Implement ODS rendering via Iris Shader for MC 1.17
This commit is contained in:
@@ -352,6 +352,10 @@ dependencies {
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}
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}
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if (mcVersion >= 11600) {
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modCompileOnly 'com.github.IrisShaders:Iris:1.0.0'
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}
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testImplementation 'junit:junit:4.11'
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}
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@@ -0,0 +1,156 @@
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//#if MC>=11600
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package com.replaymod.render.capturer;
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import com.mojang.blaze3d.platform.GlStateManager;
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import com.replaymod.render.RenderSettings;
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import com.replaymod.render.frame.CubicOpenGlFrame;
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import com.replaymod.render.frame.ODSOpenGlFrame;
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import com.replaymod.render.frame.OpenGlFrame;
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import com.replaymod.render.rendering.Channel;
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import com.replaymod.render.rendering.FrameCapturer;
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import de.johni0702.minecraft.gui.utils.lwjgl.ReadableDimension;
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import net.coderbot.iris.Iris;
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import net.coderbot.iris.config.IrisConfig;
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import java.io.IOException;
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import java.util.HashMap;
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import java.util.Map;
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import static com.replaymod.core.versions.MCVer.popMatrix;
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import static com.replaymod.core.versions.MCVer.pushMatrix;
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import static com.replaymod.core.versions.MCVer.resizeMainWindow;
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import static org.lwjgl.opengl.GL11.GL_COLOR_BUFFER_BIT;
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import static org.lwjgl.opengl.GL11.GL_DEPTH_BUFFER_BIT;
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public class IrisODSFrameCapturer implements FrameCapturer<ODSOpenGlFrame> {
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public static final String SHADER_PACK_NAME = "assets/replaymod/iris/ods";
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public static IrisODSFrameCapturer INSTANCE;
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private final CubicPboOpenGlFrameCapturer left, right;
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private final String prevShaderPack;
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private int direction;
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private boolean isLeftEye;
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public IrisODSFrameCapturer(WorldRenderer worldRenderer, final RenderInfo renderInfo, int frameSize) {
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RenderInfo fakeInfo = new RenderInfo() {
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private int call;
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private float partialTicks;
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@Override
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public ReadableDimension getFrameSize() {
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return renderInfo.getFrameSize();
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}
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@Override
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public int getFramesDone() {
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return renderInfo.getFramesDone();
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}
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@Override
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public int getTotalFrames() {
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return renderInfo.getTotalFrames();
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}
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@Override
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public float updateForNextFrame() {
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if (call++ % 2 == 0) {
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partialTicks = renderInfo.updateForNextFrame();
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}
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return partialTicks;
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}
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@Override
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public RenderSettings getRenderSettings() {
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return renderInfo.getRenderSettings();
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}
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};
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left = new CubicStereoFrameCapturer(worldRenderer, fakeInfo, frameSize);
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right = new CubicStereoFrameCapturer(worldRenderer, fakeInfo, frameSize);
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INSTANCE = this;
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prevShaderPack = Iris.getIrisConfig().getShaderPackName().orElse(null);
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setShaderPack(SHADER_PACK_NAME);
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}
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private static void setShaderPack(String name) {
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IrisConfig irisConfig = Iris.getIrisConfig();
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irisConfig.setShaderPackName(name);
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try {
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irisConfig.save();
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Iris.reload();
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} catch (IOException e) {
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throw new RuntimeException(e);
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}
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}
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public int getDirection() {
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return direction;
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}
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public boolean isLeftEye() {
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return isLeftEye;
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}
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@Override
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public boolean isDone() {
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return left.isDone() && right.isDone();
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}
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@Override
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public Map<Channel, ODSOpenGlFrame> process() {
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isLeftEye = true;
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Map<Channel, CubicOpenGlFrame> leftChannels = left.process();
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isLeftEye = false;
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Map<Channel, CubicOpenGlFrame> rightChannels = right.process();
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if (leftChannels != null && rightChannels != null) {
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Map<Channel, ODSOpenGlFrame> result = new HashMap<>();
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for (Channel channel : Channel.values()) {
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CubicOpenGlFrame leftFrame = leftChannels.get(channel);
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CubicOpenGlFrame rightFrame = rightChannels.get(channel);
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if (leftFrame != null && rightFrame != null) {
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result.put(channel, new ODSOpenGlFrame(leftFrame, rightFrame));
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}
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}
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return result;
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}
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return null;
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}
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@Override
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public void close() throws IOException {
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left.close();
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right.close();
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INSTANCE = null;
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setShaderPack(prevShaderPack);
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}
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private class CubicStereoFrameCapturer extends CubicPboOpenGlFrameCapturer {
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public CubicStereoFrameCapturer(WorldRenderer worldRenderer, RenderInfo renderInfo, int frameSize) {
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super(worldRenderer, renderInfo, frameSize);
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}
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@Override
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protected OpenGlFrame renderFrame(int frameId, float partialTicks, CubicOpenGlFrameCapturer.Data captureData) {
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resizeMainWindow(mc, getFrameWidth(), getFrameHeight());
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pushMatrix();
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frameBuffer().beginWrite(true);
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GlStateManager.clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT
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//#if MC>=11400
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, false
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//#endif
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);
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GlStateManager.enableTexture();
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direction = captureData.ordinal();
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worldRenderer.renderWorld(partialTicks, null);
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frameBuffer().endWrite();
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popMatrix();
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return captureFrame(frameId, captureData);
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}
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}
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}
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//#endif
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@@ -348,7 +348,7 @@ public class GuiRenderQueue extends AbstractGuiPopup<GuiRenderQueue> implements
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renderButton.setEnabled(jobs.size() > 0);
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renderButton.setI18nLabel("replaymod.gui.renderqueue.render" + (selected > 0 ? "selected" : "all"));
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String[] compatError = VideoRenderer.checkCompat();
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String[] compatError = VideoRenderer.checkCompat(jobs.stream().map(RenderJob::getSettings));
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if (compatError != null) {
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renderButton.setDisabled().setTooltip(new GuiTooltip().setText(compatError));
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}
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@@ -363,7 +363,7 @@ public class GuiRenderSettings extends AbstractGuiPopup<GuiRenderSettings> {
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videoHeight.setTextColor(Colors.RED);
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}
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String[] compatError = VideoRenderer.checkCompat();
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String[] compatError = VideoRenderer.checkCompat(save(false));
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if (resolutionError != null) {
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renderButton.setDisabled().setTooltip(new GuiTooltip().setI18nText(resolutionError));
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} else if (compatError != null) {
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@@ -0,0 +1,27 @@
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//#if MC>=11600
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package com.replaymod.render.mixin;
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import com.replaymod.render.capturer.IrisODSFrameCapturer;
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import net.coderbot.iris.gl.uniform.UniformHolder;
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import net.coderbot.iris.gl.uniform.UniformUpdateFrequency;
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import net.coderbot.iris.uniforms.CommonUniforms;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Pseudo;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.ModifyVariable;
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@Pseudo
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@Mixin(value = CommonUniforms.class, remap = false)
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public class Mixin_AddIrisOdsShaderUniforms {
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// Using ModifyVariable, so we only depend on a single argument. Hoping that reduces the chance of breaking changes.
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@ModifyVariable(method = "generalCommonUniforms", at = @At("HEAD"), argsOnly = true)
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private static UniformHolder addReplayModOdsUniforms(UniformHolder uniforms) {
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IrisODSFrameCapturer ods = IrisODSFrameCapturer.INSTANCE;
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if (ods != null) {
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uniforms.uniform1b(UniformUpdateFrequency.PER_FRAME, "leftEye", ods::isLeftEye);
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uniforms.uniform1i(UniformUpdateFrequency.PER_FRAME, "direction", ods::getDirection);
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}
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return uniforms;
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}
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}
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//#endif
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@@ -0,0 +1,29 @@
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//#if MC>=11600
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package com.replaymod.render.mixin;
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import com.replaymod.render.capturer.IrisODSFrameCapturer;
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import net.coderbot.iris.Iris;
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import net.fabricmc.loader.api.FabricLoader;
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import org.objectweb.asm.Opcodes;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Pseudo;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Redirect;
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import java.nio.file.Path;
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@Pseudo
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@Mixin(value = Iris.class, remap = false)
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public class Mixin_LoadIrisOdsShaderPack {
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@Redirect(method = "loadExternalShaderpack", at = @At(value = "FIELD", opcode = Opcodes.GETSTATIC, target = "Lnet/coderbot/iris/Iris;SHADERPACKS_DIRECTORY:Ljava/nio/file/Path;"))
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private static Path loadReplayModOdsPack(String name) {
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if (IrisODSFrameCapturer.INSTANCE != null && IrisODSFrameCapturer.SHADER_PACK_NAME.equals(name)) {
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return FabricLoader.getInstance().getModContainer("replaymod")
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.orElseThrow(() -> new RuntimeException("Failed to get mod container for ReplayMod"))
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.getRootPath();
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} else {
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return Iris.SHADERPACKS_DIRECTORY;
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}
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}
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}
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//#endif
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@@ -105,8 +105,14 @@ public class Pipelines {
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ODSToBitmapProcessor processor = new ODSToBitmapProcessor(settings.getVideoWidth(),
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settings.getVideoHeight(), settings.getSphericalFovX());
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FrameCapturer<ODSOpenGlFrame> capturer =
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new ODSFrameCapturer(worldRenderer, renderInfo, processor.getFrameSize());
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//#if MC>=11600
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boolean iris = net.fabricmc.loader.api.FabricLoader.getInstance().isModLoaded("iris");
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FrameCapturer<ODSOpenGlFrame> capturer = iris
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? new com.replaymod.render.capturer.IrisODSFrameCapturer(worldRenderer, renderInfo, processor.getFrameSize())
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: new ODSFrameCapturer(worldRenderer, renderInfo, processor.getFrameSize());
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//#else
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//$$ FrameCapturer<ODSOpenGlFrame> capturer = new ODSFrameCapturer(worldRenderer, renderInfo, processor.getFrameSize());
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//#endif
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return new Pipeline<>(worldRenderer, capturer, processor, consumer);
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}
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@@ -74,10 +74,12 @@ import java.io.IOException;
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import java.util.Collection;
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import java.util.EnumMap;
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import java.util.Map;
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import java.util.Objects;
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import java.util.Optional;
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import java.util.Queue;
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import java.util.concurrent.Future;
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import java.util.concurrent.FutureTask;
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import java.util.stream.Stream;
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import static com.google.common.collect.Iterables.getLast;
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import static com.replaymod.core.versions.MCVer.*;
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@@ -699,7 +701,11 @@ public class VideoRenderer implements RenderInfo {
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}
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}
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public static String[] checkCompat() {
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public static String[] checkCompat(Stream<RenderSettings> settings) {
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return settings.map(VideoRenderer::checkCompat).filter(Objects::nonNull).findFirst().orElse(null);
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}
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public static String[] checkCompat(RenderSettings settings) {
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//#if FABRIC>=1
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if (net.fabricmc.loader.api.FabricLoader.getInstance().isModLoaded("sodium")) {
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return new String[] {
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@@ -708,6 +714,17 @@ public class VideoRenderer implements RenderInfo {
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"For now, you need to uninstall Sodium before rendering!"
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};
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}
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//#if MC>=11700
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//$$ if (settings.getRenderMethod() == RenderSettings.RenderMethod.ODS
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//$$ && !net.fabricmc.loader.api.FabricLoader.getInstance().isModLoaded("iris")) {
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//$$ return new String[] {
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//$$ "ODS export requires Iris to be installed for Minecraft 1.17 and above.",
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//$$ "Note that it is nevertheless incompatible with other shaders and will simply replace them.",
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//$$ "Get it from: https://irisshaders.net/",
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//$$ "Use the Standalone version! Sodium is not currently compatible with rendering!",
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//$$ };
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//$$ }
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//#endif
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//#endif
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return null;
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}
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@@ -260,7 +260,7 @@ public class GuiReplayViewer extends GuiScreen {
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loadButton.setTooltip(new GuiTooltip().setText(tooltipLines));
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loadButton.setEnabled(!jobs.isEmpty());
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String[] compatError = VideoRenderer.checkCompat();
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String[] compatError = VideoRenderer.checkCompat(jobs.stream().map(RenderJob::getSettings));
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if (compatError != null) {
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loadButton.setDisabled().setTooltip(new GuiTooltip().setText(compatError));
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}
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@@ -0,0 +1,15 @@
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#version 120
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uniform sampler2D texture;
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uniform sampler2D lightmap;
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varying vec4 color;
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varying vec2 texcoord;
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varying vec2 lmcoord;
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void main() {
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vec4 lightmap = texture2D(lightmap, lmcoord);
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vec4 color = texture2D(texture, texcoord) * color;
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color *= lightmap;
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gl_FragColor = color;
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}
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@@ -0,0 +1,69 @@
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#version 120
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varying vec4 color;
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varying vec2 texcoord;
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varying vec2 lmcoord;
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uniform int leftEye;
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uniform int direction;
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const float eyeDistance = 0.14;
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void main() {
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// Transform to view space
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vec4 position = gl_ModelViewMatrix * gl_Vertex;
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// Distort for ODS
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// O := The origin
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// P := The current vertex/point
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// T := Point of tangency with the tangent going through P
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// Distance between P and O
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float distPO = sqrt(position.x * position.x + position.z * position.z);
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float distTO = eyeDistance * 0.5;
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// Angle between PO and PT
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float angP = acos(distTO / distPO);
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// Angle between PO and TO (angle at the origin)
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float angO = 90.0 - angP;
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if (leftEye == 0) {
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angO = -angO;
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}
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// The angel of OP within the circle, that is between OP and O(0,1)
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float angOP = atan(position.x, position.z);
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// The angle of OT within the circle, that is between OT and O(0,1)
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float angOT = angO + angOP;
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// Calculate the vector between O and T and finally move the vertex by that vector
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position -= vec4(distTO * sin(angOT), 0, distTO * cos(angOT), 0);
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// Rotate for different cubic views
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float z;
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if (direction == 0) { // LEFT
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z = position.z;
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position.z = position.x;
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position.x = -z;
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} else if (direction == 1) { // RIGHT
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z = position.z;
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position.z = -position.x;
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position.x = z;
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} else if (direction == 2) { // FRONT
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// No changes required
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} else if (direction == 3) { // BACK
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position.x = -position.x;
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position.z = -position.z;
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} else if (direction == 4) { // TOP
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z = position.z;
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position.z = -position.y;
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position.y = z;
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} else if (direction == 5) { // BOTTOM
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z = position.z;
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position.z = position.y;
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position.y = -z;
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}
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// Transform to screen space
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gl_Position = gl_ProjectionMatrix * position;
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// Misc.
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color = gl_Color;
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texcoord = (gl_TextureMatrix[0] * gl_MultiTexCoord0).xy;
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lmcoord = (gl_TextureMatrix[1] * gl_MultiTexCoord1).xy;
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}
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@@ -20,6 +20,10 @@
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"Mixin_StabilizeCamera",
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"Mixin_Stereoscopic_Camera",
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"Mixin_Stereoscopic_HandRenderPass",
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//#if MC>=11600
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"Mixin_AddIrisOdsShaderUniforms",
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"Mixin_LoadIrisOdsShaderPack",
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//#endif
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//#if MC>=10800
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//#if MC>=11500
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"Mixin_BlockOnChunkRebuilds",
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