Fixed min/max values for GuiNumberInputs in GuiEditKeyframe
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@@ -158,8 +158,8 @@ public class GuiEditKeyframe extends GuiScreen {
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xCoord = new GuiDraggingNumberInput(fontRendererObj, 0, 0, 100, null, null, RoundUtils.round2Decimals(pos.getX()), true);
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yCoord = new GuiDraggingNumberInput(fontRendererObj, 0, 0, 100, null, null, RoundUtils.round2Decimals(pos.getY()), true);
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zCoord = new GuiDraggingNumberInput(fontRendererObj, 0, 0, 100, null, null, RoundUtils.round2Decimals(pos.getZ()), true);
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yaw = new GuiDraggingNumberInput(fontRendererObj, 0, 0, 100, -90d, 90d, RoundUtils.round2Decimals(pos.getYaw()), true);
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pitch = new GuiDraggingNumberInput(fontRendererObj, 0, 0, 100, -180d, 180d, RoundUtils.round2Decimals(pos.getPitch()), true);
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yaw = new GuiDraggingNumberInput(fontRendererObj, 0, 0, 100, -180d, 180d, RoundUtils.round2Decimals(pos.getYaw()), true);
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pitch = new GuiDraggingNumberInput(fontRendererObj, 0, 0, 100, -90d, 90d, RoundUtils.round2Decimals(pos.getPitch()), true);
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roll = new GuiDraggingNumberInput(fontRendererObj, 0, 0, 100, null, null, RoundUtils.round2Decimals(pos.getRoll()), true);
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posInputs = new ComposedElement(xCoord, yCoord, zCoord, yaw, pitch, roll);
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