Fix all warnings

Add and make use of Lombok
Remove Mojang API
Remove ZipFileUtils
Remove StreamTools in favor of Apache IOUtils
Keyframe should be abstract all derivatives final
Replace clone in Keyframe with copy
Move some constants from GuiReplaySetttings to GuiConstants
This commit is contained in:
johni0702
2015-06-29 21:45:37 +02:00
parent 3122c0a71e
commit a058497727
110 changed files with 487 additions and 1921 deletions

View File

@@ -20,8 +20,8 @@ public class InvisibilityRender extends RenderPlayer {
@Override
public boolean shouldRender(Entity entity, ICamera camera, double camX, double camY, double camZ) {
if(PlayerHandler.isHidden(entity.getUniqueID()) || entity.isInvisible() ||
(ReplayHandler.isInReplay() && entity == Minecraft.getMinecraft().thePlayer)) return false;
return super.shouldRender(entity, camera, camX, camY, camZ);
return !(PlayerHandler.isHidden(entity.getUniqueID()) || entity.isInvisible() || (ReplayHandler.isInReplay()
&& entity == Minecraft.getMinecraft().thePlayer))
&& super.shouldRender(entity, camera, camX, camY, camZ);
}
}

View File

@@ -15,8 +15,7 @@ public class SafeEntityRenderer extends EntityRenderer {
super.updateCameraAndRender(partialTicks);
} catch(Exception e) {
e.printStackTrace();
} //This is plain easier than doing proper error prevention.
//If Johni reads this, don't think I'm a bad programmer... Just a lazy one :P
}
}
@Override
@@ -24,6 +23,7 @@ public class SafeEntityRenderer extends EntityRenderer {
try {
super.updateRenderer();
} catch(Exception e) {
e.printStackTrace();
}
}

View File

@@ -7,7 +7,6 @@ import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.client.model.ModelPlayer;
import net.minecraft.client.renderer.*;
import net.minecraft.client.renderer.block.model.ItemCameraTransforms;
import net.minecraft.client.renderer.entity.Render;
import net.minecraft.client.renderer.entity.RenderPlayer;
import net.minecraft.entity.Entity;
@@ -117,8 +116,10 @@ public class SpectatorRenderer {
event.setCanceled(true);
}
@SuppressWarnings("deprecation")
public void renderItemInFirstPerson(float partialTicks) {
EntityPlayer entityPlayer = getSpectatedPlayer();
if (entityPlayer == null) return;
float equippedProgressState = 1.0F - (prevEquippedProgress + (equippedProgress - prevEquippedProgress) * partialTicks);
float swingProgress = entityPlayer.getSwingProgress(partialTicks);
@@ -171,7 +172,8 @@ public class SpectatorRenderer {
mc.entityRenderer.itemRenderer.func_178096_b(equippedProgressState, swingProgress);
}
mc.entityRenderer.itemRenderer.renderItem(entityPlayer, itemToRender, ItemCameraTransforms.TransformType.FIRST_PERSON);
mc.entityRenderer.itemRenderer.renderItem(entityPlayer, itemToRender,
net.minecraft.client.renderer.block.model.ItemCameraTransforms.TransformType.FIRST_PERSON);
}
else if (!entityPlayer.isInvisible()) {
renderPlayerHand(entityPlayer, equippedProgressState, swingProgress);
@@ -210,7 +212,7 @@ public class SpectatorRenderer {
GlStateManager.rotate(0.0F, 1.0F, 0.0F, 0.0F);
GlStateManager.translate(-1.0F, -1.0F, 0.0F);
GlStateManager.scale(0.015625F, 0.015625F, 0.015625F);
this.mc.getTextureManager().bindTexture(mc.entityRenderer.itemRenderer.RES_MAP_BACKGROUND);
this.mc.getTextureManager().bindTexture(ItemRenderer.RES_MAP_BACKGROUND);
Tessellator tessellator = Tessellator.getInstance();
WorldRenderer worldrenderer = tessellator.getWorldRenderer();
GL11.glNormal3f(0.0F, 0.0F, -1.0F);
@@ -229,7 +231,7 @@ public class SpectatorRenderer {
public void renderMapArms(EntityPlayer entityPlayer) {
bindPlayerTexture(entityPlayer);
Render render = mc.entityRenderer.itemRenderer.renderManager.getEntityRenderObject((EntityPlayer)ReplayHandler.getCurrentEntity());
Render render = mc.entityRenderer.itemRenderer.renderManager.getEntityRenderObject(ReplayHandler.getCurrentEntity());
RenderPlayer renderplayer = (RenderPlayer)render;
if(!entityPlayer.isInvisible()) {
@@ -444,11 +446,7 @@ public class SpectatorRenderer {
if(!itemToRender.getIsItemStackEqual(itemstack)) {
flag = true;
}
} else if(itemToRender == null && itemstack == null) {
flag = false;
} else {
flag = true;
}
} else flag = !(itemToRender == null && itemstack == null);
float f = 0.4F;
float f1 = flag ? 0.0F : 1.0F;
@@ -484,7 +482,7 @@ public class SpectatorRenderer {
for (int i = 0; i < 8; ++i)
{
double d0 = player.posX + (double)(((float)((i >> 0) % 2) - 0.5F) * player.width * 0.8F);
double d0 = player.posX + (double)(((float)((i) % 2) - 0.5F) * player.width * 0.8F);
double d1 = player.posY + (double)(((float)((i >> 1) % 2) - 0.5F) * 0.1F);
double d2 = player.posZ + (double)(((float)((i >> 2) % 2) - 0.5F) * player.width * 0.8F);
BlockPos blockpos = new BlockPos(d0, d1 + (double)player.getEyeHeight(), d2);
@@ -516,7 +514,7 @@ public class SpectatorRenderer {
}
public void renderWaterOverlayTexture(float partialTicks, EntityPlayer player) {
this.mc.getTextureManager().bindTexture(mc.entityRenderer.itemRenderer.RES_UNDERWATER_OVERLAY);
this.mc.getTextureManager().bindTexture(ItemRenderer.RES_UNDERWATER_OVERLAY);
Tessellator tessellator = Tessellator.getInstance();
WorldRenderer worldrenderer = tessellator.getWorldRenderer();
float f1 = player.getBrightness(partialTicks);