Добавленно TUI
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@@ -1,3 +1,6 @@
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using System;
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using su.divan2000.UtilsTUI;
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namespace su.divan2000.PLandDS_HanoiTowers
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{
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class HanoiTowers
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@@ -48,7 +51,7 @@ namespace su.divan2000.PLandDS_HanoiTowers
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throw new InvalidOperationException("Source tower is empty");
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if (targetTopIndex >= size)
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throw new InvalidOperationException("Target tower is full");
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if (targetTopIndex > 0 && sourceTower[sourceTopIndex] > targetTower[targetTopIndex])
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if (targetTopIndex >= 0 && sourceTower[sourceTopIndex] > targetTower[targetTopIndex])
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throw new InvalidOperationException("Cannot place larger disk on smaller one");
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targetTower[targetTopIndex + 1] = sourceTower[sourceTopIndex];
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@@ -66,6 +69,21 @@ namespace su.divan2000.PLandDS_HanoiTowers
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}
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return -1; // Tower is empty
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}
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public bool isSolved()
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{
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return towers[0].All(disk => disk == 0) && towers[1].All(disk => disk == 0) && towers[2].All(disk => disk != 0);
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}
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public void reset()
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{
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for (int i = 0; i < size; i++)
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{
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towers[0][i] = size - i;
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towers[1][i] = 0;
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towers[2][i] = 0;
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}
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}
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}
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static class HanoiUtils
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@@ -98,16 +116,68 @@ namespace su.divan2000.PLandDS_HanoiTowers
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return moves;
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}
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public static void ExecuteMoves(HanoiTowers towers, List<Move> moves)
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public static void ExecuteMove(HanoiTowers towers, Move move)
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{
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foreach (Move move in moves)
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towers.move(move.From, move.To);
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}
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public static int RunTUI()
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{
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bool running;
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int n = InputHelper.AskInt("Введите количество дисков в ханойской башне: ");
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HanoiTowers towers = new HanoiTowers(n);
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HanoiTowers.TowerName selectedTower = HanoiTowers.TowerName.A;
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Menu manualInput = new Menu("Выберите башню:\n"+towers);
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manualInput.AddOption("Башня A", () => selectedTower = HanoiTowers.TowerName.A);
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manualInput.AddOption("Башня B", () => selectedTower = HanoiTowers.TowerName.B);
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manualInput.AddOption("Башня C", () => selectedTower = HanoiTowers.TowerName.C);
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Menu menu = new Menu("Выберите действие:\n"+towers);
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menu.AddOption("Сделать ход вручную", () =>
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{
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towers.move(move.From, move.To);
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Console.Clear();
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Console.WriteLine($"Move from {move.From} to {move.To}");
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Console.WriteLine(towers);
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System.Threading.Thread.Sleep(1000);
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manualInput.SetTitle("Выберите башню, с которой хотите переместить диск:\n" + towers);
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manualInput.RunMenu();
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HanoiTowers.TowerName from = selectedTower;
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manualInput.SetTitle("Перемещение с башни " + from + "\nВыберите башню, на которую хотите переместить диск:\n" + towers);
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manualInput.RunMenu();
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HanoiTowers.TowerName to = selectedTower;
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try
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{
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towers.move(from, to);
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} catch (InvalidOperationException ex)
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{
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Console.WriteLine("Невозможно переместить диск: " + ex.Message);
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}
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});
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menu.AddOption("Сбросить башню", () =>
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{
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towers.reset();
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});
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menu.AddOption("Решить башню автоматически", () =>
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{
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List<Move> moves = MoveN(towers, towers.Size, HanoiTowers.TowerName.A, HanoiTowers.TowerName.C, HanoiTowers.TowerName.B);
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towers.reset();
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foreach (Move move in moves) {
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ExecuteMove(towers, move);
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Console.Clear();
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Console.WriteLine("Решение башни:\n" + towers);
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System.Threading.Thread.Sleep(500); // Пауза для визуализации
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}
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});
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menu.AddOption("Выход", () =>
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{
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running = false;
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});
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for (running = true; running;)
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{
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menu.SetTitle("Выберите действие:\n" + towers);
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menu.RunMenu();
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running = !towers.isSolved();
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}
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return 0;
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}
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}
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}
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