Move everything to com.replaymod package
Add KeyBindingRegistry and SettingsRegistry
Recreate settings GUI with new GUI API and dynamically from SettingsRegistry
Use ReplayFile from ReplayStudio
ReplayHandler is now object oriented
Add GuiOverlay, GuiSlider and GuiTexturedButton to GUI API
Rewrite both overlays to use new GUI API
Fix size capping in vertical and horizontal layout
Allow CustomLayouts to have parents
Fix tooltip rendering when close to screen border
Allow changing of columns in GridLayout
Made GuiDropdown only accept instances of GuiEntryListEntry to avoid unneccessary toString() methods returning the name
Added GuiEntryListValueEntry which holds a Value and a Name to be displayed
Continued work on GuiObjectManager
Replaced Keyframe subclasses with Generic Types of Keyframe and replaced all instanceof calls
Replaced implementations of Linear and Spline interpolation to interpolate any Object that extends KeyframeValue and contains at least one public double Field. I'll need this for Keyframe interpolation in CustomImageObject Transformations
Made MarkerKeyframe *no* subclass of Keyframe to avoid conflicts with PositionKeyframe in instanceof checks for Keyframe#getValue
Created KeyframeList which extends ArrayList to provide some helping functions which DRY up the ReplayHandler
Split up ReplayHandler's keyframeList into timeKeyframeList and positionKeyframeList