2024-02-03 22:45:49 +03:00

67 lines
2.9 KiB
Java

package ru.magistu.siegemachines.client.renderer;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import net.minecraft.client.renderer.culling.Frustum;
import net.minecraft.world.phys.AABB;
import ru.magistu.siegemachines.client.renderer.model.MachineModel;
import ru.magistu.siegemachines.entity.machine.SiegeLadder;
import ru.magistu.siegemachines.entity.machine.Trebuchet;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.entity.EntityRendererProvider;
import net.minecraft.resources.ResourceLocation;
import software.bernie.geckolib3.geo.render.built.GeoBone;
import software.bernie.geckolib3.geo.render.built.GeoModel;
import software.bernie.geckolib3.model.provider.GeoModelProvider;
import java.util.Optional;
public class TrebuchetGeoRenderer extends MachineGeoRenderer<Trebuchet>
{
public TrebuchetGeoRenderer(EntityRendererProvider.Context renderManager)
{
super(renderManager, new MachineModel<>("trebuchet"));
}
@Override
public RenderType getRenderType(Trebuchet animatable, float partialTicks, PoseStack stack,
MultiBufferSource renderTypeBuffer, VertexConsumer vertexBuilder, int packedLightIn,
ResourceLocation textureLocation)
{
return RenderType.entityTranslucent(getTextureLocation(animatable));
}
@Override
public void renderEarly(Trebuchet animatable, PoseStack stackIn, float ticks, MultiBufferSource renderTypeBuffer, VertexConsumer vertexBuilder, int packedLightIn, int packedOverlayIn, float red, float green, float blue, float partialTicks)
{
GeoModelProvider<Trebuchet> modelProvider = this.getGeoModelProvider();
GeoModel model = modelProvider.getModel(modelProvider.getModelResource(animatable));
Optional<GeoBone> projectile = model.getBone("Cobblestone");
int projectilesize = (animatable.state == Trebuchet.State.IDLE_RELOADED || animatable.shootingticks > 0) && animatable.hasAmmo() ? 1 : 0;
projectile.ifPresent(bone -> bone.setScaleX(projectilesize));
projectile.ifPresent(bone -> bone.setScaleY(projectilesize));
projectile.ifPresent(bone -> bone.setScaleZ(projectilesize));
super.renderEarly(animatable, stackIn, ticks, renderTypeBuffer, vertexBuilder, packedLightIn, packedOverlayIn, red, green, blue, partialTicks);
}
@Override
public boolean shouldRender(Trebuchet animatable, Frustum camera, double camx, double camy, double camz)
{
if (!animatable.shouldRender(camx, camy, camz)) {
return false;
} else if (animatable.noCulling) {
return true;
} else {
AABB aabb = animatable.getBoundingBoxForCulling().inflate(10.0D);
if (aabb.hasNaN() || aabb.getSize() == 0.0D) {
aabb = new AABB(animatable.getX() - 2.0D, animatable.getY() - 2.0D, animatable.getZ() - 2.0D, animatable.getX() + 2.0D, animatable.getY() + 2.0D, animatable.getZ() + 2.0D);
}
return camera.isVisible(aabb);
}
}
}