CrushedPixel
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0cca67a552
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Rewrote Camera Movement to be FPS consistent
In the future, CameraEntity.MAX_SPEED (and derived variables) can be modified to change the Camera Movement Speed and Acceleration.
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2015-06-03 02:30:40 +02:00 |
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CrushedPixel
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3576b9ed76
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Right clicking an Entity now spectates it
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2015-06-02 19:05:44 +02:00 |
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CrushedPixel
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479523d883
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Fixed Race Condition which locked the user in the GuiReplaySaving caused by Minecraft opening the GUI in a delayed thread
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2015-06-01 19:44:34 +02:00 |
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CrushedPixel
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87223fcc0e
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Whenever a Replay File is being written or modified and the user is not in-game, a GuiReplaySaving is opened and asks him to wait
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2015-06-01 12:14:22 +02:00 |
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CrushedPixel
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7aaae3ea5c
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Removed the opening of GuiReplaySaving to allow for more general approach
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2015-06-01 11:05:22 +02:00 |
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CrushedPixel
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39fe6dec4e
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Added TooltipRenderer to mimic Item Tooltip Rendering for hover texts and replaced some error/info messages to use the TooltipRenderer
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2015-05-31 17:13:21 +02:00 |
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CrushedPixel
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e1012cfefc
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Fixed NPE in GuiReplayEditor when no Replays are available (returns to main menu)
Renamed .gui.replaystudio package to resemble the new GUI name (.gui.replayeditor)
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2015-05-31 11:46:14 +02:00 |
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johni0702
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9e6d03d342
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Fix compile error (missing method, removed in 9f3a97f)
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2015-05-26 01:14:55 +02:00 |
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johni0702
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9f3a97f65c
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Cleanup, relocate and split up GuiReplayOverlay
Merge gui resources into one texture
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2015-05-26 01:08:22 +02:00 |
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CrushedPixel
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9e12c0329d
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Replay is now definitely exited once a Player returns to the Main screen
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2015-05-24 13:49:58 +02:00 |
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CrushedPixel
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2b3bc2787a
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Added GuiRenderSettings to customize rendering
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2015-05-24 01:26:01 +02:00 |
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johni0702
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18f22f57d0
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Rework rendering
Adds default, stereoscopic, tiling, cubic and equirectangular frame rendering
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2015-05-23 14:58:34 +02:00 |
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johni0702
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361ba73978
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Pause after synchronous jumping
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2015-05-23 14:35:05 +02:00 |
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johni0702
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113c066b1e
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Do not render additional frames while jumping
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2015-05-23 14:28:42 +02:00 |
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CrushedPixel
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d133072305
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Fixed NPE when using wrong instance check (It was late, don't blame me)
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2015-05-23 14:28:03 +02:00 |
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CrushedPixel
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f9c3448cd5
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GuiEditKeyframe now allows the user to set the Keyframe's exact position on the timeline
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2015-05-23 00:21:49 +02:00 |
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CrushedPixel
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cbbc50a37a
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Renamed "Camera Tilt" to "Camera Roll" (new naming convention!)
Changed Camera Roll to use Degree Values
Started adding Timeline Position Editing to GuiEditKeyframe
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2015-05-22 17:06:36 +02:00 |
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CrushedPixel
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9396687802
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Keyframes are now moveable by dragging them on the real timeline
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2015-05-22 00:01:50 +02:00 |
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CrushedPixel
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03e176b9ec
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Moved ResourceHelper to registry package
Properly used ResourceHelper.freeAllResources() in onGuiClosed instead of GuiEventHandler
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2015-05-21 22:23:07 +02:00 |
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CrushedPixel
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4754ecc6bf
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Started creating GuiEditKeyframe
Therefore, added support for floating point numbers in GuiNumberInput
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2015-05-20 16:40:54 +02:00 |
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CrushedPixel
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ce9e717d21
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Replaced Spectate Selection GUI with Player Overview GUI, added way to hide specific players
Updated Skin File retrieving to new Mojang API
IMPORTANT: clean and rebuild the IntelliJ project, Access Transformers added!
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2015-05-20 16:40:17 +02:00 |
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CrushedPixel
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4e3b05840e
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Added 'p' shortcut to Play/Pause the Replay
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2015-05-11 23:35:32 +02:00 |
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CrushedPixel
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2fe3e2091b
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Removed possible sources of issues with the Replay Speed value
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2015-05-09 17:43:18 +02:00 |
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CrushedPixel
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5fda527cb0
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Made Camera Paths take the shortest way between two head rotation values (instead of spinning unnecessarily often)
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2015-05-09 16:57:16 +02:00 |
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CrushedPixel
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c95e66efbc
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When restarting the Replay, Speed setting is now being kept
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2015-05-06 18:27:21 +02:00 |
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CrushedPixel
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316c6da7af
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Added Camera Tilt Reset Key
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2015-05-06 12:32:10 +02:00 |
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CrushedPixel
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ccaa93116d
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Authkey is now stored in .config file to allow automatic logging in
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2015-05-05 22:56:25 +02:00 |
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johni0702
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20625b7180
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Replace reflection with getters and access transformers where possible
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2015-05-05 14:09:25 +02:00 |
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CrushedPixel
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36eab58705
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Added prerequisites for future Camera Tilt feature
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2015-05-05 10:52:06 +02:00 |
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CrushedPixel
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e8320ebd0f
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Added Keyframe Repository, which is stored in Replay File itself and allows Camera Path Presets to be saved and loaded
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2015-05-01 23:20:16 +02:00 |
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CrushedPixel
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6f8a43aa6c
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Fixed Block breaking and placing malfunctioning while not in Replay
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2015-05-01 10:45:38 +02:00 |
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CrushedPixel
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ae5eca9c99
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Localized Keyboard Bindings and added "Synchronize Timeline" and "Clear Keyframes"
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2015-04-30 17:46:13 +02:00 |
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CrushedPixel
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bc9fbfa786
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Allowed Keyboard Inputs in GuiMouseInput
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2015-04-30 17:45:18 +02:00 |
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CrushedPixel
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142b2c8d4d
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Translations are now automatically downloaded from the Replay Mod API
Localized missing Strings
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2015-04-29 16:57:18 +02:00 |
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CrushedPixel
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60a9541c16
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Localized GUI Strings
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2015-04-26 14:32:33 +02:00 |
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CrushedPixel
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79be2bd0d5
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Started localizing the Chat Messages and GUI
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2015-04-26 01:47:27 +02:00 |
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CrushedPixel
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e585e343e4
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Added uncommited source files
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2015-04-25 17:57:10 +02:00 |
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CrushedPixel
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e22fca0862
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Removed "Null returned as hitResult" error message from log
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2015-04-25 17:48:48 +02:00 |
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CrushedPixel
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0003f040ed
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Refactored and reformatted code to use less static variables
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2015-04-23 14:09:54 +02:00 |
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Marius Metzger
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df183cd5a6
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Updated build.gradle to use local distributions of Replay Studio instead of mvn repo (which didn't work on Mac)
Made Screenshots work on Windows File Systems (only worked on UNIX before)
Dried Screenshot ZIP Code
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2015-04-13 15:02:20 +02:00 |
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Marius Metzger
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96fa350bc6
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Made chunk loading block independent from computer's performance
Fixed UI glitch in Survival caused by incorrect usage of the GL Manager
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2015-04-11 10:58:00 +02:00 |
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Marius Metzger
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352fcbde4e
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Freed mouse during rendering process
Made replay_recordings and replay_videos folder customizable through config file (not recommended)
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2015-04-06 19:15:55 +02:00 |
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Marius Metzger
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4ed92c3739
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Removed not working Shutdown Hook Thread
Fixed Hunger Bar not properly rendering while Recording Indicator enabled
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2015-04-06 16:51:38 +02:00 |
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Marius Metzger
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66e27a97a4
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.tmcpr files are now being deleted upon starting the game
Finally fixed Replay code
Finally fixed Lighting code
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2015-04-06 16:00:08 +02:00 |
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Marius Metzger
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e4d282bffe
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Added Option to force load all chunks when rendering
Rewrote a lot of the Settings code
Started destroying the ReplayProcess, gonna fix that ASAP
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2015-04-06 11:00:32 +02:00 |
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Marius Metzger
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e7c2a462f3
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Significantly improved the performance of video rendering by using the magic of multithreading
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2015-04-05 02:10:44 +02:00 |
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Marius Metzger
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82160b68d4
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Made Replay Settings actually persist over the course of two Minecraft sessions.
Started breaking video rendering. Time to put it back together.
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2015-04-05 00:41:49 +02:00 |
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Marius Metzger
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f3cb4011fc
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Replays now support Server Resource Packs
Reworked Replay Settings code
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2015-04-03 01:22:26 +02:00 |
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Marius Metzger
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c23d2a0d0e
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Now cancels current path when exiting Replay Viewer
Disabled opening the inventory while in the Replay Viewer
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2015-03-31 18:52:17 +02:00 |
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Marius Metzger
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5b859340fd
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Fixed two similar time keyframes not setting the Replay Speed to 0 sometimes
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2015-03-31 17:50:39 +02:00 |
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