From 4fe2fee456a6494ffd33f6bef10e553cf371ba57 Mon Sep 17 00:00:00 2001 From: Jonas Herzig Date: Sun, 30 Jun 2019 15:46:09 +0200 Subject: [PATCH] Fix constant equip sound when spectating player with head gear in replay --- .../java/com/replaymod/replay/camera/CameraEntity.java | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/src/main/java/com/replaymod/replay/camera/CameraEntity.java b/src/main/java/com/replaymod/replay/camera/CameraEntity.java index 79b68f03..a7b8cc5f 100755 --- a/src/main/java/com/replaymod/replay/camera/CameraEntity.java +++ b/src/main/java/com/replaymod/replay/camera/CameraEntity.java @@ -20,6 +20,7 @@ import net.minecraft.entity.Entity; import net.minecraft.entity.mob.MobEntity; import net.minecraft.entity.decoration.ItemFrameEntity; import net.minecraft.entity.player.PlayerEntity; +import net.minecraft.item.ItemStack; import net.minecraft.stat.StatHandler; import net.minecraft.util.Identifier; import net.minecraft.util.math.Box; @@ -460,6 +461,13 @@ public class CameraEntity return super.isUsingItem(); } + //#if MC>=11400 + @Override + protected void onEquipStack(ItemStack itemStack_1) { + // Suppress equip sounds + } + //#endif + //#if MC>=11400 @Override public HitResult rayTrace(double maxDistance, float tickDelta, boolean fluids) {