Jonas Herzig 2a47f579a9 Merge branch '1.10.2' into 1.11
96b2904 Merge branch '1.9.4' into 1.10.2
6c8c779 Merge branch '1.8.9' into 1.9.4
aa16e42 Add workaround for setupCIWorkspace not being sufficient
ed56673 Merge branch '1.8' into 1.8.9
91573d9 Update jGui, ReplayStudio and Translations
d71358b Add confirmation dialog before overwriting path presets (fixes #65)
1a55983 Move addCallback method from integration test Utils to main Utils
18c5bcd Be more cooperative with other mods on the ingame menu (fixes #42)
c054fe8 Register keys for simplepathing only once (fixes #63)
f13297c Fix default interpolator handling in keyframe gui and after loading (fixes #64)
391f304 Show error popup if entity tracker fails to load
0e0eaaa Fix entity tracker being set even if it failed loading (fixes #50)
a34bbbc Fix NPE when spectating a player without a camera entity
60879fb Change local class to be an inner class because Srg2Source breaks with it
dfafbec Load translations from github repo, only reload language not all resource packs
8a6ec51 Add missing tooltips to player overview and various missing chat messages
5677fc5 Re-add warning to replay editor
748a91e Fix missing tooltips on fav/like/dislike buttons in replay center
ee24866 Fix upload replay button not being updated when name/tags change
dba085c Move translations into separate repo
3f0e3e7 Fix NPE when receiving Replay|Restrict messages (fixes #16 GH)
40e1d85 Fix crash when saving the last keyframe in the edit gui (fixes #61)
03aada1 Update Mixin to 0.6.8 (fixes #9 GH)
0c1dc65 Fix interpolator being lost when moving keyframe to the end (fixes #62)
fcbbbc9 Add integration test. Run with ./gradlew runIntegrationTest
fe6ded0 Fix movement of keyframe via GuiEditKeyframe not updating selected keyframe
f58fa8f Fix Login GUI not respecting other GUIs opened on startup
4fc3a31 Fix OpenEye being installed into working dir instead of mcDataDir
2017-05-31 21:18:22 +02:00
2016-03-02 11:40:46 +01:00
2017-05-31 20:49:04 +02:00
2017-05-31 21:18:22 +02:00
2015-04-26 18:11:53 +02:00
2017-05-31 21:18:22 +02:00
2015-01-03 23:25:21 +01:00

ReplayMod

A Minecraft mod to record game sessions and replay them afterwards from any perspective.

Building

Make sure your sub-projects are up-to-date: git submodule update --init --recursive

For each branch you visit the first time, running ./gradlew setupDecompWorkspace is necessary. This will also be necessary if the replaymod_at.cfg file has been changed (getting errors about code that is trying to access private fields is a good indication that this has happened).

No IDE

You can build the mod by running ./gradlew :build. You can then find the final jar files in build/libs/.

IntelliJ

For the initial setup run ./gradlew preshadowJar idea genIntellijRuns. You also need to enable the Mixin annotation processor:

  1. Go to File -> Settings -> Build, Execution, Deployment -> Compiler -> Annotation Processors
  2. Tick "Enable annotation processing"
  3. Add a new entry to the "Annotation Processor options"
  4. Set the name to "reobfSrgFile" and the value to "$path/build/mcp-srg.srg" where you replace $path with the full path to the folder containing the gradlew file

Whenever you switch to another branch, you can either just run ./gradlew preshadowJar idea or instead run ./gradlew preshadowJar copySrg and then refresh the gradle project from within IntelliJ.

Eclipse

Development

Branches

New features are developed on the 1.8 branch and merged upwards for release. Larger features are developed on their own branch that is based on 1.8 and then merged back once it's finished.

Features or bug fixes that apply only to a specific Minecraft version are fixed on the branch corresponding to that version and reverted when merging upwards.

Both subprojects follow a similar branching model.

The user documentation (docs folder) is only committed to on the current development branch. Any changes committed on a branch for a more recent Minecraft version are not kept up to date on the website and should only be of importance once support for the previous Minecraft version is dropped.

The master branch is solely to be used for the version.json file that contains a list of all versions used by the clients to check for updates of this mod.

Versioning

The ReplayMod uses the versioning scheme outlined here with three changes:

  • No MAJORAPI, the ReplayMod does not provide any external API
  • "Updating to a new Minecraft version" should not increment MAJORMOD, we maintain one version of the ReplayMod for each version of Minecraft and all these versions share the same feature set (and most bugs). We therefore try to keep the version name the same for all of them (with the exception of MCVERSION of course). This also means that the "Multiple Minecraft Version" section does not apply.
  • For pre-releases the shorter -bX is used instead of -betaX

When a new version is (pre-)release, a new annotated tag should be added with the name of the version and the versions.json file in the master branch should be updated. To simplify this process the gradle task doRelease can be used: ./gradlew -PreleaseVersion=1.8-2.0.0-rc1 doRelease. It will create the tag and update the version.json accordingly.

Care should be taken that the updated version.json is not pushed before a jar file is available on the download page (or Jenkins) as it will inform the users of the update.

Bugs

Bugs in the mod are tracked via Bugzilla. GitHub should only be used for issues that are generally not likely to affect any end users.

Bug numbers in commits such as (fixes #42) refer to Bugzilla unless noted otherwise.

License

The ReplayMod is provided under the terms of the GNU General Public License Version 3 or (at your option) any later version. See LICENSE.md for the full license text.

Description
No description provided
Readme 77 MiB
Languages
Java 99.5%
GLSL 0.4%