Move MixinRenderManager into 1.12.2 project

This commit is contained in:
Jonas Herzig
2021-02-23 01:21:44 +01:00
parent b8bcb4967f
commit 470669b1f7
2 changed files with 31 additions and 29 deletions

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@@ -1,30 +1,2 @@
// Appears to no longer be needed in 1.14+ (maybe not even 1.13?)
//#if MC>=10800 && MC<11400
//$$ package com.replaymod.replay.mixin;
//$$
//$$ import net.minecraft.client.settings.GameSettings;
//$$ import net.minecraft.client.gui.FontRenderer;
//$$ import net.minecraft.client.renderer.entity.RenderManager;
//$$ import net.minecraft.entity.Entity;
//$$ import net.minecraft.entity.passive.EntityAnimal;
//$$ import net.minecraft.world.World;
//$$ import org.spongepowered.asm.mixin.Mixin;
//$$ import org.spongepowered.asm.mixin.Shadow;
//$$ import org.spongepowered.asm.mixin.injection.At;
//$$ import org.spongepowered.asm.mixin.injection.Inject;
//$$ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
//$$
//$$ @Mixin(RenderManager.class)
//$$ public class MixinRenderManager {
//$$ @Shadow
//$$ private float playerViewY;
//$$
//$$ @Inject(method = "cacheActiveRenderInfo", at = @At("RETURN"))
//$$ public void fixHeadRotationForAnimals(World world, FontRenderer font, Entity view, Entity target, GameSettings settings, float partialRenderTick, CallbackInfo ci) {
//$$ if (view instanceof EntityAnimal && !((EntityAnimal) view).isPlayerSleeping()) {
//$$ EntityAnimal e = (EntityAnimal) view;
//$$ this.playerViewY = e.prevRotationYawHead + (e.rotationYawHead - e.prevRotationYawHead) * partialRenderTick;
//$$ }
//$$ }
//$$ }
//#endif
// 1.8 - 1.12.2

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@@ -0,0 +1,30 @@
// Appears to no longer be needed in 1.14+ (maybe not even 1.13?)
//#if MC>=10800
package com.replaymod.replay.mixin;
import net.minecraft.client.settings.GameSettings;
import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.entity.Entity;
import net.minecraft.entity.passive.EntityAnimal;
import net.minecraft.world.World;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(RenderManager.class)
public class MixinRenderManager {
@Shadow
public float playerViewY;
@Inject(method = "cacheActiveRenderInfo", at = @At("RETURN"))
public void fixHeadRotationForAnimals(World world, FontRenderer font, Entity view, Entity target, GameSettings settings, float partialRenderTick, CallbackInfo ci) {
if (view instanceof EntityAnimal && !((EntityAnimal) view).isPlayerSleeping()) {
EntityAnimal e = (EntityAnimal) view;
this.playerViewY = e.prevRotationYawHead + (e.rotationYawHead - e.prevRotationYawHead) * partialRenderTick;
}
}
}
//#endif