[1.14] Fix ingame menu buttons with ModMenu installed

This commit is contained in:
Jonas Herzig
2019-06-21 07:33:15 +02:00
parent b8d319eba9
commit f1f760a0e9

View File

@@ -2,6 +2,7 @@ package com.replaymod.recording.gui;
import com.replaymod.core.ReplayMod;
import com.replaymod.core.utils.Utils;
import com.replaymod.core.versions.MCVer;
import com.replaymod.editor.gui.MarkerProcessor;
import com.replaymod.recording.Setting;
import com.replaymod.recording.packet.PacketListener;
@@ -92,10 +93,11 @@ public class GuiRecordingControls extends EventRegistrations {
}
public void show(PauseScreen gui) {
int modMenuOffset = MCVer.isModLoaded("modmenu") ? 12 : 0;
VanillaGuiScreen.setup(gui).setLayout(new CustomLayout<GuiScreen>() {
@Override
protected void layout(GuiScreen container, int width, int height) {
pos(panel, width / 2 - 100, height / 4 + 128);
pos(panel, width / 2 - 100, height / 4 + 128 + modMenuOffset);
}
}).addElements(null, panel);
}