GuiAssetAdder now allows to add/remove/edit Assets in a Replay. These Assets are not being saved yet.

This commit is contained in:
CrushedPixel
2015-07-06 16:39:30 +02:00
parent bf7b28d53c
commit 948803571d
14 changed files with 283 additions and 62 deletions

View File

@@ -95,10 +95,12 @@ public class CustomObjectRenderer {
renderer.addVertexWithUV(maxX, maxY, 0, 0, 0);
renderer.addVertexWithUV(maxX, minY, 0, 0, 1);
renderer.addVertexWithUV(maxX, maxY, 0, 0, 0);
renderer.addVertexWithUV(minX, maxY, 0, 1, 0);
renderer.addVertexWithUV(minX, minY, 0, 1, 1);
renderer.addVertexWithUV(maxX, minY, 0, 0, 1);
if(customImageObject.isBackVisible()) {
renderer.addVertexWithUV(maxX, maxY, 0, 0, 0);
renderer.addVertexWithUV(minX, maxY, 0, 1, 0);
renderer.addVertexWithUV(minX, minY, 0, 1, 1);
renderer.addVertexWithUV(maxX, minY, 0, 0, 1);
}
tessellator.draw();
renderer.setTranslation(0, 0, 0);