>> addRegistry(String name, EntityType.EntityFactory<T> constructor, float sizex, float sizey)
 | 
			
		||||
    {
 | 
			
		||||
        return DEFERRED_REGISTER.register(name, () -> EntityType.Builder.of(constructor, MobCategory.MISC).sized(sizex, sizey).build(new ResourceLocation(SiegeMachines.ID, name).toString()));
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static void register(IEventBus eventBus)
 | 
			
		||||
    {
 | 
			
		||||
        DEFERRED_REGISTER.register(eventBus);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,11 @@
 | 
			
		||||
package ru.magistu.siegemachines.entity;
 | 
			
		||||
 | 
			
		||||
import ru.magistu.siegemachines.gui.machine.crosshair.Crosshair;
 | 
			
		||||
import net.minecraftforge.api.distmarker.Dist;
 | 
			
		||||
import net.minecraftforge.api.distmarker.OnlyIn;
 | 
			
		||||
 | 
			
		||||
public interface IReloading
 | 
			
		||||
{
 | 
			
		||||
    @OnlyIn(Dist.CLIENT)
 | 
			
		||||
    Crosshair createCrosshair();
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,211 @@
 | 
			
		||||
package ru.magistu.siegemachines.entity.machine;
 | 
			
		||||
 | 
			
		||||
import ru.magistu.siegemachines.SiegeMachines;
 | 
			
		||||
import ru.magistu.siegemachines.client.SoundTypes;
 | 
			
		||||
import ru.magistu.siegemachines.gui.machine.crosshair.Crosshair;
 | 
			
		||||
import ru.magistu.siegemachines.gui.machine.crosshair.ReloadingCrosshair;
 | 
			
		||||
import ru.magistu.siegemachines.item.ModItems;
 | 
			
		||||
import net.minecraft.sounds.SoundSource;
 | 
			
		||||
import net.minecraft.world.InteractionHand;
 | 
			
		||||
import net.minecraft.world.InteractionResult;
 | 
			
		||||
import net.minecraft.world.entity.EntityType;
 | 
			
		||||
import net.minecraft.world.entity.LivingEntity;
 | 
			
		||||
import net.minecraft.world.entity.Mob;
 | 
			
		||||
import net.minecraft.world.entity.player.Player;
 | 
			
		||||
import net.minecraft.world.item.Item;
 | 
			
		||||
import net.minecraft.world.level.Level;
 | 
			
		||||
import net.minecraft.world.phys.Vec3;
 | 
			
		||||
import net.minecraftforge.api.distmarker.Dist;
 | 
			
		||||
import net.minecraftforge.api.distmarker.OnlyIn;
 | 
			
		||||
import software.bernie.geckolib3.core.IAnimatable;
 | 
			
		||||
import software.bernie.geckolib3.core.PlayState;
 | 
			
		||||
import software.bernie.geckolib3.core.builder.AnimationBuilder;
 | 
			
		||||
import software.bernie.geckolib3.core.builder.ILoopType;
 | 
			
		||||
import software.bernie.geckolib3.core.controller.AnimationController;
 | 
			
		||||
import software.bernie.geckolib3.core.event.predicate.AnimationEvent;
 | 
			
		||||
import software.bernie.geckolib3.core.manager.AnimationData;
 | 
			
		||||
import software.bernie.geckolib3.core.manager.AnimationFactory;
 | 
			
		||||
import software.bernie.geckolib3.util.GeckoLibUtil;
 | 
			
		||||
 | 
			
		||||
public class Ballista extends ShootingMachine implements IAnimatable
 | 
			
		||||
{
 | 
			
		||||
    private final AnimationFactory factory = GeckoLibUtil.createFactory(this);
 | 
			
		||||
 | 
			
		||||
    static AnimationBuilder SHOOTING_ANIM = new AnimationBuilder().addAnimation("Shooting", ILoopType.EDefaultLoopTypes.LOOP);
 | 
			
		||||
    static AnimationBuilder RELOADING_ANIM = new AnimationBuilder().addAnimation("Reloading", ILoopType.EDefaultLoopTypes.LOOP);
 | 
			
		||||
 | 
			
		||||
    public enum State
 | 
			
		||||
    {
 | 
			
		||||
        SHOOTING,
 | 
			
		||||
        RELOADING
 | 
			
		||||
    }
 | 
			
		||||
    public State state = State.RELOADING;
 | 
			
		||||
 | 
			
		||||
    public Ballista(EntityType<? extends Mob> entitytype, Level level)
 | 
			
		||||
    {
 | 
			
		||||
        super(entitytype, level, MachineType.BALLISTA);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private <E extends IAnimatable> PlayState predicate(AnimationEvent<E> event)
 | 
			
		||||
    {
 | 
			
		||||
        switch (state) {
 | 
			
		||||
            case SHOOTING -> {
 | 
			
		||||
                event.getController().setAnimation(SHOOTING_ANIM);
 | 
			
		||||
                return PlayState.CONTINUE;
 | 
			
		||||
            }
 | 
			
		||||
            case RELOADING -> {
 | 
			
		||||
                event.getController().setAnimation(RELOADING_ANIM);
 | 
			
		||||
                return PlayState.CONTINUE;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        return PlayState.CONTINUE;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
	public void registerControllers(AnimationData data)
 | 
			
		||||
    {
 | 
			
		||||
        AnimationController<?> controller = new AnimationController<>(this, "controller", 1, (t) ->
 | 
			
		||||
        {
 | 
			
		||||
            if (this.state.equals(State.RELOADING))
 | 
			
		||||
            {
 | 
			
		||||
                return (double) (this.type.delaytime - this.delayticks) / this.type.delaytime;
 | 
			
		||||
            }
 | 
			
		||||
            return t;
 | 
			
		||||
        }, this::predicate);
 | 
			
		||||
		data.addAnimationController(controller);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public AnimationFactory getFactory()
 | 
			
		||||
    {
 | 
			
		||||
        return this.factory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    protected InteractionResult mobInteract(Player player, InteractionHand hand)
 | 
			
		||||
    {
 | 
			
		||||
        if (super.mobInteract(player, hand) == InteractionResult.SUCCESS)
 | 
			
		||||
        {
 | 
			
		||||
            return InteractionResult.SUCCESS;
 | 
			
		||||
        }
 | 
			
		||||
        if (!this.level.isClientSide() && !this.isVehicle())
 | 
			
		||||
        {
 | 
			
		||||
			player.startRiding(this);
 | 
			
		||||
			return InteractionResult.SUCCESS;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		return InteractionResult.PASS;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void startShooting(Player player)
 | 
			
		||||
    {
 | 
			
		||||
        if (this.delayticks <= 0 && this.useticks <= 0 && this.shootingticks <= 0)
 | 
			
		||||
        {
 | 
			
		||||
            this.state = State.SHOOTING;
 | 
			
		||||
            this.useticks = this.type.usetime;
 | 
			
		||||
            this.shootingticks = this.type.userealisetime;
 | 
			
		||||
 | 
			
		||||
            Vec3 pos = this.position();
 | 
			
		||||
            this.level.playLocalSound(pos.x, pos.y, pos.z, SoundTypes.BALLISTA_SHOOTING.get(), SoundSource.BLOCKS, 1.4f, 1.0f, false);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void shoot()
 | 
			
		||||
    {
 | 
			
		||||
        if (!level.isClientSide())
 | 
			
		||||
        {
 | 
			
		||||
            super.shoot();
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
//    @Override
 | 
			
		||||
//	public void travel(Vec3 pos)
 | 
			
		||||
//    {
 | 
			
		||||
//		if (this.isAlive())
 | 
			
		||||
//        {
 | 
			
		||||
//            if (this.isVehicle())
 | 
			
		||||
//            {
 | 
			
		||||
//			    LivingEntity livingentity = (LivingEntity) this.getControllingPassenger();
 | 
			
		||||
//
 | 
			
		||||
//                this.setTurretRotationsDest(livingentity.getXRot(), livingentity.getYRot() - this.getYaw());
 | 
			
		||||
//                this.updateTurretRotations();
 | 
			
		||||
//			}
 | 
			
		||||
//            super.travel(pos);
 | 
			
		||||
//		}
 | 
			
		||||
//
 | 
			
		||||
//	}
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void travel(Vec3 pos)
 | 
			
		||||
    {
 | 
			
		||||
        if (this.isAlive())
 | 
			
		||||
        {
 | 
			
		||||
            if (this.isVehicle() && this.useticks <= 0 && this.delayticks <= 0)
 | 
			
		||||
            {
 | 
			
		||||
                LivingEntity livingentity = (LivingEntity) this.getControllingPassenger();
 | 
			
		||||
 | 
			
		||||
                this.setTurretRotations(livingentity.getXRot(), this.getTurretYaw());
 | 
			
		||||
                this.updateTurretRotations();
 | 
			
		||||
 | 
			
		||||
                this.setYawDest(livingentity.getYRot());
 | 
			
		||||
                this.updateYaw();
 | 
			
		||||
 | 
			
		||||
            }
 | 
			
		||||
            super.travel(pos);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void tick()
 | 
			
		||||
    {
 | 
			
		||||
        if (this.useticks != 0 && --this.useticks <= 0)
 | 
			
		||||
        {
 | 
			
		||||
            this.state = State.RELOADING;
 | 
			
		||||
            this.useticks = 0;
 | 
			
		||||
            this.delayticks = this.type.delaytime;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (this.shootingticks != 0 && --this.shootingticks <= 0)
 | 
			
		||||
        {
 | 
			
		||||
            this.useRealise();
 | 
			
		||||
            this.shootingticks = 0;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (!level.isClientSide() && this.isOnGround())
 | 
			
		||||
        {
 | 
			
		||||
            this.setDeltaMovement(this.getDeltaMovement().multiply(0.0, 1.0, 0.0));
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (this.delayticks > 0 && this.isVehicle())
 | 
			
		||||
        {
 | 
			
		||||
            if (this.delayticks % 21 == 0)
 | 
			
		||||
            {
 | 
			
		||||
                Vec3 pos = this.position();
 | 
			
		||||
                this.level.playLocalSound(pos.x, pos.y, pos.z, SoundTypes.BALLISTA_RELOADING.get(), SoundSource.BLOCKS, 1.0f, 1.0f, false);
 | 
			
		||||
            }
 | 
			
		||||
            --this.delayticks;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (this.renderupdateticks-- <= 0)
 | 
			
		||||
        {
 | 
			
		||||
            this.updateMachineRender();
 | 
			
		||||
            this.renderupdateticks = SiegeMachines.RENDER_UPDATE_TIME;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        super.tick();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    @OnlyIn(Dist.CLIENT)
 | 
			
		||||
    public Crosshair createCrosshair()
 | 
			
		||||
    {
 | 
			
		||||
        return new ReloadingCrosshair();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Item getMachineItem()
 | 
			
		||||
    {
 | 
			
		||||
        return ModItems.BALLISTA.get();
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,256 @@
 | 
			
		||||
package ru.magistu.siegemachines.entity.machine;
 | 
			
		||||
 | 
			
		||||
import ru.magistu.siegemachines.SiegeMachines;
 | 
			
		||||
import ru.magistu.siegemachines.client.SoundTypes;
 | 
			
		||||
import ru.magistu.siegemachines.entity.Breakdown;
 | 
			
		||||
import ru.magistu.siegemachines.item.ModItems;
 | 
			
		||||
import ru.magistu.siegemachines.network.PacketHandler;
 | 
			
		||||
import ru.magistu.siegemachines.network.PacketMachineUse;
 | 
			
		||||
import ru.magistu.siegemachines.network.PacketMachineUseRealise;
 | 
			
		||||
import net.minecraft.core.BlockPos;
 | 
			
		||||
import net.minecraft.sounds.SoundSource;
 | 
			
		||||
import net.minecraft.world.InteractionHand;
 | 
			
		||||
import net.minecraft.world.InteractionResult;
 | 
			
		||||
import net.minecraft.world.entity.EntityType;
 | 
			
		||||
import net.minecraft.world.entity.LivingEntity;
 | 
			
		||||
import net.minecraft.world.entity.Mob;
 | 
			
		||||
import net.minecraft.world.entity.player.Player;
 | 
			
		||||
import net.minecraft.world.item.Item;
 | 
			
		||||
import net.minecraft.world.level.Explosion;
 | 
			
		||||
import net.minecraft.world.level.Level;
 | 
			
		||||
import net.minecraft.world.phys.Vec3;
 | 
			
		||||
import software.bernie.geckolib3.core.IAnimatable;
 | 
			
		||||
import software.bernie.geckolib3.core.PlayState;
 | 
			
		||||
import software.bernie.geckolib3.core.builder.AnimationBuilder;
 | 
			
		||||
import software.bernie.geckolib3.core.builder.ILoopType;
 | 
			
		||||
import software.bernie.geckolib3.core.controller.AnimationController;
 | 
			
		||||
import software.bernie.geckolib3.core.event.predicate.AnimationEvent;
 | 
			
		||||
import software.bernie.geckolib3.core.manager.AnimationData;
 | 
			
		||||
import software.bernie.geckolib3.core.manager.AnimationFactory;
 | 
			
		||||
import software.bernie.geckolib3.util.GeckoLibUtil;
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
public class BatteringRam extends Machine implements IAnimatable
 | 
			
		||||
{
 | 
			
		||||
    private final AnimationFactory factory = GeckoLibUtil.createFactory(this);
 | 
			
		||||
 | 
			
		||||
    static AnimationBuilder MOVING_ANIM = new AnimationBuilder().addAnimation("Moving", ILoopType.EDefaultLoopTypes.LOOP);
 | 
			
		||||
    static AnimationBuilder HITTING_ANIM = new AnimationBuilder().addAnimation("Hitting", ILoopType.EDefaultLoopTypes.LOOP);
 | 
			
		||||
    static AnimationBuilder RELOADING_ANIM = new AnimationBuilder().addAnimation("Reloading", ILoopType.EDefaultLoopTypes.LOOP);
 | 
			
		||||
 | 
			
		||||
    public int hittingticks = 0;
 | 
			
		||||
    private int wheelssoundticks = 10;
 | 
			
		||||
 | 
			
		||||
    public enum State
 | 
			
		||||
    {
 | 
			
		||||
        HITTING,
 | 
			
		||||
        RELOADING
 | 
			
		||||
    }
 | 
			
		||||
    public State state = State.RELOADING;
 | 
			
		||||
 | 
			
		||||
    private double wheelspitch = 0.0;
 | 
			
		||||
    private double wheelsspeed = 0.0;
 | 
			
		||||
 | 
			
		||||
    public BatteringRam(EntityType<? extends Mob> entitytype, Level level)
 | 
			
		||||
    {
 | 
			
		||||
        super(entitytype, level, MachineType.BATTERING_RAM);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private <E extends IAnimatable> PlayState wheels_predicate(AnimationEvent<E> event)
 | 
			
		||||
    {
 | 
			
		||||
        event.getController().setAnimation(MOVING_ANIM);
 | 
			
		||||
 | 
			
		||||
        return PlayState.CONTINUE;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
    private <E extends IAnimatable> PlayState reloading_predicate(AnimationEvent<E> event)
 | 
			
		||||
    {
 | 
			
		||||
        switch (state)
 | 
			
		||||
        {
 | 
			
		||||
            case HITTING:
 | 
			
		||||
                event.getController().setAnimation(HITTING_ANIM);
 | 
			
		||||
                return PlayState.CONTINUE;
 | 
			
		||||
            case RELOADING:
 | 
			
		||||
                event.getController().setAnimation(RELOADING_ANIM);
 | 
			
		||||
                return PlayState.CONTINUE;
 | 
			
		||||
        }
 | 
			
		||||
        return PlayState.CONTINUE;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
	public void registerControllers(AnimationData data)
 | 
			
		||||
    {
 | 
			
		||||
        AnimationController<?> wheels_controller = new AnimationController<>(this, "wheels_controller", 1, (t) -> {
 | 
			
		||||
            double d = this.getWheelsSpeed();
 | 
			
		||||
            this.wheelsspeed = d > 0 ? Math.min(d, 1.0) : Math.max(d, -1.0);
 | 
			
		||||
            return wheelspitch += 0.015 * this.wheelsspeed;
 | 
			
		||||
        }, this::wheels_predicate);
 | 
			
		||||
		data.addAnimationController(wheels_controller);
 | 
			
		||||
 | 
			
		||||
        AnimationController<?> reloading_controller = new AnimationController<>(this, "controller", 1, (t) ->
 | 
			
		||||
        {
 | 
			
		||||
            if (this.state.equals(State.RELOADING))
 | 
			
		||||
            {
 | 
			
		||||
                return (double) (this.type.delaytime - this.delayticks) / this.type.delaytime;
 | 
			
		||||
            }
 | 
			
		||||
            return t;
 | 
			
		||||
        }, this::reloading_predicate);
 | 
			
		||||
		data.addAnimationController(reloading_controller);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public AnimationFactory getFactory()
 | 
			
		||||
    {
 | 
			
		||||
        return this.factory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    protected InteractionResult mobInteract(Player player, InteractionHand hand)
 | 
			
		||||
    {
 | 
			
		||||
        if (!this.level.isClientSide() && !this.isVehicle())
 | 
			
		||||
        {
 | 
			
		||||
			player.startRiding(this);
 | 
			
		||||
			return InteractionResult.SUCCESS;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		return InteractionResult.PASS;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
	public void travel(Vec3 pos)
 | 
			
		||||
    {
 | 
			
		||||
		if (this.isAlive())
 | 
			
		||||
        {
 | 
			
		||||
            if (this.isVehicle())
 | 
			
		||||
            {
 | 
			
		||||
			    LivingEntity livingentity = (LivingEntity) this.getControllingPassenger();
 | 
			
		||||
 | 
			
		||||
                this.setYawDest(livingentity.getYRot());
 | 
			
		||||
 | 
			
		||||
                this.updateYaw();
 | 
			
		||||
 | 
			
		||||
				float f1 = livingentity.zza;
 | 
			
		||||
				if (f1 <= 0.0f)
 | 
			
		||||
                {
 | 
			
		||||
					f1 *= 0.25f;
 | 
			
		||||
				}
 | 
			
		||||
				this.setSpeed(0.04f);
 | 
			
		||||
 | 
			
		||||
                pos = new Vec3(0.0f, pos.y, f1);
 | 
			
		||||
			}
 | 
			
		||||
            super.travel(pos);
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void tick()
 | 
			
		||||
    {
 | 
			
		||||
        if (this.useticks != 0 && --this.useticks <= 0)
 | 
			
		||||
        {
 | 
			
		||||
            this.state = State.RELOADING;
 | 
			
		||||
            this.useticks = 0;
 | 
			
		||||
            this.delayticks = this.type.delaytime;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (this.hittingticks != 0 && --this.hittingticks <= 0)
 | 
			
		||||
        {
 | 
			
		||||
            this.useRealise();
 | 
			
		||||
            this.hittingticks = 0;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (!level.isClientSide() && this.isOnGround())
 | 
			
		||||
        {
 | 
			
		||||
            this.setDeltaMovement(this.getDeltaMovement().multiply(0.0, 1.0, 0.0));
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (this.delayticks > 0 && this.isVehicle())
 | 
			
		||||
        {
 | 
			
		||||
            --this.delayticks;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (this.renderupdateticks-- <= 0)
 | 
			
		||||
        {
 | 
			
		||||
            this.updateMachineRender();
 | 
			
		||||
            this.renderupdateticks = SiegeMachines.RENDER_UPDATE_TIME;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
//        if (this.getWheelsSpeed() > 0.0081 && this.wheelssoundticks-- <= 0)
 | 
			
		||||
//        {
 | 
			
		||||
//            this.level.playLocalSound(this.getX(), this.getY(), this.getZ(), SoundTypes.RAM_WHEELS.get(), SoundCategory.NEUTRAL, 0.6f, 1.0f, true);
 | 
			
		||||
//            this.wheelssoundticks = 20;
 | 
			
		||||
//        }
 | 
			
		||||
 | 
			
		||||
        super.tick();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void use(Player player)
 | 
			
		||||
    {
 | 
			
		||||
        if (!this.level.isClientSide())
 | 
			
		||||
        {
 | 
			
		||||
            PacketHandler.sendPacketToAllInArea(new PacketMachineUse(this.getId()), this.blockPosition(), SiegeMachines.RENDER_UPDATE_RANGE_SQR);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (this.delayticks <= 0 && this.useticks <= 0 && this.hittingticks <= 0)
 | 
			
		||||
        {
 | 
			
		||||
            this.state = State.HITTING;
 | 
			
		||||
            this.useticks = this.type.usetime;
 | 
			
		||||
            this.hittingticks = this.type.userealisetime;
 | 
			
		||||
 | 
			
		||||
            Vec3 pos = this.position();
 | 
			
		||||
            this.level.playLocalSound(pos.x, pos.y, pos.z, SoundTypes.RAM_HITTING.get(), SoundSource.BLOCKS, 0.5f, 0.9f, false);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void ramHit(BlockPos blockpos)
 | 
			
		||||
    {
 | 
			
		||||
        if (!this.level.isClientSide())
 | 
			
		||||
        {
 | 
			
		||||
            Breakdown breakdown = new Breakdown(this.level, this, this.getControllingPassenger(), blockpos.getX(), blockpos.getY(), blockpos.getZ(), 2, false, 3.0f, Explosion.BlockInteraction.BREAK);
 | 
			
		||||
            breakdown.explode();
 | 
			
		||||
            breakdown.finalizeExplosion(true);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void useRealise()
 | 
			
		||||
    {
 | 
			
		||||
        if (!this.level.isClientSide())
 | 
			
		||||
        {
 | 
			
		||||
            PacketHandler.sendPacketToAllInArea(new PacketMachineUseRealise(this.getId()), this.blockPosition(), SiegeMachines.RENDER_UPDATE_RANGE_SQR);
 | 
			
		||||
 | 
			
		||||
            BlockPos blockpos = new BlockPos(this.getHitPos());
 | 
			
		||||
            this.ramHit(blockpos);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public double getWheelsSpeed()
 | 
			
		||||
    {
 | 
			
		||||
        if (this.isOnGround())
 | 
			
		||||
        {
 | 
			
		||||
            return this.getViewVector(5.0f).multiply(1, 0, 1).dot(this.getDeltaMovement());
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return 0.0;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void push(double p_70024_1_, double p_70024_3_, double p_70024_5_) {
 | 
			
		||||
//      this.setDeltaMovement(this.getDeltaMovement().add(p_70024_1_, p_70024_3_, p_70024_5_));
 | 
			
		||||
//      this.hasImpulse = true;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Item getMachineItem()
 | 
			
		||||
    {
 | 
			
		||||
        return ModItems.BATTERING_RAM.get();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    protected Vec3 getHitPos()
 | 
			
		||||
    {
 | 
			
		||||
        double pitch = this.getTurretPitch() * Math.PI / 180.0;
 | 
			
		||||
        double yaw = (this.getViewYRot(0.5f) + this.getTurretYaw()) * Math.PI / 180.0;
 | 
			
		||||
 | 
			
		||||
        return this.position().add(applyRotations(this.type.turretpivot, 0.0, yaw).add(applyRotations(this.type.turretvector, pitch, yaw)));
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,212 @@
 | 
			
		||||
package ru.magistu.siegemachines.entity.machine;
 | 
			
		||||
 | 
			
		||||
import ru.magistu.siegemachines.SiegeMachines;
 | 
			
		||||
import ru.magistu.siegemachines.client.SoundTypes;
 | 
			
		||||
import ru.magistu.siegemachines.gui.machine.crosshair.Crosshair;
 | 
			
		||||
import ru.magistu.siegemachines.gui.machine.crosshair.ReloadingCrosshair;
 | 
			
		||||
import ru.magistu.siegemachines.item.ModItems;
 | 
			
		||||
import net.minecraft.sounds.SoundSource;
 | 
			
		||||
import net.minecraft.world.InteractionHand;
 | 
			
		||||
import net.minecraft.world.InteractionResult;
 | 
			
		||||
import net.minecraft.world.entity.EntityType;
 | 
			
		||||
import net.minecraft.world.entity.LivingEntity;
 | 
			
		||||
import net.minecraft.world.entity.Mob;
 | 
			
		||||
import net.minecraft.world.entity.player.Player;
 | 
			
		||||
import net.minecraft.world.item.Item;
 | 
			
		||||
import net.minecraft.world.item.ItemStack;
 | 
			
		||||
import net.minecraft.world.level.Level;
 | 
			
		||||
import net.minecraft.world.phys.Vec3;
 | 
			
		||||
import net.minecraftforge.api.distmarker.Dist;
 | 
			
		||||
import net.minecraftforge.api.distmarker.OnlyIn;
 | 
			
		||||
import software.bernie.geckolib3.core.IAnimatable;
 | 
			
		||||
import software.bernie.geckolib3.core.PlayState;
 | 
			
		||||
import software.bernie.geckolib3.core.builder.AnimationBuilder;
 | 
			
		||||
import software.bernie.geckolib3.core.builder.ILoopType;
 | 
			
		||||
import software.bernie.geckolib3.core.controller.AnimationController;
 | 
			
		||||
import software.bernie.geckolib3.core.event.predicate.AnimationEvent;
 | 
			
		||||
import software.bernie.geckolib3.core.manager.AnimationData;
 | 
			
		||||
import software.bernie.geckolib3.core.manager.AnimationFactory;
 | 
			
		||||
import software.bernie.geckolib3.util.GeckoLibUtil;
 | 
			
		||||
 | 
			
		||||
public class Catapult extends ShootingMachine implements IAnimatable
 | 
			
		||||
{
 | 
			
		||||
    private final AnimationFactory factory = GeckoLibUtil.createFactory(this);
 | 
			
		||||
 | 
			
		||||
    static AnimationBuilder SHOOTING_ANIM = new AnimationBuilder().addAnimation("Shooting", ILoopType.EDefaultLoopTypes.LOOP);
 | 
			
		||||
    static AnimationBuilder RELOADING_ANIM = new AnimationBuilder().addAnimation("Reloading", ILoopType.EDefaultLoopTypes.LOOP);
 | 
			
		||||
    static AnimationBuilder IDLE_RELOADED_ANIM = new AnimationBuilder().addAnimation("IdleReloaded", ILoopType.EDefaultLoopTypes.LOOP);
 | 
			
		||||
    static AnimationBuilder IDLE_NOT_RELOADED_ANIM = new AnimationBuilder().addAnimation("IdleNotReloaded", ILoopType.EDefaultLoopTypes.LOOP);
 | 
			
		||||
 | 
			
		||||
    public enum State
 | 
			
		||||
    {
 | 
			
		||||
        SHOOTING,
 | 
			
		||||
        RELOADING,
 | 
			
		||||
        IDLE_RELOADED,
 | 
			
		||||
        IDLE_NOT_RELOADED
 | 
			
		||||
    }
 | 
			
		||||
    public State state = State.RELOADING;
 | 
			
		||||
 | 
			
		||||
    public Catapult(EntityType<? extends Mob> entitytype, Level level)
 | 
			
		||||
    {
 | 
			
		||||
        super(entitytype, level, MachineType.CATAPULT);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private <E extends IAnimatable> PlayState predicate(AnimationEvent<E> event)
 | 
			
		||||
    {
 | 
			
		||||
        switch (state) {
 | 
			
		||||
            case SHOOTING -> {
 | 
			
		||||
                event.getController().setAnimation(SHOOTING_ANIM);
 | 
			
		||||
                return PlayState.CONTINUE;
 | 
			
		||||
            }
 | 
			
		||||
            case IDLE_RELOADED -> {
 | 
			
		||||
                event.getController().setAnimation(IDLE_RELOADED_ANIM);
 | 
			
		||||
                return PlayState.CONTINUE;
 | 
			
		||||
            }
 | 
			
		||||
            case RELOADING -> {
 | 
			
		||||
                event.getController().setAnimation(RELOADING_ANIM);
 | 
			
		||||
                return PlayState.CONTINUE;
 | 
			
		||||
            }
 | 
			
		||||
            case IDLE_NOT_RELOADED -> {
 | 
			
		||||
                event.getController().setAnimation(IDLE_NOT_RELOADED_ANIM);
 | 
			
		||||
                return PlayState.CONTINUE;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return PlayState.CONTINUE;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
	public void registerControllers(AnimationData data)
 | 
			
		||||
    {
 | 
			
		||||
        AnimationController<?> controller = new AnimationController<>(this, "controller", 1, (t) ->
 | 
			
		||||
        {
 | 
			
		||||
            if (this.state.equals(State.RELOADING))
 | 
			
		||||
            {
 | 
			
		||||
                return (double) (this.type.delaytime - this.delayticks) / this.type.delaytime;
 | 
			
		||||
            }
 | 
			
		||||
            return t;
 | 
			
		||||
        }, this::predicate);
 | 
			
		||||
		data.addAnimationController(controller);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public AnimationFactory getFactory()
 | 
			
		||||
    {
 | 
			
		||||
        return this.factory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    protected InteractionResult mobInteract(Player player, InteractionHand hand)
 | 
			
		||||
    {
 | 
			
		||||
        ItemStack stack = player.getItemInHand(hand);
 | 
			
		||||
 | 
			
		||||
        if (super.mobInteract(player, hand) == InteractionResult.SUCCESS)
 | 
			
		||||
        {
 | 
			
		||||
            return InteractionResult.SUCCESS;
 | 
			
		||||
        }
 | 
			
		||||
        if (!this.level.isClientSide() && !this.isVehicle())
 | 
			
		||||
        {
 | 
			
		||||
			player.startRiding(this);
 | 
			
		||||
			return InteractionResult.SUCCESS;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		return InteractionResult.PASS;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void startShooting(Player player)
 | 
			
		||||
    {
 | 
			
		||||
        if (this.delayticks <= 0 && this.useticks <= 0 && this.shootingticks <= 0)
 | 
			
		||||
        {
 | 
			
		||||
            this.state = State.SHOOTING;
 | 
			
		||||
            this.useticks = this.type.usetime;
 | 
			
		||||
            this.shootingticks = this.type.userealisetime;
 | 
			
		||||
 | 
			
		||||
            Vec3 pos = this.position();
 | 
			
		||||
            this.level.playLocalSound(pos.x, pos.y, pos.z, SoundTypes.CATAPULT_SHOOTING.get(), SoundSource.BLOCKS, 1.5f, 1.0f, false);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void shoot()
 | 
			
		||||
    {
 | 
			
		||||
        if (!level.isClientSide())
 | 
			
		||||
        {
 | 
			
		||||
            super.shoot();
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
	public void travel(Vec3 pos)
 | 
			
		||||
    {
 | 
			
		||||
		if (this.isAlive())
 | 
			
		||||
        {
 | 
			
		||||
            if (this.isVehicle() && this.useticks <= 0 && this.delayticks <= 0)
 | 
			
		||||
            {
 | 
			
		||||
			    LivingEntity livingentity = (LivingEntity) this.getControllingPassenger();
 | 
			
		||||
 | 
			
		||||
                this.setTurretRotations(livingentity.getXRot(), this.getTurretYaw());
 | 
			
		||||
                this.updateTurretRotations();
 | 
			
		||||
 | 
			
		||||
                this.setYawDest(livingentity.getYRot());
 | 
			
		||||
                this.updateYaw();
 | 
			
		||||
			}
 | 
			
		||||
            super.travel(pos);
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void tick()
 | 
			
		||||
    {
 | 
			
		||||
        if (this.useticks != 0 && --this.useticks <= 0)
 | 
			
		||||
        {
 | 
			
		||||
            this.state = State.RELOADING;
 | 
			
		||||
            this.useticks = 0;
 | 
			
		||||
            this.delayticks = this.type.delaytime;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (this.shootingticks != 0 && --this.shootingticks <= 0)
 | 
			
		||||
        {
 | 
			
		||||
            this.useRealise();
 | 
			
		||||
            this.shootingticks = 0;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (!level.isClientSide() && this.isOnGround())
 | 
			
		||||
        {
 | 
			
		||||
            this.setDeltaMovement(this.getDeltaMovement().multiply(0.0, 1.0, 0.0));
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (this.delayticks > 0 && this.isVehicle())
 | 
			
		||||
        {
 | 
			
		||||
            if (this.delayticks % 20 == 0)
 | 
			
		||||
            {
 | 
			
		||||
                Vec3 pos = this.position();
 | 
			
		||||
                this.level.playLocalSound(pos.x, pos.y, pos.z, SoundTypes.CATAPULT_RELOADING.get(), SoundSource.BLOCKS, 1.0f, 1.0f, false);
 | 
			
		||||
            }
 | 
			
		||||
            if (--this.delayticks <= 0)
 | 
			
		||||
            {
 | 
			
		||||
                this.state = State.IDLE_RELOADED;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (this.renderupdateticks-- <= 0)
 | 
			
		||||
        {
 | 
			
		||||
            this.updateMachineRender();
 | 
			
		||||
            this.renderupdateticks = SiegeMachines.RENDER_UPDATE_TIME;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        super.tick();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    @OnlyIn(Dist.CLIENT)
 | 
			
		||||
    public Crosshair createCrosshair()
 | 
			
		||||
    {
 | 
			
		||||
        return new ReloadingCrosshair();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Item getMachineItem()
 | 
			
		||||
    {
 | 
			
		||||
        return ModItems.CATAPULT.get();
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,273 @@
 | 
			
		||||
package ru.magistu.siegemachines.entity.machine;
 | 
			
		||||
 | 
			
		||||
import ru.magistu.siegemachines.SiegeMachines;
 | 
			
		||||
import ru.magistu.siegemachines.client.SoundTypes;
 | 
			
		||||
import ru.magistu.siegemachines.entity.IReloading;
 | 
			
		||||
import ru.magistu.siegemachines.gui.machine.crosshair.Crosshair;
 | 
			
		||||
import ru.magistu.siegemachines.gui.machine.crosshair.ReloadingCrosshair;
 | 
			
		||||
import net.minecraft.ChatFormatting;
 | 
			
		||||
import net.minecraft.core.particles.ParticleTypes;
 | 
			
		||||
import net.minecraft.network.chat.Component;
 | 
			
		||||
import net.minecraft.sounds.SoundSource;
 | 
			
		||||
import net.minecraft.world.InteractionHand;
 | 
			
		||||
import net.minecraft.world.InteractionResult;
 | 
			
		||||
import net.minecraft.world.entity.Entity;
 | 
			
		||||
import net.minecraft.world.entity.EntityType;
 | 
			
		||||
import net.minecraft.world.entity.LivingEntity;
 | 
			
		||||
import net.minecraft.world.entity.Mob;
 | 
			
		||||
import net.minecraft.world.entity.player.Player;
 | 
			
		||||
import net.minecraft.world.item.Item;
 | 
			
		||||
import net.minecraft.world.item.ItemStack;
 | 
			
		||||
import net.minecraft.world.item.Items;
 | 
			
		||||
import net.minecraft.world.level.Level;
 | 
			
		||||
import net.minecraft.world.phys.Vec3;
 | 
			
		||||
import net.minecraftforge.api.distmarker.Dist;
 | 
			
		||||
import net.minecraftforge.api.distmarker.OnlyIn;
 | 
			
		||||
import software.bernie.geckolib3.core.IAnimatable;
 | 
			
		||||
import software.bernie.geckolib3.core.PlayState;
 | 
			
		||||
import software.bernie.geckolib3.core.builder.AnimationBuilder;
 | 
			
		||||
import software.bernie.geckolib3.core.builder.ILoopType;
 | 
			
		||||
import software.bernie.geckolib3.core.controller.AnimationController;
 | 
			
		||||
import software.bernie.geckolib3.core.event.predicate.AnimationEvent;
 | 
			
		||||
import software.bernie.geckolib3.core.manager.AnimationData;
 | 
			
		||||
import software.bernie.geckolib3.core.manager.AnimationFactory;
 | 
			
		||||
import software.bernie.geckolib3.util.GeckoLibUtil;
 | 
			
		||||
 | 
			
		||||
public class Culverin extends ShootingMachine implements IAnimatable, IReloading
 | 
			
		||||
{
 | 
			
		||||
    private final AnimationFactory factory = GeckoLibUtil.createFactory(this);
 | 
			
		||||
 | 
			
		||||
    static AnimationBuilder MOVING_ANIM = new AnimationBuilder().addAnimation("Moving", ILoopType.EDefaultLoopTypes.LOOP);
 | 
			
		||||
 | 
			
		||||
    private double wheelspitch = 0.0;
 | 
			
		||||
    private double wheelsspeed = 0.0;
 | 
			
		||||
    private int wheelssoundticks = 10;
 | 
			
		||||
 | 
			
		||||
    public Culverin(EntityType<? extends Mob> entitytype, Level level)
 | 
			
		||||
    {
 | 
			
		||||
        super(entitytype, level, MachineType.CULVERIN);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private <E extends IAnimatable> PlayState wheels_predicate(AnimationEvent<E> event)
 | 
			
		||||
    {
 | 
			
		||||
        event.getController().setAnimation(MOVING_ANIM);
 | 
			
		||||
 | 
			
		||||
        return PlayState.CONTINUE;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
	public void registerControllers(AnimationData data)
 | 
			
		||||
    {
 | 
			
		||||
        AnimationController<?> wheels_controller = new AnimationController<>(this, "wheels_controller", 1, (t) -> {
 | 
			
		||||
            double d = this.getWheelsSpeed();
 | 
			
		||||
            this.wheelsspeed = d > 0 ? Math.min(d, 1.0) : Math.max(d, -1.0);
 | 
			
		||||
            return wheelspitch += 0.013 * this.wheelsspeed;
 | 
			
		||||
        }, this::wheels_predicate);
 | 
			
		||||
		data.addAnimationController(wheels_controller);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public AnimationFactory getFactory()
 | 
			
		||||
    {
 | 
			
		||||
        return this.factory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    protected InteractionResult mobInteract(Player player, InteractionHand hand)
 | 
			
		||||
    {
 | 
			
		||||
        ItemStack stack = player.getItemInHand(hand);
 | 
			
		||||
 | 
			
		||||
        if (stack.getItem().equals(Items.FLINT_AND_STEEL))
 | 
			
		||||
        {
 | 
			
		||||
            if (this.useticks <= 0 && this.shootingticks <= 0)
 | 
			
		||||
            {
 | 
			
		||||
                stack.hurtAndBreak(1, player, (p_213833_1_) ->
 | 
			
		||||
                {
 | 
			
		||||
                    p_213833_1_.broadcastBreakEvent(hand);
 | 
			
		||||
                    net.minecraftforge.event.ForgeEventFactory.onPlayerDestroyItem(player, this.useItem, hand);
 | 
			
		||||
                });
 | 
			
		||||
                this.startShooting(player);
 | 
			
		||||
            }
 | 
			
		||||
            return InteractionResult.SUCCESS;
 | 
			
		||||
        }
 | 
			
		||||
        if (stack.getItem().equals(Items.GUNPOWDER))
 | 
			
		||||
        {
 | 
			
		||||
            if (!this.inventory.containsItem(Items.GUNPOWDER))
 | 
			
		||||
            {
 | 
			
		||||
                if (!player.isCreative())
 | 
			
		||||
                {
 | 
			
		||||
                    stack.shrink(1);
 | 
			
		||||
                }
 | 
			
		||||
                this.inventory.putItem(Items.GUNPOWDER);
 | 
			
		||||
            }
 | 
			
		||||
            return InteractionResult.SUCCESS;
 | 
			
		||||
        }
 | 
			
		||||
        if (super.mobInteract(player, hand) == InteractionResult.SUCCESS)
 | 
			
		||||
        {
 | 
			
		||||
            return InteractionResult.SUCCESS;
 | 
			
		||||
        }
 | 
			
		||||
        if (!this.level.isClientSide() && !this.isVehicle())
 | 
			
		||||
        {
 | 
			
		||||
			player.startRiding(this);
 | 
			
		||||
			return InteractionResult.SUCCESS;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		return InteractionResult.PASS;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
	public void travel(Vec3 pos)
 | 
			
		||||
    {
 | 
			
		||||
		if (this.isAlive())
 | 
			
		||||
        {
 | 
			
		||||
            if (this.isVehicle())
 | 
			
		||||
            {
 | 
			
		||||
			    LivingEntity livingentity = (LivingEntity) this.getControllingPassenger();
 | 
			
		||||
 | 
			
		||||
                this.setTurretRotationsDest(livingentity.getXRot(), livingentity.getYRot() - this.getYaw());
 | 
			
		||||
                this.setYawDest(livingentity.getYRot());
 | 
			
		||||
 | 
			
		||||
                this.updateYaw();
 | 
			
		||||
                this.updateTurretRotations();
 | 
			
		||||
 | 
			
		||||
				float f0 = livingentity.xxa * 0.2f;
 | 
			
		||||
				float f1 = livingentity.zza;
 | 
			
		||||
				if (f1 <= 0.0f)
 | 
			
		||||
                {
 | 
			
		||||
					f1 *= 0.5f;
 | 
			
		||||
				}
 | 
			
		||||
				this.setSpeed(0.04f);
 | 
			
		||||
 | 
			
		||||
                pos = new Vec3(f0, pos.y, f1);
 | 
			
		||||
			}
 | 
			
		||||
            super.travel(pos);
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void tick()
 | 
			
		||||
    {
 | 
			
		||||
        if (this.useticks != 0 && --this.useticks <= 0)
 | 
			
		||||
        {
 | 
			
		||||
            this.useticks = 0;
 | 
			
		||||
            this.delayticks = this.type.delaytime;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (this.shootingticks != 0 && --this.shootingticks <= 0)
 | 
			
		||||
        {
 | 
			
		||||
            if (this.inventory.containsItem(Items.GUNPOWDER))
 | 
			
		||||
            {
 | 
			
		||||
                this.useRealise();
 | 
			
		||||
            }
 | 
			
		||||
            else if (!this.level.isClientSide())
 | 
			
		||||
            {
 | 
			
		||||
                Entity passenger = this.getControllingPassenger();
 | 
			
		||||
                if (passenger instanceof Player)
 | 
			
		||||
                {
 | 
			
		||||
                    passenger.sendSystemMessage(Component.translatable(SiegeMachines.ID + ".no_gunpowder").withStyle(ChatFormatting.RED));
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
            this.shootingticks = 0;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (!level.isClientSide() && this.isOnGround())
 | 
			
		||||
        {
 | 
			
		||||
            this.setDeltaMovement(this.getWheelsDeltaMovement());
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (this.delayticks > 0 && this.isVehicle())
 | 
			
		||||
        {
 | 
			
		||||
            --this.delayticks;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (this.renderupdateticks-- <= 0)
 | 
			
		||||
        {
 | 
			
		||||
            this.updateMachineRender();
 | 
			
		||||
            this.renderupdateticks = SiegeMachines.RENDER_UPDATE_TIME;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (this.getWheelsSpeed() > 0.0081 && this.wheelssoundticks-- <= 0)
 | 
			
		||||
        {
 | 
			
		||||
            this.level.playLocalSound(this.getX(), this.getY(), this.getZ(), SoundTypes.CANNON_WHEELS.get(), SoundSource.NEUTRAL, 0.3f, 1.0f, true);
 | 
			
		||||
            this.wheelssoundticks = 20;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        super.tick();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void startShooting(Player player)
 | 
			
		||||
    {
 | 
			
		||||
        if (this.delayticks <= 0 && this.useticks <= 0 && this.shootingticks <= 0)
 | 
			
		||||
        {
 | 
			
		||||
            if (!this.level.isClientSide())
 | 
			
		||||
            {
 | 
			
		||||
                this.level.playSound(null, this.getX(), this.getY(), this.getZ(), SoundTypes.FUSE.get(), SoundSource.BLOCKS, this.getVolumeFromDist(this.distanceTo(player)), 0.8f);
 | 
			
		||||
            }
 | 
			
		||||
            this.useticks = this.type.usetime;
 | 
			
		||||
            this.shootingticks = this.type.userealisetime;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void shoot()
 | 
			
		||||
    {
 | 
			
		||||
        if (!level.isClientSide())
 | 
			
		||||
        {
 | 
			
		||||
            super.shoot();
 | 
			
		||||
            this.setDeltaMovement(this.getDeltaMovement().subtract(this.getShotView().scale(0.25)));
 | 
			
		||||
            this.hasImpulse = true;
 | 
			
		||||
            this.inventory.shrinkItem(Items.GUNPOWDER);
 | 
			
		||||
        }
 | 
			
		||||
        else
 | 
			
		||||
        {
 | 
			
		||||
            this.blowParticles(ParticleTypes.FLAME, 0.035, 25);
 | 
			
		||||
            this.blowParticles(ParticleTypes.CLOUD, 0.2, 60);
 | 
			
		||||
            Vec3 pos = this.position();
 | 
			
		||||
            this.level.playLocalSound(pos.x, pos.y, pos.z, SoundTypes.MORTAR_SHOOTING.get(), SoundSource.BLOCKS, 1.5f/*this.getVolumeFromDist(1.5f, 64.0f, this.distanceTo(player))*/, 0.85f + this.level.random.nextFloat() * 0.3f, false);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public double getWheelsSpeed()
 | 
			
		||||
    {
 | 
			
		||||
        if (this.isOnGround())
 | 
			
		||||
        {
 | 
			
		||||
            return this.getViewVector(5.0f).multiply(1, 0, 1).dot(this.getDeltaMovement());
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return 0.0;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public Vec3 getWheelsDeltaMovement()
 | 
			
		||||
    {
 | 
			
		||||
        if (this.isOnGround())
 | 
			
		||||
        {
 | 
			
		||||
            Vec3 view = this.getViewVector(1.0f);
 | 
			
		||||
            Vec3 movement = this.getDeltaMovement();
 | 
			
		||||
 | 
			
		||||
            double d0 = movement.x * view.x + movement.z * view.z;
 | 
			
		||||
 | 
			
		||||
            double d1 = d0 * view.x;
 | 
			
		||||
            double d2 = 0.0;
 | 
			
		||||
            double d3 = d0 * view.z;
 | 
			
		||||
 | 
			
		||||
            return new Vec3(d1, d2, d3);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return Vec3.ZERO;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    @OnlyIn(Dist.CLIENT)
 | 
			
		||||
    public Crosshair createCrosshair()
 | 
			
		||||
    {
 | 
			
		||||
        return new ReloadingCrosshair();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Item getMachineItem()
 | 
			
		||||
    {
 | 
			
		||||
        return null;
 | 
			
		||||
//        return ModItems.CULVERIN.get();
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,714 @@
 | 
			
		||||
package ru.magistu.siegemachines.entity.machine;
 | 
			
		||||
 | 
			
		||||
import ru.magistu.siegemachines.SiegeMachines;
 | 
			
		||||
import ru.magistu.siegemachines.gui.machine.MachineContainer;
 | 
			
		||||
import ru.magistu.siegemachines.network.PacketHandler;
 | 
			
		||||
import ru.magistu.siegemachines.network.PacketMachine;
 | 
			
		||||
import net.minecraft.advancements.CriteriaTriggers;
 | 
			
		||||
import net.minecraft.core.NonNullList;
 | 
			
		||||
import net.minecraft.core.particles.ParticleTypes;
 | 
			
		||||
import net.minecraft.nbt.CompoundTag;
 | 
			
		||||
import net.minecraft.nbt.ListTag;
 | 
			
		||||
import net.minecraft.network.chat.Component;
 | 
			
		||||
import net.minecraft.server.level.ServerPlayer;
 | 
			
		||||
import net.minecraft.sounds.SoundEvent;
 | 
			
		||||
import net.minecraft.sounds.SoundEvents;
 | 
			
		||||
import net.minecraft.util.Mth;
 | 
			
		||||
import net.minecraft.world.Container;
 | 
			
		||||
import net.minecraft.world.MenuProvider;
 | 
			
		||||
import net.minecraft.world.Nameable;
 | 
			
		||||
import net.minecraft.world.damagesource.DamageSource;
 | 
			
		||||
import net.minecraft.world.damagesource.EntityDamageSource;
 | 
			
		||||
import net.minecraft.world.effect.MobEffects;
 | 
			
		||||
import net.minecraft.world.entity.*;
 | 
			
		||||
import net.minecraft.world.entity.ai.attributes.AttributeSupplier;
 | 
			
		||||
import net.minecraft.world.entity.ai.attributes.Attributes;
 | 
			
		||||
import net.minecraft.world.entity.player.Inventory;
 | 
			
		||||
import net.minecraft.world.entity.player.Player;
 | 
			
		||||
import net.minecraft.world.entity.projectile.AbstractArrow;
 | 
			
		||||
import net.minecraft.world.item.Item;
 | 
			
		||||
import net.minecraft.world.item.ItemStack;
 | 
			
		||||
import net.minecraft.world.level.Level;
 | 
			
		||||
import net.minecraft.world.level.block.HoneyBlock;
 | 
			
		||||
import net.minecraft.world.phys.Vec3;
 | 
			
		||||
import net.minecraftforge.api.distmarker.Dist;
 | 
			
		||||
import net.minecraftforge.api.distmarker.OnlyIn;
 | 
			
		||||
import net.minecraftforge.network.NetworkHooks;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nullable;
 | 
			
		||||
 | 
			
		||||
public abstract class Machine extends Mob implements MenuProvider
 | 
			
		||||
{
 | 
			
		||||
	public MachineInventory inventory = new MachineInventory();
 | 
			
		||||
 | 
			
		||||
	public static int rows = 1;
 | 
			
		||||
 | 
			
		||||
	public final MachineType type;
 | 
			
		||||
 | 
			
		||||
	private float turretpitch = -25.0f;
 | 
			
		||||
	private float turretpitchprev = this.turretpitch;
 | 
			
		||||
	protected float turretpitchdest = this.turretpitch;
 | 
			
		||||
	private float turretyaw = 0.0f;
 | 
			
		||||
	private float turretyawprev = this.turretyaw;
 | 
			
		||||
	protected float turretyawdest = this.turretyaw;
 | 
			
		||||
	protected float yawdest = this.getYRot();
 | 
			
		||||
 | 
			
		||||
	public int useticks = -1;
 | 
			
		||||
	public int delayticks;
 | 
			
		||||
	protected int renderupdateticks = 0;
 | 
			
		||||
	public int deploymentticks = 0;
 | 
			
		||||
 | 
			
		||||
	protected Machine(EntityType<? extends Mob> entitytype, Level level, MachineType type)
 | 
			
		||||
    {
 | 
			
		||||
        super(entitytype, level);
 | 
			
		||||
		this.type = type;
 | 
			
		||||
		this.delayticks = this.type.delaytime;
 | 
			
		||||
		rows = this.type.rows;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	public static AttributeSupplier.Builder setEntityAttributes(MachineType type) {
 | 
			
		||||
		return Mob.createMobAttributes()
 | 
			
		||||
				.add(Attributes.MAX_HEALTH, type.health)
 | 
			
		||||
				.add(Attributes.KNOCKBACK_RESISTANCE, 0.5F)
 | 
			
		||||
				.add(Attributes.MOVEMENT_SPEED, 0.0D)
 | 
			
		||||
				.add(Attributes.ATTACK_DAMAGE, 0.0D)
 | 
			
		||||
				.add(Attributes.FOLLOW_RANGE, 0.0D);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	public ItemStack getMachineItemWithData() {
 | 
			
		||||
		ItemStack stack = new ItemStack(this.getMachineItem());
 | 
			
		||||
        CompoundTag nbt = this.saveWithoutId(new CompoundTag());
 | 
			
		||||
        nbt.remove("Pos");
 | 
			
		||||
        nbt.remove("Motion");
 | 
			
		||||
        nbt.remove("FallDistance");
 | 
			
		||||
        nbt.remove("Fire");
 | 
			
		||||
        nbt.remove("Air");
 | 
			
		||||
        nbt.remove("OnGround");
 | 
			
		||||
        nbt.remove("Invulnerable");
 | 
			
		||||
        nbt.remove("PortalCooldown");
 | 
			
		||||
        nbt.remove("UUID");
 | 
			
		||||
        nbt.remove("Passengers");
 | 
			
		||||
        nbt.remove("DelayTicks");
 | 
			
		||||
        nbt.remove("UseTicks");
 | 
			
		||||
        stack.addTagElement("EntityTag", nbt);
 | 
			
		||||
        return stack;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	@Override
 | 
			
		||||
	public boolean isInvulnerableTo(DamageSource damagesource) {
 | 
			
		||||
		return damagesource == DamageSource.CACTUS ||
 | 
			
		||||
				damagesource == DamageSource.WITHER ||
 | 
			
		||||
				damagesource == DamageSource.MAGIC ||
 | 
			
		||||
				damagesource == DamageSource.DROWN ||
 | 
			
		||||
				damagesource == DamageSource.STARVE ||
 | 
			
		||||
				super.isInvulnerableTo(damagesource);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	public float adjustDamage(DamageSource damagesource, float f) {
 | 
			
		||||
		if (damagesource.isFire()) {
 | 
			
		||||
			f *= 1.5f;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		if (damagesource.isExplosion()) {
 | 
			
		||||
			f *= 1.25f;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		if (damagesource.isCreativePlayer()) {
 | 
			
		||||
			f *= 2;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		if (damagesource.getEntity() instanceof AbstractArrow) {
 | 
			
		||||
			f *= 0.5f;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		return f;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	public abstract Item getMachineItem();
 | 
			
		||||
 | 
			
		||||
	@Override
 | 
			
		||||
	public void tick() {
 | 
			
		||||
		if (this.deploymentticks > 0) {
 | 
			
		||||
			this.deploymentticks--;
 | 
			
		||||
		}
 | 
			
		||||
		super.tick();
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	@Override
 | 
			
		||||
	public boolean hurt(@NotNull DamageSource damagesource, float f) {
 | 
			
		||||
		if (!net.minecraftforge.common.ForgeHooks.onLivingAttack(this, damagesource, f)) return false;
 | 
			
		||||
		if (damagesource.getEntity() instanceof Player
 | 
			
		||||
				&& !damagesource.isProjectile()
 | 
			
		||||
				&& !damagesource.isExplosion()
 | 
			
		||||
				&& !damagesource.isMagic()
 | 
			
		||||
				&& this.getPassengers().isEmpty()) {
 | 
			
		||||
			this.spawnAtLocation(this.getMachineItemWithData());
 | 
			
		||||
			this.remove();
 | 
			
		||||
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
		if (this.isInvulnerableTo(damagesource)) {
 | 
			
		||||
			return false;
 | 
			
		||||
		} else if (this.level.isClientSide) {
 | 
			
		||||
			return false;
 | 
			
		||||
		} else if (this.isDeadOrDying()) {
 | 
			
		||||
			return false;
 | 
			
		||||
		} else if (damagesource.isFire() && this.hasEffect(MobEffects.FIRE_RESISTANCE)) {
 | 
			
		||||
			return false;
 | 
			
		||||
		} else {
 | 
			
		||||
			f = adjustDamage(damagesource, f);
 | 
			
		||||
 | 
			
		||||
			this.noActionTime = 0;
 | 
			
		||||
 | 
			
		||||
			this.animationSpeed = 1.5F;
 | 
			
		||||
			boolean flag1 = true;
 | 
			
		||||
			if ((float) this.invulnerableTime > 10.0F)
 | 
			
		||||
			{
 | 
			
		||||
				if (f <= this.lastHurt)
 | 
			
		||||
				{
 | 
			
		||||
					return false;
 | 
			
		||||
				}
 | 
			
		||||
 | 
			
		||||
				this.actuallyHurt(damagesource, f - this.lastHurt);
 | 
			
		||||
				this.lastHurt = f;
 | 
			
		||||
				flag1 = false;
 | 
			
		||||
			}
 | 
			
		||||
			else
 | 
			
		||||
			{
 | 
			
		||||
				this.lastHurt = f;
 | 
			
		||||
				this.invulnerableTime = 20;
 | 
			
		||||
				this.actuallyHurt(damagesource, f);
 | 
			
		||||
				this.hurtDuration = 10;
 | 
			
		||||
				this.hurtTime = this.hurtDuration;
 | 
			
		||||
			}
 | 
			
		||||
 | 
			
		||||
			this.hurtDir = 0.0F;
 | 
			
		||||
			Entity entity1 = damagesource.getEntity();
 | 
			
		||||
			if (entity1 != null)
 | 
			
		||||
			{
 | 
			
		||||
				if (entity1 instanceof LivingEntity)
 | 
			
		||||
				{
 | 
			
		||||
					this.setLastHurtByMob((LivingEntity) entity1);
 | 
			
		||||
				}
 | 
			
		||||
 | 
			
		||||
				if (entity1 instanceof Player)
 | 
			
		||||
				{
 | 
			
		||||
					this.lastHurtByPlayerTime = 1;
 | 
			
		||||
					this.lastHurtByPlayer = (Player) entity1;
 | 
			
		||||
				}
 | 
			
		||||
 | 
			
		||||
				else if (entity1 instanceof TamableAnimal wolfEntity) {
 | 
			
		||||
					if (wolfEntity.isTame()) {
 | 
			
		||||
						this.lastHurtByPlayerTime = 100;
 | 
			
		||||
						LivingEntity livingentity = wolfEntity.getOwner();
 | 
			
		||||
 | 
			
		||||
						if (livingentity != null && livingentity.getType() == EntityType.PLAYER) {
 | 
			
		||||
							this.lastHurtByPlayer = (Player) livingentity;
 | 
			
		||||
						}
 | 
			
		||||
 | 
			
		||||
						else {
 | 
			
		||||
							this.lastHurtByPlayer = null;
 | 
			
		||||
						}
 | 
			
		||||
					}
 | 
			
		||||
				}
 | 
			
		||||
			}
 | 
			
		||||
 | 
			
		||||
			if (flag1) {
 | 
			
		||||
				if (damagesource instanceof EntityDamageSource && ((EntityDamageSource) damagesource).isThorns()) {
 | 
			
		||||
					this.level.broadcastEntityEvent(this, (byte) 33);
 | 
			
		||||
				}
 | 
			
		||||
 | 
			
		||||
				else {
 | 
			
		||||
					byte b0;
 | 
			
		||||
 | 
			
		||||
					if (damagesource.isFire()) {
 | 
			
		||||
						b0 = 37;
 | 
			
		||||
					}
 | 
			
		||||
 | 
			
		||||
					else if (damagesource == DamageSource.SWEET_BERRY_BUSH) {
 | 
			
		||||
						b0 = 44;
 | 
			
		||||
					}
 | 
			
		||||
 | 
			
		||||
					else {
 | 
			
		||||
						b0 = 2;
 | 
			
		||||
					}
 | 
			
		||||
 | 
			
		||||
					this.level.broadcastEntityEvent(this, b0);
 | 
			
		||||
				}
 | 
			
		||||
 | 
			
		||||
				this.markHurt();
 | 
			
		||||
 | 
			
		||||
				if (entity1 != null)
 | 
			
		||||
				{
 | 
			
		||||
					double d1 = entity1.getX() - this.getX();
 | 
			
		||||
 | 
			
		||||
					double d0;
 | 
			
		||||
					for (d0 = entity1.getZ() - this.getZ(); d1 * d1 + d0 * d0 < 1.0E-4D; d0 = (Math.random() - Math.random()) * 0.01D)
 | 
			
		||||
					{
 | 
			
		||||
						d1 = (Math.random() - Math.random()) * 0.01D;
 | 
			
		||||
					}
 | 
			
		||||
 | 
			
		||||
					this.hurtDir = (float) (Mth.atan2(d0, d1) * (double) (180F / (float) Math.PI) - (double) this.getYRot());
 | 
			
		||||
				}
 | 
			
		||||
				else
 | 
			
		||||
				{
 | 
			
		||||
					this.hurtDir = (float) ((int) (Math.random() * 2.0D) * 180);
 | 
			
		||||
				}
 | 
			
		||||
			}
 | 
			
		||||
 | 
			
		||||
			if (this.isDeadOrDying())
 | 
			
		||||
			{
 | 
			
		||||
				SoundEvent soundevent = this.getDeathSound();
 | 
			
		||||
				if (flag1 && soundevent != null)
 | 
			
		||||
				{
 | 
			
		||||
					this.playSound(soundevent, this.getSoundVolume(), this.getVoicePitch());
 | 
			
		||||
				}
 | 
			
		||||
 | 
			
		||||
				this.die(damagesource);
 | 
			
		||||
			}
 | 
			
		||||
			else if (flag1)
 | 
			
		||||
			{
 | 
			
		||||
				this.playHurtSound(damagesource);
 | 
			
		||||
			}
 | 
			
		||||
 | 
			
		||||
			if (entity1 instanceof ServerPlayer)
 | 
			
		||||
			{
 | 
			
		||||
				CriteriaTriggers.PLAYER_HURT_ENTITY.trigger((ServerPlayer) entity1, this, damagesource, f, f, false);
 | 
			
		||||
			}
 | 
			
		||||
 | 
			
		||||
			return true;
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	@Override
 | 
			
		||||
	@Nullable
 | 
			
		||||
	protected SoundEvent getHurtSound(@NotNull DamageSource p_184601_1_)
 | 
			
		||||
	{
 | 
			
		||||
		return null;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	@Override
 | 
			
		||||
	@Nullable
 | 
			
		||||
	protected SoundEvent getDeathSound()
 | 
			
		||||
	{
 | 
			
		||||
		return null;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	@Override
 | 
			
		||||
	public boolean removeWhenFarAway(double p_213397_1_)
 | 
			
		||||
	{
 | 
			
		||||
		return false;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
    @Nullable
 | 
			
		||||
	@Override
 | 
			
		||||
	public Entity getControllingPassenger()
 | 
			
		||||
    {
 | 
			
		||||
		return this.getPassengers().isEmpty() ? null : this.getPassengers().get(0);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
	public boolean canRiderInteract()
 | 
			
		||||
    {
 | 
			
		||||
		return true;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	@Override
 | 
			
		||||
	public void addAdditionalSaveData(@NotNull CompoundTag nbt)
 | 
			
		||||
	{
 | 
			
		||||
		super.addAdditionalSaveData(nbt);
 | 
			
		||||
 | 
			
		||||
		ListTag listnbt = new ListTag();
 | 
			
		||||
    	for(ItemStack itemstack : this.inventory.items)
 | 
			
		||||
		{
 | 
			
		||||
    		CompoundTag compoundnbt = new CompoundTag();
 | 
			
		||||
    		if (!itemstack.isEmpty())
 | 
			
		||||
			{
 | 
			
		||||
    			itemstack.save(compoundnbt);
 | 
			
		||||
    		}
 | 
			
		||||
    		listnbt.add(compoundnbt);
 | 
			
		||||
    	}
 | 
			
		||||
    	nbt.put("Items", listnbt);
 | 
			
		||||
		nbt.put("TurretRotations", this.newFloatList(this.turretpitch, this.turretyaw));
 | 
			
		||||
		nbt.putInt("DealyTicks", this.delayticks);
 | 
			
		||||
		nbt.putInt("UseTicks", this.useticks);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	@Override
 | 
			
		||||
	protected void dropCustomDeathLoot(DamageSource p_213333_1_, int p_213333_2_, boolean p_213333_3_)
 | 
			
		||||
	{
 | 
			
		||||
		super.dropCustomDeathLoot(p_213333_1_, p_213333_2_, p_213333_3_);
 | 
			
		||||
		this.inventory.items.forEach(this::spawnAtLocation);
 | 
			
		||||
		this.inventory.clearContent();
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
    public void remove()
 | 
			
		||||
    {
 | 
			
		||||
        if (!this.dead)
 | 
			
		||||
        {
 | 
			
		||||
            this.dead = true;
 | 
			
		||||
            this.level.broadcastEntityEvent(this, (byte)3);
 | 
			
		||||
        }
 | 
			
		||||
        super.remove(RemovalReason.DISCARDED);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
	@Override
 | 
			
		||||
	@OnlyIn(Dist.CLIENT)
 | 
			
		||||
	public void handleEntityEvent(byte b) {
 | 
			
		||||
		switch (b) {
 | 
			
		||||
			case 2, 33, 36, 37, 44 -> {
 | 
			
		||||
				boolean flag1 = b == 33;
 | 
			
		||||
				boolean flag2 = b == 36;
 | 
			
		||||
				boolean flag3 = b == 37;
 | 
			
		||||
				boolean flag = b == 44;
 | 
			
		||||
				this.animationSpeed = 1.5F;
 | 
			
		||||
				this.invulnerableTime = 20;
 | 
			
		||||
				this.hurtDuration = 10;
 | 
			
		||||
				this.hurtTime = this.hurtDuration;
 | 
			
		||||
				this.hurtDir = 0.0F;
 | 
			
		||||
				if (flag1) {
 | 
			
		||||
					this.playSound(SoundEvents.THORNS_HIT, this.getSoundVolume(), (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F);
 | 
			
		||||
				}
 | 
			
		||||
				DamageSource damagesource;
 | 
			
		||||
				if (flag3) {
 | 
			
		||||
					damagesource = DamageSource.ON_FIRE;
 | 
			
		||||
				} else if (flag2) {
 | 
			
		||||
					damagesource = DamageSource.DROWN;
 | 
			
		||||
				} else if (flag) {
 | 
			
		||||
					damagesource = DamageSource.SWEET_BERRY_BUSH;
 | 
			
		||||
				} else {
 | 
			
		||||
					damagesource = DamageSource.GENERIC;
 | 
			
		||||
				}
 | 
			
		||||
				SoundEvent soundevent1 = this.getHurtSound(damagesource);
 | 
			
		||||
				if (soundevent1 != null) {
 | 
			
		||||
					this.playSound(soundevent1, this.getSoundVolume(), (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F);
 | 
			
		||||
				}
 | 
			
		||||
				this.hurt(DamageSource.GENERIC, 0.0F);
 | 
			
		||||
			}
 | 
			
		||||
			case 3 -> {
 | 
			
		||||
				SoundEvent soundevent = this.getDeathSound();
 | 
			
		||||
				if (soundevent != null) {
 | 
			
		||||
					this.playSound(soundevent, this.getSoundVolume(), (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F);
 | 
			
		||||
				}
 | 
			
		||||
				this.setHealth(0.0F);
 | 
			
		||||
				this.remove();
 | 
			
		||||
			}
 | 
			
		||||
			case 29, 30, 46 -> {
 | 
			
		||||
				for (int j = 0; j < 128; ++j) {
 | 
			
		||||
					double d0 = (double) j / 127.0D;
 | 
			
		||||
					float f = (this.random.nextFloat() - 0.5F) * 0.2F;
 | 
			
		||||
					float f1 = (this.random.nextFloat() - 0.5F) * 0.2F;
 | 
			
		||||
					float f2 = (this.random.nextFloat() - 0.5F) * 0.2F;
 | 
			
		||||
					double d1 = Mth.lerp(d0, this.xo, this.getX()) + (this.random.nextDouble() - 0.5D) * (double) this.getBbWidth() * 2.0D;
 | 
			
		||||
					double d2 = Mth.lerp(d0, this.yo, this.getY()) + this.random.nextDouble() * (double) this.getBbHeight();
 | 
			
		||||
					double d3 = Mth.lerp(d0, this.zo, this.getZ()) + (this.random.nextDouble() - 0.5D) * (double) this.getBbWidth() * 2.0D;
 | 
			
		||||
					this.level.addParticle(ParticleTypes.PORTAL, d1, d2, d3, f, f1, f2);
 | 
			
		||||
				}
 | 
			
		||||
			}
 | 
			
		||||
			case 54 -> HoneyBlock.showJumpParticles(this);
 | 
			
		||||
			default -> super.handleEntityEvent(b);
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	@Override
 | 
			
		||||
	public void readAdditionalSaveData(@NotNull CompoundTag nbt)
 | 
			
		||||
	{
 | 
			
		||||
		super.readAdditionalSaveData(nbt);
 | 
			
		||||
		if (nbt.contains("Items", 9))
 | 
			
		||||
		{
 | 
			
		||||
        	ListTag listnbt = nbt.getList("Items", 10);
 | 
			
		||||
 | 
			
		||||
    		for(int i = 0; i < this.inventory.items.size(); ++i)
 | 
			
		||||
			{
 | 
			
		||||
         		this.inventory.items.set(i, ItemStack.of(listnbt.getCompound(i)));
 | 
			
		||||
    		}
 | 
			
		||||
    	}
 | 
			
		||||
		if (nbt.contains("TurretRotations", 5))
 | 
			
		||||
		{
 | 
			
		||||
			ListTag turretrotations = nbt.getList("TurretRotations", 5);
 | 
			
		||||
			setTurretRotations(turretrotations.getFloat(0), turretrotations.getFloat(1));
 | 
			
		||||
		}
 | 
			
		||||
		if (nbt.contains("DealyTicks"))
 | 
			
		||||
		{
 | 
			
		||||
			this.delayticks = nbt.getInt("DealyTicks");
 | 
			
		||||
		}
 | 
			
		||||
		if (nbt.contains("UseTicks"))
 | 
			
		||||
		{
 | 
			
		||||
			this.useticks = nbt.getInt("UseTicks");
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	public float getGlobalTurretYaw()
 | 
			
		||||
	{
 | 
			
		||||
		return Mth.lerp(0.5f, this.yRotO, this.getYRot()) + Mth.lerp(0.5f, this.turretyawprev, this.turretyaw);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	public float getYaw()
 | 
			
		||||
	{
 | 
			
		||||
		return this.getYRot();
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	public void setYaw(float yaw)
 | 
			
		||||
	{
 | 
			
		||||
		this.setYRot(yaw);
 | 
			
		||||
		this.yRotO = this.getYRot();
 | 
			
		||||
		this.yBodyRot = this.getYRot();
 | 
			
		||||
		this.yHeadRot = this.yBodyRot;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	public float getYawDest()
 | 
			
		||||
	{
 | 
			
		||||
		return this.yawdest;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	public void setYawDest(float yaw)
 | 
			
		||||
	{
 | 
			
		||||
		this.yawdest = yaw;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	public float getTurretPitch(float f)
 | 
			
		||||
	{
 | 
			
		||||
		return Mth.lerp(f, this.turretpitchprev, this.turretpitch);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	public float getTurretYaw(float f)
 | 
			
		||||
	{
 | 
			
		||||
		return Mth.lerp(f, this.turretyawprev, this.turretyaw);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	public float getTurretPitch()
 | 
			
		||||
	{
 | 
			
		||||
		return this.getTurretPitch(0.5f);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	public float getTurretYaw()
 | 
			
		||||
	{
 | 
			
		||||
		return this.getTurretYaw(0.5f);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	public void setTurretRotations(float pitch, float yaw)
 | 
			
		||||
	{
 | 
			
		||||
		this.turretpitchprev = this.turretpitch;
 | 
			
		||||
		this.turretyawprev = this.turretyaw;
 | 
			
		||||
		this.turretpitch = pitch;
 | 
			
		||||
		this.turretyaw = yaw;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	public float getTurretPitchDest()
 | 
			
		||||
	{
 | 
			
		||||
		return this.turretpitchdest;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	public float getTurretYawDest()
 | 
			
		||||
	{
 | 
			
		||||
		return this.turretyawdest;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	public void setTurretRotationsDest(float pitch, float yaw)
 | 
			
		||||
	{
 | 
			
		||||
		this.turretpitchdest = pitch;
 | 
			
		||||
		this.turretyawdest = yaw;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	public void updateMachineRender()
 | 
			
		||||
	{
 | 
			
		||||
		if (!this.level.isClientSide())
 | 
			
		||||
		{
 | 
			
		||||
			PacketHandler.sendPacketToAllInArea(new PacketMachine(
 | 
			
		||||
					this.getId(),
 | 
			
		||||
					this.delayticks,
 | 
			
		||||
					this.useticks,
 | 
			
		||||
					this.turretpitch,
 | 
			
		||||
					this.turretyaw), this.blockPosition(), SiegeMachines.RENDER_UPDATE_RANGE_SQR);
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	public void updateYaw()
 | 
			
		||||
	{
 | 
			
		||||
		float newyaw = this.turn(this.getYaw(), this.getYawDest(), this.type.rotationspeed);
 | 
			
		||||
 | 
			
		||||
		if (this.getYaw() != newyaw)
 | 
			
		||||
			this.setYaw(newyaw);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	public void updateTurretRotations()
 | 
			
		||||
	{
 | 
			
		||||
		float newyaw = this.turn(this.getTurretYaw(), this.getTurretYawDest(), this.type.turretspeed, this.type.turretminyaw, this.type.turretmaxyaw);
 | 
			
		||||
		boolean shouldrotate = this.checkYaw(newyaw, this.getTurretYaw(), this.type.turretspeed);
 | 
			
		||||
		float newpitch = shouldrotate ? this.turn(this.getTurretPitch(), this.getTurretPitchDest(), this.type.turretspeed, this.type.turretminpitch, this.type.turretmaxpitch) : this.getTurretPitch();
 | 
			
		||||
 | 
			
		||||
		if (this.turretpitch != newpitch || this.turretyaw != newyaw)
 | 
			
		||||
			this.setTurretRotations(newpitch, newyaw);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	public boolean checkYaw(float yaw, float currentYaw, float speed) {
 | 
			
		||||
		return !this.type.yawfirst || Math.abs(yaw - currentYaw) <= speed / 2 || yaw <= this.type.turretminyaw || yaw >= this.type.turretmaxyaw;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	public float turn(float rotation, float rotationDest, float speed) {
 | 
			
		||||
		return this.turn(rotation, rotationDest, speed, -180, 180);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	public float turn(float rotation, float rotationDest, float speed, float minRotation, float maxRotation)
 | 
			
		||||
	{
 | 
			
		||||
		boolean hasLimit = maxRotation - minRotation < 360;
 | 
			
		||||
 | 
			
		||||
		float deltaRotation = rotationDest - rotation;
 | 
			
		||||
		deltaRotation = Mth.wrapDegrees(deltaRotation);
 | 
			
		||||
 | 
			
		||||
		float newRotation;
 | 
			
		||||
		if (deltaRotation > speed / 2) {
 | 
			
		||||
			newRotation = rotation + speed;
 | 
			
		||||
		}
 | 
			
		||||
		else if (deltaRotation < -speed / 2) {
 | 
			
		||||
			newRotation = rotation - speed;
 | 
			
		||||
		}
 | 
			
		||||
		else {
 | 
			
		||||
			newRotation = rotation + deltaRotation / 2;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		if (hasLimit) {
 | 
			
		||||
			if (newRotation > -minRotation) {
 | 
			
		||||
				newRotation = -minRotation;
 | 
			
		||||
			}
 | 
			
		||||
			if (newRotation < -maxRotation) {
 | 
			
		||||
				newRotation = -maxRotation;
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		return newRotation;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	protected static Vec3 applyRotations(Vec3 vec, double pitch, double yaw) {
 | 
			
		||||
		double d0 = vec.x * Math.cos(yaw) - vec.y * Math.sin(pitch) * Math.sin(yaw) - vec.z * Math.sin(yaw) * Math.cos(pitch);
 | 
			
		||||
		double d1 = vec.y * Math.cos(pitch) - vec.z * Math.sin(pitch);
 | 
			
		||||
		double d2 = vec.x * Math.sin(yaw) + vec.y * Math.sin(pitch) * Math.cos(yaw) + vec.z * Math.cos(yaw) * Math.cos(pitch);
 | 
			
		||||
		return new Vec3(d0, d1, d2);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	protected float getVolumeFromDist(float dist) {
 | 
			
		||||
		return (float) 0.5 * Math.max((float) 6.0 - dist, 0.0f) / (float) 6.0;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	public abstract void use(Player player);
 | 
			
		||||
 | 
			
		||||
	public abstract void useRealise();
 | 
			
		||||
 | 
			
		||||
	@Override
 | 
			
		||||
	public MachineContainer createMenu(int id, @NotNull Inventory inv, @NotNull Player player) {
 | 
			
		||||
		return new MachineContainer(id, inv, this);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	public void openInventoryGui() {
 | 
			
		||||
		Entity passenger = this.getControllingPassenger();
 | 
			
		||||
		if (passenger instanceof ServerPlayer) {
 | 
			
		||||
			this.stopRiding();
 | 
			
		||||
			NetworkHooks.openScreen((ServerPlayer) passenger, this, this.blockPosition());
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	@Override
 | 
			
		||||
	public Vec3 getDismountLocationForPassenger(LivingEntity entity) {
 | 
			
		||||
		double yaw = (this.getGlobalTurretYaw()) * Math.PI / 180.0;
 | 
			
		||||
 | 
			
		||||
		return this.position().add(applyRotations(this.type.passengerpos, 0.0, yaw));
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	@Override
 | 
			
		||||
	public boolean shouldRiderSit() {
 | 
			
		||||
		return false;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	@Override
 | 
			
		||||
    public void positionRider(@NotNull Entity entity) {
 | 
			
		||||
		MoveFunction setPos = Entity::setPos;
 | 
			
		||||
        if (this.hasPassenger(entity)) {
 | 
			
		||||
            double yaw = (this.getGlobalTurretYaw()) * Math.PI / 180.0;
 | 
			
		||||
            Vec3 pos = this.position().add(applyRotations(this.type.passengerpos, 0.0, yaw));
 | 
			
		||||
			setPos.accept(entity, pos.x, pos.y, pos.z);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
	public static class MachineInventory implements Container, Nameable {
 | 
			
		||||
		public NonNullList<ItemStack> items = NonNullList.withSize(9 * rows, ItemStack.EMPTY);
 | 
			
		||||
 | 
			
		||||
		@Override
 | 
			
		||||
		public int getContainerSize() {
 | 
			
		||||
			return 9 * rows;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		@Override
 | 
			
		||||
		public boolean isEmpty() {
 | 
			
		||||
			return false;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		@Override
 | 
			
		||||
		public @NotNull ItemStack getItem(int id) {
 | 
			
		||||
			return this.items.get(id);
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		@Override
 | 
			
		||||
		public @NotNull ItemStack removeItem(int id, int p_70298_2_) {
 | 
			
		||||
			return this.items.set(id, ItemStack.EMPTY);
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		@Override
 | 
			
		||||
		public @NotNull ItemStack removeItemNoUpdate(int id) {
 | 
			
		||||
			return this.items.remove(id);
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		@Override
 | 
			
		||||
		public void setItem(int id, @NotNull ItemStack item) {
 | 
			
		||||
			this.items.set(id, item);
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		@Override
 | 
			
		||||
		public void setChanged() {}
 | 
			
		||||
 | 
			
		||||
		@Override
 | 
			
		||||
		public boolean stillValid(@NotNull Player player)
 | 
			
		||||
		{
 | 
			
		||||
			return true;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		@Override
 | 
			
		||||
		public void clearContent() {
 | 
			
		||||
			this.items = NonNullList.withSize(9 * rows, ItemStack.EMPTY);
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		public boolean containsItem(Item item) {
 | 
			
		||||
        	return this.items.stream().anyMatch(itemStack -> itemStack.getItem().equals(item));
 | 
			
		||||
    	}
 | 
			
		||||
 | 
			
		||||
		public void putItem(Item item) {
 | 
			
		||||
        	for (int i = 0; i < this.items.size(); ++i) {
 | 
			
		||||
				ItemStack itemstack = this.items.get(i);
 | 
			
		||||
				if (itemstack.isEmpty()) {
 | 
			
		||||
					this.items.set(i, new ItemStack(item));
 | 
			
		||||
					break;
 | 
			
		||||
				}
 | 
			
		||||
				if (itemstack.getItem().equals(item) && itemstack.getCount() < itemstack.getMaxStackSize()) {
 | 
			
		||||
					itemstack.setCount(itemstack.getCount() + 1);
 | 
			
		||||
					break;
 | 
			
		||||
				}
 | 
			
		||||
			}
 | 
			
		||||
    	}
 | 
			
		||||
 | 
			
		||||
		public void shrinkItem(Item item) {
 | 
			
		||||
        	for (ItemStack itemstack : this.items) {
 | 
			
		||||
				if (itemstack.getItem().equals(item)) {
 | 
			
		||||
					itemstack.shrink(1);
 | 
			
		||||
					break;
 | 
			
		||||
				}
 | 
			
		||||
			}
 | 
			
		||||
    	}
 | 
			
		||||
 | 
			
		||||
		@Override
 | 
			
		||||
		public Component getName() {
 | 
			
		||||
			return this.getName();
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,50 @@
 | 
			
		||||
package ru.magistu.siegemachines.entity.machine;
 | 
			
		||||
 | 
			
		||||
import net.minecraft.nbt.CompoundTag;
 | 
			
		||||
import net.minecraft.network.protocol.Packet;
 | 
			
		||||
import net.minecraft.world.damagesource.DamageSource;
 | 
			
		||||
import net.minecraft.world.entity.Entity;
 | 
			
		||||
import net.minecraft.world.entity.EntityDimensions;
 | 
			
		||||
import net.minecraft.world.entity.Pose;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class MachinePartEntity extends net.minecraftforge.entity.PartEntity<Machine>
 | 
			
		||||
{
 | 
			
		||||
    public final Machine parentmob;
 | 
			
		||||
    public final String name;
 | 
			
		||||
    private final EntityDimensions size;
 | 
			
		||||
 | 
			
		||||
    public MachinePartEntity(Machine parent, String name, float width, float height)
 | 
			
		||||
    {
 | 
			
		||||
        super(parent);
 | 
			
		||||
        this.size = EntityDimensions.scalable(width, height);
 | 
			
		||||
        this.refreshDimensions();
 | 
			
		||||
        this.parentmob = parent;
 | 
			
		||||
        this.name = name;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    protected void defineSynchedData() {}
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    protected void readAdditionalSaveData(@NotNull CompoundTag p_70037_1_) {}
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    protected void addAdditionalSaveData(@NotNull CompoundTag p_213281_1_) {}
 | 
			
		||||
 | 
			
		||||
    public boolean hurt(@NotNull DamageSource source, float value) {
 | 
			
		||||
        return !this.isInvulnerableTo(source) && this.parentmob.hurt(source, value);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public boolean is(@NotNull Entity entity) {
 | 
			
		||||
        return this == entity || this.parentmob == entity;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public Packet<?> getAddEntityPacket() {
 | 
			
		||||
        throw new UnsupportedOperationException();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public @NotNull EntityDimensions getDimensions(@NotNull Pose pose) {
 | 
			
		||||
        return this.size;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,87 @@
 | 
			
		||||
package ru.magistu.siegemachines.entity.machine;
 | 
			
		||||
 | 
			
		||||
import ru.magistu.siegemachines.entity.projectile.ProjectileBuilder;
 | 
			
		||||
import net.minecraft.world.phys.Vec3;
 | 
			
		||||
 | 
			
		||||
public enum MachineType {
 | 
			
		||||
    MORTAR(80, 1, 0.0f, 85.0f, 0.0f, 0.0f, 0.5f, 0.5f, true, 10, 10, 200,
 | 
			
		||||
            new Vec3(17.0, 0.0, -10.0).scale(1 / 16.0), new Vec3(0.0, 17.0, 7.0).scale(1 / 16.0), new Vec3(0.0, 0.0, 12.0).scale(1 / 16.0),
 | 
			
		||||
            2.5f, 0.2f, ProjectileBuilder.CANNON_AMMO, true),
 | 
			
		||||
    CULVERIN(80, 1, 0.0f, 85.0f, 0.0f, 0.0f, 0.5f, 0.5f, true, 10, 10, 200,
 | 
			
		||||
            new Vec3(30.0, 0.0, -40.0).scale(1 / 16.0), new Vec3(0.0, 17.0, 7.0).scale(1 / 16.0), new Vec3(0.0, 0.0, 12.0).scale(1 / 16.0),
 | 
			
		||||
            3.0f, 0.2f, ProjectileBuilder.CANNON_AMMO, true),
 | 
			
		||||
    TREBUCHET(300, 1, -45.0f, 75.0f, 0.0f, 0.0f, 0.1f, 0.5f, true, 38, 137, 400,
 | 
			
		||||
            new Vec3(40.0, 0.0, -60.0).scale(1 / 16.0), new Vec3(0.0, 19.0, -3.0), new Vec3(0.0, 10.0, -1.0),
 | 
			
		||||
            2.8f, 0.2f, ProjectileBuilder.THROWING_AMMO, false),
 | 
			
		||||
    CATAPULT(100, 1, 0.0f, 75.0f, 0.0f, 0.0f, 0.2f, 1.0f, true, 2, 10, 200,
 | 
			
		||||
            new Vec3(30.0, 0.0, -40.0).scale(1 / 16.0), new Vec3(0.0, 51.0, -5.0).scale(1 / 16.0), new Vec3(0.0, 0.0, 0.0),
 | 
			
		||||
            2.0f, 0.2f, ProjectileBuilder.THROWING_AMMO, false),
 | 
			
		||||
    BALLISTA(50, 1, -30.0f, 60.0f,  -180.0f, 180.0f, 4.5f, 0.0f, false, 1, 20, 120,
 | 
			
		||||
            new Vec3(0.0, 0.0, -30.0).scale(1 / 16.0), new Vec3(0.0, 22.5, 0.0).scale(1 / 16.0), new Vec3(0.0, 0.0, 17.0).scale(1 / 16.0),
 | 
			
		||||
            4.5f, 0.04f, ProjectileBuilder.BALLISTA_AMMO, false),
 | 
			
		||||
    BATTERING_RAM(250, 1, 0.0f, 0.0f, 0.0f, 0.0f, 0.1f, 0.0f, false, 5, 5, 100,
 | 
			
		||||
            new Vec3(12.0, 0.0, -48.0).scale(1 / 16.0), new Vec3(0.0, 26.0, 36.0).scale(1 / 16.0), new Vec3(0.0, 0.0, 32.0).scale(1 / 16.0),
 | 
			
		||||
            0.0f, 0.5f, ProjectileBuilder.NO_AMMO, false);
 | 
			
		||||
 | 
			
		||||
    public final int health;
 | 
			
		||||
    public final int rows;
 | 
			
		||||
    public final float turretminpitch;
 | 
			
		||||
    public final float turretmaxpitch;
 | 
			
		||||
    public final float turretminyaw;
 | 
			
		||||
    public final float turretmaxyaw;
 | 
			
		||||
    public final float rotationspeed;
 | 
			
		||||
    public final float turretspeed;
 | 
			
		||||
    public final boolean yawfirst;
 | 
			
		||||
    public final int userealisetime;
 | 
			
		||||
    public final int usetime;
 | 
			
		||||
    public final int delaytime;
 | 
			
		||||
    public final Vec3 passengerpos;
 | 
			
		||||
    public final Vec3 turretpivot;
 | 
			
		||||
    public final Vec3 turretvector;
 | 
			
		||||
    public final float projectilespeed;
 | 
			
		||||
    public final float inaccuracy;
 | 
			
		||||
    public final ProjectileBuilder[] ammo;
 | 
			
		||||
    public final boolean usesgunpowder;
 | 
			
		||||
 | 
			
		||||
    MachineType(
 | 
			
		||||
            int health,
 | 
			
		||||
            int rows,
 | 
			
		||||
            float turretminpitch,
 | 
			
		||||
            float turretmaxpitch,
 | 
			
		||||
            float turretminyaw,
 | 
			
		||||
            float turretmaxyaw,
 | 
			
		||||
            float rotationspeed,
 | 
			
		||||
            float turretspeed,
 | 
			
		||||
            boolean yawfirst,
 | 
			
		||||
            int shootingtime,
 | 
			
		||||
            int usetime,
 | 
			
		||||
            int delaytime,
 | 
			
		||||
            Vec3 passengerpos,
 | 
			
		||||
            Vec3 turretpivot,
 | 
			
		||||
            Vec3 turretvector,
 | 
			
		||||
            float projectilespeed,
 | 
			
		||||
            float inaccuracy,
 | 
			
		||||
            ProjectileBuilder[] ammo,
 | 
			
		||||
            boolean usesgunpowder)
 | 
			
		||||
    {
 | 
			
		||||
        this.health = health;
 | 
			
		||||
        this.rows = rows;
 | 
			
		||||
        this.turretminpitch = turretminpitch;
 | 
			
		||||
        this.turretmaxpitch = turretmaxpitch;
 | 
			
		||||
        this.turretminyaw = turretminyaw;
 | 
			
		||||
        this.turretmaxyaw = turretmaxyaw;
 | 
			
		||||
        this.rotationspeed = rotationspeed;
 | 
			
		||||
        this.turretspeed = turretspeed;
 | 
			
		||||
        this.yawfirst = yawfirst;
 | 
			
		||||
        this.userealisetime = shootingtime;
 | 
			
		||||
        this.usetime = usetime;
 | 
			
		||||
        this.delaytime = delaytime;
 | 
			
		||||
        this.passengerpos = passengerpos;
 | 
			
		||||
        this.turretpivot = turretpivot;
 | 
			
		||||
        this.turretvector = turretvector;
 | 
			
		||||
        this.projectilespeed = projectilespeed;
 | 
			
		||||
        this.inaccuracy = inaccuracy;
 | 
			
		||||
        this.ammo = ammo;
 | 
			
		||||
        this.usesgunpowder = usesgunpowder;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,275 @@
 | 
			
		||||
package ru.magistu.siegemachines.entity.machine;
 | 
			
		||||
 | 
			
		||||
import ru.magistu.siegemachines.SiegeMachines;
 | 
			
		||||
import ru.magistu.siegemachines.client.SoundTypes;
 | 
			
		||||
import ru.magistu.siegemachines.entity.IReloading;
 | 
			
		||||
import ru.magistu.siegemachines.gui.machine.crosshair.Crosshair;
 | 
			
		||||
import ru.magistu.siegemachines.gui.machine.crosshair.ReloadingCrosshair;
 | 
			
		||||
import ru.magistu.siegemachines.item.ModItems;
 | 
			
		||||
import net.minecraft.ChatFormatting;
 | 
			
		||||
import net.minecraft.core.particles.ParticleTypes;
 | 
			
		||||
import net.minecraft.network.chat.Component;
 | 
			
		||||
import net.minecraft.sounds.SoundSource;
 | 
			
		||||
import net.minecraft.world.InteractionHand;
 | 
			
		||||
import net.minecraft.world.InteractionResult;
 | 
			
		||||
import net.minecraft.world.entity.Entity;
 | 
			
		||||
import net.minecraft.world.entity.EntityType;
 | 
			
		||||
import net.minecraft.world.entity.LivingEntity;
 | 
			
		||||
import net.minecraft.world.entity.Mob;
 | 
			
		||||
import net.minecraft.world.entity.player.Player;
 | 
			
		||||
import net.minecraft.world.item.Item;
 | 
			
		||||
import net.minecraft.world.item.ItemStack;
 | 
			
		||||
import net.minecraft.world.item.Items;
 | 
			
		||||
import net.minecraft.world.level.Level;
 | 
			
		||||
import net.minecraft.world.phys.Vec3;
 | 
			
		||||
import net.minecraftforge.api.distmarker.Dist;
 | 
			
		||||
import net.minecraftforge.api.distmarker.OnlyIn;
 | 
			
		||||
import software.bernie.geckolib3.core.IAnimatable;
 | 
			
		||||
import software.bernie.geckolib3.core.PlayState;
 | 
			
		||||
import software.bernie.geckolib3.core.builder.AnimationBuilder;
 | 
			
		||||
import software.bernie.geckolib3.core.builder.ILoopType;
 | 
			
		||||
import software.bernie.geckolib3.core.controller.AnimationController;
 | 
			
		||||
import software.bernie.geckolib3.core.event.predicate.AnimationEvent;
 | 
			
		||||
import software.bernie.geckolib3.core.manager.AnimationData;
 | 
			
		||||
import software.bernie.geckolib3.core.manager.AnimationFactory;
 | 
			
		||||
import software.bernie.geckolib3.util.GeckoLibUtil;
 | 
			
		||||
 | 
			
		||||
public class Mortar extends ShootingMachine implements IAnimatable, IReloading
 | 
			
		||||
{
 | 
			
		||||
    private final AnimationFactory factory = GeckoLibUtil.createFactory(this);
 | 
			
		||||
 | 
			
		||||
    static AnimationBuilder MOVING_ANIM = new AnimationBuilder().addAnimation("Moving", ILoopType.EDefaultLoopTypes.LOOP);
 | 
			
		||||
 | 
			
		||||
    public int shootingticks = 0;
 | 
			
		||||
 | 
			
		||||
    private double wheelspitch = 0.0;
 | 
			
		||||
    private double wheelsspeed = 0.0;
 | 
			
		||||
    private int wheelssoundticks = 10;
 | 
			
		||||
 | 
			
		||||
    public Mortar(EntityType<? extends Mob> entitytype, Level level)
 | 
			
		||||
    {
 | 
			
		||||
        super(entitytype, level, MachineType.MORTAR);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private <E extends IAnimatable> PlayState wheels_predicate(AnimationEvent<E> event)
 | 
			
		||||
    {
 | 
			
		||||
        event.getController().setAnimation(MOVING_ANIM);
 | 
			
		||||
 | 
			
		||||
        return PlayState.CONTINUE;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
	public void registerControllers(AnimationData data)
 | 
			
		||||
    {
 | 
			
		||||
        AnimationController<?> wheels_controller = new AnimationController<>(this, "wheels_controller", 1, (t) -> {
 | 
			
		||||
            double d = this.getWheelsSpeed();
 | 
			
		||||
            this.wheelsspeed = d > 0 ? Math.min(d, 1.0) : Math.max(d, -1.0);
 | 
			
		||||
            return wheelspitch += 0.013 * this.wheelsspeed;
 | 
			
		||||
        }, this::wheels_predicate);
 | 
			
		||||
		data.addAnimationController(wheels_controller);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public AnimationFactory getFactory()
 | 
			
		||||
    {
 | 
			
		||||
        return this.factory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    protected InteractionResult mobInteract(Player player, InteractionHand hand)
 | 
			
		||||
    {
 | 
			
		||||
        ItemStack stack = player.getItemInHand(hand);
 | 
			
		||||
 | 
			
		||||
        if (stack.getItem().equals(Items.FLINT_AND_STEEL))
 | 
			
		||||
        {
 | 
			
		||||
            if (this.useticks <= 0 && this.shootingticks <= 0)
 | 
			
		||||
            {
 | 
			
		||||
                stack.hurtAndBreak(1, player, (p_213833_1_) ->
 | 
			
		||||
                {
 | 
			
		||||
                    p_213833_1_.broadcastBreakEvent(hand);
 | 
			
		||||
                    net.minecraftforge.event.ForgeEventFactory.onPlayerDestroyItem(player, this.useItem, hand);
 | 
			
		||||
                });
 | 
			
		||||
                this.startShooting(player);
 | 
			
		||||
            }
 | 
			
		||||
            return InteractionResult.SUCCESS;
 | 
			
		||||
        }
 | 
			
		||||
        if (stack.getItem().equals(Items.GUNPOWDER))
 | 
			
		||||
        {
 | 
			
		||||
            if (!this.inventory.containsItem(Items.GUNPOWDER))
 | 
			
		||||
            {
 | 
			
		||||
                if (!player.isCreative())
 | 
			
		||||
                {
 | 
			
		||||
                    stack.shrink(1);
 | 
			
		||||
                }
 | 
			
		||||
                this.inventory.putItem(Items.GUNPOWDER);
 | 
			
		||||
            }
 | 
			
		||||
            return InteractionResult.SUCCESS;
 | 
			
		||||
        }
 | 
			
		||||
        if (super.mobInteract(player, hand) == InteractionResult.SUCCESS)
 | 
			
		||||
        {
 | 
			
		||||
            return InteractionResult.SUCCESS;
 | 
			
		||||
        }
 | 
			
		||||
        if (!this.level.isClientSide() && !this.isVehicle())
 | 
			
		||||
        {
 | 
			
		||||
			player.startRiding(this);
 | 
			
		||||
			return InteractionResult.SUCCESS;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		return InteractionResult.PASS;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
	public void travel(Vec3 pos)
 | 
			
		||||
    {
 | 
			
		||||
		if (this.isAlive())
 | 
			
		||||
        {
 | 
			
		||||
            if (this.isVehicle())
 | 
			
		||||
            {
 | 
			
		||||
			    LivingEntity livingentity = (LivingEntity) this.getControllingPassenger();
 | 
			
		||||
 | 
			
		||||
                this.setTurretRotationsDest(livingentity.getXRot(), livingentity.getYRot() - this.getYaw());
 | 
			
		||||
                this.setYawDest(livingentity.getYRot());
 | 
			
		||||
 | 
			
		||||
                this.updateYaw();
 | 
			
		||||
                this.updateTurretRotations();
 | 
			
		||||
 | 
			
		||||
				float f0 = livingentity.xxa * 0.2f;
 | 
			
		||||
				float f1 = livingentity.zza;
 | 
			
		||||
				if (f1 <= 0.0f)
 | 
			
		||||
                {
 | 
			
		||||
					f1 *= 0.5f;
 | 
			
		||||
				}
 | 
			
		||||
				this.setSpeed(0.04f);
 | 
			
		||||
 | 
			
		||||
                pos = new Vec3(f0, pos.y, f1);
 | 
			
		||||
			}
 | 
			
		||||
            super.travel(pos);
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void tick()
 | 
			
		||||
    {
 | 
			
		||||
        if (this.useticks != 0 && --this.useticks <= 0)
 | 
			
		||||
        {
 | 
			
		||||
            this.useticks = 0;
 | 
			
		||||
            this.delayticks = this.type.delaytime;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (this.shootingticks != 0 && --this.shootingticks <= 0)
 | 
			
		||||
        {
 | 
			
		||||
            if (this.inventory.containsItem(Items.GUNPOWDER))
 | 
			
		||||
            {
 | 
			
		||||
                this.useRealise();
 | 
			
		||||
            }
 | 
			
		||||
            else if (!this.level.isClientSide())
 | 
			
		||||
            {
 | 
			
		||||
                Entity passenger = this.getControllingPassenger();
 | 
			
		||||
                if (passenger instanceof Player)
 | 
			
		||||
                {
 | 
			
		||||
                    passenger.sendSystemMessage(Component.translatable(SiegeMachines.ID + ".no_gunpowder").withStyle(ChatFormatting.RED));
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
            this.shootingticks = 0;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (!level.isClientSide() && this.isOnGround())
 | 
			
		||||
        {
 | 
			
		||||
            this.setDeltaMovement(this.getWheelsDeltaMovement());
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (this.delayticks > 0 && this.isVehicle())
 | 
			
		||||
        {
 | 
			
		||||
            --this.delayticks;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (this.renderupdateticks-- <= 0)
 | 
			
		||||
        {
 | 
			
		||||
            this.updateMachineRender();
 | 
			
		||||
            this.renderupdateticks = SiegeMachines.RENDER_UPDATE_TIME;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (this.getWheelsSpeed() > 0.0081 && this.wheelssoundticks-- <= 0)
 | 
			
		||||
        {
 | 
			
		||||
            this.level.playLocalSound(this.getX(), this.getY(), this.getZ(), SoundTypes.CANNON_WHEELS.get(), SoundSource.NEUTRAL, 0.3f, 1.0f, true);
 | 
			
		||||
            this.wheelssoundticks = 20;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        super.tick();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void startShooting(Player player)
 | 
			
		||||
    {
 | 
			
		||||
        if (this.delayticks <= 0 && this.useticks <= 0 && this.shootingticks <= 0)
 | 
			
		||||
        {
 | 
			
		||||
            if (!this.level.isClientSide())
 | 
			
		||||
            {
 | 
			
		||||
                this.level.playSound(null, this.getX(), this.getY(), this.getZ(), SoundTypes.FUSE.get(), SoundSource.BLOCKS, this.getVolumeFromDist(this.distanceTo(player)), 0.8f);
 | 
			
		||||
            }
 | 
			
		||||
            this.useticks = this.type.usetime;
 | 
			
		||||
            this.shootingticks = this.type.userealisetime;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void shoot()
 | 
			
		||||
    {
 | 
			
		||||
        if (!level.isClientSide())
 | 
			
		||||
        {
 | 
			
		||||
            super.shoot();
 | 
			
		||||
            this.setDeltaMovement(this.getDeltaMovement().subtract(this.getShotView().scale(0.25)));
 | 
			
		||||
            this.hasImpulse = true;
 | 
			
		||||
            this.inventory.shrinkItem(Items.GUNPOWDER);
 | 
			
		||||
        }
 | 
			
		||||
        else
 | 
			
		||||
        {
 | 
			
		||||
            this.blowParticles(ParticleTypes.FLAME, 0.035, 25);
 | 
			
		||||
            this.blowParticles(ParticleTypes.CLOUD, 0.2, 60);
 | 
			
		||||
            Vec3 pos = this.position();
 | 
			
		||||
            this.level.playLocalSound(pos.x, pos.y, pos.z, SoundTypes.MORTAR_SHOOTING.get(), SoundSource.BLOCKS, 1.5f/*this.getVolumeFromDist(1.5f, 64.0f, this.distanceTo(player))*/, 0.85f + this.level.random.nextFloat() * 0.3f, false);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public double getWheelsSpeed()
 | 
			
		||||
    {
 | 
			
		||||
        if (this.isOnGround())
 | 
			
		||||
        {
 | 
			
		||||
            return this.getViewVector(5.0f).multiply(1, 0, 1).dot(this.getDeltaMovement());
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return 0.0;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public Vec3 getWheelsDeltaMovement()
 | 
			
		||||
    {
 | 
			
		||||
        if (this.isOnGround())
 | 
			
		||||
        {
 | 
			
		||||
            Vec3 view = this.getViewVector(1.0f);
 | 
			
		||||
            Vec3 movement = this.getDeltaMovement();
 | 
			
		||||
 | 
			
		||||
            double d0 = movement.x * view.x + movement.z * view.z;
 | 
			
		||||
 | 
			
		||||
            double d1 = d0 * view.x;
 | 
			
		||||
            double d2 = 0.0;
 | 
			
		||||
            double d3 = d0 * view.z;
 | 
			
		||||
 | 
			
		||||
            return new Vec3(d1, d2, d3);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return Vec3.ZERO;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    @OnlyIn(Dist.CLIENT)
 | 
			
		||||
    public Crosshair createCrosshair()
 | 
			
		||||
    {
 | 
			
		||||
        return new ReloadingCrosshair();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Item getMachineItem()
 | 
			
		||||
    {
 | 
			
		||||
        return ModItems.MORTAR.get();
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,190 @@
 | 
			
		||||
package ru.magistu.siegemachines.entity.machine;
 | 
			
		||||
 | 
			
		||||
import com.mojang.math.Vector3d;
 | 
			
		||||
import ru.magistu.siegemachines.SiegeMachines;
 | 
			
		||||
import ru.magistu.siegemachines.entity.IReloading;
 | 
			
		||||
import ru.magistu.siegemachines.entity.projectile.Missile;
 | 
			
		||||
import ru.magistu.siegemachines.entity.projectile.ProjectileBuilder;
 | 
			
		||||
import ru.magistu.siegemachines.network.*;
 | 
			
		||||
import net.minecraft.ChatFormatting;
 | 
			
		||||
import net.minecraft.core.particles.ParticleOptions;
 | 
			
		||||
import net.minecraft.network.chat.Component;
 | 
			
		||||
import net.minecraft.world.InteractionHand;
 | 
			
		||||
import net.minecraft.world.InteractionResult;
 | 
			
		||||
import net.minecraft.world.entity.Entity;
 | 
			
		||||
import net.minecraft.world.entity.EntityType;
 | 
			
		||||
import net.minecraft.world.entity.LivingEntity;
 | 
			
		||||
import net.minecraft.world.entity.Mob;
 | 
			
		||||
import net.minecraft.world.entity.player.Player;
 | 
			
		||||
import net.minecraft.world.entity.projectile.Projectile;
 | 
			
		||||
import net.minecraft.world.item.Item;
 | 
			
		||||
import net.minecraft.world.item.ItemStack;
 | 
			
		||||
import net.minecraft.world.level.Level;
 | 
			
		||||
import net.minecraft.world.phys.Vec3;
 | 
			
		||||
 | 
			
		||||
import java.util.Arrays;
 | 
			
		||||
import java.util.Random;
 | 
			
		||||
 | 
			
		||||
public abstract class ShootingMachine extends Machine implements IReloading
 | 
			
		||||
{
 | 
			
		||||
    public int shootingticks = 0;
 | 
			
		||||
 | 
			
		||||
    protected ShootingMachine(EntityType<? extends Mob> entitytype, Level level, MachineType type)
 | 
			
		||||
    {
 | 
			
		||||
        super(entitytype, level, type);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public abstract void startShooting(Player player);
 | 
			
		||||
 | 
			
		||||
    public void shoot()
 | 
			
		||||
    {
 | 
			
		||||
        if (this.type.ammo.length == 0)
 | 
			
		||||
        {
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
        ProjectileBuilder projectilebuilder = this.getProjectileBuilder();
 | 
			
		||||
        if (projectilebuilder.equals(ProjectileBuilder.NONE))
 | 
			
		||||
        {
 | 
			
		||||
            Entity passenger = this.getControllingPassenger();
 | 
			
		||||
            if (passenger instanceof Player)
 | 
			
		||||
            {
 | 
			
		||||
                passenger.sendSystemMessage(Component.translatable(SiegeMachines.ID + ".no_ammo").withStyle(ChatFormatting.RED));
 | 
			
		||||
            }
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
        LivingEntity livingentity = (LivingEntity) this.getControllingPassenger();
 | 
			
		||||
        Projectile projectile = projectilebuilder.factory.create(projectilebuilder.entitytype, this.level, new Vector3d(this.getShotPos().x, this.getShotPos().y, this.getShotPos().z), livingentity == null ? this : livingentity, projectilebuilder.projectilitem);
 | 
			
		||||
        if (projectile instanceof Missile)
 | 
			
		||||
        {
 | 
			
		||||
            Missile missile = (Missile) projectile;
 | 
			
		||||
            missile.setItem(new ItemStack(missile.getDefaultItem()));
 | 
			
		||||
        }
 | 
			
		||||
        projectile.shootFromRotation(this, this.getTurretPitch(), this.getGlobalTurretYaw(), 0.0f, this.type.projectilespeed, this.type.inaccuracy);
 | 
			
		||||
        this.level.addFreshEntity(projectile);
 | 
			
		||||
        this.inventory.shrinkItem(projectilebuilder.item);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void use(Player player)
 | 
			
		||||
    {
 | 
			
		||||
        if (!this.level.isClientSide())
 | 
			
		||||
        {
 | 
			
		||||
            PacketHandler.sendPacketToAllInArea(new PacketMachineUse(this.getId()), this.blockPosition(), SiegeMachines.RENDER_UPDATE_RANGE_SQR);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        this.startShooting(player);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void useRealise()
 | 
			
		||||
    {
 | 
			
		||||
        if (!this.level.isClientSide())
 | 
			
		||||
        {
 | 
			
		||||
            PacketHandler.sendPacketToAllInArea(new PacketMachineUseRealise(this.getId()), this.blockPosition(), SiegeMachines.RENDER_UPDATE_RANGE_SQR);
 | 
			
		||||
        }
 | 
			
		||||
        this.shoot();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    protected InteractionResult mobInteract(Player player, InteractionHand hand)
 | 
			
		||||
	{
 | 
			
		||||
		ItemStack stack = player.getItemInHand(hand);
 | 
			
		||||
 | 
			
		||||
		if (this.isValidAmmo(stack))
 | 
			
		||||
		{
 | 
			
		||||
			if (!this.hasAmmo())
 | 
			
		||||
			{
 | 
			
		||||
				if (!player.isCreative())
 | 
			
		||||
				{
 | 
			
		||||
					stack.shrink(1);
 | 
			
		||||
				}
 | 
			
		||||
				this.inventory.putItem(stack.getItem());
 | 
			
		||||
			}
 | 
			
		||||
			return InteractionResult.SUCCESS;
 | 
			
		||||
		}
 | 
			
		||||
		return InteractionResult.PASS;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
    protected Vec3 getShotPos()
 | 
			
		||||
    {
 | 
			
		||||
        double pitch = this.getTurretPitch() * Math.PI / 180.0;
 | 
			
		||||
        double yaw = (this.getViewYRot(0.5f) + this.getTurretYaw()) * Math.PI / 180.0;
 | 
			
		||||
 | 
			
		||||
        return this.position().add(applyRotations(this.type.turretpivot, 0.0, yaw).add(applyRotations(this.type.turretvector, pitch, yaw)));
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    protected Vec3 getShotView()
 | 
			
		||||
    {
 | 
			
		||||
        double pitch = this.getTurretPitch() * Math.PI / 180.0;
 | 
			
		||||
        double yaw = this.getGlobalTurretYaw() * Math.PI / 180.0;
 | 
			
		||||
 | 
			
		||||
        double d0 = -Math.sin(yaw) * Math.cos(pitch);
 | 
			
		||||
        double d1 = -Math.sin(pitch);
 | 
			
		||||
        double d2 = Math.cos(yaw) * Math.cos(pitch);
 | 
			
		||||
 | 
			
		||||
        return new Vec3(d0, d1, d2).normalize();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    protected void blowParticles(ParticleOptions particle, double speed, int amount)
 | 
			
		||||
    {
 | 
			
		||||
        for (int i = 0; i < amount; ++i)
 | 
			
		||||
        {
 | 
			
		||||
            Vec3 pos = this.getShotPos();
 | 
			
		||||
            Vec3 inaccuracy = new Vec3(new Random().nextGaussian() * 0.2,
 | 
			
		||||
                                               new Random().nextGaussian() * 0.2,
 | 
			
		||||
                                               new Random().nextGaussian() * 0.2);
 | 
			
		||||
            Vec3 velocity = this.getShotView().add(inaccuracy).scale(speed);
 | 
			
		||||
 | 
			
		||||
            this.level.addParticle(particle, pos.x, pos.y, pos.z, velocity.x, velocity.y, velocity.z);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void updateMachineRender()
 | 
			
		||||
	{
 | 
			
		||||
        super.updateMachineRender();
 | 
			
		||||
		if (!this.level.isClientSide())
 | 
			
		||||
		{
 | 
			
		||||
            for (int i = 0; i < rows * 9; ++i)
 | 
			
		||||
            {
 | 
			
		||||
                if (this.isValidAmmo(this.inventory.getItem(i)))
 | 
			
		||||
                {
 | 
			
		||||
                    PacketHandler.sendPacketToAllInArea(
 | 
			
		||||
                            new PacketMachineInventorySlot(this.getId(), i, this.inventory.getItem(i)),
 | 
			
		||||
                            this.blockPosition(),
 | 
			
		||||
                            SiegeMachines.RENDER_UPDATE_RANGE_SQR);
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
    public boolean isValidAmmo(ItemStack stack)
 | 
			
		||||
	{
 | 
			
		||||
		return this.isValidAmmo(stack.getItem());
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
    public boolean isValidAmmo(Item entry)
 | 
			
		||||
	{
 | 
			
		||||
		return Arrays.stream(this.type.ammo).anyMatch(builder -> builder.item.equals(entry));
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	public ItemStack getAmmo()
 | 
			
		||||
	{
 | 
			
		||||
		return this.inventory.items.stream().filter(this::isValidAmmo).findFirst().orElse(ItemStack.EMPTY);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	public boolean hasAmmo()
 | 
			
		||||
	{
 | 
			
		||||
        return this.inventory.items.stream().anyMatch(this::isValidAmmo);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
    public ProjectileBuilder getProjectileBuilder()
 | 
			
		||||
    {
 | 
			
		||||
        ItemStack ammo = this.getAmmo();
 | 
			
		||||
        if (ammo.equals(ItemStack.EMPTY))
 | 
			
		||||
        {
 | 
			
		||||
            return ProjectileBuilder.NONE;
 | 
			
		||||
        }
 | 
			
		||||
        return Arrays.stream(this.type.ammo).filter(builder -> builder.item.equals(ammo.getItem())).findFirst().orElse(ProjectileBuilder.NONE);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,261 @@
 | 
			
		||||
package ru.magistu.siegemachines.entity.machine;
 | 
			
		||||
 | 
			
		||||
import ru.magistu.siegemachines.SiegeMachines;
 | 
			
		||||
import ru.magistu.siegemachines.client.SoundTypes;
 | 
			
		||||
import ru.magistu.siegemachines.gui.machine.crosshair.Crosshair;
 | 
			
		||||
import ru.magistu.siegemachines.gui.machine.crosshair.ReloadingCrosshair;
 | 
			
		||||
import ru.magistu.siegemachines.item.ModItems;
 | 
			
		||||
import net.minecraft.sounds.SoundSource;
 | 
			
		||||
import net.minecraft.world.InteractionHand;
 | 
			
		||||
import net.minecraft.world.InteractionResult;
 | 
			
		||||
import net.minecraft.world.entity.EntityType;
 | 
			
		||||
import net.minecraft.world.entity.LivingEntity;
 | 
			
		||||
import net.minecraft.world.entity.Mob;
 | 
			
		||||
import net.minecraft.world.entity.player.Player;
 | 
			
		||||
import net.minecraft.world.item.Item;
 | 
			
		||||
import net.minecraft.world.item.ItemStack;
 | 
			
		||||
import net.minecraft.world.level.Level;
 | 
			
		||||
import net.minecraft.world.phys.Vec3;
 | 
			
		||||
import net.minecraftforge.api.distmarker.Dist;
 | 
			
		||||
import net.minecraftforge.api.distmarker.OnlyIn;
 | 
			
		||||
import software.bernie.geckolib3.core.IAnimatable;
 | 
			
		||||
import software.bernie.geckolib3.core.PlayState;
 | 
			
		||||
import software.bernie.geckolib3.core.builder.AnimationBuilder;
 | 
			
		||||
import software.bernie.geckolib3.core.builder.ILoopType;
 | 
			
		||||
import software.bernie.geckolib3.core.controller.AnimationController;
 | 
			
		||||
import software.bernie.geckolib3.core.event.predicate.AnimationEvent;
 | 
			
		||||
import software.bernie.geckolib3.core.manager.AnimationData;
 | 
			
		||||
import software.bernie.geckolib3.core.manager.AnimationFactory;
 | 
			
		||||
import software.bernie.geckolib3.util.GeckoLibUtil;
 | 
			
		||||
 | 
			
		||||
public class Trebuchet extends ShootingMachine implements IAnimatable
 | 
			
		||||
{
 | 
			
		||||
    private final AnimationFactory factory = GeckoLibUtil.createFactory(this);
 | 
			
		||||
 | 
			
		||||
    static AnimationBuilder SHOOTING_ANIM = new AnimationBuilder().addAnimation("Shooting", ILoopType.EDefaultLoopTypes.LOOP);
 | 
			
		||||
    static AnimationBuilder RELOADING_ANIM = new AnimationBuilder().addAnimation("Reloading", ILoopType.EDefaultLoopTypes.LOOP);
 | 
			
		||||
    static AnimationBuilder IDLE_RELOADED_ANIM = new AnimationBuilder().addAnimation("IdleReloaded", ILoopType.EDefaultLoopTypes.LOOP);
 | 
			
		||||
    static AnimationBuilder IDLE_NOT_RELOADED_ANIM = new AnimationBuilder().addAnimation("IdleNotReloaded", ILoopType.EDefaultLoopTypes.LOOP);
 | 
			
		||||
 | 
			
		||||
    private final MachinePartEntity[] subentities;
 | 
			
		||||
    private final MachinePartEntity backside;
 | 
			
		||||
 | 
			
		||||
    private final Vec3 backsidepos;
 | 
			
		||||
 | 
			
		||||
    public enum State
 | 
			
		||||
    {
 | 
			
		||||
        SHOOTING,
 | 
			
		||||
        RELOADING,
 | 
			
		||||
        IDLE_RELOADED,
 | 
			
		||||
        IDLE_NOT_RELOADED
 | 
			
		||||
    }
 | 
			
		||||
    public State state = State.RELOADING;
 | 
			
		||||
 | 
			
		||||
    public Trebuchet(EntityType<? extends Mob> entitytype, Level level)
 | 
			
		||||
    {
 | 
			
		||||
        super(entitytype, level, MachineType.TREBUCHET);
 | 
			
		||||
        this.backside = new MachinePartEntity(this, "backside", 5.0F, 2.0F);
 | 
			
		||||
        this.backsidepos = new Vec3(0.0, 0.0, -85.0).scale(1.0 / 16.0);
 | 
			
		||||
        this.subentities = new MachinePartEntity[] { this.backside };
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private <E extends IAnimatable> PlayState predicate(AnimationEvent<E> event)
 | 
			
		||||
    {
 | 
			
		||||
        switch (state) {
 | 
			
		||||
            case SHOOTING -> {
 | 
			
		||||
                event.getController().setAnimation(SHOOTING_ANIM);
 | 
			
		||||
                return PlayState.CONTINUE;
 | 
			
		||||
            }
 | 
			
		||||
            case IDLE_RELOADED -> {
 | 
			
		||||
                event.getController().setAnimation(IDLE_RELOADED_ANIM);
 | 
			
		||||
                return PlayState.CONTINUE;
 | 
			
		||||
            }
 | 
			
		||||
            case RELOADING -> {
 | 
			
		||||
                event.getController().setAnimation(RELOADING_ANIM);
 | 
			
		||||
                return PlayState.CONTINUE;
 | 
			
		||||
            }
 | 
			
		||||
            case IDLE_NOT_RELOADED -> {
 | 
			
		||||
                event.getController().setAnimation(IDLE_NOT_RELOADED_ANIM);
 | 
			
		||||
                return PlayState.CONTINUE;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return PlayState.CONTINUE;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
    private void tickPart(MachinePartEntity subentity, double p_226526_2_, double p_226526_4_, double p_226526_6_)
 | 
			
		||||
    {
 | 
			
		||||
        subentity.setPos(this.getX() + p_226526_2_, this.getY() + p_226526_4_, this.getZ() + p_226526_6_);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void aiStep()
 | 
			
		||||
    {
 | 
			
		||||
        Vec3[] avector3d = new Vec3[this.subentities.length];
 | 
			
		||||
 | 
			
		||||
        Vec3 pos = this.position().add(applyRotations(this.backsidepos, 0.0, this.getYaw()));
 | 
			
		||||
        this.tickPart(this.backside, pos.x, pos.y, pos.z);
 | 
			
		||||
 | 
			
		||||
        for(int i = 0; i < this.subentities.length; ++i)
 | 
			
		||||
        {
 | 
			
		||||
            avector3d[i] = new Vec3(this.subentities[i].getX(), this.subentities[i].getY(), this.subentities[i].getZ());
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        for(int i = 0; i < this.subentities.length; ++i)
 | 
			
		||||
        {
 | 
			
		||||
           this.subentities[i].xo = avector3d[i].x;
 | 
			
		||||
           this.subentities[i].yo = avector3d[i].y;
 | 
			
		||||
           this.subentities[i].zo = avector3d[i].z;
 | 
			
		||||
           this.subentities[i].xOld = avector3d[i].x;
 | 
			
		||||
           this.subentities[i].yOld = avector3d[i].y;
 | 
			
		||||
           this.subentities[i].zOld = avector3d[i].z;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        super.aiStep();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public MachinePartEntity[] getSubEntities() {
 | 
			
		||||
      return this.subentities;
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public net.minecraftforge.entity.PartEntity<?>[] getParts()
 | 
			
		||||
    {
 | 
			
		||||
        return this.subentities;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
	public void registerControllers(AnimationData data)
 | 
			
		||||
    {
 | 
			
		||||
        AnimationController<?> controller = new AnimationController<>(this, "controller", 1, (t) ->
 | 
			
		||||
        {
 | 
			
		||||
            if (this.state.equals(State.RELOADING))
 | 
			
		||||
            {
 | 
			
		||||
                return (double) (this.type.delaytime - this.delayticks) / this.type.delaytime;
 | 
			
		||||
            }
 | 
			
		||||
            return t;
 | 
			
		||||
        }, this::predicate);
 | 
			
		||||
		data.addAnimationController(controller);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public AnimationFactory getFactory()
 | 
			
		||||
    {
 | 
			
		||||
        return this.factory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    protected InteractionResult mobInteract(Player player, InteractionHand hand)
 | 
			
		||||
    {
 | 
			
		||||
        ItemStack stack = player.getItemInHand(hand);
 | 
			
		||||
 | 
			
		||||
        if (super.mobInteract(player, hand) == InteractionResult.SUCCESS)
 | 
			
		||||
        {
 | 
			
		||||
            return InteractionResult.SUCCESS;
 | 
			
		||||
        }
 | 
			
		||||
        if (!this.level.isClientSide() && !this.isVehicle())
 | 
			
		||||
        {
 | 
			
		||||
			player.startRiding(this);
 | 
			
		||||
			return InteractionResult.SUCCESS;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		return InteractionResult.PASS;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void startShooting(Player player)
 | 
			
		||||
    {
 | 
			
		||||
        if (this.delayticks <= 0 && this.useticks <= 0 && this.shootingticks <= 0)
 | 
			
		||||
        {
 | 
			
		||||
            this.state = State.SHOOTING;
 | 
			
		||||
            this.useticks = this.type.usetime;
 | 
			
		||||
            this.shootingticks = this.type.userealisetime;
 | 
			
		||||
 | 
			
		||||
            Vec3 pos = this.position();
 | 
			
		||||
            this.level.playLocalSound(pos.x, pos.y, pos.z, SoundTypes.TREBUCHET_SHOOTING.get(), SoundSource.BLOCKS, 1.0f, 1.0f, false);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void shoot()
 | 
			
		||||
    {
 | 
			
		||||
        if (!level.isClientSide())
 | 
			
		||||
        {
 | 
			
		||||
            super.shoot();
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
	public void travel(Vec3 pos)
 | 
			
		||||
    {
 | 
			
		||||
		if (this.isAlive())
 | 
			
		||||
        {
 | 
			
		||||
            if (this.isVehicle() && this.useticks <= 0 && this.delayticks <= 0)
 | 
			
		||||
            {
 | 
			
		||||
			    LivingEntity livingentity = (LivingEntity) this.getControllingPassenger();
 | 
			
		||||
 | 
			
		||||
                this.setTurretRotations(livingentity.getXRot(), this.getTurretYaw());
 | 
			
		||||
                this.updateTurretRotations();
 | 
			
		||||
 | 
			
		||||
                this.setYawDest(livingentity.getYRot());
 | 
			
		||||
                this.updateYaw();
 | 
			
		||||
			}
 | 
			
		||||
            super.travel(pos);
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void tick()
 | 
			
		||||
    {
 | 
			
		||||
        if (this.useticks != 0 && --this.useticks <= 0)
 | 
			
		||||
        {
 | 
			
		||||
            this.state = State.RELOADING;
 | 
			
		||||
            this.useticks = 0;
 | 
			
		||||
            this.delayticks = this.type.delaytime;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (this.shootingticks != 0 && --this.shootingticks <= 0)
 | 
			
		||||
        {
 | 
			
		||||
            this.useRealise();
 | 
			
		||||
            this.shootingticks = 0;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (!level.isClientSide() && this.isOnGround())
 | 
			
		||||
        {
 | 
			
		||||
            this.setDeltaMovement(this.getDeltaMovement().multiply(0.0, 1.0, 0.0));
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (this.delayticks > 0 && this.isVehicle())
 | 
			
		||||
        {
 | 
			
		||||
            if (this.delayticks % 40 == 0)
 | 
			
		||||
            {
 | 
			
		||||
                Vec3 pos = this.position();
 | 
			
		||||
                this.level.playLocalSound(pos.x, pos.y, pos.z, SoundTypes.TREBUCHET_RELOADING.get(), SoundSource.BLOCKS, 1.0f, 1.0f, false);
 | 
			
		||||
            }
 | 
			
		||||
            if (--this.delayticks <= 0)
 | 
			
		||||
            {
 | 
			
		||||
                this.state = State.IDLE_RELOADED;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (this.renderupdateticks-- <= 0)
 | 
			
		||||
        {
 | 
			
		||||
            this.updateMachineRender();
 | 
			
		||||
            this.renderupdateticks = SiegeMachines.RENDER_UPDATE_TIME;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        super.tick();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    @OnlyIn(Dist.CLIENT)
 | 
			
		||||
    public Crosshair createCrosshair()
 | 
			
		||||
    {
 | 
			
		||||
        return new ReloadingCrosshair();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public Item getMachineItem()
 | 
			
		||||
    {
 | 
			
		||||
        return ModItems.TREBUCHET.get();
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,22 @@
 | 
			
		||||
package ru.magistu.siegemachines.entity.projectile;
 | 
			
		||||
 | 
			
		||||
import com.mojang.math.Vector3d;
 | 
			
		||||
import ru.magistu.siegemachines.item.ModItems;
 | 
			
		||||
import net.minecraft.world.entity.EntityType;
 | 
			
		||||
import net.minecraft.world.entity.LivingEntity;
 | 
			
		||||
import net.minecraft.world.item.Item;
 | 
			
		||||
import net.minecraft.world.level.Level;
 | 
			
		||||
 | 
			
		||||
public class Cannonball extends Missile
 | 
			
		||||
{
 | 
			
		||||
    public Cannonball(EntityType<Cannonball> type, Level level)
 | 
			
		||||
    {
 | 
			
		||||
        super(type, level);
 | 
			
		||||
        this.item = ModItems.CANNONBALL.get();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
	public Cannonball(EntityType<Stone> entitytype, Level level, Vector3d pos, LivingEntity entity, Item item)
 | 
			
		||||
    {
 | 
			
		||||
		super(entitytype, level, pos, entity, MissileType.CANNONBALL, item);
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,8 @@
 | 
			
		||||
package ru.magistu.siegemachines.entity.projectile;
 | 
			
		||||
 | 
			
		||||
public enum FlightType
 | 
			
		||||
{
 | 
			
		||||
    NONE,
 | 
			
		||||
    AHEAD,
 | 
			
		||||
    SPINNING
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,42 @@
 | 
			
		||||
package ru.magistu.siegemachines.entity.projectile;
 | 
			
		||||
 | 
			
		||||
import com.mojang.math.Vector3d;
 | 
			
		||||
import ru.magistu.siegemachines.item.ModItems;
 | 
			
		||||
import net.minecraft.network.protocol.Packet;
 | 
			
		||||
import net.minecraft.world.entity.EntityType;
 | 
			
		||||
import net.minecraft.world.entity.LivingEntity;
 | 
			
		||||
import net.minecraft.world.entity.projectile.AbstractArrow;
 | 
			
		||||
import net.minecraft.world.item.Item;
 | 
			
		||||
import net.minecraft.world.item.ItemStack;
 | 
			
		||||
import net.minecraft.world.level.Level;
 | 
			
		||||
import net.minecraftforge.network.NetworkHooks;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public class GiantArrow extends AbstractArrow
 | 
			
		||||
{
 | 
			
		||||
    private final Packet<?> spawningpacket = NetworkHooks.getEntitySpawningPacket(this);
 | 
			
		||||
 | 
			
		||||
    public GiantArrow(EntityType<GiantArrow> type, Level level)
 | 
			
		||||
    {
 | 
			
		||||
        super(type, level);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
	public GiantArrow(EntityType<GiantArrow> entitytype, Level level, Vector3d pos, LivingEntity entity, Item item)
 | 
			
		||||
    {
 | 
			
		||||
		super(entitytype, entity, level);
 | 
			
		||||
        this.setPos(pos.x, pos.y, pos.z);
 | 
			
		||||
        this.setBaseDamage(5.0F);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    protected @NotNull ItemStack getPickupItem()
 | 
			
		||||
    {
 | 
			
		||||
        return new ItemStack(ModItems.GIANT_ARROW.get());
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
	public @NotNull Packet<?> getAddEntityPacket()
 | 
			
		||||
    {
 | 
			
		||||
		return spawningpacket;
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,13 @@
 | 
			
		||||
package ru.magistu.siegemachines.entity.projectile;
 | 
			
		||||
 | 
			
		||||
import com.mojang.math.Vector3d;
 | 
			
		||||
import net.minecraft.world.entity.EntityType;
 | 
			
		||||
import net.minecraft.world.entity.LivingEntity;
 | 
			
		||||
import net.minecraft.world.entity.projectile.Projectile;
 | 
			
		||||
import net.minecraft.world.item.Item;
 | 
			
		||||
import net.minecraft.world.level.Level;
 | 
			
		||||
 | 
			
		||||
public interface IProjectileFactory<T extends Projectile>
 | 
			
		||||
{
 | 
			
		||||
      T create(EntityType<T> entitytype, Level level, Vector3d pos, LivingEntity entity, Item item);
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,200 @@
 | 
			
		||||
package ru.magistu.siegemachines.entity.projectile;
 | 
			
		||||
 | 
			
		||||
import com.mojang.math.Vector3d;
 | 
			
		||||
import ru.magistu.siegemachines.item.ModItems;
 | 
			
		||||
import net.minecraft.core.BlockPos;
 | 
			
		||||
import net.minecraft.core.Direction;
 | 
			
		||||
import net.minecraft.core.particles.BlockParticleOption;
 | 
			
		||||
import net.minecraft.core.particles.ParticleOptions;
 | 
			
		||||
import net.minecraft.core.particles.ParticleTypes;
 | 
			
		||||
import net.minecraft.network.protocol.Packet;
 | 
			
		||||
import net.minecraft.sounds.SoundEvents;
 | 
			
		||||
import net.minecraft.sounds.SoundSource;
 | 
			
		||||
import net.minecraft.world.InteractionHand;
 | 
			
		||||
import net.minecraft.world.damagesource.CombatRules;
 | 
			
		||||
import net.minecraft.world.damagesource.DamageSource;
 | 
			
		||||
import net.minecraft.world.entity.Entity;
 | 
			
		||||
import net.minecraft.world.entity.EntityType;
 | 
			
		||||
import net.minecraft.world.entity.LivingEntity;
 | 
			
		||||
import net.minecraft.world.entity.player.Player;
 | 
			
		||||
import net.minecraft.world.entity.projectile.ThrowableItemProjectile;
 | 
			
		||||
import net.minecraft.world.item.Item;
 | 
			
		||||
import net.minecraft.world.item.Items;
 | 
			
		||||
import net.minecraft.world.item.ShieldItem;
 | 
			
		||||
import net.minecraft.world.level.Explosion;
 | 
			
		||||
import net.minecraft.world.level.Level;
 | 
			
		||||
import net.minecraft.world.level.block.Blocks;
 | 
			
		||||
import net.minecraft.world.level.block.state.BlockState;
 | 
			
		||||
import net.minecraft.world.phys.BlockHitResult;
 | 
			
		||||
import net.minecraft.world.phys.EntityHitResult;
 | 
			
		||||
import net.minecraft.world.phys.HitResult;
 | 
			
		||||
import net.minecraft.world.phys.Vec3;
 | 
			
		||||
import net.minecraftforge.network.NetworkHooks;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
public abstract class Missile extends ThrowableItemProjectile
 | 
			
		||||
{
 | 
			
		||||
	public MissileType type = MissileType.STONE;
 | 
			
		||||
	public Item item = ModItems.STONE.get();
 | 
			
		||||
 | 
			
		||||
	public Missile(EntityType<? extends Missile> entitytype, Level level)
 | 
			
		||||
    {
 | 
			
		||||
		super(entitytype, level);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	public Missile(EntityType<? extends Missile> entitytype, Level level, Vector3d pos, LivingEntity entity, MissileType type, Item item)
 | 
			
		||||
    {
 | 
			
		||||
		super(entitytype, entity, level);
 | 
			
		||||
		this.type = type;
 | 
			
		||||
		this.item = item;
 | 
			
		||||
		this.setPos(pos.x, pos.y, pos.z);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	@Override
 | 
			
		||||
	public @NotNull Item getDefaultItem()
 | 
			
		||||
	{
 | 
			
		||||
		return this.item;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	@Override
 | 
			
		||||
	public @NotNull Packet<?> getAddEntityPacket()
 | 
			
		||||
    {
 | 
			
		||||
		return NetworkHooks.getEntitySpawningPacket(this);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	@Override
 | 
			
		||||
	public void onHit(HitResult result)
 | 
			
		||||
    {
 | 
			
		||||
		float f = 2.0F;
 | 
			
		||||
		if (result.getType() == HitResult.Type.ENTITY)
 | 
			
		||||
        {
 | 
			
		||||
			EntityHitResult entityRTR = (EntityHitResult)result;
 | 
			
		||||
			Vec3 pos = entityRTR.getLocation();
 | 
			
		||||
			Entity entity = entityRTR.getEntity();
 | 
			
		||||
			float damage = this.type.mass * (float) this.getDeltaMovement().length();
 | 
			
		||||
 | 
			
		||||
			DamageSource damagesource = DamageSource.thrown(this, this.getOwner());
 | 
			
		||||
			if (this.type.armorpiercing >= 1.0f)
 | 
			
		||||
			{
 | 
			
		||||
				damagesource = damagesource.bypassArmor();
 | 
			
		||||
			}
 | 
			
		||||
			else if (this.type.armorpiercing > 0.0f && entity instanceof LivingEntity livingentity)
 | 
			
		||||
			{
 | 
			
		||||
				if(livingentity instanceof Player player) {
 | 
			
		||||
					if(player.isBlocking() && (item == ModItems.GIANT_ARROW.get() || item == Items.ARROW) && (player.getItemInHand(InteractionHand.MAIN_HAND).getItem() instanceof ShieldItem || player.isBlocking() && player.getItemInHand(InteractionHand.OFF_HAND).getItem() instanceof ShieldItem)) {
 | 
			
		||||
						return;
 | 
			
		||||
					}
 | 
			
		||||
				}
 | 
			
		||||
				damage -= (1.0f - this.type.armorpiercing) * (damage - CombatRules.getDamageAfterAbsorb(damage, 0, 0));
 | 
			
		||||
				damagesource = damagesource.bypassArmor();
 | 
			
		||||
			}
 | 
			
		||||
 | 
			
		||||
			if (!this.level.isClientSide() && this.type.explosive)
 | 
			
		||||
            {
 | 
			
		||||
				this.level.explode(this.getOwner(), pos.x, pos.y, pos.z, 3.0F, Explosion.BlockInteraction.NONE);
 | 
			
		||||
				this.remove(RemovalReason.KILLED);
 | 
			
		||||
			}
 | 
			
		||||
 | 
			
		||||
			entity.hurt(damagesource, damage);
 | 
			
		||||
			Vec3 vector3d = this.getDeltaMovement().multiply(1.0D, 0.0D, 1.0D).normalize().scale((double) this.type.knockback * 0.6D);
 | 
			
		||||
			if (vector3d.lengthSqr() > 0.0D)
 | 
			
		||||
			{
 | 
			
		||||
				entity.push(vector3d.x, 0.1D, vector3d.z);
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		if (result.getType() == HitResult.Type.BLOCK)
 | 
			
		||||
        {
 | 
			
		||||
			BlockHitResult blockRTR = (BlockHitResult)result;
 | 
			
		||||
			BlockPos blockpos = blockRTR.getBlockPos();
 | 
			
		||||
			BlockState blockstate = this.level.getBlockState(blockpos);
 | 
			
		||||
			boolean smoothimpact = (blockstate == Blocks.SAND.defaultBlockState() ||
 | 
			
		||||
								   blockstate == Blocks.RED_SAND.defaultBlockState() ||
 | 
			
		||||
								   blockstate == Blocks.DIRT.defaultBlockState() ||
 | 
			
		||||
								   blockstate == Blocks.GRASS_BLOCK.defaultBlockState() ||
 | 
			
		||||
								   blockstate == Blocks.DIRT_PATH.defaultBlockState() ||
 | 
			
		||||
								   blockstate == Blocks.COARSE_DIRT.defaultBlockState() ||
 | 
			
		||||
								   blockstate == Blocks.SNOW_BLOCK.defaultBlockState()) &&
 | 
			
		||||
								   blockRTR.getDirection() == Direction.UP;
 | 
			
		||||
 | 
			
		||||
			if (blockRTR.getDirection() == Direction.UP)
 | 
			
		||||
            {
 | 
			
		||||
				if (this.type.explosive)
 | 
			
		||||
				{
 | 
			
		||||
					for (int r = 0; r < this.type.explosionradius; ++r)
 | 
			
		||||
					{
 | 
			
		||||
						for (float a = 0; a < 2 * Math.PI; a += Math.PI / 4)
 | 
			
		||||
						{
 | 
			
		||||
							BlockPos pos = blockRTR.getBlockPos().offset(r * Math.cos(a), 0, -r * Math.sin(a));
 | 
			
		||||
							if (this.level.getBlockState(pos) == Blocks.GRASS_BLOCK.defaultBlockState())
 | 
			
		||||
							{
 | 
			
		||||
								this.level.setBlockAndUpdate(pos, Blocks.DIRT.defaultBlockState());
 | 
			
		||||
							}
 | 
			
		||||
						}
 | 
			
		||||
					}
 | 
			
		||||
				}
 | 
			
		||||
				if (!this.level.isClientSide())
 | 
			
		||||
				{
 | 
			
		||||
					this.remove(RemovalReason.KILLED);
 | 
			
		||||
					if (smoothimpact && this.type.explosive)
 | 
			
		||||
					{
 | 
			
		||||
 | 
			
		||||
						this.level.explode(this.getOwner(), blockpos.getX(), blockpos.getY(), blockpos.getZ(), this.type.explosionradius * f, Explosion.BlockInteraction.NONE);
 | 
			
		||||
					}
 | 
			
		||||
				}
 | 
			
		||||
				else if (smoothimpact)
 | 
			
		||||
				{
 | 
			
		||||
					this.dustExplosion(new BlockParticleOption(ParticleTypes.BLOCK, blockstate).setPos(blockpos), blockpos, this.type.explosionradius / 2, 50);
 | 
			
		||||
				}
 | 
			
		||||
			}
 | 
			
		||||
			if (!this.level.isClientSide() && !smoothimpact && this.type.explosive)
 | 
			
		||||
			{
 | 
			
		||||
				this.level.explode(this.getOwner(), blockpos.getX(), blockpos.getY(), blockpos.getZ(), this.type.explosionradius * f, Explosion.BlockInteraction.BREAK);
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		if (result.getType() == HitResult.Type.MISS)
 | 
			
		||||
        {
 | 
			
		||||
			this.level.playSound((Player)this.getOwner(), this.getOnPos(), SoundEvents.ANVIL_BREAK, SoundSource.AMBIENT, 1.0f, 1.0f);
 | 
			
		||||
			if(!this.level.isClientSide())
 | 
			
		||||
            {
 | 
			
		||||
				this.remove(RemovalReason.KILLED);
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
		if (!this.level.isClientSide())
 | 
			
		||||
        {
 | 
			
		||||
			this.remove(RemovalReason.KILLED);
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	private void dustExplosion(ParticleOptions particle, BlockPos blockpos, double speed, int amount)
 | 
			
		||||
	{
 | 
			
		||||
		this.dustExplosion(particle, blockpos.getX(), blockpos.getY(), blockpos.getZ(), speed, amount);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	private void dustExplosion(ParticleOptions particle, double x, double y, double z, double speed, int amount)
 | 
			
		||||
    {
 | 
			
		||||
        for (int i = 0; i < amount; ++i)
 | 
			
		||||
        {
 | 
			
		||||
			Vec3 movement = this.getDeltaMovement();
 | 
			
		||||
            double d0 = x - 0.05 + this.level.random.nextDouble() * 0.3;
 | 
			
		||||
            double d1 = y + 1.0;
 | 
			
		||||
            double d2 = z - 0.05 + this.level.random.nextDouble() * 0.3;
 | 
			
		||||
            double d3 = movement.x * this.level.random.nextDouble() * speed;
 | 
			
		||||
            double d4 = -movement.y * this.level.random.nextDouble() * speed * 10.0f;
 | 
			
		||||
            double d5 = movement.z * this.level.random.nextDouble() * speed;
 | 
			
		||||
            this.level.addParticle(particle, d0, d1, d2, d3, d4, d5);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
	@Override
 | 
			
		||||
	public void tick()
 | 
			
		||||
	{
 | 
			
		||||
		if (this.type.flighttype == FlightType.SPINNING)
 | 
			
		||||
		{
 | 
			
		||||
			this.setXRot(this.getXRot() + 0.5f);
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		super.tick();
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,25 @@
 | 
			
		||||
package ru.magistu.siegemachines.entity.projectile;
 | 
			
		||||
 | 
			
		||||
public enum MissileType
 | 
			
		||||
{
 | 
			
		||||
    CANNONBALL(15.0f, 1.5f, true, 3.0f, FlightType.SPINNING, 1.0f),
 | 
			
		||||
    STONE(50.0f, 1.5f, true, 3.0f, FlightType.SPINNING, 1.0f),
 | 
			
		||||
    GIANT_ARROW(5.0f, 1.5f, false, 0.0f, FlightType.AHEAD, 0.5f);
 | 
			
		||||
 | 
			
		||||
    public final float mass;
 | 
			
		||||
    public final float knockback;
 | 
			
		||||
	public final boolean explosive;
 | 
			
		||||
	public final float explosionradius;
 | 
			
		||||
    public final FlightType flighttype;
 | 
			
		||||
    public final float armorpiercing;
 | 
			
		||||
 | 
			
		||||
    MissileType(float mass, float knockback, boolean explosive, float explosionradius, FlightType headingtype, float armorpiercing)
 | 
			
		||||
    {
 | 
			
		||||
        this.mass = mass;
 | 
			
		||||
        this.knockback = knockback;
 | 
			
		||||
        this.explosive = explosive;
 | 
			
		||||
        this.explosionradius = explosionradius;
 | 
			
		||||
        this.flighttype = headingtype;
 | 
			
		||||
        this.armorpiercing = armorpiercing;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,49 @@
 | 
			
		||||
package ru.magistu.siegemachines.entity.projectile;
 | 
			
		||||
 | 
			
		||||
import ru.magistu.siegemachines.entity.EntityTypes;
 | 
			
		||||
import ru.magistu.siegemachines.item.ModItems;
 | 
			
		||||
import net.minecraft.world.entity.EntityType;
 | 
			
		||||
import net.minecraft.world.entity.projectile.Arrow;
 | 
			
		||||
import net.minecraft.world.entity.projectile.Projectile;
 | 
			
		||||
import net.minecraft.world.item.Item;
 | 
			
		||||
import net.minecraft.world.item.Items;
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
public class ProjectileBuilder<T extends Projectile>
 | 
			
		||||
{
 | 
			
		||||
    public final static ProjectileBuilder<Stone> NONE = new ProjectileBuilder<>(Items.AIR, EntityTypes.STONE.get(), Stone::new);
 | 
			
		||||
 | 
			
		||||
    public final static ProjectileBuilder[] NO_AMMO = new ProjectileBuilder[]{};
 | 
			
		||||
    public final static ProjectileBuilder[] CANNON_AMMO = new ProjectileBuilder[]{
 | 
			
		||||
            new ProjectileBuilder(ModItems.CANNONBALL.get(), EntityTypes.CANNONBALL.get(), Cannonball::new)};
 | 
			
		||||
    public final static ProjectileBuilder[] THROWING_AMMO = new ProjectileBuilder[]{
 | 
			
		||||
            new ProjectileBuilder(Items.COBBLESTONE, ModItems.STONE.get(), EntityTypes.STONE.get(), Stone::new)};
 | 
			
		||||
    public final static ProjectileBuilder[] BALLISTA_AMMO = new ProjectileBuilder[]{
 | 
			
		||||
            new ProjectileBuilder(ModItems.GIANT_ARROW.get(), EntityTypes.GIANT_ARROW.get(), GiantArrow::new),
 | 
			
		||||
            new ProjectileBuilder(Items.ARROW, EntityType.ARROW, (entitytype, level, pos, entity, item) ->
 | 
			
		||||
            {
 | 
			
		||||
                Arrow arrow = new Arrow(level, entity);
 | 
			
		||||
                arrow.setPos(pos.x, pos.y, pos.z);
 | 
			
		||||
                return arrow;
 | 
			
		||||
            })};
 | 
			
		||||
 | 
			
		||||
    public final Item item;
 | 
			
		||||
    public final Item projectilitem;
 | 
			
		||||
    public final EntityType<T> entitytype;
 | 
			
		||||
    public final IProjectileFactory<T> factory;
 | 
			
		||||
 | 
			
		||||
    public ProjectileBuilder(Item item, EntityType<T> entitytype, IProjectileFactory<T> factory)
 | 
			
		||||
    {
 | 
			
		||||
        this(item, item, entitytype, factory);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public ProjectileBuilder(Item item, Item projectilitem, EntityType<T> entitytype, IProjectileFactory<T> factory)
 | 
			
		||||
    {
 | 
			
		||||
        this.item = item;
 | 
			
		||||
        this.projectilitem = projectilitem;
 | 
			
		||||
        this.entitytype = entitytype;
 | 
			
		||||
        this.factory = factory;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,22 @@
 | 
			
		||||
package ru.magistu.siegemachines.entity.projectile;
 | 
			
		||||
 | 
			
		||||
import com.mojang.math.Vector3d;
 | 
			
		||||
import ru.magistu.siegemachines.item.ModItems;
 | 
			
		||||
import net.minecraft.world.entity.EntityType;
 | 
			
		||||
import net.minecraft.world.entity.LivingEntity;
 | 
			
		||||
import net.minecraft.world.item.Item;
 | 
			
		||||
import net.minecraft.world.level.Level;
 | 
			
		||||
 | 
			
		||||
public class Stone extends Missile
 | 
			
		||||
{
 | 
			
		||||
	public Stone(EntityType<Stone> entitytype, Level level)
 | 
			
		||||
    {
 | 
			
		||||
		super(entitytype, level);
 | 
			
		||||
		this.item = ModItems.STONE.get();
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	public Stone(EntityType<Stone> entitytype, Level level, Vector3d pos, LivingEntity entity, Item item)
 | 
			
		||||
    {
 | 
			
		||||
		super(entitytype, level, pos, entity, MissileType.STONE, item);
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,84 @@
 | 
			
		||||
package ru.magistu.siegemachines.event;
 | 
			
		||||
 | 
			
		||||
import net.minecraftforge.client.event.RegisterKeyMappingsEvent;
 | 
			
		||||
import net.minecraftforge.client.gui.overlay.VanillaGuiOverlay;
 | 
			
		||||
import ru.magistu.siegemachines.SiegeMachines;
 | 
			
		||||
import ru.magistu.siegemachines.client.KeyBindings;
 | 
			
		||||
import ru.magistu.siegemachines.entity.IReloading;
 | 
			
		||||
import ru.magistu.siegemachines.entity.machine.Machine;
 | 
			
		||||
import ru.magistu.siegemachines.gui.machine.crosshair.Crosshair;
 | 
			
		||||
import ru.magistu.siegemachines.network.PacketHandler;
 | 
			
		||||
import ru.magistu.siegemachines.network.PacketOpenMachineInventory;
 | 
			
		||||
import ru.magistu.siegemachines.network.PacketMachineUse;
 | 
			
		||||
import net.minecraft.client.CameraType;
 | 
			
		||||
import net.minecraft.client.Minecraft;
 | 
			
		||||
import net.minecraft.client.Options;
 | 
			
		||||
import net.minecraft.client.player.LocalPlayer;
 | 
			
		||||
import net.minecraft.world.entity.Entity;
 | 
			
		||||
import net.minecraftforge.api.distmarker.Dist;
 | 
			
		||||
import net.minecraftforge.client.event.InputEvent;
 | 
			
		||||
import net.minecraftforge.client.event.RenderGuiOverlayEvent;
 | 
			
		||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
 | 
			
		||||
import net.minecraftforge.fml.common.Mod;
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
public class ClientEvents
 | 
			
		||||
{
 | 
			
		||||
    @Mod.EventBusSubscriber(modid = SiegeMachines.ID, value = Dist.CLIENT)
 | 
			
		||||
    public static class ClientForgeEvents
 | 
			
		||||
    {
 | 
			
		||||
        public static Crosshair CROSSHAIR = null;
 | 
			
		||||
        //public static final NamedGuiOverlay CROSSHAIR_OVERLAY = GuiOverlayManager.findOverlay(VanillaGuiOverlay.CROSSHAIR.id());
 | 
			
		||||
 | 
			
		||||
        @SubscribeEvent
 | 
			
		||||
        public static void onKeyPressedEvent(InputEvent.Key ev) {
 | 
			
		||||
            if (KeyBindings.MACHINE_USE.isDown()) {
 | 
			
		||||
                LocalPlayer player = Minecraft.getInstance().player;
 | 
			
		||||
                if (player != null && player.isPassenger() && player.getVehicle() instanceof Machine) {
 | 
			
		||||
                    PacketHandler.sendToServer(new PacketMachineUse(player.getVehicle().getId()));
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (KeyBindings.MACHINE_INVENTORY.isDown()) {
 | 
			
		||||
                LocalPlayer player = Minecraft.getInstance().player;
 | 
			
		||||
                if (player != null && player.isPassenger() && player.getVehicle() instanceof Machine) {
 | 
			
		||||
                    PacketHandler.sendToServer(new PacketOpenMachineInventory());
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        @SubscribeEvent
 | 
			
		||||
        public static void onRenderOverlayPre(RenderGuiOverlayEvent.Pre ev) {
 | 
			
		||||
            if (ev.getOverlay().id() == VanillaGuiOverlay.CROSSHAIR.id()) {
 | 
			
		||||
                Minecraft mc = Minecraft.getInstance();
 | 
			
		||||
                Options settings = mc.options;
 | 
			
		||||
                LocalPlayer player = mc.player;
 | 
			
		||||
 | 
			
		||||
                if ((settings.renderDebug && !settings.hideGui && !player.isReducedDebugInfo() && !settings.reducedDebugInfo().get()) || settings.getCameraType().compareTo(CameraType.FIRST_PERSON) != 0) {
 | 
			
		||||
                    return;
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                if (player.isPassenger()) {
 | 
			
		||||
                    Entity entity = player.getVehicle();
 | 
			
		||||
                    if (entity instanceof IReloading) {
 | 
			
		||||
                        if (CROSSHAIR == null) {
 | 
			
		||||
                            CROSSHAIR = ((IReloading) entity).createCrosshair();
 | 
			
		||||
                        }
 | 
			
		||||
                        CROSSHAIR.render(ev.getPoseStack(), ev.getPartialTick(), mc, player);
 | 
			
		||||
                        ev.setCanceled(true);
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Mod.EventBusSubscriber(modid = SiegeMachines.ID, value = Dist.CLIENT, bus = Mod.EventBusSubscriber.Bus.MOD)
 | 
			
		||||
    public static class ClientModBusEvents 
 | 
			
		||||
    {
 | 
			
		||||
        @SubscribeEvent
 | 
			
		||||
        public static void onKeyRegister(RegisterKeyMappingsEvent ev) {
 | 
			
		||||
            ev.register(KeyBindings.MACHINE_USE);
 | 
			
		||||
            ev.register(KeyBindings.MACHINE_INVENTORY);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,21 @@
 | 
			
		||||
package ru.magistu.siegemachines.event;
 | 
			
		||||
 | 
			
		||||
import ru.magistu.siegemachines.SiegeMachines;
 | 
			
		||||
import ru.magistu.siegemachines.entity.EntityTypes;
 | 
			
		||||
import ru.magistu.siegemachines.entity.machine.*;
 | 
			
		||||
import net.minecraftforge.event.entity.EntityAttributeCreationEvent;
 | 
			
		||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
 | 
			
		||||
import net.minecraftforge.fml.common.Mod;
 | 
			
		||||
 | 
			
		||||
@Mod.EventBusSubscriber(modid = SiegeMachines.ID, bus = Mod.EventBusSubscriber.Bus.MOD)
 | 
			
		||||
public class ModEventBusEvents {
 | 
			
		||||
    @SubscribeEvent
 | 
			
		||||
    public static void addEntityAttributes(EntityAttributeCreationEvent event) {
 | 
			
		||||
        event.put(EntityTypes.MORTAR.get(), Mortar.setEntityAttributes(MachineType.MORTAR).build());
 | 
			
		||||
        event.put(EntityTypes.CULVERIN.get(), Mortar.setEntityAttributes(MachineType.CULVERIN).build());
 | 
			
		||||
        event.put(EntityTypes.TREBUCHET.get(), Trebuchet.setEntityAttributes(MachineType.TREBUCHET).build());
 | 
			
		||||
        event.put(EntityTypes.CATAPULT.get(), Catapult.setEntityAttributes(MachineType.CATAPULT).build());
 | 
			
		||||
        event.put(EntityTypes.BALLISTA.get(), Ballista.setEntityAttributes(MachineType.BALLISTA).build());
 | 
			
		||||
        event.put(EntityTypes.BATTERING_RAM.get(), Ballista.setEntityAttributes(MachineType.BATTERING_RAM).build());
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										28
									
								
								src/main/java/ru/magistu/siegemachines/gui/ModMenuTypes.java
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										28
									
								
								src/main/java/ru/magistu/siegemachines/gui/ModMenuTypes.java
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,28 @@
 | 
			
		||||
package ru.magistu.siegemachines.gui;
 | 
			
		||||
 | 
			
		||||
import ru.magistu.siegemachines.SiegeMachines;
 | 
			
		||||
import ru.magistu.siegemachines.gui.machine.MachineContainer;
 | 
			
		||||
import net.minecraft.world.inventory.AbstractContainerMenu;
 | 
			
		||||
import net.minecraft.world.inventory.MenuType;
 | 
			
		||||
import net.minecraftforge.common.extensions.IForgeMenuType;
 | 
			
		||||
import net.minecraftforge.eventbus.api.IEventBus;
 | 
			
		||||
import net.minecraftforge.network.IContainerFactory;
 | 
			
		||||
import net.minecraftforge.registries.DeferredRegister;
 | 
			
		||||
import net.minecraftforge.registries.ForgeRegistries;
 | 
			
		||||
import net.minecraftforge.registries.RegistryObject;
 | 
			
		||||
import ru.magistu.siegemachines.gui.workbench.SiegeWorkbenchContainer;
 | 
			
		||||
 | 
			
		||||
public class ModMenuTypes {
 | 
			
		||||
	public static final DeferredRegister<MenuType<?>> MENUS = DeferredRegister.create(ForgeRegistries.MENU_TYPES, SiegeMachines.ID);
 | 
			
		||||
 | 
			
		||||
	public static final RegistryObject<MenuType<MachineContainer>> MACHINE_CONTAINER = MENUS.register("machine", () -> IForgeMenuType.create(MachineContainer::new));
 | 
			
		||||
	public static final RegistryObject<MenuType<SiegeWorkbenchContainer>> SIEGE_WORKBENCH_CONTAINER = registerMenuType(SiegeWorkbenchContainer::new, "siege_workbench");
 | 
			
		||||
 | 
			
		||||
	private static <T extends AbstractContainerMenu> RegistryObject<MenuType<T>> registerMenuType(IContainerFactory<T> factory, String name) {
 | 
			
		||||
		return MENUS.register(name, () -> IForgeMenuType.create(factory));
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	public static void register(IEventBus eventBus) {
 | 
			
		||||
		MENUS.register(eventBus);
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,136 @@
 | 
			
		||||
package ru.magistu.siegemachines.gui.machine;
 | 
			
		||||
 | 
			
		||||
import ru.magistu.siegemachines.entity.machine.Machine;
 | 
			
		||||
import net.minecraft.network.FriendlyByteBuf;
 | 
			
		||||
import net.minecraft.world.entity.Entity;
 | 
			
		||||
import net.minecraft.world.entity.player.Inventory;
 | 
			
		||||
import net.minecraft.world.entity.player.Player;
 | 
			
		||||
import net.minecraft.world.inventory.AbstractContainerMenu;
 | 
			
		||||
import net.minecraft.world.inventory.Slot;
 | 
			
		||||
import net.minecraft.world.item.ItemStack;
 | 
			
		||||
import net.minecraftforge.items.IItemHandler;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
import ru.magistu.siegemachines.gui.ModMenuTypes;
 | 
			
		||||
 | 
			
		||||
import java.util.Objects;
 | 
			
		||||
 | 
			
		||||
public class MachineContainer extends AbstractContainerMenu
 | 
			
		||||
{
 | 
			
		||||
	private Player player;
 | 
			
		||||
	private Machine machine;
 | 
			
		||||
	int x, y, z;
 | 
			
		||||
	private IItemHandler internal;
 | 
			
		||||
	private boolean bound = false;
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
	public MachineContainer(final int id, final Inventory inv, final Machine machine)
 | 
			
		||||
    {
 | 
			
		||||
		super(ModMenuTypes.MACHINE_CONTAINER.get(), id);
 | 
			
		||||
		if (machine == null)
 | 
			
		||||
		{
 | 
			
		||||
			return;
 | 
			
		||||
		}
 | 
			
		||||
		this.machine = machine;
 | 
			
		||||
 | 
			
		||||
		for (int row = 0; row < 3; row++)
 | 
			
		||||
		{
 | 
			
		||||
			for (int col = 0; col < 9; col++)
 | 
			
		||||
			{
 | 
			
		||||
				this.addSlot(new Slot(inv, col + row * 9 + 9, 8 + col * 18, 166 - (4 - row) * 18 - 10));
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		for (int col = 0; col < 9; col++)
 | 
			
		||||
		{
 | 
			
		||||
			this.addSlot(new Slot(inv, col, 8 + col * 18, 142));
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		for (int row = 0; row < 1; row++)
 | 
			
		||||
		{
 | 
			
		||||
			for (int col = 0; col < 9; col++)
 | 
			
		||||
			{
 | 
			
		||||
				this.addSlot(new Slot(machine.inventory, col + row * 9, 8 + col * 18, 18 + row * 18));
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	public MachineContainer(final int id, final Inventory inv, final FriendlyByteBuf data)
 | 
			
		||||
    {
 | 
			
		||||
		this(id, inv, getMachine(inv));
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	private static Machine getMachine(final Inventory inv)
 | 
			
		||||
	{
 | 
			
		||||
		Objects.requireNonNull(inv, "Player Inventory Cannot Be Null.");
 | 
			
		||||
		Player player = inv.player;
 | 
			
		||||
		Entity entity;
 | 
			
		||||
		if (player.isPassenger())
 | 
			
		||||
		{
 | 
			
		||||
			entity = player.getVehicle();
 | 
			
		||||
			if (entity instanceof Machine)
 | 
			
		||||
			{
 | 
			
		||||
				return (Machine) player.getVehicle();
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		throw new IllegalStateException("Entity Is Not Correct.");
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	@Override
 | 
			
		||||
	public boolean stillValid(Player player)
 | 
			
		||||
	{
 | 
			
		||||
		return machine.inventory.stillValid(player);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	@Override
 | 
			
		||||
	public @NotNull ItemStack quickMoveStack(@NotNull Player player, int index)
 | 
			
		||||
    {
 | 
			
		||||
		ItemStack itemstack = ItemStack.EMPTY;
 | 
			
		||||
		Slot slot = this.slots.get(index);
 | 
			
		||||
		if (slot != null && slot.hasItem())
 | 
			
		||||
		{
 | 
			
		||||
			ItemStack itemstack1 = slot.getItem();
 | 
			
		||||
			itemstack = itemstack1.copy();
 | 
			
		||||
			if (index < 9)
 | 
			
		||||
			{
 | 
			
		||||
				if (!this.moveItemStackTo(itemstack1, 9, this.slots.size(), true))
 | 
			
		||||
				{
 | 
			
		||||
					return ItemStack.EMPTY;
 | 
			
		||||
				}
 | 
			
		||||
				slot.onQuickCraft(itemstack1, itemstack);
 | 
			
		||||
			}
 | 
			
		||||
			else if (!this.moveItemStackTo(itemstack1, 0, 9, false))
 | 
			
		||||
			{
 | 
			
		||||
				if (index < 9 + 27)
 | 
			
		||||
				{
 | 
			
		||||
					if (!this.moveItemStackTo(itemstack1, 9 + 27, this.slots.size(), true))
 | 
			
		||||
					{
 | 
			
		||||
						return ItemStack.EMPTY;
 | 
			
		||||
					}
 | 
			
		||||
				}
 | 
			
		||||
				else
 | 
			
		||||
				{
 | 
			
		||||
					if (!this.moveItemStackTo(itemstack1, 9, 9 + 27, false))
 | 
			
		||||
					{
 | 
			
		||||
						return ItemStack.EMPTY;
 | 
			
		||||
					}
 | 
			
		||||
				}
 | 
			
		||||
				return ItemStack.EMPTY;
 | 
			
		||||
			}
 | 
			
		||||
			if (itemstack1.getCount() == 0)
 | 
			
		||||
			{
 | 
			
		||||
				slot.set(ItemStack.EMPTY);
 | 
			
		||||
			}
 | 
			
		||||
			else
 | 
			
		||||
			{
 | 
			
		||||
				slot.setChanged();
 | 
			
		||||
			}
 | 
			
		||||
			if (itemstack1.getCount() == itemstack.getCount())
 | 
			
		||||
			{
 | 
			
		||||
				return ItemStack.EMPTY;
 | 
			
		||||
			}
 | 
			
		||||
			slot.onTake(player, itemstack1);
 | 
			
		||||
		}
 | 
			
		||||
		return itemstack;
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,71 @@
 | 
			
		||||
package ru.magistu.siegemachines.gui.machine;
 | 
			
		||||
 | 
			
		||||
import com.mojang.blaze3d.systems.RenderSystem;
 | 
			
		||||
import com.mojang.blaze3d.vertex.PoseStack;
 | 
			
		||||
import ru.magistu.siegemachines.SiegeMachines;
 | 
			
		||||
import net.minecraft.client.gui.screens.inventory.AbstractContainerScreen;
 | 
			
		||||
import net.minecraft.client.renderer.GameRenderer;
 | 
			
		||||
import net.minecraft.network.chat.Component;
 | 
			
		||||
import net.minecraft.resources.ResourceLocation;
 | 
			
		||||
import net.minecraft.world.entity.player.Inventory;
 | 
			
		||||
import net.minecraftforge.api.distmarker.OnlyIn;
 | 
			
		||||
import net.minecraftforge.api.distmarker.Dist;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
 | 
			
		||||
@OnlyIn(Dist.CLIENT)
 | 
			
		||||
public class MachineInventoryScreen extends AbstractContainerScreen<MachineContainer>
 | 
			
		||||
{
 | 
			
		||||
	private static final ResourceLocation DISPLAY_CASE_GUI = new ResourceLocation(SiegeMachines.ID,
 | 
			
		||||
			"textures/gui/machine_inventory.png");
 | 
			
		||||
 | 
			
		||||
	public MachineInventoryScreen(MachineContainer screenContainer, Inventory inv, Component titleIn)
 | 
			
		||||
    {
 | 
			
		||||
		super(screenContainer, inv, titleIn);
 | 
			
		||||
 | 
			
		||||
		this.leftPos = 0;
 | 
			
		||||
		this.topPos = 0;
 | 
			
		||||
		this.imageWidth = 176;
 | 
			
		||||
		this.imageHeight = 166;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	@Override
 | 
			
		||||
	public void render(PoseStack matrixStack, int mouseX, int mouseY, float partialTicks)
 | 
			
		||||
    {
 | 
			
		||||
		this.renderBackground(matrixStack);
 | 
			
		||||
		super.render(matrixStack, mouseX, mouseY, partialTicks);
 | 
			
		||||
		this.renderTooltip(matrixStack, mouseX, mouseY);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
	protected void renderTooltip(@NotNull PoseStack matrixStack, int x, int y)
 | 
			
		||||
    {
 | 
			
		||||
		if (this.minecraft.player.getInventory().getSelected().isEmpty() && this.hoveredSlot != null && this.hoveredSlot.hasItem())
 | 
			
		||||
		{
 | 
			
		||||
    		this.renderTooltip(matrixStack, this.hoveredSlot.getItem(), x, y);
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	@Override
 | 
			
		||||
	protected void renderBg(@NotNull PoseStack matrixStack, float partialTicks, int mouseX, int mouseY)
 | 
			
		||||
    {
 | 
			
		||||
		RenderSystem.setShader(GameRenderer::getPositionTexShader);
 | 
			
		||||
		RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, 1.0F);
 | 
			
		||||
      	RenderSystem.setShaderTexture(0, DISPLAY_CASE_GUI);
 | 
			
		||||
		int x = (this.width - this.imageWidth) / 2;
 | 
			
		||||
		int y = (this.height - this.imageHeight) / 2;
 | 
			
		||||
		this.blit(matrixStack, x, y, 0, 0, this.imageWidth, this.imageHeight);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	@Override
 | 
			
		||||
	public boolean keyPressed(int key, int b, int c)
 | 
			
		||||
	{
 | 
			
		||||
		assert this.minecraft != null;
 | 
			
		||||
		if (key == 256)
 | 
			
		||||
		{
 | 
			
		||||
			assert this.minecraft.player != null;
 | 
			
		||||
			this.minecraft.player.closeContainer();
 | 
			
		||||
			return true;
 | 
			
		||||
		}
 | 
			
		||||
		return super.keyPressed(key, b, c);
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,31 @@
 | 
			
		||||
package ru.magistu.siegemachines.gui.machine.crosshair;
 | 
			
		||||
 | 
			
		||||
import java.util.Arrays;
 | 
			
		||||
import java.util.List;
 | 
			
		||||
 | 
			
		||||
public class AlignmentHelper
 | 
			
		||||
{
 | 
			
		||||
    public static final List<String> validAlignmentValues = Arrays.asList(new String[] { "top_left", "top_center", "top_right", "center_left", "center", "center_right", "bottom_left", "bottom_center", "bottom_right" });
 | 
			
		||||
 | 
			
		||||
    public enum Alignment
 | 
			
		||||
    {
 | 
			
		||||
        TOP_LEFT,
 | 
			
		||||
        TOP_CENTER,
 | 
			
		||||
        TOP_RIGHT,
 | 
			
		||||
        CENTER_LEFT,
 | 
			
		||||
        CENTER,
 | 
			
		||||
        CENTER_RIGHT,
 | 
			
		||||
        BOTTOM_LEFT,
 | 
			
		||||
        BOTTOM_CENTER,
 | 
			
		||||
        BOTTOM_RIGHT;
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
        public static Alignment fromString(String align) {
 | 
			
		||||
            int idx = AlignmentHelper.validAlignmentValues.indexOf(align);
 | 
			
		||||
            if (idx != -1) {
 | 
			
		||||
                return values()[idx];
 | 
			
		||||
            }
 | 
			
		||||
            return CENTER;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,25 @@
 | 
			
		||||
package ru.magistu.siegemachines.gui.machine.crosshair;
 | 
			
		||||
 | 
			
		||||
import com.mojang.blaze3d.vertex.PoseStack;
 | 
			
		||||
import ru.magistu.siegemachines.SiegeMachines;
 | 
			
		||||
import net.minecraft.client.Minecraft;
 | 
			
		||||
import net.minecraft.resources.ResourceLocation;
 | 
			
		||||
import net.minecraft.world.entity.player.Player;
 | 
			
		||||
import net.minecraftforge.api.distmarker.Dist;
 | 
			
		||||
import net.minecraftforge.api.distmarker.OnlyIn;
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
@OnlyIn(Dist.CLIENT)
 | 
			
		||||
public abstract class Crosshair extends HudElement
 | 
			
		||||
{
 | 
			
		||||
    protected static final ResourceLocation CROSSHAIR_TEXTURES = new ResourceLocation(SiegeMachines.ID, "textures/gui/crosshairs.png");
 | 
			
		||||
 | 
			
		||||
    public Crosshair(int width, int height)
 | 
			
		||||
    {
 | 
			
		||||
        super(width, height);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public final void render(PoseStack matrixstack, float partialticks) {}
 | 
			
		||||
 | 
			
		||||
    public abstract void render(PoseStack matrixstack, float ticks, Minecraft mc, Player player);
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,73 @@
 | 
			
		||||
package ru.magistu.siegemachines.gui.machine.crosshair;
 | 
			
		||||
 | 
			
		||||
import com.mojang.blaze3d.vertex.PoseStack;
 | 
			
		||||
import net.minecraft.client.Minecraft;
 | 
			
		||||
import net.minecraftforge.api.distmarker.Dist;
 | 
			
		||||
import net.minecraftforge.api.distmarker.OnlyIn;
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
@OnlyIn(Dist.CLIENT)
 | 
			
		||||
public abstract class HudElement
 | 
			
		||||
{
 | 
			
		||||
    protected int width;
 | 
			
		||||
    protected int height;
 | 
			
		||||
 | 
			
		||||
    public int getAlignedX(AlignmentHelper.Alignment align, int offset)
 | 
			
		||||
    {
 | 
			
		||||
        switch (align)
 | 
			
		||||
        {
 | 
			
		||||
            case TOP_LEFT:
 | 
			
		||||
            case CENTER_LEFT:
 | 
			
		||||
            case BOTTOM_LEFT:
 | 
			
		||||
                return 5 + offset;
 | 
			
		||||
            case TOP_CENTER:
 | 
			
		||||
            case CENTER:
 | 
			
		||||
            case BOTTOM_CENTER:
 | 
			
		||||
                return Minecraft.getInstance().getWindow().getGuiScaledWidth() / 2 - this.width / 2 + offset;
 | 
			
		||||
            case TOP_RIGHT:
 | 
			
		||||
            case CENTER_RIGHT:
 | 
			
		||||
            case BOTTOM_RIGHT:
 | 
			
		||||
                return Minecraft.getInstance().getWindow().getGuiScaledWidth() - this.width - 5 + offset;
 | 
			
		||||
        }
 | 
			
		||||
        return 0;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public int getAlignedY(AlignmentHelper.Alignment align, int offset)
 | 
			
		||||
    {
 | 
			
		||||
        switch (align)
 | 
			
		||||
        {
 | 
			
		||||
            case TOP_LEFT:
 | 
			
		||||
            case TOP_CENTER:
 | 
			
		||||
            case TOP_RIGHT:
 | 
			
		||||
                return 5 + offset;
 | 
			
		||||
            case CENTER_LEFT:
 | 
			
		||||
            case CENTER:
 | 
			
		||||
            case CENTER_RIGHT:
 | 
			
		||||
                return Minecraft.getInstance().getWindow().getGuiScaledHeight() / 2 - this.height / 2 + 16 + offset;
 | 
			
		||||
            case BOTTOM_CENTER:
 | 
			
		||||
                return Minecraft.getInstance().getWindow().getGuiScaledHeight() - this.height - 65 + offset;
 | 
			
		||||
            case BOTTOM_LEFT:
 | 
			
		||||
            case BOTTOM_RIGHT:
 | 
			
		||||
                return Minecraft.getInstance().getWindow().getGuiScaledHeight() - this.height - 5 + offset;
 | 
			
		||||
        }
 | 
			
		||||
        return 0;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public HudElement(int elementWidth, int elementHeight)
 | 
			
		||||
    {
 | 
			
		||||
        this.width = elementWidth;
 | 
			
		||||
        this.height = elementHeight;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public int getWidth()
 | 
			
		||||
    {
 | 
			
		||||
        return this.width;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public int getHeight()
 | 
			
		||||
    {
 | 
			
		||||
        return this.height;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public abstract void render(PoseStack paramMatrixStack, float paramFloat);
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,68 @@
 | 
			
		||||
package ru.magistu.siegemachines.gui.machine.crosshair;
 | 
			
		||||
 | 
			
		||||
import com.mojang.blaze3d.systems.RenderSystem;
 | 
			
		||||
import com.mojang.blaze3d.vertex.PoseStack;
 | 
			
		||||
import ru.magistu.siegemachines.entity.machine.Machine;
 | 
			
		||||
import net.minecraft.client.Minecraft;
 | 
			
		||||
import net.minecraft.client.renderer.GameRenderer;
 | 
			
		||||
import net.minecraft.world.entity.Entity;
 | 
			
		||||
import net.minecraft.world.entity.player.Player;
 | 
			
		||||
import net.minecraftforge.api.distmarker.Dist;
 | 
			
		||||
import net.minecraftforge.api.distmarker.OnlyIn;
 | 
			
		||||
 | 
			
		||||
@OnlyIn(Dist.CLIENT)
 | 
			
		||||
public class ReloadingCrosshair extends Crosshair
 | 
			
		||||
{
 | 
			
		||||
    //public static ResourceLocation TYPE = new ResourceLocation(SiegeMachines.ID, "siege_machine");
 | 
			
		||||
    public int x;
 | 
			
		||||
    public int y;
 | 
			
		||||
 | 
			
		||||
    public ReloadingCrosshair()
 | 
			
		||||
    {
 | 
			
		||||
        super(9, 9);
 | 
			
		||||
        this.x = Minecraft.getInstance().getWindow().getGuiScaledWidth() / 2;
 | 
			
		||||
        this.y = Minecraft.getInstance().getWindow().getGuiScaledHeight() / 2;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void render(PoseStack matrixstack, float ticks, Minecraft mc, Player player)
 | 
			
		||||
    {
 | 
			
		||||
        RenderSystem.assertOnRenderThread();
 | 
			
		||||
 | 
			
		||||
        if (!player.isPassenger())
 | 
			
		||||
        {
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
        Entity entity = player.getVehicle();
 | 
			
		||||
 | 
			
		||||
        if (entity instanceof Machine)
 | 
			
		||||
        {
 | 
			
		||||
            Machine machine = (Machine) entity;
 | 
			
		||||
 | 
			
		||||
            int width = 11;
 | 
			
		||||
            int height = 11;
 | 
			
		||||
            int imagex = 0;
 | 
			
		||||
            int imagey = 0;
 | 
			
		||||
            int originx = (mc.getWindow().getGuiScaledWidth() - width) / 2;
 | 
			
		||||
            int originy = (mc.getWindow().getGuiScaledHeight() - height) / 2;
 | 
			
		||||
            int animationsize = 23;
 | 
			
		||||
            if (machine.useticks > 0)
 | 
			
		||||
            {
 | 
			
		||||
                imagey = height;
 | 
			
		||||
            }
 | 
			
		||||
            else if (machine.delayticks > 0)
 | 
			
		||||
            {
 | 
			
		||||
                int number = (int) (((double) animationsize) * ((double) (machine.type.delaytime - machine.delayticks) / (double) machine.type.delaytime));
 | 
			
		||||
                imagex = width;
 | 
			
		||||
                imagey = height * number;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            RenderSystem.applyModelViewMatrix();
 | 
			
		||||
            RenderSystem.setShader(GameRenderer::getPositionTexShader);
 | 
			
		||||
      	    RenderSystem.setShaderTexture(0, CROSSHAIR_TEXTURES);
 | 
			
		||||
 | 
			
		||||
            mc.gui.blit(matrixstack, originx, originy, imagex, imagey, width, height);
 | 
			
		||||
 | 
			
		||||
            RenderSystem.backupProjectionMatrix();
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,196 @@
 | 
			
		||||
package ru.magistu.siegemachines.gui.workbench;
 | 
			
		||||
 | 
			
		||||
import net.minecraft.network.protocol.game.ClientboundContainerSetSlotPacket;
 | 
			
		||||
import net.minecraft.server.level.ServerPlayer;
 | 
			
		||||
import net.minecraft.world.entity.player.StackedContents;
 | 
			
		||||
import net.minecraft.network.FriendlyByteBuf;
 | 
			
		||||
import net.minecraft.world.Container;
 | 
			
		||||
import net.minecraft.world.entity.player.Inventory;
 | 
			
		||||
import net.minecraft.world.entity.player.Player;
 | 
			
		||||
import net.minecraft.world.inventory.*;
 | 
			
		||||
import net.minecraft.world.item.ItemStack;
 | 
			
		||||
import net.minecraft.world.item.crafting.Recipe;
 | 
			
		||||
import net.minecraft.world.level.Level;
 | 
			
		||||
import ru.magistu.siegemachines.block.ModBlocks;
 | 
			
		||||
import ru.magistu.siegemachines.data.recipes.ModRecipes;
 | 
			
		||||
import ru.magistu.siegemachines.data.recipes.SiegeWorkbenchRecipe;
 | 
			
		||||
import ru.magistu.siegemachines.gui.ModMenuTypes;
 | 
			
		||||
 | 
			
		||||
import java.util.Optional;
 | 
			
		||||
 | 
			
		||||
public class SiegeWorkbenchContainer extends AbstractContainerMenu
 | 
			
		||||
{
 | 
			
		||||
    private final CraftingContainer craftSlots = new CraftingContainer(this, 3, 3);
 | 
			
		||||
    private final ResultContainer resultSlots = new ResultContainer();
 | 
			
		||||
    private final ContainerLevelAccess access;
 | 
			
		||||
    private final Player player;
 | 
			
		||||
 | 
			
		||||
    public SiegeWorkbenchContainer(int id, Inventory inventory, FriendlyByteBuf buffer)
 | 
			
		||||
    {
 | 
			
		||||
        this(id, inventory, ContainerLevelAccess.NULL);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public SiegeWorkbenchContainer(int id, Inventory inventory, ContainerLevelAccess access)
 | 
			
		||||
    {
 | 
			
		||||
        super(ModMenuTypes.SIEGE_WORKBENCH_CONTAINER.get(), id);
 | 
			
		||||
        this.access = access;
 | 
			
		||||
        this.player = inventory.player;
 | 
			
		||||
        this.addSlot(new SiegeWorkbenchResultSlot(inventory.player, this.craftSlots, this.resultSlots, 0, 124, 35));
 | 
			
		||||
 | 
			
		||||
        for (int i = 0; i < 3; ++i)
 | 
			
		||||
        {
 | 
			
		||||
            for (int j = 0; j < 3; ++j)
 | 
			
		||||
            {
 | 
			
		||||
                this.addSlot(new Slot(this.craftSlots, j + i * 3, 30 + j * 18, 17 + i * 18));
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        for (int k = 0; k < 3; ++k)
 | 
			
		||||
        {
 | 
			
		||||
            for (int i1 = 0; i1 < 9; ++i1)
 | 
			
		||||
            {
 | 
			
		||||
                this.addSlot(new Slot(inventory, i1 + k * 9 + 9, 8 + i1 * 18, 84 + k * 18));
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        for (int l = 0; l < 9; ++l)
 | 
			
		||||
        {
 | 
			
		||||
            this.addSlot(new Slot(inventory, l, 8 + l * 18, 142));
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // to create resulting item
 | 
			
		||||
    protected static void slotChangedCraftingGrid(AbstractContainerMenu menu, Level level, Player player, CraftingContainer craftingcontainer, ResultContainer resultcontainer) {
 | 
			
		||||
        if (!level.isClientSide) {
 | 
			
		||||
            ServerPlayer serverplayer = (ServerPlayer)player;
 | 
			
		||||
            ItemStack itemstack = ItemStack.EMPTY;
 | 
			
		||||
            Optional<SiegeWorkbenchRecipe> optional = level.getServer().getRecipeManager().getRecipeFor(ModRecipes.SIEGE_WORKBENCH_RECIPE, craftingcontainer, level);
 | 
			
		||||
            if (optional.isPresent()) {
 | 
			
		||||
                SiegeWorkbenchRecipe craftingrecipe = optional.get();
 | 
			
		||||
                if (resultcontainer.setRecipeUsed(level, serverplayer, craftingrecipe)) {
 | 
			
		||||
                    itemstack = craftingrecipe.assemble(craftingcontainer);
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            resultcontainer.setItem(0, itemstack);
 | 
			
		||||
            //menu.setRemoteSlot(0, itemstack);
 | 
			
		||||
            serverplayer.connection.send(new ClientboundContainerSetSlotPacket(menu.containerId, menu.incrementStateId(), 0, itemstack));
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void slotsChanged(Container inventory) {
 | 
			
		||||
        this.access.execute((level, blockpos) -> slotChangedCraftingGrid(this, level, this.player, this.craftSlots, this.resultSlots));
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void fillCraftSlotsStackedContents(StackedContents itemhelper) {
 | 
			
		||||
        this.craftSlots.fillStackedContents(itemhelper);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void clearCraftingContent() {
 | 
			
		||||
        this.craftSlots.clearContent();
 | 
			
		||||
        this.resultSlots.clearContent();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public boolean recipeMatches(Recipe<? super CraftingContainer> recipe) {
 | 
			
		||||
        return recipe.matches(this.craftSlots, this.player.level);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Called when the container is closed.
 | 
			
		||||
     */
 | 
			
		||||
    public void removed(Player player) {
 | 
			
		||||
        super.removed(player);
 | 
			
		||||
        this.access.execute((p_39371_, p_39372_) -> {
 | 
			
		||||
            this.clearContainer(player, this.craftSlots);
 | 
			
		||||
        });
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Determines whether supplied player can use this container
 | 
			
		||||
     */
 | 
			
		||||
    public boolean stillValid(Player player) {
 | 
			
		||||
        return stillValid(this.access, player, ModBlocks.SIEGE_WORKBENCH.get());
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Handle when the stack in slot {@code index} is shift-clicked. Normally this moves the stack between the player
 | 
			
		||||
     * inventory and the other inventory(s).
 | 
			
		||||
     */
 | 
			
		||||
    public ItemStack quickMoveStack(Player player, int index) {
 | 
			
		||||
        ItemStack itemstack = ItemStack.EMPTY;
 | 
			
		||||
        Slot slot = this.slots.get(index);
 | 
			
		||||
        if (slot != null && slot.hasItem()) {
 | 
			
		||||
            ItemStack itemstack1 = slot.getItem();
 | 
			
		||||
            itemstack = itemstack1.copy();
 | 
			
		||||
            if (index == 0) {
 | 
			
		||||
                this.access.execute((p_39378_, p_39379_) -> {
 | 
			
		||||
                    itemstack1.getItem().onCraftedBy(itemstack1, p_39378_, player);
 | 
			
		||||
                });
 | 
			
		||||
                if (!this.moveItemStackTo(itemstack1, 10, 46, true)) {
 | 
			
		||||
                    return ItemStack.EMPTY;
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                slot.onQuickCraft(itemstack1, itemstack);
 | 
			
		||||
            } else if (index >= 10 && index < 46) {
 | 
			
		||||
                if (!this.moveItemStackTo(itemstack1, 1, 10, false)) {
 | 
			
		||||
                    if (index < 37) {
 | 
			
		||||
                        if (!this.moveItemStackTo(itemstack1, 37, 46, false)) {
 | 
			
		||||
                            return ItemStack.EMPTY;
 | 
			
		||||
                        }
 | 
			
		||||
                    } else if (!this.moveItemStackTo(itemstack1, 10, 37, false)) {
 | 
			
		||||
                        return ItemStack.EMPTY;
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
            } else if (!this.moveItemStackTo(itemstack1, 10, 46, false)) {
 | 
			
		||||
                return ItemStack.EMPTY;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (itemstack1.isEmpty()) {
 | 
			
		||||
                slot.set(ItemStack.EMPTY);
 | 
			
		||||
            } else {
 | 
			
		||||
                slot.setChanged();
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (itemstack1.getCount() == itemstack.getCount()) {
 | 
			
		||||
                return ItemStack.EMPTY;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            slot.onTake(player, itemstack1);
 | 
			
		||||
            if (index == 0) {
 | 
			
		||||
                player.drop(itemstack1, false);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return itemstack;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Called to determine if the current slot is valid for the stack merging (double-click) code. The stack passed in is
 | 
			
		||||
     * null for the initial slot that was double-clicked.
 | 
			
		||||
     */
 | 
			
		||||
    public boolean canTakeItemForPickAll(ItemStack stack, Slot slot) {
 | 
			
		||||
        return slot.container != this.resultSlots && super.canTakeItemForPickAll(stack, slot);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public int getResultSlotIndex() {
 | 
			
		||||
        return 0;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public int getGridWidth() {
 | 
			
		||||
        return this.craftSlots.getWidth();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public int getGridHeight() {
 | 
			
		||||
        return this.craftSlots.getHeight();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public int getSize() {
 | 
			
		||||
        return 10;
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    public boolean shouldMoveToInventory(int p_150553_) {
 | 
			
		||||
        return p_150553_ != this.getResultSlotIndex();
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,103 @@
 | 
			
		||||
package ru.magistu.siegemachines.gui.workbench;
 | 
			
		||||
 | 
			
		||||
import net.minecraft.core.NonNullList;
 | 
			
		||||
import net.minecraft.world.Container;
 | 
			
		||||
import net.minecraft.world.entity.player.Player;
 | 
			
		||||
import net.minecraft.world.inventory.CraftingContainer;
 | 
			
		||||
import net.minecraft.world.inventory.RecipeHolder;
 | 
			
		||||
import net.minecraft.world.inventory.Slot;
 | 
			
		||||
import net.minecraft.world.item.ItemStack;
 | 
			
		||||
import net.minecraft.world.item.crafting.RecipeManager;
 | 
			
		||||
import net.minecraft.world.item.crafting.RecipeType;
 | 
			
		||||
import ru.magistu.siegemachines.data.recipes.CountIngredient;
 | 
			
		||||
import ru.magistu.siegemachines.data.recipes.ModRecipes;
 | 
			
		||||
import ru.magistu.siegemachines.data.recipes.SiegeWorkbenchRecipe;
 | 
			
		||||
 | 
			
		||||
import java.util.List;
 | 
			
		||||
import java.util.Optional;
 | 
			
		||||
 | 
			
		||||
public class SiegeWorkbenchResultSlot extends Slot {
 | 
			
		||||
    private final CraftingContainer craftSlots;
 | 
			
		||||
    private final Player player;
 | 
			
		||||
    private int removeCount;
 | 
			
		||||
 | 
			
		||||
    public SiegeWorkbenchResultSlot(Player player, CraftingContainer craftingcontainer, Container container, int index, int x, int y) {
 | 
			
		||||
        super(container, index, x, y);
 | 
			
		||||
        this.player = player;
 | 
			
		||||
        this.craftSlots = craftingcontainer;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Check if the stack is allowed to be placed in this slot, used for armor slots as well as furnace fuel.
 | 
			
		||||
     */
 | 
			
		||||
    public boolean mayPlace(ItemStack stack) {
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Decrease the size of the stack in slot (first int arg) by the amount of the second int arg. Returns the new stack.
 | 
			
		||||
     */
 | 
			
		||||
    public ItemStack remove(int amount) {
 | 
			
		||||
        if (this.hasItem()) {
 | 
			
		||||
            this.removeCount += Math.min(amount, this.getItem().getCount());
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return super.remove(amount);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * the itemStack passed in is the output - ie, iron ingots, and pickaxes, not ore and wood. Typically increases an
 | 
			
		||||
     * internal count then calls onCrafting(item).
 | 
			
		||||
     */
 | 
			
		||||
    protected void onQuickCraft(ItemStack stack, int amount) {
 | 
			
		||||
        this.removeCount += amount;
 | 
			
		||||
        this.checkTakeAchievements(stack);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    protected void onSwapCraft(int pNumItemsCrafted) {
 | 
			
		||||
        this.removeCount += pNumItemsCrafted;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * the itemStack passed in is the output - ie, iron ingots, and pickaxes, not ore and wood.
 | 
			
		||||
     */
 | 
			
		||||
    protected void checkTakeAchievements(ItemStack stack) {
 | 
			
		||||
        if (this.removeCount > 0) {
 | 
			
		||||
            stack.onCraftedBy(this.player.level, this.player, this.removeCount);
 | 
			
		||||
            net.minecraftforge.event.ForgeEventFactory.firePlayerCraftingEvent(this.player, stack, this.craftSlots);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (this.container instanceof RecipeHolder) {
 | 
			
		||||
            ((RecipeHolder)this.container).awardUsedRecipes(this.player);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        this.removeCount = 0;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void onTake(Player player, ItemStack stack) {
 | 
			
		||||
        this.checkTakeAchievements(stack);
 | 
			
		||||
        net.minecraftforge.common.ForgeHooks.setCraftingPlayer(player);
 | 
			
		||||
        RecipeManager manager = player.level.getRecipeManager();
 | 
			
		||||
        NonNullList<ItemStack> nonnulllist = manager.getRemainingItemsFor(ModRecipes.SIEGE_WORKBENCH_RECIPE, craftSlots, player.level);
 | 
			
		||||
        net.minecraftforge.common.ForgeHooks.setCraftingPlayer(null);
 | 
			
		||||
        for (int i = 0; i < nonnulllist.size(); ++i) {
 | 
			
		||||
            ItemStack itemstack = this.craftSlots.getItem(i);
 | 
			
		||||
            ItemStack itemstack1 = nonnulllist.get(i);
 | 
			
		||||
            if (!itemstack.isEmpty()) {
 | 
			
		||||
                this.craftSlots.removeItem(i, itemstack1.getCount());
 | 
			
		||||
                itemstack = this.craftSlots.getItem(i);
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (!itemstack1.isEmpty()) {
 | 
			
		||||
                if (itemstack.isEmpty()) {
 | 
			
		||||
                    this.craftSlots.setItem(i, itemstack1);
 | 
			
		||||
                } else if (ItemStack.isSame(itemstack, itemstack1) && ItemStack.tagMatches(itemstack, itemstack1)) {
 | 
			
		||||
                    itemstack1.grow(itemstack.getCount());
 | 
			
		||||
                    this.craftSlots.setItem(i, itemstack1);
 | 
			
		||||
                } else if (!this.player.getInventory().add(itemstack1)) {
 | 
			
		||||
                    this.player.drop(itemstack1, false);
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,72 @@
 | 
			
		||||
package ru.magistu.siegemachines.gui.workbench;
 | 
			
		||||
 | 
			
		||||
import com.mojang.blaze3d.systems.RenderSystem;
 | 
			
		||||
import com.mojang.blaze3d.vertex.PoseStack;
 | 
			
		||||
import net.minecraft.client.gui.screens.inventory.AbstractContainerScreen;
 | 
			
		||||
import net.minecraft.client.renderer.GameRenderer;
 | 
			
		||||
import net.minecraft.network.chat.Component;
 | 
			
		||||
import net.minecraft.resources.ResourceLocation;
 | 
			
		||||
import net.minecraft.world.entity.player.Inventory;
 | 
			
		||||
import net.minecraftforge.api.distmarker.Dist;
 | 
			
		||||
import net.minecraftforge.api.distmarker.OnlyIn;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
import ru.magistu.siegemachines.SiegeMachines;
 | 
			
		||||
 | 
			
		||||
@OnlyIn(Dist.CLIENT)
 | 
			
		||||
public class SiegeWorkbenchScreen extends AbstractContainerScreen<SiegeWorkbenchContainer>
 | 
			
		||||
{
 | 
			
		||||
	private static final ResourceLocation DISPLAY_CASE_GUI = new ResourceLocation(SiegeMachines.ID, "textures/gui/siege_workbench.png");
 | 
			
		||||
 | 
			
		||||
	public SiegeWorkbenchScreen(SiegeWorkbenchContainer screenContainer, Inventory inv, Component titleIn)
 | 
			
		||||
    {
 | 
			
		||||
		super(screenContainer, inv, titleIn);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	@Override
 | 
			
		||||
	public void render(PoseStack matrixStack, int mouseX, int mouseY, float partialTicks)
 | 
			
		||||
    {
 | 
			
		||||
		this.renderBackground(matrixStack);
 | 
			
		||||
		super.render(matrixStack, mouseX, mouseY, partialTicks);
 | 
			
		||||
		this.renderTooltip(matrixStack, mouseX, mouseY);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
	protected void renderTooltip(@NotNull PoseStack matrixStack, int x, int y)
 | 
			
		||||
    {
 | 
			
		||||
		if (this.minecraft.player.getInventory().getSelected().isEmpty() && this.hoveredSlot != null && this.hoveredSlot.hasItem())
 | 
			
		||||
		{
 | 
			
		||||
    		this.renderTooltip(matrixStack, this.hoveredSlot.getItem(), x, y);
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	@Override
 | 
			
		||||
	protected void init()
 | 
			
		||||
	{
 | 
			
		||||
		super.init();
 | 
			
		||||
		this.titleLabelX = 29;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	@Override
 | 
			
		||||
	protected void renderBg(@NotNull PoseStack matrixStack, float partialTicks, int mouseX, int mouseY)
 | 
			
		||||
    {
 | 
			
		||||
		RenderSystem.setShader(GameRenderer::getPositionTexShader);
 | 
			
		||||
		RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, 1.0F);
 | 
			
		||||
		RenderSystem.setShaderTexture(0, DISPLAY_CASE_GUI);
 | 
			
		||||
    	int i = this.leftPos;
 | 
			
		||||
    	int j = (this.height - this.imageHeight) / 2;
 | 
			
		||||
    	this.blit(matrixStack, i, j, 0, 0, this.imageWidth, this.imageHeight);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	@Override
 | 
			
		||||
	public boolean keyPressed(int key, int b, int c)
 | 
			
		||||
	{
 | 
			
		||||
		assert this.minecraft != null;
 | 
			
		||||
		if (key == 256)
 | 
			
		||||
		{
 | 
			
		||||
			assert this.minecraft.player != null;
 | 
			
		||||
			this.minecraft.player.closeContainer();
 | 
			
		||||
			return true;
 | 
			
		||||
		}
 | 
			
		||||
		return super.keyPressed(key, b, c);
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,36 @@
 | 
			
		||||
package ru.magistu.siegemachines.item;
 | 
			
		||||
 | 
			
		||||
import net.minecraft.world.entity.EntityType;
 | 
			
		||||
import net.minecraftforge.client.extensions.common.IClientItemExtensions;
 | 
			
		||||
import ru.magistu.siegemachines.client.renderer.MachineItemGeoRenderer;
 | 
			
		||||
import ru.magistu.siegemachines.client.renderer.model.MachineItemModel;
 | 
			
		||||
import net.minecraft.client.renderer.BlockEntityWithoutLevelRenderer;
 | 
			
		||||
import ru.magistu.siegemachines.entity.EntityTypes;
 | 
			
		||||
 | 
			
		||||
import java.util.function.Consumer;
 | 
			
		||||
 | 
			
		||||
public class BallistaItem extends MachineItem
 | 
			
		||||
{
 | 
			
		||||
    public BallistaItem()
 | 
			
		||||
    {
 | 
			
		||||
        super(new Properties().tab(ModItems.GROUP_SM), "ballista", "BALLISTA");
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
	public void initializeClient(Consumer<IClientItemExtensions> consumer) {
 | 
			
		||||
		super.initializeClient(consumer);
 | 
			
		||||
		consumer.accept(new IClientItemExtensions() {
 | 
			
		||||
			private final BlockEntityWithoutLevelRenderer renderer = new MachineItemGeoRenderer(new MachineItemModel<>("ballista"));
 | 
			
		||||
 | 
			
		||||
			@Override
 | 
			
		||||
			public BlockEntityWithoutLevelRenderer getCustomRenderer() {
 | 
			
		||||
				return renderer;
 | 
			
		||||
			}
 | 
			
		||||
		});
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	@Override
 | 
			
		||||
	public EntityType<?> getType() {
 | 
			
		||||
		return EntityTypes.BALLISTA.get();
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,36 @@
 | 
			
		||||
package ru.magistu.siegemachines.item;
 | 
			
		||||
 | 
			
		||||
import net.minecraft.world.entity.EntityType;
 | 
			
		||||
import net.minecraftforge.client.extensions.common.IClientItemExtensions;
 | 
			
		||||
import ru.magistu.siegemachines.client.renderer.MachineItemGeoRenderer;
 | 
			
		||||
import ru.magistu.siegemachines.client.renderer.model.MachineItemModel;
 | 
			
		||||
import net.minecraft.client.renderer.BlockEntityWithoutLevelRenderer;
 | 
			
		||||
import ru.magistu.siegemachines.entity.EntityTypes;
 | 
			
		||||
 | 
			
		||||
import java.util.function.Consumer;
 | 
			
		||||
 | 
			
		||||
public class BatteringRamItem extends MachineItem
 | 
			
		||||
{
 | 
			
		||||
    public BatteringRamItem()
 | 
			
		||||
    {
 | 
			
		||||
        super(new Properties().tab(ModItems.GROUP_SM), "battering_ram", "BATTERING_RAM");
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
	@Override
 | 
			
		||||
	public void initializeClient(Consumer<IClientItemExtensions> consumer) {
 | 
			
		||||
		super.initializeClient(consumer);
 | 
			
		||||
		consumer.accept(new IClientItemExtensions() {
 | 
			
		||||
			private final BlockEntityWithoutLevelRenderer renderer = new MachineItemGeoRenderer(new MachineItemModel<>("battering_ram"));
 | 
			
		||||
 | 
			
		||||
			@Override
 | 
			
		||||
			public BlockEntityWithoutLevelRenderer getCustomRenderer() {
 | 
			
		||||
				return renderer;
 | 
			
		||||
			}
 | 
			
		||||
		});
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	@Override
 | 
			
		||||
	public EntityType<?> getType() {
 | 
			
		||||
		return EntityTypes.BATTERING_RAM.get();
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,36 @@
 | 
			
		||||
package ru.magistu.siegemachines.item;
 | 
			
		||||
 | 
			
		||||
import net.minecraft.world.entity.EntityType;
 | 
			
		||||
import net.minecraftforge.client.extensions.common.IClientItemExtensions;
 | 
			
		||||
import ru.magistu.siegemachines.client.renderer.MachineItemGeoRenderer;
 | 
			
		||||
import ru.magistu.siegemachines.client.renderer.model.MachineItemModel;
 | 
			
		||||
import net.minecraft.client.renderer.BlockEntityWithoutLevelRenderer;
 | 
			
		||||
import ru.magistu.siegemachines.entity.EntityTypes;
 | 
			
		||||
 | 
			
		||||
import java.util.function.Consumer;
 | 
			
		||||
 | 
			
		||||
public class CatapultItem extends MachineItem
 | 
			
		||||
{
 | 
			
		||||
    public CatapultItem()
 | 
			
		||||
    {
 | 
			
		||||
        super(new Properties().tab(ModItems.GROUP_SM), "catapult", "CATAPULT");
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
	@Override
 | 
			
		||||
	public void initializeClient(Consumer<IClientItemExtensions> consumer) {
 | 
			
		||||
		super.initializeClient(consumer);
 | 
			
		||||
		consumer.accept(new IClientItemExtensions() {
 | 
			
		||||
			private final BlockEntityWithoutLevelRenderer renderer = new MachineItemGeoRenderer(new MachineItemModel<>("catapult"));
 | 
			
		||||
 | 
			
		||||
			@Override
 | 
			
		||||
			public BlockEntityWithoutLevelRenderer getCustomRenderer() {
 | 
			
		||||
				return renderer;
 | 
			
		||||
			}
 | 
			
		||||
		});
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	@Override
 | 
			
		||||
	public EntityType<?> getType() {
 | 
			
		||||
		return EntityTypes.CATAPULT.get();
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,36 @@
 | 
			
		||||
package ru.magistu.siegemachines.item;
 | 
			
		||||
 | 
			
		||||
import net.minecraft.world.entity.EntityType;
 | 
			
		||||
import net.minecraftforge.client.extensions.common.IClientItemExtensions;
 | 
			
		||||
import ru.magistu.siegemachines.client.renderer.MachineItemGeoRenderer;
 | 
			
		||||
import ru.magistu.siegemachines.client.renderer.model.MachineItemModel;
 | 
			
		||||
import net.minecraft.client.renderer.BlockEntityWithoutLevelRenderer;
 | 
			
		||||
import ru.magistu.siegemachines.entity.EntityTypes;
 | 
			
		||||
 | 
			
		||||
import java.util.function.Consumer;
 | 
			
		||||
 | 
			
		||||
public class CulverinItem extends MachineItem
 | 
			
		||||
{
 | 
			
		||||
    public CulverinItem()
 | 
			
		||||
    {
 | 
			
		||||
        super(new Properties().tab(ModItems.GROUP_SM), "culverin", "CULVERIN");
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
	@Override
 | 
			
		||||
	public void initializeClient(Consumer<IClientItemExtensions> consumer) {
 | 
			
		||||
		super.initializeClient(consumer);
 | 
			
		||||
		consumer.accept(new IClientItemExtensions() {
 | 
			
		||||
			private final BlockEntityWithoutLevelRenderer renderer = new MachineItemGeoRenderer(new MachineItemModel<>("culverin"));
 | 
			
		||||
 | 
			
		||||
			@Override
 | 
			
		||||
			public BlockEntityWithoutLevelRenderer getCustomRenderer() {
 | 
			
		||||
				return renderer;
 | 
			
		||||
			}
 | 
			
		||||
		});
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	@Override
 | 
			
		||||
	public EntityType<?> getType() {
 | 
			
		||||
		return EntityTypes.CULVERIN.get();
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										272
									
								
								src/main/java/ru/magistu/siegemachines/item/MachineItem.java
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										272
									
								
								src/main/java/ru/magistu/siegemachines/item/MachineItem.java
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,272 @@
 | 
			
		||||
package ru.magistu.siegemachines.item;
 | 
			
		||||
 | 
			
		||||
import ru.magistu.siegemachines.SiegeMachines;
 | 
			
		||||
import ru.magistu.siegemachines.entity.EntityTypes;
 | 
			
		||||
import ru.magistu.siegemachines.entity.machine.Machine;
 | 
			
		||||
import ru.magistu.siegemachines.entity.machine.MachineType;
 | 
			
		||||
import ru.magistu.siegemachines.entity.projectile.ProjectileBuilder;
 | 
			
		||||
import net.minecraft.ChatFormatting;
 | 
			
		||||
import net.minecraft.core.BlockPos;
 | 
			
		||||
import net.minecraft.core.Direction;
 | 
			
		||||
import net.minecraft.nbt.CompoundTag;
 | 
			
		||||
import net.minecraft.network.chat.Component;
 | 
			
		||||
import net.minecraft.server.level.ServerLevel;
 | 
			
		||||
import net.minecraft.stats.Stats;
 | 
			
		||||
import net.minecraft.util.Mth;
 | 
			
		||||
import net.minecraft.world.InteractionHand;
 | 
			
		||||
import net.minecraft.world.InteractionResult;
 | 
			
		||||
import net.minecraft.world.InteractionResultHolder;
 | 
			
		||||
import net.minecraft.world.entity.*;
 | 
			
		||||
import net.minecraft.world.entity.player.Player;
 | 
			
		||||
import net.minecraft.world.item.Item;
 | 
			
		||||
import net.minecraft.world.item.ItemStack;
 | 
			
		||||
import net.minecraft.world.item.TooltipFlag;
 | 
			
		||||
import net.minecraft.world.item.context.UseOnContext;
 | 
			
		||||
import net.minecraft.world.level.*;
 | 
			
		||||
import net.minecraft.world.level.block.Blocks;
 | 
			
		||||
import net.minecraft.world.level.block.entity.BlockEntity;
 | 
			
		||||
import net.minecraft.world.level.block.entity.SpawnerBlockEntity;
 | 
			
		||||
import net.minecraft.world.level.block.state.BlockState;
 | 
			
		||||
import net.minecraft.world.phys.AABB;
 | 
			
		||||
import net.minecraft.world.phys.BlockHitResult;
 | 
			
		||||
import net.minecraft.world.phys.HitResult;
 | 
			
		||||
import net.minecraft.world.phys.shapes.Shapes;
 | 
			
		||||
import net.minecraft.world.phys.shapes.VoxelShape;
 | 
			
		||||
import net.minecraftforge.fluids.IFluidBlock;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
import software.bernie.geckolib3.core.IAnimatable;
 | 
			
		||||
import software.bernie.geckolib3.core.manager.AnimationData;
 | 
			
		||||
import software.bernie.geckolib3.core.manager.AnimationFactory;
 | 
			
		||||
import software.bernie.geckolib3.util.GeckoLibUtil;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nullable;
 | 
			
		||||
import java.util.List;
 | 
			
		||||
import java.util.Objects;
 | 
			
		||||
 | 
			
		||||
public abstract class MachineItem extends Item implements IAnimatable
 | 
			
		||||
{
 | 
			
		||||
    private final AnimationFactory factory = GeckoLibUtil.createFactory(this);
 | 
			
		||||
 | 
			
		||||
    private final String entitykey;
 | 
			
		||||
    private final String typekey;
 | 
			
		||||
 | 
			
		||||
    public MachineItem(Properties prop, String entitykey, String typekey)
 | 
			
		||||
    {
 | 
			
		||||
        super(prop.stacksTo(1));
 | 
			
		||||
        this.entitykey = entitykey;
 | 
			
		||||
        this.typekey = typekey;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void appendHoverText(ItemStack p_41421_, @Nullable Level p_41422_, List<Component> tooltip, TooltipFlag p_41424_)
 | 
			
		||||
    {
 | 
			
		||||
        ProjectileBuilder[] ammo = MachineType.valueOf(this.typekey).ammo;
 | 
			
		||||
        if (ammo.length > 0)
 | 
			
		||||
        {
 | 
			
		||||
            tooltip.add(Component.translatable(SiegeMachines.ID + ".ammo").withStyle(ChatFormatting.BLUE));
 | 
			
		||||
            for (ProjectileBuilder builder : ammo)
 | 
			
		||||
            {
 | 
			
		||||
                if (MachineType.valueOf(this.typekey).usesgunpowder)
 | 
			
		||||
                {
 | 
			
		||||
                    tooltip.add(Component.translatable(SiegeMachines.ID + ".uses_gunpowder").withStyle(ChatFormatting.BLUE));
 | 
			
		||||
                }
 | 
			
		||||
                tooltip.add(Component.literal("    ").append(Component.translatable(builder.item.getDescriptionId())).withStyle(ChatFormatting.BLUE));
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public @NotNull InteractionResult useOn(UseOnContext p_195939_1_)
 | 
			
		||||
    {
 | 
			
		||||
        Level world = p_195939_1_.getLevel();
 | 
			
		||||
        if (!(world instanceof ServerLevel))
 | 
			
		||||
        {
 | 
			
		||||
            return InteractionResult.SUCCESS;
 | 
			
		||||
        }
 | 
			
		||||
        else
 | 
			
		||||
        {
 | 
			
		||||
            ItemStack itemstack = p_195939_1_.getItemInHand();
 | 
			
		||||
            BlockPos blockpos = p_195939_1_.getClickedPos();
 | 
			
		||||
            Direction direction = p_195939_1_.getClickedFace();
 | 
			
		||||
            BlockState blockstate = world.getBlockState(blockpos);
 | 
			
		||||
            if (blockstate.is(Blocks.SPAWNER))
 | 
			
		||||
            {
 | 
			
		||||
                BlockEntity tileentity = world.getBlockEntity(blockpos);
 | 
			
		||||
                if (tileentity instanceof SpawnerBlockEntity)
 | 
			
		||||
                {
 | 
			
		||||
                    BaseSpawner abstractspawner = ((SpawnerBlockEntity)tileentity).getSpawner();
 | 
			
		||||
                    EntityType<?> entitytype1 = this.getType(itemstack.getTag());
 | 
			
		||||
                    abstractspawner.setEntityId(entitytype1);
 | 
			
		||||
                    tileentity.setChanged();
 | 
			
		||||
                    world.sendBlockUpdated(blockpos, blockstate, blockstate, 3);
 | 
			
		||||
                    itemstack.shrink(1);
 | 
			
		||||
                    return InteractionResult.CONSUME;
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            BlockPos blockpos1;
 | 
			
		||||
            if (blockstate.getCollisionShape(world, blockpos).isEmpty())
 | 
			
		||||
            {
 | 
			
		||||
                blockpos1 = blockpos;
 | 
			
		||||
            }
 | 
			
		||||
            else
 | 
			
		||||
            {
 | 
			
		||||
                blockpos1 = blockpos.relative(direction);
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            EntityType<?> entitytype = this.getType(itemstack.getTag());
 | 
			
		||||
            Entity entity = this.spawn(entitytype, (ServerLevel)world, itemstack, p_195939_1_.getPlayer(), blockpos1, MobSpawnType.SPAWN_EGG, true, !Objects.equals(blockpos, blockpos1) && direction == Direction.UP, p_195939_1_.getRotation());
 | 
			
		||||
 | 
			
		||||
            if (entity instanceof Machine)
 | 
			
		||||
            {
 | 
			
		||||
                ((Machine)entity).deploymentticks = 200;
 | 
			
		||||
            }
 | 
			
		||||
            if (entity != null)
 | 
			
		||||
            {
 | 
			
		||||
                itemstack.shrink(1);
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            return InteractionResult.CONSUME;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    protected static double getYOffset(LevelReader p_208051_0_, BlockPos p_208051_1_, boolean p_208051_2_, AABB p_208051_3_)
 | 
			
		||||
    {
 | 
			
		||||
        AABB axisalignedbb = new AABB(p_208051_1_);
 | 
			
		||||
        if (p_208051_2_)
 | 
			
		||||
        {
 | 
			
		||||
            axisalignedbb = axisalignedbb.expandTowards(0.0D, -1.0D, 0.0D);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        Iterable<VoxelShape> iterable = p_208051_0_.getCollisions(null, axisalignedbb);
 | 
			
		||||
        return 1.0D + Shapes.collide(Direction.Axis.Y, p_208051_3_, iterable, p_208051_2_ ? -2.0D : -1.0D);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Nullable
 | 
			
		||||
    public Entity spawn(EntityType<?> entitytype, ServerLevel p_220331_1_, @Nullable ItemStack p_220331_2_, @Nullable Player p_220331_3_, BlockPos p_220331_4_, MobSpawnType p_220331_5_, boolean p_220331_6_, boolean p_220331_7_, float yaw) {
 | 
			
		||||
        return this.spawn(entitytype, p_220331_1_, p_220331_2_ == null ? null : p_220331_2_.getTag(), p_220331_2_ != null && p_220331_2_.hasCustomHoverName() ? p_220331_2_.getHoverName() : null, p_220331_3_, p_220331_4_, p_220331_5_, p_220331_6_, p_220331_7_, yaw);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Nullable
 | 
			
		||||
    public Entity spawn(EntityType<?> entitytype, ServerLevel p_20601_, @Nullable CompoundTag p_20602_, @Nullable Component p_20603_, @Nullable Player p_20604_, BlockPos p_20605_, MobSpawnType p_20606_, boolean p_20607_, boolean p_20608_, float yaw) {
 | 
			
		||||
        Entity t = this.create(entitytype, p_20601_, p_20602_, p_20603_, p_20604_, p_20605_, p_20606_, p_20607_, p_20608_, yaw);
 | 
			
		||||
        if (t != null)
 | 
			
		||||
        {
 | 
			
		||||
            if (t instanceof Mob && net.minecraftforge.event.ForgeEventFactory.doSpecialSpawn((Mob) t, (LevelAccessor)p_20601_, p_20605_.getX(), p_20605_.getY(), p_20605_.getZ(), null, p_20606_)) return null;
 | 
			
		||||
            p_20601_.addFreshEntityWithPassengers(t);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return t;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Nullable
 | 
			
		||||
    public Entity create(EntityType<?> entitytype, ServerLevel p_20656_, @Nullable CompoundTag p_20657_, @Nullable Component p_20658_, @Nullable Player p_20659_, BlockPos p_20660_, MobSpawnType p_20661_, boolean p_20662_, boolean p_20663_, float yaw)
 | 
			
		||||
    {
 | 
			
		||||
        Entity t = entitytype.create(p_20656_);
 | 
			
		||||
        if (t == null) {
 | 
			
		||||
            return null;
 | 
			
		||||
        } else {
 | 
			
		||||
            double d0;
 | 
			
		||||
            if (p_20662_)
 | 
			
		||||
            {
 | 
			
		||||
                t.setPos((double)p_20660_.getX() + 0.5D, (double)(p_20660_.getY() + 1), (double)p_20660_.getZ() + 0.5D);
 | 
			
		||||
                d0 = getYOffset(p_20656_, p_20660_, p_20663_, t.getBoundingBox());
 | 
			
		||||
            }
 | 
			
		||||
            else
 | 
			
		||||
            {
 | 
			
		||||
                d0 = 0.0D;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            t.moveTo((double)p_20660_.getX() + 0.5D, (double)p_20660_.getY() + d0, (double)p_20660_.getZ() + 0.5D, Mth.wrapDegrees(yaw), 0.0F);
 | 
			
		||||
            if (t instanceof Mob) {
 | 
			
		||||
                Mob mobentity = (Mob)t;
 | 
			
		||||
                mobentity.yHeadRot = mobentity.getYRot();
 | 
			
		||||
                mobentity.yBodyRot = mobentity.getYRot();
 | 
			
		||||
                mobentity.finalizeSpawn(p_20656_, p_20656_.getCurrentDifficultyAt(mobentity.blockPosition()), p_20661_, (SpawnGroupData)null, p_20657_);
 | 
			
		||||
                mobentity.playAmbientSound();
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            return t;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public @NotNull InteractionResultHolder<ItemStack> use(@NotNull Level level, Player player, @NotNull InteractionHand hand)
 | 
			
		||||
    {
 | 
			
		||||
        ItemStack itemstack = player.getItemInHand(hand);
 | 
			
		||||
        BlockHitResult raytraceresult = getPlayerPOVHitResult(level, player, ClipContext.Fluid.SOURCE_ONLY);
 | 
			
		||||
        if (raytraceresult.getType() != HitResult.Type.BLOCK)
 | 
			
		||||
        {
 | 
			
		||||
            return InteractionResultHolder.pass(itemstack);
 | 
			
		||||
        }
 | 
			
		||||
        else if (!(level instanceof ServerLevel))
 | 
			
		||||
        {
 | 
			
		||||
            return InteractionResultHolder.success(itemstack);
 | 
			
		||||
        }
 | 
			
		||||
        else
 | 
			
		||||
        {
 | 
			
		||||
            BlockPos blockpos = raytraceresult.getBlockPos();
 | 
			
		||||
            if (!(level.getBlockState(blockpos).getBlock() instanceof IFluidBlock))
 | 
			
		||||
            {
 | 
			
		||||
                return InteractionResultHolder.pass(itemstack);
 | 
			
		||||
            }
 | 
			
		||||
            else if (level.mayInteract(player, blockpos) && player.mayUseItemAt(blockpos, raytraceresult.getDirection(), itemstack))
 | 
			
		||||
            {
 | 
			
		||||
                EntityType<?> entitytype = this.getType(itemstack.getTag());
 | 
			
		||||
                Entity entity = this.spawn(entitytype, (ServerLevel) level, itemstack, player, blockpos, MobSpawnType.SPAWN_EGG, false, false, player.getYRot());
 | 
			
		||||
                if (entity instanceof Machine)
 | 
			
		||||
                {
 | 
			
		||||
                    ((Machine)entity).deploymentticks = 200;
 | 
			
		||||
                }
 | 
			
		||||
                if (entity != null)
 | 
			
		||||
                {
 | 
			
		||||
                    if (!player.isCreative())
 | 
			
		||||
                    {
 | 
			
		||||
                        itemstack.shrink(1);
 | 
			
		||||
                    }
 | 
			
		||||
                    player.awardStat(Stats.ITEM_USED.get(this));
 | 
			
		||||
                    return InteractionResultHolder.consume(itemstack);
 | 
			
		||||
                }
 | 
			
		||||
                else
 | 
			
		||||
                {
 | 
			
		||||
                    return InteractionResultHolder.pass(itemstack);
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
            }
 | 
			
		||||
            else
 | 
			
		||||
            {
 | 
			
		||||
                return InteractionResultHolder.fail(itemstack);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public abstract EntityType<?> getType();
 | 
			
		||||
 | 
			
		||||
    public EntityType<?> getType(@Nullable CompoundTag nbt)
 | 
			
		||||
    {
 | 
			
		||||
        EntityType<?> defaulttype = this.getType();
 | 
			
		||||
 | 
			
		||||
        if (nbt != null && nbt.contains("EntityTag", 10))
 | 
			
		||||
        {
 | 
			
		||||
            CompoundTag compoundnbt = nbt.getCompound("EntityTag");
 | 
			
		||||
            if (compoundnbt.contains("id", 8))
 | 
			
		||||
            {
 | 
			
		||||
                return EntityType.byString(compoundnbt.getString("id")).orElse(defaulttype);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return defaulttype;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void registerControllers(AnimationData data)
 | 
			
		||||
    {
 | 
			
		||||
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public AnimationFactory getFactory()
 | 
			
		||||
    {
 | 
			
		||||
        return this.factory;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										46
									
								
								src/main/java/ru/magistu/siegemachines/item/ModItems.java
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										46
									
								
								src/main/java/ru/magistu/siegemachines/item/ModItems.java
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,46 @@
 | 
			
		||||
package ru.magistu.siegemachines.item;
 | 
			
		||||
 | 
			
		||||
import ru.magistu.siegemachines.SiegeMachines;
 | 
			
		||||
import net.minecraft.world.item.CreativeModeTab;
 | 
			
		||||
import net.minecraft.world.item.Item;
 | 
			
		||||
import net.minecraft.world.item.ItemStack;
 | 
			
		||||
import net.minecraftforge.eventbus.api.IEventBus;
 | 
			
		||||
import net.minecraftforge.fml.common.Mod;
 | 
			
		||||
import net.minecraftforge.registries.DeferredRegister;
 | 
			
		||||
import net.minecraftforge.registries.ForgeRegistries;
 | 
			
		||||
import net.minecraftforge.registries.RegistryObject;
 | 
			
		||||
 | 
			
		||||
@Mod.EventBusSubscriber(bus = Mod.EventBusSubscriber.Bus.MOD)
 | 
			
		||||
public class ModItems
 | 
			
		||||
{
 | 
			
		||||
    public static final CreativeModeTab GROUP_SM = new CreativeModeTab(SiegeMachines.ID + ".medieval_siege_machines") {
 | 
			
		||||
        @Override
 | 
			
		||||
        public ItemStack makeIcon() {
 | 
			
		||||
            return new ItemStack(ModItems.MORTAR.get());
 | 
			
		||||
        }
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    public static final DeferredRegister<Item> ITEMS = DeferredRegister.create(ForgeRegistries.ITEMS, SiegeMachines.ID);
 | 
			
		||||
 | 
			
		||||
    public static final RegistryObject<MachineItem> MORTAR = ITEMS.register("mortar", MortarItem::new);
 | 
			
		||||
    //public static final RegistryObject<MachineItem> CULVERIN = ITEMS.register("culverin", CulverinItem::new);
 | 
			
		||||
    public static final RegistryObject<MachineItem> CATAPULT = ITEMS.register("catapult", CatapultItem::new);
 | 
			
		||||
    public static final RegistryObject<MachineItem> TREBUCHET = ITEMS.register("trebuchet", TrebuchetItem::new);
 | 
			
		||||
    public static final RegistryObject<MachineItem> BALLISTA = ITEMS.register("ballista", BallistaItem::new);
 | 
			
		||||
    public static final RegistryObject<MachineItem> BATTERING_RAM = ITEMS.register("battering_ram", BatteringRamItem::new);
 | 
			
		||||
 | 
			
		||||
    public static final RegistryObject<Item> CANNONBALL = ITEMS.register("cannonball", () -> new Item(new Item.Properties().stacksTo(16).tab(ModItems.GROUP_SM)));
 | 
			
		||||
    public static final RegistryObject<Item> STONE = ITEMS.register("stone", () -> new Item(new Item.Properties().stacksTo(16)));
 | 
			
		||||
    public static final RegistryObject<Item> GIANT_ARROW = ITEMS.register("giant_arrow", () -> new Item(new Item.Properties().stacksTo(16).tab(ModItems.GROUP_SM)));
 | 
			
		||||
 | 
			
		||||
    public static final RegistryObject<Item> TURRET_BASE = ITEMS.register("turret_base", () -> new Item(new Item.Properties().tab(ModItems.GROUP_SM)));
 | 
			
		||||
    public static final RegistryObject<Item> BEAM = ITEMS.register("beam", () -> new Item(new Item.Properties().tab(ModItems.GROUP_SM)));
 | 
			
		||||
    public static final RegistryObject<Item> COUNTERWEIGHT = ITEMS.register("counterweight", () -> new Item(new Item.Properties().tab(ModItems.GROUP_SM)));
 | 
			
		||||
    public static final RegistryObject<Item> BARREL = ITEMS.register("barrel", () -> new Item(new Item.Properties().tab(ModItems.GROUP_SM)));
 | 
			
		||||
    public static final RegistryObject<Item> WHEEL = ITEMS.register("wheel", () -> new Item(new Item.Properties().tab(ModItems.GROUP_SM)));
 | 
			
		||||
 | 
			
		||||
    public static void register(IEventBus eventBus)
 | 
			
		||||
    {
 | 
			
		||||
        ITEMS.register(eventBus);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										36
									
								
								src/main/java/ru/magistu/siegemachines/item/MortarItem.java
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										36
									
								
								src/main/java/ru/magistu/siegemachines/item/MortarItem.java
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,36 @@
 | 
			
		||||
package ru.magistu.siegemachines.item;
 | 
			
		||||
 | 
			
		||||
import net.minecraft.world.entity.EntityType;
 | 
			
		||||
import net.minecraftforge.client.extensions.common.IClientItemExtensions;
 | 
			
		||||
import ru.magistu.siegemachines.client.renderer.MachineItemGeoRenderer;
 | 
			
		||||
import ru.magistu.siegemachines.client.renderer.model.MachineItemModel;
 | 
			
		||||
import net.minecraft.client.renderer.BlockEntityWithoutLevelRenderer;
 | 
			
		||||
import ru.magistu.siegemachines.entity.EntityTypes;
 | 
			
		||||
 | 
			
		||||
import java.util.function.Consumer;
 | 
			
		||||
 | 
			
		||||
public class MortarItem extends MachineItem
 | 
			
		||||
{
 | 
			
		||||
    public MortarItem()
 | 
			
		||||
    {
 | 
			
		||||
        super(new Properties().tab(ModItems.GROUP_SM), "mortar", "MORTAR");
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
	@Override
 | 
			
		||||
	public void initializeClient(Consumer<IClientItemExtensions> consumer) {
 | 
			
		||||
		super.initializeClient(consumer);
 | 
			
		||||
		consumer.accept(new IClientItemExtensions() {
 | 
			
		||||
			private final BlockEntityWithoutLevelRenderer renderer = new MachineItemGeoRenderer(new MachineItemModel<>("mortar"));
 | 
			
		||||
 | 
			
		||||
			@Override
 | 
			
		||||
			public BlockEntityWithoutLevelRenderer getCustomRenderer() {
 | 
			
		||||
				return renderer;
 | 
			
		||||
			}
 | 
			
		||||
		});
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	@Override
 | 
			
		||||
	public EntityType<?> getType() {
 | 
			
		||||
		return EntityTypes.MORTAR.get();
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,36 @@
 | 
			
		||||
package ru.magistu.siegemachines.item;
 | 
			
		||||
 | 
			
		||||
import net.minecraft.world.entity.EntityType;
 | 
			
		||||
import net.minecraftforge.client.extensions.common.IClientItemExtensions;
 | 
			
		||||
import ru.magistu.siegemachines.client.renderer.MachineItemGeoRenderer;
 | 
			
		||||
import ru.magistu.siegemachines.client.renderer.model.MachineItemModel;
 | 
			
		||||
import net.minecraft.client.renderer.BlockEntityWithoutLevelRenderer;
 | 
			
		||||
import ru.magistu.siegemachines.entity.EntityTypes;
 | 
			
		||||
 | 
			
		||||
import java.util.function.Consumer;
 | 
			
		||||
 | 
			
		||||
public class TrebuchetItem extends MachineItem
 | 
			
		||||
{
 | 
			
		||||
    public TrebuchetItem()
 | 
			
		||||
    {
 | 
			
		||||
        super(new Properties().tab(ModItems.GROUP_SM), "trebuchet", "TREBUCHET");
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
	@Override
 | 
			
		||||
	public void initializeClient(Consumer<IClientItemExtensions> consumer) {
 | 
			
		||||
		super.initializeClient(consumer);
 | 
			
		||||
		consumer.accept(new IClientItemExtensions() {
 | 
			
		||||
			private final BlockEntityWithoutLevelRenderer renderer = new MachineItemGeoRenderer(new MachineItemModel<>("trebuchet"));
 | 
			
		||||
 | 
			
		||||
			@Override
 | 
			
		||||
			public BlockEntityWithoutLevelRenderer getCustomRenderer() {
 | 
			
		||||
				return renderer;
 | 
			
		||||
			}
 | 
			
		||||
		});
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	@Override
 | 
			
		||||
	public EntityType<?> getType() {
 | 
			
		||||
		return EntityTypes.TREBUCHET.get();
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,66 @@
 | 
			
		||||
package ru.magistu.siegemachines.network;
 | 
			
		||||
 | 
			
		||||
import ru.magistu.siegemachines.SiegeMachines;
 | 
			
		||||
import net.minecraft.core.BlockPos;
 | 
			
		||||
import net.minecraft.resources.ResourceLocation;
 | 
			
		||||
import net.minecraft.server.level.ServerPlayer;
 | 
			
		||||
import net.minecraftforge.network.NetworkDirection;
 | 
			
		||||
import net.minecraftforge.network.NetworkRegistry;
 | 
			
		||||
import net.minecraftforge.network.simple.SimpleChannel;
 | 
			
		||||
import net.minecraftforge.server.ServerLifecycleHooks;
 | 
			
		||||
 | 
			
		||||
public class PacketHandler
 | 
			
		||||
{
 | 
			
		||||
    private static final String PROTOCOL_VERSION = "1";
 | 
			
		||||
 | 
			
		||||
    public static final SimpleChannel INSTANCE = NetworkRegistry.newSimpleChannel(new ResourceLocation(SiegeMachines.ID, "main"), () -> "1", "1"::equals, "1"::equals);
 | 
			
		||||
 | 
			
		||||
    protected static int currentId = 0;
 | 
			
		||||
 | 
			
		||||
    public static void init()
 | 
			
		||||
    {
 | 
			
		||||
        INSTANCE.registerMessage(getNextId(), PacketMachine.class, PacketMachine::write, PacketMachine::read, PacketMachine.Handler::handle);
 | 
			
		||||
        INSTANCE.registerMessage(getNextId(), PacketMachineControl.class, PacketMachineControl::write, PacketMachineControl::read, PacketMachineControl.Handler::handle);
 | 
			
		||||
        INSTANCE.registerMessage(getNextId(), PacketMachineUse.class, PacketMachineUse::write, PacketMachineUse::read, PacketMachineUse.Handler::handle);
 | 
			
		||||
        INSTANCE.registerMessage(getNextId(), PacketMachineUseRealise.class, PacketMachineUseRealise::write, PacketMachineUseRealise::read, PacketMachineUseRealise.Handler::handle);
 | 
			
		||||
        INSTANCE.registerMessage(getNextId(), PacketOpenMachineInventory.class, PacketOpenMachineInventory::write, PacketOpenMachineInventory::read, PacketOpenMachineInventory.Handler::handle);
 | 
			
		||||
        INSTANCE.registerMessage(getNextId(), PacketMachineInventorySlot.class, PacketMachineInventorySlot::write, PacketMachineInventorySlot::read, PacketMachineInventorySlot.Handler::handle);
 | 
			
		||||
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static int getNextId()
 | 
			
		||||
    {
 | 
			
		||||
        int id = currentId;
 | 
			
		||||
        currentId++;
 | 
			
		||||
        return id;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static void sendToServer(Object packet) {
 | 
			
		||||
        INSTANCE.sendToServer(packet);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static void sendTo(Object packet, ServerPlayer player)
 | 
			
		||||
    {
 | 
			
		||||
        if (!(player instanceof net.minecraftforge.common.util.FakePlayer))
 | 
			
		||||
            INSTANCE.sendTo(packet, player.connection.connection, NetworkDirection.PLAY_TO_CLIENT);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static void sendPacketToAllInArea(Object packet, BlockPos center, int rangesqr)
 | 
			
		||||
    {
 | 
			
		||||
        for (ServerPlayer player : ServerLifecycleHooks.getCurrentServer().getPlayerList().getPlayers())
 | 
			
		||||
        {
 | 
			
		||||
            if (player.distanceToSqr(center.getX(), center.getY(), center.getZ()) < rangesqr)
 | 
			
		||||
            {
 | 
			
		||||
                sendTo(packet, player);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static void sendPacketToAll(Object packet)
 | 
			
		||||
    {
 | 
			
		||||
        for (ServerPlayer player : ServerLifecycleHooks.getCurrentServer().getPlayerList().getPlayers())
 | 
			
		||||
        {
 | 
			
		||||
            sendTo(packet, player);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,81 @@
 | 
			
		||||
package ru.magistu.siegemachines.network;
 | 
			
		||||
 | 
			
		||||
import io.netty.channel.ChannelHandler;
 | 
			
		||||
import ru.magistu.siegemachines.entity.machine.Machine;
 | 
			
		||||
import net.minecraft.client.Minecraft;
 | 
			
		||||
import net.minecraft.client.player.LocalPlayer;
 | 
			
		||||
import net.minecraft.network.FriendlyByteBuf;
 | 
			
		||||
import net.minecraft.world.entity.Entity;
 | 
			
		||||
import net.minecraftforge.api.distmarker.Dist;
 | 
			
		||||
import net.minecraftforge.api.distmarker.OnlyIn;
 | 
			
		||||
import net.minecraftforge.fml.LogicalSide;
 | 
			
		||||
import net.minecraftforge.network.NetworkEvent;
 | 
			
		||||
 | 
			
		||||
import java.util.function.Supplier;
 | 
			
		||||
 | 
			
		||||
@ChannelHandler.Sharable
 | 
			
		||||
public class PacketMachine
 | 
			
		||||
{
 | 
			
		||||
	private final int entityid;
 | 
			
		||||
	private final int delayticks;
 | 
			
		||||
	private final int useticks;
 | 
			
		||||
	private final float turretyaw;
 | 
			
		||||
	private final float turretpitch;
 | 
			
		||||
 | 
			
		||||
	public PacketMachine(int entityid, int delayticks, int useticks, float turretpitch, float turretyaw)
 | 
			
		||||
	{
 | 
			
		||||
		this.entityid = entityid;
 | 
			
		||||
		this.delayticks = delayticks;
 | 
			
		||||
		this.useticks = useticks;
 | 
			
		||||
		this.turretpitch = turretpitch;
 | 
			
		||||
		this.turretyaw = turretyaw;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	public static PacketMachine read(FriendlyByteBuf buf)
 | 
			
		||||
    {
 | 
			
		||||
        return new PacketMachine(buf.readInt(), buf.readInt(), buf.readInt(), buf.readFloat(), buf.readFloat());
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
	public static void write(PacketMachine message, FriendlyByteBuf buf)
 | 
			
		||||
    {
 | 
			
		||||
		buf.writeInt(message.entityid);
 | 
			
		||||
		buf.writeInt(message.delayticks);
 | 
			
		||||
		buf.writeInt(message.useticks);
 | 
			
		||||
		buf.writeFloat(message.turretpitch);
 | 
			
		||||
		buf.writeFloat(message.turretyaw);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	public static class Handler
 | 
			
		||||
    {
 | 
			
		||||
        public static void handle(PacketMachine packet, Supplier<NetworkEvent.Context> ctx)
 | 
			
		||||
        {
 | 
			
		||||
            NetworkEvent.Context context = ctx.get();
 | 
			
		||||
            if (context.getDirection().getReceptionSide() == LogicalSide.CLIENT)
 | 
			
		||||
            {
 | 
			
		||||
                context.enqueueWork(() -> PacketMachine.handleClientSide(packet));
 | 
			
		||||
			}
 | 
			
		||||
            context.setPacketHandled(true);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
	@OnlyIn(Dist.CLIENT)
 | 
			
		||||
	public static void handleClientSide(PacketMachine packet)
 | 
			
		||||
	{
 | 
			
		||||
		LocalPlayer player = Minecraft.getInstance().player;
 | 
			
		||||
		if(packet == null || player == null || player.level == null)
 | 
			
		||||
		{
 | 
			
		||||
			return;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		Entity entity = player.level.getEntity(packet.entityid);
 | 
			
		||||
        if (!(entity instanceof Machine))
 | 
			
		||||
        {
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
		Machine machine = (Machine) entity;
 | 
			
		||||
 | 
			
		||||
		machine.delayticks = packet.delayticks;
 | 
			
		||||
		machine.useticks = packet.useticks;
 | 
			
		||||
		machine.setTurretRotations(packet.turretpitch, packet.turretyaw);
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,54 @@
 | 
			
		||||
package ru.magistu.siegemachines.network;
 | 
			
		||||
 | 
			
		||||
import io.netty.channel.ChannelHandler;
 | 
			
		||||
import ru.magistu.siegemachines.entity.machine.Machine;
 | 
			
		||||
import net.minecraft.network.FriendlyByteBuf;
 | 
			
		||||
import net.minecraft.server.level.ServerPlayer;
 | 
			
		||||
import net.minecraft.world.entity.Entity;
 | 
			
		||||
import net.minecraftforge.fml.LogicalSide;
 | 
			
		||||
import net.minecraftforge.network.NetworkEvent;
 | 
			
		||||
 | 
			
		||||
import java.util.function.Supplier;
 | 
			
		||||
 | 
			
		||||
@ChannelHandler.Sharable
 | 
			
		||||
public class PacketMachineControl
 | 
			
		||||
{
 | 
			
		||||
	public PacketMachineControl() {}
 | 
			
		||||
 | 
			
		||||
	public static PacketMachineControl read(FriendlyByteBuf buf)
 | 
			
		||||
    {
 | 
			
		||||
        return new PacketMachineControl();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
	public static void write(PacketMachineControl message, FriendlyByteBuf buf) {}
 | 
			
		||||
 | 
			
		||||
	public static class Handler
 | 
			
		||||
    {
 | 
			
		||||
        public static void handle(PacketMachineControl packet, Supplier<NetworkEvent.Context> ctx)
 | 
			
		||||
        {
 | 
			
		||||
            NetworkEvent.Context context = ctx.get();
 | 
			
		||||
            if (context.getDirection().getReceptionSide() == LogicalSide.SERVER)
 | 
			
		||||
            {
 | 
			
		||||
                context.enqueueWork(() -> PacketMachineControl.handleServerSide(packet, context.getSender()));
 | 
			
		||||
			}
 | 
			
		||||
            context.setPacketHandled(true);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
	public static void handleServerSide(PacketMachineControl packet, ServerPlayer player)
 | 
			
		||||
	{
 | 
			
		||||
		if(packet == null || player == null || !player.isPassenger())
 | 
			
		||||
		{
 | 
			
		||||
			return;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		Entity entity = player.getVehicle();
 | 
			
		||||
        if (!(entity instanceof Machine))
 | 
			
		||||
        {
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
		Machine machine = (Machine) entity;
 | 
			
		||||
 | 
			
		||||
		machine.setTurretRotations(player.getXRot(), player.getYRot());
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,74 @@
 | 
			
		||||
package ru.magistu.siegemachines.network;
 | 
			
		||||
 | 
			
		||||
import io.netty.channel.ChannelHandler;
 | 
			
		||||
import ru.magistu.siegemachines.entity.machine.Machine;
 | 
			
		||||
import net.minecraft.client.Minecraft;
 | 
			
		||||
import net.minecraft.client.player.LocalPlayer;
 | 
			
		||||
import net.minecraft.network.FriendlyByteBuf;
 | 
			
		||||
import net.minecraft.world.entity.Entity;
 | 
			
		||||
import net.minecraft.world.item.ItemStack;
 | 
			
		||||
import net.minecraftforge.api.distmarker.Dist;
 | 
			
		||||
import net.minecraftforge.api.distmarker.OnlyIn;
 | 
			
		||||
import net.minecraftforge.fml.LogicalSide;
 | 
			
		||||
import net.minecraftforge.network.NetworkEvent;
 | 
			
		||||
 | 
			
		||||
import java.util.function.Supplier;
 | 
			
		||||
 | 
			
		||||
@ChannelHandler.Sharable
 | 
			
		||||
public class PacketMachineInventorySlot
 | 
			
		||||
{
 | 
			
		||||
    private final int entityid;
 | 
			
		||||
    private final int slot;
 | 
			
		||||
    private ItemStack itemstack = ItemStack.EMPTY;
 | 
			
		||||
 | 
			
		||||
    public PacketMachineInventorySlot(int entityid, int slot, ItemStack itemstack)
 | 
			
		||||
    {
 | 
			
		||||
        this.entityid = entityid;
 | 
			
		||||
        this.slot = slot;
 | 
			
		||||
        this.itemstack = itemstack.copy();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static PacketMachineInventorySlot read(FriendlyByteBuf buf)
 | 
			
		||||
    {
 | 
			
		||||
        return new PacketMachineInventorySlot(buf.readInt(), buf.readInt(), buf.readItem());
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static void write(PacketMachineInventorySlot message, FriendlyByteBuf buf)
 | 
			
		||||
    {
 | 
			
		||||
        buf.writeInt(message.entityid);
 | 
			
		||||
        buf.writeInt(message.slot);
 | 
			
		||||
        buf.writeItemStack(message.itemstack, false);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static class Handler
 | 
			
		||||
    {
 | 
			
		||||
        public static void handle(PacketMachineInventorySlot packet, Supplier<NetworkEvent.Context> ctx)
 | 
			
		||||
        {
 | 
			
		||||
            NetworkEvent.Context context = ctx.get();
 | 
			
		||||
            if (context.getDirection().getReceptionSide() == LogicalSide.CLIENT)
 | 
			
		||||
            {
 | 
			
		||||
                context.enqueueWork(() -> PacketMachineInventorySlot.handleClientSide(packet));
 | 
			
		||||
            }
 | 
			
		||||
            context.setPacketHandled(true);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @OnlyIn(Dist.CLIENT)
 | 
			
		||||
    public static void handleClientSide(PacketMachineInventorySlot packet)
 | 
			
		||||
    {
 | 
			
		||||
        LocalPlayer player = Minecraft.getInstance().player;
 | 
			
		||||
        if(packet == null || player == null || player.level == null)
 | 
			
		||||
        {
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        Entity entity = player.level.getEntity(packet.entityid);
 | 
			
		||||
        if (!(entity instanceof Machine))
 | 
			
		||||
        {
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
        Machine machine = (Machine) entity;
 | 
			
		||||
 | 
			
		||||
        machine.inventory.setItem(packet.slot, packet.itemstack);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,75 @@
 | 
			
		||||
package ru.magistu.siegemachines.network;
 | 
			
		||||
 | 
			
		||||
import io.netty.channel.ChannelHandler;
 | 
			
		||||
import ru.magistu.siegemachines.entity.machine.Machine;
 | 
			
		||||
import net.minecraft.client.Minecraft;
 | 
			
		||||
import net.minecraft.network.FriendlyByteBuf;
 | 
			
		||||
import net.minecraft.world.entity.Entity;
 | 
			
		||||
import net.minecraft.world.entity.player.Player;
 | 
			
		||||
import net.minecraftforge.api.distmarker.Dist;
 | 
			
		||||
import net.minecraftforge.api.distmarker.OnlyIn;
 | 
			
		||||
import net.minecraftforge.fml.LogicalSide;
 | 
			
		||||
import net.minecraftforge.network.NetworkEvent;
 | 
			
		||||
 | 
			
		||||
import java.util.function.Supplier;
 | 
			
		||||
 | 
			
		||||
@ChannelHandler.Sharable
 | 
			
		||||
public class PacketMachineUse
 | 
			
		||||
{
 | 
			
		||||
	private final int entityid;
 | 
			
		||||
 | 
			
		||||
	public PacketMachineUse(int entityid)
 | 
			
		||||
	{
 | 
			
		||||
		this.entityid = entityid;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	public static PacketMachineUse read(FriendlyByteBuf buf)
 | 
			
		||||
    {
 | 
			
		||||
        return new PacketMachineUse(buf.readInt());
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
	public static void write(PacketMachineUse message, FriendlyByteBuf buf)
 | 
			
		||||
    {
 | 
			
		||||
		buf.writeInt(message.entityid);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	public static class Handler
 | 
			
		||||
    {
 | 
			
		||||
        public static void handle(PacketMachineUse packet, Supplier<NetworkEvent.Context> ctx)
 | 
			
		||||
        {
 | 
			
		||||
            NetworkEvent.Context context = ctx.get();
 | 
			
		||||
            if (context.getDirection().getReceptionSide() == LogicalSide.SERVER)
 | 
			
		||||
            {
 | 
			
		||||
                context.enqueueWork(() -> PacketMachineUse.handleEachSide(packet, context.getSender()));
 | 
			
		||||
			}
 | 
			
		||||
			else if (context.getDirection().getReceptionSide() == LogicalSide.CLIENT)
 | 
			
		||||
			{
 | 
			
		||||
                context.enqueueWork(() -> PacketMachineUse.handleClientSide(packet));
 | 
			
		||||
			}
 | 
			
		||||
            context.setPacketHandled(true);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
	@OnlyIn(Dist.CLIENT)
 | 
			
		||||
	public static void handleClientSide(PacketMachineUse packet)
 | 
			
		||||
	{
 | 
			
		||||
		handleEachSide(packet, Minecraft.getInstance().player);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	public static void handleEachSide(PacketMachineUse packet, Player player)
 | 
			
		||||
	{
 | 
			
		||||
		if(packet == null || player == null || player.level == null)
 | 
			
		||||
		{
 | 
			
		||||
			return;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		Entity entity = player.level.getEntity(packet.entityid);
 | 
			
		||||
        if (!(entity instanceof Machine))
 | 
			
		||||
        {
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
		Machine machine = (Machine) entity;
 | 
			
		||||
 | 
			
		||||
        machine.use(player);
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,75 @@
 | 
			
		||||
package ru.magistu.siegemachines.network;
 | 
			
		||||
 | 
			
		||||
import io.netty.channel.ChannelHandler;
 | 
			
		||||
import ru.magistu.siegemachines.entity.machine.Machine;
 | 
			
		||||
import net.minecraft.client.Minecraft;
 | 
			
		||||
import net.minecraft.network.FriendlyByteBuf;
 | 
			
		||||
import net.minecraft.world.entity.Entity;
 | 
			
		||||
import net.minecraft.world.entity.player.Player;
 | 
			
		||||
import net.minecraftforge.api.distmarker.Dist;
 | 
			
		||||
import net.minecraftforge.api.distmarker.OnlyIn;
 | 
			
		||||
import net.minecraftforge.fml.LogicalSide;
 | 
			
		||||
import net.minecraftforge.network.NetworkEvent;
 | 
			
		||||
 | 
			
		||||
import java.util.function.Supplier;
 | 
			
		||||
 | 
			
		||||
@ChannelHandler.Sharable
 | 
			
		||||
public class PacketMachineUseRealise
 | 
			
		||||
{
 | 
			
		||||
	private final int entityid;
 | 
			
		||||
 | 
			
		||||
	public PacketMachineUseRealise(int entityid)
 | 
			
		||||
	{
 | 
			
		||||
		this.entityid = entityid;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	public static PacketMachineUseRealise read(FriendlyByteBuf buf)
 | 
			
		||||
    {
 | 
			
		||||
        return new PacketMachineUseRealise(buf.readInt());
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
	public static void write(PacketMachineUseRealise message, FriendlyByteBuf buf)
 | 
			
		||||
    {
 | 
			
		||||
		buf.writeInt(message.entityid);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	public static class Handler
 | 
			
		||||
    {
 | 
			
		||||
        public static void handle(PacketMachineUseRealise packet, Supplier<NetworkEvent.Context> ctx)
 | 
			
		||||
        {
 | 
			
		||||
            NetworkEvent.Context context = ctx.get();
 | 
			
		||||
            if (context.getDirection().getReceptionSide() == LogicalSide.SERVER)
 | 
			
		||||
            {
 | 
			
		||||
                context.enqueueWork(() -> PacketMachineUseRealise.handleEachSide(packet, context.getSender()));
 | 
			
		||||
			}
 | 
			
		||||
			else if (context.getDirection().getReceptionSide() == LogicalSide.CLIENT)
 | 
			
		||||
			{
 | 
			
		||||
                context.enqueueWork(() -> PacketMachineUseRealise.handleClientSide(packet));
 | 
			
		||||
			}
 | 
			
		||||
            context.setPacketHandled(true);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
	@OnlyIn(Dist.CLIENT)
 | 
			
		||||
	public static void handleClientSide(PacketMachineUseRealise packet)
 | 
			
		||||
	{
 | 
			
		||||
		handleEachSide(packet, Minecraft.getInstance().player);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	public static void handleEachSide(PacketMachineUseRealise packet, Player player)
 | 
			
		||||
	{
 | 
			
		||||
		if(packet == null || player == null || player.level == null)
 | 
			
		||||
		{
 | 
			
		||||
			return;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		Entity entity = player.level.getEntity(packet.entityid);
 | 
			
		||||
        if (!(entity instanceof Machine))
 | 
			
		||||
        {
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
		Machine machine = (Machine) entity;
 | 
			
		||||
 | 
			
		||||
        machine.useRealise();
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,54 @@
 | 
			
		||||
package ru.magistu.siegemachines.network;
 | 
			
		||||
 | 
			
		||||
import io.netty.channel.ChannelHandler;
 | 
			
		||||
import ru.magistu.siegemachines.entity.machine.Machine;
 | 
			
		||||
import net.minecraft.network.FriendlyByteBuf;
 | 
			
		||||
import net.minecraft.server.level.ServerPlayer;
 | 
			
		||||
import net.minecraft.world.entity.Entity;
 | 
			
		||||
import net.minecraftforge.fml.LogicalSide;
 | 
			
		||||
import net.minecraftforge.network.NetworkEvent;
 | 
			
		||||
 | 
			
		||||
import java.util.function.Supplier;
 | 
			
		||||
 | 
			
		||||
@ChannelHandler.Sharable
 | 
			
		||||
public class PacketOpenMachineInventory
 | 
			
		||||
{
 | 
			
		||||
	public PacketOpenMachineInventory() {}
 | 
			
		||||
 | 
			
		||||
	public static PacketOpenMachineInventory read(FriendlyByteBuf buf)
 | 
			
		||||
    {
 | 
			
		||||
        return new PacketOpenMachineInventory();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
	public static void write(PacketOpenMachineInventory message, FriendlyByteBuf buf) {}
 | 
			
		||||
 | 
			
		||||
	public static class Handler
 | 
			
		||||
    {
 | 
			
		||||
        public static void handle(PacketOpenMachineInventory packet, Supplier<NetworkEvent.Context> ctx)
 | 
			
		||||
        {
 | 
			
		||||
            NetworkEvent.Context context = ctx.get();
 | 
			
		||||
            if (context.getDirection().getReceptionSide() == LogicalSide.SERVER)
 | 
			
		||||
            {
 | 
			
		||||
                context.enqueueWork(() -> PacketOpenMachineInventory.handleServerSide(packet, context.getSender()));
 | 
			
		||||
			}
 | 
			
		||||
            context.setPacketHandled(true);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
	public static void handleServerSide(PacketOpenMachineInventory packet, ServerPlayer player)
 | 
			
		||||
	{
 | 
			
		||||
		if(packet == null || player == null || !player.isPassenger())
 | 
			
		||||
		{
 | 
			
		||||
			return;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		Entity entity = player.getVehicle();
 | 
			
		||||
        if (!(entity instanceof Machine))
 | 
			
		||||
        {
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
		Machine machine = (Machine) entity;
 | 
			
		||||
 | 
			
		||||
        machine.openInventoryGui();
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,37 @@
 | 
			
		||||
package ru.magistu.siegemachines.plugins.jei;
 | 
			
		||||
 | 
			
		||||
import mezz.jei.api.IModPlugin;
 | 
			
		||||
import mezz.jei.api.JeiPlugin;
 | 
			
		||||
import mezz.jei.api.recipe.RecipeType;
 | 
			
		||||
import mezz.jei.api.registration.IRecipeCategoryRegistration;
 | 
			
		||||
import mezz.jei.api.registration.IRecipeRegistration;
 | 
			
		||||
import net.minecraft.client.Minecraft;
 | 
			
		||||
import net.minecraft.resources.ResourceLocation;
 | 
			
		||||
import net.minecraft.world.item.crafting.RecipeManager;
 | 
			
		||||
import ru.magistu.siegemachines.SiegeMachines;
 | 
			
		||||
import ru.magistu.siegemachines.data.recipes.ModRecipes;
 | 
			
		||||
import ru.magistu.siegemachines.data.recipes.SiegeWorkbenchRecipe;
 | 
			
		||||
 | 
			
		||||
import java.util.List;
 | 
			
		||||
import java.util.Objects;
 | 
			
		||||
 | 
			
		||||
@JeiPlugin
 | 
			
		||||
public class JeiSupport implements IModPlugin {
 | 
			
		||||
	@Override
 | 
			
		||||
	public ResourceLocation getPluginUid() {
 | 
			
		||||
		return new ResourceLocation(SiegeMachines.ID, "jei_plugin");
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	@Override
 | 
			
		||||
	public void registerCategories(IRecipeCategoryRegistration registration) {
 | 
			
		||||
		registration.addRecipeCategories(new
 | 
			
		||||
				SiegeWorkbenchRecipeCategory(registration.getJeiHelpers().getGuiHelper()));
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	@Override
 | 
			
		||||
	public void registerRecipes(IRecipeRegistration registration) {
 | 
			
		||||
		RecipeManager rm = Objects.requireNonNull(Minecraft.getInstance().level).getRecipeManager();
 | 
			
		||||
		List<SiegeWorkbenchRecipe> recipes = rm.getAllRecipesFor(ModRecipes.SIEGE_WORKBENCH_RECIPE);
 | 
			
		||||
		registration.addRecipes(new RecipeType<>(SiegeWorkbenchRecipeCategory.UID, SiegeWorkbenchRecipe.class), recipes);
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,74 @@
 | 
			
		||||
package ru.magistu.siegemachines.plugins.jei;
 | 
			
		||||
 | 
			
		||||
import com.mojang.datafixers.kinds.IdF;
 | 
			
		||||
import mezz.jei.api.constants.VanillaTypes;
 | 
			
		||||
import mezz.jei.api.gui.builder.IRecipeLayoutBuilder;
 | 
			
		||||
import mezz.jei.api.gui.drawable.IDrawable;
 | 
			
		||||
import mezz.jei.api.helpers.IGuiHelper;
 | 
			
		||||
import mezz.jei.api.recipe.IFocusGroup;
 | 
			
		||||
import mezz.jei.api.recipe.RecipeIngredientRole;
 | 
			
		||||
import mezz.jei.api.recipe.RecipeType;
 | 
			
		||||
import mezz.jei.api.recipe.category.IRecipeCategory;
 | 
			
		||||
import net.minecraft.network.chat.Component;
 | 
			
		||||
import net.minecraft.network.chat.Component;
 | 
			
		||||
import net.minecraft.resources.ResourceLocation;
 | 
			
		||||
import net.minecraft.world.item.ItemStack;
 | 
			
		||||
import org.jetbrains.annotations.NotNull;
 | 
			
		||||
import ru.magistu.siegemachines.SiegeMachines;
 | 
			
		||||
import ru.magistu.siegemachines.block.ModBlocks;
 | 
			
		||||
import ru.magistu.siegemachines.data.recipes.ModRecipes;
 | 
			
		||||
import ru.magistu.siegemachines.data.recipes.SiegeWorkbenchRecipe;
 | 
			
		||||
 | 
			
		||||
import javax.annotation.Nonnull;
 | 
			
		||||
 | 
			
		||||
public class SiegeWorkbenchRecipeCategory implements IRecipeCategory<SiegeWorkbenchRecipe> {
 | 
			
		||||
	public final static ResourceLocation TEXTURE = new ResourceLocation(SiegeMachines.ID, "textures/gui/siege_workbench.png");
 | 
			
		||||
	public final static ResourceLocation UID = new ResourceLocation(SiegeMachines.ID, "siege_workbench_recipe_category");
 | 
			
		||||
	public final static RecipeType<SiegeWorkbenchRecipe> RECIPE_TYPE = new RecipeType<>(UID, SiegeWorkbenchRecipe.class);
 | 
			
		||||
 | 
			
		||||
	private final IDrawable background;
 | 
			
		||||
	private final IDrawable icon;
 | 
			
		||||
 | 
			
		||||
	public SiegeWorkbenchRecipeCategory(IGuiHelper helper) {
 | 
			
		||||
		this.background = helper.createDrawable(TEXTURE, 29, 16, 116, 54);
 | 
			
		||||
		this.icon = helper.createDrawableIngredient(VanillaTypes.ITEM_STACK, new ItemStack(ModBlocks.SIEGE_WORKBENCH.get()));
 | 
			
		||||
	}
 | 
			
		||||
	
 | 
			
		||||
	@Override
 | 
			
		||||
	@NotNull
 | 
			
		||||
	public RecipeType<SiegeWorkbenchRecipe> getRecipeType() {
 | 
			
		||||
		return RECIPE_TYPE;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	@Override
 | 
			
		||||
	@NotNull	
 | 
			
		||||
	public Component getTitle() {
 | 
			
		||||
		return Component.translatable("category." + SiegeMachines.ID + ".siege_workbench_crafting");
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	@Override
 | 
			
		||||
	@NotNull	
 | 
			
		||||
	public IDrawable getBackground() {
 | 
			
		||||
		return this.background;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	@Override
 | 
			
		||||
	@NotNull	
 | 
			
		||||
	public IDrawable getIcon() {
 | 
			
		||||
		return this.icon;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	@Override
 | 
			
		||||
	public void setRecipe(@Nonnull IRecipeLayoutBuilder builder, @Nonnull SiegeWorkbenchRecipe recipe, @Nonnull IFocusGroup focusGroup) 
 | 
			
		||||
	{
 | 
			
		||||
		builder.addSlot(RecipeIngredientRole.OUTPUT, 94, 18).addItemStack(recipe.getResultItem());
 | 
			
		||||
		
 | 
			
		||||
		for (int i = 0; i < recipe.getWidth(); ++i)
 | 
			
		||||
		{
 | 
			
		||||
			for (int j = 0; j < recipe.getHeight(); ++j)
 | 
			
		||||
			{
 | 
			
		||||
				builder.addSlot(RecipeIngredientRole.INPUT, j * 18, i * 18).addItemStacks(recipe.getRecipeItems().get(j + recipe.getWidth() * i).getCountModifiedItemStacks());
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										14
									
								
								src/main/java/ru/magistu/siegemachines/proxy/IProxy.java
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										14
									
								
								src/main/java/ru/magistu/siegemachines/proxy/IProxy.java
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,14 @@
 | 
			
		||||
package ru.magistu.siegemachines.proxy;
 | 
			
		||||
 | 
			
		||||
import net.minecraftforge.eventbus.api.IEventBus;
 | 
			
		||||
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
 | 
			
		||||
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
 | 
			
		||||
 | 
			
		||||
public interface IProxy
 | 
			
		||||
{
 | 
			
		||||
    void setup(IEventBus paramIEventBus1, IEventBus paramIEventBus2);
 | 
			
		||||
 | 
			
		||||
    public void clientSetup(FMLClientSetupEvent event);
 | 
			
		||||
    
 | 
			
		||||
    public void onPreInit();
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,15 @@
 | 
			
		||||
package ru.magistu.siegemachines.server;
 | 
			
		||||
 | 
			
		||||
import ru.magistu.siegemachines.proxy.IProxy;
 | 
			
		||||
import net.minecraftforge.eventbus.api.IEventBus;
 | 
			
		||||
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
 | 
			
		||||
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
 | 
			
		||||
 | 
			
		||||
public class ServerProxy implements IProxy
 | 
			
		||||
{
 | 
			
		||||
    public void setup(IEventBus modEventBus, IEventBus forgeEventBus) {}
 | 
			
		||||
 | 
			
		||||
    public void clientSetup(FMLClientSetupEvent event) {}
 | 
			
		||||
 | 
			
		||||
    public void onPreInit() {}
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										19
									
								
								src/main/resources/META-INF/mods.toml
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										19
									
								
								src/main/resources/META-INF/mods.toml
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,19 @@
 | 
			
		||||
modLoader="javafml" #mandatory
 | 
			
		||||
loaderVersion="[41,)" #mandatory
 | 
			
		||||
license="All rights reserved"
 | 
			
		||||
[[mods]] #mandatory
 | 
			
		||||
modId="siegemachines" #mandatory
 | 
			
		||||
version="${file.jarVersion}" #mandatory
 | 
			
		||||
# A display name for the mod
 | 
			
		||||
displayName="Medieval Siege Machines" #mandatory
 | 
			
		||||
# logoFile="siegemachines.png" #optional // TODO Logo
 | 
			
		||||
credits="Lexiolty, itzme1on, Sahgar"
 | 
			
		||||
authors="Magistu" #optional
 | 
			
		||||
description='''Adds medieval siege machines'''
 | 
			
		||||
# A dependency - use the . to indicate dependency for a specific modid. Dependencies are optional.
 | 
			
		||||
[[dependencies.siegemachines]]
 | 
			
		||||
    modId="geckolib3"
 | 
			
		||||
    mandatory=true
 | 
			
		||||
    versionRange="[3.00,]"
 | 
			
		||||
    ordering="NONE"
 | 
			
		||||
    side="BOTH"
 | 
			
		||||
@ -0,0 +1,195 @@
 | 
			
		||||
{
 | 
			
		||||
	"format_version": "1.8.0",
 | 
			
		||||
	"animations": {
 | 
			
		||||
		"Reloading": {
 | 
			
		||||
			"animation_length": 5.0,
 | 
			
		||||
			"bones": {
 | 
			
		||||
				"ArcDroit": {
 | 
			
		||||
					"rotation": {
 | 
			
		||||
						"0.0": {
 | 
			
		||||
							"vector": [0, 0, 0]
 | 
			
		||||
						},
 | 
			
		||||
						"5.0": {
 | 
			
		||||
							"vector": [0, 20, 0]
 | 
			
		||||
						}
 | 
			
		||||
					}
 | 
			
		||||
				},
 | 
			
		||||
				"ArcGauche": {
 | 
			
		||||
					"rotation": {
 | 
			
		||||
						"0.0": {
 | 
			
		||||
							"vector": [0, 0, 0]
 | 
			
		||||
						},
 | 
			
		||||
						"5.0": {
 | 
			
		||||
							"vector": [0, -20, 0]
 | 
			
		||||
						}
 | 
			
		||||
					}
 | 
			
		||||
				},
 | 
			
		||||
				"Manivelles": {
 | 
			
		||||
					"rotation": {
 | 
			
		||||
						"0.0": {
 | 
			
		||||
							"vector": [0, 0, 0]
 | 
			
		||||
						},
 | 
			
		||||
						"5.0": {
 | 
			
		||||
							"vector": [-720, 0, 0]
 | 
			
		||||
						}
 | 
			
		||||
					}
 | 
			
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@ -0,0 +1,443 @@
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						"3.9583": {
 | 
			
		||||
							"vector": [27, 0, 0],
 | 
			
		||||
							"easing": "easeInSine"
 | 
			
		||||
						},
 | 
			
		||||
						"5.1667": {
 | 
			
		||||
							"vector": [-14.5, 0, 0],
 | 
			
		||||
							"easing": "easeInSine"
 | 
			
		||||
						},
 | 
			
		||||
						"6.8333": {
 | 
			
		||||
							"vector": [0, 0, 0]
 | 
			
		||||
						}
 | 
			
		||||
					}
 | 
			
		||||
				},
 | 
			
		||||
				"CounterWeight": {
 | 
			
		||||
					"rotation": {
 | 
			
		||||
						"0.0": {
 | 
			
		||||
							"vector": [120, 0, 0]
 | 
			
		||||
						},
 | 
			
		||||
						"2.0417": {
 | 
			
		||||
							"vector": [-31.96, 0, 0],
 | 
			
		||||
							"easing": "easeInExpo"
 | 
			
		||||
						},
 | 
			
		||||
						"2.75": {
 | 
			
		||||
							"vector": [7.19, 0, 0],
 | 
			
		||||
							"easing": "easeOutQuad"
 | 
			
		||||
						},
 | 
			
		||||
						"3.0833": {
 | 
			
		||||
							"vector": [27.74, 0, 0]
 | 
			
		||||
						},
 | 
			
		||||
						"3.9583": {
 | 
			
		||||
							"vector": [-24.38, 0, 0]
 | 
			
		||||
						},
 | 
			
		||||
						"5.1667": {
 | 
			
		||||
							"vector": [13.12, 0, 0]
 | 
			
		||||
						},
 | 
			
		||||
						"6.8333": {
 | 
			
		||||
							"vector": [0, 0, 0]
 | 
			
		||||
						}
 | 
			
		||||
					}
 | 
			
		||||
				},
 | 
			
		||||
				"Rope_Projectile": {
 | 
			
		||||
					"rotation": {
 | 
			
		||||
						"0.0": {
 | 
			
		||||
							"vector": [35, 0, 0]
 | 
			
		||||
						},
 | 
			
		||||
						"1.5833": {
 | 
			
		||||
							"vector": [57.5, 0, 0],
 | 
			
		||||
							"easing": "easeInExpo"
 | 
			
		||||
						},
 | 
			
		||||
						"3.0833": {
 | 
			
		||||
							"vector": [386.91598, 0, 0],
 | 
			
		||||
							"easing": "easeOutQuad"
 | 
			
		||||
						},
 | 
			
		||||
						"3.9583": {
 | 
			
		||||
							"vector": [359.87276, 0, 0],
 | 
			
		||||
							"easing": "easeInQuad"
 | 
			
		||||
						},
 | 
			
		||||
						"5.1667": {
 | 
			
		||||
							"vector": [375.39, 0, 0],
 | 
			
		||||
							"easing": "easeInQuad"
 | 
			
		||||
						},
 | 
			
		||||
						"6.8333": {
 | 
			
		||||
							"vector": [360, 0, 0],
 | 
			
		||||
							"easing": "easeInQuad"
 | 
			
		||||
						}
 | 
			
		||||
					}
 | 
			
		||||
				}
 | 
			
		||||
			}
 | 
			
		||||
		},
 | 
			
		||||
		"Reloading": {
 | 
			
		||||
			"loop": "hold_on_last_frame",
 | 
			
		||||
			"animation_length": 20,
 | 
			
		||||
			"bones": {
 | 
			
		||||
				"Crank": {
 | 
			
		||||
					"rotation": {
 | 
			
		||||
						"0.0": {
 | 
			
		||||
							"vector": [0, 0, 0]
 | 
			
		||||
						},
 | 
			
		||||
						"20.0": {
 | 
			
		||||
							"vector": [-720, 0, 0]
 | 
			
		||||
						}
 | 
			
		||||
					}
 | 
			
		||||
				},
 | 
			
		||||
				"Lever": {
 | 
			
		||||
					"rotation": {
 | 
			
		||||
						"0.0": {
 | 
			
		||||
							"vector": [0, 0, 0]
 | 
			
		||||
						},
 | 
			
		||||
						"20.0": {
 | 
			
		||||
							"vector": [-120, 0, 0]
 | 
			
		||||
						}
 | 
			
		||||
					}
 | 
			
		||||
				},
 | 
			
		||||
				"CounterWeight": {
 | 
			
		||||
					"rotation": {
 | 
			
		||||
						"0.0": {
 | 
			
		||||
							"vector": [0, 0, 0]
 | 
			
		||||
						},
 | 
			
		||||
						"20.0": {
 | 
			
		||||
							"vector": [120, 0, 0]
 | 
			
		||||
						}
 | 
			
		||||
					}
 | 
			
		||||
				},
 | 
			
		||||
				"Rope_Projectile": {
 | 
			
		||||
					"rotation": {
 | 
			
		||||
						"0.0": {
 | 
			
		||||
							"vector": [0, 0, 0]
 | 
			
		||||
						},
 | 
			
		||||
						"20.0": {
 | 
			
		||||
							"vector": [35, 0, 0]
 | 
			
		||||
						}
 | 
			
		||||
					}
 | 
			
		||||
				}
 | 
			
		||||
			}
 | 
			
		||||
		},
 | 
			
		||||
		"IdleReloaded": {
 | 
			
		||||
			"loop": "hold_on_last_frame",
 | 
			
		||||
			"animation_length": 6.83333,
 | 
			
		||||
			"bones": {
 | 
			
		||||
				"Rope_Projectile": {
 | 
			
		||||
					"rotation": {
 | 
			
		||||
						"vector": [35, 0, 0]
 | 
			
		||||
					}
 | 
			
		||||
				},
 | 
			
		||||
				"Lever": {
 | 
			
		||||
					"rotation": {
 | 
			
		||||
						"vector": [-122.5, 0, 0]
 | 
			
		||||
					}
 | 
			
		||||
				},
 | 
			
		||||
				"CounterWeight": {
 | 
			
		||||
					"rotation": {
 | 
			
		||||
						"vector": [122.5, 0, 0]
 | 
			
		||||
					}
 | 
			
		||||
				}
 | 
			
		||||
			}
 | 
			
		||||
		},
 | 
			
		||||
		"IdleNotReloaded": {
 | 
			
		||||
			"loop": "hold_on_last_frame",
 | 
			
		||||
			"animation_length": 20,
 | 
			
		||||
			"bones": {
 | 
			
		||||
				"CounterWeight": {
 | 
			
		||||
					"rotation": {
 | 
			
		||||
						"vector": [0, 0, 0]
 | 
			
		||||
					}
 | 
			
		||||
				},
 | 
			
		||||
				"Lever": {
 | 
			
		||||
					"rotation": {
 | 
			
		||||
						"vector": [0, 0, 0]
 | 
			
		||||
					}
 | 
			
		||||
				},
 | 
			
		||||
				"Rope_Projectile": {
 | 
			
		||||
					"rotation": {
 | 
			
		||||
						"vector": [0, 0, 0]
 | 
			
		||||
					}
 | 
			
		||||
				}
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
	},
 | 
			
		||||
	"geckolib_format_version": 2
 | 
			
		||||
}
 | 
			
		||||
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		Reference in New Issue
	
	Block a user