GuiAssetAdder now allows to add/remove/edit Assets in a Replay. These Assets are not being saved yet.
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@@ -95,10 +95,12 @@ public class CustomObjectRenderer {
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renderer.addVertexWithUV(maxX, maxY, 0, 0, 0);
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renderer.addVertexWithUV(maxX, minY, 0, 0, 1);
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renderer.addVertexWithUV(maxX, maxY, 0, 0, 0);
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renderer.addVertexWithUV(minX, maxY, 0, 1, 0);
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renderer.addVertexWithUV(minX, minY, 0, 1, 1);
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renderer.addVertexWithUV(maxX, minY, 0, 0, 1);
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if(customImageObject.isBackVisible()) {
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renderer.addVertexWithUV(maxX, maxY, 0, 0, 0);
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renderer.addVertexWithUV(minX, maxY, 0, 1, 0);
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renderer.addVertexWithUV(minX, minY, 0, 1, 1);
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renderer.addVertexWithUV(maxX, minY, 0, 0, 1);
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}
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tessellator.draw();
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renderer.setTranslation(0, 0, 0);
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