Files
ReplayModCinematic/src/main/java/eu/crushedpixel/replaymod/video/entity/CustomEntityRenderer.java
CrushedPixel 2331634af9 Changed GuiRenderSettings to have "Advanced" settings
Added GuiColorPicker and implemented it for Greenscreen color choosing
2015-06-02 02:41:20 +02:00

263 lines
10 KiB
Java

package eu.crushedpixel.replaymod.video.entity;
import eu.crushedpixel.replaymod.renderer.SpectatorRenderer;
import eu.crushedpixel.replaymod.replay.ReplayHandler;
import eu.crushedpixel.replaymod.settings.RenderOptions;
import net.minecraft.client.Minecraft;
import net.minecraft.client.particle.EffectRenderer;
import net.minecraft.client.renderer.*;
import net.minecraft.client.renderer.culling.ClippingHelperImpl;
import net.minecraft.client.renderer.culling.ICamera;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.EnumWorldBlockLayer;
import net.minecraft.util.MathHelper;
import org.lwjgl.util.glu.Project;
import static net.minecraft.client.renderer.GlStateManager.*;
import static org.lwjgl.opengl.GL11.*;
public abstract class CustomEntityRenderer {
protected final Minecraft mc = Minecraft.getMinecraft();
protected final EntityRenderer proxied = mc.entityRenderer;
protected final SpectatorRenderer spectatorRenderer = new SpectatorRenderer(){
@Override
protected void gluPerspective(float fovY, float aspect, float zNear, float zFar) {
CustomEntityRenderer.this.gluPerspective(fovY, aspect, zNear, zFar);
}
};
protected int frameCount;
protected final RenderOptions options;
public CustomEntityRenderer(RenderOptions options) {
this.options = options;
}
protected void gluPerspective(float fovY, float aspect, float zNear, float zFar) {
Project.gluPerspective(fovY, aspect, zNear, zFar);
}
public void updateCameraAndRender(float renderPartialTicks) {
if (mc.theWorld != null) {
renderWorld(renderPartialTicks, 0);
if (OpenGlHelper.shadersSupported) {
mc.renderGlobal.renderEntityOutlineFramebuffer();
if (proxied.theShaderGroup != null && proxied.useShader) {
matrixMode(GL_TEXTURE);
pushMatrix();
loadIdentity();
proxied.theShaderGroup.loadShaderGroup(renderPartialTicks);
popMatrix();
}
mc.getFramebuffer().bindFramebuffer(true);
}
}
}
protected void renderWorld(float partialTicks, long finishTimeNano) {
proxied.updateLightmap(partialTicks);
enableDepth();
enableAlpha();
alphaFunc(516, 0.5F);
renderWorldPass(partialTicks, finishTimeNano, 2);
}
protected void renderWorldPass(float partialTicks, long finishTimeNano, int renderPass) {
RenderGlobal renderglobal = mc.renderGlobal;
EffectRenderer effectrenderer = mc.effectRenderer;
Entity entity = mc.getRenderViewEntity();
enableCull();
viewport(0, 0, mc.displayWidth, mc.displayHeight);
proxied.updateFogColor(partialTicks);
clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
setupCameraTransform(partialTicks);
ActiveRenderInfo.updateRenderInfo(mc.thePlayer, mc.gameSettings.thirdPersonView == 2);
ClippingHelperImpl.getInstance();
ICamera camera = new NoCullingCamera();
if (this.mc.gameSettings.renderDistanceChunks >= 4 || !options.isDefaultSky() ) {
setupFog(-1, partialTicks);
matrixMode(GL_PROJECTION);
loadIdentity();
gluPerspective(proxied.getFOVModifier(partialTicks, true), (float) mc.displayWidth / mc.displayHeight, 0.05F, proxied.farPlaneDistance * 2.0F);
matrixMode(GL_MODELVIEW);
if (options.isDefaultSky()) {
renderglobal.renderSky(partialTicks, renderPass);
} else {
int c = options.getSkyColor();
clearColor((c >> 16 & 0xff) / (float) 0xff, (c >> 8 & 0xff) / (float) 0xff, (c & 0xff) / (float) 0xff, 1);
clear(GL_COLOR_BUFFER_BIT);
}
matrixMode(GL_PROJECTION);
loadIdentity();
gluPerspective(proxied.getFOVModifier(partialTicks, true), (float) mc.displayWidth / mc.displayHeight, 0.05F, proxied.farPlaneDistance * MathHelper.SQRT_2);
matrixMode(GL_MODELVIEW);
}
setupFog(0, partialTicks);
shadeModel(GL_SMOOTH);
if (entity.posY + entity.getEyeHeight() < 128) {
renderCloudsCheck(renderglobal, partialTicks, renderPass);
}
setupFog(0, partialTicks);
mc.getTextureManager().bindTexture(TextureMap.locationBlocksTexture);
RenderHelper.disableStandardItemLighting();
renderglobal.setupTerrain(entity, partialTicks, camera, frameCount++, mc.thePlayer.isSpectator());
renderglobal.updateChunks(finishTimeNano);
matrixMode(GL_MODELVIEW);
pushMatrix();
disableAlpha();
renderglobal.renderBlockLayer(EnumWorldBlockLayer.SOLID, partialTicks, renderPass, entity);
enableAlpha();
renderglobal.renderBlockLayer(EnumWorldBlockLayer.CUTOUT_MIPPED, partialTicks, renderPass, entity);
mc.getTextureManager().getTexture(TextureMap.locationBlocksTexture).setBlurMipmap(false, false);
renderglobal.renderBlockLayer(EnumWorldBlockLayer.CUTOUT, partialTicks, renderPass, entity);
mc.getTextureManager().getTexture(TextureMap.locationBlocksTexture).restoreLastBlurMipmap();
shadeModel(GL_FLAT);
alphaFunc(516, 0.1F);
matrixMode(GL_MODELVIEW);
popMatrix();
pushMatrix();
RenderHelper.enableStandardItemLighting();
net.minecraftforge.client.ForgeHooksClient.setRenderPass(0);
renderglobal.renderEntities(entity, camera, partialTicks);
net.minecraftforge.client.ForgeHooksClient.setRenderPass(0);
RenderHelper.disableStandardItemLighting();
proxied.disableLightmap();
matrixMode(GL_MODELVIEW);
popMatrix();
enableBlend();
tryBlendFuncSeparate(770, 1, 1, 0);
renderglobal.drawBlockDamageTexture(Tessellator.getInstance(), Tessellator.getInstance().getWorldRenderer(), entity, partialTicks);
disableBlend();
proxied.enableLightmap();
effectrenderer.renderLitParticles(entity, partialTicks);
RenderHelper.disableStandardItemLighting();
setupFog(0, partialTicks);
effectrenderer.renderParticles(entity, partialTicks);
proxied.disableLightmap();
depthMask(false);
enableCull();
proxied.renderRainSnow(partialTicks);
depthMask(true);
renderglobal.renderWorldBorder(entity, partialTicks);
disableBlend();
enableCull();
tryBlendFuncSeparate(770, 771, 1, 0);
alphaFunc(516, 0.1F);
setupFog(0, partialTicks);
enableBlend();
depthMask(false);
mc.getTextureManager().bindTexture(TextureMap.locationBlocksTexture);
shadeModel(GL_SMOOTH);
if (mc.gameSettings.fancyGraphics) {
enableBlend();
tryBlendFuncSeparate(770, 771, 1, 0);
renderglobal.renderBlockLayer(EnumWorldBlockLayer.TRANSLUCENT, partialTicks, renderPass, entity);
disableBlend();
} else {
renderglobal.renderBlockLayer(EnumWorldBlockLayer.TRANSLUCENT, partialTicks, renderPass, entity);
}
RenderHelper.enableStandardItemLighting();
net.minecraftforge.client.ForgeHooksClient.setRenderPass(1);
renderglobal.renderEntities(entity, camera, partialTicks);
net.minecraftforge.client.ForgeHooksClient.setRenderPass(-1);
RenderHelper.disableStandardItemLighting();
shadeModel(GL_FLAT);
depthMask(true);
enableCull();
disableBlend();
disableFog();
if (entity.posY + entity.getEyeHeight() >= 128) {
renderCloudsCheck(renderglobal, partialTicks, renderPass);
}
net.minecraftforge.client.ForgeHooksClient.dispatchRenderLast(renderglobal, partialTicks);
renderSpectatorHand(partialTicks, renderPass);
}
protected void renderSpectatorHand(float partialTicks, int renderPass) {
Entity currentEntity = ReplayHandler.getCurrentEntity();
if(!ReplayHandler.isCamera() && currentEntity instanceof EntityPlayer) {
spectatorRenderer.renderSpectatorHand((EntityPlayer) currentEntity, partialTicks, renderPass);
}
}
protected void setupCameraTransform(float partialTicks) {
proxied.farPlaneDistance = (float)(this.mc.gameSettings.renderDistanceChunks * 16);
matrixMode(GL_PROJECTION);
loadIdentity();
gluPerspective(proxied.getFOVModifier(partialTicks, true), (float) this.mc.displayWidth / (float) this.mc.displayHeight, 0.05F, proxied.farPlaneDistance * MathHelper.SQRT_2);
matrixMode(GL_MODELVIEW);
loadIdentity();
orientCamera(partialTicks);
}
protected void setupFog(int fogDistanceFlag, float partialTicks) {
if (options.isDefaultSky()) {
proxied.setupFog(fogDistanceFlag, partialTicks);
}
}
protected void orientCamera(float partialTicks) {
proxied.orientCamera(partialTicks);
}
protected void renderCloudsCheck(RenderGlobal renderglobal, float partialTicks, int renderPass) {
if (this.mc.gameSettings.shouldRenderClouds()) {
matrixMode(GL_PROJECTION);
loadIdentity();
gluPerspective(proxied.getFOVModifier(partialTicks, true), (float) this.mc.displayWidth / (float) this.mc.displayHeight, 0.05F, proxied.farPlaneDistance * 4.0F);
matrixMode(GL_MODELVIEW);
pushMatrix();
setupFog(0, partialTicks);
renderglobal.renderClouds(partialTicks, renderPass);
disableFog();
popMatrix();
matrixMode(GL_PROJECTION);
loadIdentity();
gluPerspective(proxied.getFOVModifier(partialTicks, true), (float)this.mc.displayWidth / (float)this.mc.displayHeight, 0.05F, proxied.farPlaneDistance * MathHelper.SQRT_2);
matrixMode(GL_MODELVIEW);
}
}
public static final class NoCullingCamera implements ICamera {
@Override
public boolean isBoundingBoxInFrustum(AxisAlignedBB p_78546_1_) {
return true;
}
@Override
public void setPosition(double p_78547_1_, double p_78547_3_, double p_78547_5_) {
}
}
}