Merge branch '1.8' into 1.9.4
5b3284fUpdate jGui and ReplayStudio (fixes #33)61d6fd4Close replay file zip after recording (fixes #32)00bcc9eFix paths of files that are supposed to be in the mc data dir (fixes #40)e6a789dFix camera rotation when jumping in time (fixes #39)50b53fcAdd a way to register key bindings triggered every render tick (fixes #31)a817c73Prevent GUIs of other mods from opening during replayd64ef8bHide NPCs in the Player Overview GUI (fixes #29)1f2c05eFix spectating player entities past death and respawn (fixes #36)ad2893bFix vanilla bug caused by unremovable entities in the entityList of ClientWorld (fixes #29)c934cb9Fix spawn player packet being sent twice6efbf91Handle F1 properly while mouse is visible in the replay overlay (fixes #30)9add2afDeselect keyframe when pressing "V" aka. sync timelines (fixes #27)
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@@ -431,7 +431,7 @@ public class GuiPathing {
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});
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});
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core.getKeyBindingRegistry().registerKeyBinding("replaymod.input.synctimeline", Keyboard.KEY_V, () -> {
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core.getKeyBindingRegistry().registerRepeatedKeyBinding("replaymod.input.synctimeline", Keyboard.KEY_V, () -> {
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// Current replay time
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int time = replayHandler.getReplaySender().currentTimeStamp();
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// Position of the cursor
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@@ -452,6 +452,8 @@ public class GuiPathing {
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int cursorPassed = (int) (timePassed / speed);
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// Move cursor to new position
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timeline.setCursorPosition(keyframeCursor + cursorPassed);
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// Deselect keyframe to allow the user to add a new one right away
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mod.setSelectedKeyframe(null);
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});
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});
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