Added 'p' shortcut to Play/Pause the Replay
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@@ -176,13 +176,7 @@ public class GuiReplayOverlay extends Gui {
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if(!mouseDown) {
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mouseDown = true;
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if(hover) {
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boolean paused = !ReplayMod.replaySender.paused();
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if(paused) {
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ReplayMod.replaySender.setReplaySpeed(0);
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} else {
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ReplayMod.replaySender.setReplaySpeed(speedSlider.getSliderValue());
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}
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playOrPause();
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} else if(mouseX >= exportButtonX && mouseX <= exportButtonX + 20 && mouseY >= exportButtonY && exportButtonY <= exportButtonY + 20) {
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ReplayHandler.startPath(true);
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}
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@@ -728,4 +722,13 @@ public class GuiReplayOverlay extends Gui {
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return small_min;
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}
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}
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public void playOrPause() {
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boolean paused = !ReplayMod.replaySender.paused();
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if(paused) {
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ReplayMod.replaySender.setReplaySpeed(0);
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} else {
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ReplayMod.replaySender.setReplaySpeed(speedSlider.getSliderValue());
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}
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}
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}
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@@ -104,6 +104,10 @@ public class KeyInputHandler {
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public void handleCustomKeybindings(KeyBinding kb, boolean found, int keyCode) {
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//Custom registered handlers
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if(kb.getKeyDescription().equals(KeybindRegistry.KEY_PLAY_PAUSE) && (kb.isPressed() || kb.getKeyCode() == keyCode) && !ReplayHandler.isInPath()) {
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ReplayMod.overlay.playOrPause();
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}
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if(kb.getKeyDescription().equals(KeybindRegistry.KEY_ROTATE_CLOCKWISE) && (kb.isKeyDown() || kb.getKeyCode() == keyCode) && !ReplayHandler.isInPath()) {
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ReplayHandler.addCameraTilt(Keyboard.isKeyDown(Keyboard.KEY_LCONTROL) || Keyboard.isKeyDown(Keyboard.KEY_RCONTROL) ? 1 : 5);
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}
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@@ -19,6 +19,7 @@ public class KeybindRegistry {
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public static final String KEY_ROTATE_CLOCKWISE = "replaymod.input.rotateclockwise";
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public static final String KEY_ROTATE_COUNTERCLOCKWISE = "replaymod.input.rotatecounterclockwise";
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public static final String KEY_RESET_TILT = "replaymod.input.resettilt";
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public static final String KEY_PLAY_PAUSE = "replaymod.input.playpause";
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private static Minecraft mc = Minecraft.getMinecraft();
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public static void initialize() {
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@@ -33,6 +34,7 @@ public class KeybindRegistry {
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bindings.add(new KeyBinding(KEY_ROTATE_CLOCKWISE, Keyboard.KEY_L, "replaymod.title"));
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bindings.add(new KeyBinding(KEY_RESET_TILT, Keyboard.KEY_K, "replaymod.title"));
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bindings.add(new KeyBinding(KEY_ROTATE_COUNTERCLOCKWISE, Keyboard.KEY_J, "replaymod.title"));
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bindings.add(new KeyBinding(KEY_PLAY_PAUSE, Keyboard.KEY_P, "replaymod.title"));
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mc.gameSettings.keyBindings = bindings.toArray(new KeyBinding[bindings.size()]);
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@@ -196,6 +196,7 @@ replaymod.input.keyframerepository=Open Keyframe Presets
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replaymod.input.rotateclockwise=Rotate Clockwise
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replaymod.input.rotatecounterclockwise=Rotate Counterclockwise
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replaymod.input.resettilt=Reset Camera Tilt
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replaymod.input.playpause=Play/Pause Replay
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#Keyframe Presets GUI
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replaymod.gui.keyframerepository.title=Keyframe Repository
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