Move OpenGL frame to ARGB conversion to processing threads
Move video exporting to processing threads
Skip creation of BufferedImage and instead use ByteBuffer with ARGB content directly
Add and make use of Lombok
Remove Mojang API
Remove ZipFileUtils
Remove StreamTools in favor of Apache IOUtils
Keyframe should be abstract all derivatives final
Replace clone in Keyframe with copy
Move some constants from GuiReplaySetttings to GuiConstants
Remove tiled rendering
Choose different rendering strategy based on video size and framebuffer support
Make size of video writer queue configurable via system properties