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# Disable autocrlf on generated files, they always generate with LF
# Add any extra files or paths here to make git stop saying they
# are changed when only line endings change.
src/generated/**/.cache/cache text eol=lf
src/generated/**/*.json text eol=lf

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# eclipse
bin
*.launch
.settings
.metadata
.classpath
.project
# idea
out
*.ipr
*.iws
*.iml
.idea
# gradle
build
.gradle
# other
eclipse
run
# Files from Forge MDK
forge*changelog.txt

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Minecraft Forge: Credits/Thank You
Forge is a set of tools and modifications to the Minecraft base game code to assist
mod developers in creating new and exciting content. It has been in development for
several years now, but I would like to take this time thank a few people who have
helped it along it's way.
First, the people who originally created the Forge projects way back in Minecraft
alpha. Eloraam of RedPower, and SpaceToad of Buildcraft, without their acceptiance
of me taking over the project, who knows what Minecraft modding would be today.
Secondly, someone who has worked with me, and developed some of the core features
that allow modding to be as functional, and as simple as it is, cpw. For developing
FML, which stabelized the client and server modding ecosystem. As well as the base
loading system that allows us to modify Minecraft's code as elegently as possible.
Mezz, who has stepped up as the issue and pull request manager. Helping to keep me
sane as well as guiding the community into creating better additions to Forge.
Searge, Bspks, Fesh0r, ProfMobious, and all the rest over on the MCP team {of which
I am a part}. For creating some of the core tools needed to make Minecraft modding
both possible, and as stable as can be.
On that note, here is some specific information of the MCP data we use:
* Minecraft Coder Pack (MCP) *
Forge Mod Loader and Minecraft Forge have permission to distribute and automatically
download components of MCP and distribute MCP data files. This permission is not
transitive and others wishing to redistribute the Minecraft Forge source independently
should seek permission of MCP or remove the MCP data files and request their users
to download MCP separately.
And lastly, the countless community members who have spent time submitting bug reports,
pull requests, and just helping out the community in general. Thank you.
--LexManos
=========================================================================
This is Forge Mod Loader.
You can find the source code at all times at https://github.com/MinecraftForge/MinecraftForge/tree/1.12.x/src/main/java/net/minecraftforge/fml
This minecraft mod is a clean open source implementation of a mod loader for minecraft servers
and minecraft clients.
The code is authored by cpw.
It began by partially implementing an API defined by the client side ModLoader, authored by Risugami.
http://www.minecraftforum.net/topic/75440-
This support has been dropped as of Minecraft release 1.7, as Risugami no longer maintains ModLoader.
It also contains suggestions and hints and generous helpings of code from LexManos, author of MinecraftForge.
http://www.minecraftforge.net/
Additionally, it contains an implementation of topological sort based on that
published at http://keithschwarz.com/interesting/code/?dir=topological-sort
It also contains code from the Maven project for performing versioned dependency
resolution. http://maven.apache.org/
It also contains a partial repackaging of the javaxdelta library from http://sourceforge.net/projects/javaxdelta/
with credit to it's authors.
Forge Mod Loader downloads components from the Minecraft Coder Pack
(http://mcp.ocean-labs.de/index.php/Main_Page) with kind permission from the MCP team.

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Unless noted below, Minecraft Forge, Forge Mod Loader, and all
parts herein are licensed under the terms of the LGPL 2.1 found
here http://www.gnu.org/licenses/old-licenses/lgpl-2.1.txt and
copied below.
Homepage: http://minecraftforge.net/
https://github.com/MinecraftForge/MinecraftForge
A note on authorship:
All source artifacts are property of their original author, with
the exclusion of the contents of the patches directory and others
copied from it from time to time. Authorship of the contents of
the patches directory is retained by the Minecraft Forge project.
This is because the patches are partially machine generated
artifacts, and are changed heavily due to the way forge works.
Individual attribution within them is impossible.
Consent:
All contributions to Forge must consent to the release of any
patch content to the Forge project.
A note on infectivity:
The LGPL is chosen specifically so that projects may depend on Forge
features without being infected with its license. That is the
purpose of the LGPL. Mods and others using this code via ordinary
Java mechanics for referencing libraries are specifically not bound
by Forge's license for the Mod code.
=== MCP Data ===
This software includes data from the Minecraft Coder Pack (MCP), with kind permission
from them. The license to MCP data is not transitive - distribution of this data by
third parties requires independent licensing from the MCP team. This data is not
redistributable without permission from the MCP team.
=== Sharing ===
I grant permission for some parts of FML to be redistributed outside the terms of the LGPL, for the benefit of
the minecraft modding community. All contributions to these parts should be licensed under the same additional grant.
-- Runtime patcher --
License is granted to redistribute the runtime patcher code (src/main/java/net/minecraftforge/fml/common/patcher
and subdirectories) under any alternative open source license as classified by the OSI (http://opensource.org/licenses)
-- ASM transformers --
License is granted to redistribute the ASM transformer code (src/main/java/net/minecraftforge/common/asm/ and subdirectories)
under any alternative open source license as classified by the OSI (http://opensource.org/licenses)
=========================================================================
This software includes portions from the Apache Maven project at
http://maven.apache.org/ specifically the ComparableVersion.java code. It is
included based on guidelines at
http://www.softwarefreedom.org/resources/2007/gpl-non-gpl-collaboration.html
with notices intact. The only change is a non-functional change of package name.
This software contains a partial repackaging of javaxdelta, a BSD licensed program for generating
binary differences and applying them, sourced from the subversion at http://sourceforge.net/projects/javaxdelta/
authored by genman, heikok, pivot.
The only changes are to replace some Trove collection types with standard Java collections, and repackaged.
=========================================================================
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Source installation information for modders
-------------------------------------------
This code follows the Minecraft Forge installation methodology. It will apply
some small patches to the vanilla MCP source code, giving you and it access
to some of the data and functions you need to build a successful mod.
Note also that the patches are built against "un-renamed" MCP source code (aka
SRG Names) - this means that you will not be able to read them directly against
normal code.
Setup Process:
==============================
Step 1: Open your command-line and browse to the folder where you extracted the zip file.
Step 2: You're left with a choice.
If you prefer to use Eclipse:
1. Run the following command: `gradlew genEclipseRuns` (`./gradlew genEclipseRuns` if you are on Mac/Linux)
2. Open Eclipse, Import > Existing Gradle Project > Select Folder
or run `gradlew eclipse` to generate the project.
If you prefer to use IntelliJ:
1. Open IDEA, and import project.
2. Select your build.gradle file and have it import.
3. Run the following command: `gradlew genIntellijRuns` (`./gradlew genIntellijRuns` if you are on Mac/Linux)
4. Refresh the Gradle Project in IDEA if required.
If at any point you are missing libraries in your IDE, or you've run into problems you can
run `gradlew --refresh-dependencies` to refresh the local cache. `gradlew clean` to reset everything
{this does not affect your code} and then start the process again.
Mapping Names:
=============================
By default, the MDK is configured to use the official mapping names from Mojang for methods and fields
in the Minecraft codebase. These names are covered by a specific license. All modders should be aware of this
license, if you do not agree with it you can change your mapping names to other crowdsourced names in your
build.gradle. For the latest license text, refer to the mapping file itself, or the reference copy here:
https://github.com/MinecraftForge/MCPConfig/blob/master/Mojang.md
Additional Resources:
=========================
Community Documentation: https://mcforge.readthedocs.io/en/latest/gettingstarted/
LexManos' Install Video: https://www.youtube.com/watch?v=8VEdtQLuLO0
Forge Forum: https://forums.minecraftforge.net/
Forge Discord: https://discord.gg/UvedJ9m

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plugins {
id 'eclipse'
id 'maven-publish'
id 'net.minecraftforge.gradle' version '5.1.+'
}
version = '1.0'
group = 'com.yourname.modid' // http://maven.apache.org/guides/mini/guide-naming-conventions.html
archivesBaseName = 'modid'
// Mojang ships Java 17 to end users in 1.18+, so your mod should target Java 17.
java.toolchain.languageVersion = JavaLanguageVersion.of(17)
println "Java: ${System.getProperty 'java.version'}, JVM: ${System.getProperty 'java.vm.version'} (${System.getProperty 'java.vendor'}), Arch: ${System.getProperty 'os.arch'}"
minecraft {
// The mappings can be changed at any time and must be in the following format.
// Channel: Version:
// official MCVersion Official field/method names from Mojang mapping files
// parchment YYYY.MM.DD-MCVersion Open community-sourced parameter names and javadocs layered on top of official
//
// You must be aware of the Mojang license when using the 'official' or 'parchment' mappings.
// See more information here: https://github.com/MinecraftForge/MCPConfig/blob/master/Mojang.md
//
// Parchment is an unofficial project maintained by ParchmentMC, separate from MinecraftForge
// Additional setup is needed to use their mappings: https://github.com/ParchmentMC/Parchment/wiki/Getting-Started
//
// Use non-default mappings at your own risk. They may not always work.
// Simply re-run your setup task after changing the mappings to update your workspace.
mappings channel: 'official', version: '1.19.2'
// accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg') // Currently, this location cannot be changed from the default.
// Default run configurations.
// These can be tweaked, removed, or duplicated as needed.
runs {
client {
workingDirectory project.file('run')
// Recommended logging data for a userdev environment
// The markers can be added/remove as needed separated by commas.
// "SCAN": For mods scan.
// "REGISTRIES": For firing of registry events.
// "REGISTRYDUMP": For getting the contents of all registries.
property 'forge.logging.markers', 'REGISTRIES'
// Recommended logging level for the console
// You can set various levels here.
// Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels
property 'forge.logging.console.level', 'debug'
// Comma-separated list of namespaces to load gametests from. Empty = all namespaces.
property 'forge.enabledGameTestNamespaces', 'examplemod'
mods {
examplemod {
source sourceSets.main
}
}
}
server {
workingDirectory project.file('run')
property 'forge.logging.markers', 'REGISTRIES'
property 'forge.logging.console.level', 'debug'
property 'forge.enabledGameTestNamespaces', 'examplemod'
mods {
examplemod {
source sourceSets.main
}
}
}
// This run config launches GameTestServer and runs all registered gametests, then exits.
// By default, the server will crash when no gametests are provided.
// The gametest system is also enabled by default for other run configs under the /test command.
gameTestServer {
workingDirectory project.file('run')
property 'forge.logging.markers', 'REGISTRIES'
property 'forge.logging.console.level', 'debug'
property 'forge.enabledGameTestNamespaces', 'examplemod'
mods {
examplemod {
source sourceSets.main
}
}
}
data {
workingDirectory project.file('run')
property 'forge.logging.markers', 'REGISTRIES'
property 'forge.logging.console.level', 'debug'
// Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources.
args '--mod', 'examplemod', '--all', '--output', file('src/generated/resources/'), '--existing', file('src/main/resources/')
mods {
examplemod {
source sourceSets.main
}
}
}
}
}
// Include resources generated by data generators.
sourceSets.main.resources { srcDir 'src/generated/resources' }
repositories {
// Put repositories for dependencies here
// ForgeGradle automatically adds the Forge maven and Maven Central for you
// If you have mod jar dependencies in ./libs, you can declare them as a repository like so:
// flatDir {
// dir 'libs'
// }
maven { url 'https://dl.cloudsmith.io/public/geckolib3/geckolib/maven/' }
maven {
// location of the maven that hosts JEI files
name = "Progwml6 maven"
url = "https://dvs1.progwml6.com/files/maven/"
}
maven {
// location of a maven mirror for JEI files, as a fallback
name = "ModMaven"
url = "https://modmaven.dev"
}
}
dependencies {
// Specify the version of Minecraft to use. If this is any group other than 'net.minecraft', it is assumed
// that the dep is a ForgeGradle 'patcher' dependency, and its patches will be applied.
// The userdev artifact is a special name and will get all sorts of transformations applied to it.
minecraft 'net.minecraftforge:forge:1.19.2-43.2.4'
implementation fg.deobf('software.bernie.geckolib:geckolib-forge-1.19:3.1.39')
// compile against the JEI API but do not include it at runtime
compileOnly(fg.deobf("mezz.jei:jei-${mc_version}-common-api:${jei_version}"))
compileOnly(fg.deobf("mezz.jei:jei-${mc_version}-forge-api:${jei_version}"))
// at runtime, use the full JEI jar for Forge
runtimeOnly(fg.deobf("mezz.jei:jei-${mc_version}-forge:${jei_version}"))
// Real mod deobf dependency examples - these get remapped to your current mappings
// compileOnly fg.deobf("mezz.jei:jei-${mc_version}:${jei_version}:api") // Adds JEI API as a compile dependency
// runtimeOnly fg.deobf("mezz.jei:jei-${mc_version}:${jei_version}") // Adds the full JEI mod as a runtime dependency
// implementation fg.deobf("com.tterrag.registrate:Registrate:MC${mc_version}-${registrate_version}") // Adds registrate as a dependency
// Examples using mod jars from ./libs
// implementation fg.deobf("blank:coolmod-${mc_version}:${coolmod_version}")
// For more info...
// http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
// http://www.gradle.org/docs/current/userguide/dependency_management.html
}
// Example for how to get properties into the manifest for reading at runtime.
jar {
manifest {
attributes([
"Specification-Title" : "examplemod",
"Specification-Vendor" : "examplemodsareus",
"Specification-Version" : "1", // We are version 1 of ourselves
"Implementation-Title" : project.name,
"Implementation-Version" : project.jar.archiveVersion,
"Implementation-Vendor" : "examplemodsareus",
"Implementation-Timestamp": new Date().format("yyyy-MM-dd'T'HH:mm:ssZ")
])
}
}
// Example configuration to allow publishing using the maven-publish plugin
// This is the preferred method to reobfuscate your jar file
jar.finalizedBy('reobfJar')
// However if you are in a multi-project build, dev time needs unobfed jar files, so you can delay the obfuscation until publishing by doing
// publish.dependsOn('reobfJar')
publishing {
publications {
mavenJava(MavenPublication) {
artifact jar
}
}
repositories {
maven {
url "file://${project.projectDir}/mcmodsrepo"
}
}
}
tasks.withType(JavaCompile).configureEach {
options.encoding = 'UTF-8' // Use the UTF-8 charset for Java compilation
}

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1.19.2 Changelog
43.2
====
- 43.2.4 Fire TickEvent.LevelTickEvent on ClientLevel tick (#9302)
- 43.2.3 Disable guiLight3d for generated item models (#9231)
- 43.2.2 Fix config key used by resource cache (#9253)
This bring it in line with the config key defined in the spec and
default config file in ResourceManagerBootCacheConfigurationHandler.
Fixes #9252
- 43.2.1 [1.19.2] Fix compatibility checker task configuration (#9233)
* Fix compatibility checker task configuration
The setupCheckJarCompatibility task exists to configure the main
compatibility checker task, checkJarCompatibility, because certain
configuration steps for that task could not be done until after the
configuration phase of Gradle.
However, that setup task previously held all the configuration for the
main check task in its task action. This caused problems because the
main check task's inputs are linked to other tasks, and the previous
situation made it so its configuration (by the setup task) happened
_after_ Gradle built the task dependency model/tree.
This meant that certain tasks which the main check task depended on did
not run before that task, because Gradle was unaware of this inter-task
dependency until it was too late (when it was already executing tasks).
This fixes the issue by moving the bulk of the configuration for the
main check task from the action of the setup task to the main
buildscript, therefore allowing Gradle to know about those task
dependencies and factor them in to its process of determining what tasks
to run and in what order.
The remaining configuration step in the setup task for the main check
task is linked to the setup task, and does not affect the task's
dependencies (because it uses a configuration which it resolves
immediately), so it stays in the setup task.
* Force checker setup task to never be up-to-date
The setup task configures the main check task, so it should always run
before that task. However, because it has an input and output, the setup
task is affected by Gradle's incremental build feature, which leads to
the possibility that Gradle considers the setup task as up-to-date,
therefore not executing its action and causing errors with the main
check task down the line.
- 43.2.0 43.2 Recommended Build.
43.1
====
- 43.1.65 Allow discovering services from the mods folder that use java's modular definition. (#9143)
- 43.1.64 Make Datapack Registries support ICondition(s) (#9113)
- 43.1.63 Enable additional build types to handle pull request validation. (#9159)
- 43.1.62 Check source permission level before selector permission (#9147)
In some situations, such as execution of a function by an advancement as
part of its reward, a command source stack may have a backing source of
a ServerPlayer which may lack the entity selector permission and have an
explicit permission level that should allow the use of entity selectors,
through CommandSourceStack#withPermission.
We now check if the permission level of the command source stack is
sufficient for entity selectors _before_ checking if the source is a
player and if they have the requisite permission.
This means that an operator permission level of 2 will always override
the Forge entity selector permission.
Fixes #9137
- 43.1.61 Fix fires spreading too/igniting custom portal frames. (#9142)
- 43.1.60 Add supplier to FlowerBlock so it works with custom MobEffects (#9139)
- 43.1.59 Fix some logical bugs related to the Grindstone Event (#9089)
- 43.1.58 Call baked model's `getModelData` before `getRenderTypes` (#9163)
- 43.1.57 Make Util.memoize thread-safe (#9155)
- 43.1.56 Rendering tweaks and fixes: Part 4 (#9065)
- 43.1.55 Fix `Transformation` loading `PoseStack` (#9083)
- 43.1.54 Add simple block appearance API (#9066)
- 43.1.53 Fix invalidated modded packets when on LAN (#9157)
- 43.1.52 Improve extensibility of DetectorRailBlock and PoweredRailBlock (#9130)
- 43.1.51 Fix launch handler minecraft classpath locator (#9120)
- 43.1.50 Add HitResult to `EntityTeleportEvent$EnderPearl` (#9135)
- 43.1.49 Throw aggregate exception for erroneous registry event dispatch (#9111)
This means that exceptions occurring during the dispatch of the registry
events, such as those from the suppliers of RegistryObjects, properly
cause a crash rather than merely being logged and allowing the game to
reach the main menu.
Fixes #8720
- 43.1.48 Add missing semi-colon near the Dist import statement in example mod.
- 43.1.47 Fix ClientModEvents example not subscribing to client-sided events (#9097)
- 43.1.46 Use GitHub action to lock issues with the `spam` label (#9087)
- 43.1.45 Remove structures slave map to Feature registry (#9091)
- 43.1.44 Improve logging of missing or unsupported dependencies (#9104)
- 43.1.43 [1.19.x] Fix ValueSpec caching the return value incorrectly (#9046)
- 43.1.42 [1.19.x] Add event for registering spawn placements, and modifying existing (#9024)
- 43.1.41 [1.19.x] Add event for items being stacked or swapped in a GUI. (#9050)
- 43.1.40 [1.19.x] Fix PlayerInteractEvent.EntityInteractSpecific not cancelling on a server (#9079)
- 43.1.39 Fix canceling phantom spawns preventing any further attempts that tick. (#9041)
- 43.1.38 Rename fluid type milk translation keys (#9077)
- 43.1.37 Fix minecart speed with water (#9076)
- 43.1.36 Add a cancellable event that gets fired when a Totem of Undying is used (#9069)
- 43.1.35 Fix performance issue and logging when resource caching is enabled (#9029)
- 43.1.34 Fix NPE when feeding wolves and cats (#9074)
- 43.1.33 Fix logically breaking change to ForgeConfigSpec.Builder#comment where modders could not add a empty line to the start of comments. (#9061)
- 43.1.32 Fix ServiceLoader bug
- 43.1.31 Fix ClientChatReceivedEvent for system messages
- 43.1.30 Make ForgeConfigSpec$Builder.comment able to be called multiple times for the same entry. (#9056)
- 43.1.29 Fix control modifier for mac with `KeyMapping`s using Alt instead of Super (#9057)
- 43.1.28 Fix is_desert tag not being applied correctly. (#9051)
- 43.1.27 Fix mob griefing event for SmallFireballs not using owner entity. (#9038)
- 43.1.26 Fix minecarts on rails not properly slowing down in water (#9033)
- 43.1.25 Change codestyle for BookShelves tag. Closes #9027
Add IS_CAVE tag Closes #8885
Add IS_DESERT tag Closes #8979
Simplify Mangrove Swamp tags Closes #8980
- 43.1.24 Allow faces of an "elements" model to have disabled ambient occlusion (#9019)
- 43.1.23 [1.19.x] Recipe ID-based grouping between modded and vanilla recipes. (#8876)
- 43.1.22 Update fence_gates/wooden (#8936)
- 43.1.21 [1.19.x] Added event for growing fungus (#8981)
- 43.1.20 Added Bookshelves block tag (#8991)
- 43.1.19 Create a Forge EntityType Tag for Bosses (#9017)
- 43.1.18 Allow mods to specify shader import namespace (#9021)
- 43.1.17 Grindstone Events (#8934)
One to modify the output, and one to modify the input.
- 43.1.16 Fix the serialized names of the enum (#9014)
- 43.1.15 Fix `tryEmptyContainerAndStow` duping fluids with stackable containers (#9004)
- 43.1.14 Add mod mismatch event (#8989)
- 43.1.13 [1.19.x] add methods with more context to tree growers (#8956)
- 43.1.12 [1.19.X] Adding more precise events for Advancements (#8360)
- 43.1.11 Default IItemHandler capability for shulker box itemstacks (#8827)
Co-authored-by: LexManos <LexManos@gmail.com>
- 43.1.10 [1.19] Add hook for items to remain in the hotbar when picking blocks/entities (#8872)
- 43.1.9 [1.19.x] Block Model Builder Root Transform Support (#8860)
Co-authored-by: sciwhiz12 <sciwhiz12@gmail.com>
- 43.1.8 [1.19.x] Make LivingSetAttackTargetEvent compatible with the Brain/Behavior system. (Port of PR #8918) (#8954)
- 43.1.7 [1.19.x] Add IForgeBlock#onTreeGrow to replace IForgeBlock#onPlantGrow from 1.16 (#8999)
- 43.1.6 [1.19.x] Moved Player.resetAttackStrengthTicker() to the end of Player.attack() (#9000)
- 43.1.5 fix misplaced patch in sapling block (#9005)
- 43.1.4 Fix failed entity interactions consuming the click. (#9007)
- 43.1.3 Fix entity selector permission check to check original source (#8995)
Permission checks should be against the command source and not the
target entity, as is done in vanilla.
Fixes #8994
- 43.1.2 Hotfix for 1.19.2 item animation bug (#8987)
* [HOT FIX]: Fixes #8985 by no-oping for vanilla models instead of throwing error
- 43.1.1 Add ability to Auto register capabilities via annotation (#8972)
- 43.1.0 1.19.2 RB
43.0
====
- 43.0.22 Added ItemDecorator API (#8794)
- 43.0.21 [1.19.x] Custom usage animations for items (#8932)
- 43.0.20 Allow registering custom `ColorResolver`s (#8880)
- 43.0.19 [1.19] Allow custom outline rendering on EntityRenderers and BlockEntityRenderers (#8938)
- 43.0.18 Redirect checks for entity selector use to a permission (#8947)
This allows greater flexibility for configuring servers with
operator-like permissions to user groups through the permissions API and
their permissions handler of choice without needing to grant the
vanilla operator permission to any player.
The new permission is "forge:use_entity_selectors", which is granted by
default to players with permission level 2 (GAMEMASTERS) and above.
The hook falls back to checking the permission level if the source of
the command is not a ServerPlayer, such as for command blocks and
functions.
- 43.0.17 Allow FakePlayer to report its position (#8963)
- 43.0.16 Add alternate version of renderEntityInInventory to allow for directly specifying the angles (#8961)
- 43.0.15 Add cancellable ToastAddEvent (#8952)
- 43.0.14 Modify ScreenEvent.RenderInventoryMobEffects to allow moving the effect stack left or right (#8951)
- 43.0.13 Fix Enchantment#doPostHurt and Enchantment#doPostAttack being called twice for players. Fixes MC-248272 (#8948)
- 43.0.12 Remove reflective implementation of ICustomPacket. (#8973)
Make vanilla custom packets able to be sent multiple times. Closes #8969
- 43.0.11 Filter name spaces to directories only. Closes #8413
- 43.0.10 Fix a corner case where the UMLB can not extract a version from a library. (#8967)
- 43.0.9 Fix worlds with removed dimension types unable to load. (#8959) Closes #8800
- 43.0.8 Fix issue where unknown chunk generators would cause DFU to fail. (#8957)
- 43.0.7 Fix comments and documentation that were missed during the review of #8712 (#8945)
- 43.0.6 Make AnvilUpdateEvent fire even if the second input is empty, which means it fires even if only changing the item name. (#8905)
- 43.0.5 Fix `LivingEntity#isBlocking` to use `ToolActions#SHIELD_BLOCK` instead of `UseAnim#BLOCK` (#8933)
- 43.0.4 Add Custom HolderSet Types allowing for logical combining of sets. (#8928)
- 43.0.3 Add values to VersionSupportMatrix to support loading mods that restrict versions to 1.19.1 on 1.19.2 (#8946)
- 43.0.2 Fix certain particles not updating their bounding box when their position changes (#8925)
- 43.0.1 Update EventBus to address concurrency issue in ModLauncher Factory. Closes #8924
- 43.0.0 1.19.2
42.0
====
- 42.0.9 Remove calls to getStepHeight in Player#maybeBackOffFromEdge (#8927)
- 42.0.8 Add forge tags for tools and armors, these DO NOT replace ToolActions, and are designed just for Recipes. (#8914)
- 42.0.7 Add Biomes.BEACH to Tags (#8892)
- 42.0.6 Let NetworkInstance.isRemotePresent check minecraft:register for channel IDs. (#8921)
- 42.0.5 Add an event for when the chunk ticket level is updated (#8909)
- 42.0.4 Re-add PotentialSpawns event (#8712)
- 42.0.3 Fix misplaced patch in ItemEntityRenderer breaking ItemEntityRenderer#shouldBob() (#8919)
- 42.0.2 [1.19] [HotFix] Fix the dedicated server not having access to the JiJ filesystems. (#8931)
- 42.0.1 Match Mojang's action bar fix for MC-72687 (#8917)
- 42.0.0 Forge 1.19.1
Load natives from classpath
Make command argument types a forge registry
Add `EntityMobGriefingEvent` to `Allay#wantsToPickUp`
Overhaul `ServerChatEvent` to use `ChatDecorator` system
Remove `ClientChatEvent#setMessage` for now
Gradle 7.5
41.1
====
- 41.1.0 Mark 1.19 RB
41.0
====
- 41.0.113 Allow faces of an "elements" model to be made emissive (#8890)
- 41.0.112 Fix invalid channel names sent from the server causing the network thread to error. (#8902)
- 41.0.111 Fix PlayerEvent.BreakSpeed using magic block position to signify invalid position. Closes #8906
- 41.0.110 Fix cases where URIs would not work properly with JarInJar (#8900)
- 41.0.109 Add new hook to allow modification of lightmap via Dimension special effects (#8863)
- 41.0.108 Fix Forge's packet handling on play messages. (#8875)
- 41.0.107 Add API for tab list header/footer (#8803)
- 41.0.106 Allow modded blocks overriding canStickTo prevent sticking to vanilla blocks/other modded blocks (#8837)
- 41.0.105 Multiple tweaks and fixes to the recent changes in the client refactor PR: Part 3 (#8864)
Fix weighted baked models not respecting children render types
Allow fluid container model to use base texture as particle
Fix inverted behavior in composite model building. Fixes #8871
- 41.0.104 Fix crossbows not firing ArrowLooseEvent (#8887)
- 41.0.103 Add User-Agent header to requests made by the update checker (#8881)
Format: Java-http-client/<Java version> MinecraftForge/<ForgeVer> <ModId>/<ModVersion>
- 41.0.102 Output the full path in a crash report so it is easier to find the outer mod when a crash in Jar-In-Jar occurs. (#8856)
- 41.0.101 Clean up the pick item ("middle mouse click") patches (#8870)
- 41.0.100 [1.19.x] Hotfix for test mods while the refactor is ongoing
- 41.0.99 add event to SugarCaneBlock (#8877)
- 41.0.98 Fix Global Loot Modifiers not using Dispatch Codec (#8859)
- 41.0.97 Allow block render types to be set in datagen (#8852)
- 41.0.96 Fix renderBreakingTexture not using the target's model data (#8849)
- 41.0.95 Multiple tweaks and fixes to the recent changes in the client refactor PR: Part 2 (#8854)
* Add getter for the component names in an unbaked geometry
* Fix render type hint not being copied in BlockGeometryBakingContext
* Ensure BlockRenderDispatches's renderSingleBlock uses the correct buffer
- 41.0.94 [1.19.x] Apply general renames, A SRG is provided for modders. (#8840)
See https://gist.github.com/SizableShrimp/882a671ff74256d150776da08c89ef72
- 41.0.93 Fix mob block breaking AI not working correctly when chunk 0,0 is unloaded. Closes #8853
- 41.0.92 Fix crash when breaking blocks with multipart models and remove caching. Closes #8850
- 41.0.91 Fixed `CompositeModel.Baked.Builder.build()` passing arguments in the wrong order (#8846)
- 41.0.90 Make cutout mipmaps explicitly opt-in for item/entity rendering (#8845)
* Make cutout mipmaps explicitly opt-in for item/entity rendering
* Default render type domain to "minecraft" in model datagens
- 41.0.89 Fixed multipart block models not using the new model driven render type system. (#8844)
- 41.0.88 Update to the latest JarJar to fix a collision issue where multiple jars could provide an exact match. (#8847)
- 41.0.87 Add FML config to disable DFU optimizations client-side. (#8842)
* Add client-side command line argument to disable DFU optimizations.
* Switch to using FMLConfig value instead.
- 41.0.86 [1.19] Fixed broken BufferBuilder.putBulkData(ByteBuffer) added by Forge (#8819)
* Fixes BufferBuilder.putBulkData(ByteBuffer)
* use nextElementByte
* Fixed merge conflict
- 41.0.85 [1.19.x] Fix shulker boxes allowing input of items, that return false for Item#canFitInsideContainerItems, through hoppers. (#8823)
* Make ShulkerBoxBlockEntity#canPlaceItemThroughFace delegate to Item#canFitInsideContainerItems.
* Switch to using Or and add comment.
* Switch Or to And.
- 41.0.84 [1.19.x] Added RenderLevelStageEvent to replace RenderLevelLastEvent (#8820)
* Ported RenderLevelStageEvent from 1.18.2
* Updated to fix merge conflicts
- 41.0.83 [1.19.x] Fix door datagenerator (#8821)
* Fix door datagenerator
Fix datagenerator for door blocks. Successor to #8687, addresses comments made there about statement complexity.
* Fix extra space around parameter
Fix extra space before comma around a parameter.
- 41.0.82 Create PieceBeardifierModifier to re-enable piecewise beardifier definitions (#8798)
- 41.0.81 Allow blocks to provide a dynamic MaterialColor for display on maps (#8812)
- 41.0.80 [1.19.x] BiomeTags Fixes/Improvements (#8711)
* dimension specific tag fix
* remove forge:is_beach cause vanilla has it already
* remove forge tags for new 1.19 vanilla tags (savanna, beach, overworld, end)
Co-authored-by: Flemmli97 <Flemmli97@users.noreply.github.com>
- 41.0.79 1.19 - Remove GlobalLootModifierSerializer and move to Codecs (#8721)
* convert GLM serializer class to codec
* cleanup
* GLM list needs to be sorted
* datagen
* simplify serialization
* fix test mods (oops)
* properly use suppliers for codec as they are registry obj
- 41.0.78 Implement item hooks for potions and enchantments (#8718)
* Implement item hooks for potions and enchantments
* code style fixes
- 41.0.77 Re-apply missing patch to ServerLevel.EntityCallbacks#onTrackingEnd() (#8828)
- 41.0.76 Double Bar Rendering fixed (#8806) (#8807)
* Double Bar Rendering fixed (#8806)
* Added requested changes by sciwhiz12
- 41.0.75 Multiple tweaks and fixes to the recent changes in the client refactor PR (#8836)
* Add an easy way to get the NamedGuiOverlay from a vanilla overlay
* Fix static member ordering crash in UnitTextureAtlasSprite
* Allow boss bar rendering to be cancelled
* Make fluid container datagen use the new name
- 41.0.74 Add FogMode to ViewportEvent.RenderFog (#8825)
- 41.0.73 Provide additional context to the getFieldOfView event (#8830)
- 41.0.72 Pass renderType to IForgeBakedModel.useAmbientOcclusion (#8834)
- 41.0.71 Load custom ITransformationServices from the classpath in dev (#8818)
* Add a classpath transformer discoverer to load custom transformation services from the classpath
* Update ClasspathTransformerDiscoverer to 1.18
* Update license year
* Update license header
* Fix the other license headers
* Update ClasspathTransformerDiscoverer to 1.19
- 41.0.70 Handle modded packets on the network thread (#8703)
* Handle modded packets on the network thread
- On the server we simply need to remove the call to
ensureRunningOnSameThread.
- On the client side, we now handle the packet at the very start of the
call. We make sure we're running from a network thread to prevent
calling the handling code twice.
While this does mean we no longer call .release(), in practice this
doesn't cause any leaks as ClientboundCustomPayloadPacket releases
for us.
* Clarify behaviour a little in the documentation
* Javadoc formatting
* Add a helper method for handling packets on the main thread
Also rename the network thread one. Should make it clearer the expected
behaviour of the two, and make it clearer there's a potentially breaking
change.
* Add back consumer() methods
Also document EventNetworkChannel, to clarify the thread behaviour
there.
* Add since = "1.19" to deprecated annotations
- 41.0.69 Cache resource listing calls in resource packs (#8829)
* Make the resource lookups cached.
* Include configurability and handle patch cleanup.
* Document and comment the cache manager.
* Make thread selection configurable.
* Implement a configurable loading mechanic that falls back to default behaviour when the config is not bound yet.
* Use boolean supplier and fix wildcard import.
* Clean up the VPR since this is more elegant.
* Clean up the VPR since this is more elegant.
* Address review comments.
* Address more review comments.
* Fix formatting on `getSource`
* Address comments by ichtt
* Adapt to pups requests.
* Stupid idea.
* Attempt this again with a copy on write list.
* Fix a concurrency and loading issue.
* Fix #8813
Checks if the paths are valid resource paths.
* Move the new methods on vanilla Patch.
- 41.0.68 Update SJH and JIJ
- 41.0.67 Fix #8833 (#8835)
- 41.0.66 Fix backwards fabulous check in SimpleBakedModel (#8832)
Yet another blunder we missed during the review of #8786.
- 41.0.65 Make texture atlas in StandaloneGeometryBakingContext configurable (#8831)
- 41.0.64 [1.19.X] Client code cleanup, updates, and other refactors (#8786)
* Revert "Allow safely registering RenderType predicates at any time (#8685)"
This reverts commit be7275443fd939db9c58bcad47079c3767789ac1.
* Renderable API refactors
- Rename "render values" to "context"
- Rename SimpleRenderable to CompositeRenderable to better reflect its use
- Remove IMultipartRenderValues since it doesn't have any real use
- Add extensive customization options to BakedModelRenderable
* ClientRegistry and MinecraftForgeClient refactors
- Add sprite loader manager and registration event
- Add spectator shader manager and registration event
- Add client tooltip factory manager and registration event
- Add recipe book manager and registration event
- Add key mapping registration event
- Remove ClientRegistry, as everything has been moved out of it
- Remove registration methods from MinecraftForgeClient, as they have dedicated events now
* Dimension special effects refactors
- Fold handlers into an extension class and remove public mutable fields
- Add dimension special effects manager and registration event
* HUD overlay refactors
- Rename to IGuiOverlay match vanilla (instead of Ingame)
- Add overlay manager and registration event
- Move vanilla overlays to a standalone enum
* Model loader refactors
- Rename IModelLoader to IGeometryLoader
- Add loader manager and registration event
- Fold all model events into one
- Move registration of additionally loaded models to an event
- Remove ForgeModelBakery and related classes as they served no purpose anymore
* Render properties refactors
- Rename all render properties to client extensions and relocate accordingly
- Move lookups to the respective interfaces
* Model data refactors
- Convert model data to a final class backed by an immutable map and document mutability requirements. This addresses several thread-safety issues in the current implementation which could result in race conditions
- Transfer ownership of the data manager to the client level. This addresses several issues that arise when multiple levels are used at once
* GUI and widget refactors
- Move all widgets to the correct package
- Rename GuiUtils and children to match vanilla naming
* New vertex pipeline API
- Move to vanilla's VertexConsumer
- Roll back recent PR making VertexConsumer format-aware. This is the opposite of what vanilla does, and should not be relevant with the updated lighting pipeline
* Lighting pipeline refactors
- Move to dedicated lighting package
- Separate flat and smooth lighters
- Convert from a vertex pipeline transformer to a pure vertex source (input is baked quads)
* Model geometry API refactors
- Rename IModelGeometry to IUnbakedGeometry
- Rename IModelConfiguration to IGeometryBakingContext
- Rename other elements to match vanilla naming
- Remove current changes to ModelState, as they do not belong there. Transforms should be specified through vanilla's system. ModelState is intended to transfer state from the blockstate JSON
- Remove multipart geometries and geometry parts. After some discussion, these should not be exposed. Instead, geometries should be baked with only the necessary parts enabled
* Make render types a first-class citizen in baked models
- Add named render types (block + entity + fabulous entity)
- Add named render type manager + registration event
- Make BakedModel aware of render types and transfer control over which ones are used to it instead of ItemBlockRenderTypes (fallback)
- (additional) Add concatenated list view. A wrapper for multiple lists that iterates through them in order without the cost of merging them. Useful for merging lists of baked quads
* General event refactors
- Several renames to either match vanilla or improve clarity
- Relocate client chat event dispatching out of common code
* Forge model type refactors
- Rename SeparatePerspectiveModel to SeparateTransformsModel
- Rename ItemModelMesherForge to ForgeItemModelShaper
- Rename DynamicBucketModel to DynamicFluidContainerModel
- Prefix all OBJ-related classes with "Obj" and decouple parsing from construction
- Extract ElementsModel from model loader registry
- Add EmptyModel (baked, unbaked and loader)
- Refactor CompositeModel to take over ItemMultiLayerBakedModel
- Remove FluidModel as it's not used and isn't compatible with the new fluid rendering in modern versions
- Move model loader registration to a proper event handler
- Update names of several JSON fields (backwards-compatible)
- Update datagens to match
* Miscellaneous changes and overlapping patches
- Dispatch all new registration events
- Convert ExtendedServerListData to a record
- Add/remove hooks from ForgeHooksClient as necessary
* Update test mods
* Fix VertexConsumerWrapper returning parent instead of itself
* Additional event cleanup pass
As discussed on Discord:
- Remove "@hidden" and "@see <callsite>" javadoc annotations from all client events and replace them with @ApiStatus.Internal annotation
- Make all events that shouldn't be fired directly into abstract classes with protected constructors
- Another styling pass, just in case (caught some missed classes)
* Add proper deprecation javadocs and de-dupe some vertex consumer code
* Replace sets of chunk render types with a faster BitSet-backed collection
This largely addresses potential performance concerns that using a plain HashSet might involve by making lookups and iteration as linear as they can likely be (aside from using a plain byte/int/long for bit storage). Further performance concerns related to the implementation may be addressed separately, as all the implementation details are hidden from the end user
* Requested changes
- Remove MinecraftForgeClient and move members to Minecraft, IForgeMinecraft and StencilManager
- Allow non-default elements to be passed into VertexConsumer and add support to derived classes
- Move array instantiation out of quad processing in lighting pipeline
- Fix flipped fluid container model
- Set default UV1 to the correct values in the remapping pipeline
- Minor documentation changes
* Add/update EXC entries and fix AT comment
* Add test mod as per Orion's request
* Additional requested changes
* Allow custom model types to request the particle texture to be loaded
* Even more requested changes
* Improve generics in ConcatenatedListView and add missing fallbacks
* Fix fluid render types being bound to the fluid and not its holder
* Remove non-contractual nullability in ChunkRenderTypeSet and add isEmpty
Additionally, introduce chunk render type checks in ItemBlockRenderTypes
Co-authored-by: Dennis C <xfacthd@gmx.de>
- 41.0.63 Implement full support for IPv6 (#8742)
- 41.0.62 Fix certain user-configured options being overwritten incorrectly due to validators. (#8780)
- 41.0.61 Allow safely registering RenderType predicates at any time (#8685)
- 41.0.60 Fix crash after loading error due to fluid texture gathering and config lookup (#8802)
- 41.0.59 Remove the configuration option for handling empty tags in ingredients. (#8799)
Now empty tags are considered broken in all states.
- 41.0.58 Fix MC-105317 Structure blocks do not rotate entities correctly when loading (#8792)
- 41.0.57 Fire ChunkWatchEvents after sending packets (#8747)
- 41.0.56 Add item handler capability to chest boats (#8787)
- 41.0.55 Add getter for correct BiomeSpecialEffectsBuilder to BiomeInfo$Builder (#8781)
- 41.0.54 Fix BlockToolModificationEvent missing cancelable annotation (#8778)
- 41.0.53 Fix ticking chunk tickets from forge's chunk manager not causing chunks to fully tick (#8775)
- 41.0.52 Fix default audio device config loading string comparison issue (#8767)
- 41.0.51 Fix missed vanilla method overrides in ForgeRegistry (#8766)
- 41.0.50 Add MinecraftServer reference to ServerTickEvent (#8765)
- 41.0.49 Fix TagsProviders for datapack registries not recognizing existing files (#8761)
- 41.0.48 Add callback after a BlockState was changed and the neighbors were updated (#8686)
- 41.0.47 Add biome tag entries for 1.19 biomes (#8684)
- 41.0.46 Make fishing rods use tool actions for relevant logic (#8681)
- 41.0.45 Update BootstrapLauncher to 1.1.1 and remove the forced
merge of text2speech since new BSL does it.
- 41.0.44 Merge text2speech libs together so the natives are part of the jar
- 41.0.43 Make Forge ConfigValues implement Supplier. (#8776)
- 41.0.42 Fix merge derp in AbstractModProvider and logic derp in ModDiscoverer
- 41.0.41 Add "send to mods in order" method to ModList and use it (#8759)
* Add "send to mods in order" method to ModList and use it in RegistryEvents and DataGen..
* Also preserve order in runAll
* Do better comparator thanks @pupnewfster
* postEvent as well.
- 41.0.40 Update SJH to 2.0.2.. (#8774)
* Update SJH to 2.0.3..
- 41.0.39 Sanity check the version specified in the mod file (#8749)
* Sanity check the version specified in the mod file to
make sure it's compatible with JPMS standards for
version strings.
Closes #8748
Requires SPI 6
- 41.0.38 Fix SP-Devtime world loading crash due to missing server configs (#8757)
- 41.0.37 Remove ForgeWorldPreset and related code (#8756)
Vanilla has a working replacement.
- 41.0.36 Change ConfigValue#get() to throw if called before config loaded (#8236)
This prevents silent issues where a mod gets the value of the setting
before configs are loaded, which means the default value is always
returned.
As there may be situations where the getting the config setting before
configs are loaded is needed, and it is not preferable to hardcode the
default value, the original behavior is made available through #getRaw.
Implements and closes #7716
* Remove getRaw() method
This is effectively replaced with the expression `spec.isLoaded() ?
configValue.get() : configValue.getDefault()`.
* Remove forceSystemNanoTime config setting
As implemented, it never had any effect as any place where the config
value would be queried happens before the configs are loaded.
- 41.0.35 Fix EnumArgument to use enum names for suggestions (#8728)
Previously, the suggestions used the string representation of the enum
through Enum#toString, which can differ from the name of the enum as
required by Enum#valueOf, causing invalid suggestions (both in gui and
through the error message).
- 41.0.34 Jar-In-Jar (#8715)
- 41.0.33 [1.19] Fix data-gen output path of custom data-pack registries (#8724)
- 41.0.32 Fix player dive and surface animations in custom fluids (#8738)
- 41.0.31 [1.19.x] Affect ItemEntity Motion in Custom Fluids (#8737)
- 41.0.30 [1.19] Add support for items to add enchantments without setting them in NBT (#8719)
- 41.0.29 [1.19.x] Add stock biome modifier types for adding features and spawns (#8697)
- 41.0.28 [1.19.x] Fluid API Overhaul (#8695)
- 41.0.27 Replace StructureSpawnListGatherEvent with StructureModifiers (#8717)
- 41.0.26 Use stack sensitive translation key by default for FluidAttributes. (#8707)
- 41.0.25 Delete LootItemRandomChanceCondition which added looting bonus enchantment incorrectly. (#8733)
- 41.0.24 Update EventBus to 6.0, ModLauncher to 10.0.1 and BootstrapLauncher to 1.1 (#8725)
- 41.0.23 Replace support bot with support action (#8700)
- 41.0.22 Fix Reach Distance / Attack Range being clamped at 6.0 (#8699)
- 41.0.21 [1.19.x] Fix mods' worldgen data not being loaded when creating new singleplayer worlds (#8693)
- 41.0.20 [1.19.x] Fix experimental confirmation screen (#8727)
- 41.0.19 Move is_mountain to forge's tag instead of vanilla's (#8726)
- 41.0.18 [1.19.x] Add CommandBuildContext to Register Command Events (#8716)
- 41.0.17 Only rewrite datagen cache when needed (#8709)
- 41.0.16 Implement a simple feature system for Forge (#8670)
* Implement a simple feature system for Forge. Allows mods to demand certain features are available in the loading system. An example for java_version is provided, but not expected to be used widely. This is more targeted to properties of the display, such as GL version and glsl profile.
Requires https://github.com/MinecraftForge/ForgeSPI/pull/13 to be merged first in ForgeSPI, and the SPI to be updated appropriately in build.gradle files.
* rebase onto 1.19 and add in SPI update
- 41.0.15 displayTest option in mods.toml (#8656)
* displayTest option in mods.toml
* "MATCH_VERSION" (or none) is existing match version string behaviour
* "IGNORE_SERVER_VERSION" accepts anything and sends special SERVERONLY string
* "IGNORE_ALL_VERSION" accepts anything and sends an empty string
* "NONE" allows the mod to supply their own displaytest using the IExtensionPoint mechanism.
* Update display test with feedback and added the mods.toml discussion in mdk.
- 41.0.14 Update forgeSPI to v5 (#8696)
- 41.0.13 Make IVertexConsumers such as the lighting pipeline, be aware of which format they are dealing with. (#8692)
Also fix Lighting pipeline ignoring the overlay coords from the block renderer.
- 41.0.12 Fixed misaligned patch to invalidateCaps in Entity (#8705)
- 41.0.11 Fix readAdditionalLevelSaveData (#8704)
- 41.0.10 Fixes setPos to syncPacketPositionCodec (#8702)
- 41.0.9 Fix wrong param passed to PlayLevelSoundEvent.AtEntity (#8688)
- 41.0.8 Override initialize in SlotItemHandler, so it uses the itemhandler instead of container (#8679)
- 41.0.7 Update MDK for 1.19 changes (#8675)
- 41.0.6 Add helper to RecipeType, and fix eclipse compiler error in test class.
- 41.0.5 Update modlauncher to latest (#8691)
- 41.0.4 Fix getting entity data serializer id crashing due to improper port to new registry system (#8678)
- 41.0.3 Fire registry events in the order vanilla registers to registries (#8677)
Custom registries are still fired in alphabetical order, after all vanilla registries.
Move forge's data_serializers registry to forge namespace.
- 41.0.2 Add method with pre/post wrap to allow setting/clearing mod context. (#8682)
Fixes ActiveContainer in ModContext not being present in registry events. Closes #8680
- 41.0.1 Fix the Curlie oopsie
- 41.0.0 Forge 1.19
* Bump pack.mcmeta formats
* 1.19 biome modifiers
* Mark ClientPlayerNetworkEvent.LoggedOutEvent's getters as nullable
* Add docs and package-info to client extension interfaces package
* Move RenderBlockOverlayEvent hooks to ForgeHooksClient
* Add package-infos to client events package
* Rename SoundLoadEvent to SoundEngineLoadEvent
This reduces confusion from consumers which may think the
name SoundLoadEvent refers to an individual sound being loaded rather
than the sound engine.
* Document and change SoundLoadEvent to fire on mod bus
Previously, it fired on both the mod bus and the Forge bus, which is
confusing for consumers.
* Delete SoundSetupEvent
Looking at its original implementation shows that there isn't an
appropriate place in the new sound code to reinsert the event, and the
place of 'sound engine/manager initialization event' is taken already by SoundLoadEvent.
* Perform some cleanup on client events
- Removed nullable annotations from ClientPlayerNetworkEvent
- Renamed #getPartialTicks methods to #getPartialTick, to be consistent
with vanilla's naming of the partial tick
- Cleanup documentation to remove line breaks, use the
spelling 'cancelled' over
'canceled', and improve docs on existing and
new methods.
* Remove EntityEvent.CanUpdate
Closes MinecraftForge/MinecraftForge#6394
* Switch to Jetbrains nullability annotations
* New PlayLevelSoundEvent; replaces old PlaySoundAtEntityEvent
* Remove ForgeWorldPresetScreens
* Remove IForgeRegistryEntry
* Remove use of List<Throwable> in FML's CompletableFutures
* Add docs to mod loading stages, stages, and phases
* Gradle 7.4.2
* Use SLF4J in FMLLoader and other subprojects
* Switch dynamic versions in subprojects to pinned ones
* Switch ForgeRoot and MDK to FG plugin markers
* Configure Forge javadoc task
The task now uses a custom stylesheet with MCForge elements, and
configured to combine the generation from the four FML subprojects
(fmlloader, fmlcore, javafmllanguage, mclanguage) and the Forge project
into the javadoc output.
* Update docs/md files, for 1.19 update and the move away from IRC to Discord.
* Make "Potentially dangerous alternative prefix" a debug warning, not info.
Co-authored-by: Curle <curle@gemwire.uk>
Co-authored-by: sciwhiz12 <arnoldnunag12@gmail.com>

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# Sets default memory used for gradle commands. Can be overridden by user or command line properties.
# This is required to provide enough memory for the Minecraft decompilation process.
org.gradle.jvmargs=-Xmx3G
org.gradle.daemon=false
mc_version=1.19.2
jei_version=11.5.0.297

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distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-7.5.1-bin.zip
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists

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#!/bin/sh
#
# Copyright © 2015-2021 the original authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
##############################################################################
#
# Gradle start up script for POSIX generated by Gradle.
#
# Important for running:
#
# (1) You need a POSIX-compliant shell to run this script. If your /bin/sh is
# noncompliant, but you have some other compliant shell such as ksh or
# bash, then to run this script, type that shell name before the whole
# command line, like:
#
# ksh Gradle
#
# Busybox and similar reduced shells will NOT work, because this script
# requires all of these POSIX shell features:
# * functions;
# * expansions «$var», «${var}», «${var:-default}», «${var+SET}»,
# «${var#prefix}», «${var%suffix}», and «$( cmd )»;
# * compound commands having a testable exit status, especially «case»;
# * various built-in commands including «command», «set», and «ulimit».
#
# Important for patching:
#
# (2) This script targets any POSIX shell, so it avoids extensions provided
# by Bash, Ksh, etc; in particular arrays are avoided.
#
# The "traditional" practice of packing multiple parameters into a
# space-separated string is a well documented source of bugs and security
# problems, so this is (mostly) avoided, by progressively accumulating
# options in "$@", and eventually passing that to Java.
#
# Where the inherited environment variables (DEFAULT_JVM_OPTS, JAVA_OPTS,
# and GRADLE_OPTS) rely on word-splitting, this is performed explicitly;
# see the in-line comments for details.
#
# There are tweaks for specific operating systems such as AIX, CygWin,
# Darwin, MinGW, and NonStop.
#
# (3) This script is generated from the Groovy template
# https://github.com/gradle/gradle/blob/master/subprojects/plugins/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
# within the Gradle project.
#
# You can find Gradle at https://github.com/gradle/gradle/.
#
##############################################################################
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
app_path=$0
# Need this for daisy-chained symlinks.
while
APP_HOME=${app_path%"${app_path##*/}"} # leaves a trailing /; empty if no leading path
[ -h "$app_path" ]
do
ls=$( ls -ld "$app_path" )
link=${ls#*' -> '}
case $link in #(
/*) app_path=$link ;; #(
*) app_path=$APP_HOME$link ;;
esac
done
APP_HOME=$( cd "${APP_HOME:-./}" && pwd -P ) || exit
APP_NAME="Gradle"
APP_BASE_NAME=${0##*/}
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD=maximum
warn () {
echo "$*"
} >&2
die () {
echo
echo "$*"
echo
exit 1
} >&2
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
nonstop=false
case "$( uname )" in #(
CYGWIN* ) cygwin=true ;; #(
Darwin* ) darwin=true ;; #(
MSYS* | MINGW* ) msys=true ;; #(
NONSTOP* ) nonstop=true ;;
esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
JAVACMD=$JAVA_HOME/jre/sh/java
else
JAVACMD=$JAVA_HOME/bin/java
fi
if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
else
JAVACMD=java
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
# Increase the maximum file descriptors if we can.
if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
case $MAX_FD in #(
max*)
MAX_FD=$( ulimit -H -n ) ||
warn "Could not query maximum file descriptor limit"
esac
case $MAX_FD in #(
'' | soft) :;; #(
*)
ulimit -n "$MAX_FD" ||
warn "Could not set maximum file descriptor limit to $MAX_FD"
esac
fi
# Collect all arguments for the java command, stacking in reverse order:
# * args from the command line
# * the main class name
# * -classpath
# * -D...appname settings
# * --module-path (only if needed)
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and GRADLE_OPTS environment variables.
# For Cygwin or MSYS, switch paths to Windows format before running java
if "$cygwin" || "$msys" ; then
APP_HOME=$( cygpath --path --mixed "$APP_HOME" )
CLASSPATH=$( cygpath --path --mixed "$CLASSPATH" )
JAVACMD=$( cygpath --unix "$JAVACMD" )
# Now convert the arguments - kludge to limit ourselves to /bin/sh
for arg do
if
case $arg in #(
-*) false ;; # don't mess with options #(
/?*) t=${arg#/} t=/${t%%/*} # looks like a POSIX filepath
[ -e "$t" ] ;; #(
*) false ;;
esac
then
arg=$( cygpath --path --ignore --mixed "$arg" )
fi
# Roll the args list around exactly as many times as the number of
# args, so each arg winds up back in the position where it started, but
# possibly modified.
#
# NB: a `for` loop captures its iteration list before it begins, so
# changing the positional parameters here affects neither the number of
# iterations, nor the values presented in `arg`.
shift # remove old arg
set -- "$@" "$arg" # push replacement arg
done
fi
# Collect all arguments for the java command;
# * $DEFAULT_JVM_OPTS, $JAVA_OPTS, and $GRADLE_OPTS can contain fragments of
# shell script including quotes and variable substitutions, so put them in
# double quotes to make sure that they get re-expanded; and
# * put everything else in single quotes, so that it's not re-expanded.
set -- \
"-Dorg.gradle.appname=$APP_BASE_NAME" \
-classpath "$CLASSPATH" \
org.gradle.wrapper.GradleWrapperMain \
"$@"
# Stop when "xargs" is not available.
if ! command -v xargs >/dev/null 2>&1
then
die "xargs is not available"
fi
# Use "xargs" to parse quoted args.
#
# With -n1 it outputs one arg per line, with the quotes and backslashes removed.
#
# In Bash we could simply go:
#
# readarray ARGS < <( xargs -n1 <<<"$var" ) &&
# set -- "${ARGS[@]}" "$@"
#
# but POSIX shell has neither arrays nor command substitution, so instead we
# post-process each arg (as a line of input to sed) to backslash-escape any
# character that might be a shell metacharacter, then use eval to reverse
# that process (while maintaining the separation between arguments), and wrap
# the whole thing up as a single "set" statement.
#
# This will of course break if any of these variables contains a newline or
# an unmatched quote.
#
eval "set -- $(
printf '%s\n' "$DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS" |
xargs -n1 |
sed ' s~[^-[:alnum:]+,./:=@_]~\\&~g; ' |
tr '\n' ' '
)" '"$@"'
exec "$JAVACMD" "$@"

91
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@ -0,0 +1,91 @@
@rem
@rem Copyright 2015 the original author or authors.
@rem
@rem Licensed under the Apache License, Version 2.0 (the "License");
@rem you may not use this file except in compliance with the License.
@rem You may obtain a copy of the License at
@rem
@rem https://www.apache.org/licenses/LICENSE-2.0
@rem
@rem Unless required by applicable law or agreed to in writing, software
@rem distributed under the License is distributed on an "AS IS" BASIS,
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
@rem See the License for the specific language governing permissions and
@rem limitations under the License.
@rem
@if "%DEBUG%"=="" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
set DIRNAME=%~dp0
if "%DIRNAME%"=="" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if %ERRORLEVEL% equ 0 goto execute
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto execute
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
:end
@rem End local scope for the variables with windows NT shell
if %ERRORLEVEL% equ 0 goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
set EXIT_CODE=%ERRORLEVEL%
if %EXIT_CODE% equ 0 set EXIT_CODE=1
if not ""=="%GRADLE_EXIT_CONSOLE%" exit %EXIT_CODE%
exit /b %EXIT_CODE%
:mainEnd
if "%OS%"=="Windows_NT" endlocal
:omega

6
settings.gradle Normal file
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pluginManagement {
repositories {
gradlePluginPortal()
maven { url = 'https://maven.minecraftforge.net/' }
}
}

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package ru.magistu.siegemachines;
import net.minecraftforge.fml.event.lifecycle.*;
import ru.magistu.siegemachines.block.ModBlocks;
import ru.magistu.siegemachines.client.ClientProxy;
import ru.magistu.siegemachines.client.SoundTypes;
import ru.magistu.siegemachines.data.recipes.ModRecipes;
import ru.magistu.siegemachines.entity.EntityTypes;
import ru.magistu.siegemachines.gui.ModMenuTypes;
import ru.magistu.siegemachines.item.ModItems;
import ru.magistu.siegemachines.network.PacketHandler;
import ru.magistu.siegemachines.proxy.IProxy;
import ru.magistu.siegemachines.server.ServerProxy;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.eventbus.api.IEventBus;
import net.minecraftforge.fml.DistExecutor;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import java.util.UUID;
// The value here should match an entry in the META-INF/mods.toml file
@Mod(SiegeMachines.ID)
public class SiegeMachines {
public static final String ID = "siegemachines";
public static final IProxy PROXY = DistExecutor.safeRunForDist(() -> ClientProxy::new, () -> ServerProxy::new);
public static final int RENDER_UPDATE_RANGE = 128;
public static final int RENDER_UPDATE_TIME = 20;
public static final int RENDER_UPDATE_RANGE_SQR = RENDER_UPDATE_RANGE * RENDER_UPDATE_RANGE;
// Directly reference a log4j logger.
private static final Logger LOGGER = LogManager.getLogger();
IEventBus eventBus;
public SiegeMachines()
{
eventBus = FMLJavaModLoadingContext.get().getModEventBus();
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::setup);
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::enqueueIMC);
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::processIMC);
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::doClientStuff);
EntityTypes.register(eventBus);
SoundTypes.register(eventBus);
ModMenuTypes.register(eventBus);
ModBlocks.register(eventBus);
ModItems.register(eventBus);
ModRecipes.register(eventBus);
PacketHandler.init();
MinecraftForge.EVENT_BUS.register(this);
}
private void setup(final FMLCommonSetupEvent event)
{
}
private void doClientStuff(final FMLClientSetupEvent event)
{
PROXY.clientSetup(event);
}
private void enqueueIMC(final InterModEnqueueEvent event)
{
}
private void processIMC(final InterModProcessEvent event)
{
}
// You can use EventBusSubscriber to automatically subscribe events on the contained class (this is subscribing to the MOD
// Event bus for receiving Registry Events)
@Mod.EventBusSubscriber(bus=Mod.EventBusSubscriber.Bus.MOD)
public static class RegistryEvents
{
}
}

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package ru.magistu.siegemachines.block;
import ru.magistu.siegemachines.SiegeMachines;
import ru.magistu.siegemachines.item.ModItems;
import net.minecraft.network.chat.Component;
import net.minecraft.world.item.*;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraftforge.eventbus.api.IEventBus;
import net.minecraftforge.registries.DeferredRegister;
import net.minecraftforge.registries.ForgeRegistries;
import net.minecraftforge.registries.RegistryObject;
import javax.annotation.Nullable;
import java.util.List;
import java.util.function.Supplier;
public class ModBlocks
{
public static final DeferredRegister<Block> BLOCKS = DeferredRegister.create(ForgeRegistries.BLOCKS, SiegeMachines.ID);
public static final RegistryObject<SiegeWorkbench> SIEGE_WORKBENCH = registerBlock("siege_workbench", () -> new SiegeWorkbench(BlockBehaviour.Properties.copy(Blocks.CRAFTING_TABLE).noOcclusion()), ModItems.GROUP_SM);
private static <T extends Block> RegistryObject<Item> registerBlockItem(String name, RegistryObject<T> block, CreativeModeTab tab, String tooltipKey) {
return ModItems.ITEMS.register(name, () -> new BlockItem(block.get(),
new Item.Properties().tab(tab)) {
@Override
public void appendHoverText(ItemStack pStack, @Nullable Level pLevel, List<Component> pTooltip, TooltipFlag pFlag) {
pTooltip.add(Component.translatable(tooltipKey));
}
});
}
private static <T extends Block> RegistryObject<T> registerBlock(String name, Supplier<T> block, CreativeModeTab tab) {
RegistryObject<T> toReturn = BLOCKS.register(name, block);
registerBlockItem(name, toReturn, tab);
return toReturn;
}
private static <T extends Block> RegistryObject<Item> registerBlockItem(String name, RegistryObject<T> block, CreativeModeTab tab) {
return ModItems.ITEMS.register(name, () -> new BlockItem(block.get(),
new Item.Properties().tab(tab)));
}
public static void register(IEventBus eventBus) {
BLOCKS.register(eventBus);
}
}

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package ru.magistu.siegemachines.block;
import net.minecraft.core.BlockPos;
import net.minecraft.network.chat.Component;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.MenuProvider;
import net.minecraft.world.SimpleMenuProvider;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.inventory.ContainerLevelAccess;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.CraftingTableBlock;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraftforge.network.NetworkHooks;
import net.minecraftforge.registries.ForgeRegistries;
import org.jetbrains.annotations.NotNull;
import ru.magistu.siegemachines.gui.workbench.SiegeWorkbenchContainer;
public class SiegeWorkbench extends CraftingTableBlock
{
private static final Component CONTAINER_TITLE = Component.translatable("container.crafting");
public SiegeWorkbench(Properties p_i48422_1_)
{
super(p_i48422_1_);
}
public @NotNull InteractionResult use(@NotNull BlockState blockstate, Level level, @NotNull BlockPos blockpos, @NotNull Player player, @NotNull InteractionHand hand, @NotNull BlockHitResult result)
{
if (level.isClientSide)
{
return InteractionResult.SUCCESS;
}
else
{
NetworkHooks.openScreen((ServerPlayer) player, this.getMenuProvider(blockstate, level, blockpos));
return InteractionResult.CONSUME;
}
}
@Override
public MenuProvider getMenuProvider(@NotNull BlockState blockstate, @NotNull Level level, @NotNull BlockPos blockpos)
{
return new SimpleMenuProvider((p_220270_2_, p_220270_3_, p_220270_4_) ->
new SiegeWorkbenchContainer(p_220270_2_, p_220270_3_, ContainerLevelAccess.create(level, blockpos)), CONTAINER_TITLE);
}
}

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package ru.magistu.siegemachines.client;
import ru.magistu.siegemachines.SiegeMachines;
import ru.magistu.siegemachines.client.renderer.*;
import ru.magistu.siegemachines.entity.EntityTypes;
import net.minecraft.client.renderer.entity.ThrownItemRenderer;
import net.minecraftforge.client.event.EntityRenderersEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
@Mod.EventBusSubscriber(modid = SiegeMachines.ID, bus = Mod.EventBusSubscriber.Bus.MOD)
public class ClientListener
{
@SubscribeEvent
public static void registerRenderers(final EntityRenderersEvent.RegisterRenderers event)
{
event.registerEntityRenderer(EntityTypes.MORTAR.get(), MortarGeoRenderer::new);
event.registerEntityRenderer(EntityTypes.CULVERIN.get(), CulverinGeoRenderer::new);
event.registerEntityRenderer(EntityTypes.TREBUCHET.get(), TrebuchetGeoRenderer::new);
event.registerEntityRenderer(EntityTypes.CATAPULT.get(), CatapultGeoRenderer::new);
event.registerEntityRenderer(EntityTypes.BALLISTA.get(), BallistaGeoRenderer::new);
event.registerEntityRenderer(EntityTypes.BATTERING_RAM.get(), BatteringRamGeoRenderer::new);
event.registerEntityRenderer(EntityTypes.CANNONBALL.get(), ThrownItemRenderer::new);
event.registerEntityRenderer(EntityTypes.STONE.get(), ThrownItemRenderer::new);
event.registerEntityRenderer(EntityTypes.GIANT_ARROW.get(), GiantArrowRenderer::new);
}
}

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package ru.magistu.siegemachines.client;
import ru.magistu.siegemachines.gui.ModMenuTypes;
import ru.magistu.siegemachines.gui.workbench.SiegeWorkbenchScreen;
import ru.magistu.siegemachines.gui.machine.MachineInventoryScreen;
import ru.magistu.siegemachines.proxy.IProxy;
import net.minecraft.client.gui.screens.MenuScreens;
import net.minecraftforge.eventbus.api.IEventBus;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
public class ClientProxy implements IProxy
{
public void setup(IEventBus modEventBus, IEventBus forgeEventBus)
{
modEventBus.addListener(this::clientSetup);
}
public void clientSetup(FMLClientSetupEvent event)
{
MenuScreens.register(ModMenuTypes.MACHINE_CONTAINER.get(), MachineInventoryScreen::new);
MenuScreens.register(ModMenuTypes.SIEGE_WORKBENCH_CONTAINER.get(), SiegeWorkbenchScreen::new);
}
public void onPreInit() {}
}

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package ru.magistu.siegemachines.client;
import ru.magistu.siegemachines.SiegeMachines;
import net.minecraft.client.KeyMapping;
public class KeyBindings
{
public static KeyMapping MACHINE_USE = new KeyMapping(SiegeMachines.ID + ".machine_use", 70, SiegeMachines.ID + ".category");
public static KeyMapping MACHINE_INVENTORY = new KeyMapping(SiegeMachines.ID + ".machine_inventory", 73, SiegeMachines.ID + ".category");
}

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package ru.magistu.siegemachines.client;
import ru.magistu.siegemachines.SiegeMachines;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.sounds.SoundEvent;
import net.minecraftforge.eventbus.api.IEventBus;
import net.minecraftforge.registries.DeferredRegister;
import net.minecraftforge.registries.ForgeRegistries;
import net.minecraftforge.registries.RegistryObject;
public class SoundTypes
{
public static final DeferredRegister<SoundEvent> SOUNDS = DeferredRegister.create(ForgeRegistries.SOUND_EVENTS,
SiegeMachines.ID);
public static RegistryObject<SoundEvent> TREBUCHET_SHOOTING = SOUNDS.register("trebuchet_shooting",
() -> new SoundEvent(new ResourceLocation(SiegeMachines.ID, "trebuchet_shooting")));
public static RegistryObject<SoundEvent> TREBUCHET_RELOADING = SOUNDS.register("trebuchet_reloading",
() -> new SoundEvent(new ResourceLocation(SiegeMachines.ID, "trebuchet_reloading")));
public static RegistryObject<SoundEvent> CATAPULT_SHOOTING = SOUNDS.register("catapult_shooting",
() -> new SoundEvent(new ResourceLocation(SiegeMachines.ID, "catapult_shooting")));
public static RegistryObject<SoundEvent> CATAPULT_RELOADING = SOUNDS.register("catapult_reloading",
() -> new SoundEvent(new ResourceLocation(SiegeMachines.ID, "catapult_reloading")));
public static RegistryObject<SoundEvent> BALLISTA_SHOOTING = SOUNDS.register("ballista_shooting",
() -> new SoundEvent(new ResourceLocation(SiegeMachines.ID, "ballista_shooting")));
public static RegistryObject<SoundEvent> BALLISTA_RELOADING = SOUNDS.register("ballista_reloading",
() -> new SoundEvent(new ResourceLocation(SiegeMachines.ID, "ballista_reloading")));
public static RegistryObject<SoundEvent> MORTAR_SHOOTING = SOUNDS.register("mortar_shooting",
() -> new SoundEvent(new ResourceLocation(SiegeMachines.ID, "mortar_shooting")));
public static RegistryObject<SoundEvent> FUSE = SOUNDS.register("fuse",
() -> new SoundEvent(new ResourceLocation(SiegeMachines.ID, "fuse")));
public static RegistryObject<SoundEvent> CANNON_WHEELS = SOUNDS.register("cannon_wheels",
() -> new SoundEvent(new ResourceLocation(SiegeMachines.ID, "cannon_wheels")));
public static RegistryObject<SoundEvent> RAM_WHEELS = SOUNDS.register("ram_wheels",
() -> new SoundEvent(new ResourceLocation(SiegeMachines.ID, "ram_wheels")));
public static RegistryObject<SoundEvent> RAM_HITTING = SOUNDS.register("ram_hitting",
() -> new SoundEvent(new ResourceLocation(SiegeMachines.ID, "ram_hitting")));
public static void register(IEventBus eventBus)
{
SOUNDS.register(eventBus);
}
}

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package ru.magistu.siegemachines.client.renderer;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import ru.magistu.siegemachines.client.renderer.model.MachineModel;
import ru.magistu.siegemachines.entity.machine.Ballista;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.entity.EntityRendererProvider;
import net.minecraft.resources.ResourceLocation;
import software.bernie.geckolib3.geo.render.built.GeoBone;
import software.bernie.geckolib3.geo.render.built.GeoModel;
import software.bernie.geckolib3.model.provider.GeoModelProvider;
import java.util.Optional;
public class BallistaGeoRenderer extends MachineGeoRenderer<Ballista> {
public BallistaGeoRenderer(EntityRendererProvider.Context renderManager)
{
super(renderManager, new MachineModel<>("ballista"));
}
@Override
public RenderType getRenderType(Ballista animatable, float partialTicks, PoseStack stack,
MultiBufferSource renderTypeBuffer, VertexConsumer vertexBuilder, int packedLightIn,
ResourceLocation textureLocation)
{
return RenderType.entityTranslucent(getTextureLocation(animatable));
}
@Override
public void renderEarly(Ballista animatable, PoseStack stackIn, float ticks, MultiBufferSource renderTypeBuffer, VertexConsumer vertexBuilder, int packedLightIn, int packedOverlayIn, float red, float green, float blue, float partialTicks)
{
GeoModelProvider<Ballista> modelProvider = this.getGeoModelProvider();
GeoModel model = modelProvider.getModel(modelProvider.getModelResource(animatable));
Optional<GeoBone> turret = model.getBone("Balliste");
turret.ifPresent(bone -> bone.setRotationX(-animatable.getTurretPitch() * (float) Math.PI / 180.0f));
turret.ifPresent(bone -> bone.setRotationY(-animatable.getTurretYaw() * (float) Math.PI / 180.0f));
Optional<GeoBone> projectile = model.getBone("BallistaArrow");
projectile.ifPresent(bone -> bone.setRotationX(-animatable.getTurretPitch() * (float) Math.PI / 180.0f));
projectile.ifPresent(bone -> bone.setRotationY(-animatable.getTurretYaw() * (float) Math.PI / 180.0f));
boolean shouldrender = ((animatable.useticks <= 0 && animatable.shootingticks <= 0) || (animatable.useticks > 0 && animatable.shootingticks > 0)) && animatable.delayticks <= 0;
int projectilesize = shouldrender && animatable.hasAmmo() ? 1 : 0;
projectile.ifPresent(bone -> bone.setScaleX(projectilesize));
projectile.ifPresent(bone -> bone.setScaleY(projectilesize));
projectile.ifPresent(bone -> bone.setScaleZ(projectilesize));
super.renderEarly(animatable, stackIn, ticks, renderTypeBuffer, vertexBuilder, packedLightIn, packedOverlayIn, red, green, blue, partialTicks);
}
}

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package ru.magistu.siegemachines.client.renderer;
import ru.magistu.siegemachines.client.renderer.model.MachineItemModel;
public class BallistaItemGeoRenderer extends MachineItemGeoRenderer
{
public BallistaItemGeoRenderer()
{
super(new MachineItemModel<>("ballista"));
}
}

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package ru.magistu.siegemachines.client.renderer;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import ru.magistu.siegemachines.client.renderer.model.MachineModel;
import ru.magistu.siegemachines.entity.machine.BatteringRam;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.entity.EntityRendererProvider;
import net.minecraft.resources.ResourceLocation;
public class BatteringRamGeoRenderer extends MachineGeoRenderer<BatteringRam>
{
public BatteringRamGeoRenderer(EntityRendererProvider.Context renderManager)
{
super(renderManager, new MachineModel<>("battering_ram"));
}
@Override
public RenderType getRenderType(BatteringRam animatable, float partialTicks, PoseStack stack,
MultiBufferSource renderTypeBuffer, VertexConsumer vertexBuilder, int packedLightIn,
ResourceLocation textureLocation)
{
return RenderType.entityTranslucent(getTextureLocation(animatable));
}
}

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package ru.magistu.siegemachines.client.renderer;
import ru.magistu.siegemachines.client.renderer.model.MachineItemModel;
public class BatteringRamItemGeoRenderer extends MachineItemGeoRenderer
{
public BatteringRamItemGeoRenderer()
{
super(new MachineItemModel<>("battering_ram"));
}
}

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package ru.magistu.siegemachines.client.renderer;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import ru.magistu.siegemachines.client.renderer.model.MachineModel;
import ru.magistu.siegemachines.entity.machine.Catapult;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.entity.EntityRendererProvider;
import net.minecraft.resources.ResourceLocation;
public class CatapultGeoRenderer extends MachineGeoRenderer<Catapult>
{
public CatapultGeoRenderer(EntityRendererProvider.Context renderManager)
{
super(renderManager, new MachineModel<>("catapult"));
}
@Override
public RenderType getRenderType(Catapult animatable, float partialTicks, PoseStack stack,
MultiBufferSource renderTypeBuffer, VertexConsumer vertexBuilder, int packedLightIn,
ResourceLocation textureLocation)
{
return RenderType.entityTranslucent(getTextureLocation(animatable));
}
}

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package ru.magistu.siegemachines.client.renderer;
import ru.magistu.siegemachines.client.renderer.model.MachineItemModel;
public class CatapultItemGeoRenderer extends MachineItemGeoRenderer
{
public CatapultItemGeoRenderer()
{
super(new MachineItemModel<>("catapult"));
}
}

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package ru.magistu.siegemachines.client.renderer;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import ru.magistu.siegemachines.client.renderer.model.MachineModel;
import ru.magistu.siegemachines.entity.machine.Culverin;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.entity.EntityRendererProvider;
import net.minecraft.resources.ResourceLocation;
public class CulverinGeoRenderer extends MachineGeoRenderer<Culverin>
{
public CulverinGeoRenderer(EntityRendererProvider.Context renderManager)
{
super(renderManager, new MachineModel<>("culverin"));
}
@Override
public RenderType getRenderType(Culverin animatable, float partialTicks, PoseStack stack,
MultiBufferSource renderTypeBuffer, VertexConsumer vertexBuilder, int packedLightIn,
ResourceLocation textureLocation)
{
return RenderType.entityTranslucent(getTextureLocation(animatable));
}
}

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package ru.magistu.siegemachines.client.renderer;
import ru.magistu.siegemachines.client.renderer.model.MachineItemModel;
public class CulverinItemGeoRenderer extends MachineItemGeoRenderer
{
public CulverinItemGeoRenderer()
{
super(new MachineItemModel<>("culverin"));
}
}

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package ru.magistu.siegemachines.client.renderer;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import ru.magistu.siegemachines.SiegeMachines;
import ru.magistu.siegemachines.client.renderer.model.GiantArrowModel;
import ru.magistu.siegemachines.entity.projectile.GiantArrow;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.entity.EntityRenderer;
import net.minecraft.client.renderer.entity.EntityRendererProvider;
import net.minecraft.client.renderer.texture.OverlayTexture;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.util.Mth;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import org.jetbrains.annotations.NotNull;
@OnlyIn(Dist.CLIENT)
public class GiantArrowRenderer extends EntityRenderer<GiantArrow>
{
public static final ResourceLocation TEXTURE_LOCATION = new ResourceLocation(SiegeMachines.ID, "textures/entity/giant_arrow.png");
// public static final ResourceLocation TEXTURE_LOCATION = new ResourceLocation("textures/entity/projectiles/arrow.png");
public GiantArrowModel model = new GiantArrowModel(GiantArrowModel.createModel());
public GiantArrowRenderer(EntityRendererProvider.Context p_i46547_1_)
{
super(p_i46547_1_);
}
@Override
public @NotNull ResourceLocation getTextureLocation(@NotNull GiantArrow p_110775_1_)
{
return TEXTURE_LOCATION;
}
public void render(@NotNull GiantArrow giantarrow, float p_225623_2_, float p_225623_3_, @NotNull PoseStack matrixstack, @NotNull MultiBufferSource buffer, int n)
{
matrixstack.pushPose();
matrixstack.scale(-1.0F, -1.0F, -1.0F);
float f = Mth.lerp(p_225623_3_, giantarrow.yRotO, giantarrow.getYRot());
float f1 = -Mth.lerp(p_225623_3_, giantarrow.xRotO, giantarrow.getXRot());
float f2 = (float) giantarrow.shakeTime - p_225623_3_;
if (f2 > 0.0F)
{
f1 -= Mth.sin(f2 * 3.0F) * f2;
}
VertexConsumer ivertexbuilder = buffer.getBuffer(this.model.renderType(this.getTextureLocation(giantarrow)));
this.model.setupAnim(0.0F, f, f1);
this.model.renderToBuffer(matrixstack, ivertexbuilder, n, OverlayTexture.NO_OVERLAY, 1.0F, 1.0F, 1.0F, 1.0F);
matrixstack.popPose();
super.render(giantarrow, p_225623_2_, p_225623_3_, matrixstack, buffer, n);
}
}

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package ru.magistu.siegemachines.client.renderer;
import ru.magistu.siegemachines.entity.machine.Machine;
import net.minecraft.client.renderer.entity.EntityRendererProvider;
import software.bernie.geckolib3.core.IAnimatable;
import software.bernie.geckolib3.model.AnimatedGeoModel;
import software.bernie.geckolib3.renderers.geo.GeoEntityRenderer;
public abstract class MachineGeoRenderer<T extends Machine & IAnimatable> extends GeoEntityRenderer<T>
{
protected MachineGeoRenderer(EntityRendererProvider.Context rendermanager, AnimatedGeoModel<T> model)
{
super(rendermanager, model);
}
@Override
protected float getDeathMaxRotation(T entity)
{
return 0.0F;
}
}

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package ru.magistu.siegemachines.client.renderer;
import ru.magistu.siegemachines.client.renderer.model.MachineItemModel;
import ru.magistu.siegemachines.item.MachineItem;
import software.bernie.geckolib3.renderers.geo.GeoItemRenderer;
public class MachineItemGeoRenderer extends GeoItemRenderer<MachineItem> {
public MachineItemGeoRenderer(MachineItemModel<MachineItem> model)
{
super(model);
}
}

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package ru.magistu.siegemachines.client.renderer;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import ru.magistu.siegemachines.client.renderer.model.MachineModel;
import ru.magistu.siegemachines.entity.machine.Mortar;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.entity.EntityRendererProvider;
import net.minecraft.resources.ResourceLocation;
import software.bernie.geckolib3.geo.render.built.GeoBone;
import software.bernie.geckolib3.geo.render.built.GeoModel;
import software.bernie.geckolib3.model.provider.GeoModelProvider;
import java.util.Optional;
public class MortarGeoRenderer extends MachineGeoRenderer<Mortar>
{
public MortarGeoRenderer(EntityRendererProvider.Context renderManager)
{
super(renderManager, new MachineModel<>("mortar"));
}
@Override
public RenderType getRenderType(Mortar animatable, float partialTicks, PoseStack stack,
MultiBufferSource renderTypeBuffer, VertexConsumer vertexBuilder, int packedLightIn,
ResourceLocation textureLocation)
{
return RenderType.entityTranslucent(getTextureLocation(animatable));
}
@Override
public void renderEarly(Mortar animatable, PoseStack stackIn, float ticks, MultiBufferSource renderTypeBuffer, VertexConsumer vertexBuilder, int packedLightIn, int packedOverlayIn, float red, float green, float blue, float partialTicks)
{
GeoModelProvider<Mortar> modelProvider = this.getGeoModelProvider();
GeoModel model = modelProvider.getModel(modelProvider.getModelResource(animatable));
Optional<GeoBone> bone0 = model.getBone("Barrel");
bone0.ifPresent(bone -> bone.setRotationX(-animatable.getTurretPitch() * (float) Math.PI / 180.0f));
bone0.ifPresent(bone -> bone.setRotationY(-animatable.getTurretYaw() * (float) Math.PI / 180.0f));
super.renderEarly(animatable, stackIn, ticks, renderTypeBuffer, vertexBuilder, packedLightIn, packedOverlayIn, red, green, blue, partialTicks);
}
}

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package ru.magistu.siegemachines.client.renderer;
import ru.magistu.siegemachines.client.renderer.model.MachineItemModel;
public class MortarItemGeoRenderer extends MachineItemGeoRenderer
{
public MortarItemGeoRenderer()
{
super(new MachineItemModel<>("mortar"));
}
}

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package ru.magistu.siegemachines.client.renderer;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import ru.magistu.siegemachines.client.renderer.model.MachineModel;
import ru.magistu.siegemachines.entity.machine.Trebuchet;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.entity.EntityRendererProvider;
import net.minecraft.resources.ResourceLocation;
import software.bernie.geckolib3.geo.render.built.GeoBone;
import software.bernie.geckolib3.geo.render.built.GeoModel;
import software.bernie.geckolib3.model.provider.GeoModelProvider;
import java.util.Optional;
public class TrebuchetGeoRenderer extends MachineGeoRenderer<Trebuchet>
{
public TrebuchetGeoRenderer(EntityRendererProvider.Context renderManager)
{
super(renderManager, new MachineModel<>("trebuchet"));
}
@Override
public RenderType getRenderType(Trebuchet animatable, float partialTicks, PoseStack stack,
MultiBufferSource renderTypeBuffer, VertexConsumer vertexBuilder, int packedLightIn,
ResourceLocation textureLocation)
{
return RenderType.entityTranslucent(getTextureLocation(animatable));
}
@Override
public void renderEarly(Trebuchet animatable, PoseStack stackIn, float ticks, MultiBufferSource renderTypeBuffer, VertexConsumer vertexBuilder, int packedLightIn, int packedOverlayIn, float red, float green, float blue, float partialTicks)
{
GeoModelProvider<Trebuchet> modelProvider = this.getGeoModelProvider();
GeoModel model = modelProvider.getModel(modelProvider.getModelResource(animatable));
Optional<GeoBone> projectile = model.getBone("Cobblestone");
int projectilesize = (animatable.state == Trebuchet.State.IDLE_RELOADED || animatable.shootingticks > 0) && animatable.hasAmmo() ? 1 : 0;
projectile.ifPresent(bone -> bone.setScaleX(projectilesize));
projectile.ifPresent(bone -> bone.setScaleY(projectilesize));
projectile.ifPresent(bone -> bone.setScaleZ(projectilesize));
super.renderEarly(animatable, stackIn, ticks, renderTypeBuffer, vertexBuilder, packedLightIn, packedOverlayIn, red, green, blue, partialTicks);
}
}

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package ru.magistu.siegemachines.client.renderer;
import ru.magistu.siegemachines.client.renderer.model.MachineItemModel;
public class TrebuchetItemGeoRenderer extends MachineItemGeoRenderer
{
public TrebuchetItemGeoRenderer()
{
super(new MachineItemModel<>("trebuchet"));
}
}

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package ru.magistu.siegemachines.client.renderer.model;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import net.minecraft.client.model.Model;
import net.minecraft.client.model.geom.ModelPart;
import net.minecraft.client.model.geom.PartPose;
import net.minecraft.client.model.geom.builders.*;
import net.minecraft.client.renderer.RenderType;
public class GiantArrowModel extends Model
{
protected final ModelPart cube_r0;
protected final ModelPart cube_r1;
protected final ModelPart cube_r2;
public GiantArrowModel(ModelPart p_170945_)
{
super(RenderType::entityTranslucent);
this.cube_r0 = p_170945_;
this.cube_r1 = p_170945_.getChild("cube_r1");
this.cube_r2 = p_170945_.getChild("cube_r2");
}
public static ModelPart createModel()
{
MeshDefinition meshdefinition = new MeshDefinition();
PartDefinition partdefinition = meshdefinition.getRoot();
partdefinition.addOrReplaceChild("cube_r1", CubeListBuilder.create().texOffs(15, 0).addBox(-2.0F, 0.0F, -10.0F, 4.0F, 0.0F, 4.0F).texOffs(-34, 0).addBox(-2.5F, 0.0F, -7.0F, 5.0F, 0.0F, 34.0F), PartPose.rotation(0.0F, 0.0F, -0.7854F));
partdefinition.addOrReplaceChild("cube_r2", CubeListBuilder.create().texOffs(7, 0).addBox(-2.0F, 0.0F, -10.0F, 4.0F, 0.0F, 4.0F).texOffs(-34, 0).addBox(-2.5F, 0.0F, -7.0F, 5.0F, 0.0F, 34.0F), PartPose.rotation(0.0F, 0.0F, 0.7854F));
return meshdefinition.getRoot().bake(64, 64);
}
public void setupAnim(float p_103811_, float p_103812_, float p_103813_)
{
this.cube_r0.yRot = p_103812_ * ((float)Math.PI / 180F);
this.cube_r0.xRot = p_103813_ * ((float)Math.PI / 180F);
}
public void renderToBuffer(PoseStack p_103815_, VertexConsumer p_103816_, int p_103817_, int p_103818_, float p_103819_, float p_103820_, float p_103821_, float p_103822_)
{
this.cube_r0.render(p_103815_, p_103816_, p_103817_, p_103818_, p_103819_, p_103820_, p_103821_, p_103822_);
}
}

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package ru.magistu.siegemachines.client.renderer.model;
import ru.magistu.siegemachines.SiegeMachines;
import ru.magistu.siegemachines.item.MachineItem;
import net.minecraft.resources.ResourceLocation;
import software.bernie.geckolib3.core.IAnimatable;
import software.bernie.geckolib3.model.AnimatedGeoModel;
public class MachineItemModel<T extends MachineItem & IAnimatable> extends AnimatedGeoModel<T>
{
public final String name;
public final ResourceLocation animationlocation;
public final ResourceLocation modellocation;
public final ResourceLocation texturelocation;
public MachineItemModel(String name)
{
this.name = name;
this.animationlocation = new ResourceLocation(SiegeMachines.ID, "animations/none.animation.json");
this.modellocation = new ResourceLocation(SiegeMachines.ID, "geo/" + this.name + "_item.geo.json");
this.texturelocation = new ResourceLocation(SiegeMachines.ID, "textures/entity/" + this.name + ".png");
}
@Override
public ResourceLocation getAnimationResource(T entity)
{
return this.animationlocation;
}
@Override
public ResourceLocation getModelResource(T entity)
{
return this.modellocation;
}
@Override
public ResourceLocation getTextureResource(T entity)
{
return this.texturelocation;
}
}

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package ru.magistu.siegemachines.client.renderer.model;
import ru.magistu.siegemachines.SiegeMachines;
import ru.magistu.siegemachines.entity.machine.Machine;
import net.minecraft.resources.ResourceLocation;
import software.bernie.geckolib3.core.IAnimatable;
import software.bernie.geckolib3.model.AnimatedGeoModel;
public class MachineModel<T extends Machine & IAnimatable> extends AnimatedGeoModel<T>
{
public final String name;
public final ResourceLocation animationlocation;
public final ResourceLocation modellocation;
public final ResourceLocation texturelocation;
public MachineModel(String name)
{
this.name = name;
this.animationlocation = new ResourceLocation(SiegeMachines.ID, "animations/" + this.name + ".animation.json");
this.modellocation = new ResourceLocation(SiegeMachines.ID, "geo/" + this.name + ".geo.json");
this.texturelocation = new ResourceLocation(SiegeMachines.ID, "textures/entity/" + this.name + ".png");
}
@Override
public ResourceLocation getAnimationResource(T entity)
{
return this.animationlocation;
}
@Override
public ResourceLocation getModelResource(T entity)
{
return this.modellocation;
}
@Override
public ResourceLocation getTextureResource(T entity)
{
return this.texturelocation;
}
}

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package ru.magistu.siegemachines.data.recipes;
import java.util.Arrays;
import java.util.List;
import java.util.stream.Collectors;
import org.apache.commons.lang3.Validate;
import com.google.gson.JsonObject;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.util.GsonHelper;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.crafting.Ingredient;
import net.minecraftforge.common.util.Lazy;
/**
* The CountIngredient is a special kind of ingredient which supports addition of a count field.
* This also includes lazy-wrapping to support new 1.18.2 delayed tag setup, as well as empty-tag validation from JSON for
* inter-mod compat recipes.
* @author Hayden Belanger
*
*/
public class CountIngredient
{
private final int count;
private final Lazy<Ingredient> ingredient;
private CountIngredient(Lazy<Ingredient> ingredient, int count) {
Validate.isTrue(count > 0, "count must be greater than 0 for CountIngredients.");
this.count = count;
this.ingredient = ingredient;
}
public boolean test(ItemStack stack) {
return test(stack, false);
}
public boolean test(ItemStack stack, boolean ignoreCount)
{
if (stack == null)
{
return false;
}
if (get().getItems().length == 0)
{
return stack.isEmpty();
}
for (ItemStack itemstack : get().getItems())
{
if (itemstack.getItem() == stack.getItem() && getCount() == stack.getCount())
{
return true;
}
}
return false;
}
public int getCount() {
return count;
}
public boolean isEmpty() {
return ingredient.get().isEmpty();
}
public List<ItemStack> getCountModifiedItemStacks()
{
return Arrays.asList(ingredient.get().getItems()).stream().map((is) -> {
ItemStack cs = is.copy();
cs.setCount(count);
return cs;
}).collect(Collectors.toList());
}
public static CountIngredient fromNetwork(FriendlyByteBuf buffer) {
Ingredient ingredient = Ingredient.fromNetwork(buffer);
int count = buffer.readInt();
return new CountIngredient(Lazy.of(() -> ingredient), count);
}
public void toNetwork(FriendlyByteBuf buffer) {
ingredient.get().toNetwork(buffer);
buffer.writeInt(count);
}
public static CountIngredient fromJson(JsonObject json) {
Lazy<Ingredient> ingredient = Lazy.of(() -> Ingredient.fromJson(json));
int count = GsonHelper.isValidNode(json, "count") ? GsonHelper.getAsInt(json, "count") : 1;
return new CountIngredient(ingredient, count);
}
public JsonObject toJson() {
JsonObject ingJson = ingredient.get().toJson().getAsJsonObject();
if(count > 1) {
ingJson.addProperty("count", count);
}
return ingJson;
}
public static CountIngredient of(Ingredient ingredient) {
return of(ingredient, 1);
}
public static CountIngredient of(Ingredient ingredient, int count) {
return new CountIngredient(Lazy.of(() -> ingredient), count);
}
public Ingredient get()
{
return this.ingredient.get();
}
}

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package ru.magistu.siegemachines.data.recipes;
import net.minecraft.world.item.crafting.RecipeType;
import ru.magistu.siegemachines.SiegeMachines;
import net.minecraft.world.item.crafting.RecipeSerializer;
import net.minecraftforge.eventbus.api.IEventBus;
import net.minecraftforge.registries.DeferredRegister;
import net.minecraftforge.registries.ForgeRegistries;
import net.minecraftforge.registries.RegistryObject;
public class ModRecipes
{
public static final DeferredRegister<RecipeSerializer<?>> SERIALIZERS = DeferredRegister.create(ForgeRegistries.RECIPE_SERIALIZERS, SiegeMachines.ID);
public static final RegistryObject<RecipeSerializer<SiegeWorkbenchRecipe>> SIEGE_WORKBENCH_SERIALIZER = SERIALIZERS.register("siege_workbench", () -> SiegeWorkbenchRecipe.Serializer.INSTANCE);
public static RecipeType<SiegeWorkbenchRecipe> SIEGE_WORKBENCH_RECIPE = SiegeWorkbenchRecipe.Type.INSTANCE;
public static void register(IEventBus eventBus) {
SERIALIZERS.register(eventBus);
}
}

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package ru.magistu.siegemachines.data.recipes;
import com.google.common.annotations.VisibleForTesting;
import com.google.common.collect.Maps;
import com.google.common.collect.Sets;
import com.google.gson.*;
import net.minecraft.world.inventory.CraftingContainer;
import net.minecraftforge.common.ForgeHooks;
import net.minecraftforge.common.crafting.CraftingHelper;
import net.minecraftforge.common.crafting.IShapedRecipe;
import org.jetbrains.annotations.NotNull;
import ru.magistu.siegemachines.SiegeMachines;
import net.minecraft.core.NonNullList;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.util.GsonHelper;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.crafting.*;
import net.minecraft.world.level.Level;
import ru.magistu.siegemachines.block.ModBlocks;
import javax.annotation.Nullable;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Set;
public class SiegeWorkbenchRecipe implements IShapedRecipe<CraftingContainer>
{
static ResourceLocation TYPE_ID = new ResourceLocation(SiegeMachines.ID, "siege_workbench");
static int MAX_WIDTH = 3;
static int MAX_HEIGHT = 3;
private final ResourceLocation id;
private final ItemStack result;
private final List<CountIngredient> recipeitems;
final int width;
final int height;
public SiegeWorkbenchRecipe(ResourceLocation id, int width, int height, List<CountIngredient> recipeitems, ItemStack result) {
this.id = id;
this.width = width;
this.height = height;
this.recipeitems = recipeitems;
this.result = result;
}
public static class Type implements RecipeType<SiegeWorkbenchRecipe>
{
public static final Type INSTANCE = new Type();
@Override
public String toString()
{
return SiegeWorkbenchRecipe.TYPE_ID.toString();
}
}
@NotNull
public ResourceLocation getId() {
return this.id;
}
@NotNull
public RecipeSerializer<?> getSerializer() {
return Serializer.INSTANCE;
}
@Override
@NotNull
public RecipeType<?> getType()
{
return Type.INSTANCE;
}
@Override
@NotNull
public ItemStack getToastSymbol() {
return new ItemStack(ModBlocks.SIEGE_WORKBENCH.get());
}
@Override
public boolean isSpecial() {
return true;
}
/**
* Get the result of this recipe, usually for display purposes (e.g. recipe book). If your recipe has more than one
* possible result (e.g. it's dynamic and depends on its inputs), then return an empty stack.
*/
@Override
public ItemStack getResultItem() {
return this.result;
}
public List<CountIngredient> getRecipeItems()
{
return this.recipeitems;
}
@Override
public NonNullList<Ingredient> getIngredients()
{
NonNullList<Ingredient> list = NonNullList.create();
for (CountIngredient ingredient : this.recipeitems)
list.add(ingredient.get());
return list;
}
/**
* Used to determine if this recipe can fit in a grid of the given width/height
*/
public boolean canCraftInDimensions(int width, int height) {
return width >= this.width && height >= this.height;
}
@NotNull
@Override
public NonNullList<ItemStack> getRemainingItems(CraftingContainer container) {
for(int i = 0; i <= container.getWidth() - this.width; ++i) {
for(int j = 0; j <= container.getHeight() - this.height; ++j) {
if (this.matches(container, i, j, true)) {
return getRemainingItems(container, i, j, true);
}
if (this.matches(container, i, j, false)) {
return getRemainingItems(container, i, j, true);
}
}
}
return NonNullList.withSize(container.getContainerSize(), ItemStack.EMPTY);
}
private NonNullList<ItemStack> getRemainingItems(CraftingContainer container, int width, int height, boolean mirrored)
{
NonNullList<ItemStack> nonnulllist = NonNullList.withSize(container.getContainerSize(), ItemStack.EMPTY);
for(int i = 0; i < container.getWidth(); ++i) {
for(int j = 0; j < container.getHeight(); ++j) {
int k = i - width;
int l = j - height;
CountIngredient ingredient = CountIngredient.of(Ingredient.EMPTY);
if (k >= 0 && l >= 0 && k < this.width && l < this.height) {
if (mirrored) {
ingredient = this.recipeitems.get(this.width - k - 1 + l * this.width);
} else {
ingredient = this.recipeitems.get(k + l * this.width);
}
}
int index = i + j * container.getWidth();
ItemStack stack = container.getItem(index);
stack.setCount(ingredient.getCount());
nonnulllist.set(index, stack);
}
}
return nonnulllist;
}
/**
* Used to check if a recipe matches current crafting inventory
*/
public boolean matches(CraftingContainer container, Level level) {
for(int i = 0; i <= container.getWidth() - this.width; ++i) {
for(int j = 0; j <= container.getHeight() - this.height; ++j) {
if (this.matches(container, i, j, true)) {
return true;
}
if (this.matches(container, i, j, false)) {
return true;
}
}
}
return false;
}
/**
* Checks if the region of a crafting inventory is match for the recipe.
*/
private boolean matches(CraftingContainer container, int width, int height, boolean mirrored) {
for(int i = 0; i < container.getWidth(); ++i) {
for(int j = 0; j < container.getHeight(); ++j) {
int k = i - width;
int l = j - height;
CountIngredient ingredient = CountIngredient.of(Ingredient.EMPTY);
if (k >= 0 && l >= 0 && k < this.width && l < this.height) {
if (mirrored) {
ingredient = this.recipeitems.get(this.width - k - 1 + l * this.width);
} else {
ingredient = this.recipeitems.get(k + l * this.width);
}
}
if (!ingredient.test(container.getItem(i + j * container.getWidth()))) {
return false;
}
}
}
return true;
}
/**
* Returns an Item that is the result of this recipe
*/
public ItemStack assemble(CraftingContainer container) {
return this.getResultItem().copy();
}
public int getWidth() {
return this.width;
}
@Override
public int getRecipeWidth() {
return getWidth();
}
public int getHeight() {
return this.height;
}
@Override
public int getRecipeHeight() {
return getHeight();
}
static NonNullList<CountIngredient> dissolvePattern(String[] pattern, Map<String, CountIngredient> keys, int patternwidth, int patternHeight) {
NonNullList<CountIngredient> list = NonNullList.withSize(patternwidth * patternHeight, CountIngredient.of(Ingredient.EMPTY));
Set<String> set = Sets.newHashSet(keys.keySet());
set.remove(" ");
for(int i = 0; i < pattern.length; ++i) {
for(int j = 0; j < pattern[i].length(); ++j) {
String s = pattern[i].substring(j, j + 1);
CountIngredient ingredient = keys.get(s);
if (ingredient == null)
{
throw new JsonSyntaxException("Pattern references symbol '" + s + "' but it's not defined in the key");
}
set.remove(s);
list.set(j + patternwidth * i, ingredient);
}
}
if (!set.isEmpty()) {
throw new JsonSyntaxException("Key defines symbols that aren't used in pattern: " + set);
} else {
return list;
}
}
@VisibleForTesting
static String[] shrink(String... toshrink) {
int i = Integer.MAX_VALUE;
int j = 0;
int k = 0;
int l = 0;
for(int i1 = 0; i1 < toshrink.length; ++i1) {
String s = toshrink[i1];
i = Math.min(i, firstNonSpace(s));
int j1 = lastNonSpace(s);
j = Math.max(j, j1);
if (j1 < 0) {
if (k == i1) {
++k;
}
++l;
} else {
l = 0;
}
}
if (toshrink.length == l) {
return new String[0];
} else {
String[] astring = new String[toshrink.length - l - k];
for(int k1 = 0; k1 < astring.length; ++k1) {
astring[k1] = toshrink[k1 + k].substring(i, j + 1);
}
return astring;
}
}
public boolean isIncomplete() {
NonNullList<Ingredient> list = this.getIngredients();
return list.isEmpty() || list.stream().filter((ingredient) -> {
return !ingredient.isEmpty();
}).anyMatch(ForgeHooks::hasNoElements);
}
private static int firstNonSpace(String entry) {
int i;
for(i = 0; i < entry.length() && entry.charAt(i) == ' '; ++i) {
}
return i;
}
private static int lastNonSpace(String entry) {
int i;
for(i = entry.length() - 1; i >= 0 && entry.charAt(i) == ' '; --i) {}
return i;
}
static String[] patternFromJson(JsonArray patternarray) {
String[] astring = new String[patternarray.size()];
if (astring.length > MAX_HEIGHT) {
throw new JsonSyntaxException("Invalid pattern: too many rows, " + MAX_HEIGHT + " is maximum");
} else if (astring.length == 0) {
throw new JsonSyntaxException("Invalid pattern: empty pattern not allowed");
} else {
for(int i = 0; i < astring.length; ++i) {
String s = GsonHelper.convertToString(patternarray.get(i), "pattern[" + i + "]");
if (s.length() > MAX_WIDTH) {
throw new JsonSyntaxException("Invalid pattern: too many columns, " + MAX_WIDTH + " is maximum");
}
if (i > 0 && astring[0].length() != s.length()) {
throw new JsonSyntaxException("Invalid pattern: each row must be the same width");
}
astring[i] = s;
}
return astring;
}
}
/**
* Returns a key json object as a Java HashMap.
*/
static Map<String, CountIngredient> keyFromJson(JsonObject keyentry) {
Map<String, CountIngredient> map = Maps.newHashMap();
for(Map.Entry<String, JsonElement> entry : keyentry.entrySet()) {
if (entry.getKey().length() != 1) {
throw new JsonSyntaxException("Invalid key entry: '" + entry.getKey() + "' is an invalid symbol (must be 1 character only).");
}
if (" ".equals(entry.getKey())) {
throw new JsonSyntaxException("Invalid key entry: ' ' is a reserved symbol.");
}
map.put(entry.getKey(), CountIngredient.fromJson(entry.getValue().getAsJsonObject()));
}
map.put(" ", CountIngredient.of(Ingredient.EMPTY));
return map;
}
public static ItemStack itemStackFromJson(JsonObject stackobject)
{
return CraftingHelper.getItemStack(stackobject, true, true);
}
public static class Serializer implements RecipeSerializer<SiegeWorkbenchRecipe>
{
public static final Serializer INSTANCE = new Serializer();
public static final ResourceLocation ID = new ResourceLocation(SiegeMachines.ID,"siege_workbench");
@Override
public SiegeWorkbenchRecipe fromJson(ResourceLocation recipeid, JsonObject json)
{
Map<String, CountIngredient> map = SiegeWorkbenchRecipe.keyFromJson(GsonHelper.getAsJsonObject(json, "key"));
String[] astring = SiegeWorkbenchRecipe.shrink(SiegeWorkbenchRecipe.patternFromJson(GsonHelper.getAsJsonArray(json, "pattern")));
int i = astring[0].length();
int j = astring.length;
List<CountIngredient> list = SiegeWorkbenchRecipe.dissolvePattern(astring, map, i, j);
ItemStack result = SiegeWorkbenchRecipe.itemStackFromJson(GsonHelper.getAsJsonObject(json, "result"));
return new SiegeWorkbenchRecipe(recipeid, i, j, list, result);
}
@Override
public SiegeWorkbenchRecipe fromNetwork(ResourceLocation recipeid, FriendlyByteBuf buffer) {
int i = buffer.readVarInt();
int j = buffer.readVarInt();
NonNullList<CountIngredient> list = NonNullList.withSize(i * j, CountIngredient.of(Ingredient.EMPTY));
for(int k = 0; k < list.size(); ++k) {
list.set(k, CountIngredient.fromNetwork(buffer));
}
ItemStack itemstack = buffer.readItem();
return new SiegeWorkbenchRecipe(recipeid, i, j, list, itemstack);
}
@Override
public void toNetwork(FriendlyByteBuf buffer, SiegeWorkbenchRecipe pRecipe) {
buffer.writeVarInt(pRecipe.width);
buffer.writeVarInt(pRecipe.height);
for(CountIngredient ingredient : pRecipe.recipeitems) {
ingredient.toNetwork(buffer);
}
buffer.writeItem(pRecipe.result);
}
// @Override
// public RecipeSerializer<?> setRegistryName(ResourceLocation name) {
// return INSTANCE;
// }
//
// @Nullable
// @Override
// public ResourceLocation getRegistryName() {
// return ID;
// }
//
// @Override
// public Class<RecipeSerializer<?>> getRegistryType() {
// return Serializer.castClass(RecipeSerializer.class);
// }
//
// @SuppressWarnings("unchecked") // Need this wrapper, because generics
// private static <G> Class<G> castClass(Class<?> cls) {
// return (Class<G>)cls;
// }
}
}

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package ru.magistu.siegemachines.entity;
import com.google.common.collect.Lists;
import com.google.common.collect.Maps;
import com.google.common.collect.Sets;
import com.mojang.datafixers.util.Pair;
import it.unimi.dsi.fastutil.objects.ObjectArrayList;
import java.util.*;
import javax.annotation.Nullable;
import net.minecraft.Util;
import net.minecraft.core.BlockPos;
import net.minecraft.core.particles.ParticleTypes;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.util.Mth;
import net.minecraft.util.RandomSource;
import net.minecraft.world.damagesource.DamageSource;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.item.ItemEntity;
import net.minecraft.world.entity.item.PrimedTnt;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.entity.projectile.Projectile;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.enchantment.ProtectionEnchantment;
import net.minecraft.world.level.*;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.FireBlock;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.material.FluidState;
import net.minecraft.world.level.storage.loot.LootContext;
import net.minecraft.world.level.storage.loot.parameters.LootContextParams;
import net.minecraft.world.phys.AABB;
import net.minecraft.world.phys.HitResult;
import net.minecraft.world.phys.Vec3;
public class Breakdown
{
private static final ExplosionDamageCalculator EXPLOSION_DAMAGE_CALCULATOR = new ExplosionDamageCalculator();
private final boolean fire;
private final Explosion.BlockInteraction blockInteraction;
private final RandomSource random = RandomSource.create();
private final Level level;
private final double x;
private final double y;
private final double z;
@Nullable
private final Entity source;
private final float radius;
private final DamageSource damageSource;
private final ExplosionDamageCalculator damageCalculator;
private final ObjectArrayList<BlockPos> toBlow = new ObjectArrayList<>();
private final Map<Player, Vec3> hitPlayers = Maps.newHashMap();
private final Vec3 position;
private final Explosion explosion;
private final Entity machine;
private final float power;
public Breakdown(Level p_i50007_1_, @Nullable Entity machine, @Nullable Entity p_i50007_2_, double p_i50007_3_, double p_i50007_5_, double p_i50007_7_, float p_i50007_9_, boolean p_i50007_10_, float power, Explosion.BlockInteraction p_i50007_11_) {
this(p_i50007_1_, p_i50007_2_, machine, (DamageSource)null, (ExplosionDamageCalculator)null, p_i50007_3_, p_i50007_5_, p_i50007_7_, p_i50007_9_, p_i50007_10_, power, p_i50007_11_);
}
public Breakdown(Level p_i231610_1_, @Nullable Entity machine, @Nullable Entity p_i231610_2_, @Nullable DamageSource p_i231610_3_, @Nullable ExplosionDamageCalculator p_i231610_4_, double p_i231610_5_, double p_i231610_7_, double p_i231610_9_, float p_i231610_11_, boolean p_i231610_12_, float power, Explosion.BlockInteraction p_i231610_13_) {
this.explosion = new Explosion(p_i231610_1_, p_i231610_2_, p_i231610_3_, p_i231610_4_, p_i231610_5_, p_i231610_7_, p_i231610_9_, p_i231610_11_, p_i231610_12_, p_i231610_13_);
this.level = p_i231610_1_;
this.machine = machine;
this.source = p_i231610_2_;
this.radius = p_i231610_11_;
this.x = p_i231610_5_;
this.y = p_i231610_7_;
this.z = p_i231610_9_;
this.fire = p_i231610_12_;
this.power = power;
this.blockInteraction = p_i231610_13_;
this.damageSource = p_i231610_3_ == null && p_i231610_2_ instanceof LivingEntity ? DamageSource.explosion((LivingEntity) p_i231610_2_) : p_i231610_3_;
this.damageCalculator = p_i231610_4_ == null ? this.makeDamageCalculator(p_i231610_2_) : p_i231610_4_;
this.position = new Vec3(this.x, this.y, this.z);
}
private ExplosionDamageCalculator makeDamageCalculator(@Nullable Entity p_234894_1_) {
return (p_234894_1_ == null ? EXPLOSION_DAMAGE_CALCULATOR : new EntityBasedExplosionDamageCalculator(p_234894_1_));
}
public static float getSeenPercent(Vec3 p_222259_0_, Entity p_222259_1_) {
AABB axisalignedbb = p_222259_1_.getBoundingBox();
double d0 = 1.0D / ((axisalignedbb.maxX - axisalignedbb.minX) * 2.0D + 1.0D);
double d1 = 1.0D / ((axisalignedbb.maxY - axisalignedbb.minY) * 2.0D + 1.0D);
double d2 = 1.0D / ((axisalignedbb.maxZ - axisalignedbb.minZ) * 2.0D + 1.0D);
double d3 = (1.0D - Math.floor(1.0D / d0) * d0) / 2.0D;
double d4 = (1.0D - Math.floor(1.0D / d2) * d2) / 2.0D;
if (!(d0 < 0.0D) && !(d1 < 0.0D) && !(d2 < 0.0D)) {
int i = 0;
int j = 0;
for(float f = 0.0F; f <= 1.0F; f = (float)((double)f + d0)) {
for(float f1 = 0.0F; f1 <= 1.0F; f1 = (float)((double)f1 + d1)) {
for(float f2 = 0.0F; f2 <= 1.0F; f2 = (float)((double)f2 + d2)) {
double d5 = Mth.lerp((double)f, axisalignedbb.minX, axisalignedbb.maxX);
double d6 = Mth.lerp((double)f1, axisalignedbb.minY, axisalignedbb.maxY);
double d7 = Mth.lerp((double)f2, axisalignedbb.minZ, axisalignedbb.maxZ);
Vec3 vector3d = new Vec3(d5 + d3, d6, d7 + d4);
if (p_222259_1_.level.clip(new ClipContext(vector3d, p_222259_0_, ClipContext.Block.COLLIDER, ClipContext.Fluid.NONE, p_222259_1_)).getType() == HitResult.Type.MISS) {
++i;
}
++j;
}
}
}
return (float)i / (float)j;
} else {
return 0.0F;
}
}
public void explode()
{
Set<BlockPos> set = Sets.newHashSet();
int i = 16;
for(int j = 0; j < 16; ++j) {
for(int k = 0; k < 16; ++k) {
for(int l = 0; l < 16; ++l) {
if (j == 0 || j == 15 || k == 0 || k == 15 || l == 0 || l == 15) {
double d0 = (double)((float)j / 15.0F * 2.0F - 1.0F);
double d1 = (double)((float)k / 15.0F * 2.0F - 1.0F);
double d2 = (double)((float)l / 15.0F * 2.0F - 1.0F);
double d3 = Math.sqrt(d0 * d0 + d1 * d1 + d2 * d2);
d0 = d0 / d3;
d1 = d1 / d3;
d2 = d2 / d3;
float f = this.power * this.radius * (0.7F + this.level.random.nextFloat() * 0.6F);
double d4 = this.x;
double d6 = this.y;
double d8 = this.z;
for(float f1 = 0.3F; f > 0.0F; f -= this.power * 0.5F) {
BlockPos blockpos = new BlockPos(d4, d6, d8);
BlockState blockstate = this.level.getBlockState(blockpos);
FluidState fluidstate = this.level.getFluidState(blockpos);
Optional<Float> optional = this.damageCalculator.getBlockExplosionResistance(this.explosion, this.level, blockpos, blockstate, fluidstate);
if (optional.isPresent()) {
f -= (optional.get() + 0.3F) * 0.3F;
}
if (f > 0.0F && this.damageCalculator.shouldBlockExplode(this.explosion, this.level, blockpos, blockstate, f)) {
set.add(blockpos);
}
d4 += d0 * (double)0.3F;
d6 += d1 * (double)0.3F;
d8 += d2 * (double)0.3F;
}
}
}
}
}
this.toBlow.addAll(set);
float f2 = 1.5f * this.radius;
int k1 = Mth.floor(this.x - (double)f2 - 1.0D);
int l1 = Mth.floor(this.x + (double)f2 + 1.0D);
int i2 = Mth.floor(this.y - (double)f2 - 1.0D);
int i1 = Mth.floor(this.y + (double)f2 + 1.0D);
int j2 = Mth.floor(this.z - (double)f2 - 1.0D);
int j1 = Mth.floor(this.z + (double)f2 + 1.0D);
List<Entity> list = this.level.getEntities(this.source, new AABB((double)k1, (double)i2, (double)j2, (double)l1, (double)i1, (double)j1));
Vec3 vector3d = new Vec3(this.x, this.y, this.z);
for(int k2 = 0; k2 < list.size(); ++k2) {
Entity entity = list.get(k2);
if (!entity.ignoreExplosion() && !entity.equals(this.machine) && !entity.equals(this.source)) {
double d12 = (Mth.sqrt((float) entity.distanceToSqr(vector3d)) / f2);
if (d12 <= 1.0D) {
double d5 = entity.getX() - this.x;
double d7 = (entity instanceof PrimedTnt ? entity.getY() : entity.getEyeY()) - this.y;
double d9 = entity.getZ() - this.z;
double d13 = Mth.sqrt((float) (d5 * d5 + d7 * d7 + d9 * d9));
if (d13 != 0.0D) {
d5 = d5 / d13;
d7 = d7 / d13;
d9 = d9 / d13;
double d14 = getSeenPercent(vector3d, entity);
double d10 = (1.0D - d12) * d14;
if (!(entity instanceof ItemEntity)) {
entity.hurt(this.getDamageSource(), (float) ((int) ((d10 * d10 + d10) / 2.0D * 7.0D * (double) f2 + 1.0D)));
}
double d11 = d10;
if (entity instanceof LivingEntity) {
d11 = ProtectionEnchantment.getExplosionKnockbackAfterDampener((LivingEntity)entity, d10);
}
entity.setDeltaMovement(entity.getDeltaMovement().add(d5 * d11, d7 * d11, d9 * d11));
if (entity instanceof Player) {
Player playerentity = (Player)entity;
if (!playerentity.isSpectator() && (!playerentity.isCreative() || !playerentity.getAbilities().flying)) {
this.hitPlayers.put(playerentity, new Vec3(d5 * d10, d7 * d10, d9 * d10));
}
}
}
}
}
}
}
public void finalizeExplosion(boolean p_77279_1_) {
if (this.level.isClientSide) {
//this.level.playLocalSound(this.x, this.y, this.z, SoundEvents.GENERIC_EXPLODE, SoundCategory.BLOCKS, 4.0F, (1.0F + (this.level.random.nextFloat() - this.level.random.nextFloat()) * 0.2F) * 0.7F, false);
}
boolean flag = this.blockInteraction != Explosion.BlockInteraction.NONE;
if (p_77279_1_) {
if (!(this.radius < 2.0F) && flag) {
this.level.addParticle(ParticleTypes.EXPLOSION_EMITTER, this.x, this.y, this.z, 1.0D, 0.0D, 0.0D);
} else {
this.level.addParticle(ParticleTypes.EXPLOSION, this.x, this.y, this.z, 1.0D, 0.0D, 0.0D);
}
}
if (flag) {
ObjectArrayList<Pair<ItemStack, BlockPos>> objectarraylist = new ObjectArrayList<>();
Util.shuffle(this.toBlow, random);
for(BlockPos blockpos : this.toBlow) {
BlockState blockstate = this.level.getBlockState(blockpos);
Block block = blockstate.getBlock();
if (!blockstate.isAir()) {
BlockPos blockpos1 = blockpos.immutable();
this.level.getProfiler().push("explosion_blocks");
if (this.level instanceof ServerLevel) {
BlockEntity tileentity = blockstate.hasBlockEntity() ? this.level.getBlockEntity(blockpos) : null;
LootContext.Builder lootcontext$builder = (new LootContext.Builder((ServerLevel)this.level)).withRandom(this.level.random).withParameter(LootContextParams.ORIGIN, Vec3.atCenterOf(blockpos)).withParameter(LootContextParams.TOOL, ItemStack.EMPTY).withOptionalParameter(LootContextParams.BLOCK_ENTITY, tileentity).withOptionalParameter(LootContextParams.THIS_ENTITY, this.source);
if (this.blockInteraction == Explosion.BlockInteraction.DESTROY) {
lootcontext$builder.withParameter(LootContextParams.EXPLOSION_RADIUS, this.radius);
}
blockstate.getDrops(lootcontext$builder).forEach((p_229977_2_) -> {
addBlockDrops(objectarraylist, p_229977_2_, blockpos1);
});
}
this.level.setBlock(blockpos, Blocks.AIR.defaultBlockState(), 3);
this.level.getProfiler().pop();
}
}
for(Pair<ItemStack, BlockPos> pair : objectarraylist) {
Block.popResource(this.level, pair.getSecond(), pair.getFirst());
}
}
if (this.fire) {
for(BlockPos blockpos2 : this.toBlow) {
if (this.random.nextInt(3) == 0 && this.level.getBlockState(blockpos2).isAir() && this.level.getBlockState(blockpos2.below()).isSolidRender(this.level, blockpos2.below())) {
this.level.setBlockAndUpdate(blockpos2, FireBlock.getState(this.level, blockpos2));
}
}
}
}
private static void addBlockDrops(ObjectArrayList<Pair<ItemStack, BlockPos>> p_46068_, ItemStack p_46069_, BlockPos p_46070_) {
int i = p_46068_.size();
for(int j = 0; j < i; ++j) {
Pair<ItemStack, BlockPos> pair = p_46068_.get(j);
ItemStack itemstack = pair.getFirst();
if (ItemEntity.areMergable(itemstack, p_46069_)) {
ItemStack itemstack1 = ItemEntity.merge(itemstack, p_46069_, 16);
p_46068_.set(j, Pair.of(itemstack1, pair.getSecond()));
if (p_46069_.isEmpty()) {
return;
}
}
}
p_46068_.add(Pair.of(p_46069_, p_46070_));
}
public DamageSource getDamageSource() {
return this.damageSource;
}
public Map<Player, Vec3> getHitPlayers() {
return this.hitPlayers;
}
@Nullable
public LivingEntity getSourceMob() {
if (this.source == null) {
return null;
} else if (this.source instanceof PrimedTnt) {
return ((PrimedTnt)this.source).getOwner();
} else if (this.source instanceof LivingEntity) {
return (LivingEntity)this.source;
} else {
if (this.source instanceof Projectile) {
Entity entity = ((Projectile)this.source).getOwner();
if (entity instanceof LivingEntity) {
return (LivingEntity)entity;
}
}
return null;
}
}
public void clearToBlow() {
this.toBlow.clear();
}
public List<BlockPos> getToBlow() {
return this.toBlow;
}
public Vec3 getPosition() {
return this.position;
}
@Nullable
public Entity getExploder() {
return this.source;
}
}

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package ru.magistu.siegemachines.entity;
import ru.magistu.siegemachines.SiegeMachines;
import ru.magistu.siegemachines.entity.machine.*;
import ru.magistu.siegemachines.entity.projectile.Cannonball;
import ru.magistu.siegemachines.entity.projectile.GiantArrow;
import ru.magistu.siegemachines.entity.projectile.Stone;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.MobCategory;
import net.minecraftforge.eventbus.api.IEventBus;
import net.minecraftforge.registries.DeferredRegister;
import net.minecraftforge.registries.ForgeRegistries;
import net.minecraftforge.registries.RegistryObject;
public class EntityTypes
{
public static final DeferredRegister<EntityType<?>> DEFERRED_REGISTER = DeferredRegister.create(ForgeRegistries.ENTITY_TYPES, SiegeMachines.ID);
public static final RegistryObject<EntityType<Cannonball>> CANNONBALL = addRegistry("cannonball", Cannonball::new, 0.5f, 0.5f);
public static final RegistryObject<EntityType<Stone>> STONE = addRegistry("stone", Stone::new, 0.6f, 0.6f);
public static final RegistryObject<EntityType<GiantArrow>> GIANT_ARROW = DEFERRED_REGISTER.register("giant_arrow", () -> EntityType.Builder.<GiantArrow>of(GiantArrow::new, MobCategory.MISC).clientTrackingRange(4).updateInterval(20).sized(0.5f, 0.5f).build(new ResourceLocation(SiegeMachines.ID, "giant_arrow").toString()));
public static final RegistryObject<EntityType<Mortar>> MORTAR = addRegistry("mortar", Mortar::new, 2.0f, 1.0f);
public static final RegistryObject<EntityType<Culverin>> CULVERIN = addRegistry("culverin", Culverin::new, 2.0f, 1.0f);
public static final RegistryObject<EntityType<Trebuchet>> TREBUCHET = addRegistry("trebuchet", Trebuchet::new, 5.0f, 9.0f);
public static final RegistryObject<EntityType<Catapult>> CATAPULT = addRegistry("catapult", Catapult::new, 3.0f, 3.0f);
public static final RegistryObject<EntityType<Ballista>> BALLISTA = addRegistry("ballista", Ballista::new, 1.5f, 1.5f);
public static final RegistryObject<EntityType<BatteringRam>> BATTERING_RAM = addRegistry("battering_ram", BatteringRam::new, 4.0f, 3.0f);
public static <T extends Entity> RegistryObject<EntityType<T>> addRegistry(String name, EntityType.EntityFactory<T> constructor, float sizex, float sizey)
{
return DEFERRED_REGISTER.register(name, () -> EntityType.Builder.of(constructor, MobCategory.MISC).sized(sizex, sizey).build(new ResourceLocation(SiegeMachines.ID, name).toString()));
}
public static void register(IEventBus eventBus)
{
DEFERRED_REGISTER.register(eventBus);
}
}

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package ru.magistu.siegemachines.entity;
import ru.magistu.siegemachines.gui.machine.crosshair.Crosshair;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
public interface IReloading
{
@OnlyIn(Dist.CLIENT)
Crosshair createCrosshair();
}

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package ru.magistu.siegemachines.entity.machine;
import ru.magistu.siegemachines.SiegeMachines;
import ru.magistu.siegemachines.client.SoundTypes;
import ru.magistu.siegemachines.gui.machine.crosshair.Crosshair;
import ru.magistu.siegemachines.gui.machine.crosshair.ReloadingCrosshair;
import ru.magistu.siegemachines.item.ModItems;
import net.minecraft.sounds.SoundSource;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.Mob;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.Item;
import net.minecraft.world.level.Level;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import software.bernie.geckolib3.core.IAnimatable;
import software.bernie.geckolib3.core.PlayState;
import software.bernie.geckolib3.core.builder.AnimationBuilder;
import software.bernie.geckolib3.core.builder.ILoopType;
import software.bernie.geckolib3.core.controller.AnimationController;
import software.bernie.geckolib3.core.event.predicate.AnimationEvent;
import software.bernie.geckolib3.core.manager.AnimationData;
import software.bernie.geckolib3.core.manager.AnimationFactory;
import software.bernie.geckolib3.util.GeckoLibUtil;
public class Ballista extends ShootingMachine implements IAnimatable
{
private final AnimationFactory factory = GeckoLibUtil.createFactory(this);
static AnimationBuilder SHOOTING_ANIM = new AnimationBuilder().addAnimation("Shooting", ILoopType.EDefaultLoopTypes.LOOP);
static AnimationBuilder RELOADING_ANIM = new AnimationBuilder().addAnimation("Reloading", ILoopType.EDefaultLoopTypes.LOOP);
public enum State
{
SHOOTING,
RELOADING
}
public State state = State.RELOADING;
public Ballista(EntityType<? extends Mob> entitytype, Level level)
{
super(entitytype, level, MachineType.BALLISTA);
}
private <E extends IAnimatable> PlayState predicate(AnimationEvent<E> event)
{
switch (state) {
case SHOOTING -> {
event.getController().setAnimation(SHOOTING_ANIM);
return PlayState.CONTINUE;
}
case RELOADING -> {
event.getController().setAnimation(RELOADING_ANIM);
return PlayState.CONTINUE;
}
}
return PlayState.CONTINUE;
}
@Override
public void registerControllers(AnimationData data)
{
AnimationController<?> controller = new AnimationController<>(this, "controller", 1, (t) ->
{
if (this.state.equals(State.RELOADING))
{
return (double) (this.type.delaytime - this.delayticks) / this.type.delaytime;
}
return t;
}, this::predicate);
data.addAnimationController(controller);
}
@Override
public AnimationFactory getFactory()
{
return this.factory;
}
@Override
protected InteractionResult mobInteract(Player player, InteractionHand hand)
{
if (super.mobInteract(player, hand) == InteractionResult.SUCCESS)
{
return InteractionResult.SUCCESS;
}
if (!this.level.isClientSide() && !this.isVehicle())
{
player.startRiding(this);
return InteractionResult.SUCCESS;
}
return InteractionResult.PASS;
}
public void startShooting(Player player)
{
if (this.delayticks <= 0 && this.useticks <= 0 && this.shootingticks <= 0)
{
this.state = State.SHOOTING;
this.useticks = this.type.usetime;
this.shootingticks = this.type.userealisetime;
Vec3 pos = this.position();
this.level.playLocalSound(pos.x, pos.y, pos.z, SoundTypes.BALLISTA_SHOOTING.get(), SoundSource.BLOCKS, 1.4f, 1.0f, false);
}
}
@Override
public void shoot()
{
if (!level.isClientSide())
{
super.shoot();
}
}
// @Override
// public void travel(Vec3 pos)
// {
// if (this.isAlive())
// {
// if (this.isVehicle())
// {
// LivingEntity livingentity = (LivingEntity) this.getControllingPassenger();
//
// this.setTurretRotationsDest(livingentity.getXRot(), livingentity.getYRot() - this.getYaw());
// this.updateTurretRotations();
// }
// super.travel(pos);
// }
//
// }
@Override
public void travel(Vec3 pos)
{
if (this.isAlive())
{
if (this.isVehicle() && this.useticks <= 0 && this.delayticks <= 0)
{
LivingEntity livingentity = (LivingEntity) this.getControllingPassenger();
this.setTurretRotations(livingentity.getXRot(), this.getTurretYaw());
this.updateTurretRotations();
this.setYawDest(livingentity.getYRot());
this.updateYaw();
}
super.travel(pos);
}
}
@Override
public void tick()
{
if (this.useticks != 0 && --this.useticks <= 0)
{
this.state = State.RELOADING;
this.useticks = 0;
this.delayticks = this.type.delaytime;
}
if (this.shootingticks != 0 && --this.shootingticks <= 0)
{
this.useRealise();
this.shootingticks = 0;
}
if (!level.isClientSide() && this.isOnGround())
{
this.setDeltaMovement(this.getDeltaMovement().multiply(0.0, 1.0, 0.0));
}
if (this.delayticks > 0 && this.isVehicle())
{
if (this.delayticks % 21 == 0)
{
Vec3 pos = this.position();
this.level.playLocalSound(pos.x, pos.y, pos.z, SoundTypes.BALLISTA_RELOADING.get(), SoundSource.BLOCKS, 1.0f, 1.0f, false);
}
--this.delayticks;
}
if (this.renderupdateticks-- <= 0)
{
this.updateMachineRender();
this.renderupdateticks = SiegeMachines.RENDER_UPDATE_TIME;
}
super.tick();
}
@Override
@OnlyIn(Dist.CLIENT)
public Crosshair createCrosshair()
{
return new ReloadingCrosshair();
}
@Override
public Item getMachineItem()
{
return ModItems.BALLISTA.get();
}
}

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package ru.magistu.siegemachines.entity.machine;
import ru.magistu.siegemachines.SiegeMachines;
import ru.magistu.siegemachines.client.SoundTypes;
import ru.magistu.siegemachines.entity.Breakdown;
import ru.magistu.siegemachines.item.ModItems;
import ru.magistu.siegemachines.network.PacketHandler;
import ru.magistu.siegemachines.network.PacketMachineUse;
import ru.magistu.siegemachines.network.PacketMachineUseRealise;
import net.minecraft.core.BlockPos;
import net.minecraft.sounds.SoundSource;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.Mob;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.Item;
import net.minecraft.world.level.Explosion;
import net.minecraft.world.level.Level;
import net.minecraft.world.phys.Vec3;
import software.bernie.geckolib3.core.IAnimatable;
import software.bernie.geckolib3.core.PlayState;
import software.bernie.geckolib3.core.builder.AnimationBuilder;
import software.bernie.geckolib3.core.builder.ILoopType;
import software.bernie.geckolib3.core.controller.AnimationController;
import software.bernie.geckolib3.core.event.predicate.AnimationEvent;
import software.bernie.geckolib3.core.manager.AnimationData;
import software.bernie.geckolib3.core.manager.AnimationFactory;
import software.bernie.geckolib3.util.GeckoLibUtil;
public class BatteringRam extends Machine implements IAnimatable
{
private final AnimationFactory factory = GeckoLibUtil.createFactory(this);
static AnimationBuilder MOVING_ANIM = new AnimationBuilder().addAnimation("Moving", ILoopType.EDefaultLoopTypes.LOOP);
static AnimationBuilder HITTING_ANIM = new AnimationBuilder().addAnimation("Hitting", ILoopType.EDefaultLoopTypes.LOOP);
static AnimationBuilder RELOADING_ANIM = new AnimationBuilder().addAnimation("Reloading", ILoopType.EDefaultLoopTypes.LOOP);
public int hittingticks = 0;
private int wheelssoundticks = 10;
public enum State
{
HITTING,
RELOADING
}
public State state = State.RELOADING;
private double wheelspitch = 0.0;
private double wheelsspeed = 0.0;
public BatteringRam(EntityType<? extends Mob> entitytype, Level level)
{
super(entitytype, level, MachineType.BATTERING_RAM);
}
private <E extends IAnimatable> PlayState wheels_predicate(AnimationEvent<E> event)
{
event.getController().setAnimation(MOVING_ANIM);
return PlayState.CONTINUE;
}
private <E extends IAnimatable> PlayState reloading_predicate(AnimationEvent<E> event)
{
switch (state)
{
case HITTING:
event.getController().setAnimation(HITTING_ANIM);
return PlayState.CONTINUE;
case RELOADING:
event.getController().setAnimation(RELOADING_ANIM);
return PlayState.CONTINUE;
}
return PlayState.CONTINUE;
}
@Override
public void registerControllers(AnimationData data)
{
AnimationController<?> wheels_controller = new AnimationController<>(this, "wheels_controller", 1, (t) -> {
double d = this.getWheelsSpeed();
this.wheelsspeed = d > 0 ? Math.min(d, 1.0) : Math.max(d, -1.0);
return wheelspitch += 0.015 * this.wheelsspeed;
}, this::wheels_predicate);
data.addAnimationController(wheels_controller);
AnimationController<?> reloading_controller = new AnimationController<>(this, "controller", 1, (t) ->
{
if (this.state.equals(State.RELOADING))
{
return (double) (this.type.delaytime - this.delayticks) / this.type.delaytime;
}
return t;
}, this::reloading_predicate);
data.addAnimationController(reloading_controller);
}
@Override
public AnimationFactory getFactory()
{
return this.factory;
}
@Override
protected InteractionResult mobInteract(Player player, InteractionHand hand)
{
if (!this.level.isClientSide() && !this.isVehicle())
{
player.startRiding(this);
return InteractionResult.SUCCESS;
}
return InteractionResult.PASS;
}
@Override
public void travel(Vec3 pos)
{
if (this.isAlive())
{
if (this.isVehicle())
{
LivingEntity livingentity = (LivingEntity) this.getControllingPassenger();
this.setYawDest(livingentity.getYRot());
this.updateYaw();
float f1 = livingentity.zza;
if (f1 <= 0.0f)
{
f1 *= 0.25f;
}
this.setSpeed(0.04f);
pos = new Vec3(0.0f, pos.y, f1);
}
super.travel(pos);
}
}
@Override
public void tick()
{
if (this.useticks != 0 && --this.useticks <= 0)
{
this.state = State.RELOADING;
this.useticks = 0;
this.delayticks = this.type.delaytime;
}
if (this.hittingticks != 0 && --this.hittingticks <= 0)
{
this.useRealise();
this.hittingticks = 0;
}
if (!level.isClientSide() && this.isOnGround())
{
this.setDeltaMovement(this.getDeltaMovement().multiply(0.0, 1.0, 0.0));
}
if (this.delayticks > 0 && this.isVehicle())
{
--this.delayticks;
}
if (this.renderupdateticks-- <= 0)
{
this.updateMachineRender();
this.renderupdateticks = SiegeMachines.RENDER_UPDATE_TIME;
}
// if (this.getWheelsSpeed() > 0.0081 && this.wheelssoundticks-- <= 0)
// {
// this.level.playLocalSound(this.getX(), this.getY(), this.getZ(), SoundTypes.RAM_WHEELS.get(), SoundCategory.NEUTRAL, 0.6f, 1.0f, true);
// this.wheelssoundticks = 20;
// }
super.tick();
}
@Override
public void use(Player player)
{
if (!this.level.isClientSide())
{
PacketHandler.sendPacketToAllInArea(new PacketMachineUse(this.getId()), this.blockPosition(), SiegeMachines.RENDER_UPDATE_RANGE_SQR);
}
if (this.delayticks <= 0 && this.useticks <= 0 && this.hittingticks <= 0)
{
this.state = State.HITTING;
this.useticks = this.type.usetime;
this.hittingticks = this.type.userealisetime;
Vec3 pos = this.position();
this.level.playLocalSound(pos.x, pos.y, pos.z, SoundTypes.RAM_HITTING.get(), SoundSource.BLOCKS, 0.5f, 0.9f, false);
}
}
public void ramHit(BlockPos blockpos)
{
if (!this.level.isClientSide())
{
Breakdown breakdown = new Breakdown(this.level, this, this.getControllingPassenger(), blockpos.getX(), blockpos.getY(), blockpos.getZ(), 2, false, 3.0f, Explosion.BlockInteraction.BREAK);
breakdown.explode();
breakdown.finalizeExplosion(true);
}
}
@Override
public void useRealise()
{
if (!this.level.isClientSide())
{
PacketHandler.sendPacketToAllInArea(new PacketMachineUseRealise(this.getId()), this.blockPosition(), SiegeMachines.RENDER_UPDATE_RANGE_SQR);
BlockPos blockpos = new BlockPos(this.getHitPos());
this.ramHit(blockpos);
}
}
public double getWheelsSpeed()
{
if (this.isOnGround())
{
return this.getViewVector(5.0f).multiply(1, 0, 1).dot(this.getDeltaMovement());
}
return 0.0;
}
@Override
public void push(double p_70024_1_, double p_70024_3_, double p_70024_5_) {
// this.setDeltaMovement(this.getDeltaMovement().add(p_70024_1_, p_70024_3_, p_70024_5_));
// this.hasImpulse = true;
}
@Override
public Item getMachineItem()
{
return ModItems.BATTERING_RAM.get();
}
protected Vec3 getHitPos()
{
double pitch = this.getTurretPitch() * Math.PI / 180.0;
double yaw = (this.getViewYRot(0.5f) + this.getTurretYaw()) * Math.PI / 180.0;
return this.position().add(applyRotations(this.type.turretpivot, 0.0, yaw).add(applyRotations(this.type.turretvector, pitch, yaw)));
}
}

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package ru.magistu.siegemachines.entity.machine;
import ru.magistu.siegemachines.SiegeMachines;
import ru.magistu.siegemachines.client.SoundTypes;
import ru.magistu.siegemachines.gui.machine.crosshair.Crosshair;
import ru.magistu.siegemachines.gui.machine.crosshair.ReloadingCrosshair;
import ru.magistu.siegemachines.item.ModItems;
import net.minecraft.sounds.SoundSource;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.Mob;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.Level;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import software.bernie.geckolib3.core.IAnimatable;
import software.bernie.geckolib3.core.PlayState;
import software.bernie.geckolib3.core.builder.AnimationBuilder;
import software.bernie.geckolib3.core.builder.ILoopType;
import software.bernie.geckolib3.core.controller.AnimationController;
import software.bernie.geckolib3.core.event.predicate.AnimationEvent;
import software.bernie.geckolib3.core.manager.AnimationData;
import software.bernie.geckolib3.core.manager.AnimationFactory;
import software.bernie.geckolib3.util.GeckoLibUtil;
public class Catapult extends ShootingMachine implements IAnimatable
{
private final AnimationFactory factory = GeckoLibUtil.createFactory(this);
static AnimationBuilder SHOOTING_ANIM = new AnimationBuilder().addAnimation("Shooting", ILoopType.EDefaultLoopTypes.LOOP);
static AnimationBuilder RELOADING_ANIM = new AnimationBuilder().addAnimation("Reloading", ILoopType.EDefaultLoopTypes.LOOP);
static AnimationBuilder IDLE_RELOADED_ANIM = new AnimationBuilder().addAnimation("IdleReloaded", ILoopType.EDefaultLoopTypes.LOOP);
static AnimationBuilder IDLE_NOT_RELOADED_ANIM = new AnimationBuilder().addAnimation("IdleNotReloaded", ILoopType.EDefaultLoopTypes.LOOP);
public enum State
{
SHOOTING,
RELOADING,
IDLE_RELOADED,
IDLE_NOT_RELOADED
}
public State state = State.RELOADING;
public Catapult(EntityType<? extends Mob> entitytype, Level level)
{
super(entitytype, level, MachineType.CATAPULT);
}
private <E extends IAnimatable> PlayState predicate(AnimationEvent<E> event)
{
switch (state) {
case SHOOTING -> {
event.getController().setAnimation(SHOOTING_ANIM);
return PlayState.CONTINUE;
}
case IDLE_RELOADED -> {
event.getController().setAnimation(IDLE_RELOADED_ANIM);
return PlayState.CONTINUE;
}
case RELOADING -> {
event.getController().setAnimation(RELOADING_ANIM);
return PlayState.CONTINUE;
}
case IDLE_NOT_RELOADED -> {
event.getController().setAnimation(IDLE_NOT_RELOADED_ANIM);
return PlayState.CONTINUE;
}
}
return PlayState.CONTINUE;
}
@Override
public void registerControllers(AnimationData data)
{
AnimationController<?> controller = new AnimationController<>(this, "controller", 1, (t) ->
{
if (this.state.equals(State.RELOADING))
{
return (double) (this.type.delaytime - this.delayticks) / this.type.delaytime;
}
return t;
}, this::predicate);
data.addAnimationController(controller);
}
@Override
public AnimationFactory getFactory()
{
return this.factory;
}
@Override
protected InteractionResult mobInteract(Player player, InteractionHand hand)
{
ItemStack stack = player.getItemInHand(hand);
if (super.mobInteract(player, hand) == InteractionResult.SUCCESS)
{
return InteractionResult.SUCCESS;
}
if (!this.level.isClientSide() && !this.isVehicle())
{
player.startRiding(this);
return InteractionResult.SUCCESS;
}
return InteractionResult.PASS;
}
public void startShooting(Player player)
{
if (this.delayticks <= 0 && this.useticks <= 0 && this.shootingticks <= 0)
{
this.state = State.SHOOTING;
this.useticks = this.type.usetime;
this.shootingticks = this.type.userealisetime;
Vec3 pos = this.position();
this.level.playLocalSound(pos.x, pos.y, pos.z, SoundTypes.CATAPULT_SHOOTING.get(), SoundSource.BLOCKS, 1.5f, 1.0f, false);
}
}
@Override
public void shoot()
{
if (!level.isClientSide())
{
super.shoot();
}
}
@Override
public void travel(Vec3 pos)
{
if (this.isAlive())
{
if (this.isVehicle() && this.useticks <= 0 && this.delayticks <= 0)
{
LivingEntity livingentity = (LivingEntity) this.getControllingPassenger();
this.setTurretRotations(livingentity.getXRot(), this.getTurretYaw());
this.updateTurretRotations();
this.setYawDest(livingentity.getYRot());
this.updateYaw();
}
super.travel(pos);
}
}
@Override
public void tick()
{
if (this.useticks != 0 && --this.useticks <= 0)
{
this.state = State.RELOADING;
this.useticks = 0;
this.delayticks = this.type.delaytime;
}
if (this.shootingticks != 0 && --this.shootingticks <= 0)
{
this.useRealise();
this.shootingticks = 0;
}
if (!level.isClientSide() && this.isOnGround())
{
this.setDeltaMovement(this.getDeltaMovement().multiply(0.0, 1.0, 0.0));
}
if (this.delayticks > 0 && this.isVehicle())
{
if (this.delayticks % 20 == 0)
{
Vec3 pos = this.position();
this.level.playLocalSound(pos.x, pos.y, pos.z, SoundTypes.CATAPULT_RELOADING.get(), SoundSource.BLOCKS, 1.0f, 1.0f, false);
}
if (--this.delayticks <= 0)
{
this.state = State.IDLE_RELOADED;
}
}
if (this.renderupdateticks-- <= 0)
{
this.updateMachineRender();
this.renderupdateticks = SiegeMachines.RENDER_UPDATE_TIME;
}
super.tick();
}
@Override
@OnlyIn(Dist.CLIENT)
public Crosshair createCrosshair()
{
return new ReloadingCrosshair();
}
@Override
public Item getMachineItem()
{
return ModItems.CATAPULT.get();
}
}

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package ru.magistu.siegemachines.entity.machine;
import ru.magistu.siegemachines.SiegeMachines;
import ru.magistu.siegemachines.client.SoundTypes;
import ru.magistu.siegemachines.entity.IReloading;
import ru.magistu.siegemachines.gui.machine.crosshair.Crosshair;
import ru.magistu.siegemachines.gui.machine.crosshair.ReloadingCrosshair;
import net.minecraft.ChatFormatting;
import net.minecraft.core.particles.ParticleTypes;
import net.minecraft.network.chat.Component;
import net.minecraft.sounds.SoundSource;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.Mob;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.Items;
import net.minecraft.world.level.Level;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import software.bernie.geckolib3.core.IAnimatable;
import software.bernie.geckolib3.core.PlayState;
import software.bernie.geckolib3.core.builder.AnimationBuilder;
import software.bernie.geckolib3.core.builder.ILoopType;
import software.bernie.geckolib3.core.controller.AnimationController;
import software.bernie.geckolib3.core.event.predicate.AnimationEvent;
import software.bernie.geckolib3.core.manager.AnimationData;
import software.bernie.geckolib3.core.manager.AnimationFactory;
import software.bernie.geckolib3.util.GeckoLibUtil;
public class Culverin extends ShootingMachine implements IAnimatable, IReloading
{
private final AnimationFactory factory = GeckoLibUtil.createFactory(this);
static AnimationBuilder MOVING_ANIM = new AnimationBuilder().addAnimation("Moving", ILoopType.EDefaultLoopTypes.LOOP);
private double wheelspitch = 0.0;
private double wheelsspeed = 0.0;
private int wheelssoundticks = 10;
public Culverin(EntityType<? extends Mob> entitytype, Level level)
{
super(entitytype, level, MachineType.CULVERIN);
}
private <E extends IAnimatable> PlayState wheels_predicate(AnimationEvent<E> event)
{
event.getController().setAnimation(MOVING_ANIM);
return PlayState.CONTINUE;
}
@Override
public void registerControllers(AnimationData data)
{
AnimationController<?> wheels_controller = new AnimationController<>(this, "wheels_controller", 1, (t) -> {
double d = this.getWheelsSpeed();
this.wheelsspeed = d > 0 ? Math.min(d, 1.0) : Math.max(d, -1.0);
return wheelspitch += 0.013 * this.wheelsspeed;
}, this::wheels_predicate);
data.addAnimationController(wheels_controller);
}
@Override
public AnimationFactory getFactory()
{
return this.factory;
}
@Override
protected InteractionResult mobInteract(Player player, InteractionHand hand)
{
ItemStack stack = player.getItemInHand(hand);
if (stack.getItem().equals(Items.FLINT_AND_STEEL))
{
if (this.useticks <= 0 && this.shootingticks <= 0)
{
stack.hurtAndBreak(1, player, (p_213833_1_) ->
{
p_213833_1_.broadcastBreakEvent(hand);
net.minecraftforge.event.ForgeEventFactory.onPlayerDestroyItem(player, this.useItem, hand);
});
this.startShooting(player);
}
return InteractionResult.SUCCESS;
}
if (stack.getItem().equals(Items.GUNPOWDER))
{
if (!this.inventory.containsItem(Items.GUNPOWDER))
{
if (!player.isCreative())
{
stack.shrink(1);
}
this.inventory.putItem(Items.GUNPOWDER);
}
return InteractionResult.SUCCESS;
}
if (super.mobInteract(player, hand) == InteractionResult.SUCCESS)
{
return InteractionResult.SUCCESS;
}
if (!this.level.isClientSide() && !this.isVehicle())
{
player.startRiding(this);
return InteractionResult.SUCCESS;
}
return InteractionResult.PASS;
}
@Override
public void travel(Vec3 pos)
{
if (this.isAlive())
{
if (this.isVehicle())
{
LivingEntity livingentity = (LivingEntity) this.getControllingPassenger();
this.setTurretRotationsDest(livingentity.getXRot(), livingentity.getYRot() - this.getYaw());
this.setYawDest(livingentity.getYRot());
this.updateYaw();
this.updateTurretRotations();
float f0 = livingentity.xxa * 0.2f;
float f1 = livingentity.zza;
if (f1 <= 0.0f)
{
f1 *= 0.5f;
}
this.setSpeed(0.04f);
pos = new Vec3(f0, pos.y, f1);
}
super.travel(pos);
}
}
@Override
public void tick()
{
if (this.useticks != 0 && --this.useticks <= 0)
{
this.useticks = 0;
this.delayticks = this.type.delaytime;
}
if (this.shootingticks != 0 && --this.shootingticks <= 0)
{
if (this.inventory.containsItem(Items.GUNPOWDER))
{
this.useRealise();
}
else if (!this.level.isClientSide())
{
Entity passenger = this.getControllingPassenger();
if (passenger instanceof Player)
{
passenger.sendSystemMessage(Component.translatable(SiegeMachines.ID + ".no_gunpowder").withStyle(ChatFormatting.RED));
}
}
this.shootingticks = 0;
}
if (!level.isClientSide() && this.isOnGround())
{
this.setDeltaMovement(this.getWheelsDeltaMovement());
}
if (this.delayticks > 0 && this.isVehicle())
{
--this.delayticks;
}
if (this.renderupdateticks-- <= 0)
{
this.updateMachineRender();
this.renderupdateticks = SiegeMachines.RENDER_UPDATE_TIME;
}
if (this.getWheelsSpeed() > 0.0081 && this.wheelssoundticks-- <= 0)
{
this.level.playLocalSound(this.getX(), this.getY(), this.getZ(), SoundTypes.CANNON_WHEELS.get(), SoundSource.NEUTRAL, 0.3f, 1.0f, true);
this.wheelssoundticks = 20;
}
super.tick();
}
@Override
public void startShooting(Player player)
{
if (this.delayticks <= 0 && this.useticks <= 0 && this.shootingticks <= 0)
{
if (!this.level.isClientSide())
{
this.level.playSound(null, this.getX(), this.getY(), this.getZ(), SoundTypes.FUSE.get(), SoundSource.BLOCKS, this.getVolumeFromDist(this.distanceTo(player)), 0.8f);
}
this.useticks = this.type.usetime;
this.shootingticks = this.type.userealisetime;
}
}
@Override
public void shoot()
{
if (!level.isClientSide())
{
super.shoot();
this.setDeltaMovement(this.getDeltaMovement().subtract(this.getShotView().scale(0.25)));
this.hasImpulse = true;
this.inventory.shrinkItem(Items.GUNPOWDER);
}
else
{
this.blowParticles(ParticleTypes.FLAME, 0.035, 25);
this.blowParticles(ParticleTypes.CLOUD, 0.2, 60);
Vec3 pos = this.position();
this.level.playLocalSound(pos.x, pos.y, pos.z, SoundTypes.MORTAR_SHOOTING.get(), SoundSource.BLOCKS, 1.5f/*this.getVolumeFromDist(1.5f, 64.0f, this.distanceTo(player))*/, 0.85f + this.level.random.nextFloat() * 0.3f, false);
}
}
public double getWheelsSpeed()
{
if (this.isOnGround())
{
return this.getViewVector(5.0f).multiply(1, 0, 1).dot(this.getDeltaMovement());
}
return 0.0;
}
public Vec3 getWheelsDeltaMovement()
{
if (this.isOnGround())
{
Vec3 view = this.getViewVector(1.0f);
Vec3 movement = this.getDeltaMovement();
double d0 = movement.x * view.x + movement.z * view.z;
double d1 = d0 * view.x;
double d2 = 0.0;
double d3 = d0 * view.z;
return new Vec3(d1, d2, d3);
}
return Vec3.ZERO;
}
@Override
@OnlyIn(Dist.CLIENT)
public Crosshair createCrosshair()
{
return new ReloadingCrosshair();
}
@Override
public Item getMachineItem()
{
return null;
// return ModItems.CULVERIN.get();
}
}

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package ru.magistu.siegemachines.entity.machine;
import ru.magistu.siegemachines.SiegeMachines;
import ru.magistu.siegemachines.gui.machine.MachineContainer;
import ru.magistu.siegemachines.network.PacketHandler;
import ru.magistu.siegemachines.network.PacketMachine;
import net.minecraft.advancements.CriteriaTriggers;
import net.minecraft.core.NonNullList;
import net.minecraft.core.particles.ParticleTypes;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.ListTag;
import net.minecraft.network.chat.Component;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.util.Mth;
import net.minecraft.world.Container;
import net.minecraft.world.MenuProvider;
import net.minecraft.world.Nameable;
import net.minecraft.world.damagesource.DamageSource;
import net.minecraft.world.damagesource.EntityDamageSource;
import net.minecraft.world.effect.MobEffects;
import net.minecraft.world.entity.*;
import net.minecraft.world.entity.ai.attributes.AttributeSupplier;
import net.minecraft.world.entity.ai.attributes.Attributes;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.entity.projectile.AbstractArrow;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.HoneyBlock;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.network.NetworkHooks;
import org.jetbrains.annotations.NotNull;
import javax.annotation.Nullable;
public abstract class Machine extends Mob implements MenuProvider
{
public MachineInventory inventory = new MachineInventory();
public static int rows = 1;
public final MachineType type;
private float turretpitch = -25.0f;
private float turretpitchprev = this.turretpitch;
protected float turretpitchdest = this.turretpitch;
private float turretyaw = 0.0f;
private float turretyawprev = this.turretyaw;
protected float turretyawdest = this.turretyaw;
protected float yawdest = this.getYRot();
public int useticks = -1;
public int delayticks;
protected int renderupdateticks = 0;
public int deploymentticks = 0;
protected Machine(EntityType<? extends Mob> entitytype, Level level, MachineType type)
{
super(entitytype, level);
this.type = type;
this.delayticks = this.type.delaytime;
rows = this.type.rows;
}
public static AttributeSupplier.Builder setEntityAttributes(MachineType type) {
return Mob.createMobAttributes()
.add(Attributes.MAX_HEALTH, type.health)
.add(Attributes.KNOCKBACK_RESISTANCE, 0.5F)
.add(Attributes.MOVEMENT_SPEED, 0.0D)
.add(Attributes.ATTACK_DAMAGE, 0.0D)
.add(Attributes.FOLLOW_RANGE, 0.0D);
}
public ItemStack getMachineItemWithData() {
ItemStack stack = new ItemStack(this.getMachineItem());
CompoundTag nbt = this.saveWithoutId(new CompoundTag());
nbt.remove("Pos");
nbt.remove("Motion");
nbt.remove("FallDistance");
nbt.remove("Fire");
nbt.remove("Air");
nbt.remove("OnGround");
nbt.remove("Invulnerable");
nbt.remove("PortalCooldown");
nbt.remove("UUID");
nbt.remove("Passengers");
nbt.remove("DelayTicks");
nbt.remove("UseTicks");
stack.addTagElement("EntityTag", nbt);
return stack;
}
@Override
public boolean isInvulnerableTo(DamageSource damagesource) {
return damagesource == DamageSource.CACTUS ||
damagesource == DamageSource.WITHER ||
damagesource == DamageSource.MAGIC ||
damagesource == DamageSource.DROWN ||
damagesource == DamageSource.STARVE ||
super.isInvulnerableTo(damagesource);
}
public float adjustDamage(DamageSource damagesource, float f) {
if (damagesource.isFire()) {
f *= 1.5f;
}
if (damagesource.isExplosion()) {
f *= 1.25f;
}
if (damagesource.isCreativePlayer()) {
f *= 2;
}
if (damagesource.getEntity() instanceof AbstractArrow) {
f *= 0.5f;
}
return f;
}
public abstract Item getMachineItem();
@Override
public void tick() {
if (this.deploymentticks > 0) {
this.deploymentticks--;
}
super.tick();
}
@Override
public boolean hurt(@NotNull DamageSource damagesource, float f) {
if (!net.minecraftforge.common.ForgeHooks.onLivingAttack(this, damagesource, f)) return false;
if (damagesource.getEntity() instanceof Player
&& !damagesource.isProjectile()
&& !damagesource.isExplosion()
&& !damagesource.isMagic()
&& this.getPassengers().isEmpty()) {
this.spawnAtLocation(this.getMachineItemWithData());
this.remove();
return false;
}
if (this.isInvulnerableTo(damagesource)) {
return false;
} else if (this.level.isClientSide) {
return false;
} else if (this.isDeadOrDying()) {
return false;
} else if (damagesource.isFire() && this.hasEffect(MobEffects.FIRE_RESISTANCE)) {
return false;
} else {
f = adjustDamage(damagesource, f);
this.noActionTime = 0;
this.animationSpeed = 1.5F;
boolean flag1 = true;
if ((float) this.invulnerableTime > 10.0F)
{
if (f <= this.lastHurt)
{
return false;
}
this.actuallyHurt(damagesource, f - this.lastHurt);
this.lastHurt = f;
flag1 = false;
}
else
{
this.lastHurt = f;
this.invulnerableTime = 20;
this.actuallyHurt(damagesource, f);
this.hurtDuration = 10;
this.hurtTime = this.hurtDuration;
}
this.hurtDir = 0.0F;
Entity entity1 = damagesource.getEntity();
if (entity1 != null)
{
if (entity1 instanceof LivingEntity)
{
this.setLastHurtByMob((LivingEntity) entity1);
}
if (entity1 instanceof Player)
{
this.lastHurtByPlayerTime = 1;
this.lastHurtByPlayer = (Player) entity1;
}
else if (entity1 instanceof TamableAnimal wolfEntity) {
if (wolfEntity.isTame()) {
this.lastHurtByPlayerTime = 100;
LivingEntity livingentity = wolfEntity.getOwner();
if (livingentity != null && livingentity.getType() == EntityType.PLAYER) {
this.lastHurtByPlayer = (Player) livingentity;
}
else {
this.lastHurtByPlayer = null;
}
}
}
}
if (flag1) {
if (damagesource instanceof EntityDamageSource && ((EntityDamageSource) damagesource).isThorns()) {
this.level.broadcastEntityEvent(this, (byte) 33);
}
else {
byte b0;
if (damagesource.isFire()) {
b0 = 37;
}
else if (damagesource == DamageSource.SWEET_BERRY_BUSH) {
b0 = 44;
}
else {
b0 = 2;
}
this.level.broadcastEntityEvent(this, b0);
}
this.markHurt();
if (entity1 != null)
{
double d1 = entity1.getX() - this.getX();
double d0;
for (d0 = entity1.getZ() - this.getZ(); d1 * d1 + d0 * d0 < 1.0E-4D; d0 = (Math.random() - Math.random()) * 0.01D)
{
d1 = (Math.random() - Math.random()) * 0.01D;
}
this.hurtDir = (float) (Mth.atan2(d0, d1) * (double) (180F / (float) Math.PI) - (double) this.getYRot());
}
else
{
this.hurtDir = (float) ((int) (Math.random() * 2.0D) * 180);
}
}
if (this.isDeadOrDying())
{
SoundEvent soundevent = this.getDeathSound();
if (flag1 && soundevent != null)
{
this.playSound(soundevent, this.getSoundVolume(), this.getVoicePitch());
}
this.die(damagesource);
}
else if (flag1)
{
this.playHurtSound(damagesource);
}
if (entity1 instanceof ServerPlayer)
{
CriteriaTriggers.PLAYER_HURT_ENTITY.trigger((ServerPlayer) entity1, this, damagesource, f, f, false);
}
return true;
}
}
@Override
@Nullable
protected SoundEvent getHurtSound(@NotNull DamageSource p_184601_1_)
{
return null;
}
@Override
@Nullable
protected SoundEvent getDeathSound()
{
return null;
}
@Override
public boolean removeWhenFarAway(double p_213397_1_)
{
return false;
}
@Nullable
@Override
public Entity getControllingPassenger()
{
return this.getPassengers().isEmpty() ? null : this.getPassengers().get(0);
}
@Override
public boolean canRiderInteract()
{
return true;
}
@Override
public void addAdditionalSaveData(@NotNull CompoundTag nbt)
{
super.addAdditionalSaveData(nbt);
ListTag listnbt = new ListTag();
for(ItemStack itemstack : this.inventory.items)
{
CompoundTag compoundnbt = new CompoundTag();
if (!itemstack.isEmpty())
{
itemstack.save(compoundnbt);
}
listnbt.add(compoundnbt);
}
nbt.put("Items", listnbt);
nbt.put("TurretRotations", this.newFloatList(this.turretpitch, this.turretyaw));
nbt.putInt("DealyTicks", this.delayticks);
nbt.putInt("UseTicks", this.useticks);
}
@Override
protected void dropCustomDeathLoot(DamageSource p_213333_1_, int p_213333_2_, boolean p_213333_3_)
{
super.dropCustomDeathLoot(p_213333_1_, p_213333_2_, p_213333_3_);
this.inventory.items.forEach(this::spawnAtLocation);
this.inventory.clearContent();
}
public void remove()
{
if (!this.dead)
{
this.dead = true;
this.level.broadcastEntityEvent(this, (byte)3);
}
super.remove(RemovalReason.DISCARDED);
}
@Override
@OnlyIn(Dist.CLIENT)
public void handleEntityEvent(byte b) {
switch (b) {
case 2, 33, 36, 37, 44 -> {
boolean flag1 = b == 33;
boolean flag2 = b == 36;
boolean flag3 = b == 37;
boolean flag = b == 44;
this.animationSpeed = 1.5F;
this.invulnerableTime = 20;
this.hurtDuration = 10;
this.hurtTime = this.hurtDuration;
this.hurtDir = 0.0F;
if (flag1) {
this.playSound(SoundEvents.THORNS_HIT, this.getSoundVolume(), (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F);
}
DamageSource damagesource;
if (flag3) {
damagesource = DamageSource.ON_FIRE;
} else if (flag2) {
damagesource = DamageSource.DROWN;
} else if (flag) {
damagesource = DamageSource.SWEET_BERRY_BUSH;
} else {
damagesource = DamageSource.GENERIC;
}
SoundEvent soundevent1 = this.getHurtSound(damagesource);
if (soundevent1 != null) {
this.playSound(soundevent1, this.getSoundVolume(), (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F);
}
this.hurt(DamageSource.GENERIC, 0.0F);
}
case 3 -> {
SoundEvent soundevent = this.getDeathSound();
if (soundevent != null) {
this.playSound(soundevent, this.getSoundVolume(), (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F);
}
this.setHealth(0.0F);
this.remove();
}
case 29, 30, 46 -> {
for (int j = 0; j < 128; ++j) {
double d0 = (double) j / 127.0D;
float f = (this.random.nextFloat() - 0.5F) * 0.2F;
float f1 = (this.random.nextFloat() - 0.5F) * 0.2F;
float f2 = (this.random.nextFloat() - 0.5F) * 0.2F;
double d1 = Mth.lerp(d0, this.xo, this.getX()) + (this.random.nextDouble() - 0.5D) * (double) this.getBbWidth() * 2.0D;
double d2 = Mth.lerp(d0, this.yo, this.getY()) + this.random.nextDouble() * (double) this.getBbHeight();
double d3 = Mth.lerp(d0, this.zo, this.getZ()) + (this.random.nextDouble() - 0.5D) * (double) this.getBbWidth() * 2.0D;
this.level.addParticle(ParticleTypes.PORTAL, d1, d2, d3, f, f1, f2);
}
}
case 54 -> HoneyBlock.showJumpParticles(this);
default -> super.handleEntityEvent(b);
}
}
@Override
public void readAdditionalSaveData(@NotNull CompoundTag nbt)
{
super.readAdditionalSaveData(nbt);
if (nbt.contains("Items", 9))
{
ListTag listnbt = nbt.getList("Items", 10);
for(int i = 0; i < this.inventory.items.size(); ++i)
{
this.inventory.items.set(i, ItemStack.of(listnbt.getCompound(i)));
}
}
if (nbt.contains("TurretRotations", 5))
{
ListTag turretrotations = nbt.getList("TurretRotations", 5);
setTurretRotations(turretrotations.getFloat(0), turretrotations.getFloat(1));
}
if (nbt.contains("DealyTicks"))
{
this.delayticks = nbt.getInt("DealyTicks");
}
if (nbt.contains("UseTicks"))
{
this.useticks = nbt.getInt("UseTicks");
}
}
public float getGlobalTurretYaw()
{
return Mth.lerp(0.5f, this.yRotO, this.getYRot()) + Mth.lerp(0.5f, this.turretyawprev, this.turretyaw);
}
public float getYaw()
{
return this.getYRot();
}
public void setYaw(float yaw)
{
this.setYRot(yaw);
this.yRotO = this.getYRot();
this.yBodyRot = this.getYRot();
this.yHeadRot = this.yBodyRot;
}
public float getYawDest()
{
return this.yawdest;
}
public void setYawDest(float yaw)
{
this.yawdest = yaw;
}
public float getTurretPitch(float f)
{
return Mth.lerp(f, this.turretpitchprev, this.turretpitch);
}
public float getTurretYaw(float f)
{
return Mth.lerp(f, this.turretyawprev, this.turretyaw);
}
public float getTurretPitch()
{
return this.getTurretPitch(0.5f);
}
public float getTurretYaw()
{
return this.getTurretYaw(0.5f);
}
public void setTurretRotations(float pitch, float yaw)
{
this.turretpitchprev = this.turretpitch;
this.turretyawprev = this.turretyaw;
this.turretpitch = pitch;
this.turretyaw = yaw;
}
public float getTurretPitchDest()
{
return this.turretpitchdest;
}
public float getTurretYawDest()
{
return this.turretyawdest;
}
public void setTurretRotationsDest(float pitch, float yaw)
{
this.turretpitchdest = pitch;
this.turretyawdest = yaw;
}
public void updateMachineRender()
{
if (!this.level.isClientSide())
{
PacketHandler.sendPacketToAllInArea(new PacketMachine(
this.getId(),
this.delayticks,
this.useticks,
this.turretpitch,
this.turretyaw), this.blockPosition(), SiegeMachines.RENDER_UPDATE_RANGE_SQR);
}
}
public void updateYaw()
{
float newyaw = this.turn(this.getYaw(), this.getYawDest(), this.type.rotationspeed);
if (this.getYaw() != newyaw)
this.setYaw(newyaw);
}
public void updateTurretRotations()
{
float newyaw = this.turn(this.getTurretYaw(), this.getTurretYawDest(), this.type.turretspeed, this.type.turretminyaw, this.type.turretmaxyaw);
boolean shouldrotate = this.checkYaw(newyaw, this.getTurretYaw(), this.type.turretspeed);
float newpitch = shouldrotate ? this.turn(this.getTurretPitch(), this.getTurretPitchDest(), this.type.turretspeed, this.type.turretminpitch, this.type.turretmaxpitch) : this.getTurretPitch();
if (this.turretpitch != newpitch || this.turretyaw != newyaw)
this.setTurretRotations(newpitch, newyaw);
}
public boolean checkYaw(float yaw, float currentYaw, float speed) {
return !this.type.yawfirst || Math.abs(yaw - currentYaw) <= speed / 2 || yaw <= this.type.turretminyaw || yaw >= this.type.turretmaxyaw;
}
public float turn(float rotation, float rotationDest, float speed) {
return this.turn(rotation, rotationDest, speed, -180, 180);
}
public float turn(float rotation, float rotationDest, float speed, float minRotation, float maxRotation)
{
boolean hasLimit = maxRotation - minRotation < 360;
float deltaRotation = rotationDest - rotation;
deltaRotation = Mth.wrapDegrees(deltaRotation);
float newRotation;
if (deltaRotation > speed / 2) {
newRotation = rotation + speed;
}
else if (deltaRotation < -speed / 2) {
newRotation = rotation - speed;
}
else {
newRotation = rotation + deltaRotation / 2;
}
if (hasLimit) {
if (newRotation > -minRotation) {
newRotation = -minRotation;
}
if (newRotation < -maxRotation) {
newRotation = -maxRotation;
}
}
return newRotation;
}
protected static Vec3 applyRotations(Vec3 vec, double pitch, double yaw) {
double d0 = vec.x * Math.cos(yaw) - vec.y * Math.sin(pitch) * Math.sin(yaw) - vec.z * Math.sin(yaw) * Math.cos(pitch);
double d1 = vec.y * Math.cos(pitch) - vec.z * Math.sin(pitch);
double d2 = vec.x * Math.sin(yaw) + vec.y * Math.sin(pitch) * Math.cos(yaw) + vec.z * Math.cos(yaw) * Math.cos(pitch);
return new Vec3(d0, d1, d2);
}
protected float getVolumeFromDist(float dist) {
return (float) 0.5 * Math.max((float) 6.0 - dist, 0.0f) / (float) 6.0;
}
public abstract void use(Player player);
public abstract void useRealise();
@Override
public MachineContainer createMenu(int id, @NotNull Inventory inv, @NotNull Player player) {
return new MachineContainer(id, inv, this);
}
public void openInventoryGui() {
Entity passenger = this.getControllingPassenger();
if (passenger instanceof ServerPlayer) {
this.stopRiding();
NetworkHooks.openScreen((ServerPlayer) passenger, this, this.blockPosition());
}
}
@Override
public Vec3 getDismountLocationForPassenger(LivingEntity entity) {
double yaw = (this.getGlobalTurretYaw()) * Math.PI / 180.0;
return this.position().add(applyRotations(this.type.passengerpos, 0.0, yaw));
}
@Override
public boolean shouldRiderSit() {
return false;
}
@Override
public void positionRider(@NotNull Entity entity) {
MoveFunction setPos = Entity::setPos;
if (this.hasPassenger(entity)) {
double yaw = (this.getGlobalTurretYaw()) * Math.PI / 180.0;
Vec3 pos = this.position().add(applyRotations(this.type.passengerpos, 0.0, yaw));
setPos.accept(entity, pos.x, pos.y, pos.z);
}
}
public static class MachineInventory implements Container, Nameable {
public NonNullList<ItemStack> items = NonNullList.withSize(9 * rows, ItemStack.EMPTY);
@Override
public int getContainerSize() {
return 9 * rows;
}
@Override
public boolean isEmpty() {
return false;
}
@Override
public @NotNull ItemStack getItem(int id) {
return this.items.get(id);
}
@Override
public @NotNull ItemStack removeItem(int id, int p_70298_2_) {
return this.items.set(id, ItemStack.EMPTY);
}
@Override
public @NotNull ItemStack removeItemNoUpdate(int id) {
return this.items.remove(id);
}
@Override
public void setItem(int id, @NotNull ItemStack item) {
this.items.set(id, item);
}
@Override
public void setChanged() {}
@Override
public boolean stillValid(@NotNull Player player)
{
return true;
}
@Override
public void clearContent() {
this.items = NonNullList.withSize(9 * rows, ItemStack.EMPTY);
}
public boolean containsItem(Item item) {
return this.items.stream().anyMatch(itemStack -> itemStack.getItem().equals(item));
}
public void putItem(Item item) {
for (int i = 0; i < this.items.size(); ++i) {
ItemStack itemstack = this.items.get(i);
if (itemstack.isEmpty()) {
this.items.set(i, new ItemStack(item));
break;
}
if (itemstack.getItem().equals(item) && itemstack.getCount() < itemstack.getMaxStackSize()) {
itemstack.setCount(itemstack.getCount() + 1);
break;
}
}
}
public void shrinkItem(Item item) {
for (ItemStack itemstack : this.items) {
if (itemstack.getItem().equals(item)) {
itemstack.shrink(1);
break;
}
}
}
@Override
public Component getName() {
return this.getName();
}
}
}

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package ru.magistu.siegemachines.entity.machine;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.network.protocol.Packet;
import net.minecraft.world.damagesource.DamageSource;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EntityDimensions;
import net.minecraft.world.entity.Pose;
import org.jetbrains.annotations.NotNull;
public class MachinePartEntity extends net.minecraftforge.entity.PartEntity<Machine>
{
public final Machine parentmob;
public final String name;
private final EntityDimensions size;
public MachinePartEntity(Machine parent, String name, float width, float height)
{
super(parent);
this.size = EntityDimensions.scalable(width, height);
this.refreshDimensions();
this.parentmob = parent;
this.name = name;
}
@Override
protected void defineSynchedData() {}
@Override
protected void readAdditionalSaveData(@NotNull CompoundTag p_70037_1_) {}
@Override
protected void addAdditionalSaveData(@NotNull CompoundTag p_213281_1_) {}
public boolean hurt(@NotNull DamageSource source, float value) {
return !this.isInvulnerableTo(source) && this.parentmob.hurt(source, value);
}
public boolean is(@NotNull Entity entity) {
return this == entity || this.parentmob == entity;
}
public Packet<?> getAddEntityPacket() {
throw new UnsupportedOperationException();
}
public @NotNull EntityDimensions getDimensions(@NotNull Pose pose) {
return this.size;
}
}

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package ru.magistu.siegemachines.entity.machine;
import ru.magistu.siegemachines.entity.projectile.ProjectileBuilder;
import net.minecraft.world.phys.Vec3;
public enum MachineType {
MORTAR(80, 1, 0.0f, 85.0f, 0.0f, 0.0f, 0.5f, 0.5f, true, 10, 10, 200,
new Vec3(17.0, 0.0, -10.0).scale(1 / 16.0), new Vec3(0.0, 17.0, 7.0).scale(1 / 16.0), new Vec3(0.0, 0.0, 12.0).scale(1 / 16.0),
2.5f, 0.2f, ProjectileBuilder.CANNON_AMMO, true),
CULVERIN(80, 1, 0.0f, 85.0f, 0.0f, 0.0f, 0.5f, 0.5f, true, 10, 10, 200,
new Vec3(30.0, 0.0, -40.0).scale(1 / 16.0), new Vec3(0.0, 17.0, 7.0).scale(1 / 16.0), new Vec3(0.0, 0.0, 12.0).scale(1 / 16.0),
3.0f, 0.2f, ProjectileBuilder.CANNON_AMMO, true),
TREBUCHET(300, 1, -45.0f, 75.0f, 0.0f, 0.0f, 0.1f, 0.5f, true, 38, 137, 400,
new Vec3(40.0, 0.0, -60.0).scale(1 / 16.0), new Vec3(0.0, 19.0, -3.0), new Vec3(0.0, 10.0, -1.0),
2.8f, 0.2f, ProjectileBuilder.THROWING_AMMO, false),
CATAPULT(100, 1, 0.0f, 75.0f, 0.0f, 0.0f, 0.2f, 1.0f, true, 2, 10, 200,
new Vec3(30.0, 0.0, -40.0).scale(1 / 16.0), new Vec3(0.0, 51.0, -5.0).scale(1 / 16.0), new Vec3(0.0, 0.0, 0.0),
2.0f, 0.2f, ProjectileBuilder.THROWING_AMMO, false),
BALLISTA(50, 1, -30.0f, 60.0f, -180.0f, 180.0f, 4.5f, 0.0f, false, 1, 20, 120,
new Vec3(0.0, 0.0, -30.0).scale(1 / 16.0), new Vec3(0.0, 22.5, 0.0).scale(1 / 16.0), new Vec3(0.0, 0.0, 17.0).scale(1 / 16.0),
4.5f, 0.04f, ProjectileBuilder.BALLISTA_AMMO, false),
BATTERING_RAM(250, 1, 0.0f, 0.0f, 0.0f, 0.0f, 0.1f, 0.0f, false, 5, 5, 100,
new Vec3(12.0, 0.0, -48.0).scale(1 / 16.0), new Vec3(0.0, 26.0, 36.0).scale(1 / 16.0), new Vec3(0.0, 0.0, 32.0).scale(1 / 16.0),
0.0f, 0.5f, ProjectileBuilder.NO_AMMO, false);
public final int health;
public final int rows;
public final float turretminpitch;
public final float turretmaxpitch;
public final float turretminyaw;
public final float turretmaxyaw;
public final float rotationspeed;
public final float turretspeed;
public final boolean yawfirst;
public final int userealisetime;
public final int usetime;
public final int delaytime;
public final Vec3 passengerpos;
public final Vec3 turretpivot;
public final Vec3 turretvector;
public final float projectilespeed;
public final float inaccuracy;
public final ProjectileBuilder[] ammo;
public final boolean usesgunpowder;
MachineType(
int health,
int rows,
float turretminpitch,
float turretmaxpitch,
float turretminyaw,
float turretmaxyaw,
float rotationspeed,
float turretspeed,
boolean yawfirst,
int shootingtime,
int usetime,
int delaytime,
Vec3 passengerpos,
Vec3 turretpivot,
Vec3 turretvector,
float projectilespeed,
float inaccuracy,
ProjectileBuilder[] ammo,
boolean usesgunpowder)
{
this.health = health;
this.rows = rows;
this.turretminpitch = turretminpitch;
this.turretmaxpitch = turretmaxpitch;
this.turretminyaw = turretminyaw;
this.turretmaxyaw = turretmaxyaw;
this.rotationspeed = rotationspeed;
this.turretspeed = turretspeed;
this.yawfirst = yawfirst;
this.userealisetime = shootingtime;
this.usetime = usetime;
this.delaytime = delaytime;
this.passengerpos = passengerpos;
this.turretpivot = turretpivot;
this.turretvector = turretvector;
this.projectilespeed = projectilespeed;
this.inaccuracy = inaccuracy;
this.ammo = ammo;
this.usesgunpowder = usesgunpowder;
}
}

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package ru.magistu.siegemachines.entity.machine;
import ru.magistu.siegemachines.SiegeMachines;
import ru.magistu.siegemachines.client.SoundTypes;
import ru.magistu.siegemachines.entity.IReloading;
import ru.magistu.siegemachines.gui.machine.crosshair.Crosshair;
import ru.magistu.siegemachines.gui.machine.crosshair.ReloadingCrosshair;
import ru.magistu.siegemachines.item.ModItems;
import net.minecraft.ChatFormatting;
import net.minecraft.core.particles.ParticleTypes;
import net.minecraft.network.chat.Component;
import net.minecraft.sounds.SoundSource;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.Mob;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.Items;
import net.minecraft.world.level.Level;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import software.bernie.geckolib3.core.IAnimatable;
import software.bernie.geckolib3.core.PlayState;
import software.bernie.geckolib3.core.builder.AnimationBuilder;
import software.bernie.geckolib3.core.builder.ILoopType;
import software.bernie.geckolib3.core.controller.AnimationController;
import software.bernie.geckolib3.core.event.predicate.AnimationEvent;
import software.bernie.geckolib3.core.manager.AnimationData;
import software.bernie.geckolib3.core.manager.AnimationFactory;
import software.bernie.geckolib3.util.GeckoLibUtil;
public class Mortar extends ShootingMachine implements IAnimatable, IReloading
{
private final AnimationFactory factory = GeckoLibUtil.createFactory(this);
static AnimationBuilder MOVING_ANIM = new AnimationBuilder().addAnimation("Moving", ILoopType.EDefaultLoopTypes.LOOP);
public int shootingticks = 0;
private double wheelspitch = 0.0;
private double wheelsspeed = 0.0;
private int wheelssoundticks = 10;
public Mortar(EntityType<? extends Mob> entitytype, Level level)
{
super(entitytype, level, MachineType.MORTAR);
}
private <E extends IAnimatable> PlayState wheels_predicate(AnimationEvent<E> event)
{
event.getController().setAnimation(MOVING_ANIM);
return PlayState.CONTINUE;
}
@Override
public void registerControllers(AnimationData data)
{
AnimationController<?> wheels_controller = new AnimationController<>(this, "wheels_controller", 1, (t) -> {
double d = this.getWheelsSpeed();
this.wheelsspeed = d > 0 ? Math.min(d, 1.0) : Math.max(d, -1.0);
return wheelspitch += 0.013 * this.wheelsspeed;
}, this::wheels_predicate);
data.addAnimationController(wheels_controller);
}
@Override
public AnimationFactory getFactory()
{
return this.factory;
}
@Override
protected InteractionResult mobInteract(Player player, InteractionHand hand)
{
ItemStack stack = player.getItemInHand(hand);
if (stack.getItem().equals(Items.FLINT_AND_STEEL))
{
if (this.useticks <= 0 && this.shootingticks <= 0)
{
stack.hurtAndBreak(1, player, (p_213833_1_) ->
{
p_213833_1_.broadcastBreakEvent(hand);
net.minecraftforge.event.ForgeEventFactory.onPlayerDestroyItem(player, this.useItem, hand);
});
this.startShooting(player);
}
return InteractionResult.SUCCESS;
}
if (stack.getItem().equals(Items.GUNPOWDER))
{
if (!this.inventory.containsItem(Items.GUNPOWDER))
{
if (!player.isCreative())
{
stack.shrink(1);
}
this.inventory.putItem(Items.GUNPOWDER);
}
return InteractionResult.SUCCESS;
}
if (super.mobInteract(player, hand) == InteractionResult.SUCCESS)
{
return InteractionResult.SUCCESS;
}
if (!this.level.isClientSide() && !this.isVehicle())
{
player.startRiding(this);
return InteractionResult.SUCCESS;
}
return InteractionResult.PASS;
}
@Override
public void travel(Vec3 pos)
{
if (this.isAlive())
{
if (this.isVehicle())
{
LivingEntity livingentity = (LivingEntity) this.getControllingPassenger();
this.setTurretRotationsDest(livingentity.getXRot(), livingentity.getYRot() - this.getYaw());
this.setYawDest(livingentity.getYRot());
this.updateYaw();
this.updateTurretRotations();
float f0 = livingentity.xxa * 0.2f;
float f1 = livingentity.zza;
if (f1 <= 0.0f)
{
f1 *= 0.5f;
}
this.setSpeed(0.04f);
pos = new Vec3(f0, pos.y, f1);
}
super.travel(pos);
}
}
@Override
public void tick()
{
if (this.useticks != 0 && --this.useticks <= 0)
{
this.useticks = 0;
this.delayticks = this.type.delaytime;
}
if (this.shootingticks != 0 && --this.shootingticks <= 0)
{
if (this.inventory.containsItem(Items.GUNPOWDER))
{
this.useRealise();
}
else if (!this.level.isClientSide())
{
Entity passenger = this.getControllingPassenger();
if (passenger instanceof Player)
{
passenger.sendSystemMessage(Component.translatable(SiegeMachines.ID + ".no_gunpowder").withStyle(ChatFormatting.RED));
}
}
this.shootingticks = 0;
}
if (!level.isClientSide() && this.isOnGround())
{
this.setDeltaMovement(this.getWheelsDeltaMovement());
}
if (this.delayticks > 0 && this.isVehicle())
{
--this.delayticks;
}
if (this.renderupdateticks-- <= 0)
{
this.updateMachineRender();
this.renderupdateticks = SiegeMachines.RENDER_UPDATE_TIME;
}
if (this.getWheelsSpeed() > 0.0081 && this.wheelssoundticks-- <= 0)
{
this.level.playLocalSound(this.getX(), this.getY(), this.getZ(), SoundTypes.CANNON_WHEELS.get(), SoundSource.NEUTRAL, 0.3f, 1.0f, true);
this.wheelssoundticks = 20;
}
super.tick();
}
@Override
public void startShooting(Player player)
{
if (this.delayticks <= 0 && this.useticks <= 0 && this.shootingticks <= 0)
{
if (!this.level.isClientSide())
{
this.level.playSound(null, this.getX(), this.getY(), this.getZ(), SoundTypes.FUSE.get(), SoundSource.BLOCKS, this.getVolumeFromDist(this.distanceTo(player)), 0.8f);
}
this.useticks = this.type.usetime;
this.shootingticks = this.type.userealisetime;
}
}
@Override
public void shoot()
{
if (!level.isClientSide())
{
super.shoot();
this.setDeltaMovement(this.getDeltaMovement().subtract(this.getShotView().scale(0.25)));
this.hasImpulse = true;
this.inventory.shrinkItem(Items.GUNPOWDER);
}
else
{
this.blowParticles(ParticleTypes.FLAME, 0.035, 25);
this.blowParticles(ParticleTypes.CLOUD, 0.2, 60);
Vec3 pos = this.position();
this.level.playLocalSound(pos.x, pos.y, pos.z, SoundTypes.MORTAR_SHOOTING.get(), SoundSource.BLOCKS, 1.5f/*this.getVolumeFromDist(1.5f, 64.0f, this.distanceTo(player))*/, 0.85f + this.level.random.nextFloat() * 0.3f, false);
}
}
public double getWheelsSpeed()
{
if (this.isOnGround())
{
return this.getViewVector(5.0f).multiply(1, 0, 1).dot(this.getDeltaMovement());
}
return 0.0;
}
public Vec3 getWheelsDeltaMovement()
{
if (this.isOnGround())
{
Vec3 view = this.getViewVector(1.0f);
Vec3 movement = this.getDeltaMovement();
double d0 = movement.x * view.x + movement.z * view.z;
double d1 = d0 * view.x;
double d2 = 0.0;
double d3 = d0 * view.z;
return new Vec3(d1, d2, d3);
}
return Vec3.ZERO;
}
@Override
@OnlyIn(Dist.CLIENT)
public Crosshair createCrosshair()
{
return new ReloadingCrosshair();
}
@Override
public Item getMachineItem()
{
return ModItems.MORTAR.get();
}
}

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package ru.magistu.siegemachines.entity.machine;
import com.mojang.math.Vector3d;
import ru.magistu.siegemachines.SiegeMachines;
import ru.magistu.siegemachines.entity.IReloading;
import ru.magistu.siegemachines.entity.projectile.Missile;
import ru.magistu.siegemachines.entity.projectile.ProjectileBuilder;
import ru.magistu.siegemachines.network.*;
import net.minecraft.ChatFormatting;
import net.minecraft.core.particles.ParticleOptions;
import net.minecraft.network.chat.Component;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.Mob;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.entity.projectile.Projectile;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.Level;
import net.minecraft.world.phys.Vec3;
import java.util.Arrays;
import java.util.Random;
public abstract class ShootingMachine extends Machine implements IReloading
{
public int shootingticks = 0;
protected ShootingMachine(EntityType<? extends Mob> entitytype, Level level, MachineType type)
{
super(entitytype, level, type);
}
public abstract void startShooting(Player player);
public void shoot()
{
if (this.type.ammo.length == 0)
{
return;
}
ProjectileBuilder projectilebuilder = this.getProjectileBuilder();
if (projectilebuilder.equals(ProjectileBuilder.NONE))
{
Entity passenger = this.getControllingPassenger();
if (passenger instanceof Player)
{
passenger.sendSystemMessage(Component.translatable(SiegeMachines.ID + ".no_ammo").withStyle(ChatFormatting.RED));
}
return;
}
LivingEntity livingentity = (LivingEntity) this.getControllingPassenger();
Projectile projectile = projectilebuilder.factory.create(projectilebuilder.entitytype, this.level, new Vector3d(this.getShotPos().x, this.getShotPos().y, this.getShotPos().z), livingentity == null ? this : livingentity, projectilebuilder.projectilitem);
if (projectile instanceof Missile)
{
Missile missile = (Missile) projectile;
missile.setItem(new ItemStack(missile.getDefaultItem()));
}
projectile.shootFromRotation(this, this.getTurretPitch(), this.getGlobalTurretYaw(), 0.0f, this.type.projectilespeed, this.type.inaccuracy);
this.level.addFreshEntity(projectile);
this.inventory.shrinkItem(projectilebuilder.item);
}
@Override
public void use(Player player)
{
if (!this.level.isClientSide())
{
PacketHandler.sendPacketToAllInArea(new PacketMachineUse(this.getId()), this.blockPosition(), SiegeMachines.RENDER_UPDATE_RANGE_SQR);
}
this.startShooting(player);
}
@Override
public void useRealise()
{
if (!this.level.isClientSide())
{
PacketHandler.sendPacketToAllInArea(new PacketMachineUseRealise(this.getId()), this.blockPosition(), SiegeMachines.RENDER_UPDATE_RANGE_SQR);
}
this.shoot();
}
@Override
protected InteractionResult mobInteract(Player player, InteractionHand hand)
{
ItemStack stack = player.getItemInHand(hand);
if (this.isValidAmmo(stack))
{
if (!this.hasAmmo())
{
if (!player.isCreative())
{
stack.shrink(1);
}
this.inventory.putItem(stack.getItem());
}
return InteractionResult.SUCCESS;
}
return InteractionResult.PASS;
}
protected Vec3 getShotPos()
{
double pitch = this.getTurretPitch() * Math.PI / 180.0;
double yaw = (this.getViewYRot(0.5f) + this.getTurretYaw()) * Math.PI / 180.0;
return this.position().add(applyRotations(this.type.turretpivot, 0.0, yaw).add(applyRotations(this.type.turretvector, pitch, yaw)));
}
protected Vec3 getShotView()
{
double pitch = this.getTurretPitch() * Math.PI / 180.0;
double yaw = this.getGlobalTurretYaw() * Math.PI / 180.0;
double d0 = -Math.sin(yaw) * Math.cos(pitch);
double d1 = -Math.sin(pitch);
double d2 = Math.cos(yaw) * Math.cos(pitch);
return new Vec3(d0, d1, d2).normalize();
}
protected void blowParticles(ParticleOptions particle, double speed, int amount)
{
for (int i = 0; i < amount; ++i)
{
Vec3 pos = this.getShotPos();
Vec3 inaccuracy = new Vec3(new Random().nextGaussian() * 0.2,
new Random().nextGaussian() * 0.2,
new Random().nextGaussian() * 0.2);
Vec3 velocity = this.getShotView().add(inaccuracy).scale(speed);
this.level.addParticle(particle, pos.x, pos.y, pos.z, velocity.x, velocity.y, velocity.z);
}
}
@Override
public void updateMachineRender()
{
super.updateMachineRender();
if (!this.level.isClientSide())
{
for (int i = 0; i < rows * 9; ++i)
{
if (this.isValidAmmo(this.inventory.getItem(i)))
{
PacketHandler.sendPacketToAllInArea(
new PacketMachineInventorySlot(this.getId(), i, this.inventory.getItem(i)),
this.blockPosition(),
SiegeMachines.RENDER_UPDATE_RANGE_SQR);
}
}
}
}
public boolean isValidAmmo(ItemStack stack)
{
return this.isValidAmmo(stack.getItem());
}
public boolean isValidAmmo(Item entry)
{
return Arrays.stream(this.type.ammo).anyMatch(builder -> builder.item.equals(entry));
}
public ItemStack getAmmo()
{
return this.inventory.items.stream().filter(this::isValidAmmo).findFirst().orElse(ItemStack.EMPTY);
}
public boolean hasAmmo()
{
return this.inventory.items.stream().anyMatch(this::isValidAmmo);
}
public ProjectileBuilder getProjectileBuilder()
{
ItemStack ammo = this.getAmmo();
if (ammo.equals(ItemStack.EMPTY))
{
return ProjectileBuilder.NONE;
}
return Arrays.stream(this.type.ammo).filter(builder -> builder.item.equals(ammo.getItem())).findFirst().orElse(ProjectileBuilder.NONE);
}
}

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package ru.magistu.siegemachines.entity.machine;
import ru.magistu.siegemachines.SiegeMachines;
import ru.magistu.siegemachines.client.SoundTypes;
import ru.magistu.siegemachines.gui.machine.crosshair.Crosshair;
import ru.magistu.siegemachines.gui.machine.crosshair.ReloadingCrosshair;
import ru.magistu.siegemachines.item.ModItems;
import net.minecraft.sounds.SoundSource;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.Mob;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.Level;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import software.bernie.geckolib3.core.IAnimatable;
import software.bernie.geckolib3.core.PlayState;
import software.bernie.geckolib3.core.builder.AnimationBuilder;
import software.bernie.geckolib3.core.builder.ILoopType;
import software.bernie.geckolib3.core.controller.AnimationController;
import software.bernie.geckolib3.core.event.predicate.AnimationEvent;
import software.bernie.geckolib3.core.manager.AnimationData;
import software.bernie.geckolib3.core.manager.AnimationFactory;
import software.bernie.geckolib3.util.GeckoLibUtil;
public class Trebuchet extends ShootingMachine implements IAnimatable
{
private final AnimationFactory factory = GeckoLibUtil.createFactory(this);
static AnimationBuilder SHOOTING_ANIM = new AnimationBuilder().addAnimation("Shooting", ILoopType.EDefaultLoopTypes.LOOP);
static AnimationBuilder RELOADING_ANIM = new AnimationBuilder().addAnimation("Reloading", ILoopType.EDefaultLoopTypes.LOOP);
static AnimationBuilder IDLE_RELOADED_ANIM = new AnimationBuilder().addAnimation("IdleReloaded", ILoopType.EDefaultLoopTypes.LOOP);
static AnimationBuilder IDLE_NOT_RELOADED_ANIM = new AnimationBuilder().addAnimation("IdleNotReloaded", ILoopType.EDefaultLoopTypes.LOOP);
private final MachinePartEntity[] subentities;
private final MachinePartEntity backside;
private final Vec3 backsidepos;
public enum State
{
SHOOTING,
RELOADING,
IDLE_RELOADED,
IDLE_NOT_RELOADED
}
public State state = State.RELOADING;
public Trebuchet(EntityType<? extends Mob> entitytype, Level level)
{
super(entitytype, level, MachineType.TREBUCHET);
this.backside = new MachinePartEntity(this, "backside", 5.0F, 2.0F);
this.backsidepos = new Vec3(0.0, 0.0, -85.0).scale(1.0 / 16.0);
this.subentities = new MachinePartEntity[] { this.backside };
}
private <E extends IAnimatable> PlayState predicate(AnimationEvent<E> event)
{
switch (state) {
case SHOOTING -> {
event.getController().setAnimation(SHOOTING_ANIM);
return PlayState.CONTINUE;
}
case IDLE_RELOADED -> {
event.getController().setAnimation(IDLE_RELOADED_ANIM);
return PlayState.CONTINUE;
}
case RELOADING -> {
event.getController().setAnimation(RELOADING_ANIM);
return PlayState.CONTINUE;
}
case IDLE_NOT_RELOADED -> {
event.getController().setAnimation(IDLE_NOT_RELOADED_ANIM);
return PlayState.CONTINUE;
}
}
return PlayState.CONTINUE;
}
private void tickPart(MachinePartEntity subentity, double p_226526_2_, double p_226526_4_, double p_226526_6_)
{
subentity.setPos(this.getX() + p_226526_2_, this.getY() + p_226526_4_, this.getZ() + p_226526_6_);
}
@Override
public void aiStep()
{
Vec3[] avector3d = new Vec3[this.subentities.length];
Vec3 pos = this.position().add(applyRotations(this.backsidepos, 0.0, this.getYaw()));
this.tickPart(this.backside, pos.x, pos.y, pos.z);
for(int i = 0; i < this.subentities.length; ++i)
{
avector3d[i] = new Vec3(this.subentities[i].getX(), this.subentities[i].getY(), this.subentities[i].getZ());
}
for(int i = 0; i < this.subentities.length; ++i)
{
this.subentities[i].xo = avector3d[i].x;
this.subentities[i].yo = avector3d[i].y;
this.subentities[i].zo = avector3d[i].z;
this.subentities[i].xOld = avector3d[i].x;
this.subentities[i].yOld = avector3d[i].y;
this.subentities[i].zOld = avector3d[i].z;
}
super.aiStep();
}
public MachinePartEntity[] getSubEntities() {
return this.subentities;
}
@Override
public net.minecraftforge.entity.PartEntity<?>[] getParts()
{
return this.subentities;
}
@Override
public void registerControllers(AnimationData data)
{
AnimationController<?> controller = new AnimationController<>(this, "controller", 1, (t) ->
{
if (this.state.equals(State.RELOADING))
{
return (double) (this.type.delaytime - this.delayticks) / this.type.delaytime;
}
return t;
}, this::predicate);
data.addAnimationController(controller);
}
@Override
public AnimationFactory getFactory()
{
return this.factory;
}
@Override
protected InteractionResult mobInteract(Player player, InteractionHand hand)
{
ItemStack stack = player.getItemInHand(hand);
if (super.mobInteract(player, hand) == InteractionResult.SUCCESS)
{
return InteractionResult.SUCCESS;
}
if (!this.level.isClientSide() && !this.isVehicle())
{
player.startRiding(this);
return InteractionResult.SUCCESS;
}
return InteractionResult.PASS;
}
public void startShooting(Player player)
{
if (this.delayticks <= 0 && this.useticks <= 0 && this.shootingticks <= 0)
{
this.state = State.SHOOTING;
this.useticks = this.type.usetime;
this.shootingticks = this.type.userealisetime;
Vec3 pos = this.position();
this.level.playLocalSound(pos.x, pos.y, pos.z, SoundTypes.TREBUCHET_SHOOTING.get(), SoundSource.BLOCKS, 1.0f, 1.0f, false);
}
}
@Override
public void shoot()
{
if (!level.isClientSide())
{
super.shoot();
}
}
@Override
public void travel(Vec3 pos)
{
if (this.isAlive())
{
if (this.isVehicle() && this.useticks <= 0 && this.delayticks <= 0)
{
LivingEntity livingentity = (LivingEntity) this.getControllingPassenger();
this.setTurretRotations(livingentity.getXRot(), this.getTurretYaw());
this.updateTurretRotations();
this.setYawDest(livingentity.getYRot());
this.updateYaw();
}
super.travel(pos);
}
}
@Override
public void tick()
{
if (this.useticks != 0 && --this.useticks <= 0)
{
this.state = State.RELOADING;
this.useticks = 0;
this.delayticks = this.type.delaytime;
}
if (this.shootingticks != 0 && --this.shootingticks <= 0)
{
this.useRealise();
this.shootingticks = 0;
}
if (!level.isClientSide() && this.isOnGround())
{
this.setDeltaMovement(this.getDeltaMovement().multiply(0.0, 1.0, 0.0));
}
if (this.delayticks > 0 && this.isVehicle())
{
if (this.delayticks % 40 == 0)
{
Vec3 pos = this.position();
this.level.playLocalSound(pos.x, pos.y, pos.z, SoundTypes.TREBUCHET_RELOADING.get(), SoundSource.BLOCKS, 1.0f, 1.0f, false);
}
if (--this.delayticks <= 0)
{
this.state = State.IDLE_RELOADED;
}
}
if (this.renderupdateticks-- <= 0)
{
this.updateMachineRender();
this.renderupdateticks = SiegeMachines.RENDER_UPDATE_TIME;
}
super.tick();
}
@Override
@OnlyIn(Dist.CLIENT)
public Crosshair createCrosshair()
{
return new ReloadingCrosshair();
}
@Override
public Item getMachineItem()
{
return ModItems.TREBUCHET.get();
}
}

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package ru.magistu.siegemachines.entity.projectile;
import com.mojang.math.Vector3d;
import ru.magistu.siegemachines.item.ModItems;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.item.Item;
import net.minecraft.world.level.Level;
public class Cannonball extends Missile
{
public Cannonball(EntityType<Cannonball> type, Level level)
{
super(type, level);
this.item = ModItems.CANNONBALL.get();
}
public Cannonball(EntityType<Stone> entitytype, Level level, Vector3d pos, LivingEntity entity, Item item)
{
super(entitytype, level, pos, entity, MissileType.CANNONBALL, item);
}
}

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package ru.magistu.siegemachines.entity.projectile;
public enum FlightType
{
NONE,
AHEAD,
SPINNING
}

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package ru.magistu.siegemachines.entity.projectile;
import com.mojang.math.Vector3d;
import ru.magistu.siegemachines.item.ModItems;
import net.minecraft.network.protocol.Packet;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.projectile.AbstractArrow;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.Level;
import net.minecraftforge.network.NetworkHooks;
import org.jetbrains.annotations.NotNull;
public class GiantArrow extends AbstractArrow
{
private final Packet<?> spawningpacket = NetworkHooks.getEntitySpawningPacket(this);
public GiantArrow(EntityType<GiantArrow> type, Level level)
{
super(type, level);
}
public GiantArrow(EntityType<GiantArrow> entitytype, Level level, Vector3d pos, LivingEntity entity, Item item)
{
super(entitytype, entity, level);
this.setPos(pos.x, pos.y, pos.z);
this.setBaseDamage(5.0F);
}
@Override
protected @NotNull ItemStack getPickupItem()
{
return new ItemStack(ModItems.GIANT_ARROW.get());
}
@Override
public @NotNull Packet<?> getAddEntityPacket()
{
return spawningpacket;
}
}

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package ru.magistu.siegemachines.entity.projectile;
import com.mojang.math.Vector3d;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.projectile.Projectile;
import net.minecraft.world.item.Item;
import net.minecraft.world.level.Level;
public interface IProjectileFactory<T extends Projectile>
{
T create(EntityType<T> entitytype, Level level, Vector3d pos, LivingEntity entity, Item item);
}

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package ru.magistu.siegemachines.entity.projectile;
import com.mojang.math.Vector3d;
import ru.magistu.siegemachines.item.ModItems;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.core.particles.BlockParticleOption;
import net.minecraft.core.particles.ParticleOptions;
import net.minecraft.core.particles.ParticleTypes;
import net.minecraft.network.protocol.Packet;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.sounds.SoundSource;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.damagesource.CombatRules;
import net.minecraft.world.damagesource.DamageSource;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.entity.projectile.ThrowableItemProjectile;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.Items;
import net.minecraft.world.item.ShieldItem;
import net.minecraft.world.level.Explosion;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.EntityHitResult;
import net.minecraft.world.phys.HitResult;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.network.NetworkHooks;
import org.jetbrains.annotations.NotNull;
public abstract class Missile extends ThrowableItemProjectile
{
public MissileType type = MissileType.STONE;
public Item item = ModItems.STONE.get();
public Missile(EntityType<? extends Missile> entitytype, Level level)
{
super(entitytype, level);
}
public Missile(EntityType<? extends Missile> entitytype, Level level, Vector3d pos, LivingEntity entity, MissileType type, Item item)
{
super(entitytype, entity, level);
this.type = type;
this.item = item;
this.setPos(pos.x, pos.y, pos.z);
}
@Override
public @NotNull Item getDefaultItem()
{
return this.item;
}
@Override
public @NotNull Packet<?> getAddEntityPacket()
{
return NetworkHooks.getEntitySpawningPacket(this);
}
@Override
public void onHit(HitResult result)
{
float f = 2.0F;
if (result.getType() == HitResult.Type.ENTITY)
{
EntityHitResult entityRTR = (EntityHitResult)result;
Vec3 pos = entityRTR.getLocation();
Entity entity = entityRTR.getEntity();
float damage = this.type.mass * (float) this.getDeltaMovement().length();
DamageSource damagesource = DamageSource.thrown(this, this.getOwner());
if (this.type.armorpiercing >= 1.0f)
{
damagesource = damagesource.bypassArmor();
}
else if (this.type.armorpiercing > 0.0f && entity instanceof LivingEntity livingentity)
{
if(livingentity instanceof Player player) {
if(player.isBlocking() && (item == ModItems.GIANT_ARROW.get() || item == Items.ARROW) && (player.getItemInHand(InteractionHand.MAIN_HAND).getItem() instanceof ShieldItem || player.isBlocking() && player.getItemInHand(InteractionHand.OFF_HAND).getItem() instanceof ShieldItem)) {
return;
}
}
damage -= (1.0f - this.type.armorpiercing) * (damage - CombatRules.getDamageAfterAbsorb(damage, 0, 0));
damagesource = damagesource.bypassArmor();
}
if (!this.level.isClientSide() && this.type.explosive)
{
this.level.explode(this.getOwner(), pos.x, pos.y, pos.z, 3.0F, Explosion.BlockInteraction.NONE);
this.remove(RemovalReason.KILLED);
}
entity.hurt(damagesource, damage);
Vec3 vector3d = this.getDeltaMovement().multiply(1.0D, 0.0D, 1.0D).normalize().scale((double) this.type.knockback * 0.6D);
if (vector3d.lengthSqr() > 0.0D)
{
entity.push(vector3d.x, 0.1D, vector3d.z);
}
}
if (result.getType() == HitResult.Type.BLOCK)
{
BlockHitResult blockRTR = (BlockHitResult)result;
BlockPos blockpos = blockRTR.getBlockPos();
BlockState blockstate = this.level.getBlockState(blockpos);
boolean smoothimpact = (blockstate == Blocks.SAND.defaultBlockState() ||
blockstate == Blocks.RED_SAND.defaultBlockState() ||
blockstate == Blocks.DIRT.defaultBlockState() ||
blockstate == Blocks.GRASS_BLOCK.defaultBlockState() ||
blockstate == Blocks.DIRT_PATH.defaultBlockState() ||
blockstate == Blocks.COARSE_DIRT.defaultBlockState() ||
blockstate == Blocks.SNOW_BLOCK.defaultBlockState()) &&
blockRTR.getDirection() == Direction.UP;
if (blockRTR.getDirection() == Direction.UP)
{
if (this.type.explosive)
{
for (int r = 0; r < this.type.explosionradius; ++r)
{
for (float a = 0; a < 2 * Math.PI; a += Math.PI / 4)
{
BlockPos pos = blockRTR.getBlockPos().offset(r * Math.cos(a), 0, -r * Math.sin(a));
if (this.level.getBlockState(pos) == Blocks.GRASS_BLOCK.defaultBlockState())
{
this.level.setBlockAndUpdate(pos, Blocks.DIRT.defaultBlockState());
}
}
}
}
if (!this.level.isClientSide())
{
this.remove(RemovalReason.KILLED);
if (smoothimpact && this.type.explosive)
{
this.level.explode(this.getOwner(), blockpos.getX(), blockpos.getY(), blockpos.getZ(), this.type.explosionradius * f, Explosion.BlockInteraction.NONE);
}
}
else if (smoothimpact)
{
this.dustExplosion(new BlockParticleOption(ParticleTypes.BLOCK, blockstate).setPos(blockpos), blockpos, this.type.explosionradius / 2, 50);
}
}
if (!this.level.isClientSide() && !smoothimpact && this.type.explosive)
{
this.level.explode(this.getOwner(), blockpos.getX(), blockpos.getY(), blockpos.getZ(), this.type.explosionradius * f, Explosion.BlockInteraction.BREAK);
}
}
if (result.getType() == HitResult.Type.MISS)
{
this.level.playSound((Player)this.getOwner(), this.getOnPos(), SoundEvents.ANVIL_BREAK, SoundSource.AMBIENT, 1.0f, 1.0f);
if(!this.level.isClientSide())
{
this.remove(RemovalReason.KILLED);
}
}
if (!this.level.isClientSide())
{
this.remove(RemovalReason.KILLED);
}
}
private void dustExplosion(ParticleOptions particle, BlockPos blockpos, double speed, int amount)
{
this.dustExplosion(particle, blockpos.getX(), blockpos.getY(), blockpos.getZ(), speed, amount);
}
private void dustExplosion(ParticleOptions particle, double x, double y, double z, double speed, int amount)
{
for (int i = 0; i < amount; ++i)
{
Vec3 movement = this.getDeltaMovement();
double d0 = x - 0.05 + this.level.random.nextDouble() * 0.3;
double d1 = y + 1.0;
double d2 = z - 0.05 + this.level.random.nextDouble() * 0.3;
double d3 = movement.x * this.level.random.nextDouble() * speed;
double d4 = -movement.y * this.level.random.nextDouble() * speed * 10.0f;
double d5 = movement.z * this.level.random.nextDouble() * speed;
this.level.addParticle(particle, d0, d1, d2, d3, d4, d5);
}
}
@Override
public void tick()
{
if (this.type.flighttype == FlightType.SPINNING)
{
this.setXRot(this.getXRot() + 0.5f);
}
super.tick();
}
}

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package ru.magistu.siegemachines.entity.projectile;
public enum MissileType
{
CANNONBALL(15.0f, 1.5f, true, 3.0f, FlightType.SPINNING, 1.0f),
STONE(50.0f, 1.5f, true, 3.0f, FlightType.SPINNING, 1.0f),
GIANT_ARROW(5.0f, 1.5f, false, 0.0f, FlightType.AHEAD, 0.5f);
public final float mass;
public final float knockback;
public final boolean explosive;
public final float explosionradius;
public final FlightType flighttype;
public final float armorpiercing;
MissileType(float mass, float knockback, boolean explosive, float explosionradius, FlightType headingtype, float armorpiercing)
{
this.mass = mass;
this.knockback = knockback;
this.explosive = explosive;
this.explosionradius = explosionradius;
this.flighttype = headingtype;
this.armorpiercing = armorpiercing;
}
}

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package ru.magistu.siegemachines.entity.projectile;
import ru.magistu.siegemachines.entity.EntityTypes;
import ru.magistu.siegemachines.item.ModItems;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.projectile.Arrow;
import net.minecraft.world.entity.projectile.Projectile;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.Items;
public class ProjectileBuilder<T extends Projectile>
{
public final static ProjectileBuilder<Stone> NONE = new ProjectileBuilder<>(Items.AIR, EntityTypes.STONE.get(), Stone::new);
public final static ProjectileBuilder[] NO_AMMO = new ProjectileBuilder[]{};
public final static ProjectileBuilder[] CANNON_AMMO = new ProjectileBuilder[]{
new ProjectileBuilder(ModItems.CANNONBALL.get(), EntityTypes.CANNONBALL.get(), Cannonball::new)};
public final static ProjectileBuilder[] THROWING_AMMO = new ProjectileBuilder[]{
new ProjectileBuilder(Items.COBBLESTONE, ModItems.STONE.get(), EntityTypes.STONE.get(), Stone::new)};
public final static ProjectileBuilder[] BALLISTA_AMMO = new ProjectileBuilder[]{
new ProjectileBuilder(ModItems.GIANT_ARROW.get(), EntityTypes.GIANT_ARROW.get(), GiantArrow::new),
new ProjectileBuilder(Items.ARROW, EntityType.ARROW, (entitytype, level, pos, entity, item) ->
{
Arrow arrow = new Arrow(level, entity);
arrow.setPos(pos.x, pos.y, pos.z);
return arrow;
})};
public final Item item;
public final Item projectilitem;
public final EntityType<T> entitytype;
public final IProjectileFactory<T> factory;
public ProjectileBuilder(Item item, EntityType<T> entitytype, IProjectileFactory<T> factory)
{
this(item, item, entitytype, factory);
}
public ProjectileBuilder(Item item, Item projectilitem, EntityType<T> entitytype, IProjectileFactory<T> factory)
{
this.item = item;
this.projectilitem = projectilitem;
this.entitytype = entitytype;
this.factory = factory;
}
}

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package ru.magistu.siegemachines.entity.projectile;
import com.mojang.math.Vector3d;
import ru.magistu.siegemachines.item.ModItems;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.item.Item;
import net.minecraft.world.level.Level;
public class Stone extends Missile
{
public Stone(EntityType<Stone> entitytype, Level level)
{
super(entitytype, level);
this.item = ModItems.STONE.get();
}
public Stone(EntityType<Stone> entitytype, Level level, Vector3d pos, LivingEntity entity, Item item)
{
super(entitytype, level, pos, entity, MissileType.STONE, item);
}
}

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package ru.magistu.siegemachines.event;
import net.minecraftforge.client.event.RegisterKeyMappingsEvent;
import net.minecraftforge.client.gui.overlay.VanillaGuiOverlay;
import ru.magistu.siegemachines.SiegeMachines;
import ru.magistu.siegemachines.client.KeyBindings;
import ru.magistu.siegemachines.entity.IReloading;
import ru.magistu.siegemachines.entity.machine.Machine;
import ru.magistu.siegemachines.gui.machine.crosshair.Crosshair;
import ru.magistu.siegemachines.network.PacketHandler;
import ru.magistu.siegemachines.network.PacketOpenMachineInventory;
import ru.magistu.siegemachines.network.PacketMachineUse;
import net.minecraft.client.CameraType;
import net.minecraft.client.Minecraft;
import net.minecraft.client.Options;
import net.minecraft.client.player.LocalPlayer;
import net.minecraft.world.entity.Entity;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.client.event.InputEvent;
import net.minecraftforge.client.event.RenderGuiOverlayEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
public class ClientEvents
{
@Mod.EventBusSubscriber(modid = SiegeMachines.ID, value = Dist.CLIENT)
public static class ClientForgeEvents
{
public static Crosshair CROSSHAIR = null;
//public static final NamedGuiOverlay CROSSHAIR_OVERLAY = GuiOverlayManager.findOverlay(VanillaGuiOverlay.CROSSHAIR.id());
@SubscribeEvent
public static void onKeyPressedEvent(InputEvent.Key ev) {
if (KeyBindings.MACHINE_USE.isDown()) {
LocalPlayer player = Minecraft.getInstance().player;
if (player != null && player.isPassenger() && player.getVehicle() instanceof Machine) {
PacketHandler.sendToServer(new PacketMachineUse(player.getVehicle().getId()));
}
}
if (KeyBindings.MACHINE_INVENTORY.isDown()) {
LocalPlayer player = Minecraft.getInstance().player;
if (player != null && player.isPassenger() && player.getVehicle() instanceof Machine) {
PacketHandler.sendToServer(new PacketOpenMachineInventory());
}
}
}
@SubscribeEvent
public static void onRenderOverlayPre(RenderGuiOverlayEvent.Pre ev) {
if (ev.getOverlay().id() == VanillaGuiOverlay.CROSSHAIR.id()) {
Minecraft mc = Minecraft.getInstance();
Options settings = mc.options;
LocalPlayer player = mc.player;
if ((settings.renderDebug && !settings.hideGui && !player.isReducedDebugInfo() && !settings.reducedDebugInfo().get()) || settings.getCameraType().compareTo(CameraType.FIRST_PERSON) != 0) {
return;
}
if (player.isPassenger()) {
Entity entity = player.getVehicle();
if (entity instanceof IReloading) {
if (CROSSHAIR == null) {
CROSSHAIR = ((IReloading) entity).createCrosshair();
}
CROSSHAIR.render(ev.getPoseStack(), ev.getPartialTick(), mc, player);
ev.setCanceled(true);
}
}
}
}
}
@Mod.EventBusSubscriber(modid = SiegeMachines.ID, value = Dist.CLIENT, bus = Mod.EventBusSubscriber.Bus.MOD)
public static class ClientModBusEvents
{
@SubscribeEvent
public static void onKeyRegister(RegisterKeyMappingsEvent ev) {
ev.register(KeyBindings.MACHINE_USE);
ev.register(KeyBindings.MACHINE_INVENTORY);
}
}
}

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package ru.magistu.siegemachines.event;
import ru.magistu.siegemachines.SiegeMachines;
import ru.magistu.siegemachines.entity.EntityTypes;
import ru.magistu.siegemachines.entity.machine.*;
import net.minecraftforge.event.entity.EntityAttributeCreationEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
@Mod.EventBusSubscriber(modid = SiegeMachines.ID, bus = Mod.EventBusSubscriber.Bus.MOD)
public class ModEventBusEvents {
@SubscribeEvent
public static void addEntityAttributes(EntityAttributeCreationEvent event) {
event.put(EntityTypes.MORTAR.get(), Mortar.setEntityAttributes(MachineType.MORTAR).build());
event.put(EntityTypes.CULVERIN.get(), Mortar.setEntityAttributes(MachineType.CULVERIN).build());
event.put(EntityTypes.TREBUCHET.get(), Trebuchet.setEntityAttributes(MachineType.TREBUCHET).build());
event.put(EntityTypes.CATAPULT.get(), Catapult.setEntityAttributes(MachineType.CATAPULT).build());
event.put(EntityTypes.BALLISTA.get(), Ballista.setEntityAttributes(MachineType.BALLISTA).build());
event.put(EntityTypes.BATTERING_RAM.get(), Ballista.setEntityAttributes(MachineType.BATTERING_RAM).build());
}
}

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package ru.magistu.siegemachines.gui;
import ru.magistu.siegemachines.SiegeMachines;
import ru.magistu.siegemachines.gui.machine.MachineContainer;
import net.minecraft.world.inventory.AbstractContainerMenu;
import net.minecraft.world.inventory.MenuType;
import net.minecraftforge.common.extensions.IForgeMenuType;
import net.minecraftforge.eventbus.api.IEventBus;
import net.minecraftforge.network.IContainerFactory;
import net.minecraftforge.registries.DeferredRegister;
import net.minecraftforge.registries.ForgeRegistries;
import net.minecraftforge.registries.RegistryObject;
import ru.magistu.siegemachines.gui.workbench.SiegeWorkbenchContainer;
public class ModMenuTypes {
public static final DeferredRegister<MenuType<?>> MENUS = DeferredRegister.create(ForgeRegistries.MENU_TYPES, SiegeMachines.ID);
public static final RegistryObject<MenuType<MachineContainer>> MACHINE_CONTAINER = MENUS.register("machine", () -> IForgeMenuType.create(MachineContainer::new));
public static final RegistryObject<MenuType<SiegeWorkbenchContainer>> SIEGE_WORKBENCH_CONTAINER = registerMenuType(SiegeWorkbenchContainer::new, "siege_workbench");
private static <T extends AbstractContainerMenu> RegistryObject<MenuType<T>> registerMenuType(IContainerFactory<T> factory, String name) {
return MENUS.register(name, () -> IForgeMenuType.create(factory));
}
public static void register(IEventBus eventBus) {
MENUS.register(eventBus);
}
}

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package ru.magistu.siegemachines.gui.machine;
import ru.magistu.siegemachines.entity.machine.Machine;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.inventory.AbstractContainerMenu;
import net.minecraft.world.inventory.Slot;
import net.minecraft.world.item.ItemStack;
import net.minecraftforge.items.IItemHandler;
import org.jetbrains.annotations.NotNull;
import ru.magistu.siegemachines.gui.ModMenuTypes;
import java.util.Objects;
public class MachineContainer extends AbstractContainerMenu
{
private Player player;
private Machine machine;
int x, y, z;
private IItemHandler internal;
private boolean bound = false;
public MachineContainer(final int id, final Inventory inv, final Machine machine)
{
super(ModMenuTypes.MACHINE_CONTAINER.get(), id);
if (machine == null)
{
return;
}
this.machine = machine;
for (int row = 0; row < 3; row++)
{
for (int col = 0; col < 9; col++)
{
this.addSlot(new Slot(inv, col + row * 9 + 9, 8 + col * 18, 166 - (4 - row) * 18 - 10));
}
}
for (int col = 0; col < 9; col++)
{
this.addSlot(new Slot(inv, col, 8 + col * 18, 142));
}
for (int row = 0; row < 1; row++)
{
for (int col = 0; col < 9; col++)
{
this.addSlot(new Slot(machine.inventory, col + row * 9, 8 + col * 18, 18 + row * 18));
}
}
}
public MachineContainer(final int id, final Inventory inv, final FriendlyByteBuf data)
{
this(id, inv, getMachine(inv));
}
private static Machine getMachine(final Inventory inv)
{
Objects.requireNonNull(inv, "Player Inventory Cannot Be Null.");
Player player = inv.player;
Entity entity;
if (player.isPassenger())
{
entity = player.getVehicle();
if (entity instanceof Machine)
{
return (Machine) player.getVehicle();
}
}
throw new IllegalStateException("Entity Is Not Correct.");
}
@Override
public boolean stillValid(Player player)
{
return machine.inventory.stillValid(player);
}
@Override
public @NotNull ItemStack quickMoveStack(@NotNull Player player, int index)
{
ItemStack itemstack = ItemStack.EMPTY;
Slot slot = this.slots.get(index);
if (slot != null && slot.hasItem())
{
ItemStack itemstack1 = slot.getItem();
itemstack = itemstack1.copy();
if (index < 9)
{
if (!this.moveItemStackTo(itemstack1, 9, this.slots.size(), true))
{
return ItemStack.EMPTY;
}
slot.onQuickCraft(itemstack1, itemstack);
}
else if (!this.moveItemStackTo(itemstack1, 0, 9, false))
{
if (index < 9 + 27)
{
if (!this.moveItemStackTo(itemstack1, 9 + 27, this.slots.size(), true))
{
return ItemStack.EMPTY;
}
}
else
{
if (!this.moveItemStackTo(itemstack1, 9, 9 + 27, false))
{
return ItemStack.EMPTY;
}
}
return ItemStack.EMPTY;
}
if (itemstack1.getCount() == 0)
{
slot.set(ItemStack.EMPTY);
}
else
{
slot.setChanged();
}
if (itemstack1.getCount() == itemstack.getCount())
{
return ItemStack.EMPTY;
}
slot.onTake(player, itemstack1);
}
return itemstack;
}
}

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package ru.magistu.siegemachines.gui.machine;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import ru.magistu.siegemachines.SiegeMachines;
import net.minecraft.client.gui.screens.inventory.AbstractContainerScreen;
import net.minecraft.client.renderer.GameRenderer;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.entity.player.Inventory;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.api.distmarker.Dist;
import org.jetbrains.annotations.NotNull;
@OnlyIn(Dist.CLIENT)
public class MachineInventoryScreen extends AbstractContainerScreen<MachineContainer>
{
private static final ResourceLocation DISPLAY_CASE_GUI = new ResourceLocation(SiegeMachines.ID,
"textures/gui/machine_inventory.png");
public MachineInventoryScreen(MachineContainer screenContainer, Inventory inv, Component titleIn)
{
super(screenContainer, inv, titleIn);
this.leftPos = 0;
this.topPos = 0;
this.imageWidth = 176;
this.imageHeight = 166;
}
@Override
public void render(PoseStack matrixStack, int mouseX, int mouseY, float partialTicks)
{
this.renderBackground(matrixStack);
super.render(matrixStack, mouseX, mouseY, partialTicks);
this.renderTooltip(matrixStack, mouseX, mouseY);
}
@Override
protected void renderTooltip(@NotNull PoseStack matrixStack, int x, int y)
{
if (this.minecraft.player.getInventory().getSelected().isEmpty() && this.hoveredSlot != null && this.hoveredSlot.hasItem())
{
this.renderTooltip(matrixStack, this.hoveredSlot.getItem(), x, y);
}
}
@Override
protected void renderBg(@NotNull PoseStack matrixStack, float partialTicks, int mouseX, int mouseY)
{
RenderSystem.setShader(GameRenderer::getPositionTexShader);
RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, 1.0F);
RenderSystem.setShaderTexture(0, DISPLAY_CASE_GUI);
int x = (this.width - this.imageWidth) / 2;
int y = (this.height - this.imageHeight) / 2;
this.blit(matrixStack, x, y, 0, 0, this.imageWidth, this.imageHeight);
}
@Override
public boolean keyPressed(int key, int b, int c)
{
assert this.minecraft != null;
if (key == 256)
{
assert this.minecraft.player != null;
this.minecraft.player.closeContainer();
return true;
}
return super.keyPressed(key, b, c);
}
}

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package ru.magistu.siegemachines.gui.machine.crosshair;
import java.util.Arrays;
import java.util.List;
public class AlignmentHelper
{
public static final List<String> validAlignmentValues = Arrays.asList(new String[] { "top_left", "top_center", "top_right", "center_left", "center", "center_right", "bottom_left", "bottom_center", "bottom_right" });
public enum Alignment
{
TOP_LEFT,
TOP_CENTER,
TOP_RIGHT,
CENTER_LEFT,
CENTER,
CENTER_RIGHT,
BOTTOM_LEFT,
BOTTOM_CENTER,
BOTTOM_RIGHT;
public static Alignment fromString(String align) {
int idx = AlignmentHelper.validAlignmentValues.indexOf(align);
if (idx != -1) {
return values()[idx];
}
return CENTER;
}
}
}

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package ru.magistu.siegemachines.gui.machine.crosshair;
import com.mojang.blaze3d.vertex.PoseStack;
import ru.magistu.siegemachines.SiegeMachines;
import net.minecraft.client.Minecraft;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.entity.player.Player;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
@OnlyIn(Dist.CLIENT)
public abstract class Crosshair extends HudElement
{
protected static final ResourceLocation CROSSHAIR_TEXTURES = new ResourceLocation(SiegeMachines.ID, "textures/gui/crosshairs.png");
public Crosshair(int width, int height)
{
super(width, height);
}
public final void render(PoseStack matrixstack, float partialticks) {}
public abstract void render(PoseStack matrixstack, float ticks, Minecraft mc, Player player);
}

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package ru.magistu.siegemachines.gui.machine.crosshair;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.Minecraft;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
@OnlyIn(Dist.CLIENT)
public abstract class HudElement
{
protected int width;
protected int height;
public int getAlignedX(AlignmentHelper.Alignment align, int offset)
{
switch (align)
{
case TOP_LEFT:
case CENTER_LEFT:
case BOTTOM_LEFT:
return 5 + offset;
case TOP_CENTER:
case CENTER:
case BOTTOM_CENTER:
return Minecraft.getInstance().getWindow().getGuiScaledWidth() / 2 - this.width / 2 + offset;
case TOP_RIGHT:
case CENTER_RIGHT:
case BOTTOM_RIGHT:
return Minecraft.getInstance().getWindow().getGuiScaledWidth() - this.width - 5 + offset;
}
return 0;
}
public int getAlignedY(AlignmentHelper.Alignment align, int offset)
{
switch (align)
{
case TOP_LEFT:
case TOP_CENTER:
case TOP_RIGHT:
return 5 + offset;
case CENTER_LEFT:
case CENTER:
case CENTER_RIGHT:
return Minecraft.getInstance().getWindow().getGuiScaledHeight() / 2 - this.height / 2 + 16 + offset;
case BOTTOM_CENTER:
return Minecraft.getInstance().getWindow().getGuiScaledHeight() - this.height - 65 + offset;
case BOTTOM_LEFT:
case BOTTOM_RIGHT:
return Minecraft.getInstance().getWindow().getGuiScaledHeight() - this.height - 5 + offset;
}
return 0;
}
public HudElement(int elementWidth, int elementHeight)
{
this.width = elementWidth;
this.height = elementHeight;
}
public int getWidth()
{
return this.width;
}
public int getHeight()
{
return this.height;
}
public abstract void render(PoseStack paramMatrixStack, float paramFloat);
}

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package ru.magistu.siegemachines.gui.machine.crosshair;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import ru.magistu.siegemachines.entity.machine.Machine;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.GameRenderer;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.player.Player;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
@OnlyIn(Dist.CLIENT)
public class ReloadingCrosshair extends Crosshair
{
//public static ResourceLocation TYPE = new ResourceLocation(SiegeMachines.ID, "siege_machine");
public int x;
public int y;
public ReloadingCrosshair()
{
super(9, 9);
this.x = Minecraft.getInstance().getWindow().getGuiScaledWidth() / 2;
this.y = Minecraft.getInstance().getWindow().getGuiScaledHeight() / 2;
}
public void render(PoseStack matrixstack, float ticks, Minecraft mc, Player player)
{
RenderSystem.assertOnRenderThread();
if (!player.isPassenger())
{
return;
}
Entity entity = player.getVehicle();
if (entity instanceof Machine)
{
Machine machine = (Machine) entity;
int width = 11;
int height = 11;
int imagex = 0;
int imagey = 0;
int originx = (mc.getWindow().getGuiScaledWidth() - width) / 2;
int originy = (mc.getWindow().getGuiScaledHeight() - height) / 2;
int animationsize = 23;
if (machine.useticks > 0)
{
imagey = height;
}
else if (machine.delayticks > 0)
{
int number = (int) (((double) animationsize) * ((double) (machine.type.delaytime - machine.delayticks) / (double) machine.type.delaytime));
imagex = width;
imagey = height * number;
}
RenderSystem.applyModelViewMatrix();
RenderSystem.setShader(GameRenderer::getPositionTexShader);
RenderSystem.setShaderTexture(0, CROSSHAIR_TEXTURES);
mc.gui.blit(matrixstack, originx, originy, imagex, imagey, width, height);
RenderSystem.backupProjectionMatrix();
}
}
}

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package ru.magistu.siegemachines.gui.workbench;
import net.minecraft.network.protocol.game.ClientboundContainerSetSlotPacket;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.entity.player.StackedContents;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.world.Container;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.inventory.*;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.crafting.Recipe;
import net.minecraft.world.level.Level;
import ru.magistu.siegemachines.block.ModBlocks;
import ru.magistu.siegemachines.data.recipes.ModRecipes;
import ru.magistu.siegemachines.data.recipes.SiegeWorkbenchRecipe;
import ru.magistu.siegemachines.gui.ModMenuTypes;
import java.util.Optional;
public class SiegeWorkbenchContainer extends AbstractContainerMenu
{
private final CraftingContainer craftSlots = new CraftingContainer(this, 3, 3);
private final ResultContainer resultSlots = new ResultContainer();
private final ContainerLevelAccess access;
private final Player player;
public SiegeWorkbenchContainer(int id, Inventory inventory, FriendlyByteBuf buffer)
{
this(id, inventory, ContainerLevelAccess.NULL);
}
public SiegeWorkbenchContainer(int id, Inventory inventory, ContainerLevelAccess access)
{
super(ModMenuTypes.SIEGE_WORKBENCH_CONTAINER.get(), id);
this.access = access;
this.player = inventory.player;
this.addSlot(new SiegeWorkbenchResultSlot(inventory.player, this.craftSlots, this.resultSlots, 0, 124, 35));
for (int i = 0; i < 3; ++i)
{
for (int j = 0; j < 3; ++j)
{
this.addSlot(new Slot(this.craftSlots, j + i * 3, 30 + j * 18, 17 + i * 18));
}
}
for (int k = 0; k < 3; ++k)
{
for (int i1 = 0; i1 < 9; ++i1)
{
this.addSlot(new Slot(inventory, i1 + k * 9 + 9, 8 + i1 * 18, 84 + k * 18));
}
}
for (int l = 0; l < 9; ++l)
{
this.addSlot(new Slot(inventory, l, 8 + l * 18, 142));
}
}
// to create resulting item
protected static void slotChangedCraftingGrid(AbstractContainerMenu menu, Level level, Player player, CraftingContainer craftingcontainer, ResultContainer resultcontainer) {
if (!level.isClientSide) {
ServerPlayer serverplayer = (ServerPlayer)player;
ItemStack itemstack = ItemStack.EMPTY;
Optional<SiegeWorkbenchRecipe> optional = level.getServer().getRecipeManager().getRecipeFor(ModRecipes.SIEGE_WORKBENCH_RECIPE, craftingcontainer, level);
if (optional.isPresent()) {
SiegeWorkbenchRecipe craftingrecipe = optional.get();
if (resultcontainer.setRecipeUsed(level, serverplayer, craftingrecipe)) {
itemstack = craftingrecipe.assemble(craftingcontainer);
}
}
resultcontainer.setItem(0, itemstack);
//menu.setRemoteSlot(0, itemstack);
serverplayer.connection.send(new ClientboundContainerSetSlotPacket(menu.containerId, menu.incrementStateId(), 0, itemstack));
}
}
@Override
public void slotsChanged(Container inventory) {
this.access.execute((level, blockpos) -> slotChangedCraftingGrid(this, level, this.player, this.craftSlots, this.resultSlots));
}
public void fillCraftSlotsStackedContents(StackedContents itemhelper) {
this.craftSlots.fillStackedContents(itemhelper);
}
public void clearCraftingContent() {
this.craftSlots.clearContent();
this.resultSlots.clearContent();
}
public boolean recipeMatches(Recipe<? super CraftingContainer> recipe) {
return recipe.matches(this.craftSlots, this.player.level);
}
/**
* Called when the container is closed.
*/
public void removed(Player player) {
super.removed(player);
this.access.execute((p_39371_, p_39372_) -> {
this.clearContainer(player, this.craftSlots);
});
}
/**
* Determines whether supplied player can use this container
*/
public boolean stillValid(Player player) {
return stillValid(this.access, player, ModBlocks.SIEGE_WORKBENCH.get());
}
/**
* Handle when the stack in slot {@code index} is shift-clicked. Normally this moves the stack between the player
* inventory and the other inventory(s).
*/
public ItemStack quickMoveStack(Player player, int index) {
ItemStack itemstack = ItemStack.EMPTY;
Slot slot = this.slots.get(index);
if (slot != null && slot.hasItem()) {
ItemStack itemstack1 = slot.getItem();
itemstack = itemstack1.copy();
if (index == 0) {
this.access.execute((p_39378_, p_39379_) -> {
itemstack1.getItem().onCraftedBy(itemstack1, p_39378_, player);
});
if (!this.moveItemStackTo(itemstack1, 10, 46, true)) {
return ItemStack.EMPTY;
}
slot.onQuickCraft(itemstack1, itemstack);
} else if (index >= 10 && index < 46) {
if (!this.moveItemStackTo(itemstack1, 1, 10, false)) {
if (index < 37) {
if (!this.moveItemStackTo(itemstack1, 37, 46, false)) {
return ItemStack.EMPTY;
}
} else if (!this.moveItemStackTo(itemstack1, 10, 37, false)) {
return ItemStack.EMPTY;
}
}
} else if (!this.moveItemStackTo(itemstack1, 10, 46, false)) {
return ItemStack.EMPTY;
}
if (itemstack1.isEmpty()) {
slot.set(ItemStack.EMPTY);
} else {
slot.setChanged();
}
if (itemstack1.getCount() == itemstack.getCount()) {
return ItemStack.EMPTY;
}
slot.onTake(player, itemstack1);
if (index == 0) {
player.drop(itemstack1, false);
}
}
return itemstack;
}
/**
* Called to determine if the current slot is valid for the stack merging (double-click) code. The stack passed in is
* null for the initial slot that was double-clicked.
*/
public boolean canTakeItemForPickAll(ItemStack stack, Slot slot) {
return slot.container != this.resultSlots && super.canTakeItemForPickAll(stack, slot);
}
public int getResultSlotIndex() {
return 0;
}
public int getGridWidth() {
return this.craftSlots.getWidth();
}
public int getGridHeight() {
return this.craftSlots.getHeight();
}
public int getSize() {
return 10;
}
public boolean shouldMoveToInventory(int p_150553_) {
return p_150553_ != this.getResultSlotIndex();
}
}

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package ru.magistu.siegemachines.gui.workbench;
import net.minecraft.core.NonNullList;
import net.minecraft.world.Container;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.inventory.CraftingContainer;
import net.minecraft.world.inventory.RecipeHolder;
import net.minecraft.world.inventory.Slot;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.crafting.RecipeManager;
import net.minecraft.world.item.crafting.RecipeType;
import ru.magistu.siegemachines.data.recipes.CountIngredient;
import ru.magistu.siegemachines.data.recipes.ModRecipes;
import ru.magistu.siegemachines.data.recipes.SiegeWorkbenchRecipe;
import java.util.List;
import java.util.Optional;
public class SiegeWorkbenchResultSlot extends Slot {
private final CraftingContainer craftSlots;
private final Player player;
private int removeCount;
public SiegeWorkbenchResultSlot(Player player, CraftingContainer craftingcontainer, Container container, int index, int x, int y) {
super(container, index, x, y);
this.player = player;
this.craftSlots = craftingcontainer;
}
/**
* Check if the stack is allowed to be placed in this slot, used for armor slots as well as furnace fuel.
*/
public boolean mayPlace(ItemStack stack) {
return false;
}
/**
* Decrease the size of the stack in slot (first int arg) by the amount of the second int arg. Returns the new stack.
*/
public ItemStack remove(int amount) {
if (this.hasItem()) {
this.removeCount += Math.min(amount, this.getItem().getCount());
}
return super.remove(amount);
}
/**
* the itemStack passed in is the output - ie, iron ingots, and pickaxes, not ore and wood. Typically increases an
* internal count then calls onCrafting(item).
*/
protected void onQuickCraft(ItemStack stack, int amount) {
this.removeCount += amount;
this.checkTakeAchievements(stack);
}
protected void onSwapCraft(int pNumItemsCrafted) {
this.removeCount += pNumItemsCrafted;
}
/**
* the itemStack passed in is the output - ie, iron ingots, and pickaxes, not ore and wood.
*/
protected void checkTakeAchievements(ItemStack stack) {
if (this.removeCount > 0) {
stack.onCraftedBy(this.player.level, this.player, this.removeCount);
net.minecraftforge.event.ForgeEventFactory.firePlayerCraftingEvent(this.player, stack, this.craftSlots);
}
if (this.container instanceof RecipeHolder) {
((RecipeHolder)this.container).awardUsedRecipes(this.player);
}
this.removeCount = 0;
}
public void onTake(Player player, ItemStack stack) {
this.checkTakeAchievements(stack);
net.minecraftforge.common.ForgeHooks.setCraftingPlayer(player);
RecipeManager manager = player.level.getRecipeManager();
NonNullList<ItemStack> nonnulllist = manager.getRemainingItemsFor(ModRecipes.SIEGE_WORKBENCH_RECIPE, craftSlots, player.level);
net.minecraftforge.common.ForgeHooks.setCraftingPlayer(null);
for (int i = 0; i < nonnulllist.size(); ++i) {
ItemStack itemstack = this.craftSlots.getItem(i);
ItemStack itemstack1 = nonnulllist.get(i);
if (!itemstack.isEmpty()) {
this.craftSlots.removeItem(i, itemstack1.getCount());
itemstack = this.craftSlots.getItem(i);
}
if (!itemstack1.isEmpty()) {
if (itemstack.isEmpty()) {
this.craftSlots.setItem(i, itemstack1);
} else if (ItemStack.isSame(itemstack, itemstack1) && ItemStack.tagMatches(itemstack, itemstack1)) {
itemstack1.grow(itemstack.getCount());
this.craftSlots.setItem(i, itemstack1);
} else if (!this.player.getInventory().add(itemstack1)) {
this.player.drop(itemstack1, false);
}
}
}
}
}

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package ru.magistu.siegemachines.gui.workbench;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.gui.screens.inventory.AbstractContainerScreen;
import net.minecraft.client.renderer.GameRenderer;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.entity.player.Inventory;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import org.jetbrains.annotations.NotNull;
import ru.magistu.siegemachines.SiegeMachines;
@OnlyIn(Dist.CLIENT)
public class SiegeWorkbenchScreen extends AbstractContainerScreen<SiegeWorkbenchContainer>
{
private static final ResourceLocation DISPLAY_CASE_GUI = new ResourceLocation(SiegeMachines.ID, "textures/gui/siege_workbench.png");
public SiegeWorkbenchScreen(SiegeWorkbenchContainer screenContainer, Inventory inv, Component titleIn)
{
super(screenContainer, inv, titleIn);
}
@Override
public void render(PoseStack matrixStack, int mouseX, int mouseY, float partialTicks)
{
this.renderBackground(matrixStack);
super.render(matrixStack, mouseX, mouseY, partialTicks);
this.renderTooltip(matrixStack, mouseX, mouseY);
}
@Override
protected void renderTooltip(@NotNull PoseStack matrixStack, int x, int y)
{
if (this.minecraft.player.getInventory().getSelected().isEmpty() && this.hoveredSlot != null && this.hoveredSlot.hasItem())
{
this.renderTooltip(matrixStack, this.hoveredSlot.getItem(), x, y);
}
}
@Override
protected void init()
{
super.init();
this.titleLabelX = 29;
}
@Override
protected void renderBg(@NotNull PoseStack matrixStack, float partialTicks, int mouseX, int mouseY)
{
RenderSystem.setShader(GameRenderer::getPositionTexShader);
RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, 1.0F);
RenderSystem.setShaderTexture(0, DISPLAY_CASE_GUI);
int i = this.leftPos;
int j = (this.height - this.imageHeight) / 2;
this.blit(matrixStack, i, j, 0, 0, this.imageWidth, this.imageHeight);
}
@Override
public boolean keyPressed(int key, int b, int c)
{
assert this.minecraft != null;
if (key == 256)
{
assert this.minecraft.player != null;
this.minecraft.player.closeContainer();
return true;
}
return super.keyPressed(key, b, c);
}
}

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package ru.magistu.siegemachines.item;
import net.minecraft.world.entity.EntityType;
import net.minecraftforge.client.extensions.common.IClientItemExtensions;
import ru.magistu.siegemachines.client.renderer.MachineItemGeoRenderer;
import ru.magistu.siegemachines.client.renderer.model.MachineItemModel;
import net.minecraft.client.renderer.BlockEntityWithoutLevelRenderer;
import ru.magistu.siegemachines.entity.EntityTypes;
import java.util.function.Consumer;
public class BallistaItem extends MachineItem
{
public BallistaItem()
{
super(new Properties().tab(ModItems.GROUP_SM), "ballista", "BALLISTA");
}
@Override
public void initializeClient(Consumer<IClientItemExtensions> consumer) {
super.initializeClient(consumer);
consumer.accept(new IClientItemExtensions() {
private final BlockEntityWithoutLevelRenderer renderer = new MachineItemGeoRenderer(new MachineItemModel<>("ballista"));
@Override
public BlockEntityWithoutLevelRenderer getCustomRenderer() {
return renderer;
}
});
}
@Override
public EntityType<?> getType() {
return EntityTypes.BALLISTA.get();
}
}

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package ru.magistu.siegemachines.item;
import net.minecraft.world.entity.EntityType;
import net.minecraftforge.client.extensions.common.IClientItemExtensions;
import ru.magistu.siegemachines.client.renderer.MachineItemGeoRenderer;
import ru.magistu.siegemachines.client.renderer.model.MachineItemModel;
import net.minecraft.client.renderer.BlockEntityWithoutLevelRenderer;
import ru.magistu.siegemachines.entity.EntityTypes;
import java.util.function.Consumer;
public class BatteringRamItem extends MachineItem
{
public BatteringRamItem()
{
super(new Properties().tab(ModItems.GROUP_SM), "battering_ram", "BATTERING_RAM");
}
@Override
public void initializeClient(Consumer<IClientItemExtensions> consumer) {
super.initializeClient(consumer);
consumer.accept(new IClientItemExtensions() {
private final BlockEntityWithoutLevelRenderer renderer = new MachineItemGeoRenderer(new MachineItemModel<>("battering_ram"));
@Override
public BlockEntityWithoutLevelRenderer getCustomRenderer() {
return renderer;
}
});
}
@Override
public EntityType<?> getType() {
return EntityTypes.BATTERING_RAM.get();
}
}

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package ru.magistu.siegemachines.item;
import net.minecraft.world.entity.EntityType;
import net.minecraftforge.client.extensions.common.IClientItemExtensions;
import ru.magistu.siegemachines.client.renderer.MachineItemGeoRenderer;
import ru.magistu.siegemachines.client.renderer.model.MachineItemModel;
import net.minecraft.client.renderer.BlockEntityWithoutLevelRenderer;
import ru.magistu.siegemachines.entity.EntityTypes;
import java.util.function.Consumer;
public class CatapultItem extends MachineItem
{
public CatapultItem()
{
super(new Properties().tab(ModItems.GROUP_SM), "catapult", "CATAPULT");
}
@Override
public void initializeClient(Consumer<IClientItemExtensions> consumer) {
super.initializeClient(consumer);
consumer.accept(new IClientItemExtensions() {
private final BlockEntityWithoutLevelRenderer renderer = new MachineItemGeoRenderer(new MachineItemModel<>("catapult"));
@Override
public BlockEntityWithoutLevelRenderer getCustomRenderer() {
return renderer;
}
});
}
@Override
public EntityType<?> getType() {
return EntityTypes.CATAPULT.get();
}
}

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package ru.magistu.siegemachines.item;
import net.minecraft.world.entity.EntityType;
import net.minecraftforge.client.extensions.common.IClientItemExtensions;
import ru.magistu.siegemachines.client.renderer.MachineItemGeoRenderer;
import ru.magistu.siegemachines.client.renderer.model.MachineItemModel;
import net.minecraft.client.renderer.BlockEntityWithoutLevelRenderer;
import ru.magistu.siegemachines.entity.EntityTypes;
import java.util.function.Consumer;
public class CulverinItem extends MachineItem
{
public CulverinItem()
{
super(new Properties().tab(ModItems.GROUP_SM), "culverin", "CULVERIN");
}
@Override
public void initializeClient(Consumer<IClientItemExtensions> consumer) {
super.initializeClient(consumer);
consumer.accept(new IClientItemExtensions() {
private final BlockEntityWithoutLevelRenderer renderer = new MachineItemGeoRenderer(new MachineItemModel<>("culverin"));
@Override
public BlockEntityWithoutLevelRenderer getCustomRenderer() {
return renderer;
}
});
}
@Override
public EntityType<?> getType() {
return EntityTypes.CULVERIN.get();
}
}

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package ru.magistu.siegemachines.item;
import ru.magistu.siegemachines.SiegeMachines;
import ru.magistu.siegemachines.entity.EntityTypes;
import ru.magistu.siegemachines.entity.machine.Machine;
import ru.magistu.siegemachines.entity.machine.MachineType;
import ru.magistu.siegemachines.entity.projectile.ProjectileBuilder;
import net.minecraft.ChatFormatting;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.network.chat.Component;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.stats.Stats;
import net.minecraft.util.Mth;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.InteractionResultHolder;
import net.minecraft.world.entity.*;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.TooltipFlag;
import net.minecraft.world.item.context.UseOnContext;
import net.minecraft.world.level.*;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.entity.SpawnerBlockEntity;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.phys.AABB;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.HitResult;
import net.minecraft.world.phys.shapes.Shapes;
import net.minecraft.world.phys.shapes.VoxelShape;
import net.minecraftforge.fluids.IFluidBlock;
import org.jetbrains.annotations.NotNull;
import software.bernie.geckolib3.core.IAnimatable;
import software.bernie.geckolib3.core.manager.AnimationData;
import software.bernie.geckolib3.core.manager.AnimationFactory;
import software.bernie.geckolib3.util.GeckoLibUtil;
import javax.annotation.Nullable;
import java.util.List;
import java.util.Objects;
public abstract class MachineItem extends Item implements IAnimatable
{
private final AnimationFactory factory = GeckoLibUtil.createFactory(this);
private final String entitykey;
private final String typekey;
public MachineItem(Properties prop, String entitykey, String typekey)
{
super(prop.stacksTo(1));
this.entitykey = entitykey;
this.typekey = typekey;
}
@Override
public void appendHoverText(ItemStack p_41421_, @Nullable Level p_41422_, List<Component> tooltip, TooltipFlag p_41424_)
{
ProjectileBuilder[] ammo = MachineType.valueOf(this.typekey).ammo;
if (ammo.length > 0)
{
tooltip.add(Component.translatable(SiegeMachines.ID + ".ammo").withStyle(ChatFormatting.BLUE));
for (ProjectileBuilder builder : ammo)
{
if (MachineType.valueOf(this.typekey).usesgunpowder)
{
tooltip.add(Component.translatable(SiegeMachines.ID + ".uses_gunpowder").withStyle(ChatFormatting.BLUE));
}
tooltip.add(Component.literal(" ").append(Component.translatable(builder.item.getDescriptionId())).withStyle(ChatFormatting.BLUE));
}
}
}
@Override
public @NotNull InteractionResult useOn(UseOnContext p_195939_1_)
{
Level world = p_195939_1_.getLevel();
if (!(world instanceof ServerLevel))
{
return InteractionResult.SUCCESS;
}
else
{
ItemStack itemstack = p_195939_1_.getItemInHand();
BlockPos blockpos = p_195939_1_.getClickedPos();
Direction direction = p_195939_1_.getClickedFace();
BlockState blockstate = world.getBlockState(blockpos);
if (blockstate.is(Blocks.SPAWNER))
{
BlockEntity tileentity = world.getBlockEntity(blockpos);
if (tileentity instanceof SpawnerBlockEntity)
{
BaseSpawner abstractspawner = ((SpawnerBlockEntity)tileentity).getSpawner();
EntityType<?> entitytype1 = this.getType(itemstack.getTag());
abstractspawner.setEntityId(entitytype1);
tileentity.setChanged();
world.sendBlockUpdated(blockpos, blockstate, blockstate, 3);
itemstack.shrink(1);
return InteractionResult.CONSUME;
}
}
BlockPos blockpos1;
if (blockstate.getCollisionShape(world, blockpos).isEmpty())
{
blockpos1 = blockpos;
}
else
{
blockpos1 = blockpos.relative(direction);
}
EntityType<?> entitytype = this.getType(itemstack.getTag());
Entity entity = this.spawn(entitytype, (ServerLevel)world, itemstack, p_195939_1_.getPlayer(), blockpos1, MobSpawnType.SPAWN_EGG, true, !Objects.equals(blockpos, blockpos1) && direction == Direction.UP, p_195939_1_.getRotation());
if (entity instanceof Machine)
{
((Machine)entity).deploymentticks = 200;
}
if (entity != null)
{
itemstack.shrink(1);
}
return InteractionResult.CONSUME;
}
}
protected static double getYOffset(LevelReader p_208051_0_, BlockPos p_208051_1_, boolean p_208051_2_, AABB p_208051_3_)
{
AABB axisalignedbb = new AABB(p_208051_1_);
if (p_208051_2_)
{
axisalignedbb = axisalignedbb.expandTowards(0.0D, -1.0D, 0.0D);
}
Iterable<VoxelShape> iterable = p_208051_0_.getCollisions(null, axisalignedbb);
return 1.0D + Shapes.collide(Direction.Axis.Y, p_208051_3_, iterable, p_208051_2_ ? -2.0D : -1.0D);
}
@Nullable
public Entity spawn(EntityType<?> entitytype, ServerLevel p_220331_1_, @Nullable ItemStack p_220331_2_, @Nullable Player p_220331_3_, BlockPos p_220331_4_, MobSpawnType p_220331_5_, boolean p_220331_6_, boolean p_220331_7_, float yaw) {
return this.spawn(entitytype, p_220331_1_, p_220331_2_ == null ? null : p_220331_2_.getTag(), p_220331_2_ != null && p_220331_2_.hasCustomHoverName() ? p_220331_2_.getHoverName() : null, p_220331_3_, p_220331_4_, p_220331_5_, p_220331_6_, p_220331_7_, yaw);
}
@Nullable
public Entity spawn(EntityType<?> entitytype, ServerLevel p_20601_, @Nullable CompoundTag p_20602_, @Nullable Component p_20603_, @Nullable Player p_20604_, BlockPos p_20605_, MobSpawnType p_20606_, boolean p_20607_, boolean p_20608_, float yaw) {
Entity t = this.create(entitytype, p_20601_, p_20602_, p_20603_, p_20604_, p_20605_, p_20606_, p_20607_, p_20608_, yaw);
if (t != null)
{
if (t instanceof Mob && net.minecraftforge.event.ForgeEventFactory.doSpecialSpawn((Mob) t, (LevelAccessor)p_20601_, p_20605_.getX(), p_20605_.getY(), p_20605_.getZ(), null, p_20606_)) return null;
p_20601_.addFreshEntityWithPassengers(t);
}
return t;
}
@Nullable
public Entity create(EntityType<?> entitytype, ServerLevel p_20656_, @Nullable CompoundTag p_20657_, @Nullable Component p_20658_, @Nullable Player p_20659_, BlockPos p_20660_, MobSpawnType p_20661_, boolean p_20662_, boolean p_20663_, float yaw)
{
Entity t = entitytype.create(p_20656_);
if (t == null) {
return null;
} else {
double d0;
if (p_20662_)
{
t.setPos((double)p_20660_.getX() + 0.5D, (double)(p_20660_.getY() + 1), (double)p_20660_.getZ() + 0.5D);
d0 = getYOffset(p_20656_, p_20660_, p_20663_, t.getBoundingBox());
}
else
{
d0 = 0.0D;
}
t.moveTo((double)p_20660_.getX() + 0.5D, (double)p_20660_.getY() + d0, (double)p_20660_.getZ() + 0.5D, Mth.wrapDegrees(yaw), 0.0F);
if (t instanceof Mob) {
Mob mobentity = (Mob)t;
mobentity.yHeadRot = mobentity.getYRot();
mobentity.yBodyRot = mobentity.getYRot();
mobentity.finalizeSpawn(p_20656_, p_20656_.getCurrentDifficultyAt(mobentity.blockPosition()), p_20661_, (SpawnGroupData)null, p_20657_);
mobentity.playAmbientSound();
}
return t;
}
}
@Override
public @NotNull InteractionResultHolder<ItemStack> use(@NotNull Level level, Player player, @NotNull InteractionHand hand)
{
ItemStack itemstack = player.getItemInHand(hand);
BlockHitResult raytraceresult = getPlayerPOVHitResult(level, player, ClipContext.Fluid.SOURCE_ONLY);
if (raytraceresult.getType() != HitResult.Type.BLOCK)
{
return InteractionResultHolder.pass(itemstack);
}
else if (!(level instanceof ServerLevel))
{
return InteractionResultHolder.success(itemstack);
}
else
{
BlockPos blockpos = raytraceresult.getBlockPos();
if (!(level.getBlockState(blockpos).getBlock() instanceof IFluidBlock))
{
return InteractionResultHolder.pass(itemstack);
}
else if (level.mayInteract(player, blockpos) && player.mayUseItemAt(blockpos, raytraceresult.getDirection(), itemstack))
{
EntityType<?> entitytype = this.getType(itemstack.getTag());
Entity entity = this.spawn(entitytype, (ServerLevel) level, itemstack, player, blockpos, MobSpawnType.SPAWN_EGG, false, false, player.getYRot());
if (entity instanceof Machine)
{
((Machine)entity).deploymentticks = 200;
}
if (entity != null)
{
if (!player.isCreative())
{
itemstack.shrink(1);
}
player.awardStat(Stats.ITEM_USED.get(this));
return InteractionResultHolder.consume(itemstack);
}
else
{
return InteractionResultHolder.pass(itemstack);
}
}
else
{
return InteractionResultHolder.fail(itemstack);
}
}
}
public abstract EntityType<?> getType();
public EntityType<?> getType(@Nullable CompoundTag nbt)
{
EntityType<?> defaulttype = this.getType();
if (nbt != null && nbt.contains("EntityTag", 10))
{
CompoundTag compoundnbt = nbt.getCompound("EntityTag");
if (compoundnbt.contains("id", 8))
{
return EntityType.byString(compoundnbt.getString("id")).orElse(defaulttype);
}
}
return defaulttype;
}
@Override
public void registerControllers(AnimationData data)
{
}
@Override
public AnimationFactory getFactory()
{
return this.factory;
}
}

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package ru.magistu.siegemachines.item;
import ru.magistu.siegemachines.SiegeMachines;
import net.minecraft.world.item.CreativeModeTab;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import net.minecraftforge.eventbus.api.IEventBus;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.registries.DeferredRegister;
import net.minecraftforge.registries.ForgeRegistries;
import net.minecraftforge.registries.RegistryObject;
@Mod.EventBusSubscriber(bus = Mod.EventBusSubscriber.Bus.MOD)
public class ModItems
{
public static final CreativeModeTab GROUP_SM = new CreativeModeTab(SiegeMachines.ID + ".medieval_siege_machines") {
@Override
public ItemStack makeIcon() {
return new ItemStack(ModItems.MORTAR.get());
}
};
public static final DeferredRegister<Item> ITEMS = DeferredRegister.create(ForgeRegistries.ITEMS, SiegeMachines.ID);
public static final RegistryObject<MachineItem> MORTAR = ITEMS.register("mortar", MortarItem::new);
//public static final RegistryObject<MachineItem> CULVERIN = ITEMS.register("culverin", CulverinItem::new);
public static final RegistryObject<MachineItem> CATAPULT = ITEMS.register("catapult", CatapultItem::new);
public static final RegistryObject<MachineItem> TREBUCHET = ITEMS.register("trebuchet", TrebuchetItem::new);
public static final RegistryObject<MachineItem> BALLISTA = ITEMS.register("ballista", BallistaItem::new);
public static final RegistryObject<MachineItem> BATTERING_RAM = ITEMS.register("battering_ram", BatteringRamItem::new);
public static final RegistryObject<Item> CANNONBALL = ITEMS.register("cannonball", () -> new Item(new Item.Properties().stacksTo(16).tab(ModItems.GROUP_SM)));
public static final RegistryObject<Item> STONE = ITEMS.register("stone", () -> new Item(new Item.Properties().stacksTo(16)));
public static final RegistryObject<Item> GIANT_ARROW = ITEMS.register("giant_arrow", () -> new Item(new Item.Properties().stacksTo(16).tab(ModItems.GROUP_SM)));
public static final RegistryObject<Item> TURRET_BASE = ITEMS.register("turret_base", () -> new Item(new Item.Properties().tab(ModItems.GROUP_SM)));
public static final RegistryObject<Item> BEAM = ITEMS.register("beam", () -> new Item(new Item.Properties().tab(ModItems.GROUP_SM)));
public static final RegistryObject<Item> COUNTERWEIGHT = ITEMS.register("counterweight", () -> new Item(new Item.Properties().tab(ModItems.GROUP_SM)));
public static final RegistryObject<Item> BARREL = ITEMS.register("barrel", () -> new Item(new Item.Properties().tab(ModItems.GROUP_SM)));
public static final RegistryObject<Item> WHEEL = ITEMS.register("wheel", () -> new Item(new Item.Properties().tab(ModItems.GROUP_SM)));
public static void register(IEventBus eventBus)
{
ITEMS.register(eventBus);
}
}

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package ru.magistu.siegemachines.item;
import net.minecraft.world.entity.EntityType;
import net.minecraftforge.client.extensions.common.IClientItemExtensions;
import ru.magistu.siegemachines.client.renderer.MachineItemGeoRenderer;
import ru.magistu.siegemachines.client.renderer.model.MachineItemModel;
import net.minecraft.client.renderer.BlockEntityWithoutLevelRenderer;
import ru.magistu.siegemachines.entity.EntityTypes;
import java.util.function.Consumer;
public class MortarItem extends MachineItem
{
public MortarItem()
{
super(new Properties().tab(ModItems.GROUP_SM), "mortar", "MORTAR");
}
@Override
public void initializeClient(Consumer<IClientItemExtensions> consumer) {
super.initializeClient(consumer);
consumer.accept(new IClientItemExtensions() {
private final BlockEntityWithoutLevelRenderer renderer = new MachineItemGeoRenderer(new MachineItemModel<>("mortar"));
@Override
public BlockEntityWithoutLevelRenderer getCustomRenderer() {
return renderer;
}
});
}
@Override
public EntityType<?> getType() {
return EntityTypes.MORTAR.get();
}
}

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package ru.magistu.siegemachines.item;
import net.minecraft.world.entity.EntityType;
import net.minecraftforge.client.extensions.common.IClientItemExtensions;
import ru.magistu.siegemachines.client.renderer.MachineItemGeoRenderer;
import ru.magistu.siegemachines.client.renderer.model.MachineItemModel;
import net.minecraft.client.renderer.BlockEntityWithoutLevelRenderer;
import ru.magistu.siegemachines.entity.EntityTypes;
import java.util.function.Consumer;
public class TrebuchetItem extends MachineItem
{
public TrebuchetItem()
{
super(new Properties().tab(ModItems.GROUP_SM), "trebuchet", "TREBUCHET");
}
@Override
public void initializeClient(Consumer<IClientItemExtensions> consumer) {
super.initializeClient(consumer);
consumer.accept(new IClientItemExtensions() {
private final BlockEntityWithoutLevelRenderer renderer = new MachineItemGeoRenderer(new MachineItemModel<>("trebuchet"));
@Override
public BlockEntityWithoutLevelRenderer getCustomRenderer() {
return renderer;
}
});
}
@Override
public EntityType<?> getType() {
return EntityTypes.TREBUCHET.get();
}
}

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package ru.magistu.siegemachines.network;
import ru.magistu.siegemachines.SiegeMachines;
import net.minecraft.core.BlockPos;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.level.ServerPlayer;
import net.minecraftforge.network.NetworkDirection;
import net.minecraftforge.network.NetworkRegistry;
import net.minecraftforge.network.simple.SimpleChannel;
import net.minecraftforge.server.ServerLifecycleHooks;
public class PacketHandler
{
private static final String PROTOCOL_VERSION = "1";
public static final SimpleChannel INSTANCE = NetworkRegistry.newSimpleChannel(new ResourceLocation(SiegeMachines.ID, "main"), () -> "1", "1"::equals, "1"::equals);
protected static int currentId = 0;
public static void init()
{
INSTANCE.registerMessage(getNextId(), PacketMachine.class, PacketMachine::write, PacketMachine::read, PacketMachine.Handler::handle);
INSTANCE.registerMessage(getNextId(), PacketMachineControl.class, PacketMachineControl::write, PacketMachineControl::read, PacketMachineControl.Handler::handle);
INSTANCE.registerMessage(getNextId(), PacketMachineUse.class, PacketMachineUse::write, PacketMachineUse::read, PacketMachineUse.Handler::handle);
INSTANCE.registerMessage(getNextId(), PacketMachineUseRealise.class, PacketMachineUseRealise::write, PacketMachineUseRealise::read, PacketMachineUseRealise.Handler::handle);
INSTANCE.registerMessage(getNextId(), PacketOpenMachineInventory.class, PacketOpenMachineInventory::write, PacketOpenMachineInventory::read, PacketOpenMachineInventory.Handler::handle);
INSTANCE.registerMessage(getNextId(), PacketMachineInventorySlot.class, PacketMachineInventorySlot::write, PacketMachineInventorySlot::read, PacketMachineInventorySlot.Handler::handle);
}
public static int getNextId()
{
int id = currentId;
currentId++;
return id;
}
public static void sendToServer(Object packet) {
INSTANCE.sendToServer(packet);
}
public static void sendTo(Object packet, ServerPlayer player)
{
if (!(player instanceof net.minecraftforge.common.util.FakePlayer))
INSTANCE.sendTo(packet, player.connection.connection, NetworkDirection.PLAY_TO_CLIENT);
}
public static void sendPacketToAllInArea(Object packet, BlockPos center, int rangesqr)
{
for (ServerPlayer player : ServerLifecycleHooks.getCurrentServer().getPlayerList().getPlayers())
{
if (player.distanceToSqr(center.getX(), center.getY(), center.getZ()) < rangesqr)
{
sendTo(packet, player);
}
}
}
public static void sendPacketToAll(Object packet)
{
for (ServerPlayer player : ServerLifecycleHooks.getCurrentServer().getPlayerList().getPlayers())
{
sendTo(packet, player);
}
}
}

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package ru.magistu.siegemachines.network;
import io.netty.channel.ChannelHandler;
import ru.magistu.siegemachines.entity.machine.Machine;
import net.minecraft.client.Minecraft;
import net.minecraft.client.player.LocalPlayer;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.world.entity.Entity;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.fml.LogicalSide;
import net.minecraftforge.network.NetworkEvent;
import java.util.function.Supplier;
@ChannelHandler.Sharable
public class PacketMachine
{
private final int entityid;
private final int delayticks;
private final int useticks;
private final float turretyaw;
private final float turretpitch;
public PacketMachine(int entityid, int delayticks, int useticks, float turretpitch, float turretyaw)
{
this.entityid = entityid;
this.delayticks = delayticks;
this.useticks = useticks;
this.turretpitch = turretpitch;
this.turretyaw = turretyaw;
}
public static PacketMachine read(FriendlyByteBuf buf)
{
return new PacketMachine(buf.readInt(), buf.readInt(), buf.readInt(), buf.readFloat(), buf.readFloat());
}
public static void write(PacketMachine message, FriendlyByteBuf buf)
{
buf.writeInt(message.entityid);
buf.writeInt(message.delayticks);
buf.writeInt(message.useticks);
buf.writeFloat(message.turretpitch);
buf.writeFloat(message.turretyaw);
}
public static class Handler
{
public static void handle(PacketMachine packet, Supplier<NetworkEvent.Context> ctx)
{
NetworkEvent.Context context = ctx.get();
if (context.getDirection().getReceptionSide() == LogicalSide.CLIENT)
{
context.enqueueWork(() -> PacketMachine.handleClientSide(packet));
}
context.setPacketHandled(true);
}
}
@OnlyIn(Dist.CLIENT)
public static void handleClientSide(PacketMachine packet)
{
LocalPlayer player = Minecraft.getInstance().player;
if(packet == null || player == null || player.level == null)
{
return;
}
Entity entity = player.level.getEntity(packet.entityid);
if (!(entity instanceof Machine))
{
return;
}
Machine machine = (Machine) entity;
machine.delayticks = packet.delayticks;
machine.useticks = packet.useticks;
machine.setTurretRotations(packet.turretpitch, packet.turretyaw);
}
}

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package ru.magistu.siegemachines.network;
import io.netty.channel.ChannelHandler;
import ru.magistu.siegemachines.entity.machine.Machine;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.entity.Entity;
import net.minecraftforge.fml.LogicalSide;
import net.minecraftforge.network.NetworkEvent;
import java.util.function.Supplier;
@ChannelHandler.Sharable
public class PacketMachineControl
{
public PacketMachineControl() {}
public static PacketMachineControl read(FriendlyByteBuf buf)
{
return new PacketMachineControl();
}
public static void write(PacketMachineControl message, FriendlyByteBuf buf) {}
public static class Handler
{
public static void handle(PacketMachineControl packet, Supplier<NetworkEvent.Context> ctx)
{
NetworkEvent.Context context = ctx.get();
if (context.getDirection().getReceptionSide() == LogicalSide.SERVER)
{
context.enqueueWork(() -> PacketMachineControl.handleServerSide(packet, context.getSender()));
}
context.setPacketHandled(true);
}
}
public static void handleServerSide(PacketMachineControl packet, ServerPlayer player)
{
if(packet == null || player == null || !player.isPassenger())
{
return;
}
Entity entity = player.getVehicle();
if (!(entity instanceof Machine))
{
return;
}
Machine machine = (Machine) entity;
machine.setTurretRotations(player.getXRot(), player.getYRot());
}
}

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package ru.magistu.siegemachines.network;
import io.netty.channel.ChannelHandler;
import ru.magistu.siegemachines.entity.machine.Machine;
import net.minecraft.client.Minecraft;
import net.minecraft.client.player.LocalPlayer;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.item.ItemStack;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.fml.LogicalSide;
import net.minecraftforge.network.NetworkEvent;
import java.util.function.Supplier;
@ChannelHandler.Sharable
public class PacketMachineInventorySlot
{
private final int entityid;
private final int slot;
private ItemStack itemstack = ItemStack.EMPTY;
public PacketMachineInventorySlot(int entityid, int slot, ItemStack itemstack)
{
this.entityid = entityid;
this.slot = slot;
this.itemstack = itemstack.copy();
}
public static PacketMachineInventorySlot read(FriendlyByteBuf buf)
{
return new PacketMachineInventorySlot(buf.readInt(), buf.readInt(), buf.readItem());
}
public static void write(PacketMachineInventorySlot message, FriendlyByteBuf buf)
{
buf.writeInt(message.entityid);
buf.writeInt(message.slot);
buf.writeItemStack(message.itemstack, false);
}
public static class Handler
{
public static void handle(PacketMachineInventorySlot packet, Supplier<NetworkEvent.Context> ctx)
{
NetworkEvent.Context context = ctx.get();
if (context.getDirection().getReceptionSide() == LogicalSide.CLIENT)
{
context.enqueueWork(() -> PacketMachineInventorySlot.handleClientSide(packet));
}
context.setPacketHandled(true);
}
}
@OnlyIn(Dist.CLIENT)
public static void handleClientSide(PacketMachineInventorySlot packet)
{
LocalPlayer player = Minecraft.getInstance().player;
if(packet == null || player == null || player.level == null)
{
return;
}
Entity entity = player.level.getEntity(packet.entityid);
if (!(entity instanceof Machine))
{
return;
}
Machine machine = (Machine) entity;
machine.inventory.setItem(packet.slot, packet.itemstack);
}
}

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package ru.magistu.siegemachines.network;
import io.netty.channel.ChannelHandler;
import ru.magistu.siegemachines.entity.machine.Machine;
import net.minecraft.client.Minecraft;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.player.Player;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.fml.LogicalSide;
import net.minecraftforge.network.NetworkEvent;
import java.util.function.Supplier;
@ChannelHandler.Sharable
public class PacketMachineUse
{
private final int entityid;
public PacketMachineUse(int entityid)
{
this.entityid = entityid;
}
public static PacketMachineUse read(FriendlyByteBuf buf)
{
return new PacketMachineUse(buf.readInt());
}
public static void write(PacketMachineUse message, FriendlyByteBuf buf)
{
buf.writeInt(message.entityid);
}
public static class Handler
{
public static void handle(PacketMachineUse packet, Supplier<NetworkEvent.Context> ctx)
{
NetworkEvent.Context context = ctx.get();
if (context.getDirection().getReceptionSide() == LogicalSide.SERVER)
{
context.enqueueWork(() -> PacketMachineUse.handleEachSide(packet, context.getSender()));
}
else if (context.getDirection().getReceptionSide() == LogicalSide.CLIENT)
{
context.enqueueWork(() -> PacketMachineUse.handleClientSide(packet));
}
context.setPacketHandled(true);
}
}
@OnlyIn(Dist.CLIENT)
public static void handleClientSide(PacketMachineUse packet)
{
handleEachSide(packet, Minecraft.getInstance().player);
}
public static void handleEachSide(PacketMachineUse packet, Player player)
{
if(packet == null || player == null || player.level == null)
{
return;
}
Entity entity = player.level.getEntity(packet.entityid);
if (!(entity instanceof Machine))
{
return;
}
Machine machine = (Machine) entity;
machine.use(player);
}
}

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package ru.magistu.siegemachines.network;
import io.netty.channel.ChannelHandler;
import ru.magistu.siegemachines.entity.machine.Machine;
import net.minecraft.client.Minecraft;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.player.Player;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.fml.LogicalSide;
import net.minecraftforge.network.NetworkEvent;
import java.util.function.Supplier;
@ChannelHandler.Sharable
public class PacketMachineUseRealise
{
private final int entityid;
public PacketMachineUseRealise(int entityid)
{
this.entityid = entityid;
}
public static PacketMachineUseRealise read(FriendlyByteBuf buf)
{
return new PacketMachineUseRealise(buf.readInt());
}
public static void write(PacketMachineUseRealise message, FriendlyByteBuf buf)
{
buf.writeInt(message.entityid);
}
public static class Handler
{
public static void handle(PacketMachineUseRealise packet, Supplier<NetworkEvent.Context> ctx)
{
NetworkEvent.Context context = ctx.get();
if (context.getDirection().getReceptionSide() == LogicalSide.SERVER)
{
context.enqueueWork(() -> PacketMachineUseRealise.handleEachSide(packet, context.getSender()));
}
else if (context.getDirection().getReceptionSide() == LogicalSide.CLIENT)
{
context.enqueueWork(() -> PacketMachineUseRealise.handleClientSide(packet));
}
context.setPacketHandled(true);
}
}
@OnlyIn(Dist.CLIENT)
public static void handleClientSide(PacketMachineUseRealise packet)
{
handleEachSide(packet, Minecraft.getInstance().player);
}
public static void handleEachSide(PacketMachineUseRealise packet, Player player)
{
if(packet == null || player == null || player.level == null)
{
return;
}
Entity entity = player.level.getEntity(packet.entityid);
if (!(entity instanceof Machine))
{
return;
}
Machine machine = (Machine) entity;
machine.useRealise();
}
}

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package ru.magistu.siegemachines.network;
import io.netty.channel.ChannelHandler;
import ru.magistu.siegemachines.entity.machine.Machine;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.entity.Entity;
import net.minecraftforge.fml.LogicalSide;
import net.minecraftforge.network.NetworkEvent;
import java.util.function.Supplier;
@ChannelHandler.Sharable
public class PacketOpenMachineInventory
{
public PacketOpenMachineInventory() {}
public static PacketOpenMachineInventory read(FriendlyByteBuf buf)
{
return new PacketOpenMachineInventory();
}
public static void write(PacketOpenMachineInventory message, FriendlyByteBuf buf) {}
public static class Handler
{
public static void handle(PacketOpenMachineInventory packet, Supplier<NetworkEvent.Context> ctx)
{
NetworkEvent.Context context = ctx.get();
if (context.getDirection().getReceptionSide() == LogicalSide.SERVER)
{
context.enqueueWork(() -> PacketOpenMachineInventory.handleServerSide(packet, context.getSender()));
}
context.setPacketHandled(true);
}
}
public static void handleServerSide(PacketOpenMachineInventory packet, ServerPlayer player)
{
if(packet == null || player == null || !player.isPassenger())
{
return;
}
Entity entity = player.getVehicle();
if (!(entity instanceof Machine))
{
return;
}
Machine machine = (Machine) entity;
machine.openInventoryGui();
}
}

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package ru.magistu.siegemachines.plugins.jei;
import mezz.jei.api.IModPlugin;
import mezz.jei.api.JeiPlugin;
import mezz.jei.api.recipe.RecipeType;
import mezz.jei.api.registration.IRecipeCategoryRegistration;
import mezz.jei.api.registration.IRecipeRegistration;
import net.minecraft.client.Minecraft;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.item.crafting.RecipeManager;
import ru.magistu.siegemachines.SiegeMachines;
import ru.magistu.siegemachines.data.recipes.ModRecipes;
import ru.magistu.siegemachines.data.recipes.SiegeWorkbenchRecipe;
import java.util.List;
import java.util.Objects;
@JeiPlugin
public class JeiSupport implements IModPlugin {
@Override
public ResourceLocation getPluginUid() {
return new ResourceLocation(SiegeMachines.ID, "jei_plugin");
}
@Override
public void registerCategories(IRecipeCategoryRegistration registration) {
registration.addRecipeCategories(new
SiegeWorkbenchRecipeCategory(registration.getJeiHelpers().getGuiHelper()));
}
@Override
public void registerRecipes(IRecipeRegistration registration) {
RecipeManager rm = Objects.requireNonNull(Minecraft.getInstance().level).getRecipeManager();
List<SiegeWorkbenchRecipe> recipes = rm.getAllRecipesFor(ModRecipes.SIEGE_WORKBENCH_RECIPE);
registration.addRecipes(new RecipeType<>(SiegeWorkbenchRecipeCategory.UID, SiegeWorkbenchRecipe.class), recipes);
}
}

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package ru.magistu.siegemachines.plugins.jei;
import com.mojang.datafixers.kinds.IdF;
import mezz.jei.api.constants.VanillaTypes;
import mezz.jei.api.gui.builder.IRecipeLayoutBuilder;
import mezz.jei.api.gui.drawable.IDrawable;
import mezz.jei.api.helpers.IGuiHelper;
import mezz.jei.api.recipe.IFocusGroup;
import mezz.jei.api.recipe.RecipeIngredientRole;
import mezz.jei.api.recipe.RecipeType;
import mezz.jei.api.recipe.category.IRecipeCategory;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.item.ItemStack;
import org.jetbrains.annotations.NotNull;
import ru.magistu.siegemachines.SiegeMachines;
import ru.magistu.siegemachines.block.ModBlocks;
import ru.magistu.siegemachines.data.recipes.ModRecipes;
import ru.magistu.siegemachines.data.recipes.SiegeWorkbenchRecipe;
import javax.annotation.Nonnull;
public class SiegeWorkbenchRecipeCategory implements IRecipeCategory<SiegeWorkbenchRecipe> {
public final static ResourceLocation TEXTURE = new ResourceLocation(SiegeMachines.ID, "textures/gui/siege_workbench.png");
public final static ResourceLocation UID = new ResourceLocation(SiegeMachines.ID, "siege_workbench_recipe_category");
public final static RecipeType<SiegeWorkbenchRecipe> RECIPE_TYPE = new RecipeType<>(UID, SiegeWorkbenchRecipe.class);
private final IDrawable background;
private final IDrawable icon;
public SiegeWorkbenchRecipeCategory(IGuiHelper helper) {
this.background = helper.createDrawable(TEXTURE, 29, 16, 116, 54);
this.icon = helper.createDrawableIngredient(VanillaTypes.ITEM_STACK, new ItemStack(ModBlocks.SIEGE_WORKBENCH.get()));
}
@Override
@NotNull
public RecipeType<SiegeWorkbenchRecipe> getRecipeType() {
return RECIPE_TYPE;
}
@Override
@NotNull
public Component getTitle() {
return Component.translatable("category." + SiegeMachines.ID + ".siege_workbench_crafting");
}
@Override
@NotNull
public IDrawable getBackground() {
return this.background;
}
@Override
@NotNull
public IDrawable getIcon() {
return this.icon;
}
@Override
public void setRecipe(@Nonnull IRecipeLayoutBuilder builder, @Nonnull SiegeWorkbenchRecipe recipe, @Nonnull IFocusGroup focusGroup)
{
builder.addSlot(RecipeIngredientRole.OUTPUT, 94, 18).addItemStack(recipe.getResultItem());
for (int i = 0; i < recipe.getWidth(); ++i)
{
for (int j = 0; j < recipe.getHeight(); ++j)
{
builder.addSlot(RecipeIngredientRole.INPUT, j * 18, i * 18).addItemStacks(recipe.getRecipeItems().get(j + recipe.getWidth() * i).getCountModifiedItemStacks());
}
}
}
}

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package ru.magistu.siegemachines.proxy;
import net.minecraftforge.eventbus.api.IEventBus;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
public interface IProxy
{
void setup(IEventBus paramIEventBus1, IEventBus paramIEventBus2);
public void clientSetup(FMLClientSetupEvent event);
public void onPreInit();
}

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package ru.magistu.siegemachines.server;
import ru.magistu.siegemachines.proxy.IProxy;
import net.minecraftforge.eventbus.api.IEventBus;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
public class ServerProxy implements IProxy
{
public void setup(IEventBus modEventBus, IEventBus forgeEventBus) {}
public void clientSetup(FMLClientSetupEvent event) {}
public void onPreInit() {}
}

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modLoader="javafml" #mandatory
loaderVersion="[41,)" #mandatory
license="All rights reserved"
[[mods]] #mandatory
modId="siegemachines" #mandatory
version="${file.jarVersion}" #mandatory
# A display name for the mod
displayName="Medieval Siege Machines" #mandatory
# logoFile="siegemachines.png" #optional // TODO Logo
credits="Lexiolty, itzme1on, Sahgar"
authors="Magistu" #optional
description='''Adds medieval siege machines'''
# A dependency - use the . to indicate dependency for a specific modid. Dependencies are optional.
[[dependencies.siegemachines]]
modId="geckolib3"
mandatory=true
versionRange="[3.00,]"
ordering="NONE"
side="BOTH"

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{
"format_version": "1.8.0",
"animations": {
"Reloading": {
"animation_length": 5.0,
"bones": {
"ArcDroit": {
"rotation": {
"0.0": {
"vector": [0, 0, 0]
},
"5.0": {
"vector": [0, 20, 0]
}
}
},
"ArcGauche": {
"rotation": {
"0.0": {
"vector": [0, 0, 0]
},
"5.0": {
"vector": [0, -20, 0]
}
}
},
"Manivelles": {
"rotation": {
"0.0": {
"vector": [0, 0, 0]
},
"5.0": {
"vector": [-720, 0, 0]
}
}
},
"CordeGuide": {
"position": {
"0.0": {
"vector": [0, 0, 1]
},
"5.0": {
"vector": [0, 0, 17]
}
},
"scale": {
"0.0": {
"vector": [1, 1, 1]
},
"5.0": {
"vector": [1, 1, 0.2]
}
}
},
"Guide": {
"position": {
"0.0": {
"vector": [0, 0, 0]
},
"5.0": {
"vector": [0, 0, 17]
}
}
},
"CordeDroite": {
"rotation": {
"0.0": {
"vector": [0, 0, 0]
},
"5.0": {
"vector": [0, -42.5, 0]
}
},
"position": {
"0.0": {
"vector": [0, 0, 0]
},
"5.0": {
"vector": [4.4, 0, 5]
}
}
},
"CordeGauche": {
"rotation": {
"0.0": {
"vector": [0, 0, 0]
},
"5.0": {
"vector": [0, 42.5, 0]
}
},
"position": {
"0.0": {
"vector": [0, 0, 0]
},
"5.0": {
"vector": [-4.4, 0, 5]
}
}
}
}
},
"Shooting": {
"loop": true,
"animation_length": 1.0,
"bones": {
"ArcDroit": {
"rotation": {
"0.0": {
"vector": [0, 20, 0]
},
"0.05": {
"vector": [0, 0, 0]
}
}
},
"ArcGauche": {
"rotation": {
"0.0": {
"vector": [0, -20, 0]
},
"0.05": {
"vector": [0, 0, 0]
}
}
},
"Guide": {
"position": {
"0.0": {
"vector": [0, 0, 17]
},
"0.05": {
"vector": [0, 0, 0]
}
}
},
"CordeDroite": {
"rotation": {
"0.0": {
"vector": [0, -42.5, 0]
},
"0.05": {
"vector": [0, 0, 0]
}
},
"position": {
"0.0": {
"vector": [4.4, 0, 5]
},
"0.05": {
"vector": [0, 0, 0]
}
}
},
"CordeGauche": {
"rotation": {
"0.0": {
"vector": [0, 42.5, 0]
},
"0.05": {
"vector": [0, 0, 0]
}
},
"position": {
"0.0": {
"vector": [-4.4, 0, 5]
},
"0.05": {
"vector": [0, 0, 0]
}
}
},
"CordeGuide": {
"position": {
"0.0": {
"vector": [0, 0, 17]
},
"0.05": {
"vector": [0, 0, 1]
}
},
"scale": {
"0.0": {
"vector": [1, 1, "0.2+0.9s"]
},
"0.05": {
"vector": [1, 1, 1]
}
}
}
}
}
},
"geckolib_format_version": 2
}

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@ -0,0 +1,443 @@
{
"format_version": "1.8.0",
"animations": {
"Moving": {
"loop": true,
"animation_length": 4,
"bones": {
"Wheel1": {
"rotation": {
"0.0": {
"vector": [0, 0, 0]
},
"4.0": {
"vector": [360, 0, 0]
}
}
},
"Wheel2": {
"rotation": {
"0.0": {
"vector": [0, 0, 0]
},
"4.0": {
"vector": [360, 0, 0]
}
}
},
"Wheel3": {
"rotation": {
"0.0": {
"vector": [0, 0, 0]
},
"4.0": {
"vector": [360, 0, 0]
}
}
},
"Wheel4": {
"rotation": {
"0.0": {
"vector": [0, 0, 0]
},
"4.0": {
"vector": [360, 0, 0]
}
}
},
"Wheel5": {
"rotation": {
"0.0": {
"vector": [0, 0, 0]
},
"4.0": {
"vector": [360, 0, 0]
}
}
},
"Wheel6": {
"rotation": {
"0.0": {
"vector": [0, 0, 0]
},
"4.0": {
"vector": [360, 0, 0]
}
}
}
}
},
"TurningRight": {
"loop": true,
"animation_length": 2,
"bones": {
"Wheel1": {
"rotation": {
"0.0": {
"vector": [0, 0, 0]
},
"0.5": {
"vector": [90, 0, 0]
},
"1.0": {
"vector": [180, 0, 0]
},
"1.5": {
"vector": [270, 0, 0]
},
"2.0": {
"vector": [360, 0, 0]
}
}
},
"Wheel2": {
"rotation": {
"0.0": {
"vector": [0, 0, 0]
},
"0.5": {
"vector": [90, 0, 0]
},
"1.0": {
"vector": [180, 0, 0]
},
"1.5": {
"vector": [270, 0, 0]
},
"2.0": {
"vector": [360, 0, 0]
}
}
},
"Wheel3": {
"rotation": {
"0.0": {
"vector": [0, 0, 0]
},
"0.5": {
"vector": [90, 0, 0]
},
"1.0": {
"vector": [180, 0, 0]
},
"1.5": {
"vector": [270, 0, 0]
},
"2.0": {
"vector": [360, 0, 0]
}
}
},
"Wheel4": {
"rotation": {
"0.0": {
"vector": [0, 0, 0]
},
"0.5": {
"vector": [-90, 0, 0]
},
"1.0": {
"vector": [-180, 0, 0]
},
"1.5": {
"vector": [-270, 0, 0]
},
"2.0": {
"vector": [-360, 0, 0]
}
}
},
"Wheel5": {
"rotation": {
"0.0": {
"vector": [0, 0, 0]
},
"0.5": {
"vector": [-90, 0, 0]
},
"1.0": {
"vector": [-180, 0, 0]
},
"1.5": {
"vector": [-270, 0, 0]
},
"2.0": {
"vector": [-360, 0, 0]
}
}
},
"Wheel6": {
"rotation": {
"0.0": {
"vector": [0, 0, 0]
},
"0.5": {
"vector": [-90, 0, 0]
},
"1.0": {
"vector": [-180, 0, 0]
},
"1.5": {
"vector": [-270, 0, 0]
},
"2.0": {
"vector": [-360, 0, 0]
}
}
}
}
},
"TurningLeft": {
"loop": true,
"animation_length": 2,
"bones": {
"Wheel1": {
"rotation": {
"0.0": {
"vector": [0, 0, 0]
},
"0.5": {
"vector": [-90, 0, 0]
},
"1.0": {
"vector": [-180, 0, 0]
},
"1.5": {
"vector": [-270, 0, 0]
},
"2.0": {
"vector": [-360, 0, 0]
}
}
},
"Wheel2": {
"rotation": {
"0.0": {
"vector": [0, 0, 0]
},
"0.5": {
"vector": [-90, 0, 0]
},
"1.0": {
"vector": [-180, 0, 0]
},
"1.5": {
"vector": [-270, 0, 0]
},
"2.0": {
"vector": [-360, 0, 0]
}
}
},
"Wheel3": {
"rotation": {
"0.0": {
"vector": [0, 0, 0]
},
"0.5": {
"vector": [-90, 0, 0]
},
"1.0": {
"vector": [-180, 0, 0]
},
"1.5": {
"vector": [-270, 0, 0]
},
"2.0": {
"vector": [-360, 0, 0]
}
}
},
"Wheel4": {
"rotation": {
"0.0": {
"vector": [0, 0, 0]
},
"0.5": {
"vector": [90, 0, 0]
},
"1.0": {
"vector": [180, 0, 0]
},
"1.5": {
"vector": [270, 0, 0]
},
"2.0": {
"vector": [360, 0, 0]
}
}
},
"Wheel5": {
"rotation": {
"0.0": {
"vector": [0, 0, 0]
},
"0.5": {
"vector": [90, 0, 0]
},
"1.0": {
"vector": [180, 0, 0]
},
"1.5": {
"vector": [270, 0, 0]
},
"2.0": {
"vector": [360, 0, 0]
}
}
},
"Wheel6": {
"rotation": {
"0.0": {
"vector": [0, 0, 0]
},
"0.5": {
"vector": [90, 0, 0]
},
"1.0": {
"vector": [180, 0, 0]
},
"1.5": {
"vector": [270, 0, 0]
},
"2.0": {
"vector": [360, 0, 0]
}
}
}
}
},
"Reloading": {
"animation_length": 5,
"bones": {
"Ram": {
"position": {
"0.0": {
"vector": [0, 0, 0]
},
"5.0": {
"vector": [0, 3.7, 12],
"easing": "linear"
}
}
},
"FirstDuoRopes": {
"rotation": {
"0.0": {
"vector": [0, 0, 0]
},
"5.0": {
"vector": [45, 0, 0]
}
}
},
"SecondDuoRopes": {
"rotation": {
"0.0": {
"vector": [0, 0, 0]
},
"5.0": {
"vector": [45, 0, 0]
}
}
},
"ThirdDuoRopes": {
"rotation": {
"0.0": {
"vector": [0, 0, 0]
},
"5.0": {
"vector": [45, 0, 0]
}
}
}
}
},
"ReloadedIdle": {
"animation_length": 5,
"bones": {
"Ram": {
"position": {
"vector": [0, 3.7, 12],
"easing": "linear"
}
},
"FirstDuoRopes": {
"rotation": {
"vector": [45, 0, 0]
}
},
"SecondDuoRopes": {
"rotation": {
"vector": [45, 0, 0]
}
},
"ThirdDuoRopes": {
"rotation": {
"vector": [45, 0, 0]
}
}
}
},
"Hitting": {
"loop": true,
"animation_length": 0.25,
"bones": {
"Ram": {
"position": {
"0.0": {
"vector": [0, 3.7, 12],
"easing": "linear"
},
"0.15": {
"vector": [0, 0, 0]
},
"0.25": {
"vector": [0, 3, -10]
}
}
},
"FirstDuoRopes": {
"rotation": {
"0.0": {
"vector": [45, 0, 0]
},
"0.15": {
"vector": [0, 0, 0]
},
"0.25": {
"vector": [-40, 0, 0]
}
}
},
"SecondDuoRopes": {
"rotation": {
"0.0": {
"vector": [45, 0, 0]
},
"0.15": {
"vector": [0, 0, 0]
},
"0.25": {
"vector": [-40, 0, 0]
}
}
},
"ThirdDuoRopes": {
"rotation": {
"0.0": {
"vector": [45, 0, 0]
},
"0.15": {
"vector": [0, 0, 0]
},
"0.25": {
"vector": [-40, 0, 0]
}
}
}
}
}
},
"geckolib_format_version": 2
}

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@ -0,0 +1,119 @@
{
"format_version": "1.8.0",
"animations": {
"Reloading": {
"animation_length": 10.0,
"bones": {
"Lever": {
"rotation": {
"0.0": {
"vector": [0, 0, 0]
},
"10.0": {
"vector": [-67.5, 0, 0]
}
}
},
"Crank": {
"rotation": {
"0.0": {
"vector": [0, 0, 0]
},
"10.0": {
"vector": [-360, 0, 0]
}
}
},
"LittleLevers": {
"rotation": {
"0.0": {
"vector": [0, 0, 0]
},
"0.8333": {
"vector": [15, 0, 0]
},
"1.0": {
"vector": [0, 0, 0]
},
"2.2": {
"vector": [15, 0, 0]
},
"2.3": {
"vector": [0, 0, 0]
},
"3.5": {
"vector": [15, 0, 0]
},
"3.7": {
"vector": [0, 0, 0]
},
"4.8": {
"vector": [15, 0, 0]
},
"5.0": {
"vector": [0, 0, 0]
},
"6.1": {
"vector": [15, 0, 0]
},
"6.3": {
"vector": [0, 0, 0]
},
"7.5": {
"vector": [15, 0, 0]
},
"7.6": {
"vector": [0, 0, 0]
},
"8.8": {
"vector": [15, 0, 0]
},
"8.9": {
"vector": [0, 0, 0]
}
}
}
}
},
"IdleReloaded": {
"loop": true,
"bones": {
"Lever": {
"rotation": {
"vector": [-67.5, 0, 0]
}
},
"Rope": {
"scale": {
"vector": [0, 0, 0]
}
},
"Crank": {
"rotation": {
"vector": [-360, 0, 0]
}
}
}
},
"IdleNotReloaded": {
"loop": true
},
"Shooting": {
"loop": true,
"animation_length": 0.4,
"bones": {
"Lever": {
"rotation": {
"0.0": {
"vector": [-67.5, 0, 0]
},
"0.1": {
"vector": [0, 0, 0]
}
}
}
}
}
},
"geckolib_format_version": 2
}

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@ -0,0 +1,38 @@
{
"format_version": "1.8.0",
"animations": {
"Tilting": {
"loop": true,
"animation_length": 4,
"bones": {
"Barrel": {
"rotation": {
"0.0": {
"vector": [0, 0, 0]
},
"4.0": {
"vector": [360, 0, 0]
}
}
}
}
},
"Moving": {
"loop": true,
"animation_length": 4,
"bones": {
"Wheels": {
"rotation": {
"0.0": {
"vector": [0, 0, 0]
},
"4.0": {
"vector": [360, 0, 0]
}
}
}
}
}
},
"geckolib_format_version": 2
}

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@ -0,0 +1,5 @@
{
"format_version": "1.8.0",
"animations": {},
"geckolib_format_version": 2
}

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@ -0,0 +1,210 @@
{
"format_version": "1.8.0",
"animations": {
"Shooting": {
"loop": "hold_on_last_frame",
"animation_length": 6.83333,
"bones": {
"Lever": {
"rotation": {
"0.0": {
"vector": [-120, 0, 0]
},
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