Commit Graph

198 Commits

Author SHA1 Message Date
johni0702
1fef12d2bd Include FML handshake in recording 2016-12-09 12:23:47 +01:00
johni0702
61d6fd4162 Close replay file zip after recording (fixes #32) 2016-11-26 13:43:38 +01:00
johni0702
00bcc9e65e Fix paths of files that are supposed to be in the mc data dir (fixes #40) 2016-11-26 13:26:53 +01:00
johni0702
e6a789d4f8 Fix camera rotation when jumping in time (fixes #39) 2016-11-26 12:56:23 +01:00
johni0702
50b53fc6a3 Add a way to register key bindings triggered every render tick (fixes #31) 2016-11-24 21:31:21 +01:00
johni0702
a817c7367a Prevent GUIs of other mods from opening during replay 2016-11-16 18:18:55 +01:00
johni0702
d64ef8b2e1 Hide NPCs in the Player Overview GUI (fixes #29)
NPCs are now by default removed from the Player Overview GUI unless CTRL
is held while the GUI is opened. NPCs are identified my their v2 UUID.
2016-11-13 21:44:11 +01:00
johni0702
1f2c05e696 Fix spectating player entities past death and respawn (fixes #36)
While spectating, a special camera controller should be active. However after
a world change (which happens when the player dies), the camera is recreated
with the default controller, same when the controller setting is changed.

Also fixes the spectated entity if the player respawns in the same dimension
2016-11-13 20:43:09 +01:00
johni0702
ad2893bf4e Fix vanilla bug caused by unremovable entities in the entityList of ClientWorld (fixes #29) 2016-11-13 20:43:09 +01:00
johni0702
c934cb9694 Fix spawn player packet being sent twice
The vanilla server sends the player list packet with ADD action twice to the
joining player, however we must only send the spawn player packet once.
This also fixes semi-dead player entities in replays that just existed at
spawn but never did anything.
2016-11-13 17:07:34 +01:00
johni0702
6efbf919db Handle F1 properly while mouse is visible in the replay overlay (fixes #30) 2016-11-12 18:51:41 +01:00
johni0702
9add2afec1 Deselect keyframe when pressing "V" aka. sync timelines (fixes #27) 2016-11-12 17:31:29 +01:00
johni0702
682fb4bfdc Download OpenEye via http because of outdated java versions
The Java version shipped with the default Minecraft launcher for Windows and
OSX, is quite old and does not contain the necessary root certificates for
properly accepting LetsEncrypt's certificates.
This can be reversed once the Minecraft launcher ships at least 1.8.0_101.
2016-11-11 18:12:07 +01:00
johni0702
0c48d6a1dd Make ShaderReflection init fail fast, not printing out unneeded exceptions 2016-11-11 18:10:19 +01:00
johni0702
0ba5b0aaad Merge branch '1.8-shaders' into 1.8 2016-11-10 21:22:08 +01:00
johni0702
0db1b9ef5a Fix opening a replay multiple times by quickly double clicking (fixes #25) 2016-11-10 20:52:07 +01:00
CrushedPixel
e5eb982b98 Add Optifine compatibility to rendering by disabling their separate chunk loading queue
Add compatibility to shaders that utilize the Shadow Map by manually setting displayListEntitiesDirty to false
Call Shaders.beginRender in an Event Handler to avoid calling all of EntityRenderer#renderWorld
2016-11-09 21:11:28 +01:00
CrushedPixel
3a28c5ba6f Draw the GuiVideoRenderer on a separate framebuffer that has the actual size of the window instead of MC's framebuffer which may have a different size 2016-11-09 20:07:43 +01:00
CrushedPixel
636ce7bdd4 Add compatibility for GLSL Shaders 2016-11-09 19:50:36 +01:00
johni0702
92eb11a617 Change video preview to be compatible with Optifine 2016-11-09 19:04:46 +01:00
johni0702
9ff767b054 Fix spectated player having the arm model of the camera player 2016-11-09 10:23:58 +01:00
johni0702
d82cef3687 Make sure video folder exists before rendering (fixes #24) 2016-11-06 13:43:28 +01:00
johni0702
cc65b26c31 Replace custom update system with forge update checker 2016-10-23 15:52:51 +02:00
johni0702
c8b71dc2cc Add tooltips to ingame buttons 2016-10-23 15:07:24 +02:00
johni0702
b240f8a276 Fix camera path always playing from the beginning regardless of ctrl key 2016-10-23 14:45:14 +02:00
johni0702
4805e5e9f5 Fix crash when setting two keyframes to the same time via the edit keyframe gui
The save button is now disabled if the configured time is already occupied.
2016-10-23 14:06:17 +02:00
johni0702
fcd4c0788e Add error popup when trying to play path with reversed time keyframes
Update jGui
2016-10-23 13:46:00 +02:00
johni0702
9c605baa7e Update jGui
Fix handling of ESC key in popups (fixes #17)

This commit changes the behavior of the escape key from closing the current
gui screen to only closing the current layer of the gui screen. E.g. pressing
ESC closes the popup but not the gui screen, it used to close both
2016-10-22 23:15:20 +02:00
johni0702
721fdc4d86 Allow moving the keyframe timeline cursor by dragging (fixes #18) 2016-10-22 22:52:27 +02:00
johni0702
1851e97346 Allow deletion of selected keyframes by pressing the DELETE key (fixes #19) 2016-10-22 22:33:11 +02:00
johni0702
d547098ce8 Fix markers not being removed
Markers were saved in a (Hash)Set even though they are mutable. Reducing the
exposed interface to Collection allows changing the interal implementation to
ArrayList which solves the problem.
2016-10-22 22:14:16 +02:00
johni0702
b2c7faac6f Fix marker not being deselected when clicking anywhere else 2016-10-22 21:22:36 +02:00
johni0702
21bbeb2235 Fix bitrate field always being active regardless of selected preset (fixes #20) 2016-10-22 21:11:06 +02:00
johni0702
b5a6d8b307 Fix camera player head being visible while in third person 2016-10-22 16:10:03 +02:00
johni0702
dd0537b8fd Center star between resolution fields in render settings gui 2016-10-19 13:45:19 +02:00
johni0702
e35bfcaa58 Increase spacing between rows in the render settings gui 2016-10-19 13:43:03 +02:00
johni0702
a804d6b8a3 Properly register replay restrictions plugin channel 2016-10-16 11:16:20 +02:00
johni0702
45191daad4 Add GUI that offers the user to install OpenEye 2016-10-07 22:55:58 +02:00
johni0702
c93a3e384c Open Replay on double click (fixes #9) 2016-09-23 21:51:22 +02:00
johni0702
f3142a714c Pause replay after path playback (fixes #5) 2016-09-19 18:01:01 +02:00
johni0702
3abaa1bcbb Cleanup deleted corrupted replays after two days (fixes #1) 2016-09-19 17:49:30 +02:00
johni0702
4b47f2cbf8 Add compatibility checking to ReplayViewer and ReplayCenter (fixes #7) 2016-09-19 17:24:47 +02:00
johni0702
ada460c384 Deselect keyframe when left clicking empty space on timeline (fixes #6) 2016-09-18 13:20:28 +02:00
johni0702
ad62060368 Apply render settings only when their checkbox is enabled (fixes #3) 2016-09-18 12:53:29 +02:00
johni0702
82246a5f48 Deselect Keyframe when timeline is changed (fixes #2) 2016-09-18 11:37:36 +02:00
johni0702
d8e9f621bd Completely hide invisible entities during replay
Fixes invisible entities when in spectator mode during recording
2016-09-17 21:36:46 +02:00
CrushedPixel
80dfb2387f Before direct YouTube upload, inject 360° Metadata in Equirectangular Videos if it hasn't been done already 2016-09-04 20:15:02 +02:00
johni0702
46467dc861 Unbind PBO after binding it for initial setup 2016-09-04 19:26:52 +02:00
johni0702
a6bee7c223 Store networking mods in replay file and compare installed versions on replay 2016-09-04 19:20:37 +02:00
CrushedPixel
79bc6a8a7b Properly save and replay FMLProxyPackets
During recording FMLProxyPackets are converted to S3FPacketCustomPayload
During playback the normal Forge network stack is used to handle these packets
2016-09-04 14:25:33 +02:00