Fix translations in replay recovery gui
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@@ -344,7 +344,7 @@ public class ReplayMod implements
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testIfMoeshAndExitMinecraft();
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runLater(() -> {
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runPostStartup(() -> {
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// Cleanup deleted corrupted replays
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try {
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File[] files = getReplayFolder().listFiles();
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@@ -390,6 +390,27 @@ public class ReplayMod implements
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}
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}
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/**
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* Execute the given runnable after game has started (once the overlay has been closed).
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* Most importantly, it will run after resources (including language keys!) have been loaded.
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* Below 1.14, this is equivalent to {@link #runLater(Runnable)}.
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*/
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public void runPostStartup(Runnable runnable) {
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runLater(new Runnable() {
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@Override
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public void run() {
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//#if MC>=11400
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if (getMinecraft().overlay != null) {
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// delay until after resources have been loaded
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runLater(this);
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return;
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}
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//#endif
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runnable.run();
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}
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});
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}
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/**
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* Set when the currently running code has been scheduled by runLater.
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* If this is the case, subsequent calls to runLater have to be delayed until all scheduled tasks have been
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@@ -86,19 +86,9 @@ public class ReplayModOnline extends EventRegistrations implements Module {
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// Initial login prompt
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if (!core.getSettingsRegistry().get(Setting.SKIP_LOGIN_PROMPT)) {
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if (!isLoggedIn()) {
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core.runLater(new Runnable() {
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@Override
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public void run() {
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//#if MC>=11400
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if (getMinecraft().overlay != null) {
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// delay until after resources have been loaded
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core.runLater(this);
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return;
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}
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//#endif
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GuiScreen parent = GuiScreen.wrap(getMinecraft().currentScreen);
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new GuiLoginPrompt(apiClient, parent, parent, false).display();
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}
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core.runPostStartup(() -> {
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GuiScreen parent = GuiScreen.wrap(getMinecraft().currentScreen);
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new GuiLoginPrompt(apiClient, parent, parent, false).display();
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});
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}
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}
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