Disable resizing of the game window while rendering if FBOs are not enabled

This commit is contained in:
CrushedPixel
2015-07-31 13:58:27 +02:00
parent 34fe741cc4
commit 2eab1ddbdb

View File

@@ -14,10 +14,12 @@ import eu.crushedpixel.replaymod.video.VideoRenderer;
import lombok.Getter;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiErrorScreen;
import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.client.renderer.chunk.RenderChunk;
import net.minecraft.client.resources.I18n;
import net.minecraft.crash.CrashReport;
import net.minecraft.util.ReportedException;
import org.lwjgl.opengl.Display;
import java.io.IOException;
@@ -100,6 +102,11 @@ public class ReplayProcess {
ReplayMod.chatMessageHandler.addLocalizedChatMessage("replaymod.chat.pathstarted", ChatMessageType.INFORMATION);
mc.timer.timerSpeed = 1;
} else {
//if FBOs are not enabled/supported, prevent the user from resizing the MC window
if(!OpenGlHelper.isFramebufferEnabled()) {
Display.setResizable(false);
}
initialTimestamp = 0;
boolean success = false;
try {
@@ -139,6 +146,9 @@ public class ReplayProcess {
ReplayTimer.get(mc).passive = false;
ReplayMod.replaySender.setReplaySpeed(previousReplaySpeed);
ReplayMod.replaySender.setReplaySpeed(0);
//re-enable window resizing after rendering
Display.setResizable(true);
}
//if justCheck is true, no Screenshot will be taken, it will only be checked