Commit Graph

266 Commits

Author SHA1 Message Date
Jonas Herzig
1836b7fb18 Fix Iris shader animation time on 1.21 2024-07-10 19:07:19 +02:00
Jonas Herzig
ca6ae4b983 Fix ODS export with Iris 1.7 2024-07-10 19:07:00 +02:00
Jonas Herzig
8adb65d724 Move old mapping files to standard location 2024-07-01 12:48:23 +02:00
Jonas Herzig
a4e0abec7f Update to 1.21 2024-06-23 20:33:41 +02:00
Jonas Herzig
5218feb6b6 Update to 1.20.6 2024-06-23 20:24:57 +02:00
Jonas Herzig
fe0677923c Let Minecraft handle packet decoding during playback
We've done this ourselves only because it was easier at the beginning.
However by now (and especially with 1.20.5), Minecraft's packet decoding
has become substantially more sophisticated, to the point that it's
probably a bad idea to try to do it ourselves.

This commit gives back that responsibility to Minecraft by adding the
standard decoder (and encoder because it's required for proper
connection state management on modern versions) to our channel pipeline,
changes the full and the quick replay sender to send raw `ByteBuf`s into
the front of the channel, and moves the posititon of the full replay
sender in the channel pipeline such that it can see and modify packets
after Minecraft has decoded them.
2024-05-13 15:25:50 +02:00
Jonas Herzig
ad49a69f37 Switch from FG to archloom + essential-gradle-toolkit
- Upgrade Gradle to 8.7
- Increase build daemon max memory to 8GB because archloom can compile a lot
  more projects at the same time.
- Disable Minecraft 1.8 (not 1.8.9) because archloom fails to set up for that
2024-05-12 14:24:43 +02:00
Jonas Herzig
1bf1e0d7be Port to 1.20.4 2023-12-09 10:43:26 +01:00
Jonas Herzig
faebeb525a Port to 1.20.3-rc1 2023-12-03 18:51:37 +01:00
Jonas Herzig
b8ab7aa5a7 Port to 1.20.2 2023-11-27 19:40:42 +01:00
Jonas Herzig
96dbc54a53 Fix Iris dependency
Seems like it no longer builds on JitPack and their cache has expired.
2023-10-18 12:09:13 +02:00
Jonas Herzig
24237557f1 Port to 1.20.1 2023-06-20 09:31:07 +02:00
Jonas Herzig
d8c6ce9b5e Clean up 1.17 .gitkeep file 2023-06-12 11:04:25 +02:00
Jonas Herzig
7726550131 Port to MC 1.20 2023-06-12 10:28:08 +02:00
Jonas Herzig
96a05e256f Add MixinExtras on 1.16.4+
We'll use it in 1.20 mixins.
Unclear what minimal fabric-loader version it requires, so in the interest of
keeping older versions compatible with OptiFabric (old versions of which aren't
compatible with the latest fabric-loader), we'll add it to 1.16.4+ only.
2023-06-12 10:28:08 +02:00
Jonas Herzig
0c5009db8d Drop 1.17 in favor of 1.17.1
Primarily because fabric-api for 1.17 never received any updates, so
fabric-screen-api isn't available for it.
2023-06-12 08:49:15 +02:00
Jonas Herzig
8037a9ad30 Fix ridden boat missing when joining 1.18+ Spigot server 2023-03-26 18:59:14 +02:00
Jonas Herzig
78bd060249 Port to MC 1.19.4 2023-03-26 18:58:49 +02:00
Jonas Herzig
d571e8fed5 Port to MC 1.19.3
Building against 1.19.3-rc3 for now because 1.19.3 has yet to release.
ReplayStudio/ViaVersion is already targeting the release version though.
2022-12-07 16:34:55 +01:00
Jonas Herzig
e8ea70aabc Port to MC 1.19.2 (fixes #801) 2022-12-07 16:34:50 +01:00
Jonas Herzig
cce65ec76d Ignore expired player public keys during replay
These would otherwise fail to be initialized and cause the game to disconnect
itself on the first chat message from the corresponding player.
2022-08-10 14:22:21 +02:00
Jonas Herzig
82d4408567 Add missing MC 1.19.1 .gitkeep file 2022-07-31 14:38:54 +02:00
Jonas Herzig
ff98260216 Fix build on MC 1.8 2022-07-31 13:46:01 +02:00
Jonas Herzig
62b9cd0538 Use DefaultedList for equipment tracking
Because on 1.11+ a `null` item stack is not something that should exist.
This then also allows us to compare item stacks by value rather than only by
reference, potentially saving a few redundant entity equipment update
packets (but more importantly, also allows us to store a copy instead of the
original, which will be important for the next commit).
2022-07-31 13:03:43 +02:00
Jonas Herzig
633ac10d89 Fix main hand in first person spectator view (fixes #731) 2022-07-17 17:08:03 +02:00
Jonas Herzig
9ce25f711f Port to MC 1.19-pre3 2022-05-27 10:05:50 +02:00
Jonas Herzig
9f8957f468 Migrate away from deprecated fabric-api modules 2022-05-26 08:19:34 +02:00
Jonas Herzig
8b2d42f801 Fix broken fog when using Chroma Key with Sodium (fixes #726) 2022-05-01 20:05:00 +02:00
Jonas Herzig
5be57681af Completely bypass Minecraft when window is resized during rendering
Should fix issues where resizing affects the render result.
2022-04-17 12:01:40 +02:00
Jonas Herzig
fd9be55f79 Remove caching of ScaledResolution from Window shim
It'll become stale if the code holds on to the Window shim object for a longer
duration, and there's no reliable mechanism to invalidate it.
2022-04-17 12:01:40 +02:00
Jonas Herzig
4aa667fe04 Port to MC 1.18.2 (closes #697) 2022-03-09 07:08:02 +01:00
Jonas Herzig
ee6b53b247 Fix incorrect FOV and aspect during 360 render on 1.16+ 2022-03-06 13:39:49 +01:00
Jonas Herzig
abfb3d46f3 Use per-version folder for pack.mcmeta
Comments are not supported here, and depending on the exact environment, that
may break stuff (seems to only happen on fabric in dev).
2022-03-05 17:21:38 +01:00
Andrew S
7e9a1e7c13 Fix Render GUI on Retina Screens (fixes #338)
window.getFramebufferWidth/Height() should be used instead of window.getWidth/Height()

Co-authored-by: Jonas Herzig <me@johni0702.de>
2022-02-27 11:14:57 +01:00
Jonas Herzig
f943d11661 Bump to MC 1.18.1 2021-12-10 11:51:25 +01:00
Jonas Herzig
96f7b78a38 Fix spectator hand jittering in 1.12.2 and below 2021-12-08 16:04:47 +01:00
Jonas Herzig
d6cd917d9d Fix passengers getting stuck in unloaded chunks (fixes #606)
We need to update the vehicle before its passengers.
2021-12-07 13:35:36 +01:00
Jonas Herzig
88a23222b6 Fix vanilla 1.18 bug causing entities to get stuck outside sim range
MC uses the client-side position of an entity to determine whether it is inside
the simulation range and therefore whether it will get ticked. For some (most)
entities it interpolates the client-side position to match the server-side one
inside of the tick method... no prices for guessing where this goes wrong.

Somewhat similar to the issue we have with chunk unloads which we work around in
FullReplaySender but worse cause they'll get stuck if they ever leave the sim
range even for a single tick, rather then just when their chunk is unloaded.
2021-12-07 13:35:36 +01:00
Jonas Herzig
ff5c0f594e Fix chunks missing on first frame when rendering without Sodium 2021-12-07 13:35:36 +01:00
Jonas Herzig
549996b270 Fix underwater visibility (fixes #572)
Used to always be super short because that method returns 0 when `isSubmergedIn`
returns false.
2021-12-07 13:35:31 +01:00
Jonas Herzig
ce5886a427 Port to MC 1.18-rc4 2021-11-29 17:42:44 +01:00
Jonas Herzig
6e1febdab8 Port to MC 1.18-pre1 2021-11-14 17:27:35 +01:00
Jonas Herzig
612a90681e Reset camera inventory when no longer spectating (fixes #546) 2021-08-21 15:11:29 +02:00
Jonas Herzig
c88b4c1e76 Add missing .gitkeep files 2021-07-31 16:01:11 +02:00
Jonas Herzig
e9bf75b4d6 Remove ModCore
That was never actually finished and we do not need to keep it around anymore.
Whether we add its successor once that is ready for production use remains to be
seen.
2021-07-24 19:15:08 +02:00
Jonas Herzig
f462a5b391 Fix 1.12 shim Window.getScaledHeight 2021-07-01 14:05:52 +02:00
Jonas Herzig
3f2456ba65 Use GameRenderer.render instead of renderWorld, improves compat
In particular, Iris updates its frame counter and timer in the outer method, so
if we only call the inner one, then its shadows and sky will not update
properly.
Since the render method also renders the GUI, we set the current screen to null
and cancel the HUD during rendering. MC also clears the depth before rendering
the HUD, which we don't want because it breaks the depth map export, so we
cancel that as well.

This also allows Vanilla post-processing (aka Super Secret Settings, aka Vanilla
Shaders) as well as entity outlines to function properly cause those are applied
in that method as well.
Should have done this a long time ago but better late than never.

Closes #321
2021-07-01 14:05:52 +02:00
Jonas Herzig
1802b1a7d0 Port to 1.17-pre1 2021-06-06 10:42:16 +02:00
Jonas Herzig
c6b41d76fa Document valid values for MultipleChoiceSettings in config file 2021-03-14 12:12:53 +01:00
Jonas Herzig
b7309283e9 Rename MixinRendererLivingEntity -> Mixin_HideNameTags_LivingEntity 2021-03-14 12:12:53 +01:00