Basically the result of the Delombok function, except we use IntelliJ's equals,
hashCode and toString and don't re-organize imports (cause that breaks the
preprocessor) and a bunch of manual cleanup was necessary (and half the classes
weren't even converted).
This fixes both, replay-exclusive keybindings blocking vanilla ones as well as
vanilla keybindings blocking replay-exclusive ones.
The magic happens in Mixin_ContextualKeyBindings.
MC stores server light data and only applies it during the next frame.
Therefore, if there is no frame between receiving the chunk and block changes in
it (like when jumping in replays), then the light update from the block change
gets lost.
This wasn't much of on issue because no tick events are fired normally while
paused. When seeking we do however manually run a tick for better result, and
this manual tick would cause this async sending code to run and seek wildly into
the future.
This field is used to decide whether or not to render the inside-block overlay,
as such we want it to be set while we're in spectator mode).
This wasn't a problem before 1.15 because we also cancel the renderHand call
while we're in spectator mode and the same method which renders your hand also
renders the overlay, so we were inadvertently canceling that at the same time.
With 1.15, that's still the case except when using OF, which splits the method
apart by adding three boolean arguments indicating which part to execute.
For some reason this applied fine in a development environment (even though the
method signature changed significantly), hence why I didn't notice it being
broken. It did not work (just like one would expect) in a live environment.
The new preprocessor version brings first-party support for fabric, in
particular for automatically fetching mappings loom and for
automatically remapping between MC versions via intermediary mappings.
This will come in handy when updating to 1.15.
It also supports automatic remapping between fabric and forge on the
same MC version (by going mcp<->srg<->mojang<->intermediary<->yarn).
Therefore this commit replaces the previous 1.13.2 (forge) subproject
with a 1.14.4-forge one. Instead of manually providing full mappings for
1.14.4-fabric to 1.13.2-forge and partial (classes) for 1.13.2-forge to
1.12.2-forge, we now only need partial (classes) for 1.12.2-forge to
1.14.4-forge and preprocessor will take care of the forge to fabric
step (in fact, our mapping file for that is currently completely empty).
In an attempt to write an IDE (IntelliJ) plugin for quicker and easier
working with the preprocessor (e.g. immediately mapping single files
from within the IDE, jumping between different versions for the same
file), the preprocessor gradle plugin declaration now requires you to
explicitly specify variables in the common.gradle and the overall
relationship between projects in the build.gradle (latter is required
anyway, so the plugin can know where it should map between forge and
fabric and which subprojects are which versions).
Since that necessitated some changes to the build.gradle file, I took
the opportunity to convert it to Kotlin. As such we now also use
Gradle's newer plugin-block with the pluginManagement-block instead of
manually declaring buildScript (not for the common.gradle though), which
imo is nicer anyway and comes with various advantages (see gradle docs).
There were also some remapping bugs fixed and some new ones
introduced (e.g. manually declared inner class mappings seem to no
longer function properly under certain conditions).
There's also support for remapping Kotlin now. Just saying.