Split gui window/framebuffer management code from VideoRenderer

This commit is contained in:
Jonas Herzig
2022-04-10 16:27:38 +02:00
parent a6c09bcb8a
commit 01d37ab2cb
2 changed files with 161 additions and 105 deletions

View File

@@ -0,0 +1,150 @@
package com.replaymod.render.gui.progress;
import com.replaymod.render.mixin.MainWindowAccessor;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gl.Framebuffer;
import net.minecraft.client.util.Window;
//#if MC>=11700
//$$ import net.minecraft.client.gl.WindowFramebuffer;
//#endif
public class VirtualWindow {
private final MinecraftClient mc;
private final Window window;
private final MainWindowAccessor acc;
private final Framebuffer guiFramebuffer;
private int displayWidth, displayHeight;
private int framebufferWidth, framebufferHeight;
private int gameWidth, gameHeight;
public VirtualWindow(MinecraftClient mc) {
this.mc = mc;
this.window = mc.getWindow();
this.acc = (MainWindowAccessor) (Object) this.window;
updateDisplaySize();
updateFramebufferSize();
//#if MC>=11700
//$$ guiFramebuffer = new WindowFramebuffer(framebufferWidth, framebufferHeight);
//#else
guiFramebuffer = new Framebuffer(framebufferWidth, framebufferHeight, true
//#if MC>=11400
, false
//#endif
);
//#endif
}
public void bind() {
gameWidth = acc.getFramebufferWidth();
gameHeight = acc.getFramebufferHeight();
acc.setFramebufferWidth(framebufferWidth);
acc.setFramebufferHeight(framebufferHeight);
}
public void unbind() {
acc.setFramebufferWidth(gameWidth);
acc.setFramebufferHeight(gameHeight);
}
public void beginWrite() {
guiFramebuffer.beginWrite(true);
}
public void endWrite() {
guiFramebuffer.endWrite();
}
public void flip() {
guiFramebuffer.draw(framebufferWidth, framebufferHeight);
//#if MC>=11500
window.swapBuffers();
//#else
//#if MC>=11400
//$$ window.setFullscreen(false);
//#else
//#if MC>=10800
//$$ mc.updateDisplay();
//#else
//$$ mc.resetSize();
//#endif
//#endif
//#endif
}
public void updateSize() {
// Check if display size has changes and force recalculate GUI framebuffer size.
if (displaySizeChanged()) {
updateDisplaySize();
acc.invokeUpdateFramebufferSize();
}
// Resize the GUI framebuffer if the display size changed
if (framebufferSizeChanged()) {
updateFramebufferSize();
//#if MC>=11400
guiFramebuffer.resize(framebufferWidth, framebufferHeight
//#if MC>=11400
, false
//#endif
);
//#else
//$$ guiFramebuffer.createBindFramebuffer(framebufferWidth, framebufferHeight);
//#endif
}
}
private boolean displaySizeChanged() {
int realWidth = mc.getWindow().getWidth();
int realHeight = mc.getWindow().getHeight();
if (realWidth == 0 || realHeight == 0) {
// These can be zero on Windows if minimized.
// Creating zero-sized framebuffers however will throw an error, so we never want to switch to zero values.
return false;
}
return displayWidth != realWidth || displayHeight != realHeight;
}
private boolean framebufferSizeChanged() {
int realWidth = mc.getWindow().getFramebufferWidth();
int realHeight = mc.getWindow().getFramebufferHeight();
if (realWidth == 0 || realHeight == 0) {
// These can be zero on Windows if minimized.
// Creating zero-sized framebuffers however will throw an error, so we never want to switch to zero values.
return false;
}
return framebufferWidth != realWidth || framebufferHeight != realHeight;
}
private void updateDisplaySize() {
displayWidth = mc.getWindow().getWidth();
displayHeight = mc.getWindow().getHeight();
}
private void updateFramebufferSize() {
framebufferWidth = mc.getWindow().getFramebufferWidth();
framebufferHeight = mc.getWindow().getFramebufferHeight();
}
public int getDisplayWidth() {
return displayWidth;
}
public int getDisplayHeight() {
return displayHeight;
}
public int getFramebufferWidth() {
return framebufferWidth;
}
public int getFramebufferHeight() {
return framebufferHeight;
}
}

View File

@@ -6,7 +6,6 @@ import com.replaymod.core.mixin.TimerAccessor;
import com.replaymod.core.utils.WrappedTimer;
import com.replaymod.core.versions.MCVer;
import com.replaymod.pathing.player.AbstractTimelinePlayer;
import com.replaymod.pathing.player.ReplayTimer;
import com.replaymod.pathing.properties.TimestampProperty;
import com.replaymod.render.CameraPathExporter;
import com.replaymod.render.PNGWriter;
@@ -19,9 +18,9 @@ import com.replaymod.render.events.ReplayRenderCallback;
import com.replaymod.render.frame.BitmapFrame;
import com.replaymod.render.gui.GuiRenderingDone;
import com.replaymod.render.gui.GuiVideoRenderer;
import com.replaymod.render.gui.progress.VirtualWindow;
import com.replaymod.render.hooks.ForceChunkLoadingHook;
import com.replaymod.render.metadata.MetadataInjector;
import com.replaymod.render.mixin.MainWindowAccessor;
import com.replaymod.render.mixin.WorldRendererAccessor;
import com.replaymod.render.utils.FlawlessFrames;
import com.replaymod.replay.ReplayHandler;
@@ -32,7 +31,6 @@ import de.johni0702.minecraft.gui.utils.lwjgl.Dimension;
import de.johni0702.minecraft.gui.utils.lwjgl.ReadableDimension;
import net.minecraft.client.MinecraftClient;
import com.mojang.blaze3d.platform.GLX;
import net.minecraft.client.gl.Framebuffer;
import net.minecraft.client.sound.PositionedSoundInstance;
import net.minecraft.client.util.Window;
import net.minecraft.sound.SoundEvent;
@@ -43,7 +41,6 @@ import net.minecraft.client.render.RenderTickCounter;
import org.lwjgl.glfw.GLFW;
//#if MC>=11700
//$$ import net.minecraft.client.gl.WindowFramebuffer;
//$$ import net.minecraft.client.render.DiffuseLighting;
//$$ import net.minecraft.util.math.Matrix4f;
//#endif
@@ -113,15 +110,12 @@ public class VideoRenderer implements RenderInfo {
private int framesDone;
private int totalFrames;
private final VirtualWindow guiWindow = new VirtualWindow(mc);
private final GuiVideoRenderer gui;
private boolean paused;
private boolean cancelled;
private volatile Throwable failureCause;
private Framebuffer guiFramebuffer;
private int displayWidth, displayHeight;
private int framebufferWidth, framebufferHeight;
public VideoRenderer(RenderSettings settings, ReplayHandler replayHandler, Timeline timeline) throws IOException {
this.settings = settings;
this.replayHandler = replayHandler;
@@ -245,11 +239,7 @@ public class VideoRenderer implements RenderInfo {
@Override
public float updateForNextFrame() {
// because the jGui lib uses Minecraft's displayWidth and displayHeight values, update these temporarily
MainWindowAccessor acc = (MainWindowAccessor) (Object) mc.getWindow();
int framebufferWidthBefore = acc.getFramebufferWidth();
int framebufferHeightBefore = acc.getFramebufferHeight();
acc.setFramebufferWidth(framebufferWidth);
acc.setFramebufferHeight(framebufferHeight);
guiWindow.bind();
if (!settings.isHighPerformance() || framesDone % fps == 0) {
while (drawGui() && paused) {
@@ -290,8 +280,7 @@ public class VideoRenderer implements RenderInfo {
}
// change Minecraft's display size back
acc.setFramebufferWidth(framebufferWidthBefore);
acc.setFramebufferHeight(framebufferHeightBefore);
guiWindow.unbind();
if (cameraPathExporter != null) {
cameraPathExporter.recordFrame(timer.tickDelta);
@@ -362,23 +351,9 @@ public class VideoRenderer implements RenderInfo {
cameraPathExporter.setup(totalFrames);
}
updateDisplaySize();
updateFramebufferSize();
gui.toMinecraft().init(mc, mc.getWindow().getScaledWidth(), mc.getWindow().getScaledHeight());
forceChunkLoadingHook = new ForceChunkLoadingHook(mc.worldRenderer);
// Set up our own framebuffer to render the GUI to
//#if MC>=11700
//$$ guiFramebuffer = new WindowFramebuffer(framebufferWidth, framebufferHeight);
//#else
guiFramebuffer = new Framebuffer(framebufferWidth, framebufferHeight, true
//#if MC>=11400
, false
//#endif
);
//#endif
}
private void finish() {
@@ -427,7 +402,7 @@ public class VideoRenderer implements RenderInfo {
}
// Finally, resize the Minecraft framebuffer to the actual width/height of the window
resizeMainWindow(mc, framebufferWidth, framebufferHeight);
resizeMainWindow(mc, guiWindow.getFramebufferWidth(), guiWindow.getFramebufferHeight());
}
private void executeTaskQueue() {
@@ -485,25 +460,7 @@ public class VideoRenderer implements RenderInfo {
return false;
}
// Check if display size has changes and force recalculate GUI framebuffer size.
if (displaySizeChanged()) {
updateDisplaySize();
((MainWindowAccessor) (Object) window).invokeUpdateFramebufferSize();
}
// Resize the GUI framebuffer if the display size changed
if (framebufferSizeChanged()) {
updateFramebufferSize();
//#if MC>=11400
guiFramebuffer.resize(framebufferWidth, framebufferHeight
//#if MC>=11400
, false
//#endif
);
//#else
//$$ guiFramebuffer.createBindFramebuffer(framebufferWidth, framebufferHeight);
//#endif
}
guiWindow.updateSize();
pushMatrix();
GlStateManager.clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT
@@ -512,7 +469,7 @@ public class VideoRenderer implements RenderInfo {
//#endif
);
GlStateManager.enableTexture();
guiFramebuffer.beginWrite(true);
guiWindow.beginWrite();
//#if MC>=11500
RenderSystem.clear(256, MinecraftClient.IS_SYSTEM_MAC);
@@ -568,8 +525,8 @@ public class VideoRenderer implements RenderInfo {
//#endif
//#if MC>=11400
int mouseX = (int) mc.mouse.getX() * window.getScaledWidth() / displayWidth;
int mouseY = (int) mc.mouse.getY() * window.getScaledHeight() / displayHeight;
int mouseX = (int) mc.mouse.getX() * window.getScaledWidth() / guiWindow.getDisplayWidth();
int mouseY = (int) mc.mouse.getY() * window.getScaledHeight() / guiWindow.getDisplayHeight();
if (mc.getOverlay() != null) {
Screen orgScreen = mc.currentScreen;
@@ -599,31 +556,12 @@ public class VideoRenderer implements RenderInfo {
//$$ gui.toMinecraft().drawScreen(mouseX, mouseY, 0);
//#endif
guiFramebuffer.endWrite();
guiWindow.endWrite();
popMatrix();
pushMatrix();
guiFramebuffer.draw(framebufferWidth, framebufferHeight);
guiWindow.flip();
popMatrix();
//#if MC>=11500
window.swapBuffers();
//#else
//#if MC>=11400
//$$ window.setFullscreen(false);
//#else
//$$ // if not in high performance mode, update the gui size if screen size changed
//$$ // otherwise just swap the progress gui to screen
//$$ if (settings.isHighPerformance()) {
//$$ Display.update();
//$$ } else {
//#if MC>=10800
//$$ mc.updateDisplay();
//#else
//$$ mc.resetSize();
//#endif
//$$ }
//#endif
//#endif
//#if MC>=11400
if (mc.mouse.isCursorLocked()) {
mc.mouse.unlockCursor();
@@ -638,38 +576,6 @@ public class VideoRenderer implements RenderInfo {
} while (true);
}
private boolean displaySizeChanged() {
int realWidth = mc.getWindow().getWidth();
int realHeight = mc.getWindow().getHeight();
if (realWidth == 0 || realHeight == 0) {
// These can be zero on Windows if minimized.
// Creating zero-sized framebuffers however will throw an error, so we never want to switch to zero values.
return false;
}
return displayWidth != realWidth || displayHeight != realHeight;
}
private boolean framebufferSizeChanged() {
int realWidth = mc.getWindow().getFramebufferWidth();
int realHeight = mc.getWindow().getFramebufferHeight();
if (realWidth == 0 || realHeight == 0) {
// These can be zero on Windows if minimized.
// Creating zero-sized framebuffers however will throw an error, so we never want to switch to zero values.
return false;
}
return framebufferWidth != realWidth || framebufferHeight != realHeight;
}
private void updateDisplaySize() {
displayWidth = mc.getWindow().getWidth();
displayHeight = mc.getWindow().getHeight();
}
private void updateFramebufferSize() {
framebufferWidth = mc.getWindow().getFramebufferWidth();
framebufferHeight = mc.getWindow().getFramebufferHeight();
}
public int getFramesDone() {
return framesDone;
}