Fix entities not being rendered in the first frame

This commit is contained in:
johni0702
2015-05-24 13:45:06 +02:00
parent b759d282f2
commit 7d9b92423d
2 changed files with 2 additions and 0 deletions

View File

@@ -78,6 +78,7 @@ public class VideoRenderer {
// the second time to prevent interpolation of the player position
tick();
mc.renderGlobal.renderEntitiesStartupCounter = 0;
framesDone = 0;
while (framesDone < totalFrames && !cancelled) {

View File

@@ -55,6 +55,7 @@ public net.minecraft.client.renderer.RenderGlobal field_147595_R # displayListEn
public net.minecraft.client.renderer.RenderGlobal field_175009_l # chunksToUpdate
public net.minecraft.client.renderer.RenderGlobal field_72755_R # renderInfos
public net.minecraft.client.renderer.RenderGlobal field_175009_l # chunksToUpdate
public net.minecraft.client.renderer.RenderGlobal field_72740_G # renderEntitiesStartupCounter
public net.minecraft.client.renderer.RenderGlobal func_174983_a(Lnet.minecraft.util.BlockPos;Lnet.minecraft.client.renderer.chunk.RenderChunk;)Z # isPositionInRenderChunk
public net.minecraft.client.renderer.RenderGlobal$ContainerLocalRenderInformation