Fix constant equip sound when spectating player with head gear in replay
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@@ -20,6 +20,7 @@ import net.minecraft.entity.Entity;
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import net.minecraft.entity.mob.MobEntity;
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import net.minecraft.entity.mob.MobEntity;
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import net.minecraft.entity.decoration.ItemFrameEntity;
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import net.minecraft.entity.decoration.ItemFrameEntity;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.stat.StatHandler;
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import net.minecraft.stat.StatHandler;
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import net.minecraft.util.Identifier;
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import net.minecraft.util.Identifier;
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import net.minecraft.util.math.Box;
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import net.minecraft.util.math.Box;
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@@ -460,6 +461,13 @@ public class CameraEntity
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return super.isUsingItem();
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return super.isUsingItem();
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}
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}
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//#if MC>=11400
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@Override
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protected void onEquipStack(ItemStack itemStack_1) {
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// Suppress equip sounds
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}
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//#endif
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//#if MC>=11400
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//#if MC>=11400
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@Override
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@Override
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public HitResult rayTrace(double maxDistance, float tickDelta, boolean fluids) {
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public HitResult rayTrace(double maxDistance, float tickDelta, boolean fluids) {
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