8fad02c Merge branch 1.8-dev into 1.8.9-dev
1c888aa Add minVersion to mixin configs and bump bundled mixin version
10ce71e Fix mapwriter crash when opening replay for <MC1.12 (fixes#96)
5fb1cf3 Fix half-despawned player entities (see #93) when the entity is moved greater distances
adfe6a2 Fix NPE when spectated non-player entity despawns (fixes#94)
b27af27 Fix player entities being half-despawned after jumping in time (fixes#93)
1c888aa Add minVersion to mixin configs and bump bundled mixin version
10ce71e Fix mapwriter crash when opening replay for <MC1.12 (fixes#96)
5fb1cf3 Fix half-despawned player entities (see #93) when the entity is moved greater distances
adfe6a2 Fix NPE when spectated non-player entity despawns (fixes#94)
b27af27 Fix player entities being half-despawned after jumping in time (fixes#93)
f36ebf1 Merge branch 1.8 into 1.8.9
08170b3 Downgrade FG to 2.1 because FG 2.2 is 1.9+ only
41d2547 Update translations
00e999f Fix replay not being closed when opened via URI scheme handler (fixes#92)
767ea29 Fix book gui not being suppressed during replay (fixes#90)
5b04edb Hide ReplayMod app entry from menus on Linux
6aff99d Fix livelock during netty write to embedded channel (fixes#85)
703805f Fix infinite loop in mc.scheduledTasks (fixes#86)
7a4440c Update ReplayStudio
0b9c56c Fix resource packs not working after first time jumping back in time
933ee5f [Compat] Fix camera entity with BetterSprinting prior to 2.0.0 (fixes#78)
83b1090 Fix hotbar being visible while spectating player (fixes#83)
5c73117 [Compat] Fix invisible entities with Orange's 1.7 Animations (fixes#78)
4704b29 Replace the RenderPlayer hook (used subclassing) with a mixin (fixes#79)
0c226b0 Fix path at end of replay resulting in constant reloading (fixes#56)
1b9b13e Rename render success sound to all lowercase (required for 1.11) (fixes#66)
c2000b3 Fix only front-facing chunks visible for ODS rendering (fixes#67)
aafeecc Fix initial login gui not closing on success (fixes#68)
9292add Use percent-encoding for replay file names (fixes#71)
8499c0f Fix name of invis armor stand with CustomNameVisible not rendering (fixes#72)
b9ea572 Try to handle invalid ffmpeg arguments more gracefully (fixes#77)
a2f8c88 Fix compression packets being recorded (fixes#80)
19629c3 Replace usages of System.out with logger
fe1d9b8 Stop Forge from allowing the mod to load on other MC versions (fixes#82)
1a1e96c Fix server with RM installed refusing clients without RM (fixes#76)
35eb9ca Replace usage of FMLLog with the mod logger
41d2547 Update translations
00e999f Fix replay not being closed when opened via URI scheme handler (fixes#92)
767ea29 Fix book gui not being suppressed during replay (fixes#90)
5b04edb Hide ReplayMod app entry from menus on Linux
6aff99d Fix livelock during netty write to embedded channel (fixes#85)
703805f Fix infinite loop in mc.scheduledTasks (fixes#86)
7a4440c Update ReplayStudio
0b9c56c Fix resource packs not working after first time jumping back in time
933ee5f [Compat] Fix camera entity with BetterSprinting prior to 2.0.0 (fixes#78)
83b1090 Fix hotbar being visible while spectating player (fixes#83)
5c73117 [Compat] Fix invisible entities with Orange's 1.7 Animations (fixes#78)
4704b29 Replace the RenderPlayer hook (used subclassing) with a mixin (fixes#79)
0c226b0 Fix path at end of replay resulting in constant reloading (fixes#56)
1b9b13e Rename render success sound to all lowercase (required for 1.11) (fixes#66)
c2000b3 Fix only front-facing chunks visible for ODS rendering (fixes#67)
aafeecc Fix initial login gui not closing on success (fixes#68)
9292add Use percent-encoding for replay file names (fixes#71)
8499c0f Fix name of invis armor stand with CustomNameVisible not rendering (fixes#72)
b9ea572 Try to handle invalid ffmpeg arguments more gracefully (fixes#77)
a2f8c88 Fix compression packets being recorded (fixes#80)
19629c3 Replace usages of System.out with logger
fe1d9b8 Stop Forge from allowing the mod to load on other MC versions (fixes#82)
1a1e96c Fix server with RM installed refusing clients without RM (fixes#76)
35eb9ca Replace usage of FMLLog with the mod logger