CrushedPixel
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0cca67a552
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Rewrote Camera Movement to be FPS consistent
In the future, CameraEntity.MAX_SPEED (and derived variables) can be modified to change the Camera Movement Speed and Acceleration.
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2015-06-03 02:30:40 +02:00 |
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CrushedPixel
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539b7da738
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Only set Render Distance Max Value if no Optifine installed
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2015-06-02 20:36:29 +02:00 |
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johni0702
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1bc80cc257
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Add git commit to version and add version to generated replay files
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2015-06-02 20:33:22 +02:00 |
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CrushedPixel
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3576b9ed76
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Right clicking an Entity now spectates it
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2015-06-02 19:05:44 +02:00 |
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johni0702
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394165cba4
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Add render option for sky color (green-screen effect)
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2015-06-01 18:50:55 +02:00 |
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CrushedPixel
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5f4cddcfbc
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Automatically registers SpectatorRenderer Objects in constructor to avoid forgetting them
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2015-06-01 15:17:25 +02:00 |
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johni0702
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b3451ed7fd
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Use component like system for gui overlay
Add missing abort path replay button
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2015-06-01 10:17:10 +02:00 |
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CrushedPixel
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39fe6dec4e
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Added TooltipRenderer to mimic Item Tooltip Rendering for hover texts and replaced some error/info messages to use the TooltipRenderer
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2015-05-31 17:13:21 +02:00 |
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CrushedPixel
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e1012cfefc
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Fixed NPE in GuiReplayEditor when no Replays are available (returns to main menu)
Renamed .gui.replaystudio package to resemble the new GUI name (.gui.replayeditor)
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2015-05-31 11:46:14 +02:00 |
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CrushedPixel
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d986db7c95
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Commented Donator check
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2015-05-29 13:22:19 +02:00 |
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CrushedPixel
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061a73c637
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Added Code to troll Moesh
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2015-05-28 19:04:31 +02:00 |
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CrushedPixel
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7eb24e19bc
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Removed Reflection Classes from Source entirely
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2015-05-26 16:32:11 +02:00 |
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johni0702
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9f3a97f65c
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Cleanup, relocate and split up GuiReplayOverlay
Merge gui resources into one texture
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2015-05-26 01:08:22 +02:00 |
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CrushedPixel
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d84422d6c5
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Spectating a Player now displays his Hand/Item
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2015-05-25 22:54:55 +02:00 |
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CrushedPixel
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1c9a04d1dc
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You can now Like/Dislike files from the Replay Center
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2015-05-24 15:00:50 +02:00 |
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johni0702
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18f22f57d0
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Rework rendering
Adds default, stereoscopic, tiling, cubic and equirectangular frame rendering
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2015-05-23 14:58:34 +02:00 |
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CrushedPixel
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ce9e717d21
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Replaced Spectate Selection GUI with Player Overview GUI, added way to hide specific players
Updated Skin File retrieving to new Mojang API
IMPORTANT: clean and rebuild the IntelliJ project, Access Transformers added!
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2015-05-20 16:40:17 +02:00 |
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CrushedPixel
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a8cc614e91
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Fixed Pagination not being updated correctly
Added GuiLoadingListEntry to Lists while in Replay Center
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2015-05-16 22:10:58 +02:00 |
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CrushedPixel
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7c9b0eb8a7
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Removed unnecessary reloading of GuiReplayCenter
Extended max Render Distance to 64 chunks
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2015-05-16 15:57:20 +02:00 |
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CrushedPixel
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29c1d4d6dc
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Replay Files that are published on ReplayMod.com are now downloadable
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2015-05-11 17:09:41 +02:00 |
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CrushedPixel
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3f8171471f
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Merge branch 'master' of bitbucket.org:CrushedPixel/cpreplaymod
Conflicts:
src/main/java/eu/crushedpixel/replaymod/replay/ReplaySender.java
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2015-05-11 16:55:07 +02:00 |
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CrushedPixel
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3ad765db6c
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Started adding support for downloading online files
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2015-05-11 16:50:34 +02:00 |
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johni0702
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136761b424
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Clean up and restructure the replay sender
Add a ReplayFile class for easy reading of replay files
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2015-05-11 14:15:00 +02:00 |
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CrushedPixel
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ccaa93116d
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Authkey is now stored in .config file to allow automatic logging in
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2015-05-05 22:56:25 +02:00 |
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CrushedPixel
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38ca7a0054
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Added UploadedFileHandler to keep track of files that have already been uploaded
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2015-05-03 17:45:08 +02:00 |
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CrushedPixel
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e8320ebd0f
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Added Keyframe Repository, which is stored in Replay File itself and allows Camera Path Presets to be saved and loaded
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2015-05-01 23:20:16 +02:00 |
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CrushedPixel
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bc9fbfa786
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Allowed Keyboard Inputs in GuiMouseInput
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2015-04-30 17:45:18 +02:00 |
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CrushedPixel
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142b2c8d4d
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Translations are now automatically downloaded from the Replay Mod API
Localized missing Strings
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2015-04-29 16:57:18 +02:00 |
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CrushedPixel
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79be2bd0d5
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Started localizing the Chat Messages and GUI
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2015-04-26 01:47:27 +02:00 |
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CrushedPixel
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e22fca0862
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Removed "Null returned as hitResult" error message from log
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2015-04-25 17:48:48 +02:00 |
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CrushedPixel
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0003f040ed
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Refactored and reformatted code to use less static variables
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2015-04-23 14:09:54 +02:00 |
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Marius Metzger
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ce6df4b9be
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Made Screenshots save as soon as the file is ready to allow compatibility with non-unix file systems
Seriously Windows, why do you have to lock the file?
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2015-04-14 22:07:28 +02:00 |
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Marius Metzger
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96fa350bc6
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Made chunk loading block independent from computer's performance
Fixed UI glitch in Survival caused by incorrect usage of the GL Manager
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2015-04-11 10:58:00 +02:00 |
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Marius Metzger
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352fcbde4e
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Freed mouse during rendering process
Made replay_recordings and replay_videos folder customizable through config file (not recommended)
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2015-04-06 19:15:55 +02:00 |
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Marius Metzger
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4ed92c3739
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Removed not working Shutdown Hook Thread
Fixed Hunger Bar not properly rendering while Recording Indicator enabled
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2015-04-06 16:51:38 +02:00 |
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Marius Metzger
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66e27a97a4
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.tmcpr files are now being deleted upon starting the game
Finally fixed Replay code
Finally fixed Lighting code
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2015-04-06 16:00:08 +02:00 |
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Marius Metzger
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e4d282bffe
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Added Option to force load all chunks when rendering
Rewrote a lot of the Settings code
Started destroying the ReplayProcess, gonna fix that ASAP
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2015-04-06 11:00:32 +02:00 |
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Marius Metzger
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82160b68d4
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Made Replay Settings actually persist over the course of two Minecraft sessions.
Started breaking video rendering. Time to put it back together.
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2015-04-05 00:41:49 +02:00 |
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Marius Metzger
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f3cb4011fc
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Replays now support Server Resource Packs
Reworked Replay Settings code
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2015-04-03 01:22:26 +02:00 |
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Marius Metzger
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5b859340fd
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Fixed two similar time keyframes not setting the Replay Speed to 0 sometimes
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2015-03-31 17:50:39 +02:00 |
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Marius Metzger
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becbf47088
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Reworked Camera Movement in Replay Viewer
Finally made Replay Trimming work
Fixed and dried ReplayProcess pathTick() method
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2015-03-31 01:10:01 +02:00 |
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Marius Metzger
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11e26e0129
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Updated build.gradle to automatically build fat jars with the dependencies in the /libs folder. This utilizes the shade.sh shell script. Use ./gradlew without explicitely invoking the build task, as this will automatically build a fat jar.
Sorry for this painful commit, but git somehow f'd up and sees changes in files where there aren't any.
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2015-03-21 17:05:53 +01:00 |
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Marius Metzger
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14f53f7429
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Added Core Mod to redirect the Enchantment Rendering getSystemTime() calls to a the EnchantmentTimer (glow now slows down)
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2015-03-16 01:45:36 +01:00 |
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Marius Metzger
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a38f87e377
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Finished Trim Part for Replay Studio
Fixed Scroll Bar for GuiSpectateSelection
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2015-03-12 12:56:37 +01:00 |
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Marius Metzger
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15cd963ebf
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Tweaked GuiDropdown a bit
Continued work on GuiReplayStudio
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2015-03-10 12:14:14 +01:00 |
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Marius Metzger
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b4ce266375
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Disabled Head rotation while saving replay video
Made video rendering possible while Minecraft is in background
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2015-03-08 22:51:50 +01:00 |
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Marius Metzger
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e8a9feb1f4
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Showed some mercy against Hudeler
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2015-02-20 21:48:15 +01:00 |
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Marius Metzger
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03f6ba1ade
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Added Video Export feature with according Options in the Options Menu
Fixed Linear Interpolation
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2015-02-08 12:40:37 +01:00 |
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Marius Metzger
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c6dba7d0c1
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Fixed Upload GUI, added Tag Input
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2015-02-01 20:42:28 +01:00 |
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Marius Metzger
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101a0359d3
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Moved Key Events to KeyInputHandler
Added Spectator Menu and Mode to Replay
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2015-02-01 15:44:55 +01:00 |
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