Commit Graph
1593 Commits
Author SHA1 Message Date
Jonas Herzig d3230e1e38 Add camera path export (closes #391) 2020-11-06 18:54:52 +01:00
Jonas Herzig d8135d9038 Add depth map export (closes #371) 2020-11-06 11:41:38 +01:00
Jonas Herzig a7d424679b Remove duplicate code between Simple and MultiFrame PBO capturer 2020-11-06 11:41:38 +01:00
Jonas Herzig 2b6d1b2359 Add OpenEXR export option
In preparation for depth map export.
2020-11-06 11:41:38 +01:00
Jonas Herzig 17e554b67c Rename VideoWriter -> FFmpegWriter 2020-10-03 14:52:58 +02:00
Jonas Herzig aee486c4f3 Stop assuming that our render pipeline will only process RGB frames
For one, we have already switched to RGBA some time ago, so the name was
technically incorrect already.
But the main reason is that we'll want to use them for depth maps as well (and
potentially maybe even for HDR images if that's possible with canvas?).
2020-10-03 14:50:44 +02:00
Jonas Herzig 4c4c052d8a Record into separate folder so replays only show once fully saved 2020-10-03 12:30:44 +02:00
Jonas Herzig 1486fe7fd0 Refresh ReplayViewer list after replay is saved (closes #379) 2020-10-03 10:58:17 +02:00
Jonas Herzig b488e0b059 Fix render queue not being persisting after edit (fixes #362) 2020-10-03 10:38:08 +02:00
Jonas Herzig 9af562957f Merge branch 'stable' into develop 2020-09-27 18:48:54 +02:00
Jonas Herzig 5721b6f8c9 Fix realms notification icon offsets (fixes #373) 2020-09-27 15:58:43 +02:00
Jonas Herzig a55320030f Fix thread-unsafe mc method call in FullReplaySender (fixes #370) 2020-09-27 15:28:08 +02:00
Jonas Herzig a62100071f Fix camera getting stuck spectating itself (fixes #300)
This bug was introduced when we started to record the login phase because it
contains the UUID of the local player. In the replay case this will be the UUID
of the camera entity but also the one of the recording player, so if the
recording player despawns while it is being spectated (e.g. because of a
backwards jump), then the camera snaps onto itself and gets stuck in place until
one presses Shift.
2020-09-27 14:41:10 +02:00
Jonas Herzig afd0c27af9 Fix incorrect rotation when jumping to marker (fixes #310) 2020-09-27 14:16:58 +02:00
Jonas Herzig 49b0cbe4f8 Fix jumping to marker position when time already matches 2020-09-27 14:14:49 +02:00
Jonas Herzig 85ea757253 Fix incorrect jump behavior when jumping small distances beyond 5s 2020-09-27 14:08:39 +02:00
Jonas Herzig fb447dc252 Fix incorrect extension for custom screenshot file name (fixes #337) 2020-09-27 13:45:03 +02:00
Jonas Herzig d9e3622254 Fix crash when screenshots folder does not yet exist (fixes #377)
Happens when you open the output file dialog for the first time and haven't
taken any screenshots before.
2020-09-27 13:27:06 +02:00
Jonas Herzig 12a49a4a5e Fix crash due to double-close after ODS rendering (fixes #376) 2020-09-27 13:13:39 +02:00
Jonas Herzig 2c2af8a6a6 Fix outer skin layer when spectating in first person (fixes #363) 2020-09-27 13:11:57 +02:00
Jonas Herzig f42f4d468d Fix editing a replay twice with the same name (fixes #342) 2020-09-27 12:36:16 +02:00
Jonas Herzig e24c4cd860 Fix incorrect latest version in minimal mode popup (fixes #375)
Also clean up the `1.7.6-1.7.10` to just `1.7.10`.
2020-09-27 12:31:05 +02:00
altrisi 0561a9f53c Don't create an empty directory with no modcore...
...version available for the current MCVersion.
2020-09-19 15:10:23 +02:00
Jonas Herzig 3db25abe48 Merge branch 'mc-1.16.3' into develop 2020-09-10 17:34:48 +02:00
Jonas Herzig efd1cebff3 Update to MC 1.16.3 2020-09-10 17:32:21 +02:00
Jonas Herzig 83690f4024 Refactor key binding registrations to be more easily expandable 2020-09-06 11:45:37 +02:00
Jonas Herzig f623bb3ee7 Add reset button to export command settings (closes #356) 2020-09-06 11:45:37 +02:00
Jonas Herzig 00cb2b43a8 Rewrite main menu button offset to be more compatible (closes #341)
In particular, we now position it relative to the realms (fallback to
multiplayer) button.
This removes the need for special-casing ModMenu and fixes compatibility with
Better Mod Button.
2020-09-06 11:45:37 +02:00
Jonas Herzig e5c0ca501b Add option to process multiple render queues in on go (closes #349) 2020-09-06 11:45:37 +02:00
Jonas Herzig fcd1224fa0 Allow replay to be started in sync mode (required for #349) 2020-09-06 11:45:37 +02:00
Jonas Herzig 76a8623531 Show content of replay's render queue in Replay Viewer
As part of #349.
2020-09-06 11:45:37 +02:00
Jonas Herzig 9eb69375bd Add multi-select to Replay Viewer list (closes #354) 2020-09-06 11:45:37 +02:00
Jonas Herzig 6878cefadc Add type-to-filter functionality to Replay Viewer list 2020-09-06 11:45:37 +02:00
Jonas Herzig b54645e5b7 Replace "Settings" button with textured button in top left corner
The texture of this button is based on the settings button of the ModMenu mod
and was originally under the MIT license "Copyright (c) 2018-2020 Prospector".
The derived version is licensed as any other file in this repository.
2020-09-06 11:45:37 +02:00
Jonas Herzig 000048cc8f Support 1.15 button hover style for textured buttons 2020-09-04 20:56:05 +02:00
Jonas Herzig 8fac84bfe9 Merge branch 'release-2.4.4' into develop 2020-09-04 12:01:56 +02:00
Jonas Herzig 8ef3ab8647 Stop relying on fabric-api internals to inject resource packs
Fixes compatibility with fabric-api 0.20+
2020-09-04 11:37:25 +02:00
Jonas Herzig 9211fb524c Persist render queue in replay file (closes #317) 2020-08-29 21:21:34 +02:00
Jonas Herzig 4a6c0acc8b Add "Add to Queue" button to keyframe repository (closes #168) 2020-08-29 19:13:59 +02:00
Jonas Herzig a92aa9cbbd Add Edit button to render queue 2020-08-29 19:13:04 +02:00
Jonas Herzig f13e8834d6 Have render job name be determined directly by output file name 2020-08-29 19:13:04 +02:00
Jonas Herzig 1188ce4360 Swap parent relation between render settings and queue
Previously you'd access the render queue from the render settings screen which
was arguably the wrong way around (e.g. you weren't able to access the queue
when your current keyframes were incorrect even if you only wanted to render
those in the queue).

Now the render button opens the queue which can open a new settings popup. To
save people who don't need the queue from always having to go through it, the
queue will immediately open a new settings popup if does not yet have any jobs.
2020-08-29 19:13:04 +02:00
Jonas Herzig ae63b32268 Allow rendering of selected entries in render queue gui 2020-08-29 19:13:04 +02:00
Jonas Herzig fbed279e34 Add multi-select to render queue gui 2020-08-29 14:46:04 +02:00
Jonas Herzig d95af541c7 Default render queue job name to output file name (closes #267) 2020-08-29 14:27:07 +02:00
Jonas Herzig db9db0280b Find ffmpeg.exe anywhere in .minecraft folder (closes #347)
Thanks to Lucky56 for testing!
2020-08-29 14:27:07 +02:00
Jonas Herzig 098300f0db Stop blocking all UI during path playback (closes #269)
Instead, just copy the timeline before playback.
2020-08-29 14:27:07 +02:00
Jonas Herzig 9314eab7ff Make video timeline length configurable (closes #261) 2020-08-29 14:27:07 +02:00
Jonas Herzig c9b57dbcd7 Handle Ctrl+A, Ctrl+C and Ctrl+V in the keyframe repository 2020-08-29 14:27:07 +02:00
Jonas Herzig 9f590e93ce Add copy/paste buttons to keyframe repository (closes #318) 2020-08-29 14:27:07 +02:00