Commit Graph

43 Commits

Author SHA1 Message Date
Jonas Herzig
587eff59fe Rewrite main menu button injection code (closes #577, fixes #621)
For 1.16.4+ only because we use parts of fabric-screen-api.
2023-06-12 10:23:21 +02:00
Jonas Herzig
d571e8fed5 Port to MC 1.19.3
Building against 1.19.3-rc3 for now because 1.19.3 has yet to release.
ReplayStudio/ViaVersion is already targeting the release version though.
2022-12-07 16:34:55 +01:00
Jonas Herzig
400ec6bda5 Port to MC 1.19.1 2022-07-31 10:37:22 +02:00
Jonas Herzig
9ce25f711f Port to MC 1.19-pre3 2022-05-27 10:05:50 +02:00
Jonas Herzig
1802b1a7d0 Port to 1.17-pre1 2021-06-06 10:42:16 +02:00
Jonas Herzig
8ff27437af Add configurable, small Replay Viewer button (closes #471) 2021-03-14 12:12:53 +01:00
Jonas Herzig
cfb9e15b8a Make use of new @Pattern feature to centralize version-aware code
That is, most of the business code should not be aware that it is being compiled
to multiple versions even when it heavily interacts with MC, preprocessor
statements should be an escape hatch, not the norm.
Similarly, code should not be forced to do `MCVer.getWindow(mc)` instead of the
much more intuitive `mc.getWindow()`, and a new preprocessor (technically remap)
feature makes this possible by defining "search and replace"-like patterns (but
smarter in that they are type-aware) in one or more central places (the
"Patterns.java" files) which then are applied all over the code base.

In a way, this is another step in the automatic back-porting process where
preprocessor statements are used when we cannot yet do something automatically.
Previously we "merely" automatically converted between different mapping, this
new feature now also allows us to automatically perform simple refactoring
tasks like changing field access to a getter+setter (e.g. `mc.getWindow()`), or
changing how a method is called (e.g. `BufferBuilder.begin`), or changing a
method call chain (e.g. `dispatcher.camera.getYaw()`), or most other
search-and-replace-like changes and any combination of those.
The only major limitation is that the replacement itself is not smart, so
arguments must be kept in same order (or be temporarily assigned to local
variables which then can be used in any order).
2021-03-14 12:12:51 +01:00
Jonas Herzig
633bc19650 Use callback-style events throughout all versions
Removes the need for //#if statements on each and every event handler.
Instead we now always use the equivalent Callback and have one central 1.12.2
class which forwards Forge events to the callbacks.
2021-02-23 00:41:22 +01:00
Jonas Herzig
00cb2b43a8 Rewrite main menu button offset to be more compatible (closes #341)
In particular, we now position it relative to the realms (fallback to
multiplayer) button.
This removes the need for special-casing ModMenu and fixes compatibility with
Better Mod Button.
2020-09-06 11:45:37 +02:00
Jonas Herzig
c2f51d41fa ./gradlew :1.16.2:setCoreVersion 2020-08-28 14:55:40 +02:00
Jonas Herzig
88be6b3935 Update to 20w22a (minimal mode only) 2020-06-04 13:03:34 +02:00
Jonas Herzig
fabe4783c8 Make Replay Viewer button work with CustomMainMenu (fixes #195) 2020-05-24 13:38:10 +02:00
Jonas Herzig
ef79331037 Remove online features, they're no longer available 2020-05-24 12:38:57 +02:00
Jonas Herzig
82f86122c8 Handle third-party buttons without text in ingame menu (see #120) 2020-04-15 16:56:16 +02:00
Jonas Herzig
8b7ef8d1e3 1.13 is dead (followup to 8bc0b0a) 2020-03-30 02:52:47 +02:00
Jonas Herzig
8bc0b0a4df Update preprocessor and replace 1.13.2 subproject with 1.14.4-forge
The new preprocessor version brings first-party support for fabric, in
particular for automatically fetching mappings loom and for
automatically remapping between MC versions via intermediary mappings.
This will come in handy when updating to 1.15.

It also supports automatic remapping between fabric and forge on the
same MC version (by going mcp<->srg<->mojang<->intermediary<->yarn).
Therefore this commit replaces the previous 1.13.2 (forge) subproject
with a 1.14.4-forge one. Instead of manually providing full mappings for
1.14.4-fabric to 1.13.2-forge and partial (classes) for 1.13.2-forge to
1.12.2-forge, we now only need partial (classes) for 1.12.2-forge to
1.14.4-forge and preprocessor will take care of the forge to fabric
step (in fact, our mapping file for that is currently completely empty).

In an attempt to write an IDE (IntelliJ) plugin for quicker and easier
working with the preprocessor (e.g. immediately mapping single files
from within the IDE, jumping between different versions for the same
file), the preprocessor gradle plugin declaration now requires you to
explicitly specify variables in the common.gradle and the overall
relationship between projects in the build.gradle (latter is required
anyway, so the plugin can know where it should map between forge and
fabric and which subprojects are which versions).
Since that necessitated some changes to the build.gradle file, I took
the opportunity to convert it to Kotlin. As such we now also use
Gradle's newer plugin-block with the pluginManagement-block instead of
manually declaring buildScript (not for the common.gradle though), which
imo is nicer anyway and comes with various advantages (see gradle docs).

There were also some remapping bugs fixed and some new ones
introduced (e.g. manually declared inner class mappings seem to no
longer function properly under certain conditions).
There's also support for remapping Kotlin now. Just saying.
2020-01-12 23:34:10 +01:00
Jonas Herzig
67d7af2dc3 Update to MC 1.14.4 2019-07-19 14:25:42 +02:00
Jonas Herzig
e5ee6a3d94 Update to MC 1.14.1
The ReplayStudio update also fixes an issue with reading the
PlayerListEntryPacket leading to NPEs during Quick Mode.
2019-05-20 14:59:31 +02:00
Jonas Herzig
7cbf7f7c94 Switch core to 1.14 (generated via ./gradlew :1.14:setCoreVersion) 2019-05-10 14:09:22 +02:00
Jonas Herzig
3d009e45c7 Update to MC 1.14 / Fabric 2019-05-04 15:27:03 +02:00
Jonas Herzig
2ee91515f7 Make use of the source remapping feature of The Preprocessor plugin 2019-04-24 15:38:34 +02:00
Jonas Herzig
51c073012e Re-work Replay Editor UI 2019-03-12 19:44:34 +01:00
Jonas Herzig
f8fc3462e8 Get recording and replay working 2019-03-10 14:15:14 +01:00
Jonas Herzig
8705bbad9a Re-enable and fix building for older MC versions 2019-03-09 13:08:47 +01:00
Jonas Herzig
1e584769af Misc 1.13 progress 2019-03-01 17:22:50 +01:00
Jonas Herzig
1470123ec9 Get replay module compiling on 1.13 2019-03-01 17:22:50 +01:00
Jonas Herzig
3319d4263c Ensure replay has ended when MP GUI is opened (fixes #134) 2018-12-17 15:01:01 +01:00
Jonas Herzig
eb04eb47dc Add 1.7.10 version 2018-03-16 13:01:33 +01:00
Jonas Herzig
2fa2d2f745 Remove superfluous opening of MainMenu on replay exit (fixes #110) 2018-02-28 20:16:09 +01:00
Jonas Herzig
748b9da443 Combine all versions into a single tree 2018-02-22 18:25:36 +01:00
Jonas Herzig
dc1bc1ee8e Merge branch '1.11.2-dev' into 1.12-dev 2018-01-17 00:18:04 +01:00
Jonas Herzig
c148076a40 Merge branch '1.8.9-dev' into 1.9.4-dev 2018-01-16 22:22:05 +01:00
Jonas Herzig
22e4ce4584 Make sure the replay is stopped if the main menu is opened (fixes #95) 2018-01-16 16:14:03 +01:00
Jonas Herzig
bef5e41a8d Update mappings 2017-06-15 16:15:01 +02:00
Jonas Herzig
921c9e0098 Update to 1.12 2017-06-15 16:15:01 +02:00
Jonas Herzig
6c8c779983 Merge branch '1.8.9' into 1.9.4
ed56673 Merge branch '1.8' into 1.8.9
91573d9 Update jGui, ReplayStudio and Translations
d71358b Add confirmation dialog before overwriting path presets (fixes #65)
1a55983 Move addCallback method from integration test Utils to main Utils
18c5bcd Be more cooperative with other mods on the ingame menu (fixes #42)
c054fe8 Register keys for simplepathing only once (fixes #63)
f13297c Fix default interpolator handling in keyframe gui and after loading (fixes #64)
391f304 Show error popup if entity tracker fails to load
0e0eaaa Fix entity tracker being set even if it failed loading (fixes #50)
a34bbbc Fix NPE when spectating a player without a camera entity
60879fb Change local class to be an inner class because Srg2Source breaks with it
dfafbec Load translations from github repo, only reload language not all resource packs
8a6ec51 Add missing tooltips to player overview and various missing chat messages
5677fc5 Re-add warning to replay editor
748a91e Fix missing tooltips on fav/like/dislike buttons in replay center
ee24866 Fix upload replay button not being updated when name/tags change
dba085c Move translations into separate repo
3f0e3e7 Fix NPE when receiving Replay|Restrict messages (fixes #16 GH)
40e1d85 Fix crash when saving the last keyframe in the edit gui (fixes #61)
03aada1 Update Mixin to 0.6.8 (fixes #9 GH)
0c1dc65 Fix interpolator being lost when moving keyframe to the end (fixes #62)
fcbbbc9 Add integration test. Run with ./gradlew runIntegrationTest
fe6ded0 Fix movement of keyframe via GuiEditKeyframe not updating selected keyframe
f58fa8f Fix Login GUI not respecting other GUIs opened on startup
4fc3a31 Fix OpenEye being installed into working dir instead of mcDataDir
2017-05-31 20:49:04 +02:00
Jonas Herzig
18c5bcd469 Be more cooperative with other mods on the ingame menu (fixes #42) 2017-05-21 18:59:29 +02:00
johni0702
d1ed67f1a0 One EventBus to rule them all 2016-09-17 22:01:10 +02:00
johni0702
a80a20c37a Update to Minecraft 1.9.4 2016-09-17 22:00:04 +02:00
johni0702
393a08e2da Save modifications of downloaded replays to separate file 2015-11-14 17:48:24 +01:00
johni0702
6c93b7f0c6 Only click button once 2015-11-07 14:40:13 +01:00
johni0702
593a518fab Rewrite GuiReplayViewer
Move rename replay gui as popup into replay viewer
2015-10-12 22:07:31 +02:00
johni0702
f925d56ca2 Split mod into core, recording, replay, render[todo], paths[todo] and extras[wip] modules
Move everything to com.replaymod package
Add KeyBindingRegistry and SettingsRegistry
Recreate settings GUI with new GUI API and dynamically from SettingsRegistry
Use ReplayFile from ReplayStudio
ReplayHandler is now object oriented
Add GuiOverlay, GuiSlider and GuiTexturedButton to GUI API
Rewrite both overlays to use new GUI API
Fix size capping in vertical and horizontal layout
Allow CustomLayouts to have parents
Fix tooltip rendering when close to screen border
Allow changing of columns in GridLayout
2015-10-03 17:36:04 +02:00