johni0702
a058497727
Fix all warnings
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Add and make use of Lombok
Remove Mojang API
Remove ZipFileUtils
Remove StreamTools in favor of Apache IOUtils
Keyframe should be abstract all derivatives final
Replace clone in Keyframe with copy
Move some constants from GuiReplaySetttings to GuiConstants
2015-06-29 21:45:37 +02:00
CrushedPixel
645edbb20e
Prevent ArrayIndexOutOfBoundsException when loading a newly created Camera Path by loading it from the dirty version | https://trello.com/c/WPikP6ig/
2015-06-29 16:04:20 +02:00
CrushedPixel
66567c3834
Requires at least two Position one Time Keyframe for Camera Paths/Rendering | https://trello.com/c/qJZSno6o/
2015-06-29 13:44:32 +02:00
johni0702
40818bd8b5
Open OOM gui screen instead of crash report on OOM
2015-06-29 09:52:46 +02:00
johni0702
b0f253538c
Fix crash on exit of replay (no longer processing clicks mid-rendering) and OpenGL error warnings
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Remove MCTimerHandler, instead always install the ReplayTimer
2015-06-16 19:33:48 +02:00
CrushedPixel
3df1bdcfc8
Added PathPreviewRenderer to draw a Preview of the current Camera Path into the World
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Added KeyframesModifyEvent to be dispatched whenever the ReplayHandler's Keyframe List is changed
Refactored Event package
Reworked Settings GUI
2015-06-15 14:41:20 +02:00
CrushedPixel
05cc37adcc
Marker names are now being displayed when hovering over them
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Marker names are now editable in GuiEditKeyframe
2015-06-10 16:44:29 +02:00
CrushedPixel
0390533f9b
Markers can now be removed using the M key (in the replay)
2015-06-09 23:20:47 +02:00
CrushedPixel
d891436427
Markers are now being saved upon exiting the Replay
2015-06-09 23:16:45 +02:00
CrushedPixel
0a1680e891
Keyframe Presets now ignore Marker Keyframes and those are not overwritten when loading a preset
2015-06-09 23:05:18 +02:00
CrushedPixel
b2ad52d5b6
Markers are now subclasses of Keyframe
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Markers can now be moved and jumped to on the Replay Timeline
2015-06-09 22:55:20 +02:00
CrushedPixel
d30ef19c89
Added Event Markers to Replay, which allow players to quickly mark important events while recording (M key by default)
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Added Event Marker Indicators to be displayed on GuiTimeline
2015-06-09 16:08:06 +02:00
johni0702
146aa40bd4
Fix relative coordinates being taken as absolute
2015-06-04 17:59:46 +02:00
johni0702
eaf987b403
Only set view entity if it's not already set
2015-06-04 14:35:53 +02:00
CrushedPixel
01f80294aa
Spectator Keyframes are now colored blue, and the timespan during which an Entity is spectated is tinted
2015-06-03 14:20:32 +02:00
johni0702
023188a46b
Fix dead lock when jumping after end of replay has been reached
2015-06-02 22:49:17 +02:00
johni0702
a9f5c667f2
Fix dead player artifacts remaining in the world after sync jumping
2015-06-02 17:20:26 +02:00
johni0702
cc4d8f67c2
Play sounds during replay relative to camera
2015-06-01 23:46:45 +02:00
CrushedPixel
fe036d72d8
Added Spectator Keyframes and handles them properly in both normal and rendered Replay Paths
2015-05-31 13:54:34 +02:00
johni0702
431a36c9d9
If resource pack is not located within replay file, fall back to minecraft handling
2015-05-31 12:53:11 +02:00
johni0702
184bfd7f2e
Do not close replay if an exception is caught processing a packet
2015-05-31 11:55:12 +02:00
johni0702
37d31408bd
Save resource packs to replay file and use those during replay
2015-05-29 12:16:28 +02:00
johni0702
61ab4d5717
Fix partial render ticks being reset during sync packet sending
2015-05-27 17:09:41 +02:00
johni0702
9f3a97f65c
Cleanup, relocate and split up GuiReplayOverlay
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Merge gui resources into one texture
2015-05-26 01:08:22 +02:00
CrushedPixel
d84422d6c5
Spectating a Player now displays his Hand/Item
2015-05-25 22:54:55 +02:00
johni0702
538e95ad95
Set name of unnamed threads
2015-05-24 15:18:41 +02:00
johni0702
0ac9630a22
Close downloading-terrain-screen when swallowing the PlayerPosLook packet
2015-05-24 14:52:11 +02:00
CrushedPixel
9e12c0329d
Replay is now definitely exited once a Player returns to the Main screen
2015-05-24 13:49:58 +02:00
CrushedPixel
2b3bc2787a
Added GuiRenderSettings to customize rendering
2015-05-24 01:26:01 +02:00
johni0702
18f22f57d0
Rework rendering
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Adds default, stereoscopic, tiling, cubic and equirectangular frame rendering
2015-05-23 14:58:34 +02:00
CrushedPixel
04d0461929
Implemented Left and Right Direction GuiArrowButton
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Added quick way to switch between Keyframes of similar type in GuiEditKeyframe
2015-05-23 01:20:20 +02:00
CrushedPixel
cbbc50a37a
Renamed "Camera Tilt" to "Camera Roll" (new naming convention!)
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Changed Camera Roll to use Degree Values
Started adding Timeline Position Editing to GuiEditKeyframe
2015-05-22 17:06:36 +02:00
CrushedPixel
9396687802
Keyframes are now moveable by dragging them on the real timeline
2015-05-22 00:01:50 +02:00
CrushedPixel
fa187ae0e5
Added Option to save Player Visibility Settings in Replay
2015-05-20 23:56:34 +02:00
CrushedPixel
ce9e717d21
Replaced Spectate Selection GUI with Player Overview GUI, added way to hide specific players
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Updated Skin File retrieving to new Mojang API
IMPORTANT: clean and rebuild the IntelliJ project, Access Transformers added!
2015-05-20 16:40:17 +02:00
johni0702
5183796802
Forge 1.8-11.14.1 requires its NetworkDispatcher to be present in the netty pipeline
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Also fixes embedded channel not being closed
2015-05-15 19:52:05 +02:00
johni0702
cc12ed7be1
Prevent SOE when replaying sessions recorded on faster machines
2015-05-15 18:28:39 +02:00
johni0702
136761b424
Clean up and restructure the replay sender
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Add a ReplayFile class for easy reading of replay files
2015-05-11 14:15:00 +02:00
CrushedPixel
d4d2dc0da7
Removed some debug output from Replay Handler
2015-05-09 17:00:53 +02:00
CrushedPixel
5fda527cb0
Made Camera Paths take the shortest way between two head rotation values (instead of spinning unnecessarily often)
2015-05-09 16:57:16 +02:00
CrushedPixel
c95e66efbc
When restarting the Replay, Speed setting is now being kept
2015-05-06 18:27:21 +02:00
CrushedPixel
8e3ded4f5e
Included Camera Tilt to Camera Paths
2015-05-06 12:32:16 +02:00
johni0702
20625b7180
Replace reflection with getters and access transformers where possible
2015-05-05 14:09:25 +02:00
CrushedPixel
aeb8f5c0cb
Minor code refactoring
2015-05-05 10:52:18 +02:00
CrushedPixel
36eab58705
Added prerequisites for future Camera Tilt feature
2015-05-05 10:52:06 +02:00
CrushedPixel
59d310cb05
Fixed UnsupportedOperationException when adding Keyframes to Preset
2015-05-02 22:22:23 +02:00
CrushedPixel
e8320ebd0f
Added Keyframe Repository, which is stored in Replay File itself and allows Camera Path Presets to be saved and loaded
2015-05-01 23:20:16 +02:00
CrushedPixel
4da2b1e41c
Fixed time not standing still when it should during a Camera Path
2015-04-30 18:04:53 +02:00
CrushedPixel
ae5eca9c99
Localized Keyboard Bindings and added "Synchronize Timeline" and "Clear Keyframes"
2015-04-30 17:46:13 +02:00
CrushedPixel
79be2bd0d5
Started localizing the Chat Messages and GUI
2015-04-26 01:47:27 +02:00