Commit Graph

20 Commits

Author SHA1 Message Date
Jonas Herzig
60879fbbed Change local class to be an inner class because Srg2Source breaks with it 2017-04-21 17:24:43 +02:00
Jonas Herzig
3f0e3e725e Fix NPE when receiving Replay|Restrict messages (fixes #16 GH) 2017-04-21 13:38:08 +02:00
johni0702
64898ce288 Fix NPE when saving recorded resource pack 2017-01-24 13:08:55 +01:00
johni0702
70e3e54038 Fix AbstractMethodError caused by FG2.0 not supporting lambdas (fixes #58)
Lambdas are not properly re-obfuscated prior to FG2.2 causing said errors
when used. This is the only instance of such a lambda.
FG2.2 only supports MC 1.8.8 and up as such the lambda was replaced with
an anonymous inner class to solve the problem.
2017-01-24 13:07:50 +01:00
johni0702
7ad19aa025 Add mod version and accepted MC version directly to the @Mod annotation 2016-12-30 12:10:43 +01:00
johni0702
655bea0b2d Replace @Mod.Instance with direct static references 2016-12-30 12:10:13 +01:00
johni0702
6498d625ad Fix server game data snapshot being restored in singleplayer (fixes #44) 2016-12-24 11:22:01 +01:00
johni0702
1fef12d2bd Include FML handshake in recording 2016-12-09 12:23:47 +01:00
johni0702
61d6fd4162 Close replay file zip after recording (fixes #32) 2016-11-26 13:43:38 +01:00
johni0702
c934cb9694 Fix spawn player packet being sent twice
The vanilla server sends the player list packet with ADD action twice to the
joining player, however we must only send the spawn player packet once.
This also fixes semi-dead player entities in replays that just existed at
spawn but never did anything.
2016-11-13 17:07:34 +01:00
johni0702
a804d6b8a3 Properly register replay restrictions plugin channel 2016-10-16 11:16:20 +02:00
johni0702
a6bee7c223 Store networking mods in replay file and compare installed versions on replay 2016-09-04 19:20:37 +02:00
CrushedPixel
79bc6a8a7b Properly save and replay FMLProxyPackets
During recording FMLProxyPackets are converted to S3FPacketCustomPayload
During playback the normal Forge network stack is used to handle these packets
2016-09-04 14:25:33 +02:00
johni0702
edf57490a6 Remove lots of old code
Add some additional config settings
Update jGui and ReplayStudio
2016-08-15 22:18:33 +02:00
johni0702
68c5d8583a Clean up parts of the recording module and add support for replay recovery after a crash 2016-07-29 14:56:33 +02:00
johni0702
372521f319 Add ReplayStudio as subproject
Move large parts of pathing to ReplayStudio
Upgrade to Java 8
2016-07-28 15:45:01 +02:00
johni0702
93585a2a30 First print exception to console, then to chat (in case this fails) 2016-03-02 12:10:59 +01:00
johni0702
7519506f9a Move Restrictions class to core module 2015-10-04 20:16:22 +02:00
johni0702
fd4ec8e2f9 Deprecate most static fields in ReplayMod class
Fix replay restarting
2015-10-04 20:09:57 +02:00
johni0702
f925d56ca2 Split mod into core, recording, replay, render[todo], paths[todo] and extras[wip] modules
Move everything to com.replaymod package
Add KeyBindingRegistry and SettingsRegistry
Recreate settings GUI with new GUI API and dynamically from SettingsRegistry
Use ReplayFile from ReplayStudio
ReplayHandler is now object oriented
Add GuiOverlay, GuiSlider and GuiTexturedButton to GUI API
Rewrite both overlays to use new GUI API
Fix size capping in vertical and horizontal layout
Allow CustomLayouts to have parents
Fix tooltip rendering when close to screen border
Allow changing of columns in GridLayout
2015-10-03 17:36:04 +02:00