johni0702
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779d0841d6
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Properly render spectator hand in all custom rendering modes
Fix hand clipping with nearby blocks
Immediately show hand/item if a different player is spectated
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2015-05-31 17:24:50 +02:00 |
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CrushedPixel
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39fe6dec4e
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Added TooltipRenderer to mimic Item Tooltip Rendering for hover texts and replaced some error/info messages to use the TooltipRenderer
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2015-05-31 17:13:21 +02:00 |
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johni0702
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dec1cf398c
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Only fill data watcher if it doesn't exist
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2015-05-31 15:31:22 +02:00 |
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CrushedPixel
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fe036d72d8
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Added Spectator Keyframes and handles them properly in both normal and rendered Replay Paths
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2015-05-31 13:54:34 +02:00 |
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johni0702
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431a36c9d9
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If resource pack is not located within replay file, fall back to minecraft handling
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2015-05-31 12:53:11 +02:00 |
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johni0702
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184bfd7f2e
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Do not close replay if an exception is caught processing a packet
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2015-05-31 11:55:12 +02:00 |
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CrushedPixel
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e1012cfefc
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Fixed NPE in GuiReplayEditor when no Replays are available (returns to main menu)
Renamed .gui.replaystudio package to resemble the new GUI name (.gui.replayeditor)
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2015-05-31 11:46:14 +02:00 |
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CrushedPixel
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f29e1dd558
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Added optional parameter to GuiProgressBar to be able to customize the progress text
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2015-05-29 20:33:09 +02:00 |
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CrushedPixel
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8efcf0bb29
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Added GuiProgressBar and implemented it in GuiUploadFile
Fixed incorrect success messages in GuiUploadFile
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2015-05-29 13:22:20 +02:00 |
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CrushedPixel
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d986db7c95
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Commented Donator check
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2015-05-29 13:22:19 +02:00 |
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johni0702
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117f3e726d
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Fix missing resource packs if URL contains redirect (e.g. Hypixel)
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2015-05-29 12:17:10 +02:00 |
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johni0702
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37d31408bd
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Save resource packs to replay file and use those during replay
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2015-05-29 12:16:28 +02:00 |
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johni0702
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95e2c932f0
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Fix entity metadata recording in spawn packets
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2015-05-29 12:06:11 +02:00 |
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johni0702
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2add3ed518
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Allow for simpler repositioning of the preview
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2015-05-29 11:34:32 +02:00 |
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CrushedPixel
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061a73c637
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Added Code to troll Moesh
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2015-05-28 19:04:31 +02:00 |
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johni0702
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61ab4d5717
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Fix partial render ticks being reset during sync packet sending
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2015-05-27 17:09:41 +02:00 |
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CrushedPixel
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2744e7cf6c
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Replaced insecure Minecraft account authentication with server join technique
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2015-05-27 13:35:44 +02:00 |
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CrushedPixel
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f0f0f1aa86
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Since the Register API call now requires the client's access token in order to validate his Minecraft login, it is now being provided.
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2015-05-27 00:30:17 +02:00 |
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johni0702
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395c3b0acd
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Only render overlay gui once
Fix incorrect texture location of recording-marker
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2015-05-26 21:43:58 +02:00 |
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CrushedPixel
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7eb24e19bc
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Removed Reflection Classes from Source entirely
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2015-05-26 16:32:11 +02:00 |
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johni0702
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c44a1dfc14
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Always use custom entity renderer for improved performance and consistency
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2015-05-26 10:52:34 +02:00 |
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johni0702
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bca8aad98b
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Add preview to default frame renderer
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2015-05-26 10:46:33 +02:00 |
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johni0702
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590bc72ba1
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Remove unnecessary mouse movements
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2015-05-26 10:46:17 +02:00 |
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johni0702
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9e6d03d342
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Fix compile error (missing method, removed in 9f3a97f)
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2015-05-26 01:14:55 +02:00 |
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johni0702
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9f3a97f65c
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Cleanup, relocate and split up GuiReplayOverlay
Merge gui resources into one texture
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2015-05-26 01:08:22 +02:00 |
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CrushedPixel
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e031d32d7d
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Made SpectatorRenderer code readable for the average human who does not happen to know all of the MCPBot's field and function name translations.
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2015-05-26 00:58:30 +02:00 |
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CrushedPixel
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332c36a244
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Added SkinProvider to provide loaded Skins for loaded Players in a Replay
Uses SkinProvider in GuiPlayerOverview instead of requesting the Skin from the Mojang API
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2015-05-25 23:30:30 +02:00 |
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CrushedPixel
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d84422d6c5
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Spectating a Player now displays his Hand/Item
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2015-05-25 22:54:55 +02:00 |
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CrushedPixel
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5f78f312a1
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Prevented NPEs in PacketSpawnMob and PacketSpawnPlayer by inserting dummy values.
This is okay since the Datawatcher has no impact on the Replay anyway.
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2015-05-25 22:54:12 +02:00 |
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CrushedPixel
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2ecbef3641
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Started implementing Spectator Hand Rendering
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2015-05-25 14:18:32 +02:00 |
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johni0702
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2a833b5037
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Fix force chunk loading class transformer for obfuscated environments
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2015-05-25 13:44:14 +02:00 |
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johni0702
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c7d974b24d
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Use ASM instead of inheritance to override methods in RenderGlobal
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2015-05-25 13:13:21 +02:00 |
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johni0702
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538e95ad95
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Set name of unnamed threads
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2015-05-24 15:18:41 +02:00 |
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CrushedPixel
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1c9a04d1dc
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You can now Like/Dislike files from the Replay Center
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2015-05-24 15:00:50 +02:00 |
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johni0702
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0ac9630a22
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Close downloading-terrain-screen when swallowing the PlayerPosLook packet
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2015-05-24 14:52:11 +02:00 |
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CrushedPixel
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c8d2df722a
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Added support for get_ratings API call to retrieve list of liked/disliked files
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2015-05-24 14:13:17 +02:00 |
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CrushedPixel
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9e12c0329d
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Replay is now definitely exited once a Player returns to the Main screen
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2015-05-24 13:49:58 +02:00 |
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CrushedPixel
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27f2b50aee
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Adjusted ApiClient to support "unrating" files
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2015-05-24 13:49:58 +02:00 |
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johni0702
|
7d9b92423d
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Fix entities not being rendered in the first frame
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2015-05-24 13:45:28 +02:00 |
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CrushedPixel
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b759d282f2
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Prevented NPE when moving watched Objects to DataWatcher
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2015-05-24 13:05:52 +02:00 |
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CrushedPixel
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4398d96326
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Excluded mc.thePlayer from being rendered
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2015-05-24 12:43:49 +02:00 |
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CrushedPixel
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af22e562c6
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Excluded CameraEntity from rendered Entities (untested)
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2015-05-24 12:37:02 +02:00 |
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CrushedPixel
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565c7a0373
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Centered Elements of GuiRenderSettings
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2015-05-24 02:19:55 +02:00 |
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CrushedPixel
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8420e98ba6
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Localized GuiVideoRenderer
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2015-05-24 02:01:35 +02:00 |
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CrushedPixel
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94fa19b9ad
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Fixed NoSuchFieldError in SplinePoint class
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2015-05-24 01:26:42 +02:00 |
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CrushedPixel
|
2b3bc2787a
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Added GuiRenderSettings to customize rendering
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2015-05-24 01:26:01 +02:00 |
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johni0702
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18f22f57d0
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Rework rendering
Adds default, stereoscopic, tiling, cubic and equirectangular frame rendering
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2015-05-23 14:58:34 +02:00 |
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johni0702
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361ba73978
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Pause after synchronous jumping
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2015-05-23 14:35:05 +02:00 |
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johni0702
|
113c066b1e
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Do not render additional frames while jumping
|
2015-05-23 14:28:42 +02:00 |
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CrushedPixel
|
d133072305
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Fixed NPE when using wrong instance check (It was late, don't blame me)
|
2015-05-23 14:28:03 +02:00 |
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