Do not restrict Camera Yaw Values in GuiEditKeyframe

This commit is contained in:
CrushedPixel
2015-07-21 03:41:02 +02:00
parent 931a58a6a9
commit d3b07e6679

View File

@@ -337,7 +337,7 @@ public abstract class GuiEditKeyframe<T extends KeyframeValue> extends GuiScreen
xCoord = new GuiDraggingNumberInput(fontRendererObj, 0, 0, 100, null, null, RoundUtils.round2Decimals(pos.getX()), true);
yCoord = new GuiDraggingNumberInput(fontRendererObj, 0, 0, 100, null, null, RoundUtils.round2Decimals(pos.getY()), true);
zCoord = new GuiDraggingNumberInput(fontRendererObj, 0, 0, 100, null, null, RoundUtils.round2Decimals(pos.getZ()), true);
yaw = new GuiDraggingNumberInput(fontRendererObj, 0, 0, 100, -180d, 180d, RoundUtils.round2Decimals(pos.getYaw()), true);
yaw = new GuiDraggingNumberInput(fontRendererObj, 0, 0, 100, null, null, RoundUtils.round2Decimals(pos.getYaw()), true);
pitch = new GuiDraggingNumberInput(fontRendererObj, 0, 0, 100, -90d, 90d, RoundUtils.round2Decimals(pos.getPitch()), true);
roll = new GuiDraggingNumberInput(fontRendererObj, 0, 0, 100, null, null, RoundUtils.round2Decimals(pos.getRoll()), true);