Commit Graph
207 Commits
Author SHA1 Message Date
johni0702 4388d6977d Only try to create the downloads folder if it does not yet exist 2016-12-30 12:11:53 +01:00
johni0702 7ad19aa025 Add mod version and accepted MC version directly to the @Mod annotation 2016-12-30 12:10:43 +01:00
johni0702 655bea0b2d Replace @Mod.Instance with direct static references 2016-12-30 12:10:13 +01:00
johni0702 eb5ccb2fd5 Add Replay Editor (for now, trimming only) 2016-12-26 20:35:50 +01:00
johni0702 6498d625ad Fix server game data snapshot being restored in singleplayer (fixes #44) 2016-12-24 11:22:01 +01:00
johni0702 2c898a8192 Prevent rendering without sufficient keyframes (fixes #45) 2016-12-24 01:44:51 +01:00
johni0702 5d520a5a3c Fix deserialization of chroma key color (fixes #43) 2016-12-24 01:24:55 +01:00
CrushedPixel fbf165e618 Added Anti-Aliasing to the Render Settings 2016-12-17 03:22:37 +01:00
CrushedPixel 030c71c868 Automatically disable and re-enable Optifine's Fast Render setting before rendering a video 2016-12-09 12:47:30 +01:00
johni0702 1fef12d2bd Include FML handshake in recording 2016-12-09 12:23:47 +01:00
johni0702 61d6fd4162 Close replay file zip after recording (fixes #32) 2016-11-26 13:43:38 +01:00
johni0702 00bcc9e65e Fix paths of files that are supposed to be in the mc data dir (fixes #40) 2016-11-26 13:26:53 +01:00
johni0702 e6a789d4f8 Fix camera rotation when jumping in time (fixes #39) 2016-11-26 12:56:23 +01:00
johni0702 50b53fc6a3 Add a way to register key bindings triggered every render tick (fixes #31) 2016-11-24 21:31:21 +01:00
johni0702 a817c7367a Prevent GUIs of other mods from opening during replay 2016-11-16 18:18:55 +01:00
johni0702 d64ef8b2e1 Hide NPCs in the Player Overview GUI (fixes #29)
NPCs are now by default removed from the Player Overview GUI unless CTRL
is held while the GUI is opened. NPCs are identified my their v2 UUID.
2016-11-13 21:44:11 +01:00
johni0702 1f2c05e696 Fix spectating player entities past death and respawn (fixes #36)
While spectating, a special camera controller should be active. However after
a world change (which happens when the player dies), the camera is recreated
with the default controller, same when the controller setting is changed.

Also fixes the spectated entity if the player respawns in the same dimension
2016-11-13 20:43:09 +01:00
johni0702 ad2893bf4e Fix vanilla bug caused by unremovable entities in the entityList of ClientWorld (fixes #29) 2016-11-13 20:43:09 +01:00
johni0702 c934cb9694 Fix spawn player packet being sent twice
The vanilla server sends the player list packet with ADD action twice to the
joining player, however we must only send the spawn player packet once.
This also fixes semi-dead player entities in replays that just existed at
spawn but never did anything.
2016-11-13 17:07:34 +01:00
johni0702 6efbf919db Handle F1 properly while mouse is visible in the replay overlay (fixes #30) 2016-11-12 18:51:41 +01:00
johni0702 9add2afec1 Deselect keyframe when pressing "V" aka. sync timelines (fixes #27) 2016-11-12 17:31:29 +01:00
johni0702 682fb4bfdc Download OpenEye via http because of outdated java versions
The Java version shipped with the default Minecraft launcher for Windows and
OSX, is quite old and does not contain the necessary root certificates for
properly accepting LetsEncrypt's certificates.
This can be reversed once the Minecraft launcher ships at least 1.8.0_101.
2016-11-11 18:12:07 +01:00
johni0702 0c48d6a1dd Make ShaderReflection init fail fast, not printing out unneeded exceptions 2016-11-11 18:10:19 +01:00
johni0702 0ba5b0aaad Merge branch '1.8-shaders' into 1.8 2016-11-10 21:22:08 +01:00
johni0702 0db1b9ef5a Fix opening a replay multiple times by quickly double clicking (fixes #25) 2016-11-10 20:52:07 +01:00
CrushedPixel e5eb982b98 Add Optifine compatibility to rendering by disabling their separate chunk loading queue
Add compatibility to shaders that utilize the Shadow Map by manually setting displayListEntitiesDirty to false
Call Shaders.beginRender in an Event Handler to avoid calling all of EntityRenderer#renderWorld
2016-11-09 21:11:28 +01:00
CrushedPixel 3a28c5ba6f Draw the GuiVideoRenderer on a separate framebuffer that has the actual size of the window instead of MC's framebuffer which may have a different size 2016-11-09 20:07:43 +01:00
CrushedPixel 636ce7bdd4 Add compatibility for GLSL Shaders 2016-11-09 19:50:36 +01:00
johni0702 92eb11a617 Change video preview to be compatible with Optifine 2016-11-09 19:04:46 +01:00
johni0702 9ff767b054 Fix spectated player having the arm model of the camera player 2016-11-09 10:23:58 +01:00
johni0702 d82cef3687 Make sure video folder exists before rendering (fixes #24) 2016-11-06 13:43:28 +01:00
johni0702 cc65b26c31 Replace custom update system with forge update checker 2016-10-23 15:52:51 +02:00
johni0702 c8b71dc2cc Add tooltips to ingame buttons 2016-10-23 15:07:24 +02:00
johni0702 b240f8a276 Fix camera path always playing from the beginning regardless of ctrl key 2016-10-23 14:45:14 +02:00
johni0702 4805e5e9f5 Fix crash when setting two keyframes to the same time via the edit keyframe gui
The save button is now disabled if the configured time is already occupied.
2016-10-23 14:06:17 +02:00
johni0702 fcd4c0788e Add error popup when trying to play path with reversed time keyframes
Update jGui
2016-10-23 13:46:00 +02:00
johni0702 9c605baa7e Update jGui
Fix handling of ESC key in popups (fixes #17)

This commit changes the behavior of the escape key from closing the current
gui screen to only closing the current layer of the gui screen. E.g. pressing
ESC closes the popup but not the gui screen, it used to close both
2016-10-22 23:15:20 +02:00
johni0702 721fdc4d86 Allow moving the keyframe timeline cursor by dragging (fixes #18) 2016-10-22 22:52:27 +02:00
johni0702 1851e97346 Allow deletion of selected keyframes by pressing the DELETE key (fixes #19) 2016-10-22 22:33:11 +02:00
johni0702 d547098ce8 Fix markers not being removed
Markers were saved in a (Hash)Set even though they are mutable. Reducing the
exposed interface to Collection allows changing the interal implementation to
ArrayList which solves the problem.
2016-10-22 22:14:16 +02:00
johni0702 b2c7faac6f Fix marker not being deselected when clicking anywhere else 2016-10-22 21:22:36 +02:00
johni0702 21bbeb2235 Fix bitrate field always being active regardless of selected preset (fixes #20) 2016-10-22 21:11:06 +02:00
johni0702 b5a6d8b307 Fix camera player head being visible while in third person 2016-10-22 16:10:03 +02:00
johni0702 dd0537b8fd Center star between resolution fields in render settings gui 2016-10-19 13:45:19 +02:00
johni0702 e35bfcaa58 Increase spacing between rows in the render settings gui 2016-10-19 13:43:03 +02:00
johni0702 a804d6b8a3 Properly register replay restrictions plugin channel 2016-10-16 11:16:20 +02:00
johni0702 45191daad4 Add GUI that offers the user to install OpenEye 2016-10-07 22:55:58 +02:00
johni0702 c93a3e384c Open Replay on double click (fixes #9) 2016-09-23 21:51:22 +02:00
johni0702 f3142a714c Pause replay after path playback (fixes #5) 2016-09-19 18:01:01 +02:00
johni0702 3abaa1bcbb Cleanup deleted corrupted replays after two days (fixes #1) 2016-09-19 17:49:30 +02:00