Files
ReplayModCinematic/src/main/java/eu/crushedpixel/replaymod/ReplayMod.java
2015-02-01 20:42:28 +01:00

111 lines
4.4 KiB
Java

package eu.crushedpixel.replaymod;
import net.minecraft.client.Minecraft;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.common.config.Configuration;
import net.minecraftforge.common.config.Property;
import net.minecraftforge.fml.common.FMLCommonHandler;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.Mod.EventHandler;
import net.minecraftforge.fml.common.Mod.Instance;
import net.minecraftforge.fml.common.event.FMLInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
import eu.crushedpixel.replaymod.api.client.ApiClient;
import eu.crushedpixel.replaymod.events.GuiEventHandler;
import eu.crushedpixel.replaymod.events.GuiReplayOverlay;
import eu.crushedpixel.replaymod.events.KeyInputHandler;
import eu.crushedpixel.replaymod.events.RecordingHandler;
import eu.crushedpixel.replaymod.online.authentication.AuthenticationHandler;
import eu.crushedpixel.replaymod.recording.ConnectionEventHandler;
import eu.crushedpixel.replaymod.registry.KeybindRegistry;
import eu.crushedpixel.replaymod.renderer.SafeEntityRenderer;
import eu.crushedpixel.replaymod.settings.ReplaySettings;
@Mod(modid = ReplayMod.MODID, version = ReplayMod.VERSION)
public class ReplayMod
{
//TODO: Set ReplayHandler replaying to false when replay is exited
//XXX
//Known Bugs
//
//Keyframes have problems with Linear Paths
//Rain isn't working
//Incompatible with Shaders Mod
//
//
public static final String MODID = "replaymod";
public static final String VERSION = "0.0.1";
private static final Minecraft mc = Minecraft.getMinecraft();
public static GuiReplayOverlay overlay = new GuiReplayOverlay();
public static ReplaySettings replaySettings = new ReplaySettings(0, true, true, true, false, false);
public static Configuration config;
public static boolean firstMainMenu = true;
public static RecordingHandler recordingHandler;
public static int TP_DISTANCE_LIMIT = 128;
public static final ApiClient apiClient = new ApiClient();
// The instance of your mod that Forge uses.
@Instance(value = "ReplayModID")
public static ReplayMod instance;
@EventHandler
public void preInit(FMLPreInitializationEvent event) {
config = new Configuration(event.getSuggestedConfigurationFile());
config.load();
Property recServer = config.get("settings", "enableRecordingServer", true, "Defines whether a recording should be started upon joining a server.");
Property recSP = config.get("settings", "enableRecordingSingleplayer", true, "Defines whether a recording should be started upon joining a singleplayer world.");
Property maxFileSize = config.get("settings", "maximumFileSize", 0, "The maximum File size (in MB) of a recording. 0 means unlimited.");
Property showNot = ReplayMod.instance.config.get("settings", "showNotifications", true, "Defines whether notifications should be sent to the player.");
Property linear = ReplayMod.instance.config.get("settings", "forceLinearPath", false, "Defines whether travelling paths should be linear instead of interpolated.");
Property lighting = ReplayMod.instance.config.get("settings", "enableLighting", false, "If enabled, the whole map is lighted.");
replaySettings = new ReplaySettings(maxFileSize.getInt(0), recServer.getBoolean(true), recSP.getBoolean(true), showNot.getBoolean(true),
linear.getBoolean(false), lighting.getBoolean(false));
config.save();
}
@EventHandler
public void init(FMLInitializationEvent event) {
FMLCommonHandler.instance().bus().register(new ConnectionEventHandler());
MinecraftForge.EVENT_BUS.register(new GuiEventHandler());
FMLCommonHandler.instance().bus().register(new KeyInputHandler());
recordingHandler = new RecordingHandler();
FMLCommonHandler.instance().bus().register(recordingHandler);
MinecraftForge.EVENT_BUS.register(recordingHandler);
}
@EventHandler
public void postInit(FMLPostInitializationEvent event) {
overlay = new GuiReplayOverlay();
FMLCommonHandler.instance().bus().register(overlay);
MinecraftForge.EVENT_BUS.register(overlay);
KeybindRegistry.initialize();
try {
mc.entityRenderer = new SafeEntityRenderer(mc, mc.entityRenderer);
} catch(Exception e) {
e.printStackTrace();
}
if(AuthenticationHandler.isBlacklisted(Minecraft.getMinecraft().getSession().getPlayerID())) {
System.exit(0);
}
}
}