Jonas Herzig
1c888aadc2
Add minVersion to mixin configs and bump bundled mixin version
2017-10-27 16:27:28 +02:00
CrushedPixel
d9b796db5e
Mixin'd the Shader's mods ShadersRender class to only render hands if the Forge event isn't cancelled
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This fixes player hands being rendered while spectating an entity in a replay while having Shaders enabled
2017-01-14 16:30:15 +01:00
CrushedPixel
6bbff3bba7
Updated Mixin to 0.6.4-SNAPSHOT and set mixin target level
2017-01-14 16:30:15 +01:00
CrushedPixel
e5eb982b98
Add Optifine compatibility to rendering by disabling their separate chunk loading queue
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Add compatibility to shaders that utilize the Shadow Map by manually setting displayListEntitiesDirty to false
Call Shaders.beginRender in an Event Handler to avoid calling all of EntityRenderer#renderWorld
2016-11-09 21:11:28 +01:00
CrushedPixel
636ce7bdd4
Add compatibility for GLSL Shaders
2016-11-09 19:50:36 +01:00