CrushedPixel
9ba99d1794
Added restriction for Encoding Presets with the yuv420 setting (width and height have to be even numbers)
2015-07-16 21:56:29 +02:00
CrushedPixel
da82e3e1f2
Draw Elements in GuiRenderSettings in the correct order
2015-07-16 21:09:58 +02:00
CrushedPixel
87b99d1f8f
Fixed min/max values for GuiNumberInputs in GuiEditKeyframe
2015-07-16 21:09:58 +02:00
johni0702
5dd974cc9f
Fix preview trying to read argb when there is only rgb
2015-07-16 21:02:18 +02:00
CrushedPixel
e29b6ec9a0
Use java.util.Arrays instead of scala.actors.threadpool.Arrays in GuiKeyframeRepository to prevent a crash at runtime
2015-07-16 20:20:57 +02:00
johni0702
56efc8c5ec
Use RGB instead of ARGB for export and therefore speed up OpenGL to output conversion process
2015-07-16 18:14:14 +02:00
CrushedPixel
86bd646b35
Another commit to fix underlining in GuiReplayInstanceChooser... I'm so sorry Johni :(
2015-07-16 17:37:20 +02:00
CrushedPixel
531319a4d1
Added Checkbox to GuiRenderSettings to enable/disable Name Tag rendering
2015-07-16 17:28:33 +02:00
CrushedPixel
5634507ce7
GuiReplayInstanceChooser: Undid underlining the Replay File String and underline the Gui Title again
2015-07-16 16:46:07 +02:00
johni0702
787942aef2
Add high performance rendering mode which does not render the GUI every frame
2015-07-16 16:23:30 +02:00
CrushedPixel
cbdaff9e41
Colors "Original" and "Modified" strings in GuiReplayInstanceChooser
2015-07-16 16:21:05 +02:00
CrushedPixel
de07811229
Created GuiReplayInstanceChooser which allows users to define whether they want to load their modified version of an online replay or load the original
2015-07-16 16:21:05 +02:00
CrushedPixel
5b78f82116
In GuiAssetManager, directly modify the ReplayHandler's Asset Repository instance, as ReplayImage#loadFromStream uses this instance to determine whether it has to notify Custom Image Objects about an image change
2015-07-16 13:37:15 +02:00
CrushedPixel
d45fcb8a34
Only register changes in ReplayFileAppender if something changed - this applies to GuiKeyframeRepository, GuiObjectManager, GuiPlayerOverview, GuiAssetManager
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Added equals method to ReplayImageAsset which is based on the BufferedImage's hash code (which is calculated only once)
2015-07-16 13:37:15 +02:00
CrushedPixel
7790aee3cb
Replaced lossless encoding with high quality ( -qp 1 instead of -qp 0 ) because (quote ffmpeg.org): Most non-FFmpeg based players will not be able to decode lossless (but YouTube can), so if compatibility is an issue you should not use lossless.
2015-07-15 23:59:23 +02:00
CrushedPixel
57100735a4
Filed GuiFileChooser opening an "Open" dialog when a "Save" dialog should be opened
2015-07-15 23:57:58 +02:00
CrushedPixel
5816ff1f80
Fix GuiAdvancedButton drawing a Tooltip if the Hover Text String is empty
2015-07-15 23:57:30 +02:00
CrushedPixel
936f242b4c
Added Encoding Presets to GuiRenderSettings and removed Checkbox for Custom Resolution
2015-07-15 16:50:58 +02:00
johni0702
7ee5f86b4e
Prevent rendering with invalid resolution
2015-07-15 15:43:01 +02:00
johni0702
7fd429e25f
Rework rendering pipeline to make better use of multithreading
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Move OpenGL frame to ARGB conversion to processing threads
Move video exporting to processing threads
Skip creation of BufferedImage and instead use ByteBuffer with ARGB content directly
2015-07-15 14:23:43 +02:00
CrushedPixel
3a2c35cb22
Added Api Call checking if the Mod has the latest version and Message in Main Menu if not up-to-date
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Removed unused GuiConstants Fields
2015-07-15 14:08:28 +02:00
CrushedPixel
1aa2c8e02b
Made Keyframes in GuiObjectManager draggable
2015-07-15 12:24:38 +02:00
CrushedPixel
62073d6351
In the GuiObjectManager, Keyframes can be deleted using the DELETE Key on the Keyboard
2015-07-15 12:20:24 +02:00
CrushedPixel
d057553223
Added "inclusive" parameter to getPreviousKeyframe() and getNextKeyframe() in KeyframeList to define whether the next/previous keyframe may have the same timestamp as the realTime parameter
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Fixed a bug in KeyframeList#getPositionOnPath where a non-inclusive getPreviousKeyframe call resulted in an incorrect position value
2015-07-14 13:48:48 +02:00
CrushedPixel
af305b4063
Play Camera Path button graphically didn't turn into pause button while playing
2015-07-14 12:08:07 +02:00
CrushedPixel
534007b9c8
Executes JFileChooser activities in Swing Thread
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If Minecraft is fullscreen, exit fullscreen when using GuiFileChooser
2015-07-14 02:07:24 +02:00
CrushedPixel
654c2200d5
Replaced AWT FileDialog with Swing JFileChooser in GuiFileChooser
2015-07-14 01:36:00 +02:00
CrushedPixel
0d7065d45d
Disabled remove button in GuiAssetManager if no element is selected in List
2015-07-14 01:01:35 +02:00
CrushedPixel
9cf3f426aa
Renamed setEnabled() method in GuiElementInterface to setElementEnabled() to workaround this Forge Bug: http://www.minecraftforge.net/forum/index.php/topic,32063
2015-07-14 00:25:17 +02:00
CrushedPixel
0f024a9de9
Cleaned up ReplayHandler by unifying selectedKeyframe and selectedMarkerKeyframe into selectedKeyframe, thus only being able to select one Keyframe at once
2015-07-13 22:08:41 +02:00
CrushedPixel
a7590ce384
Rendering: Deletes destination File if it already exists to prevent ffmpeg from crashing | https://trello.com/c/Ozlp5Sts/
2015-07-13 21:07:29 +02:00
CrushedPixel
3f12019288
Created CameraPathValidator to validate Camera Paths before playing them and uses its static validateCameraPath() method whenever a Camera Path is to be started
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Camera Paths can't start if negative movement through time would be required
2015-07-13 15:47:57 +02:00
CrushedPixel
9d2c371398
GuiKeyframeTimeline now draws a red stroke between two time Keyframes if the second has a smaller timestamp value than the first | https://trello.com/c/a4xZs085/
2015-07-13 15:26:20 +02:00
CrushedPixel
3eca70fea4
Fixed blue stroke on GuiKeyframeTimeline possibly exceeding the Timeline's bounds | https://trello.com/c/IfTtmwso/
2015-07-13 15:18:32 +02:00
CrushedPixel
ff5481822a
Added support for Time Keyframes in GuiEditKeyframe | https://trello.com/c/h33v5cSQ/
2015-07-13 15:11:13 +02:00
johni0702
35bc9f7fae
Remove preferred size and default button size
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Replace alignment data in horizontal and vertical layout with double value
Add convenient size(GuiElement, ReadableDimension) method to custom layout
2015-07-13 08:11:15 +02:00
CrushedPixel
39558701bf
Reworked GuiEditKeyframe to use ComposedElements
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Made GuiArrowButton a subclass of GuiAdvancedButton
Added consistency to ReplayHandler by renaming getMarkers() to getMarkerKeyframes() and removing redundant methods which can be accessed via KeyframeList class
2015-07-13 02:03:19 +02:00
CrushedPixel
66c595eb04
Marker Keyframes are now being saved in a KeyframeList in the ReplayHandler
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Made MarkerKeyframes names editable in GuiEditKeyframe
Shows "Unnamed Marker" if Marker name is empty
2015-07-13 01:21:48 +02:00
CrushedPixel
f55f169d01
Removed MarkerKeyframe and replaced it with generic type of Keyframe using the new Marker POJO
2015-07-13 00:17:29 +02:00
CrushedPixel
b0429fcf44
Fixed NPE in GuiFileChooser if selected file is null
2015-07-12 22:23:33 +02:00
CrushedPixel
ac3474f2bc
The output file can now be specified in GuiRenderSettings
2015-07-12 22:13:18 +02:00
CrushedPixel
ac79eef077
Added support for Save File Dialogs to GuiFileChooser
2015-07-12 22:12:51 +02:00
CrushedPixel
34e3e3c407
Sets a new CustomImageObject's default position to the player's position
2015-07-12 21:08:06 +02:00
CrushedPixel
e9a73cb028
use List interface instead of ArrayList implementation in several places
2015-07-12 20:55:13 +02:00
CrushedPixel
45f64faa77
Created CustomObjectRepository which can be serialized by Gson, storing all CustomImageObjects created
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CustomObjectRepository is now being saved to and loaded from the ReplayFile
The CustomObjectRenderer uses the GuiObjectManager's timeline cursor position as interpolation timestamp for the CustomImageObjects which are drawn if a GuiObjectManager is open (instant preview)
KeyframeList's add() method now removes Keyframes with the same timestamp before adding the new Keyframe
Transformations class now holds default values to prevent NullPointerExceptions in methods calling getTransformationForTimestamp()
Added Javadoc to Transformation POJO
Created NumberValueChangeListener which can be applied to GuiNumberInput objects
Made step size customizable in GuiDraggingNumberInput
Changing a ReplayImageAssets image now notifies the CustomImageObjects linked to that asset
Modified RoundUtils to provide a round() method which uses the DecimalFormat class instead of Math.round which is unstable
2015-07-12 16:21:11 +02:00
CrushedPixel
28f7d77800
GuiObjectManager now allows users to set Keyframes for Transformations
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Fixed a bug in KeyframeList#getClosestKeyframeForTimestamp that made it only work with AdvancedPosition Keyframes
2015-07-11 14:26:43 +02:00
CrushedPixel
a218c13b44
GuiElement interface's mouseClick method returns a boolean which is handled by ComposedElement to prevent mouse clicks on multiple elements at once
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ComposedElement's entries are sorted so that GuiDropdown are always drawn on top
Modified thrown UnsupportedOperationExceptions in CustomImageObject to not be thrown if asset is null
2015-07-10 14:26:51 +02:00
CrushedPixel
ef39c7466d
Renamed the commonly used Position POJO into AdvancedPosition, as it also hold pitch, yaw and roll
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Made GuiDropdown only accept instances of GuiEntryListEntry to avoid unneccessary toString() methods returning the name
Added GuiEntryListValueEntry which holds a Value and a Name to be displayed
Continued work on GuiObjectManager
2015-07-10 04:27:15 +02:00
CrushedPixel
30ebfe96bd
Allowed GuiTimeline instances to have any height (instead of fixed 22px height) and updated draw() method accordingly
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Added HSV noise to GuiTimeline's textures to somewhat hide the repeating body texture
Implemented GuiTimeline in GuiObjectManager's GuiObjectKeyframeTimeline
Added asInt() method to TimestampValue, to avoid int casts of value field
2015-07-10 03:37:13 +02:00
CrushedPixel
5828b04596
"The Commit that properly implements the disabling of Gui Elements"
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Added enabled Field to DelegatingElement, which every instance can handle itself
Made isEnabled Field in GuiAdvancedTextField protected for subclasses to access
Made GuiDraggingNumberInput only draggable while enabled
Made GuiDropdown check enabled field before accepting mouse clicks
Properly tints GuiTexturedButton if disabled
2015-07-10 03:37:13 +02:00