Jonas Herzig
d7368d8c87
Remove 5 character restriction from user names ( fixes #97 )
2018-01-16 16:05:08 +01:00
Jonas Herzig
eb916c395b
Add forge server mod for ReplayRestrictions ( fixes #102 )
2018-01-16 16:03:19 +01:00
Jonas Herzig
23c5df5aaa
Allow the mod to be loaded in a dedicated server environment
2018-01-16 16:01:59 +01:00
Jonas Herzig
5a1e893a45
Deselect marker when selecting keyframe (and vice versa) ( fixes #104 )
2018-01-16 15:08:42 +01:00
Jonas Herzig
e854635a34
Allow hiding of server IPs in replay viewer by pressing F1 ( fixes #105 )
2018-01-16 14:52:48 +01:00
Jonas Herzig
5bc5ef5fb8
Add buttons in SP/MP menu for quick en-/disabling of recording
2018-01-16 14:21:38 +01:00
Jonas Herzig
08e0d65685
Remove preshadowJar steps from README.md (no longer required as of a8f2c74)
2018-01-16 14:02:17 +01:00
Jonas Herzig
c654d7bd2f
Merge branch '360-screenshots' into 1.8-dev
2018-01-16 13:51:25 +01:00
Jonas Herzig
f8aa97405a
Merge branch '1.8-viaversion' into 1.8-dev
2018-01-16 13:46:57 +01:00
Jonas Herzig
38f69c52d9
Merge branch '1.8-reprod' into 1.8-dev
2018-01-16 12:40:20 +01:00
Jonas Herzig
2e62cdf838
Fix dead lock when rendering without immediate jump in time
...
setupTerrain will loop until (among other conditions) the chunksToUpdate set is
empty. However its size is never decreased during setupTerrain.
Having a (backwards) jump in time right before rendering the first frame would
reset the RenderGlobal due to the world change, leaving the chunksToUpdate set
empty to begin with and due to other changes, chunks are never inserted into it
during rendering (because they're always updated immediately).
The new screenshot feature and rendering a path that's in the future will not
trigger any world change, leaving the render process stuck in a life lock.
2018-01-16 11:42:28 +01:00
CrushedPixel
650cc1036d
Fix GuiUploadScreenshot showOnDiskButton crashing the game on Windows
2017-12-22 15:14:20 +01:00
CrushedPixel
666a3611bb
Actually hide the GUI when exporting a screenshot
2017-11-01 15:43:49 +01:00
CrushedPixel
a4a9473111
Hide GUI when exporting screenshot
...
Workaround not all chunks being loaded in screenshot
Fix wrong RenderSettings being exposed in ScreenshotRenderer
Update Language submodule
2017-11-01 15:36:15 +01:00
CrushedPixel
2ebec358e0
Added Screenshot export settings GUI
2017-11-01 13:24:52 +01:00
CrushedPixel
7d380e770a
Properly handle OOMExceptions when creating a 360° screenshot
2017-10-31 17:28:21 +01:00
Jonas Herzig
434efd16d1
Fix BetterSprinting compat class not actually functioning ( fixes #103 )
2017-10-31 11:11:33 +01:00
Jonas Herzig
bfbaec44ba
Add logging to BetterSprinting compat class
2017-10-31 11:11:03 +01:00
Jonas Herzig
6c0f63c4d2
Enable reproducible builds on drone
2017-10-28 15:16:02 +02:00
Jonas Herzig
faf5c681de
Add script for online-cache building
2017-10-28 15:13:40 +02:00
Jonas Herzig
4ad7d61280
Update reprod mixin dep
2017-10-27 18:54:56 +02:00
Jonas Herzig
f4f42f7257
Merge branch '1.8-dev' into 1.8-reprod
2017-10-27 16:32:19 +02:00
Jonas Herzig
1c888aadc2
Add minVersion to mixin configs and bump bundled mixin version
2017-10-27 16:27:28 +02:00
Jonas Herzig
f82d0e9f9f
Skip pom generation for root project
2017-10-27 15:53:19 +02:00
Jonas Herzig
cfee84acbc
Manually re-pack FG jar
2017-10-27 15:52:41 +02:00
Jonas Herzig
10ce71efe3
Fix mapwriter crash when opening replay for <MC1.12 ( fixes #96 )
2017-10-27 14:21:12 +02:00
Jonas Herzig
5fb1cf34e2
Fix half-despawned player entities (see #93 ) when the entity is moved greater distances
2017-10-16 11:29:15 +02:00
Jonas Herzig
ba4aaa3654
Produce pom.xml instead of shading deps of deps
2017-10-03 18:00:24 +02:00
Jonas Herzig
c07e08386d
Fetch pre-built artifact if available
2017-10-03 14:36:51 +02:00
Jonas Herzig
cceed1258d
Apply externally generated signature to replaymod.jar if requested
2017-10-03 14:04:03 +02:00
Jonas Herzig
c34b059ed9
Replace manual shade patch for FG with reproducible builds plugin
2017-10-03 11:18:42 +02:00
Jonas Herzig
a45dda3169
Update reproducible builds plugin
2017-10-03 11:18:15 +02:00
CrushedPixel
98098ea2ed
Update language submodule
2017-09-27 13:13:49 +02:00
CrushedPixel
d2d7a36139
Added post-screenshot GUI
2017-09-27 13:13:20 +02:00
CrushedPixel
9671ee605d
Add 360° screenshot feature when pressing Ctrl + Screenshot Keybind
2017-09-27 00:16:39 +02:00
Jonas Herzig
c18644a208
Use gradle-ecj-plugin to make reproducible builds JDK-independent
2017-09-03 21:32:55 +02:00
Jonas Herzig
5be2f36a78
Use gradle-reproducible-builds-plugin instead of configuring Gradle manually
2017-09-03 17:22:12 +02:00
Jonas Herzig
c21408a9d0
Rebase reprod changes on 1.8
2017-09-03 17:22:12 +02:00
Jonas Herzig
a976d8c58f
Whitelist forge json in proxy-witness
2017-09-02 19:25:29 +02:00
Jonas Herzig
a8f2c742e5
Remove ReplayStudio submodule and depend on it via maven instead
2017-09-02 19:25:28 +02:00
Jonas Herzig
25df4f181d
Whitelist mcp versions.json in proxy-witness
2017-09-02 19:25:28 +02:00
Jonas Herzig
8b86253103
Replace manually built shadow and gitpatcher plugins with upstream
2017-09-02 19:25:28 +02:00
Jonas Herzig
93b8e52e8b
Update checksums
2017-09-02 19:25:28 +02:00
Jonas Herzig
6ef61f0878
Manually build ReplayStudio dep
2017-09-02 19:25:28 +02:00
Jonas Herzig
c44de2b22a
Add http proxy for artifact verification, remove gradle-witness
2017-09-02 19:25:26 +02:00
Jonas Herzig
25823e1081
Patch FG to work with proxy-witness
2017-09-02 14:19:36 +02:00
Jonas Herzig
ad3ff3e8ef
Move gradle config for reproducible builds into init.gradle file
2017-09-02 14:19:36 +02:00
Jonas Herzig
95fc9a5248
Build FG SNAPSHOT deps manually
2017-09-02 14:19:36 +02:00
Jonas Herzig
acd03c0ee3
OSX has neither "xargs -r" nor "sha256sum"
2017-09-02 14:19:36 +02:00
Jonas Herzig
c561a3fa5a
Remove further sources of nondeterminism and update SNAPSHOT hashes
2017-09-02 14:15:51 +02:00