Update
This commit is contained in:
@@ -1,28 +1,25 @@
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package ru.magistu.siegemachines;
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import net.minecraftforge.fml.event.lifecycle.*;
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import ru.magistu.siegemachines.block.ModBlocks;
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import ru.magistu.siegemachines.client.ClientProxy;
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import ru.magistu.siegemachines.client.SoundTypes;
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import ru.magistu.siegemachines.config.SpecsConfig;
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import ru.magistu.siegemachines.item.recipes.ModRecipes;
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import ru.magistu.siegemachines.entity.EntityTypes;
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import ru.magistu.siegemachines.client.gui.ModMenuTypes;
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import ru.magistu.siegemachines.item.ModItems;
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import ru.magistu.siegemachines.network.PacketHandler;
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import ru.magistu.siegemachines.proxy.IProxy;
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import ru.magistu.siegemachines.server.ServerProxy;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.eventbus.api.IEventBus;
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import net.minecraftforge.fml.DistExecutor;
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import net.minecraftforge.fml.common.Mod;
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import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
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import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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import ru.magistu.siegemachines.block.ModBlocks;
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import ru.magistu.siegemachines.client.ClientProxy;
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import ru.magistu.siegemachines.client.SoundTypes;
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import ru.magistu.siegemachines.client.gui.ModMenuTypes;
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import ru.magistu.siegemachines.config.SpecsConfig;
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import ru.magistu.siegemachines.entity.EntityTypes;
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import ru.magistu.siegemachines.item.ModItems;
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import ru.magistu.siegemachines.item.recipes.ModRecipes;
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import ru.magistu.siegemachines.network.PacketHandler;
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import ru.magistu.siegemachines.proxy.IProxy;
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import ru.magistu.siegemachines.server.ServerProxy;
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import java.util.UUID;
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// The value here should match an entry in the META-INF/mods.toml file
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@Mod(SiegeMachines.ID)
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public class SiegeMachines {
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public static final String ID = "siegemachines";
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@@ -31,20 +28,11 @@ public class SiegeMachines {
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public static final int RENDER_UPDATE_RANGE = 128;
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public static final int RENDER_UPDATE_TIME = 20;
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public static final int RENDER_UPDATE_RANGE_SQR = RENDER_UPDATE_RANGE * RENDER_UPDATE_RANGE;
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// Directly reference a log4j logger.
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private static final Logger LOGGER = LogManager.getLogger();
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IEventBus eventBus;
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public SiegeMachines()
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{
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eventBus = FMLJavaModLoadingContext.get().getModEventBus();
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FMLJavaModLoadingContext.get().getModEventBus().addListener(this::setup);
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FMLJavaModLoadingContext.get().getModEventBus().addListener(this::enqueueIMC);
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FMLJavaModLoadingContext.get().getModEventBus().addListener(this::processIMC);
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public SiegeMachines() {
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IEventBus eventBus = FMLJavaModLoadingContext.get().getModEventBus();
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FMLJavaModLoadingContext.get().getModEventBus().addListener(this::doClientStuff);
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EntityTypes.register(eventBus);
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@@ -60,32 +48,7 @@ public class SiegeMachines {
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MinecraftForge.EVENT_BUS.register(this);
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}
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private void setup(final FMLCommonSetupEvent event)
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{
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}
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private void doClientStuff(final FMLClientSetupEvent event)
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{
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private void doClientStuff(final FMLClientSetupEvent event) {
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PROXY.clientSetup(event);
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}
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private void enqueueIMC(final InterModEnqueueEvent event)
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{
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}
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private void processIMC(final InterModProcessEvent event)
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{
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}
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// You can use EventBusSubscriber to automatically subscribe events on the contained class (this is subscribing to the MOD
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// Event bus for receiving Registry Events)
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@Mod.EventBusSubscriber(bus=Mod.EventBusSubscriber.Bus.MOD)
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public static class RegistryEvents
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{
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}
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}
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@@ -1,7 +1,5 @@
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package ru.magistu.siegemachines.block;
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import ru.magistu.siegemachines.SiegeMachines;
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import ru.magistu.siegemachines.item.ModItems;
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import net.minecraft.network.chat.Component;
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import net.minecraft.world.item.*;
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import net.minecraft.world.level.Level;
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@@ -12,20 +10,21 @@ import net.minecraftforge.eventbus.api.IEventBus;
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import net.minecraftforge.registries.DeferredRegister;
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import net.minecraftforge.registries.ForgeRegistries;
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import net.minecraftforge.registries.RegistryObject;
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import ru.magistu.siegemachines.SiegeMachines;
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import ru.magistu.siegemachines.item.ModItems;
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import javax.annotation.Nullable;
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import java.util.List;
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import java.util.function.Supplier;
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public class ModBlocks
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{
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public class ModBlocks {
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public static final DeferredRegister<Block> BLOCKS = DeferredRegister.create(ForgeRegistries.BLOCKS, SiegeMachines.ID);
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public static final RegistryObject<SiegeWorkbench> SIEGE_WORKBENCH = registerBlock("siege_workbench", () -> new SiegeWorkbench(BlockBehaviour.Properties.copy(Blocks.CRAFTING_TABLE).noOcclusion()), ModItems.GROUP_SM);
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private static <T extends Block> RegistryObject<Item> registerBlockItem(String name, RegistryObject<T> block, CreativeModeTab tab, String tooltipKey) {
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return ModItems.ITEMS.register(name, () -> new BlockItem(block.get(),
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new Item.Properties().tab(tab)) {
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new Item.Properties()) {
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@Override
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public void appendHoverText(ItemStack pStack, @Nullable Level pLevel, List<Component> pTooltip, TooltipFlag pFlag) {
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pTooltip.add(Component.translatable(tooltipKey));
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@@ -41,7 +40,7 @@ public class ModBlocks
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private static <T extends Block> RegistryObject<Item> registerBlockItem(String name, RegistryObject<T> block, CreativeModeTab tab) {
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return ModItems.ITEMS.register(name, () -> new BlockItem(block.get(),
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new Item.Properties().tab(tab)));
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new Item.Properties()));
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}
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public static void register(IEventBus eventBus) {
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@@ -17,34 +17,25 @@ import net.minecraftforge.network.NetworkHooks;
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import org.jetbrains.annotations.NotNull;
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import ru.magistu.siegemachines.client.gui.workbench.SiegeWorkbenchContainer;
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public class SiegeWorkbench extends CraftingTableBlock
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{
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public class SiegeWorkbench extends CraftingTableBlock {
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private static final Component CONTAINER_TITLE = Component.translatable("container.crafting");
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public SiegeWorkbench(Properties p_i48422_1_)
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{
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public SiegeWorkbench(Properties p_i48422_1_) {
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super(p_i48422_1_);
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}
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public @NotNull InteractionResult use(@NotNull BlockState blockstate, Level level, @NotNull BlockPos blockpos, @NotNull Player player, @NotNull InteractionHand hand, @NotNull BlockHitResult result)
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{
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if (level.isClientSide)
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{
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public @NotNull InteractionResult use(@NotNull BlockState blockstate, Level level, @NotNull BlockPos blockpos, @NotNull Player player, @NotNull InteractionHand hand, @NotNull BlockHitResult result) {
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if (level.isClientSide) {
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return InteractionResult.SUCCESS;
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}
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else
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{
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} else {
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NetworkHooks.openScreen((ServerPlayer) player, this.getMenuProvider(blockstate, level, blockpos));
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return InteractionResult.CONSUME;
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}
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}
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@Override
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public MenuProvider getMenuProvider(@NotNull BlockState blockstate, @NotNull Level level, @NotNull BlockPos blockpos)
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{
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public MenuProvider getMenuProvider(@NotNull BlockState blockstate, @NotNull Level level, @NotNull BlockPos blockpos) {
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return new SimpleMenuProvider((p_220270_2_, p_220270_3_, p_220270_4_) ->
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new SiegeWorkbenchContainer(p_220270_2_, p_220270_3_, ContainerLevelAccess.create(level, blockpos)), CONTAINER_TITLE);
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}
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}
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@@ -1,32 +1,30 @@
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package ru.magistu.siegemachines.client;
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import ru.magistu.siegemachines.SiegeMachines;
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import ru.magistu.siegemachines.client.renderer.*;
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import ru.magistu.siegemachines.entity.EntityTypes;
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import net.minecraft.client.renderer.entity.ThrownItemRenderer;
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import net.minecraftforge.client.event.EntityRenderersEvent;
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import net.minecraftforge.eventbus.api.SubscribeEvent;
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import net.minecraftforge.fml.common.Mod;
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import ru.magistu.siegemachines.SiegeMachines;
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import ru.magistu.siegemachines.client.renderer.*;
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import ru.magistu.siegemachines.entity.EntityTypes;
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@Mod.EventBusSubscriber(modid = SiegeMachines.ID, bus = Mod.EventBusSubscriber.Bus.MOD)
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public class ClientListener
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{
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@SubscribeEvent
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public static void registerRenderers(final EntityRenderersEvent.RegisterRenderers event)
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{
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public class ClientListener {
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@SubscribeEvent
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public static void registerRenderers(final EntityRenderersEvent.RegisterRenderers event) {
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event.registerEntityRenderer(EntityTypes.MORTAR.get(), MortarGeoRenderer::new);
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event.registerEntityRenderer(EntityTypes.CULVERIN.get(), CulverinGeoRenderer::new);
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event.registerEntityRenderer(EntityTypes.TREBUCHET.get(), TrebuchetGeoRenderer::new);
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event.registerEntityRenderer(EntityTypes.CULVERIN.get(), CulverinGeoRenderer::new);
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event.registerEntityRenderer(EntityTypes.TREBUCHET.get(), TrebuchetGeoRenderer::new);
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event.registerEntityRenderer(EntityTypes.CATAPULT.get(), CatapultGeoRenderer::new);
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event.registerEntityRenderer(EntityTypes.BALLISTA.get(), BallistaGeoRenderer::new);
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event.registerEntityRenderer(EntityTypes.BATTERING_RAM.get(), BatteringRamGeoRenderer::new);
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event.registerEntityRenderer(EntityTypes.SIEGE_LADDER.get(), SiegeLadderGeoRenderer::new);
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event.registerEntityRenderer(EntityTypes.BALLISTA.get(), BallistaGeoRenderer::new);
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event.registerEntityRenderer(EntityTypes.BATTERING_RAM.get(), BatteringRamGeoRenderer::new);
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event.registerEntityRenderer(EntityTypes.SIEGE_LADDER.get(), SiegeLadderGeoRenderer::new);
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event.registerEntityRenderer(EntityTypes.CANNONBALL.get(), ThrownItemRenderer::new);
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event.registerEntityRenderer(EntityTypes.GIANT_STONE.get(), ThrownItemRenderer::new);
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event.registerEntityRenderer(EntityTypes.STONE.get(), ThrownItemRenderer::new);
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event.registerEntityRenderer(EntityTypes.GIANT_ARROW.get(), GiantArrowRenderer::new);
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event.registerEntityRenderer(EntityTypes.CANNONBALL.get(), ThrownItemRenderer::new);
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event.registerEntityRenderer(EntityTypes.GIANT_STONE.get(), ThrownItemRenderer::new);
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event.registerEntityRenderer(EntityTypes.STONE.get(), ThrownItemRenderer::new);
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event.registerEntityRenderer(EntityTypes.GIANT_ARROW.get(), GiantArrowRenderer::new);
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event.registerEntityRenderer(EntityTypes.SEAT.get(), SeatRenderer::new);
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}
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event.registerEntityRenderer(EntityTypes.SEAT.get(), SeatRenderer::new);
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}
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}
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@@ -1,25 +1,23 @@
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package ru.magistu.siegemachines.client;
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import ru.magistu.siegemachines.client.gui.ModMenuTypes;
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import ru.magistu.siegemachines.client.gui.workbench.SiegeWorkbenchScreen;
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import ru.magistu.siegemachines.client.gui.machine.MachineInventoryScreen;
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import ru.magistu.siegemachines.proxy.IProxy;
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import net.minecraft.client.gui.screens.MenuScreens;
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import net.minecraftforge.eventbus.api.IEventBus;
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import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
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import ru.magistu.siegemachines.client.gui.ModMenuTypes;
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import ru.magistu.siegemachines.client.gui.machine.MachineInventoryScreen;
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import ru.magistu.siegemachines.client.gui.workbench.SiegeWorkbenchScreen;
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import ru.magistu.siegemachines.proxy.IProxy;
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public class ClientProxy implements IProxy
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{
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public void setup(IEventBus modEventBus, IEventBus forgeEventBus)
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{
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public class ClientProxy implements IProxy {
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public void setup(IEventBus modEventBus, IEventBus forgeEventBus) {
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modEventBus.addListener(this::clientSetup);
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}
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public void clientSetup(FMLClientSetupEvent event)
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{
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public void clientSetup(FMLClientSetupEvent event) {
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MenuScreens.register(ModMenuTypes.MACHINE_CONTAINER.get(), MachineInventoryScreen::new);
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MenuScreens.register(ModMenuTypes.SIEGE_WORKBENCH_CONTAINER.get(), SiegeWorkbenchScreen::new);
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}
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public void onPreInit() {}
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public void onPreInit() {
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}
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}
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@@ -1,17 +1,15 @@
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package ru.magistu.siegemachines.client;
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import ru.magistu.siegemachines.SiegeMachines;
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import net.minecraft.client.KeyMapping;
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import ru.magistu.siegemachines.SiegeMachines;
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import ru.magistu.siegemachines.entity.machine.MachineType;
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public class KeyBindings
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{
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public class KeyBindings {
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public static KeyMapping MACHINE_USE = new KeyMapping(SiegeMachines.ID + ".machine_use", 70, SiegeMachines.ID + ".category");
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public static KeyMapping LADDER_CLIMB = new KeyMapping(SiegeMachines.ID + ".ladder_climb", 32, SiegeMachines.ID + ".category");
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public static KeyMapping MACHINE_INVENTORY = new KeyMapping(SiegeMachines.ID + ".machine_inventory", 73, SiegeMachines.ID + ".category");
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public static KeyMapping getUseKey(MachineType type)
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{
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public static KeyMapping getUseKey(MachineType type) {
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if (type == MachineType.SIEGE_LADDER)
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return LADDER_CLIMB;
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return MACHINE_USE;
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@@ -1,6 +1,5 @@
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package ru.magistu.siegemachines.client.gui.machine;
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import ru.magistu.siegemachines.entity.machine.Machine;
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import net.minecraft.network.FriendlyByteBuf;
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import net.minecraft.world.entity.Entity;
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import net.minecraft.world.entity.player.Inventory;
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@@ -8,129 +7,96 @@ import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.inventory.AbstractContainerMenu;
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import net.minecraft.world.inventory.Slot;
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import net.minecraft.world.item.ItemStack;
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import net.minecraftforge.items.IItemHandler;
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import org.jetbrains.annotations.NotNull;
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import ru.magistu.siegemachines.client.gui.ModMenuTypes;
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import ru.magistu.siegemachines.entity.machine.Machine;
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import java.util.Objects;
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public class MachineContainer extends AbstractContainerMenu
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{
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private Player player;
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private Machine machine;
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int x, y, z;
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private IItemHandler internal;
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private boolean bound = false;
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public class MachineContainer extends AbstractContainerMenu {
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private Machine machine;
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public MachineContainer(final int id, final Inventory inv, final Machine machine) {
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super(ModMenuTypes.MACHINE_CONTAINER.get(), id);
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if (machine == null) {
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return;
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}
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this.machine = machine;
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public MachineContainer(final int id, final Inventory inv, final Machine machine)
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{
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super(ModMenuTypes.MACHINE_CONTAINER.get(), id);
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if (machine == null)
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{
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return;
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}
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this.machine = machine;
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for (int row = 0; row < 3; row++) {
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for (int col = 0; col < 9; col++) {
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this.addSlot(new Slot(inv, col + row * 9 + 9, 8 + col * 18, 166 - (4 - row) * 18 - 10));
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}
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}
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for (int row = 0; row < 3; row++)
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{
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for (int col = 0; col < 9; col++)
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{
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this.addSlot(new Slot(inv, col + row * 9 + 9, 8 + col * 18, 166 - (4 - row) * 18 - 10));
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}
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}
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for (int col = 0; col < 9; col++) {
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this.addSlot(new Slot(inv, col, 8 + col * 18, 142));
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}
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for (int col = 0; col < 9; col++)
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{
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this.addSlot(new Slot(inv, col, 8 + col * 18, 142));
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}
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for (int row = 0; row < 1; row++) {
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for (int col = 0; col < 9; col++) {
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this.addSlot(new Slot(machine.inventory, col + row * 9, 8 + col * 18, 18 + row * 18));
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}
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}
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}
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for (int row = 0; row < 1; row++)
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{
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for (int col = 0; col < 9; col++)
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{
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this.addSlot(new Slot(machine.inventory, col + row * 9, 8 + col * 18, 18 + row * 18));
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}
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}
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}
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public MachineContainer(final int id, final Inventory inv, final FriendlyByteBuf data) {
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this(id, inv, getMachine(inv));
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}
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public MachineContainer(final int id, final Inventory inv, final FriendlyByteBuf data)
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{
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this(id, inv, getMachine(inv));
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}
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private static Machine getMachine(final Inventory inv) {
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Objects.requireNonNull(inv, "Player Inventory Cannot Be Null.");
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Player player = inv.player;
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Entity entity;
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if (player.isPassenger()) {
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entity = player.getVehicle();
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if (entity instanceof Machine) {
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return (Machine) player.getVehicle();
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}
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}
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private static Machine getMachine(final Inventory inv)
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{
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Objects.requireNonNull(inv, "Player Inventory Cannot Be Null.");
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Player player = inv.player;
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Entity entity;
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if (player.isPassenger())
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{
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entity = player.getVehicle();
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if (entity instanceof Machine)
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||||
{
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return (Machine) player.getVehicle();
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}
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}
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throw new IllegalStateException("Entity Is Not Correct.");
|
||||
}
|
||||
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throw new IllegalStateException("Entity Is Not Correct.");
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||||
}
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@Override
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public boolean stillValid(Player player) {
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return machine.inventory.stillValid(player);
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}
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||||
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||||
@Override
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||||
public boolean stillValid(Player player)
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||||
{
|
||||
return machine.inventory.stillValid(player);
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull ItemStack quickMoveStack(@NotNull Player player, int index)
|
||||
{
|
||||
ItemStack itemstack = ItemStack.EMPTY;
|
||||
Slot slot = this.slots.get(index);
|
||||
if (slot != null && slot.hasItem())
|
||||
{
|
||||
ItemStack itemstack1 = slot.getItem();
|
||||
itemstack = itemstack1.copy();
|
||||
if (index < 9)
|
||||
{
|
||||
if (!this.moveItemStackTo(itemstack1, 9, this.slots.size(), true))
|
||||
{
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
slot.onQuickCraft(itemstack1, itemstack);
|
||||
}
|
||||
else if (!this.moveItemStackTo(itemstack1, 0, 9, false))
|
||||
{
|
||||
if (index < 9 + 27)
|
||||
{
|
||||
if (!this.moveItemStackTo(itemstack1, 9 + 27, this.slots.size(), true))
|
||||
{
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!this.moveItemStackTo(itemstack1, 9, 9 + 27, false))
|
||||
{
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
}
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
if (itemstack1.getCount() == 0)
|
||||
{
|
||||
slot.set(ItemStack.EMPTY);
|
||||
}
|
||||
else
|
||||
{
|
||||
slot.setChanged();
|
||||
}
|
||||
if (itemstack1.getCount() == itemstack.getCount())
|
||||
{
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
slot.onTake(player, itemstack1);
|
||||
}
|
||||
return itemstack;
|
||||
}
|
||||
@Override
|
||||
public @NotNull ItemStack quickMoveStack(@NotNull Player player, int index) {
|
||||
ItemStack itemstack = ItemStack.EMPTY;
|
||||
Slot slot = this.slots.get(index);
|
||||
if (slot != null && slot.hasItem()) {
|
||||
ItemStack itemstack1 = slot.getItem();
|
||||
itemstack = itemstack1.copy();
|
||||
if (index < 9) {
|
||||
if (!this.moveItemStackTo(itemstack1, 9, this.slots.size(), true)) {
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
slot.onQuickCraft(itemstack1, itemstack);
|
||||
} else if (!this.moveItemStackTo(itemstack1, 0, 9, false)) {
|
||||
if (index < 9 + 27) {
|
||||
if (!this.moveItemStackTo(itemstack1, 9 + 27, this.slots.size(), true)) {
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
} else {
|
||||
if (!this.moveItemStackTo(itemstack1, 9, 9 + 27, false)) {
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
}
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
if (itemstack1.getCount() == 0) {
|
||||
slot.set(ItemStack.EMPTY);
|
||||
} else {
|
||||
slot.setChanged();
|
||||
}
|
||||
if (itemstack1.getCount() == itemstack.getCount()) {
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
slot.onTake(player, itemstack1);
|
||||
}
|
||||
return itemstack;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,14 +2,12 @@ package ru.magistu.siegemachines.config;
|
||||
|
||||
import net.minecraftforge.common.ForgeConfigSpec;
|
||||
|
||||
public class MissileSpecs
|
||||
{
|
||||
public class MissileSpecs {
|
||||
public final ForgeConfigSpec.ConfigValue<Float> mass;
|
||||
public final ForgeConfigSpec.ConfigValue<Float> explosionpower;
|
||||
public final ForgeConfigSpec.ConfigValue<Boolean> destroysground;
|
||||
|
||||
public MissileSpecs(ForgeConfigSpec.Builder builder, String name, float mass, float explosionpower, boolean destroysground)
|
||||
{
|
||||
public MissileSpecs(ForgeConfigSpec.Builder builder, String name, float mass, float explosionpower, boolean destroysground) {
|
||||
builder.push(name);
|
||||
|
||||
this.mass = builder.define("mass", mass);
|
||||
|
||||
@@ -2,8 +2,7 @@ package ru.magistu.siegemachines.config;
|
||||
|
||||
import net.minecraftforge.common.ForgeConfigSpec;
|
||||
|
||||
public final class SiegeMachineSpecs
|
||||
{
|
||||
public final class SiegeMachineSpecs {
|
||||
private final String name;
|
||||
|
||||
public final ForgeConfigSpec.ConfigValue<Integer> durability;
|
||||
@@ -12,8 +11,7 @@ public final class SiegeMachineSpecs
|
||||
public final ForgeConfigSpec.ConfigValue<Float> inaccuracy;
|
||||
public final ForgeConfigSpec.ConfigValue<Float> damagemultiplier;
|
||||
|
||||
public SiegeMachineSpecs(ForgeConfigSpec.Builder builder, String name, int durability, int delaytime, float projectilespeed, float inaccuracy, float damagemultiplier)
|
||||
{
|
||||
public SiegeMachineSpecs(ForgeConfigSpec.Builder builder, String name, int durability, int delaytime, float projectilespeed, float inaccuracy, float damagemultiplier) {
|
||||
this.name = name;
|
||||
|
||||
builder.push(name);
|
||||
|
||||
@@ -4,8 +4,7 @@ import net.minecraftforge.common.ForgeConfigSpec;
|
||||
import net.minecraftforge.fml.ModLoadingContext;
|
||||
import net.minecraftforge.fml.config.ModConfig;
|
||||
|
||||
public final class SpecsConfig
|
||||
{
|
||||
public final class SpecsConfig {
|
||||
public static final ForgeConfigSpec.Builder BUILDER = new ForgeConfigSpec.Builder();
|
||||
public static final ForgeConfigSpec SPEC;
|
||||
|
||||
@@ -21,10 +20,9 @@ public final class SpecsConfig
|
||||
public static final MissileSpecs STONE;
|
||||
public static final MissileSpecs GIANT_STONE;
|
||||
|
||||
static
|
||||
{
|
||||
static {
|
||||
BUILDER.push("siege_machines");
|
||||
|
||||
|
||||
MORTAR = new SiegeMachineSpecs(BUILDER, "mortar", 80, 200, 2.5f, 0.2f, 1.5f);
|
||||
CULVERIN = new SiegeMachineSpecs(BUILDER, "culverin", 150, 260, 3.5f, 0.03f, 3.0f);
|
||||
TREBUCHET = new SiegeMachineSpecs(BUILDER, "trebuchet", 350, 400, 2.8f, 0.2f, 2.0f);
|
||||
@@ -42,12 +40,11 @@ public final class SpecsConfig
|
||||
GIANT_STONE = new MissileSpecs(BUILDER, "giant_stone", 70.0f, 5.0f, false);
|
||||
|
||||
BUILDER.pop();
|
||||
|
||||
|
||||
SPEC = BUILDER.build();
|
||||
}
|
||||
|
||||
public static void register()
|
||||
{
|
||||
|
||||
public static void register() {
|
||||
ModLoadingContext.get().registerConfig(ModConfig.Type.COMMON, SPEC, "siege-machines-specs.toml");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,14 +1,9 @@
|
||||
package ru.magistu.siegemachines.entity;
|
||||
|
||||
import com.google.common.collect.Lists;
|
||||
import com.google.common.collect.Maps;
|
||||
import com.google.common.collect.Sets;
|
||||
import com.mojang.datafixers.util.Pair;
|
||||
import it.unimi.dsi.fastutil.objects.ObjectArrayList;
|
||||
|
||||
import java.util.*;
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
import net.minecraft.Util;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.particles.ParticleTypes;
|
||||
@@ -21,7 +16,6 @@ import net.minecraft.world.entity.LivingEntity;
|
||||
import net.minecraft.world.entity.item.ItemEntity;
|
||||
import net.minecraft.world.entity.item.PrimedTnt;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.entity.projectile.Projectile;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.world.item.enchantment.ProtectionEnchantment;
|
||||
import net.minecraft.world.level.*;
|
||||
@@ -31,299 +25,263 @@ import net.minecraft.world.level.block.FireBlock;
|
||||
import net.minecraft.world.level.block.entity.BlockEntity;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.material.FluidState;
|
||||
import net.minecraft.world.level.storage.loot.LootContext;
|
||||
import net.minecraft.world.level.storage.loot.LootParams;
|
||||
import net.minecraft.world.level.storage.loot.parameters.LootContextParams;
|
||||
import net.minecraft.world.phys.AABB;
|
||||
import net.minecraft.world.phys.HitResult;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
|
||||
public class Breakdown
|
||||
{
|
||||
import javax.annotation.Nullable;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Optional;
|
||||
import java.util.Set;
|
||||
|
||||
public class Breakdown {
|
||||
private static final ExplosionDamageCalculator EXPLOSION_DAMAGE_CALCULATOR = new ExplosionDamageCalculator();
|
||||
private final boolean fire;
|
||||
private final Explosion.BlockInteraction blockInteraction;
|
||||
private final RandomSource random = RandomSource.create();
|
||||
private final Level level;
|
||||
private final double x;
|
||||
private final double y;
|
||||
private final double z;
|
||||
@Nullable
|
||||
private final Entity source;
|
||||
private final float radius;
|
||||
private final DamageSource damageSource;
|
||||
private final ExplosionDamageCalculator damageCalculator;
|
||||
private final ObjectArrayList<BlockPos> toBlow = new ObjectArrayList<>();
|
||||
private final Map<Player, Vec3> hitPlayers = Maps.newHashMap();
|
||||
private final Vec3 position;
|
||||
private final Explosion explosion;
|
||||
private final Entity machine;
|
||||
private final float power;
|
||||
private final boolean fire;
|
||||
private final Explosion.BlockInteraction blockInteraction;
|
||||
private final RandomSource random = RandomSource.create();
|
||||
private final Level level;
|
||||
private final double x;
|
||||
private final double y;
|
||||
private final double z;
|
||||
@Nullable
|
||||
private final Entity source;
|
||||
private final float radius;
|
||||
private final DamageSource damageSource;
|
||||
private final ExplosionDamageCalculator damageCalculator;
|
||||
private final ObjectArrayList<BlockPos> toBlow = new ObjectArrayList<>();
|
||||
private final Map<Player, Vec3> hitPlayers = Maps.newHashMap();
|
||||
private final Vec3 position;
|
||||
private final Explosion explosion;
|
||||
private final Entity machine;
|
||||
private final float power;
|
||||
|
||||
public Breakdown(Level p_i50007_1_, @Nullable Entity machine, @Nullable Entity p_i50007_2_, double p_i50007_3_, double p_i50007_5_, double p_i50007_7_, float p_i50007_9_, boolean p_i50007_10_, float power, Explosion.BlockInteraction p_i50007_11_) {
|
||||
this(p_i50007_1_, p_i50007_2_, machine, (DamageSource)null, (ExplosionDamageCalculator)null, p_i50007_3_, p_i50007_5_, p_i50007_7_, p_i50007_9_, p_i50007_10_, power, p_i50007_11_);
|
||||
}
|
||||
public Breakdown(Level p_i50007_1_, @Nullable Entity machine, @Nullable Entity p_i50007_2_, double p_i50007_3_, double p_i50007_5_, double p_i50007_7_, float p_i50007_9_, boolean p_i50007_10_, float power, Explosion.BlockInteraction p_i50007_11_) {
|
||||
this(p_i50007_1_, p_i50007_2_, machine, (DamageSource) null, (ExplosionDamageCalculator) null, p_i50007_3_, p_i50007_5_, p_i50007_7_, p_i50007_9_, p_i50007_10_, power, p_i50007_11_);
|
||||
}
|
||||
|
||||
public Breakdown(Level p_i231610_1_, @Nullable Entity machine, @Nullable Entity p_i231610_2_, @Nullable DamageSource p_i231610_3_, @Nullable ExplosionDamageCalculator p_i231610_4_, double p_i231610_5_, double p_i231610_7_, double p_i231610_9_, float p_i231610_11_, boolean p_i231610_12_, float power, Explosion.BlockInteraction p_i231610_13_) {
|
||||
this.explosion = new Explosion(p_i231610_1_, p_i231610_2_, p_i231610_3_, p_i231610_4_, p_i231610_5_, p_i231610_7_, p_i231610_9_, p_i231610_11_, p_i231610_12_, p_i231610_13_);
|
||||
this.level = p_i231610_1_;
|
||||
this.machine = machine;
|
||||
this.source = p_i231610_2_;
|
||||
this.radius = p_i231610_11_;
|
||||
this.x = p_i231610_5_;
|
||||
this.y = p_i231610_7_;
|
||||
this.z = p_i231610_9_;
|
||||
this.fire = p_i231610_12_;
|
||||
this.power = power;
|
||||
this.blockInteraction = p_i231610_13_;
|
||||
this.damageSource = p_i231610_3_ == null && p_i231610_2_ instanceof LivingEntity ? DamageSource.explosion((LivingEntity) p_i231610_2_) : p_i231610_3_;
|
||||
this.damageCalculator = p_i231610_4_ == null ? this.makeDamageCalculator(p_i231610_2_) : p_i231610_4_;
|
||||
this.position = new Vec3(this.x, this.y, this.z);
|
||||
}
|
||||
public Breakdown(Level p_i231610_1_, @Nullable Entity machine, @Nullable Entity p_i231610_2_, @Nullable DamageSource p_i231610_3_, @Nullable ExplosionDamageCalculator p_i231610_4_, double p_i231610_5_, double p_i231610_7_, double p_i231610_9_, float p_i231610_11_, boolean p_i231610_12_, float power, Explosion.BlockInteraction p_i231610_13_) {
|
||||
this.explosion = new Explosion(p_i231610_1_, p_i231610_2_, p_i231610_3_, p_i231610_4_, p_i231610_5_, p_i231610_7_, p_i231610_9_, p_i231610_11_, p_i231610_12_, p_i231610_13_);
|
||||
this.level = p_i231610_1_;
|
||||
this.machine = machine;
|
||||
this.source = p_i231610_2_;
|
||||
this.radius = p_i231610_11_;
|
||||
this.x = p_i231610_5_;
|
||||
this.y = p_i231610_7_;
|
||||
this.z = p_i231610_9_;
|
||||
this.fire = p_i231610_12_;
|
||||
this.power = power;
|
||||
this.blockInteraction = p_i231610_13_;
|
||||
// this.damageSource = p_i231610_3_ == null && p_i231610_2_ instanceof LivingEntity ? DamageSource.explosion((LivingEntity) p_i231610_2_) : p_i231610_3_;
|
||||
this.damageSource = p_i231610_3_ == null && p_i231610_2_ instanceof LivingEntity ? level.damageSources().explosion(p_i231610_2_, p_i231610_2_) : p_i231610_3_; //TODO Возможно неправильно
|
||||
this.damageCalculator = p_i231610_4_ == null ? this.makeDamageCalculator(p_i231610_2_) : p_i231610_4_;
|
||||
this.position = new Vec3(this.x, this.y, this.z);
|
||||
}
|
||||
|
||||
private ExplosionDamageCalculator makeDamageCalculator(@Nullable Entity p_234894_1_) {
|
||||
return (p_234894_1_ == null ? EXPLOSION_DAMAGE_CALCULATOR : new EntityBasedExplosionDamageCalculator(p_234894_1_));
|
||||
}
|
||||
private ExplosionDamageCalculator makeDamageCalculator(@Nullable Entity p_234894_1_) {
|
||||
return (p_234894_1_ == null ? EXPLOSION_DAMAGE_CALCULATOR : new EntityBasedExplosionDamageCalculator(p_234894_1_));
|
||||
}
|
||||
|
||||
public static float getSeenPercent(Vec3 p_222259_0_, Entity p_222259_1_) {
|
||||
AABB axisalignedbb = p_222259_1_.getBoundingBox();
|
||||
double d0 = 1.0D / ((axisalignedbb.maxX - axisalignedbb.minX) * 2.0D + 1.0D);
|
||||
double d1 = 1.0D / ((axisalignedbb.maxY - axisalignedbb.minY) * 2.0D + 1.0D);
|
||||
double d2 = 1.0D / ((axisalignedbb.maxZ - axisalignedbb.minZ) * 2.0D + 1.0D);
|
||||
double d3 = (1.0D - Math.floor(1.0D / d0) * d0) / 2.0D;
|
||||
double d4 = (1.0D - Math.floor(1.0D / d2) * d2) / 2.0D;
|
||||
if (!(d0 < 0.0D) && !(d1 < 0.0D) && !(d2 < 0.0D)) {
|
||||
int i = 0;
|
||||
int j = 0;
|
||||
public static float getSeenPercent(Vec3 p_222259_0_, Entity p_222259_1_) {
|
||||
AABB axisalignedbb = p_222259_1_.getBoundingBox();
|
||||
double d0 = 1.0D / ((axisalignedbb.maxX - axisalignedbb.minX) * 2.0D + 1.0D);
|
||||
double d1 = 1.0D / ((axisalignedbb.maxY - axisalignedbb.minY) * 2.0D + 1.0D);
|
||||
double d2 = 1.0D / ((axisalignedbb.maxZ - axisalignedbb.minZ) * 2.0D + 1.0D);
|
||||
double d3 = (1.0D - Math.floor(1.0D / d0) * d0) / 2.0D;
|
||||
double d4 = (1.0D - Math.floor(1.0D / d2) * d2) / 2.0D;
|
||||
if (!(d0 < 0.0D) && !(d1 < 0.0D) && !(d2 < 0.0D)) {
|
||||
int i = 0;
|
||||
int j = 0;
|
||||
|
||||
for(float f = 0.0F; f <= 1.0F; f = (float)((double)f + d0)) {
|
||||
for(float f1 = 0.0F; f1 <= 1.0F; f1 = (float)((double)f1 + d1)) {
|
||||
for(float f2 = 0.0F; f2 <= 1.0F; f2 = (float)((double)f2 + d2)) {
|
||||
double d5 = Mth.lerp((double)f, axisalignedbb.minX, axisalignedbb.maxX);
|
||||
double d6 = Mth.lerp((double)f1, axisalignedbb.minY, axisalignedbb.maxY);
|
||||
double d7 = Mth.lerp((double)f2, axisalignedbb.minZ, axisalignedbb.maxZ);
|
||||
Vec3 vector3d = new Vec3(d5 + d3, d6, d7 + d4);
|
||||
if (p_222259_1_.level.clip(new ClipContext(vector3d, p_222259_0_, ClipContext.Block.COLLIDER, ClipContext.Fluid.NONE, p_222259_1_)).getType() == HitResult.Type.MISS) {
|
||||
++i;
|
||||
}
|
||||
for (float f = 0.0F; f <= 1.0F; f = (float) ((double) f + d0)) {
|
||||
for (float f1 = 0.0F; f1 <= 1.0F; f1 = (float) ((double) f1 + d1)) {
|
||||
for (float f2 = 0.0F; f2 <= 1.0F; f2 = (float) ((double) f2 + d2)) {
|
||||
double d5 = Mth.lerp((double) f, axisalignedbb.minX, axisalignedbb.maxX);
|
||||
double d6 = Mth.lerp((double) f1, axisalignedbb.minY, axisalignedbb.maxY);
|
||||
double d7 = Mth.lerp((double) f2, axisalignedbb.minZ, axisalignedbb.maxZ);
|
||||
Vec3 vector3d = new Vec3(d5 + d3, d6, d7 + d4);
|
||||
if (p_222259_1_.level().clip(new ClipContext(vector3d, p_222259_0_, ClipContext.Block.COLLIDER, ClipContext.Fluid.NONE, p_222259_1_)).getType() == HitResult.Type.MISS) {
|
||||
++i;
|
||||
}
|
||||
|
||||
++j;
|
||||
}
|
||||
++j;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return (float)i / (float)j;
|
||||
} else {
|
||||
return 0.0F;
|
||||
}
|
||||
}
|
||||
return (float) i / (float) j;
|
||||
} else {
|
||||
return 0.0F;
|
||||
}
|
||||
}
|
||||
|
||||
public void explode()
|
||||
{
|
||||
Set<BlockPos> set = Sets.newHashSet();
|
||||
int i = 16;
|
||||
public void explode() {
|
||||
Set<BlockPos> set = Sets.newHashSet();
|
||||
int i = 16;
|
||||
|
||||
for(int j = 0; j < 16; ++j) {
|
||||
for(int k = 0; k < 16; ++k) {
|
||||
for(int l = 0; l < 16; ++l) {
|
||||
if (j == 0 || j == 15 || k == 0 || k == 15 || l == 0 || l == 15) {
|
||||
double d0 = (double)((float)j / 15.0F * 2.0F - 1.0F);
|
||||
double d1 = (double)((float)k / 15.0F * 2.0F - 1.0F);
|
||||
double d2 = (double)((float)l / 15.0F * 2.0F - 1.0F);
|
||||
double d3 = Math.sqrt(d0 * d0 + d1 * d1 + d2 * d2);
|
||||
d0 = d0 / d3;
|
||||
d1 = d1 / d3;
|
||||
d2 = d2 / d3;
|
||||
float f = this.power * this.radius * (0.7F + this.level.random.nextFloat() * 0.6F);
|
||||
double d4 = this.x;
|
||||
double d6 = this.y;
|
||||
double d8 = this.z;
|
||||
for (int j = 0; j < 16; ++j) {
|
||||
for (int k = 0; k < 16; ++k) {
|
||||
for (int l = 0; l < 16; ++l) {
|
||||
if (j == 0 || j == 15 || k == 0 || k == 15 || l == 0 || l == 15) {
|
||||
double d0 = (double) ((float) j / 15.0F * 2.0F - 1.0F);
|
||||
double d1 = (double) ((float) k / 15.0F * 2.0F - 1.0F);
|
||||
double d2 = (double) ((float) l / 15.0F * 2.0F - 1.0F);
|
||||
double d3 = Math.sqrt(d0 * d0 + d1 * d1 + d2 * d2);
|
||||
d0 = d0 / d3;
|
||||
d1 = d1 / d3;
|
||||
d2 = d2 / d3;
|
||||
float f = this.power * this.radius * (0.7F + this.level.random.nextFloat() * 0.6F);
|
||||
double d4 = this.x;
|
||||
double d6 = this.y;
|
||||
double d8 = this.z;
|
||||
|
||||
for(float f1 = 0.3F; f > 0.0F; f -= this.power * 0.5F) {
|
||||
BlockPos blockpos = new BlockPos(d4, d6, d8);
|
||||
BlockState blockstate = this.level.getBlockState(blockpos);
|
||||
FluidState fluidstate = this.level.getFluidState(blockpos);
|
||||
Optional<Float> optional = this.damageCalculator.getBlockExplosionResistance(this.explosion, this.level, blockpos, blockstate, fluidstate);
|
||||
if (optional.isPresent()) {
|
||||
f -= (optional.get() + 0.3F) * 0.3F;
|
||||
}
|
||||
for (float f1 = 0.3F; f > 0.0F; f -= this.power * 0.5F) {
|
||||
BlockPos blockpos = new BlockPos((int) d4, (int) d6, (int) d8); //TODO ранее был double
|
||||
BlockState blockstate = this.level.getBlockState(blockpos);
|
||||
FluidState fluidstate = this.level.getFluidState(blockpos);
|
||||
Optional<Float> optional = this.damageCalculator.getBlockExplosionResistance(this.explosion, this.level, blockpos, blockstate, fluidstate);
|
||||
if (optional.isPresent()) {
|
||||
f -= (optional.get() + 0.3F) * 0.3F;
|
||||
}
|
||||
|
||||
if (f > 0.0F && this.damageCalculator.shouldBlockExplode(this.explosion, this.level, blockpos, blockstate, f)) {
|
||||
set.add(blockpos);
|
||||
}
|
||||
if (f > 0.0F && this.damageCalculator.shouldBlockExplode(this.explosion, this.level, blockpos, blockstate, f)) {
|
||||
set.add(blockpos);
|
||||
}
|
||||
|
||||
d4 += d0 * (double)0.3F;
|
||||
d6 += d1 * (double)0.3F;
|
||||
d8 += d2 * (double)0.3F;
|
||||
}
|
||||
}
|
||||
d4 += d0 * (double) 0.3F;
|
||||
d6 += d1 * (double) 0.3F;
|
||||
d8 += d2 * (double) 0.3F;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
this.toBlow.addAll(set);
|
||||
float f2 = 1.5f * this.radius;
|
||||
int k1 = Mth.floor(this.x - (double)f2 - 1.0D);
|
||||
int l1 = Mth.floor(this.x + (double)f2 + 1.0D);
|
||||
int i2 = Mth.floor(this.y - (double)f2 - 1.0D);
|
||||
int i1 = Mth.floor(this.y + (double)f2 + 1.0D);
|
||||
int j2 = Mth.floor(this.z - (double)f2 - 1.0D);
|
||||
int j1 = Mth.floor(this.z + (double)f2 + 1.0D);
|
||||
List<Entity> list = this.level.getEntities(this.source, new AABB((double)k1, (double)i2, (double)j2, (double)l1, (double)i1, (double)j1));
|
||||
Vec3 vector3d = new Vec3(this.x, this.y, this.z);
|
||||
this.toBlow.addAll(set);
|
||||
float f2 = 1.5f * this.radius;
|
||||
int k1 = Mth.floor(this.x - (double) f2 - 1.0D);
|
||||
int l1 = Mth.floor(this.x + (double) f2 + 1.0D);
|
||||
int i2 = Mth.floor(this.y - (double) f2 - 1.0D);
|
||||
int i1 = Mth.floor(this.y + (double) f2 + 1.0D);
|
||||
int j2 = Mth.floor(this.z - (double) f2 - 1.0D);
|
||||
int j1 = Mth.floor(this.z + (double) f2 + 1.0D);
|
||||
List<Entity> list = this.level.getEntities(this.source, new AABB((double) k1, (double) i2, (double) j2, (double) l1, (double) i1, (double) j1));
|
||||
Vec3 vector3d = new Vec3(this.x, this.y, this.z);
|
||||
|
||||
for(int k2 = 0; k2 < list.size(); ++k2) {
|
||||
Entity entity = list.get(k2);
|
||||
if (!entity.ignoreExplosion() && !entity.equals(this.machine) && !entity.equals(this.source)) {
|
||||
double d12 = (Mth.sqrt((float) entity.distanceToSqr(vector3d)) / f2);
|
||||
if (d12 <= 1.0D) {
|
||||
double d5 = entity.getX() - this.x;
|
||||
double d7 = (entity instanceof PrimedTnt ? entity.getY() : entity.getEyeY()) - this.y;
|
||||
double d9 = entity.getZ() - this.z;
|
||||
double d13 = Mth.sqrt((float) (d5 * d5 + d7 * d7 + d9 * d9));
|
||||
if (d13 != 0.0D) {
|
||||
d5 = d5 / d13;
|
||||
d7 = d7 / d13;
|
||||
d9 = d9 / d13;
|
||||
double d14 = getSeenPercent(vector3d, entity);
|
||||
double d10 = (1.0D - d12) * d14;
|
||||
if (!(entity instanceof ItemEntity)) {
|
||||
entity.hurt(this.getDamageSource(), (float) ((int) ((d10 * d10 + d10) / 2.0D * 7.0D * (double) f2 + 1.0D)));
|
||||
}
|
||||
double d11 = d10;
|
||||
if (entity instanceof LivingEntity) {
|
||||
d11 = ProtectionEnchantment.getExplosionKnockbackAfterDampener((LivingEntity)entity, d10);
|
||||
}
|
||||
for (int k2 = 0; k2 < list.size(); ++k2) {
|
||||
Entity entity = list.get(k2);
|
||||
if (!entity.ignoreExplosion() && !entity.equals(this.machine) && !entity.equals(this.source)) {
|
||||
double d12 = (Mth.sqrt((float) entity.distanceToSqr(vector3d)) / f2);
|
||||
if (d12 <= 1.0D) {
|
||||
double d5 = entity.getX() - this.x;
|
||||
double d7 = (entity instanceof PrimedTnt ? entity.getY() : entity.getEyeY()) - this.y;
|
||||
double d9 = entity.getZ() - this.z;
|
||||
double d13 = Mth.sqrt((float) (d5 * d5 + d7 * d7 + d9 * d9));
|
||||
if (d13 != 0.0D) {
|
||||
d5 = d5 / d13;
|
||||
d7 = d7 / d13;
|
||||
d9 = d9 / d13;
|
||||
double d14 = getSeenPercent(vector3d, entity);
|
||||
double d10 = (1.0D - d12) * d14;
|
||||
if (!(entity instanceof ItemEntity)) {
|
||||
entity.hurt(this.getDamageSource(), (float) ((int) ((d10 * d10 + d10) / 2.0D * 7.0D * (double) f2 + 1.0D)));
|
||||
}
|
||||
double d11 = d10;
|
||||
if (entity instanceof LivingEntity) {
|
||||
d11 = ProtectionEnchantment.getExplosionKnockbackAfterDampener((LivingEntity) entity, d10);
|
||||
}
|
||||
|
||||
entity.setDeltaMovement(entity.getDeltaMovement().add(d5 * d11, d7 * d11, d9 * d11));
|
||||
if (entity instanceof Player) {
|
||||
Player playerentity = (Player)entity;
|
||||
if (!playerentity.isSpectator() && (!playerentity.isCreative() || !playerentity.getAbilities().flying)) {
|
||||
this.hitPlayers.put(playerentity, new Vec3(d5 * d10, d7 * d10, d9 * d10));
|
||||
}
|
||||
}
|
||||
}
|
||||
entity.setDeltaMovement(entity.getDeltaMovement().add(d5 * d11, d7 * d11, d9 * d11));
|
||||
if (entity instanceof Player) {
|
||||
Player playerentity = (Player) entity;
|
||||
if (!playerentity.isSpectator() && (!playerentity.isCreative() || !playerentity.getAbilities().flying)) {
|
||||
this.hitPlayers.put(playerentity, new Vec3(d5 * d10, d7 * d10, d9 * d10));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public void finalizeExplosion(boolean p_77279_1_) {
|
||||
if (this.level.isClientSide) {
|
||||
//this.level.playLocalSound(this.x, this.y, this.z, SoundEvents.GENERIC_EXPLODE, SoundCategory.BLOCKS, 4.0F, (1.0F + (this.level.random.nextFloat() - this.level.random.nextFloat()) * 0.2F) * 0.7F, false);
|
||||
}
|
||||
|
||||
boolean flag = this.blockInteraction != Explosion.BlockInteraction.NONE;
|
||||
if (p_77279_1_) {
|
||||
if (!(this.radius < 2.0F) && flag) {
|
||||
this.level.addParticle(ParticleTypes.EXPLOSION_EMITTER, this.x, this.y, this.z, 1.0D, 0.0D, 0.0D);
|
||||
} else {
|
||||
this.level.addParticle(ParticleTypes.EXPLOSION, this.x, this.y, this.z, 1.0D, 0.0D, 0.0D);
|
||||
}
|
||||
}
|
||||
|
||||
if (flag) {
|
||||
ObjectArrayList<Pair<ItemStack, BlockPos>> objectarraylist = new ObjectArrayList<>();
|
||||
Util.shuffle(this.toBlow, random);
|
||||
|
||||
for(BlockPos blockpos : this.toBlow) {
|
||||
BlockState blockstate = this.level.getBlockState(blockpos);
|
||||
Block block = blockstate.getBlock();
|
||||
if (!blockstate.isAir()) {
|
||||
BlockPos blockpos1 = blockpos.immutable();
|
||||
this.level.getProfiler().push("explosion_blocks");
|
||||
if (this.level instanceof ServerLevel) {
|
||||
BlockEntity tileentity = blockstate.hasBlockEntity() ? this.level.getBlockEntity(blockpos) : null;
|
||||
LootContext.Builder lootcontext$builder = (new LootContext.Builder((ServerLevel)this.level)).withRandom(this.level.random).withParameter(LootContextParams.ORIGIN, Vec3.atCenterOf(blockpos)).withParameter(LootContextParams.TOOL, ItemStack.EMPTY).withOptionalParameter(LootContextParams.BLOCK_ENTITY, tileentity).withOptionalParameter(LootContextParams.THIS_ENTITY, this.source);
|
||||
if (this.blockInteraction == Explosion.BlockInteraction.DESTROY) {
|
||||
lootcontext$builder.withParameter(LootContextParams.EXPLOSION_RADIUS, this.radius);
|
||||
}
|
||||
|
||||
blockstate.getDrops(lootcontext$builder).forEach((p_229977_2_) -> {
|
||||
addBlockDrops(objectarraylist, p_229977_2_, blockpos1);
|
||||
});
|
||||
}
|
||||
|
||||
this.level.setBlock(blockpos, Blocks.AIR.defaultBlockState(), 3);
|
||||
this.level.getProfiler().pop();
|
||||
public void finalizeExplosion(boolean p_77279_1_) {
|
||||
boolean flag = this.blockInteraction != Explosion.BlockInteraction.KEEP; //TODO Стоял NONE, поставил KEEP, возможно неверно
|
||||
if (p_77279_1_) {
|
||||
if (!(this.radius < 2.0F) && flag) {
|
||||
this.level.addParticle(ParticleTypes.EXPLOSION_EMITTER, this.x, this.y, this.z, 1.0D, 0.0D, 0.0D);
|
||||
} else {
|
||||
this.level.addParticle(ParticleTypes.EXPLOSION, this.x, this.y, this.z, 1.0D, 0.0D, 0.0D);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for(Pair<ItemStack, BlockPos> pair : objectarraylist) {
|
||||
Block.popResource(this.level, pair.getSecond(), pair.getFirst());
|
||||
}
|
||||
}
|
||||
if (flag) {
|
||||
ObjectArrayList<Pair<ItemStack, BlockPos>> objectarraylist = new ObjectArrayList<>();
|
||||
Util.shuffle(this.toBlow, random);
|
||||
|
||||
if (this.fire) {
|
||||
for(BlockPos blockpos2 : this.toBlow) {
|
||||
if (this.random.nextInt(3) == 0 && this.level.getBlockState(blockpos2).isAir() && this.level.getBlockState(blockpos2.below()).isSolidRender(this.level, blockpos2.below())) {
|
||||
this.level.setBlockAndUpdate(blockpos2, FireBlock.getState(this.level, blockpos2));
|
||||
for (BlockPos blockpos : this.toBlow) {
|
||||
BlockState blockstate = this.level.getBlockState(blockpos);
|
||||
Block block = blockstate.getBlock();
|
||||
if (!blockstate.isAir()) {
|
||||
BlockPos blockpos1 = blockpos.immutable();
|
||||
this.level.getProfiler().push("explosion_blocks");
|
||||
if (this.level instanceof ServerLevel) {
|
||||
BlockEntity tileentity = blockstate.hasBlockEntity() ? this.level.getBlockEntity(blockpos) : null;
|
||||
LootParams.Builder lootcontext$builder = (new LootParams.Builder((ServerLevel) this.level)).withLuck(this.level.random.nextFloat()).withParameter(LootContextParams.ORIGIN, Vec3.atCenterOf(blockpos)).withParameter(LootContextParams.TOOL, ItemStack.EMPTY).withOptionalParameter(LootContextParams.BLOCK_ENTITY, tileentity).withOptionalParameter(LootContextParams.THIS_ENTITY, this.source);
|
||||
if (this.blockInteraction == Explosion.BlockInteraction.DESTROY) {
|
||||
lootcontext$builder.withParameter(LootContextParams.EXPLOSION_RADIUS, this.radius);
|
||||
}
|
||||
|
||||
blockstate.getDrops(lootcontext$builder).forEach((p_229977_2_) -> {
|
||||
addBlockDrops(objectarraylist, p_229977_2_, blockpos1);
|
||||
});
|
||||
}
|
||||
|
||||
this.level.setBlock(blockpos, Blocks.AIR.defaultBlockState(), 3);
|
||||
this.level.getProfiler().pop();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private static void addBlockDrops(ObjectArrayList<Pair<ItemStack, BlockPos>> p_46068_, ItemStack p_46069_, BlockPos p_46070_) {
|
||||
int i = p_46068_.size();
|
||||
|
||||
for(int j = 0; j < i; ++j) {
|
||||
Pair<ItemStack, BlockPos> pair = p_46068_.get(j);
|
||||
ItemStack itemstack = pair.getFirst();
|
||||
if (ItemEntity.areMergable(itemstack, p_46069_)) {
|
||||
ItemStack itemstack1 = ItemEntity.merge(itemstack, p_46069_, 16);
|
||||
p_46068_.set(j, Pair.of(itemstack1, pair.getSecond()));
|
||||
if (p_46069_.isEmpty()) {
|
||||
return;
|
||||
for (Pair<ItemStack, BlockPos> pair : objectarraylist) {
|
||||
Block.popResource(this.level, pair.getSecond(), pair.getFirst());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
p_46068_.add(Pair.of(p_46069_, p_46070_));
|
||||
}
|
||||
|
||||
public DamageSource getDamageSource() {
|
||||
return this.damageSource;
|
||||
}
|
||||
|
||||
public Map<Player, Vec3> getHitPlayers() {
|
||||
return this.hitPlayers;
|
||||
}
|
||||
|
||||
@Nullable
|
||||
public LivingEntity getSourceMob() {
|
||||
if (this.source == null) {
|
||||
return null;
|
||||
} else if (this.source instanceof PrimedTnt) {
|
||||
return ((PrimedTnt)this.source).getOwner();
|
||||
} else if (this.source instanceof LivingEntity) {
|
||||
return (LivingEntity)this.source;
|
||||
} else {
|
||||
if (this.source instanceof Projectile) {
|
||||
Entity entity = ((Projectile)this.source).getOwner();
|
||||
if (entity instanceof LivingEntity) {
|
||||
return (LivingEntity)entity;
|
||||
if (this.fire) {
|
||||
for (BlockPos blockpos2 : this.toBlow) {
|
||||
if (this.random.nextInt(3) == 0 && this.level.getBlockState(blockpos2).isAir() && this.level.getBlockState(blockpos2.below()).isSolidRender(this.level, blockpos2.below())) {
|
||||
this.level.setBlockAndUpdate(blockpos2, FireBlock.getState(this.level, blockpos2));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void clearToBlow() {
|
||||
this.toBlow.clear();
|
||||
}
|
||||
private static void addBlockDrops(ObjectArrayList<Pair<ItemStack, BlockPos>> p_46068_, ItemStack p_46069_, BlockPos p_46070_) {
|
||||
int i = p_46068_.size();
|
||||
|
||||
public List<BlockPos> getToBlow() {
|
||||
return this.toBlow;
|
||||
}
|
||||
for (int j = 0; j < i; ++j) {
|
||||
Pair<ItemStack, BlockPos> pair = p_46068_.get(j);
|
||||
ItemStack itemstack = pair.getFirst();
|
||||
if (ItemEntity.areMergable(itemstack, p_46069_)) {
|
||||
ItemStack itemstack1 = ItemEntity.merge(itemstack, p_46069_, 16);
|
||||
p_46068_.set(j, Pair.of(itemstack1, pair.getSecond()));
|
||||
if (p_46069_.isEmpty()) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public Vec3 getPosition() {
|
||||
return this.position;
|
||||
}
|
||||
p_46068_.add(Pair.of(p_46069_, p_46070_));
|
||||
}
|
||||
|
||||
@Nullable
|
||||
public Entity getExploder() {
|
||||
return this.source;
|
||||
}
|
||||
public DamageSource getDamageSource() {
|
||||
return this.damageSource;
|
||||
}
|
||||
|
||||
public Vec3 getPosition() {
|
||||
return this.position;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,11 +1,5 @@
|
||||
package ru.magistu.siegemachines.entity;
|
||||
|
||||
import ru.magistu.siegemachines.SiegeMachines;
|
||||
import ru.magistu.siegemachines.entity.machine.*;
|
||||
import ru.magistu.siegemachines.entity.projectile.Cannonball;
|
||||
import ru.magistu.siegemachines.entity.projectile.GiantArrow;
|
||||
import ru.magistu.siegemachines.entity.projectile.GiantStone;
|
||||
import ru.magistu.siegemachines.entity.projectile.Stone;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.world.entity.Entity;
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
@@ -14,9 +8,14 @@ import net.minecraftforge.eventbus.api.IEventBus;
|
||||
import net.minecraftforge.registries.DeferredRegister;
|
||||
import net.minecraftforge.registries.ForgeRegistries;
|
||||
import net.minecraftforge.registries.RegistryObject;
|
||||
import ru.magistu.siegemachines.SiegeMachines;
|
||||
import ru.magistu.siegemachines.entity.machine.*;
|
||||
import ru.magistu.siegemachines.entity.projectile.Cannonball;
|
||||
import ru.magistu.siegemachines.entity.projectile.GiantArrow;
|
||||
import ru.magistu.siegemachines.entity.projectile.GiantStone;
|
||||
import ru.magistu.siegemachines.entity.projectile.Stone;
|
||||
|
||||
public class EntityTypes
|
||||
{
|
||||
public class EntityTypes {
|
||||
public static final DeferredRegister<EntityType<?>> DEFERRED_REGISTER = DeferredRegister.create(ForgeRegistries.ENTITY_TYPES, SiegeMachines.ID);
|
||||
|
||||
public static final RegistryObject<EntityType<Cannonball>> CANNONBALL = addRegistry("cannonball", Cannonball::new, 0.5f, 0.5f);
|
||||
@@ -31,21 +30,18 @@ public class EntityTypes
|
||||
public static final RegistryObject<EntityType<Ballista>> BALLISTA = addRegistry("ballista", Ballista::new, 1.5f, 1.5f, 10);
|
||||
public static final RegistryObject<EntityType<BatteringRam>> BATTERING_RAM = addRegistry("battering_ram", BatteringRam::new, 4.0f, 3.0f, 10);
|
||||
public static final RegistryObject<EntityType<SiegeLadder>> SIEGE_LADDER = addRegistry("siege_ladder", SiegeLadder::new, 3.0f, 3.0f, 10);
|
||||
|
||||
|
||||
public static final RegistryObject<EntityType<Seat>> SEAT = addRegistry("seat", Seat::new, 0.0f, 0.0f);
|
||||
|
||||
public static <T extends Entity> RegistryObject<EntityType<T>> addRegistry(String name, EntityType.EntityFactory<T> constructor, float sizex, float sizey)
|
||||
{
|
||||
public static <T extends Entity> RegistryObject<EntityType<T>> addRegistry(String name, EntityType.EntityFactory<T> constructor, float sizex, float sizey) {
|
||||
return addRegistry(name, constructor, sizex, sizey, 1);
|
||||
}
|
||||
|
||||
public static <T extends Entity> RegistryObject<EntityType<T>> addRegistry(String name, EntityType.EntityFactory<T> constructor, float sizex, float sizey, int trackingrange)
|
||||
{
|
||||
|
||||
public static <T extends Entity> RegistryObject<EntityType<T>> addRegistry(String name, EntityType.EntityFactory<T> constructor, float sizex, float sizey, int trackingrange) {
|
||||
return DEFERRED_REGISTER.register(name, () -> EntityType.Builder.of(constructor, MobCategory.MISC).clientTrackingRange(trackingrange).sized(sizex, sizey).build(new ResourceLocation(SiegeMachines.ID, name).toString()));
|
||||
}
|
||||
|
||||
public static void register(IEventBus eventBus)
|
||||
{
|
||||
public static void register(IEventBus eventBus) {
|
||||
DEFERRED_REGISTER.register(eventBus);
|
||||
}
|
||||
}
|
||||
@@ -1,11 +1,10 @@
|
||||
package ru.magistu.siegemachines.entity;
|
||||
|
||||
import ru.magistu.siegemachines.client.gui.machine.crosshair.Crosshair;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import ru.magistu.siegemachines.client.gui.machine.crosshair.Crosshair;
|
||||
|
||||
public interface IReloading
|
||||
{
|
||||
public interface IReloading {
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
Crosshair createCrosshair();
|
||||
}
|
||||
|
||||
@@ -1,22 +1,19 @@
|
||||
package ru.magistu.siegemachines.entity.projectile;
|
||||
|
||||
import com.mojang.math.Vector3d;
|
||||
import ru.magistu.siegemachines.item.ModItems;
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import net.minecraft.world.entity.LivingEntity;
|
||||
import net.minecraft.world.item.Item;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import ru.magistu.siegemachines.item.ModItems;
|
||||
|
||||
public class Cannonball extends Missile
|
||||
{
|
||||
public Cannonball(EntityType<Cannonball> type, Level level)
|
||||
{
|
||||
public class Cannonball extends Missile {
|
||||
public Cannonball(EntityType<Cannonball> type, Level level) {
|
||||
super(type, level);
|
||||
this.item = ModItems.CANNONBALL.get();
|
||||
}
|
||||
|
||||
public Cannonball(EntityType<Cannonball> entitytype, Level level, Vector3d pos, LivingEntity entity, Item item)
|
||||
{
|
||||
super(entitytype, level, pos, entity, MissileType.CANNONBALL, item);
|
||||
}
|
||||
public Cannonball(EntityType<Cannonball> entitytype, Level level, Vec3 pos, LivingEntity entity, Item item) {
|
||||
super(entitytype, level, pos, entity, MissileType.CANNONBALL, item);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
package ru.magistu.siegemachines.entity.projectile;
|
||||
|
||||
public enum FlightType
|
||||
{
|
||||
public enum FlightType {
|
||||
NONE,
|
||||
AHEAD,
|
||||
SPINNING
|
||||
|
||||
@@ -1,42 +1,38 @@
|
||||
package ru.magistu.siegemachines.entity.projectile;
|
||||
|
||||
import com.mojang.math.Vector3d;
|
||||
import ru.magistu.siegemachines.item.ModItems;
|
||||
import net.minecraft.network.protocol.Packet;
|
||||
import net.minecraft.network.protocol.game.ClientGamePacketListener;
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import net.minecraft.world.entity.LivingEntity;
|
||||
import net.minecraft.world.entity.projectile.AbstractArrow;
|
||||
import net.minecraft.world.item.Item;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import net.minecraftforge.network.NetworkHooks;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import ru.magistu.siegemachines.item.ModItems;
|
||||
|
||||
public class GiantArrow extends AbstractArrow
|
||||
{
|
||||
private final Packet<?> spawningpacket = NetworkHooks.getEntitySpawningPacket(this);
|
||||
public class GiantArrow extends AbstractArrow {
|
||||
private final Packet<ClientGamePacketListener> spawningpacket = NetworkHooks.getEntitySpawningPacket(this);
|
||||
|
||||
public GiantArrow(EntityType<GiantArrow> type, Level level)
|
||||
{
|
||||
public GiantArrow(EntityType<GiantArrow> type, Level level) {
|
||||
super(type, level);
|
||||
}
|
||||
|
||||
public GiantArrow(EntityType<GiantArrow> entitytype, Level level, Vector3d pos, LivingEntity entity, Item item)
|
||||
{
|
||||
super(entitytype, entity, level);
|
||||
public GiantArrow(EntityType<GiantArrow> entitytype, Level level, Vec3 pos, LivingEntity entity, Item item) {
|
||||
super(entitytype, entity, level);
|
||||
this.setPos(pos.x, pos.y, pos.z);
|
||||
this.setBaseDamage(5.0F);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected @NotNull ItemStack getPickupItem()
|
||||
{
|
||||
protected @NotNull ItemStack getPickupItem() {
|
||||
return new ItemStack(ModItems.GIANT_ARROW.get());
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull Packet<?> getAddEntityPacket()
|
||||
{
|
||||
return spawningpacket;
|
||||
}
|
||||
public @NotNull Packet<ClientGamePacketListener> getAddEntityPacket() {
|
||||
return spawningpacket;
|
||||
}
|
||||
}
|
||||
@@ -1,23 +1,20 @@
|
||||
package ru.magistu.siegemachines.entity.projectile;
|
||||
|
||||
|
||||
import com.mojang.math.Vector3d;
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import net.minecraft.world.entity.LivingEntity;
|
||||
import net.minecraft.world.item.Item;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import ru.magistu.siegemachines.item.ModItems;
|
||||
|
||||
public class GiantStone extends Missile
|
||||
{
|
||||
public GiantStone(EntityType<GiantStone> entitytype, Level level)
|
||||
{
|
||||
super(entitytype, level);
|
||||
this.item = ModItems.GIANT_STONE.get();
|
||||
}
|
||||
public class GiantStone extends Missile {
|
||||
public GiantStone(EntityType<GiantStone> entitytype, Level level) {
|
||||
super(entitytype, level);
|
||||
this.item = ModItems.GIANT_STONE.get();
|
||||
}
|
||||
|
||||
public GiantStone(EntityType<GiantStone> entitytype, Level level, Vector3d pos, LivingEntity entity, Item item)
|
||||
{
|
||||
super(entitytype, level, pos, entity, MissileType.GIANT_STONE, item);
|
||||
}
|
||||
public GiantStone(EntityType<GiantStone> entitytype, Level level, Vec3 pos, LivingEntity entity, Item item) {
|
||||
super(entitytype, level, pos, entity, MissileType.GIANT_STONE, item);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,13 +1,12 @@
|
||||
package ru.magistu.siegemachines.entity.projectile;
|
||||
|
||||
import com.mojang.math.Vector3d;
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import net.minecraft.world.entity.LivingEntity;
|
||||
import net.minecraft.world.entity.projectile.Projectile;
|
||||
import net.minecraft.world.item.Item;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
|
||||
public interface IProjectileFactory<T extends Projectile>
|
||||
{
|
||||
T create(EntityType<T> entitytype, Level level, Vector3d pos, LivingEntity entity, Item item);
|
||||
public interface IProjectileFactory<T extends Projectile> {
|
||||
T create(EntityType<T> entitytype, Level level, Vec3 pos, LivingEntity entity, Item item);
|
||||
}
|
||||
|
||||
@@ -1,14 +1,12 @@
|
||||
package ru.magistu.siegemachines.entity.projectile;
|
||||
|
||||
import com.mojang.math.Vector3d;
|
||||
import net.minecraft.world.level.ExplosionDamageCalculator;
|
||||
import ru.magistu.siegemachines.item.ModItems;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.core.particles.BlockParticleOption;
|
||||
import net.minecraft.core.particles.ParticleOptions;
|
||||
import net.minecraft.core.particles.ParticleTypes;
|
||||
import net.minecraft.network.protocol.Packet;
|
||||
import net.minecraft.network.protocol.game.ClientGamePacketListener;
|
||||
import net.minecraft.sounds.SoundEvents;
|
||||
import net.minecraft.sounds.SoundSource;
|
||||
import net.minecraft.world.InteractionHand;
|
||||
@@ -23,6 +21,7 @@ import net.minecraft.world.item.Item;
|
||||
import net.minecraft.world.item.Items;
|
||||
import net.minecraft.world.item.ShieldItem;
|
||||
import net.minecraft.world.level.Explosion;
|
||||
import net.minecraft.world.level.ExplosionDamageCalculator;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
@@ -32,185 +31,154 @@ import net.minecraft.world.phys.HitResult;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import net.minecraftforge.network.NetworkHooks;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import ru.magistu.siegemachines.item.ModItems;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
public abstract class Missile extends ThrowableItemProjectile
|
||||
{
|
||||
public MissileType type = MissileType.STONE;
|
||||
public Item item = ModItems.STONE.get();
|
||||
public abstract class Missile extends ThrowableItemProjectile {
|
||||
public MissileType type = MissileType.STONE;
|
||||
public Item item = ModItems.STONE.get();
|
||||
|
||||
public Missile(EntityType<? extends Missile> entitytype, Level level)
|
||||
{
|
||||
super(entitytype, level);
|
||||
}
|
||||
public Missile(EntityType<? extends Missile> entitytype, Level level) {
|
||||
super(entitytype, level);
|
||||
}
|
||||
|
||||
public Missile(EntityType<? extends Missile> entitytype, Level level, Vector3d pos, LivingEntity entity, MissileType type, Item item)
|
||||
{
|
||||
super(entitytype, entity, level);
|
||||
this.type = type;
|
||||
this.item = item;
|
||||
this.setPos(pos.x, pos.y, pos.z);
|
||||
}
|
||||
public Missile(EntityType<? extends Missile> entitytype, Level level, Vec3 pos, LivingEntity entity, MissileType type, Item item) {
|
||||
super(entitytype, entity, level);
|
||||
this.type = type;
|
||||
this.item = item;
|
||||
this.setPos(pos.x, pos.y, pos.z);
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull Item getDefaultItem()
|
||||
{
|
||||
return this.item;
|
||||
}
|
||||
@Override
|
||||
public @NotNull Item getDefaultItem() {
|
||||
return this.item;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull Packet<?> getAddEntityPacket()
|
||||
{
|
||||
return NetworkHooks.getEntitySpawningPacket(this);
|
||||
}
|
||||
@Override
|
||||
public @NotNull Packet<ClientGamePacketListener> getAddEntityPacket() {
|
||||
return NetworkHooks.getEntitySpawningPacket(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onHit(HitResult result)
|
||||
{
|
||||
float f = 2.0F;
|
||||
if (result.getType() == HitResult.Type.ENTITY)
|
||||
{
|
||||
EntityHitResult entityRTR = (EntityHitResult)result;
|
||||
Vec3 pos = entityRTR.getLocation();
|
||||
Entity entity = entityRTR.getEntity();
|
||||
float damage = this.type.specs.mass.get() * (float) this.getDeltaMovement().length();
|
||||
@Override
|
||||
public void onHit(HitResult result) {
|
||||
float f = 2.0F;
|
||||
if (result.getType() == HitResult.Type.ENTITY) {
|
||||
EntityHitResult entityRTR = (EntityHitResult) result;
|
||||
Vec3 pos = entityRTR.getLocation();
|
||||
Entity entity = entityRTR.getEntity();
|
||||
float damage = this.type.specs.mass.get() * (float) this.getDeltaMovement().length();
|
||||
|
||||
DamageSource damagesource = DamageSource.thrown(this, this.getOwner());
|
||||
if (this.type.armorpiercing >= 1.0f)
|
||||
{
|
||||
damagesource = damagesource.bypassArmor();
|
||||
}
|
||||
else if (this.type.armorpiercing > 0.0f && entity instanceof LivingEntity livingentity)
|
||||
{
|
||||
if(livingentity instanceof Player player) {
|
||||
if(player.isBlocking() && (item == ModItems.GIANT_ARROW.get() || item == Items.ARROW) && (player.getItemInHand(InteractionHand.MAIN_HAND).getItem() instanceof ShieldItem || player.isBlocking() && player.getItemInHand(InteractionHand.OFF_HAND).getItem() instanceof ShieldItem)) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
damage -= (1.0f - this.type.armorpiercing) * (damage - CombatRules.getDamageAfterAbsorb(damage, 0, 0));
|
||||
}
|
||||
// DamageSource damagesource = DamageSource.thrown(this, this.getOwner()); //TODO
|
||||
DamageSource damagesource = level().damageSources().thrown(this, this.getOwner());
|
||||
if (this.type.armorpiercing >= 1.0f) {
|
||||
// damagesource = damagesource.bypassArmor(); TODO хз что тут
|
||||
} else if (this.type.armorpiercing > 0.0f && entity instanceof LivingEntity livingentity) {
|
||||
if (livingentity instanceof Player player) {
|
||||
if (player.isBlocking() && (item == ModItems.GIANT_ARROW.get() || item == Items.ARROW) && (player.getItemInHand(InteractionHand.MAIN_HAND).getItem() instanceof ShieldItem || player.isBlocking() && player.getItemInHand(InteractionHand.OFF_HAND).getItem() instanceof ShieldItem)) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
damage -= (1.0f - this.type.armorpiercing) * (damage - CombatRules.getDamageAfterAbsorb(damage, 0, 0));
|
||||
}
|
||||
|
||||
if (!this.level.isClientSide() && this.type.explosive)
|
||||
{
|
||||
this.explode(pos.x, pos.y, pos.z, 3.0F, Explosion.BlockInteraction.NONE);
|
||||
this.remove(RemovalReason.KILLED);
|
||||
}
|
||||
if (!this.level().isClientSide() && this.type.explosive) {
|
||||
this.explode(pos.x, pos.y, pos.z, 3.0F, Explosion.BlockInteraction.KEEP); //TODO
|
||||
this.remove(RemovalReason.KILLED);
|
||||
}
|
||||
|
||||
entity.hurt(damagesource, damage);
|
||||
Vec3 vector3d = this.getDeltaMovement().multiply(1.0D, 0.0D, 1.0D).normalize().scale((double) this.type.knockback * 0.6D);
|
||||
if (vector3d.lengthSqr() > 0.0D)
|
||||
{
|
||||
entity.push(vector3d.x, 0.1D, vector3d.z);
|
||||
}
|
||||
}
|
||||
entity.hurt(damagesource, damage);
|
||||
Vec3 vector3d = this.getDeltaMovement().multiply(1.0D, 0.0D, 1.0D).normalize().scale((double) this.type.knockback * 0.6D);
|
||||
if (vector3d.lengthSqr() > 0.0D) {
|
||||
entity.push(vector3d.x, 0.1D, vector3d.z);
|
||||
}
|
||||
}
|
||||
|
||||
if (result.getType() == HitResult.Type.BLOCK)
|
||||
{
|
||||
BlockHitResult blockRTR = (BlockHitResult)result;
|
||||
BlockPos blockpos = blockRTR.getBlockPos();
|
||||
BlockState blockstate = this.level.getBlockState(blockpos);
|
||||
boolean smoothimpact = (blockstate == Blocks.SAND.defaultBlockState() ||
|
||||
blockstate == Blocks.RED_SAND.defaultBlockState() ||
|
||||
blockstate == Blocks.DIRT.defaultBlockState() ||
|
||||
blockstate == Blocks.GRASS_BLOCK.defaultBlockState() ||
|
||||
blockstate == Blocks.DIRT_PATH.defaultBlockState() ||
|
||||
blockstate == Blocks.COARSE_DIRT.defaultBlockState() ||
|
||||
blockstate == Blocks.SNOW_BLOCK.defaultBlockState()) &&
|
||||
blockRTR.getDirection() == Direction.UP;
|
||||
if (result.getType() == HitResult.Type.BLOCK) {
|
||||
BlockHitResult blockRTR = (BlockHitResult) result;
|
||||
BlockPos blockpos = blockRTR.getBlockPos();
|
||||
BlockState blockstate = this.level().getBlockState(blockpos);
|
||||
boolean smoothimpact = (blockstate == Blocks.SAND.defaultBlockState() ||
|
||||
blockstate == Blocks.RED_SAND.defaultBlockState() ||
|
||||
blockstate == Blocks.DIRT.defaultBlockState() ||
|
||||
blockstate == Blocks.GRASS_BLOCK.defaultBlockState() ||
|
||||
blockstate == Blocks.DIRT_PATH.defaultBlockState() ||
|
||||
blockstate == Blocks.COARSE_DIRT.defaultBlockState() ||
|
||||
blockstate == Blocks.SNOW_BLOCK.defaultBlockState()) &&
|
||||
blockRTR.getDirection() == Direction.UP;
|
||||
|
||||
if (blockRTR.getDirection() == Direction.UP)
|
||||
{
|
||||
if (this.type.explosive)
|
||||
{
|
||||
for (int r = 0; r < this.type.specs.explosionpower.get(); ++r)
|
||||
{
|
||||
for (float a = 0; a < 2 * Math.PI; a += Math.PI / 4)
|
||||
{
|
||||
BlockPos pos = blockRTR.getBlockPos().offset(r * Math.cos(a), 0, -r * Math.sin(a));
|
||||
if (this.level.getBlockState(pos) == Blocks.GRASS_BLOCK.defaultBlockState())
|
||||
{
|
||||
this.level.setBlockAndUpdate(pos, Blocks.DIRT.defaultBlockState());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!this.level.isClientSide())
|
||||
{
|
||||
this.remove(RemovalReason.KILLED);
|
||||
if (smoothimpact && this.type.explosive)
|
||||
{
|
||||
if (blockRTR.getDirection() == Direction.UP) {
|
||||
if (this.type.explosive) {
|
||||
for (int r = 0; r < this.type.specs.explosionpower.get(); ++r) {
|
||||
for (float a = 0; a < 2 * Math.PI; a += Math.PI / 4) {
|
||||
BlockPos pos = blockRTR.getBlockPos().offset((int) (r * Math.cos(a)), 0, (int) (-r * Math.sin(a))); //TODO был не int
|
||||
if (this.level().getBlockState(pos) == Blocks.GRASS_BLOCK.defaultBlockState()) {
|
||||
this.level().setBlockAndUpdate(pos, Blocks.DIRT.defaultBlockState());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!this.level().isClientSide()) {
|
||||
this.remove(RemovalReason.KILLED);
|
||||
if (smoothimpact && this.type.explosive) {
|
||||
|
||||
this.explode(blockpos.getX(), blockpos.getY(), blockpos.getZ(), this.type.specs.explosionpower.get() * f, Explosion.BlockInteraction.NONE);
|
||||
}
|
||||
}
|
||||
else if (smoothimpact)
|
||||
{
|
||||
this.dustExplosion(new BlockParticleOption(ParticleTypes.BLOCK, blockstate).setPos(blockpos), blockpos, this.type.specs.explosionpower.get() / 2, 50);
|
||||
}
|
||||
}
|
||||
if (!this.level.isClientSide() && !smoothimpact && this.type.explosive)
|
||||
{
|
||||
this.explode(blockpos.getX(), blockpos.getY(), blockpos.getZ(), this.type.specs.explosionpower.get() * f, Explosion.BlockInteraction.BREAK);
|
||||
}
|
||||
}
|
||||
this.explode(blockpos.getX(), blockpos.getY(), blockpos.getZ(), this.type.specs.explosionpower.get() * f, Explosion.BlockInteraction.KEEP); //TODO
|
||||
}
|
||||
} else if (smoothimpact) {
|
||||
this.dustExplosion(new BlockParticleOption(ParticleTypes.BLOCK, blockstate).setPos(blockpos), blockpos, this.type.specs.explosionpower.get() / 2, 50);
|
||||
}
|
||||
}
|
||||
if (!this.level().isClientSide() && !smoothimpact && this.type.explosive) {
|
||||
this.explode(blockpos.getX(), blockpos.getY(), blockpos.getZ(), this.type.specs.explosionpower.get() * f, Explosion.BlockInteraction.DESTROY);
|
||||
}
|
||||
}
|
||||
|
||||
if (result.getType() == HitResult.Type.MISS)
|
||||
{
|
||||
this.level.playSound((Player)this.getOwner(), this.getOnPos(), SoundEvents.ANVIL_BREAK, SoundSource.AMBIENT, 1.0f, 1.0f);
|
||||
if(!this.level.isClientSide())
|
||||
{
|
||||
this.remove(RemovalReason.KILLED);
|
||||
}
|
||||
}
|
||||
if (!this.level.isClientSide())
|
||||
{
|
||||
this.remove(RemovalReason.KILLED);
|
||||
}
|
||||
}
|
||||
if (result.getType() == HitResult.Type.MISS) {
|
||||
this.level().playSound((Player) this.getOwner(), this.getOnPos(), SoundEvents.ANVIL_BREAK, SoundSource.AMBIENT, 1.0f, 1.0f);
|
||||
if (!this.level().isClientSide()) {
|
||||
this.remove(RemovalReason.KILLED);
|
||||
}
|
||||
}
|
||||
if (!this.level().isClientSide()) {
|
||||
this.remove(RemovalReason.KILLED);
|
||||
}
|
||||
}
|
||||
|
||||
private void dustExplosion(ParticleOptions particle, BlockPos blockpos, double speed, int amount)
|
||||
{
|
||||
this.dustExplosion(particle, blockpos.getX(), blockpos.getY(), blockpos.getZ(), speed, amount);
|
||||
}
|
||||
private void dustExplosion(ParticleOptions particle, BlockPos blockpos, double speed, int amount) {
|
||||
this.dustExplosion(particle, blockpos.getX(), blockpos.getY(), blockpos.getZ(), speed, amount);
|
||||
}
|
||||
|
||||
private void dustExplosion(ParticleOptions particle, double x, double y, double z, double speed, int amount)
|
||||
{
|
||||
for (int i = 0; i < amount; ++i)
|
||||
{
|
||||
Vec3 movement = this.getDeltaMovement();
|
||||
double d0 = x - 0.05 + this.level.random.nextDouble() * 0.3;
|
||||
double d1 = y + 1.0;
|
||||
double d2 = z - 0.05 + this.level.random.nextDouble() * 0.3;
|
||||
double d3 = movement.x * this.level.random.nextDouble() * speed;
|
||||
double d4 = -movement.y * this.level.random.nextDouble() * speed * 10.0f;
|
||||
double d5 = movement.z * this.level.random.nextDouble() * speed;
|
||||
this.level.addParticle(particle, d0, d1, d2, d3, d4, d5);
|
||||
}
|
||||
}
|
||||
private void dustExplosion(ParticleOptions particle, double x, double y, double z, double speed, int amount) {
|
||||
for (int i = 0; i < amount; ++i) {
|
||||
Vec3 movement = this.getDeltaMovement();
|
||||
double d0 = x - 0.05 + this.level().random.nextDouble() * 0.3;
|
||||
double d1 = y + 1.0;
|
||||
double d2 = z - 0.05 + this.level().random.nextDouble() * 0.3;
|
||||
double d3 = movement.x * this.level().random.nextDouble() * speed;
|
||||
double d4 = -movement.y * this.level().random.nextDouble() * speed * 10.0f;
|
||||
double d5 = movement.z * this.level().random.nextDouble() * speed;
|
||||
this.level().addParticle(particle, d0, d1, d2, d3, d4, d5);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void tick()
|
||||
{
|
||||
if (this.type.flighttype == FlightType.SPINNING)
|
||||
{
|
||||
this.setXRot(this.getXRot() + 0.5f);
|
||||
}
|
||||
@Override
|
||||
public void tick() {
|
||||
if (this.type.flighttype == FlightType.SPINNING) {
|
||||
this.setXRot(this.getXRot() + 0.5f);
|
||||
}
|
||||
|
||||
super.tick();
|
||||
}
|
||||
super.tick();
|
||||
}
|
||||
|
||||
public MissileExplosion explode(double x, double y, double z, float radius, Explosion.BlockInteraction mode)
|
||||
{
|
||||
return this.explode(null, null, x, y, z, radius, false, mode);
|
||||
}
|
||||
public MissileExplosion explode(double x, double y, double z, float radius, Explosion.BlockInteraction mode) {
|
||||
return this.explode(null, null, x, y, z, radius, false, mode);
|
||||
}
|
||||
|
||||
public MissileExplosion explode(@Nullable DamageSource source, @Nullable ExplosionDamageCalculator context, double x, double y, double z, float size, boolean fired, Explosion.BlockInteraction mode)
|
||||
{
|
||||
MissileExplosion explosion = new MissileExplosion(this.level, this.getOwner(), source, context, x, y, z, size, fired, mode);
|
||||
if (net.minecraftforge.event.ForgeEventFactory.onExplosionStart(level, explosion)) return explosion;
|
||||
explosion.explode();
|
||||
explosion.finalizeExplosion(true);
|
||||
return explosion;
|
||||
}
|
||||
public MissileExplosion explode(@Nullable DamageSource source, @Nullable ExplosionDamageCalculator context, double x, double y, double z, float size, boolean fired, Explosion.BlockInteraction mode) {
|
||||
MissileExplosion explosion = new MissileExplosion(this.level(), this.getOwner(), source, context, x, y, z, size, fired, mode);
|
||||
if (net.minecraftforge.event.ForgeEventFactory.onExplosionStart(level(), explosion)) return explosion;
|
||||
explosion.explode();
|
||||
explosion.finalizeExplosion(true);
|
||||
return explosion;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -17,7 +17,6 @@ import net.minecraft.world.entity.LivingEntity;
|
||||
import net.minecraft.world.entity.item.ItemEntity;
|
||||
import net.minecraft.world.entity.item.PrimedTnt;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.entity.projectile.Projectile;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.world.item.enchantment.ProtectionEnchantment;
|
||||
import net.minecraft.world.level.*;
|
||||
@@ -27,7 +26,7 @@ import net.minecraft.world.level.block.entity.BlockEntity;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.gameevent.GameEvent;
|
||||
import net.minecraft.world.level.material.FluidState;
|
||||
import net.minecraft.world.level.storage.loot.LootContext;
|
||||
import net.minecraft.world.level.storage.loot.LootParams;
|
||||
import net.minecraft.world.level.storage.loot.parameters.LootContextParams;
|
||||
import net.minecraft.world.phys.AABB;
|
||||
import net.minecraft.world.phys.HitResult;
|
||||
@@ -37,394 +36,327 @@ import ru.magistu.siegemachines.entity.machine.Machine;
|
||||
import javax.annotation.Nullable;
|
||||
import java.util.*;
|
||||
|
||||
public class MissileExplosion extends Explosion
|
||||
{
|
||||
private static final ExplosionDamageCalculator EXPLOSION_DAMAGE_CALCULATOR = new ExplosionDamageCalculator();
|
||||
private final boolean fire;
|
||||
private final BlockInteraction blockInteraction;
|
||||
private final Random random = new Random();
|
||||
private final Level level;
|
||||
private final double x;
|
||||
private final double y;
|
||||
private final double z;
|
||||
@Nullable
|
||||
private final Entity source;
|
||||
private final float radius;
|
||||
private final DamageSource damageSource;
|
||||
private final ExplosionDamageCalculator damageCalculator;
|
||||
private final List<BlockPos> toBlow = Lists.newArrayList();
|
||||
private final Map<Player, Vec3> hitPlayers = Maps.newHashMap();
|
||||
private final Vec3 position;
|
||||
private float damagemultiplier = 1.0f;
|
||||
public class MissileExplosion extends Explosion {
|
||||
private static final ExplosionDamageCalculator EXPLOSION_DAMAGE_CALCULATOR = new ExplosionDamageCalculator();
|
||||
private final boolean fire;
|
||||
private final BlockInteraction blockInteraction;
|
||||
private final Random random = new Random();
|
||||
private final Level level;
|
||||
private final double x;
|
||||
private final double y;
|
||||
private final double z;
|
||||
@Nullable
|
||||
private final Entity source;
|
||||
private final float radius;
|
||||
private final DamageSource damageSource;
|
||||
private final ExplosionDamageCalculator damageCalculator;
|
||||
private final List<BlockPos> toBlow = Lists.newArrayList();
|
||||
private final Map<Player, Vec3> hitPlayers = Maps.newHashMap();
|
||||
private final Vec3 position;
|
||||
private float damagemultiplier = 1.0f;
|
||||
|
||||
public MissileExplosion(Level level, @Nullable Entity source, double x, double y, double z, float radius)
|
||||
{
|
||||
this(level, source, x, y, z, radius, false, BlockInteraction.DESTROY);
|
||||
}
|
||||
public MissileExplosion(Level level, @Nullable Entity source, double x, double y, double z, float radius) {
|
||||
this(level, source, x, y, z, radius, false, BlockInteraction.DESTROY);
|
||||
}
|
||||
|
||||
public MissileExplosion(Level level, @Nullable Entity source, double x, double y, double z, float radius, List<BlockPos> pPositions)
|
||||
{
|
||||
this(level, source, x, y, z, radius, false, BlockInteraction.DESTROY, pPositions);
|
||||
}
|
||||
public MissileExplosion(Level level, @Nullable Entity source, double x, double y, double z, float radius, List<BlockPos> pPositions) {
|
||||
this(level, source, x, y, z, radius, false, BlockInteraction.DESTROY, pPositions);
|
||||
}
|
||||
|
||||
public MissileExplosion(Level level, @Nullable Entity source, double x, double y, double z, float radius, boolean fired, BlockInteraction blockinteraction, List<BlockPos> pPositions)
|
||||
{
|
||||
this(level, source, x, y, z, radius, fired, blockinteraction);
|
||||
this.toBlow.addAll(pPositions);
|
||||
}
|
||||
public MissileExplosion(Level level, @Nullable Entity source, double x, double y, double z, float radius, boolean fired, BlockInteraction blockinteraction, List<BlockPos> pPositions) {
|
||||
this(level, source, x, y, z, radius, fired, blockinteraction);
|
||||
this.toBlow.addAll(pPositions);
|
||||
}
|
||||
|
||||
public MissileExplosion(Level level, @Nullable Entity source, double x, double y, double z, float radius, boolean fired, BlockInteraction blockinteraction)
|
||||
{
|
||||
this(level, source, null, null, x, y, z, radius, fired, blockinteraction);
|
||||
}
|
||||
public MissileExplosion(Level level, @Nullable Entity source, double x, double y, double z, float radius, boolean fired, BlockInteraction blockinteraction) {
|
||||
this(level, source, null, null, x, y, z, radius, fired, blockinteraction);
|
||||
}
|
||||
|
||||
public MissileExplosion(Level level, @Nullable Entity source, @Nullable DamageSource damagesource, @Nullable ExplosionDamageCalculator damagecalculator, double x, double y, double z, float radius, boolean fired, BlockInteraction blockinteraction)
|
||||
{
|
||||
super(level, source, damagesource, damagecalculator, x, y, z, radius, fired, blockinteraction);
|
||||
this.level = level;
|
||||
this.source = source;
|
||||
this.radius = radius;
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
this.z = z;
|
||||
this.fire = fired;
|
||||
this.blockInteraction = blockinteraction;
|
||||
this.damageSource = damagesource == null ? DamageSource.explosion(this) : damagesource;
|
||||
this.damageCalculator = damagecalculator == null ? this.makeDamageCalculator(source) : damagecalculator;
|
||||
this.position = new Vec3(this.x, this.y, this.z);
|
||||
if (source != null && source.isPassenger())
|
||||
{
|
||||
Entity vehicle = source.getVehicle();
|
||||
if (vehicle instanceof Machine)
|
||||
{
|
||||
this.damagemultiplier = ((Machine) vehicle).type.specs.damagemultiplier.get();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private ExplosionDamageCalculator makeDamageCalculator(@Nullable Entity pEntity)
|
||||
{
|
||||
return pEntity == null ? EXPLOSION_DAMAGE_CALCULATOR : new EntityBasedExplosionDamageCalculator(pEntity);
|
||||
}
|
||||
|
||||
public static float getSeenPercent(Vec3 pExplosionVector, Entity pEntity)
|
||||
{
|
||||
AABB aabb = pEntity.getBoundingBox();
|
||||
double d0 = 1.0D / ((aabb.maxX - aabb.minX) * 2.0D + 1.0D);
|
||||
double d1 = 1.0D / ((aabb.maxY - aabb.minY) * 2.0D + 1.0D);
|
||||
double d2 = 1.0D / ((aabb.maxZ - aabb.minZ) * 2.0D + 1.0D);
|
||||
double d3 = (1.0D - Math.floor(1.0D / d0) * d0) / 2.0D;
|
||||
double d4 = (1.0D - Math.floor(1.0D / d2) * d2) / 2.0D;
|
||||
if (!(d0 < 0.0D) && !(d1 < 0.0D) && !(d2 < 0.0D))
|
||||
{
|
||||
int i = 0;
|
||||
int j = 0;
|
||||
|
||||
for (double d5 = 0.0D; d5 <= 1.0D; d5 += d0)
|
||||
{
|
||||
for (double d6 = 0.0D; d6 <= 1.0D; d6 += d1)
|
||||
{
|
||||
for (double d7 = 0.0D; d7 <= 1.0D; d7 += d2)
|
||||
{
|
||||
double d8 = Mth.lerp(d5, aabb.minX, aabb.maxX);
|
||||
double d9 = Mth.lerp(d6, aabb.minY, aabb.maxY);
|
||||
double d10 = Mth.lerp(d7, aabb.minZ, aabb.maxZ);
|
||||
Vec3 vec3 = new Vec3(d8 + d3, d9, d10 + d4);
|
||||
if (pEntity.level.clip(new ClipContext(vec3, pExplosionVector, ClipContext.Block.COLLIDER, ClipContext.Fluid.NONE, pEntity)).getType() == HitResult.Type.MISS)
|
||||
{
|
||||
++i;
|
||||
}
|
||||
|
||||
++j;
|
||||
}
|
||||
public MissileExplosion(Level level, @Nullable Entity source, @Nullable DamageSource damagesource, @Nullable ExplosionDamageCalculator damagecalculator, double x, double y, double z, float radius, boolean fired, BlockInteraction blockinteraction) {
|
||||
super(level, source, damagesource, damagecalculator, x, y, z, radius, fired, blockinteraction);
|
||||
this.level = level;
|
||||
this.source = source;
|
||||
this.radius = radius;
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
this.z = z;
|
||||
this.fire = fired;
|
||||
this.blockInteraction = blockinteraction;
|
||||
// this.damageSource = damagesource == null ? DamageSource.explosion(this) : damagesource; TODO
|
||||
this.damageSource = damagesource == null ? level.damageSources().explosion(this) : damagesource;
|
||||
this.damageCalculator = damagecalculator == null ? this.makeDamageCalculator(source) : damagecalculator;
|
||||
this.position = new Vec3(this.x, this.y, this.z);
|
||||
if (source != null && source.isPassenger()) {
|
||||
Entity vehicle = source.getVehicle();
|
||||
if (vehicle instanceof Machine) {
|
||||
this.damagemultiplier = ((Machine) vehicle).type.specs.damagemultiplier.get();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return (float)i / (float)j;
|
||||
}
|
||||
else
|
||||
{
|
||||
return 0.0F;
|
||||
}
|
||||
}
|
||||
private ExplosionDamageCalculator makeDamageCalculator(@Nullable Entity pEntity) {
|
||||
return pEntity == null ? EXPLOSION_DAMAGE_CALCULATOR : new EntityBasedExplosionDamageCalculator(pEntity);
|
||||
}
|
||||
|
||||
/**
|
||||
* Does the first part of the explosion (destroy blocks)
|
||||
*/
|
||||
@Override
|
||||
public void explode()
|
||||
{
|
||||
this.level.gameEvent(this.source, GameEvent.EXPLODE, new BlockPos(this.x, this.y, this.z));
|
||||
Set<BlockPos> set = Sets.newHashSet();
|
||||
public static float getSeenPercent(Vec3 pExplosionVector, Entity pEntity) {
|
||||
AABB aabb = pEntity.getBoundingBox();
|
||||
double d0 = 1.0D / ((aabb.maxX - aabb.minX) * 2.0D + 1.0D);
|
||||
double d1 = 1.0D / ((aabb.maxY - aabb.minY) * 2.0D + 1.0D);
|
||||
double d2 = 1.0D / ((aabb.maxZ - aabb.minZ) * 2.0D + 1.0D);
|
||||
double d3 = (1.0D - Math.floor(1.0D / d0) * d0) / 2.0D;
|
||||
double d4 = (1.0D - Math.floor(1.0D / d2) * d2) / 2.0D;
|
||||
if (!(d0 < 0.0D) && !(d1 < 0.0D) && !(d2 < 0.0D)) {
|
||||
int i = 0;
|
||||
int j = 0;
|
||||
|
||||
for (int j = 0; j < 16; ++j)
|
||||
{
|
||||
for (int k = 0; k < 16; ++k)
|
||||
{
|
||||
for (int l = 0; l < 16; ++l)
|
||||
{
|
||||
if (j == 0 || j == 15 || k == 0 || k == 15 || l == 0 || l == 15)
|
||||
{
|
||||
double d0 = (float) j / 15.0F * 2.0F - 1.0F;
|
||||
double d1 = (float) k / 15.0F * 2.0F - 1.0F;
|
||||
double d2 = (float) l / 15.0F * 2.0F - 1.0F;
|
||||
double d3 = Math.sqrt(d0 * d0 + d1 * d1 + d2 * d2);
|
||||
d0 /= d3;
|
||||
d1 /= d3;
|
||||
d2 /= d3;
|
||||
float f = this.radius * (0.7F + this.level.random.nextFloat() * 0.6F);
|
||||
double d4 = this.x;
|
||||
double d6 = this.y;
|
||||
double d8 = this.z;
|
||||
for (double d5 = 0.0D; d5 <= 1.0D; d5 += d0) {
|
||||
for (double d6 = 0.0D; d6 <= 1.0D; d6 += d1) {
|
||||
for (double d7 = 0.0D; d7 <= 1.0D; d7 += d2) {
|
||||
double d8 = Mth.lerp(d5, aabb.minX, aabb.maxX);
|
||||
double d9 = Mth.lerp(d6, aabb.minY, aabb.maxY);
|
||||
double d10 = Mth.lerp(d7, aabb.minZ, aabb.maxZ);
|
||||
Vec3 vec3 = new Vec3(d8 + d3, d9, d10 + d4);
|
||||
if (pEntity.level().clip(new ClipContext(vec3, pExplosionVector, ClipContext.Block.COLLIDER, ClipContext.Fluid.NONE, pEntity)).getType() == HitResult.Type.MISS) {
|
||||
++i;
|
||||
}
|
||||
|
||||
for (; f > 0.0F; f -= 0.22500001F)
|
||||
{
|
||||
BlockPos blockpos = new BlockPos(d4, d6, d8);
|
||||
BlockState blockstate = this.level.getBlockState(blockpos);
|
||||
FluidState fluidstate = this.level.getFluidState(blockpos);
|
||||
if (!this.level.isInWorldBounds(blockpos))
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
Optional<Float> optional = this.damageCalculator.getBlockExplosionResistance(this, this.level, blockpos, blockstate, fluidstate);
|
||||
if (optional.isPresent())
|
||||
{
|
||||
f -= (optional.get() + 0.3F) * 0.3F;
|
||||
}
|
||||
|
||||
if (f > 0.0F && this.damageCalculator.shouldBlockExplode(this, this.level, blockpos, blockstate, f))
|
||||
{
|
||||
set.add(blockpos);
|
||||
}
|
||||
|
||||
d4 += d0 * (double)0.3F;
|
||||
d6 += d1 * (double)0.3F;
|
||||
d8 += d2 * (double)0.3F;
|
||||
}
|
||||
}
|
||||
++j;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
this.toBlow.addAll(set);
|
||||
float f2 = this.radius * 2.0F;
|
||||
int k1 = Mth.floor(this.x - (double)f2 - 1.0D);
|
||||
int l1 = Mth.floor(this.x + (double)f2 + 1.0D);
|
||||
int i2 = Mth.floor(this.y - (double)f2 - 1.0D);
|
||||
int i1 = Mth.floor(this.y + (double)f2 + 1.0D);
|
||||
int j2 = Mth.floor(this.z - (double)f2 - 1.0D);
|
||||
int j1 = Mth.floor(this.z + (double)f2 + 1.0D);
|
||||
List<Entity> list = this.level.getEntities(this.source, new AABB(k1, i2, j2, l1, i1, j1));
|
||||
net.minecraftforge.event.ForgeEventFactory.onExplosionDetonate(this.level, this, list, f2);
|
||||
Vec3 vec3 = new Vec3(this.x, this.y, this.z);
|
||||
return (float) i / (float) j;
|
||||
} else {
|
||||
return 0.0F;
|
||||
}
|
||||
}
|
||||
|
||||
for (Entity entity : list)
|
||||
{
|
||||
if (!entity.ignoreExplosion())
|
||||
{
|
||||
double d12 = Math.sqrt(entity.distanceToSqr(vec3)) / (double) f2;
|
||||
if (d12 <= 1.0D)
|
||||
{
|
||||
double d5 = entity.getX() - this.x;
|
||||
double d7 = (entity instanceof PrimedTnt ? entity.getY() : entity.getEyeY()) - this.y;
|
||||
double d9 = entity.getZ() - this.z;
|
||||
double d13 = Math.sqrt(d5 * d5 + d7 * d7 + d9 * d9);
|
||||
if (d13 != 0.0D)
|
||||
{
|
||||
d5 /= d13;
|
||||
d7 /= d13;
|
||||
d9 /= d13;
|
||||
double d14 = getSeenPercent(vec3, entity);
|
||||
double d10 = (1.0D - d12) * d14;
|
||||
entity.hurt(this.getDamageSource(), this.damagemultiplier * (int) ((d10 * d10 + d10) / 2.0D * 7.0D * (double) f2 + 1.0D));
|
||||
double d11 = d10;
|
||||
if (entity instanceof LivingEntity)
|
||||
{
|
||||
d11 = ProtectionEnchantment.getExplosionKnockbackAfterDampener((LivingEntity) entity, d10);
|
||||
}
|
||||
/**
|
||||
* Does the first part of the explosion (destroy blocks)
|
||||
*/
|
||||
@Override
|
||||
public void explode() {
|
||||
this.level.gameEvent(this.source, GameEvent.EXPLODE, new BlockPos((int) this.x, (int) this.y, (int) this.z));
|
||||
Set<BlockPos> set = Sets.newHashSet();
|
||||
|
||||
entity.setDeltaMovement(entity.getDeltaMovement().add(d5 * d11, d7 * d11, d9 * d11));
|
||||
if (entity instanceof Player)
|
||||
{
|
||||
Player player = (Player) entity;
|
||||
if (!player.isSpectator() && (!player.isCreative() || !player.getAbilities().flying))
|
||||
{
|
||||
this.hitPlayers.put(player, new Vec3(d5 * d10, d7 * d10, d9 * d10));
|
||||
}
|
||||
}
|
||||
}
|
||||
for (int j = 0; j < 16; ++j) {
|
||||
for (int k = 0; k < 16; ++k) {
|
||||
for (int l = 0; l < 16; ++l) {
|
||||
if (j == 0 || j == 15 || k == 0 || k == 15 || l == 0 || l == 15) {
|
||||
double d0 = (float) j / 15.0F * 2.0F - 1.0F;
|
||||
double d1 = (float) k / 15.0F * 2.0F - 1.0F;
|
||||
double d2 = (float) l / 15.0F * 2.0F - 1.0F;
|
||||
double d3 = Math.sqrt(d0 * d0 + d1 * d1 + d2 * d2);
|
||||
d0 /= d3;
|
||||
d1 /= d3;
|
||||
d2 /= d3;
|
||||
float f = this.radius * (0.7F + this.level.random.nextFloat() * 0.6F);
|
||||
double d4 = this.x;
|
||||
double d6 = this.y;
|
||||
double d8 = this.z;
|
||||
|
||||
for (; f > 0.0F; f -= 0.22500001F) {
|
||||
BlockPos blockpos = new BlockPos((int) d4, (int) d6, (int) d8); //TODO
|
||||
BlockState blockstate = this.level.getBlockState(blockpos);
|
||||
FluidState fluidstate = this.level.getFluidState(blockpos);
|
||||
if (!this.level.isInWorldBounds(blockpos)) {
|
||||
break;
|
||||
}
|
||||
|
||||
Optional<Float> optional = this.damageCalculator.getBlockExplosionResistance(this, this.level, blockpos, blockstate, fluidstate);
|
||||
if (optional.isPresent()) {
|
||||
f -= (optional.get() + 0.3F) * 0.3F;
|
||||
}
|
||||
|
||||
if (f > 0.0F && this.damageCalculator.shouldBlockExplode(this, this.level, blockpos, blockstate, f)) {
|
||||
set.add(blockpos);
|
||||
}
|
||||
|
||||
d4 += d0 * (double) 0.3F;
|
||||
d6 += d1 * (double) 0.3F;
|
||||
d8 += d2 * (double) 0.3F;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
this.toBlow.addAll(set);
|
||||
float f2 = this.radius * 2.0F;
|
||||
int k1 = Mth.floor(this.x - (double) f2 - 1.0D);
|
||||
int l1 = Mth.floor(this.x + (double) f2 + 1.0D);
|
||||
int i2 = Mth.floor(this.y - (double) f2 - 1.0D);
|
||||
int i1 = Mth.floor(this.y + (double) f2 + 1.0D);
|
||||
int j2 = Mth.floor(this.z - (double) f2 - 1.0D);
|
||||
int j1 = Mth.floor(this.z + (double) f2 + 1.0D);
|
||||
List<Entity> list = this.level.getEntities(this.source, new AABB(k1, i2, j2, l1, i1, j1));
|
||||
net.minecraftforge.event.ForgeEventFactory.onExplosionDetonate(this.level, this, list, f2);
|
||||
Vec3 vec3 = new Vec3(this.x, this.y, this.z);
|
||||
|
||||
/**
|
||||
* Does the second part of the explosion (sound, particles, drop spawn)
|
||||
*/
|
||||
@Override
|
||||
public void finalizeExplosion(boolean pSpawnParticles)
|
||||
{
|
||||
if (this.level.isClientSide)
|
||||
{
|
||||
this.level.playLocalSound(this.x, this.y, this.z, SoundEvents.GENERIC_EXPLODE, SoundSource.BLOCKS, 4.0F, (1.0F + (this.level.random.nextFloat() - this.level.random.nextFloat()) * 0.2F) * 0.7F, false);
|
||||
}
|
||||
for (Entity entity : list) {
|
||||
if (!entity.ignoreExplosion()) {
|
||||
double d12 = Math.sqrt(entity.distanceToSqr(vec3)) / (double) f2;
|
||||
if (d12 <= 1.0D) {
|
||||
double d5 = entity.getX() - this.x;
|
||||
double d7 = (entity instanceof PrimedTnt ? entity.getY() : entity.getEyeY()) - this.y;
|
||||
double d9 = entity.getZ() - this.z;
|
||||
double d13 = Math.sqrt(d5 * d5 + d7 * d7 + d9 * d9);
|
||||
if (d13 != 0.0D) {
|
||||
d5 /= d13;
|
||||
d7 /= d13;
|
||||
d9 /= d13;
|
||||
double d14 = getSeenPercent(vec3, entity);
|
||||
double d10 = (1.0D - d12) * d14;
|
||||
entity.hurt(this.getDamageSource(), this.damagemultiplier * (int) ((d10 * d10 + d10) / 2.0D * 7.0D * (double) f2 + 1.0D));
|
||||
double d11 = d10;
|
||||
if (entity instanceof LivingEntity) {
|
||||
d11 = ProtectionEnchantment.getExplosionKnockbackAfterDampener((LivingEntity) entity, d10);
|
||||
}
|
||||
|
||||
boolean flag = this.blockInteraction != BlockInteraction.NONE;
|
||||
if (pSpawnParticles)
|
||||
{
|
||||
if (!(this.radius < 2.0F) && flag)
|
||||
{
|
||||
this.level.addParticle(ParticleTypes.EXPLOSION_EMITTER, this.x, this.y, this.z, 1.0D, 0.0D, 0.0D);
|
||||
}
|
||||
else
|
||||
{
|
||||
this.level.addParticle(ParticleTypes.EXPLOSION, this.x, this.y, this.z, 1.0D, 0.0D, 0.0D);
|
||||
}
|
||||
}
|
||||
|
||||
if (flag)
|
||||
{
|
||||
ObjectArrayList<Pair<ItemStack, BlockPos>> objectarraylist = new ObjectArrayList<>();
|
||||
Collections.shuffle(this.toBlow, new Random(this.level.random.nextInt()));
|
||||
|
||||
for (BlockPos blockpos : this.toBlow)
|
||||
{
|
||||
BlockState blockstate = this.level.getBlockState(blockpos);
|
||||
Block block = blockstate.getBlock();
|
||||
if (!blockstate.isAir())
|
||||
{
|
||||
BlockPos blockpos1 = blockpos.immutable();
|
||||
this.level.getProfiler().push("explosion_blocks");
|
||||
if (blockstate.canDropFromExplosion(this.level, blockpos, this) && this.level instanceof ServerLevel)
|
||||
{
|
||||
BlockEntity blockentity = blockstate.hasBlockEntity() ? this.level.getBlockEntity(blockpos) : null;
|
||||
LootContext.Builder lootcontext$builder = (new LootContext.Builder((ServerLevel)this.level)).withRandom(this.level.random).withParameter(LootContextParams.ORIGIN, Vec3.atCenterOf(blockpos)).withParameter(LootContextParams.TOOL, ItemStack.EMPTY).withOptionalParameter(LootContextParams.BLOCK_ENTITY, blockentity).withOptionalParameter(LootContextParams.THIS_ENTITY, this.source);
|
||||
if (this.blockInteraction == BlockInteraction.DESTROY)
|
||||
{
|
||||
lootcontext$builder.withParameter(LootContextParams.EXPLOSION_RADIUS, this.radius);
|
||||
}
|
||||
|
||||
blockstate.getDrops(lootcontext$builder).forEach((p_46074_) -> {
|
||||
addBlockDrops(objectarraylist, p_46074_, blockpos1);
|
||||
});
|
||||
}
|
||||
|
||||
blockstate.onBlockExploded(this.level, blockpos, this);
|
||||
this.level.getProfiler().pop();
|
||||
entity.setDeltaMovement(entity.getDeltaMovement().add(d5 * d11, d7 * d11, d9 * d11));
|
||||
if (entity instanceof Player) {
|
||||
Player player = (Player) entity;
|
||||
if (!player.isSpectator() && (!player.isCreative() || !player.getAbilities().flying)) {
|
||||
this.hitPlayers.put(player, new Vec3(d5 * d10, d7 * d10, d9 * d10));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (Pair<ItemStack, BlockPos> pair : objectarraylist)
|
||||
{
|
||||
Block.popResource(this.level, pair.getSecond(), pair.getFirst());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (this.fire)
|
||||
{
|
||||
for (BlockPos blockpos2 : this.toBlow)
|
||||
{
|
||||
if (this.random.nextInt(3) == 0 && this.level.getBlockState(blockpos2).isAir() && this.level.getBlockState(blockpos2.below()).isSolidRender(this.level, blockpos2.below()))
|
||||
{
|
||||
this.level.setBlockAndUpdate(blockpos2, BaseFireBlock.getState(this.level, blockpos2));
|
||||
/**
|
||||
* Does the second part of the explosion (sound, particles, drop spawn)
|
||||
*/
|
||||
@Override
|
||||
public void finalizeExplosion(boolean pSpawnParticles) {
|
||||
if (this.level.isClientSide) {
|
||||
this.level.playLocalSound(this.x, this.y, this.z, SoundEvents.GENERIC_EXPLODE, SoundSource.BLOCKS, 4.0F, (1.0F + (this.level.random.nextFloat() - this.level.random.nextFloat()) * 0.2F) * 0.7F, false);
|
||||
}
|
||||
|
||||
boolean flag = this.blockInteraction != BlockInteraction.KEEP; //TODO
|
||||
if (pSpawnParticles) {
|
||||
if (!(this.radius < 2.0F) && flag) {
|
||||
this.level.addParticle(ParticleTypes.EXPLOSION_EMITTER, this.x, this.y, this.z, 1.0D, 0.0D, 0.0D);
|
||||
} else {
|
||||
this.level.addParticle(ParticleTypes.EXPLOSION, this.x, this.y, this.z, 1.0D, 0.0D, 0.0D);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
if (flag) {
|
||||
ObjectArrayList<Pair<ItemStack, BlockPos>> objectarraylist = new ObjectArrayList<>();
|
||||
Collections.shuffle(this.toBlow, new Random(this.level.random.nextInt()));
|
||||
|
||||
private static void addBlockDrops(ObjectArrayList<Pair<ItemStack, BlockPos>> pDropPositionArray, ItemStack pStack, BlockPos pPos)
|
||||
{
|
||||
int i = pDropPositionArray.size();
|
||||
for (BlockPos blockpos : this.toBlow) {
|
||||
BlockState blockstate = this.level.getBlockState(blockpos);
|
||||
Block block = blockstate.getBlock();
|
||||
if (!blockstate.isAir()) {
|
||||
BlockPos blockpos1 = blockpos.immutable();
|
||||
this.level.getProfiler().push("explosion_blocks");
|
||||
if (blockstate.canDropFromExplosion(this.level, blockpos, this) && this.level instanceof ServerLevel) {
|
||||
BlockEntity blockentity = blockstate.hasBlockEntity() ? this.level.getBlockEntity(blockpos) : null;
|
||||
LootParams.Builder lootcontext$builder = (new LootParams.Builder((ServerLevel) this.level)).withLuck(this.level.random.nextFloat()).withParameter(LootContextParams.ORIGIN, Vec3.atCenterOf(blockpos)).withParameter(LootContextParams.TOOL, ItemStack.EMPTY).withOptionalParameter(LootContextParams.BLOCK_ENTITY, blockentity).withOptionalParameter(LootContextParams.THIS_ENTITY, this.source);
|
||||
if (this.blockInteraction == BlockInteraction.DESTROY) {
|
||||
lootcontext$builder.withParameter(LootContextParams.EXPLOSION_RADIUS, this.radius);
|
||||
}
|
||||
|
||||
for (int j = 0; j < i; ++j)
|
||||
{
|
||||
Pair<ItemStack, BlockPos> pair = pDropPositionArray.get(j);
|
||||
ItemStack itemstack = pair.getFirst();
|
||||
if (ItemEntity.areMergable(itemstack, pStack))
|
||||
{
|
||||
ItemStack itemstack1 = ItemEntity.merge(itemstack, pStack, 16);
|
||||
pDropPositionArray.set(j, Pair.of(itemstack1, pair.getSecond()));
|
||||
if (pStack.isEmpty())
|
||||
{
|
||||
return;
|
||||
blockstate.getDrops(lootcontext$builder).forEach((p_46074_) -> {
|
||||
addBlockDrops(objectarraylist, p_46074_, blockpos1);
|
||||
});
|
||||
}
|
||||
|
||||
blockstate.onBlockExploded(this.level, blockpos, this);
|
||||
this.level.getProfiler().pop();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pDropPositionArray.add(Pair.of(pStack, pPos));
|
||||
}
|
||||
|
||||
@Override
|
||||
public DamageSource getDamageSource()
|
||||
{
|
||||
return this.damageSource;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Map<Player, Vec3> getHitPlayers()
|
||||
{
|
||||
return this.hitPlayers;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns either the entity that placed the explosive block, the entity that caused the explosion or null.
|
||||
*/
|
||||
@Nullable
|
||||
@Override
|
||||
public LivingEntity getSourceMob()
|
||||
{
|
||||
if (this.source == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
else if (this.source instanceof PrimedTnt)
|
||||
{
|
||||
return ((PrimedTnt)this.source).getOwner();
|
||||
}
|
||||
else if (this.source instanceof LivingEntity)
|
||||
{
|
||||
return (LivingEntity)this.source;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (this.source instanceof Projectile)
|
||||
{
|
||||
Entity entity = ((Projectile)this.source).getOwner();
|
||||
if (entity instanceof LivingEntity)
|
||||
{
|
||||
return (LivingEntity)entity;
|
||||
for (Pair<ItemStack, BlockPos> pair : objectarraylist) {
|
||||
Block.popResource(this.level, pair.getSecond(), pair.getFirst());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
if (this.fire) {
|
||||
for (BlockPos blockpos2 : this.toBlow) {
|
||||
if (this.random.nextInt(3) == 0 && this.level.getBlockState(blockpos2).isAir() && this.level.getBlockState(blockpos2.below()).isSolidRender(this.level, blockpos2.below())) {
|
||||
this.level.setBlockAndUpdate(blockpos2, BaseFireBlock.getState(this.level, blockpos2));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void clearToBlow()
|
||||
{
|
||||
this.toBlow.clear();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> getToBlow()
|
||||
{
|
||||
return this.toBlow;
|
||||
}
|
||||
private static void addBlockDrops(ObjectArrayList<Pair<ItemStack, BlockPos>> pDropPositionArray, ItemStack pStack, BlockPos pPos) {
|
||||
int i = pDropPositionArray.size();
|
||||
|
||||
@Override
|
||||
public Vec3 getPosition()
|
||||
{
|
||||
return this.position;
|
||||
}
|
||||
for (int j = 0; j < i; ++j) {
|
||||
Pair<ItemStack, BlockPos> pair = pDropPositionArray.get(j);
|
||||
ItemStack itemstack = pair.getFirst();
|
||||
if (ItemEntity.areMergable(itemstack, pStack)) {
|
||||
ItemStack itemstack1 = ItemEntity.merge(itemstack, pStack, 16);
|
||||
pDropPositionArray.set(j, Pair.of(itemstack1, pair.getSecond()));
|
||||
if (pStack.isEmpty()) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public Entity getExploder()
|
||||
{
|
||||
return this.source;
|
||||
}
|
||||
pDropPositionArray.add(Pair.of(pStack, pPos));
|
||||
}
|
||||
|
||||
@Override
|
||||
public DamageSource getDamageSource() {
|
||||
return this.damageSource;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Map<Player, Vec3> getHitPlayers() {
|
||||
return this.hitPlayers;
|
||||
}
|
||||
|
||||
// /**
|
||||
// * Returns either the entity that placed the explosive block, the entity that caused the explosion or null.
|
||||
// */
|
||||
// @Nullable
|
||||
// @Override
|
||||
// public LivingEntity getSourceMob() {
|
||||
// if (this.source == null) {
|
||||
// return null;
|
||||
// } else if (this.source instanceof PrimedTnt) {
|
||||
// return ((PrimedTnt) this.source).getOwner();
|
||||
// } else if (this.source instanceof LivingEntity) {
|
||||
// return (LivingEntity) this.source;
|
||||
// } else {
|
||||
// if (this.source instanceof Projectile) {
|
||||
// Entity entity = ((Projectile) this.source).getOwner();
|
||||
// if (entity instanceof LivingEntity) {
|
||||
// return (LivingEntity) entity;
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// return null;
|
||||
// }
|
||||
// }
|
||||
|
||||
@Override
|
||||
public void clearToBlow() {
|
||||
this.toBlow.clear();
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> getToBlow() {
|
||||
return this.toBlow;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Vec3 getPosition() {
|
||||
return this.position;
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public Entity getExploder() {
|
||||
return this.source;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,12 +3,10 @@ package ru.magistu.siegemachines.entity.projectile;
|
||||
import ru.magistu.siegemachines.config.MissileSpecs;
|
||||
import ru.magistu.siegemachines.config.SpecsConfig;
|
||||
|
||||
public enum MissileType
|
||||
{
|
||||
public enum MissileType {
|
||||
CANNONBALL(SpecsConfig.CANNONBALL, 1.5f, true, FlightType.SPINNING, 1.0f),
|
||||
STONE(SpecsConfig.STONE, 1.5f, true, FlightType.SPINNING, 1.0f),
|
||||
GIANT_STONE(SpecsConfig.GIANT_STONE, 3.0f, true, FlightType.SPINNING, 1.0f);
|
||||
//GIANT_ARROW(SpecsConfig.GIANT_ARROW, 1.5f, false, FlightType.AHEAD, 0.5f);
|
||||
|
||||
public final MissileSpecs specs;
|
||||
public final float knockback;
|
||||
@@ -16,8 +14,7 @@ public enum MissileType
|
||||
public final FlightType flighttype;
|
||||
public final float armorpiercing;
|
||||
|
||||
MissileType(MissileSpecs specs, float knockback, boolean explosive, FlightType headingtype, float armorpiercing)
|
||||
{
|
||||
MissileType(MissileSpecs specs, float knockback, boolean explosive, FlightType headingtype, float armorpiercing) {
|
||||
this.specs = specs;
|
||||
this.knockback = knockback;
|
||||
this.explosive = explosive;
|
||||
|
||||
@@ -1,19 +1,18 @@
|
||||
package ru.magistu.siegemachines.entity.projectile;
|
||||
|
||||
import com.mojang.math.Vector3d;
|
||||
import net.minecraft.world.entity.LivingEntity;
|
||||
import net.minecraft.world.level.Level;
|
||||
import ru.magistu.siegemachines.entity.EntityTypes;
|
||||
import ru.magistu.siegemachines.item.ModItems;
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import net.minecraft.world.entity.LivingEntity;
|
||||
import net.minecraft.world.entity.projectile.Arrow;
|
||||
import net.minecraft.world.entity.projectile.Projectile;
|
||||
import net.minecraft.world.item.Item;
|
||||
import net.minecraft.world.item.Items;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import ru.magistu.siegemachines.entity.EntityTypes;
|
||||
import ru.magistu.siegemachines.item.ModItems;
|
||||
|
||||
|
||||
public class ProjectileBuilder<T extends Projectile>
|
||||
{
|
||||
public class ProjectileBuilder<T extends Projectile> {
|
||||
public final static ProjectileBuilder<Stone> NONE = new ProjectileBuilder<>(Items.AIR, EntityTypes.STONE.get(), Stone::new);
|
||||
|
||||
public final static ProjectileBuilder<?>[] NO_AMMO = new ProjectileBuilder[]{};
|
||||
@@ -37,21 +36,18 @@ public class ProjectileBuilder<T extends Projectile>
|
||||
public final EntityType<T> entitytype;
|
||||
public final IProjectileFactory<T> factory;
|
||||
|
||||
public ProjectileBuilder(Item item, EntityType<T> entitytype, IProjectileFactory<T> factory)
|
||||
{
|
||||
public ProjectileBuilder(Item item, EntityType<T> entitytype, IProjectileFactory<T> factory) {
|
||||
this(item, item, entitytype, factory);
|
||||
}
|
||||
|
||||
public ProjectileBuilder(Item item, Item projectilitem, EntityType<T> entitytype, IProjectileFactory<T> factory)
|
||||
{
|
||||
public ProjectileBuilder(Item item, Item projectilitem, EntityType<T> entitytype, IProjectileFactory<T> factory) {
|
||||
this.item = item;
|
||||
this.projectilitem = projectilitem;
|
||||
this.entitytype = entitytype;
|
||||
this.factory = factory;
|
||||
}
|
||||
|
||||
public T build(Level level, Vector3d pos, LivingEntity entity)
|
||||
{
|
||||
|
||||
public T build(Level level, Vec3 pos, LivingEntity entity) {
|
||||
return this.factory.create(this.entitytype, level, pos, entity, this.item);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,22 +1,19 @@
|
||||
package ru.magistu.siegemachines.entity.projectile;
|
||||
|
||||
import com.mojang.math.Vector3d;
|
||||
import ru.magistu.siegemachines.item.ModItems;
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import net.minecraft.world.entity.LivingEntity;
|
||||
import net.minecraft.world.item.Item;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import ru.magistu.siegemachines.item.ModItems;
|
||||
|
||||
public class Stone extends Missile
|
||||
{
|
||||
public Stone(EntityType<Stone> entitytype, Level level)
|
||||
{
|
||||
super(entitytype, level);
|
||||
this.item = ModItems.STONE.get();
|
||||
}
|
||||
public class Stone extends Missile {
|
||||
public Stone(EntityType<Stone> entitytype, Level level) {
|
||||
super(entitytype, level);
|
||||
this.item = ModItems.STONE.get();
|
||||
}
|
||||
|
||||
public Stone(EntityType<Stone> entitytype, Level level, Vector3d pos, LivingEntity entity, Item item)
|
||||
{
|
||||
super(entitytype, level, pos, entity, MissileType.STONE, item);
|
||||
}
|
||||
public Stone(EntityType<Stone> entitytype, Level level, Vec3 pos, LivingEntity entity, Item item) {
|
||||
super(entitytype, level, pos, entity, MissileType.STONE, item);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -9,16 +9,21 @@ import net.minecraft.network.chat.Component;
|
||||
import net.minecraft.server.level.ServerLevel;
|
||||
import net.minecraft.stats.Stats;
|
||||
import net.minecraft.util.Mth;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.InteractionHand;
|
||||
import net.minecraft.world.InteractionResult;
|
||||
import net.minecraft.world.InteractionResultHolder;
|
||||
import net.minecraft.world.entity.*;
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import net.minecraft.world.entity.MobSpawnType;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.item.Item;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.world.item.TooltipFlag;
|
||||
import net.minecraft.world.item.context.UseOnContext;
|
||||
import net.minecraft.world.level.*;
|
||||
import net.minecraft.world.level.BaseSpawner;
|
||||
import net.minecraft.world.level.ClipContext;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraft.world.level.LevelReader;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.entity.BlockEntity;
|
||||
import net.minecraft.world.level.block.entity.SpawnerBlockEntity;
|
||||
@@ -39,10 +44,10 @@ import ru.magistu.siegemachines.client.renderer.MachineItemGeoRenderer;
|
||||
import ru.magistu.siegemachines.entity.machine.Machine;
|
||||
import ru.magistu.siegemachines.entity.machine.MachineType;
|
||||
import ru.magistu.siegemachines.entity.projectile.ProjectileBuilder;
|
||||
import software.bernie.geckolib3.core.IAnimatable;
|
||||
import software.bernie.geckolib3.core.manager.AnimationData;
|
||||
import software.bernie.geckolib3.core.manager.AnimationFactory;
|
||||
import software.bernie.geckolib3.util.GeckoLibUtil;
|
||||
import software.bernie.geckolib.core.animatable.GeoAnimatable;
|
||||
import software.bernie.geckolib.core.animatable.instance.AnimatableInstanceCache;
|
||||
import software.bernie.geckolib.core.animation.AnimatableManager;
|
||||
import software.bernie.geckolib.util.GeckoLibUtil;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
import java.util.List;
|
||||
@@ -50,40 +55,33 @@ import java.util.Objects;
|
||||
import java.util.function.Consumer;
|
||||
import java.util.function.Supplier;
|
||||
|
||||
public class MachineItem<T extends Machine> extends Item implements IAnimatable
|
||||
{
|
||||
private final AnimationFactory factory = GeckoLibUtil.createFactory(this);
|
||||
public class MachineItem<T extends Machine> extends Item implements GeoAnimatable {
|
||||
private final AnimatableInstanceCache factory = GeckoLibUtil.createInstanceCache(this);
|
||||
|
||||
private final Supplier<EntityType<T>> entitytype;
|
||||
private final Supplier<MachineType> machinetype;
|
||||
|
||||
public MachineItem(Properties prop, Supplier<EntityType<T>> entitytype, Supplier<MachineType> machinetype)
|
||||
{
|
||||
public MachineItem(Properties prop, Supplier<EntityType<T>> entitytype, Supplier<MachineType> machinetype) {
|
||||
super(prop.stacksTo(1));
|
||||
this.entitytype = entitytype;
|
||||
this.machinetype = machinetype;
|
||||
}
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public MachineItemGeoRenderer<T> getRenderer()
|
||||
{
|
||||
public MachineItemGeoRenderer<T> getRenderer() {
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void appendHoverText(ItemStack stack, @Nullable Level level, List<Component> tooltip, TooltipFlag flag)
|
||||
{
|
||||
public void appendHoverText(ItemStack stack, @Nullable Level level, List<Component> tooltip, TooltipFlag flag) {
|
||||
if (KeyBindings.getUseKey(this.machinetype.get()) != null)
|
||||
tooltip.add(Component.translatable(SiegeMachines.ID + ".usage", KeyBindings.getUseKey(this.machinetype.get()).getKey().getDisplayName()).withStyle(ChatFormatting.BLUE));
|
||||
|
||||
ProjectileBuilder<?>[] ammo = this.machinetype.get().ammo;
|
||||
if (ammo.length > 0)
|
||||
{
|
||||
if (ammo.length > 0) {
|
||||
tooltip.add(Component.translatable(SiegeMachines.ID + ".ammo").withStyle(ChatFormatting.BLUE));
|
||||
for (ProjectileBuilder<?> builder : ammo)
|
||||
{
|
||||
if (this.machinetype.get().usesgunpowder)
|
||||
{
|
||||
for (ProjectileBuilder<?> builder : ammo) {
|
||||
if (this.machinetype.get().usesgunpowder) {
|
||||
tooltip.add(Component.translatable(SiegeMachines.ID + ".uses_gunpowder").withStyle(ChatFormatting.BLUE));
|
||||
}
|
||||
tooltip.add(Component.literal(" ").append(Component.translatable(builder.item.getDescriptionId())).withStyle(ChatFormatting.BLUE));
|
||||
@@ -94,35 +92,30 @@ public class MachineItem<T extends Machine> extends Item implements IAnimatable
|
||||
@Override
|
||||
public void initializeClient(Consumer<IClientItemExtensions> consumer) {
|
||||
super.initializeClient(consumer);
|
||||
consumer.accept(new IClientItemExtensions()
|
||||
{
|
||||
consumer.accept(new IClientItemExtensions() {
|
||||
@Override
|
||||
public BlockEntityWithoutLevelRenderer getCustomRenderer()
|
||||
{
|
||||
public BlockEntityWithoutLevelRenderer getCustomRenderer() {
|
||||
return MachineItem.this.getRenderer();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull InteractionResult useOn(UseOnContext context)
|
||||
{
|
||||
public @NotNull InteractionResult useOn(UseOnContext context) {
|
||||
Level world = context.getLevel();
|
||||
if (!(world instanceof ServerLevel))
|
||||
return InteractionResult.SUCCESS;
|
||||
|
||||
|
||||
ItemStack itemstack = context.getItemInHand();
|
||||
BlockPos blockpos = context.getClickedPos();
|
||||
Direction direction = context.getClickedFace();
|
||||
BlockState blockstate = world.getBlockState(blockpos);
|
||||
if (blockstate.is(Blocks.SPAWNER))
|
||||
{
|
||||
if (blockstate.is(Blocks.SPAWNER)) {
|
||||
BlockEntity tileentity = world.getBlockEntity(blockpos);
|
||||
if (tileentity instanceof SpawnerBlockEntity)
|
||||
{
|
||||
BaseSpawner abstractspawner = ((SpawnerBlockEntity)tileentity).getSpawner();
|
||||
if (tileentity instanceof SpawnerBlockEntity) {
|
||||
BaseSpawner abstractspawner = ((SpawnerBlockEntity) tileentity).getSpawner();
|
||||
EntityType<T> entitytype1 = this.getType(itemstack.getTag());
|
||||
abstractspawner.setEntityId(entitytype1);
|
||||
abstractspawner.setEntityId(entitytype1, world, RandomSource.create().fork(), blockpos); //RandomSource возможно не такой
|
||||
tileentity.setChanged();
|
||||
world.sendBlockUpdated(blockpos, blockstate, blockstate, 3);
|
||||
itemstack.shrink(1);
|
||||
@@ -138,9 +131,8 @@ public class MachineItem<T extends Machine> extends Item implements IAnimatable
|
||||
|
||||
EntityType<T> entitytype = this.getType(itemstack.getTag());
|
||||
Machine entity = this.spawn(entitytype, (ServerLevel) world, itemstack, context.getPlayer(), blockpos2, MobSpawnType.SPAWN_EGG, true, !Objects.equals(blockpos, blockpos2) && direction == Direction.UP, context.getRotation());
|
||||
|
||||
if (entity != null)
|
||||
{
|
||||
|
||||
if (entity != null) {
|
||||
entity.deploymentticks = 200;
|
||||
itemstack.shrink(1);
|
||||
}
|
||||
@@ -148,8 +140,7 @@ public class MachineItem<T extends Machine> extends Item implements IAnimatable
|
||||
return InteractionResult.CONSUME;
|
||||
}
|
||||
|
||||
protected static double getYOffset(LevelReader reader, BlockPos pos, boolean bl, AABB aabb)
|
||||
{
|
||||
protected static double getYOffset(LevelReader reader, BlockPos pos, boolean bl, AABB aabb) {
|
||||
AABB axisalignedbb = new AABB(pos);
|
||||
if (bl)
|
||||
axisalignedbb = axisalignedbb.expandTowards(0.0D, -1.0D, 0.0D);
|
||||
@@ -159,38 +150,43 @@ public class MachineItem<T extends Machine> extends Item implements IAnimatable
|
||||
}
|
||||
|
||||
@Nullable
|
||||
public Machine spawn(EntityType<T> entitytype, ServerLevel level, @Nullable ItemStack stack, @Nullable Player player, BlockPos pos, MobSpawnType type, boolean bl, boolean bl2, float yaw)
|
||||
{
|
||||
public Machine spawn(EntityType<T> entitytype, ServerLevel level, @Nullable ItemStack stack, @Nullable Player player, BlockPos pos, MobSpawnType type, boolean bl, boolean bl2, float yaw) {
|
||||
return this.spawn(entitytype, level, stack == null ? null : stack.getTag(), stack != null && stack.hasCustomHoverName() ? stack.getHoverName() : null, player, pos, type, bl, bl2, yaw);
|
||||
}
|
||||
|
||||
@Nullable
|
||||
public Machine spawn(EntityType<T> entitytype, ServerLevel level, @Nullable CompoundTag nbt, @Nullable Component component, @Nullable Player player, BlockPos pos, MobSpawnType type, boolean bl, boolean bl2, float yaw)
|
||||
{
|
||||
public Machine spawn(EntityType<T> entitytype, ServerLevel level, @Nullable CompoundTag nbt, @Nullable Component component, @Nullable Player player, BlockPos pos, MobSpawnType type, boolean bl, boolean bl2, float yaw) {
|
||||
Machine machine = this.create(entitytype, level, nbt, component, player, pos, type, bl, bl2, yaw);
|
||||
if (machine != null)
|
||||
{
|
||||
if (net.minecraftforge.event.ForgeEventFactory.doSpecialSpawn(machine, (LevelAccessor)level, pos.getX(), pos.getY(), pos.getZ(), null, type)) return null;
|
||||
if (machine != null) {
|
||||
level.addFreshEntityWithPassengers(machine);
|
||||
}
|
||||
|
||||
return machine;
|
||||
}
|
||||
|
||||
// @Nullable
|
||||
// public Machine spawn(EntityType<T> entitytype, ServerLevel level, @Nullable CompoundTag nbt, @Nullable Component component, @Nullable Player player, BlockPos pos, MobSpawnType type, boolean bl, boolean bl2, float yaw) {
|
||||
// Machine machine = this.create(entitytype, level, nbt, component, player, pos, type, bl, bl2, yaw);
|
||||
// if (machine != null) {
|
||||
// if (ForgeEventFactory.doSpecialSpawn(machine, (LevelAccessor) level, pos.getX(), pos.getY(), pos.getZ(), null, type))
|
||||
// return null;
|
||||
// level.addFreshEntityWithPassengers(machine);
|
||||
// }
|
||||
//
|
||||
// return machine;
|
||||
// }
|
||||
|
||||
@Nullable
|
||||
public Machine create(EntityType<T> entitytype, ServerLevel level, @Nullable CompoundTag nbt, @Nullable Component component, @Nullable Player player, BlockPos pos, MobSpawnType type, boolean bl, boolean bl2, float yaw)
|
||||
{
|
||||
public Machine create(EntityType<T> entitytype, ServerLevel level, @Nullable CompoundTag nbt, @Nullable Component component, @Nullable Player player, BlockPos pos, MobSpawnType type, boolean bl, boolean bl2, float yaw) {
|
||||
Machine machine = entitytype.create(level);
|
||||
if (machine == null)
|
||||
if (machine == null)
|
||||
return null;
|
||||
|
||||
|
||||
double d0;
|
||||
if (bl)
|
||||
{
|
||||
machine.setPos((double)pos.getX() + 0.5D, pos.getY() + 1, (double)pos.getZ() + 0.5D);
|
||||
if (bl) {
|
||||
machine.setPos((double) pos.getX() + 0.5D, pos.getY() + 1, (double) pos.getZ() + 0.5D);
|
||||
d0 = getYOffset(level, pos, bl2, machine.getBoundingBox());
|
||||
}
|
||||
else
|
||||
} else
|
||||
d0 = 0.0D;
|
||||
|
||||
EntityType.updateCustomEntityTag(level, player, machine, nbt);
|
||||
@@ -198,7 +194,7 @@ public class MachineItem<T extends Machine> extends Item implements IAnimatable
|
||||
if (component != null)
|
||||
machine.setCustomName(component);
|
||||
|
||||
machine.moveTo((double)pos.getX() + 0.5D, (double)pos.getY() + d0, (double)pos.getZ() + 0.5D, Mth.wrapDegrees(yaw), 0.0F);
|
||||
machine.moveTo((double) pos.getX() + 0.5D, (double) pos.getY() + d0, (double) pos.getZ() + 0.5D, Mth.wrapDegrees(yaw), 0.0F);
|
||||
machine.yHeadRot = machine.getYRot();
|
||||
machine.yBodyRot = machine.getYRot();
|
||||
machine.finalizeSpawn(level, level.getCurrentDifficultyAt(machine.blockPosition()), type, null, nbt);
|
||||
@@ -208,48 +204,41 @@ public class MachineItem<T extends Machine> extends Item implements IAnimatable
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull InteractionResultHolder<ItemStack> use(@NotNull Level level, Player player, @NotNull InteractionHand hand)
|
||||
{
|
||||
public @NotNull InteractionResultHolder<ItemStack> use(@NotNull Level level, Player player, @NotNull InteractionHand hand) {
|
||||
ItemStack itemstack = player.getItemInHand(hand);
|
||||
BlockHitResult raytraceresult = getPlayerPOVHitResult(level, player, ClipContext.Fluid.SOURCE_ONLY);
|
||||
|
||||
|
||||
if (raytraceresult.getType() != HitResult.Type.BLOCK)
|
||||
return InteractionResultHolder.pass(itemstack);
|
||||
|
||||
|
||||
if (!(level instanceof ServerLevel))
|
||||
return InteractionResultHolder.success(itemstack);
|
||||
|
||||
|
||||
BlockPos blockpos = raytraceresult.getBlockPos();
|
||||
if (!(level.getBlockState(blockpos).getBlock() instanceof IFluidBlock))
|
||||
return InteractionResultHolder.pass(itemstack);
|
||||
|
||||
if (level.mayInteract(player, blockpos) && player.mayUseItemAt(blockpos, raytraceresult.getDirection(), itemstack))
|
||||
{
|
||||
|
||||
if (level.mayInteract(player, blockpos) && player.mayUseItemAt(blockpos, raytraceresult.getDirection(), itemstack)) {
|
||||
EntityType<T> entitytype = this.getType(itemstack.getTag());
|
||||
Machine machine = this.spawn(entitytype, (ServerLevel) level, itemstack, player, blockpos, MobSpawnType.SPAWN_EGG, false, false, player.getYRot());
|
||||
if (machine != null)
|
||||
{
|
||||
if (machine != null) {
|
||||
machine.deploymentticks = 200;
|
||||
if (!player.isCreative())
|
||||
itemstack.shrink(1);
|
||||
player.awardStat(Stats.ITEM_USED.get(this));
|
||||
return InteractionResultHolder.consume(itemstack);
|
||||
}
|
||||
else
|
||||
} else
|
||||
return InteractionResultHolder.pass(itemstack);
|
||||
|
||||
}
|
||||
else
|
||||
} else
|
||||
return InteractionResultHolder.fail(itemstack);
|
||||
}
|
||||
|
||||
@SuppressWarnings("unchecked")
|
||||
public EntityType<T> getType(@Nullable CompoundTag nbt)
|
||||
{
|
||||
public EntityType<T> getType(@Nullable CompoundTag nbt) {
|
||||
EntityType<T> defaulttype = this.entitytype.get();
|
||||
|
||||
if (nbt != null && nbt.contains("EntityTag", 10))
|
||||
{
|
||||
if (nbt != null && nbt.contains("EntityTag", 10)) {
|
||||
CompoundTag compoundnbt = nbt.getCompound("EntityTag");
|
||||
if (compoundnbt.contains("id", 8))
|
||||
return (EntityType<T>) EntityType.byString(compoundnbt.getString("id")).orElse(defaulttype);
|
||||
@@ -259,14 +248,16 @@ public class MachineItem<T extends Machine> extends Item implements IAnimatable
|
||||
}
|
||||
|
||||
@Override
|
||||
public void registerControllers(AnimationData data)
|
||||
{
|
||||
|
||||
public void registerControllers(AnimatableManager.ControllerRegistrar controllerRegistrar) {
|
||||
}
|
||||
|
||||
@Override
|
||||
public AnimationFactory getFactory()
|
||||
{
|
||||
public AnimatableInstanceCache getAnimatableInstanceCache() {
|
||||
return this.factory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public double getTick(Object o) { //Я хз что это
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -11,14 +11,13 @@ import net.minecraftforge.registries.DeferredRegister;
|
||||
import net.minecraftforge.registries.ForgeRegistries;
|
||||
import net.minecraftforge.registries.RegistryObject;
|
||||
import ru.magistu.siegemachines.SiegeMachines;
|
||||
import ru.magistu.siegemachines.client.renderer.*;
|
||||
import ru.magistu.siegemachines.client.renderer.MachineItemGeoRenderer;
|
||||
import ru.magistu.siegemachines.client.renderer.model.MachineItemModel;
|
||||
import ru.magistu.siegemachines.entity.EntityTypes;
|
||||
import ru.magistu.siegemachines.entity.machine.*;
|
||||
|
||||
@Mod.EventBusSubscriber(bus = Mod.EventBusSubscriber.Bus.MOD)
|
||||
public class ModItems
|
||||
{
|
||||
public class ModItems {
|
||||
public static final CreativeModeTab GROUP_SM = new CreativeModeTab(SiegeMachines.ID + ".medieval_siege_machines") {
|
||||
@Override
|
||||
public ItemStack makeIcon() {
|
||||
@@ -28,34 +27,68 @@ public class ModItems
|
||||
|
||||
public static final DeferredRegister<Item> ITEMS = DeferredRegister.create(ForgeRegistries.ITEMS, SiegeMachines.ID);
|
||||
|
||||
public static final RegistryObject<Item> MORTAR = ITEMS.register("mortar", () -> new MachineItem<>(new Item.Properties().tab(ModItems.GROUP_SM), EntityTypes.MORTAR, () -> MachineType.MORTAR)
|
||||
{@Override @OnlyIn(Dist.CLIENT) public MachineItemGeoRenderer<Mortar> getRenderer() {return new MachineItemGeoRenderer<>(new MachineItemModel<>("mortar"));}});
|
||||
public static final RegistryObject<Item> CULVERIN = ITEMS.register("culverin", () -> new MachineItem<>(new Item.Properties().tab(ModItems.GROUP_SM), EntityTypes.CULVERIN, () -> MachineType.CULVERIN)
|
||||
{@Override @OnlyIn(Dist.CLIENT) public MachineItemGeoRenderer<Culverin> getRenderer() {return new MachineItemGeoRenderer<>(new MachineItemModel<>("culverin"));}});
|
||||
public static final RegistryObject<Item> CATAPULT = ITEMS.register("catapult", () -> new MachineItem<>(new Item.Properties().tab(ModItems.GROUP_SM), EntityTypes.CATAPULT, () -> MachineType.CATAPULT)
|
||||
{@Override @OnlyIn(Dist.CLIENT) public MachineItemGeoRenderer<Catapult> getRenderer() {return new MachineItemGeoRenderer<>(new MachineItemModel<>("catapult"));}});
|
||||
public static final RegistryObject<Item> TREBUCHET = ITEMS.register("trebuchet", () -> new MachineItem<>(new Item.Properties().tab(ModItems.GROUP_SM), EntityTypes.TREBUCHET, () -> MachineType.TREBUCHET)
|
||||
{@Override @OnlyIn(Dist.CLIENT) public MachineItemGeoRenderer<Trebuchet> getRenderer() {return new MachineItemGeoRenderer<>(new MachineItemModel<>("trebuchet"));}});
|
||||
public static final RegistryObject<Item> BALLISTA = ITEMS.register("ballista", () -> new MachineItem<>(new Item.Properties().tab(ModItems.GROUP_SM), EntityTypes.BALLISTA, () -> MachineType.BALLISTA)
|
||||
{@Override @OnlyIn(Dist.CLIENT) public MachineItemGeoRenderer<Ballista> getRenderer() {return new MachineItemGeoRenderer<>(new MachineItemModel<>("ballista"));}});
|
||||
public static final RegistryObject<Item> BATTERING_RAM = ITEMS.register("battering_ram", () -> new MachineItem<>(new Item.Properties().tab(ModItems.GROUP_SM), EntityTypes.BATTERING_RAM, () -> MachineType.BATTERING_RAM)
|
||||
{@Override @OnlyIn(Dist.CLIENT) public MachineItemGeoRenderer<BatteringRam> getRenderer() {return new MachineItemGeoRenderer<>(new MachineItemModel<>("battering_ram"));}});
|
||||
public static final RegistryObject<Item> SIEGE_LADDER = ITEMS.register("siege_ladder", () -> new MachineItem<>(new Item.Properties().tab(ModItems.GROUP_SM), EntityTypes.SIEGE_LADDER, () -> MachineType.SIEGE_LADDER)
|
||||
{@Override @OnlyIn(Dist.CLIENT) public MachineItemGeoRenderer<SiegeLadder> getRenderer() {return new MachineItemGeoRenderer<>(new MachineItemModel<>("siege_ladder"));}});
|
||||
public static final RegistryObject<Item> MORTAR = ITEMS.register("mortar", () -> new MachineItem<>(new Item.Properties(), EntityTypes.MORTAR, () -> MachineType.MORTAR) {
|
||||
@Override
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public MachineItemGeoRenderer<Mortar> getRenderer() {
|
||||
return new MachineItemGeoRenderer<>(new MachineItemModel<>("mortar"));
|
||||
}
|
||||
});
|
||||
public static final RegistryObject<Item> CULVERIN = ITEMS.register("culverin", () -> new MachineItem<>(new Item.Properties(), EntityTypes.CULVERIN, () -> MachineType.CULVERIN) {
|
||||
@Override
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public MachineItemGeoRenderer<Culverin> getRenderer() {
|
||||
return new MachineItemGeoRenderer<>(new MachineItemModel<>("culverin"));
|
||||
}
|
||||
});
|
||||
public static final RegistryObject<Item> CATAPULT = ITEMS.register("catapult", () -> new MachineItem<>(new Item.Properties(), EntityTypes.CATAPULT, () -> MachineType.CATAPULT) {
|
||||
@Override
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public MachineItemGeoRenderer<Catapult> getRenderer() {
|
||||
return new MachineItemGeoRenderer<>(new MachineItemModel<>("catapult"));
|
||||
}
|
||||
});
|
||||
public static final RegistryObject<Item> TREBUCHET = ITEMS.register("trebuchet", () -> new MachineItem<>(new Item.Properties(), EntityTypes.TREBUCHET, () -> MachineType.TREBUCHET) {
|
||||
@Override
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public MachineItemGeoRenderer<Trebuchet> getRenderer() {
|
||||
return new MachineItemGeoRenderer<>(new MachineItemModel<>("trebuchet"));
|
||||
}
|
||||
});
|
||||
public static final RegistryObject<Item> BALLISTA = ITEMS.register("ballista", () -> new MachineItem<>(new Item.Properties(), EntityTypes.BALLISTA, () -> MachineType.BALLISTA) {
|
||||
@Override
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public MachineItemGeoRenderer<Ballista> getRenderer() {
|
||||
return new MachineItemGeoRenderer<>(new MachineItemModel<>("ballista"));
|
||||
}
|
||||
});
|
||||
public static final RegistryObject<Item> BATTERING_RAM = ITEMS.register("battering_ram", () -> new MachineItem<>(new Item.Properties(), EntityTypes.BATTERING_RAM, () -> MachineType.BATTERING_RAM) {
|
||||
@Override
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public MachineItemGeoRenderer<BatteringRam> getRenderer() {
|
||||
return new MachineItemGeoRenderer<>(new MachineItemModel<>("battering_ram"));
|
||||
}
|
||||
});
|
||||
public static final RegistryObject<Item> SIEGE_LADDER = ITEMS.register("siege_ladder", () -> new MachineItem<>(new Item.Properties(), EntityTypes.SIEGE_LADDER, () -> MachineType.SIEGE_LADDER) {
|
||||
@Override
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public MachineItemGeoRenderer<SiegeLadder> getRenderer() {
|
||||
return new MachineItemGeoRenderer<>(new MachineItemModel<>("siege_ladder"));
|
||||
}
|
||||
});
|
||||
|
||||
public static final RegistryObject<Item> CANNONBALL = ITEMS.register("cannonball", () -> new Item(new Item.Properties().stacksTo(16).tab(ModItems.GROUP_SM)));
|
||||
public static final RegistryObject<Item> CANNONBALL = ITEMS.register("cannonball", () -> new Item(new Item.Properties().stacksTo(16)));
|
||||
public static final RegistryObject<Item> STONE = ITEMS.register("stone", () -> new Item(new Item.Properties().stacksTo(16)));
|
||||
public static final RegistryObject<Item> GIANT_STONE = ITEMS.register("giant_stone", () -> new Item(new Item.Properties().stacksTo(16)));
|
||||
public static final RegistryObject<Item> GIANT_ARROW = ITEMS.register("giant_arrow", () -> new Item(new Item.Properties().stacksTo(16).tab(ModItems.GROUP_SM)));
|
||||
public static final RegistryObject<Item> GIANT_ARROW = ITEMS.register("giant_arrow", () -> new Item(new Item.Properties().stacksTo(16)));
|
||||
|
||||
public static final RegistryObject<Item> TURRET_BASE = ITEMS.register("turret_base", () -> new Item(new Item.Properties().tab(ModItems.GROUP_SM)));
|
||||
public static final RegistryObject<Item> BEAM = ITEMS.register("beam", () -> new Item(new Item.Properties().tab(ModItems.GROUP_SM)));
|
||||
public static final RegistryObject<Item> COUNTERWEIGHT = ITEMS.register("counterweight", () -> new Item(new Item.Properties().tab(ModItems.GROUP_SM)));
|
||||
public static final RegistryObject<Item> BARREL = ITEMS.register("barrel", () -> new Item(new Item.Properties().tab(ModItems.GROUP_SM)));
|
||||
public static final RegistryObject<Item> WHEEL = ITEMS.register("wheel", () -> new Item(new Item.Properties().tab(ModItems.GROUP_SM)));
|
||||
public static final RegistryObject<Item> TURRET_BASE = ITEMS.register("turret_base", () -> new Item(new Item.Properties()));
|
||||
public static final RegistryObject<Item> BEAM = ITEMS.register("beam", () -> new Item(new Item.Properties()));
|
||||
public static final RegistryObject<Item> COUNTERWEIGHT = ITEMS.register("counterweight", () -> new Item(new Item.Properties()));
|
||||
public static final RegistryObject<Item> BARREL = ITEMS.register("barrel", () -> new Item(new Item.Properties()));
|
||||
public static final RegistryObject<Item> WHEEL = ITEMS.register("wheel", () -> new Item(new Item.Properties());
|
||||
|
||||
public static void register(IEventBus eventBus)
|
||||
{
|
||||
public static void register(IEventBus eventBus) {
|
||||
ITEMS.register(eventBus);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,20 +3,26 @@ package ru.magistu.siegemachines.item.recipes;
|
||||
import com.google.common.annotations.VisibleForTesting;
|
||||
import com.google.common.collect.Maps;
|
||||
import com.google.common.collect.Sets;
|
||||
import com.google.gson.*;
|
||||
import com.google.gson.JsonArray;
|
||||
import com.google.gson.JsonElement;
|
||||
import com.google.gson.JsonObject;
|
||||
import com.google.gson.JsonSyntaxException;
|
||||
import net.minecraft.core.NonNullList;
|
||||
import net.minecraft.core.RegistryAccess;
|
||||
import net.minecraft.network.FriendlyByteBuf;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.util.GsonHelper;
|
||||
import net.minecraft.world.inventory.CraftingContainer;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.world.item.crafting.Ingredient;
|
||||
import net.minecraft.world.item.crafting.RecipeSerializer;
|
||||
import net.minecraft.world.item.crafting.RecipeType;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraftforge.common.ForgeHooks;
|
||||
import net.minecraftforge.common.crafting.CraftingHelper;
|
||||
import net.minecraftforge.common.crafting.IShapedRecipe;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import ru.magistu.siegemachines.SiegeMachines;
|
||||
import net.minecraft.core.NonNullList;
|
||||
import net.minecraft.network.FriendlyByteBuf;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.util.GsonHelper;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.world.item.crafting.*;
|
||||
import net.minecraft.world.level.Level;
|
||||
import ru.magistu.siegemachines.block.ModBlocks;
|
||||
|
||||
import java.util.List;
|
||||
@@ -24,20 +30,19 @@ import java.util.Map;
|
||||
import java.util.Set;
|
||||
|
||||
|
||||
public class SiegeWorkbenchRecipe implements IShapedRecipe<CraftingContainer>
|
||||
{
|
||||
public class SiegeWorkbenchRecipe implements IShapedRecipe<CraftingContainer> {
|
||||
static ResourceLocation TYPE_ID = new ResourceLocation(SiegeMachines.ID, "siege_workbench");
|
||||
|
||||
static int MAX_WIDTH = 3;
|
||||
static int MAX_HEIGHT = 3;
|
||||
|
||||
|
||||
private final ResourceLocation id;
|
||||
private final ItemStack result;
|
||||
private final List<CountIngredient> recipeitems;
|
||||
|
||||
|
||||
final int width;
|
||||
final int height;
|
||||
|
||||
|
||||
public SiegeWorkbenchRecipe(ResourceLocation id, int width, int height, List<CountIngredient> recipeitems, ItemStack result) {
|
||||
this.id = id;
|
||||
this.width = width;
|
||||
@@ -46,13 +51,11 @@ public class SiegeWorkbenchRecipe implements IShapedRecipe<CraftingContainer>
|
||||
this.result = result;
|
||||
}
|
||||
|
||||
public static class Type implements RecipeType<SiegeWorkbenchRecipe>
|
||||
{
|
||||
public static class Type implements RecipeType<SiegeWorkbenchRecipe> {
|
||||
public static final Type INSTANCE = new Type();
|
||||
|
||||
|
||||
@Override
|
||||
public String toString()
|
||||
{
|
||||
public String toString() {
|
||||
return SiegeWorkbenchRecipe.TYPE_ID.toString();
|
||||
}
|
||||
}
|
||||
@@ -69,8 +72,7 @@ public class SiegeWorkbenchRecipe implements IShapedRecipe<CraftingContainer>
|
||||
|
||||
@Override
|
||||
@NotNull
|
||||
public RecipeType<?> getType()
|
||||
{
|
||||
public RecipeType<?> getType() {
|
||||
return Type.INSTANCE;
|
||||
}
|
||||
|
||||
@@ -84,24 +86,17 @@ public class SiegeWorkbenchRecipe implements IShapedRecipe<CraftingContainer>
|
||||
public boolean isSpecial() {
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the result of this recipe, usually for display purposes (e.g. recipe book). If your recipe has more than one
|
||||
* possible result (e.g. it's dynamic and depends on its inputs), then return an empty stack.
|
||||
*/
|
||||
@Override
|
||||
|
||||
public ItemStack getResultItem() {
|
||||
return this.result;
|
||||
}
|
||||
|
||||
public List<CountIngredient> getRecipeItems()
|
||||
{
|
||||
public List<CountIngredient> getRecipeItems() {
|
||||
return this.recipeitems;
|
||||
}
|
||||
|
||||
@Override
|
||||
public NonNullList<Ingredient> getIngredients()
|
||||
{
|
||||
public NonNullList<Ingredient> getIngredients() {
|
||||
NonNullList<Ingredient> list = NonNullList.create();
|
||||
for (CountIngredient ingredient : this.recipeitems)
|
||||
list.add(ingredient.get());
|
||||
@@ -114,12 +109,17 @@ public class SiegeWorkbenchRecipe implements IShapedRecipe<CraftingContainer>
|
||||
public boolean canCraftInDimensions(int width, int height) {
|
||||
return width >= this.width && height >= this.height;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public ItemStack getResultItem(RegistryAccess registryAccess) {
|
||||
return null;
|
||||
}
|
||||
|
||||
@NotNull
|
||||
@Override
|
||||
public NonNullList<ItemStack> getRemainingItems(CraftingContainer container) {
|
||||
for(int i = 0; i <= container.getWidth() - this.width; ++i) {
|
||||
for(int j = 0; j <= container.getHeight() - this.height; ++j) {
|
||||
for (int i = 0; i <= container.getWidth() - this.width; ++i) {
|
||||
for (int j = 0; j <= container.getHeight() - this.height; ++j) {
|
||||
if (this.matches(container, i, j, true)) {
|
||||
return getRemainingItems(container, i, j, true);
|
||||
}
|
||||
@@ -132,13 +132,12 @@ public class SiegeWorkbenchRecipe implements IShapedRecipe<CraftingContainer>
|
||||
|
||||
return NonNullList.withSize(container.getContainerSize(), ItemStack.EMPTY);
|
||||
}
|
||||
|
||||
private NonNullList<ItemStack> getRemainingItems(CraftingContainer container, int width, int height, boolean mirrored)
|
||||
{
|
||||
|
||||
private NonNullList<ItemStack> getRemainingItems(CraftingContainer container, int width, int height, boolean mirrored) {
|
||||
NonNullList<ItemStack> nonnulllist = NonNullList.withSize(container.getContainerSize(), ItemStack.EMPTY);
|
||||
|
||||
for(int i = 0; i < container.getWidth(); ++i) {
|
||||
for(int j = 0; j < container.getHeight(); ++j) {
|
||||
for (int i = 0; i < container.getWidth(); ++i) {
|
||||
for (int j = 0; j < container.getHeight(); ++j) {
|
||||
int k = i - width;
|
||||
int l = j - height;
|
||||
CountIngredient ingredient = CountIngredient.of(Ingredient.EMPTY);
|
||||
@@ -149,7 +148,7 @@ public class SiegeWorkbenchRecipe implements IShapedRecipe<CraftingContainer>
|
||||
ingredient = this.recipeitems.get(k + l * this.width);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
int index = i + j * container.getWidth();
|
||||
ItemStack stack = container.getItem(index);
|
||||
stack.setCount(ingredient.getCount());
|
||||
@@ -159,13 +158,13 @@ public class SiegeWorkbenchRecipe implements IShapedRecipe<CraftingContainer>
|
||||
|
||||
return nonnulllist;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Used to check if a recipe matches current crafting inventory
|
||||
*/
|
||||
public boolean matches(CraftingContainer container, Level level) {
|
||||
for(int i = 0; i <= container.getWidth() - this.width; ++i) {
|
||||
for(int j = 0; j <= container.getHeight() - this.height; ++j) {
|
||||
for (int i = 0; i <= container.getWidth() - this.width; ++i) {
|
||||
for (int j = 0; j <= container.getHeight() - this.height; ++j) {
|
||||
if (this.matches(container, i, j, true)) {
|
||||
return true;
|
||||
}
|
||||
@@ -179,12 +178,17 @@ public class SiegeWorkbenchRecipe implements IShapedRecipe<CraftingContainer>
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack assemble(CraftingContainer craftingContainer, RegistryAccess registryAccess) {
|
||||
return this.getResultItem().copy();
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if the region of a crafting inventory is match for the recipe.
|
||||
*/
|
||||
private boolean matches(CraftingContainer container, int width, int height, boolean mirrored) {
|
||||
for(int i = 0; i < container.getWidth(); ++i) {
|
||||
for(int j = 0; j < container.getHeight(); ++j) {
|
||||
for (int i = 0; i < container.getWidth(); ++i) {
|
||||
for (int j = 0; j < container.getHeight(); ++j) {
|
||||
int k = i - width;
|
||||
int l = j - height;
|
||||
CountIngredient ingredient = CountIngredient.of(Ingredient.EMPTY);
|
||||
@@ -205,13 +209,6 @@ public class SiegeWorkbenchRecipe implements IShapedRecipe<CraftingContainer>
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns an Item that is the result of this recipe
|
||||
*/
|
||||
public ItemStack assemble(CraftingContainer container) {
|
||||
return this.getResultItem().copy();
|
||||
}
|
||||
|
||||
public int getWidth() {
|
||||
return this.width;
|
||||
}
|
||||
@@ -235,12 +232,11 @@ public class SiegeWorkbenchRecipe implements IShapedRecipe<CraftingContainer>
|
||||
Set<String> set = Sets.newHashSet(keys.keySet());
|
||||
set.remove(" ");
|
||||
|
||||
for(int i = 0; i < pattern.length; ++i) {
|
||||
for(int j = 0; j < pattern[i].length(); ++j) {
|
||||
for (int i = 0; i < pattern.length; ++i) {
|
||||
for (int j = 0; j < pattern[i].length(); ++j) {
|
||||
String s = pattern[i].substring(j, j + 1);
|
||||
CountIngredient ingredient = keys.get(s);
|
||||
if (ingredient == null)
|
||||
{
|
||||
if (ingredient == null) {
|
||||
throw new JsonSyntaxException("Pattern references symbol '" + s + "' but it's not defined in the key");
|
||||
}
|
||||
|
||||
@@ -263,7 +259,7 @@ public class SiegeWorkbenchRecipe implements IShapedRecipe<CraftingContainer>
|
||||
int k = 0;
|
||||
int l = 0;
|
||||
|
||||
for(int i1 = 0; i1 < toshrink.length; ++i1) {
|
||||
for (int i1 = 0; i1 < toshrink.length; ++i1) {
|
||||
String s = toshrink[i1];
|
||||
i = Math.min(i, firstNonSpace(s));
|
||||
int j1 = lastNonSpace(s);
|
||||
@@ -284,7 +280,7 @@ public class SiegeWorkbenchRecipe implements IShapedRecipe<CraftingContainer>
|
||||
} else {
|
||||
String[] astring = new String[toshrink.length - l - k];
|
||||
|
||||
for(int k1 = 0; k1 < astring.length; ++k1) {
|
||||
for (int k1 = 0; k1 < astring.length; ++k1) {
|
||||
astring[k1] = toshrink[k1 + k].substring(i, j + 1);
|
||||
}
|
||||
|
||||
@@ -301,7 +297,7 @@ public class SiegeWorkbenchRecipe implements IShapedRecipe<CraftingContainer>
|
||||
|
||||
private static int firstNonSpace(String entry) {
|
||||
int i;
|
||||
for(i = 0; i < entry.length() && entry.charAt(i) == ' '; ++i) {
|
||||
for (i = 0; i < entry.length() && entry.charAt(i) == ' '; ++i) {
|
||||
}
|
||||
|
||||
return i;
|
||||
@@ -309,7 +305,8 @@ public class SiegeWorkbenchRecipe implements IShapedRecipe<CraftingContainer>
|
||||
|
||||
private static int lastNonSpace(String entry) {
|
||||
int i;
|
||||
for(i = entry.length() - 1; i >= 0 && entry.charAt(i) == ' '; --i) {}
|
||||
for (i = entry.length() - 1; i >= 0 && entry.charAt(i) == ' '; --i) {
|
||||
}
|
||||
|
||||
return i;
|
||||
}
|
||||
@@ -321,7 +318,7 @@ public class SiegeWorkbenchRecipe implements IShapedRecipe<CraftingContainer>
|
||||
} else if (astring.length == 0) {
|
||||
throw new JsonSyntaxException("Invalid pattern: empty pattern not allowed");
|
||||
} else {
|
||||
for(int i = 0; i < astring.length; ++i) {
|
||||
for (int i = 0; i < astring.length; ++i) {
|
||||
String s = GsonHelper.convertToString(patternarray.get(i), "pattern[" + i + "]");
|
||||
if (s.length() > MAX_WIDTH) {
|
||||
throw new JsonSyntaxException("Invalid pattern: too many columns, " + MAX_WIDTH + " is maximum");
|
||||
@@ -344,7 +341,7 @@ public class SiegeWorkbenchRecipe implements IShapedRecipe<CraftingContainer>
|
||||
static Map<String, CountIngredient> keyFromJson(JsonObject keyentry) {
|
||||
Map<String, CountIngredient> map = Maps.newHashMap();
|
||||
|
||||
for(Map.Entry<String, JsonElement> entry : keyentry.entrySet()) {
|
||||
for (Map.Entry<String, JsonElement> entry : keyentry.entrySet()) {
|
||||
if (entry.getKey().length() != 1) {
|
||||
throw new JsonSyntaxException("Invalid key entry: '" + entry.getKey() + "' is an invalid symbol (must be 1 character only).");
|
||||
}
|
||||
@@ -352,7 +349,7 @@ public class SiegeWorkbenchRecipe implements IShapedRecipe<CraftingContainer>
|
||||
if (" ".equals(entry.getKey())) {
|
||||
throw new JsonSyntaxException("Invalid key entry: ' ' is a reserved symbol.");
|
||||
}
|
||||
|
||||
|
||||
map.put(entry.getKey(), CountIngredient.fromJson(entry.getValue().getAsJsonObject()));
|
||||
}
|
||||
|
||||
@@ -360,38 +357,35 @@ public class SiegeWorkbenchRecipe implements IShapedRecipe<CraftingContainer>
|
||||
return map;
|
||||
}
|
||||
|
||||
public static ItemStack itemStackFromJson(JsonObject stackobject)
|
||||
{
|
||||
public static ItemStack itemStackFromJson(JsonObject stackobject) {
|
||||
return CraftingHelper.getItemStack(stackobject, true, true);
|
||||
}
|
||||
|
||||
public static class Serializer implements RecipeSerializer<SiegeWorkbenchRecipe>
|
||||
{
|
||||
|
||||
public static class Serializer implements RecipeSerializer<SiegeWorkbenchRecipe> {
|
||||
public static final Serializer INSTANCE = new Serializer();
|
||||
public static final ResourceLocation ID = new ResourceLocation(SiegeMachines.ID,"siege_workbench");
|
||||
|
||||
public static final ResourceLocation ID = new ResourceLocation(SiegeMachines.ID, "siege_workbench");
|
||||
|
||||
@Override
|
||||
public SiegeWorkbenchRecipe fromJson(ResourceLocation recipeid, JsonObject json)
|
||||
{
|
||||
public SiegeWorkbenchRecipe fromJson(ResourceLocation recipeid, JsonObject json) {
|
||||
Map<String, CountIngredient> map = SiegeWorkbenchRecipe.keyFromJson(GsonHelper.getAsJsonObject(json, "key"));
|
||||
String[] astring = SiegeWorkbenchRecipe.shrink(SiegeWorkbenchRecipe.patternFromJson(GsonHelper.getAsJsonArray(json, "pattern")));
|
||||
|
||||
|
||||
int i = astring[0].length();
|
||||
int j = astring.length;
|
||||
|
||||
|
||||
List<CountIngredient> list = SiegeWorkbenchRecipe.dissolvePattern(astring, map, i, j);
|
||||
ItemStack result = SiegeWorkbenchRecipe.itemStackFromJson(GsonHelper.getAsJsonObject(json, "result"));
|
||||
|
||||
|
||||
return new SiegeWorkbenchRecipe(recipeid, i, j, list, result);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public SiegeWorkbenchRecipe fromNetwork(ResourceLocation recipeid, FriendlyByteBuf buffer) {
|
||||
int i = buffer.readVarInt();
|
||||
int j = buffer.readVarInt();
|
||||
NonNullList<CountIngredient> list = NonNullList.withSize(i * j, CountIngredient.of(Ingredient.EMPTY));
|
||||
|
||||
for(int k = 0; k < list.size(); ++k) {
|
||||
for (int k = 0; k < list.size(); ++k) {
|
||||
list.set(k, CountIngredient.fromNetwork(buffer));
|
||||
}
|
||||
|
||||
@@ -404,32 +398,11 @@ public class SiegeWorkbenchRecipe implements IShapedRecipe<CraftingContainer>
|
||||
buffer.writeVarInt(pRecipe.width);
|
||||
buffer.writeVarInt(pRecipe.height);
|
||||
|
||||
for(CountIngredient ingredient : pRecipe.recipeitems) {
|
||||
for (CountIngredient ingredient : pRecipe.recipeitems) {
|
||||
ingredient.toNetwork(buffer);
|
||||
}
|
||||
|
||||
buffer.writeItem(pRecipe.result);
|
||||
}
|
||||
|
||||
// @Override
|
||||
// public RecipeSerializer<?> setRegistryName(ResourceLocation name) {
|
||||
// return INSTANCE;
|
||||
// }
|
||||
//
|
||||
// @Nullable
|
||||
// @Override
|
||||
// public ResourceLocation getRegistryName() {
|
||||
// return ID;
|
||||
// }
|
||||
//
|
||||
// @Override
|
||||
// public Class<RecipeSerializer<?>> getRegistryType() {
|
||||
// return Serializer.castClass(RecipeSerializer.class);
|
||||
// }
|
||||
//
|
||||
// @SuppressWarnings("unchecked") // Need this wrapper, because generics
|
||||
// private static <G> Class<G> castClass(Class<?> cls) {
|
||||
// return (Class<G>)cls;
|
||||
// }
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,5 @@
|
||||
package ru.magistu.siegemachines.network;
|
||||
|
||||
import ru.magistu.siegemachines.SiegeMachines;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.server.level.ServerPlayer;
|
||||
@@ -8,17 +7,16 @@ import net.minecraftforge.network.NetworkDirection;
|
||||
import net.minecraftforge.network.NetworkRegistry;
|
||||
import net.minecraftforge.network.simple.SimpleChannel;
|
||||
import net.minecraftforge.server.ServerLifecycleHooks;
|
||||
import ru.magistu.siegemachines.SiegeMachines;
|
||||
|
||||
public class PacketHandler
|
||||
{
|
||||
public class PacketHandler {
|
||||
private static final String PROTOCOL_VERSION = "1";
|
||||
|
||||
public static final SimpleChannel INSTANCE = NetworkRegistry.newSimpleChannel(new ResourceLocation(SiegeMachines.ID, "main"), () -> "1", "1"::equals, "1"::equals);
|
||||
|
||||
protected static int currentId = 0;
|
||||
|
||||
public static void init()
|
||||
{
|
||||
public static void init() {
|
||||
INSTANCE.registerMessage(getNextId(), PacketMachine.class, PacketMachine::write, PacketMachine::read, PacketMachine.Handler::handle);
|
||||
INSTANCE.registerMessage(getNextId(), PacketMachineControl.class, PacketMachineControl::write, PacketMachineControl::read, PacketMachineControl.Handler::handle);
|
||||
INSTANCE.registerMessage(getNextId(), PacketMachineUse.class, PacketMachineUse::write, PacketMachineUse::read, PacketMachineUse.Handler::handle);
|
||||
@@ -28,8 +26,7 @@ public class PacketHandler
|
||||
|
||||
}
|
||||
|
||||
public static int getNextId()
|
||||
{
|
||||
public static int getNextId() {
|
||||
int id = currentId;
|
||||
currentId++;
|
||||
return id;
|
||||
@@ -39,27 +36,21 @@ public class PacketHandler
|
||||
INSTANCE.sendToServer(packet);
|
||||
}
|
||||
|
||||
public static void sendTo(Object packet, ServerPlayer player)
|
||||
{
|
||||
public static void sendTo(Object packet, ServerPlayer player) {
|
||||
if (!(player instanceof net.minecraftforge.common.util.FakePlayer))
|
||||
INSTANCE.sendTo(packet, player.connection.connection, NetworkDirection.PLAY_TO_CLIENT);
|
||||
}
|
||||
|
||||
public static void sendPacketToAllInArea(Object packet, BlockPos center, int rangesqr)
|
||||
{
|
||||
for (ServerPlayer player : ServerLifecycleHooks.getCurrentServer().getPlayerList().getPlayers())
|
||||
{
|
||||
if (player.distanceToSqr(center.getX(), center.getY(), center.getZ()) < rangesqr)
|
||||
{
|
||||
public static void sendPacketToAllInArea(Object packet, BlockPos center, int rangesqr) {
|
||||
for (ServerPlayer player : ServerLifecycleHooks.getCurrentServer().getPlayerList().getPlayers()) {
|
||||
if (player.distanceToSqr(center.getX(), center.getY(), center.getZ()) < rangesqr) {
|
||||
sendTo(packet, player);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void sendPacketToAll(Object packet)
|
||||
{
|
||||
for (ServerPlayer player : ServerLifecycleHooks.getCurrentServer().getPlayerList().getPlayers())
|
||||
{
|
||||
public static void sendPacketToAll(Object packet) {
|
||||
for (ServerPlayer player : ServerLifecycleHooks.getCurrentServer().getPlayerList().getPlayers()) {
|
||||
sendTo(packet, player);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
package ru.magistu.siegemachines.network;
|
||||
|
||||
import io.netty.channel.ChannelHandler;
|
||||
import ru.magistu.siegemachines.entity.machine.Machine;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.player.LocalPlayer;
|
||||
import net.minecraft.network.FriendlyByteBuf;
|
||||
@@ -10,72 +9,62 @@ import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import net.minecraftforge.fml.LogicalSide;
|
||||
import net.minecraftforge.network.NetworkEvent;
|
||||
import ru.magistu.siegemachines.entity.machine.Machine;
|
||||
|
||||
import java.util.function.Supplier;
|
||||
|
||||
@ChannelHandler.Sharable
|
||||
public class PacketMachine
|
||||
{
|
||||
private final int entityid;
|
||||
private final int delayticks;
|
||||
private final int useticks;
|
||||
private final float turretyaw;
|
||||
private final float turretpitch;
|
||||
public class PacketMachine {
|
||||
private final int entityid;
|
||||
private final int delayticks;
|
||||
private final int useticks;
|
||||
private final float turretyaw;
|
||||
private final float turretpitch;
|
||||
|
||||
public PacketMachine(int entityid, int delayticks, int useticks, float turretpitch, float turretyaw)
|
||||
{
|
||||
this.entityid = entityid;
|
||||
this.delayticks = delayticks;
|
||||
this.useticks = useticks;
|
||||
this.turretpitch = turretpitch;
|
||||
this.turretyaw = turretyaw;
|
||||
}
|
||||
public PacketMachine(int entityid, int delayticks, int useticks, float turretpitch, float turretyaw) {
|
||||
this.entityid = entityid;
|
||||
this.delayticks = delayticks;
|
||||
this.useticks = useticks;
|
||||
this.turretpitch = turretpitch;
|
||||
this.turretyaw = turretyaw;
|
||||
}
|
||||
|
||||
public static PacketMachine read(FriendlyByteBuf buf)
|
||||
{
|
||||
public static PacketMachine read(FriendlyByteBuf buf) {
|
||||
return new PacketMachine(buf.readInt(), buf.readInt(), buf.readInt(), buf.readFloat(), buf.readFloat());
|
||||
}
|
||||
|
||||
public static void write(PacketMachine message, FriendlyByteBuf buf)
|
||||
{
|
||||
buf.writeInt(message.entityid);
|
||||
buf.writeInt(message.delayticks);
|
||||
buf.writeInt(message.useticks);
|
||||
buf.writeFloat(message.turretpitch);
|
||||
buf.writeFloat(message.turretyaw);
|
||||
}
|
||||
public static void write(PacketMachine message, FriendlyByteBuf buf) {
|
||||
buf.writeInt(message.entityid);
|
||||
buf.writeInt(message.delayticks);
|
||||
buf.writeInt(message.useticks);
|
||||
buf.writeFloat(message.turretpitch);
|
||||
buf.writeFloat(message.turretyaw);
|
||||
}
|
||||
|
||||
public static class Handler
|
||||
{
|
||||
public static void handle(PacketMachine packet, Supplier<NetworkEvent.Context> ctx)
|
||||
{
|
||||
public static class Handler {
|
||||
public static void handle(PacketMachine packet, Supplier<NetworkEvent.Context> ctx) {
|
||||
NetworkEvent.Context context = ctx.get();
|
||||
if (context.getDirection().getReceptionSide() == LogicalSide.CLIENT)
|
||||
{
|
||||
if (context.getDirection().getReceptionSide() == LogicalSide.CLIENT) {
|
||||
context.enqueueWork(() -> PacketMachine.handleClientSide(packet));
|
||||
}
|
||||
}
|
||||
context.setPacketHandled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public static void handleClientSide(PacketMachine packet)
|
||||
{
|
||||
LocalPlayer player = Minecraft.getInstance().player;
|
||||
if(packet == null || player == null || player.level == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Entity entity = player.level.getEntity(packet.entityid);
|
||||
if (!(entity instanceof Machine))
|
||||
{
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public static void handleClientSide(PacketMachine packet) {
|
||||
LocalPlayer player = Minecraft.getInstance().player;
|
||||
if (packet == null || player == null || player.level() == null) {
|
||||
return;
|
||||
}
|
||||
Machine machine = (Machine) entity;
|
||||
|
||||
machine.delayticks = packet.delayticks;
|
||||
machine.useticks = packet.useticks;
|
||||
machine.setTurretRotations(packet.turretpitch, packet.turretyaw);
|
||||
}
|
||||
Entity entity = player.level().getEntity(packet.entityid);
|
||||
if (!(entity instanceof Machine machine)) {
|
||||
return;
|
||||
}
|
||||
|
||||
machine.delayticks = packet.delayticks;
|
||||
machine.useticks = packet.useticks;
|
||||
machine.setTurretRotations(packet.turretpitch, packet.turretyaw);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,54 +1,47 @@
|
||||
package ru.magistu.siegemachines.network;
|
||||
|
||||
import io.netty.channel.ChannelHandler;
|
||||
import ru.magistu.siegemachines.entity.machine.Machine;
|
||||
import net.minecraft.network.FriendlyByteBuf;
|
||||
import net.minecraft.server.level.ServerPlayer;
|
||||
import net.minecraft.world.entity.Entity;
|
||||
import net.minecraftforge.fml.LogicalSide;
|
||||
import net.minecraftforge.network.NetworkEvent;
|
||||
import ru.magistu.siegemachines.entity.machine.Machine;
|
||||
|
||||
import java.util.function.Supplier;
|
||||
|
||||
@ChannelHandler.Sharable
|
||||
public class PacketMachineControl
|
||||
{
|
||||
public PacketMachineControl() {}
|
||||
public class PacketMachineControl {
|
||||
public PacketMachineControl() {
|
||||
}
|
||||
|
||||
public static PacketMachineControl read(FriendlyByteBuf buf)
|
||||
{
|
||||
public static PacketMachineControl read(FriendlyByteBuf buf) {
|
||||
return new PacketMachineControl();
|
||||
}
|
||||
|
||||
public static void write(PacketMachineControl message, FriendlyByteBuf buf) {}
|
||||
public static void write(PacketMachineControl message, FriendlyByteBuf buf) {
|
||||
}
|
||||
|
||||
public static class Handler
|
||||
{
|
||||
public static void handle(PacketMachineControl packet, Supplier<NetworkEvent.Context> ctx)
|
||||
{
|
||||
public static class Handler {
|
||||
public static void handle(PacketMachineControl packet, Supplier<NetworkEvent.Context> ctx) {
|
||||
NetworkEvent.Context context = ctx.get();
|
||||
if (context.getDirection().getReceptionSide() == LogicalSide.SERVER)
|
||||
{
|
||||
if (context.getDirection().getReceptionSide() == LogicalSide.SERVER) {
|
||||
context.enqueueWork(() -> PacketMachineControl.handleServerSide(packet, context.getSender()));
|
||||
}
|
||||
}
|
||||
context.setPacketHandled(true);
|
||||
}
|
||||
}
|
||||
|
||||
public static void handleServerSide(PacketMachineControl packet, ServerPlayer player)
|
||||
{
|
||||
if(packet == null || player == null || !player.isPassenger())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Entity entity = player.getVehicle();
|
||||
if (!(entity instanceof Machine))
|
||||
{
|
||||
public static void handleServerSide(PacketMachineControl packet, ServerPlayer player) {
|
||||
if (packet == null || player == null || !player.isPassenger()) {
|
||||
return;
|
||||
}
|
||||
Machine machine = (Machine) entity;
|
||||
|
||||
machine.setTurretRotations(player.getXRot(), player.getYRot());
|
||||
}
|
||||
Entity entity = player.getVehicle();
|
||||
if (!(entity instanceof Machine machine)) {
|
||||
return;
|
||||
}
|
||||
|
||||
machine.setTurretRotations(player.getXRot(), player.getYRot());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
package ru.magistu.siegemachines.network;
|
||||
|
||||
import io.netty.channel.ChannelHandler;
|
||||
import ru.magistu.siegemachines.entity.machine.Machine;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.player.LocalPlayer;
|
||||
import net.minecraft.network.FriendlyByteBuf;
|
||||
@@ -11,42 +10,36 @@ import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import net.minecraftforge.fml.LogicalSide;
|
||||
import net.minecraftforge.network.NetworkEvent;
|
||||
import ru.magistu.siegemachines.entity.machine.Machine;
|
||||
|
||||
import java.util.function.Supplier;
|
||||
|
||||
@ChannelHandler.Sharable
|
||||
public class PacketMachineInventorySlot
|
||||
{
|
||||
public class PacketMachineInventorySlot {
|
||||
private final int entityid;
|
||||
private final int slot;
|
||||
private ItemStack itemstack = ItemStack.EMPTY;
|
||||
|
||||
public PacketMachineInventorySlot(int entityid, int slot, ItemStack itemstack)
|
||||
{
|
||||
public PacketMachineInventorySlot(int entityid, int slot, ItemStack itemstack) {
|
||||
this.entityid = entityid;
|
||||
this.slot = slot;
|
||||
this.itemstack = itemstack.copy();
|
||||
}
|
||||
|
||||
public static PacketMachineInventorySlot read(FriendlyByteBuf buf)
|
||||
{
|
||||
public static PacketMachineInventorySlot read(FriendlyByteBuf buf) {
|
||||
return new PacketMachineInventorySlot(buf.readInt(), buf.readInt(), buf.readItem());
|
||||
}
|
||||
|
||||
public static void write(PacketMachineInventorySlot message, FriendlyByteBuf buf)
|
||||
{
|
||||
public static void write(PacketMachineInventorySlot message, FriendlyByteBuf buf) {
|
||||
buf.writeInt(message.entityid);
|
||||
buf.writeInt(message.slot);
|
||||
buf.writeItemStack(message.itemstack, false);
|
||||
}
|
||||
|
||||
public static class Handler
|
||||
{
|
||||
public static void handle(PacketMachineInventorySlot packet, Supplier<NetworkEvent.Context> ctx)
|
||||
{
|
||||
public static class Handler {
|
||||
public static void handle(PacketMachineInventorySlot packet, Supplier<NetworkEvent.Context> ctx) {
|
||||
NetworkEvent.Context context = ctx.get();
|
||||
if (context.getDirection().getReceptionSide() == LogicalSide.CLIENT)
|
||||
{
|
||||
if (context.getDirection().getReceptionSide() == LogicalSide.CLIENT) {
|
||||
context.enqueueWork(() -> PacketMachineInventorySlot.handleClientSide(packet));
|
||||
}
|
||||
context.setPacketHandled(true);
|
||||
@@ -54,17 +47,14 @@ public class PacketMachineInventorySlot
|
||||
}
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public static void handleClientSide(PacketMachineInventorySlot packet)
|
||||
{
|
||||
public static void handleClientSide(PacketMachineInventorySlot packet) {
|
||||
LocalPlayer player = Minecraft.getInstance().player;
|
||||
if(packet == null || player == null || player.level == null)
|
||||
{
|
||||
if (packet == null || player == null || player.level() == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
Entity entity = player.level.getEntity(packet.entityid);
|
||||
if (!(entity instanceof Machine))
|
||||
{
|
||||
Entity entity = player.level().getEntity(packet.entityid);
|
||||
if (!(entity instanceof Machine)) {
|
||||
return;
|
||||
}
|
||||
Machine machine = (Machine) entity;
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
package ru.magistu.siegemachines.network;
|
||||
|
||||
import io.netty.channel.ChannelHandler;
|
||||
import ru.magistu.siegemachines.entity.machine.Machine;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.network.FriendlyByteBuf;
|
||||
import net.minecraft.world.entity.Entity;
|
||||
@@ -10,66 +9,53 @@ import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import net.minecraftforge.fml.LogicalSide;
|
||||
import net.minecraftforge.network.NetworkEvent;
|
||||
import ru.magistu.siegemachines.entity.machine.Machine;
|
||||
|
||||
import java.util.function.Supplier;
|
||||
|
||||
@ChannelHandler.Sharable
|
||||
public class PacketMachineUse
|
||||
{
|
||||
private final int entityid;
|
||||
public class PacketMachineUse {
|
||||
private final int entityid;
|
||||
|
||||
public PacketMachineUse(int entityid)
|
||||
{
|
||||
this.entityid = entityid;
|
||||
}
|
||||
public PacketMachineUse(int entityid) {
|
||||
this.entityid = entityid;
|
||||
}
|
||||
|
||||
public static PacketMachineUse read(FriendlyByteBuf buf)
|
||||
{
|
||||
public static PacketMachineUse read(FriendlyByteBuf buf) {
|
||||
return new PacketMachineUse(buf.readInt());
|
||||
}
|
||||
|
||||
public static void write(PacketMachineUse message, FriendlyByteBuf buf)
|
||||
{
|
||||
buf.writeInt(message.entityid);
|
||||
}
|
||||
public static void write(PacketMachineUse message, FriendlyByteBuf buf) {
|
||||
buf.writeInt(message.entityid);
|
||||
}
|
||||
|
||||
public static class Handler
|
||||
{
|
||||
public static void handle(PacketMachineUse packet, Supplier<NetworkEvent.Context> ctx)
|
||||
{
|
||||
public static class Handler {
|
||||
public static void handle(PacketMachineUse packet, Supplier<NetworkEvent.Context> ctx) {
|
||||
NetworkEvent.Context context = ctx.get();
|
||||
if (context.getDirection().getReceptionSide() == LogicalSide.SERVER)
|
||||
{
|
||||
if (context.getDirection().getReceptionSide() == LogicalSide.SERVER) {
|
||||
context.enqueueWork(() -> PacketMachineUse.handleEachSide(packet, context.getSender()));
|
||||
}
|
||||
else if (context.getDirection().getReceptionSide() == LogicalSide.CLIENT)
|
||||
{
|
||||
} else if (context.getDirection().getReceptionSide() == LogicalSide.CLIENT) {
|
||||
context.enqueueWork(() -> PacketMachineUse.handleClientSide(packet));
|
||||
}
|
||||
}
|
||||
context.setPacketHandled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public static void handleClientSide(PacketMachineUse packet)
|
||||
{
|
||||
handleEachSide(packet, Minecraft.getInstance().player);
|
||||
}
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public static void handleClientSide(PacketMachineUse packet) {
|
||||
handleEachSide(packet, Minecraft.getInstance().player);
|
||||
}
|
||||
|
||||
public static void handleEachSide(PacketMachineUse packet, Player player)
|
||||
{
|
||||
if(packet == null || player == null || player.level == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Entity entity = player.level.getEntity(packet.entityid);
|
||||
if (!(entity instanceof Machine))
|
||||
{
|
||||
public static void handleEachSide(PacketMachineUse packet, Player player) {
|
||||
if (packet == null || player == null || player.level() == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
Entity entity = player.level().getEntity(packet.entityid);
|
||||
if (!(entity instanceof Machine machine)) {
|
||||
return;
|
||||
}
|
||||
Machine machine = (Machine) entity;
|
||||
|
||||
machine.use(player);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
package ru.magistu.siegemachines.network;
|
||||
|
||||
import io.netty.channel.ChannelHandler;
|
||||
import ru.magistu.siegemachines.entity.machine.Machine;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.network.FriendlyByteBuf;
|
||||
import net.minecraft.world.entity.Entity;
|
||||
@@ -10,66 +9,53 @@ import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import net.minecraftforge.fml.LogicalSide;
|
||||
import net.minecraftforge.network.NetworkEvent;
|
||||
import ru.magistu.siegemachines.entity.machine.Machine;
|
||||
|
||||
import java.util.function.Supplier;
|
||||
|
||||
@ChannelHandler.Sharable
|
||||
public class PacketMachineUseRealise
|
||||
{
|
||||
private final int entityid;
|
||||
public class PacketMachineUseRealise {
|
||||
private final int entityid;
|
||||
|
||||
public PacketMachineUseRealise(int entityid)
|
||||
{
|
||||
this.entityid = entityid;
|
||||
}
|
||||
public PacketMachineUseRealise(int entityid) {
|
||||
this.entityid = entityid;
|
||||
}
|
||||
|
||||
public static PacketMachineUseRealise read(FriendlyByteBuf buf)
|
||||
{
|
||||
public static PacketMachineUseRealise read(FriendlyByteBuf buf) {
|
||||
return new PacketMachineUseRealise(buf.readInt());
|
||||
}
|
||||
|
||||
public static void write(PacketMachineUseRealise message, FriendlyByteBuf buf)
|
||||
{
|
||||
buf.writeInt(message.entityid);
|
||||
}
|
||||
public static void write(PacketMachineUseRealise message, FriendlyByteBuf buf) {
|
||||
buf.writeInt(message.entityid);
|
||||
}
|
||||
|
||||
public static class Handler
|
||||
{
|
||||
public static void handle(PacketMachineUseRealise packet, Supplier<NetworkEvent.Context> ctx)
|
||||
{
|
||||
public static class Handler {
|
||||
public static void handle(PacketMachineUseRealise packet, Supplier<NetworkEvent.Context> ctx) {
|
||||
NetworkEvent.Context context = ctx.get();
|
||||
if (context.getDirection().getReceptionSide() == LogicalSide.SERVER)
|
||||
{
|
||||
if (context.getDirection().getReceptionSide() == LogicalSide.SERVER) {
|
||||
context.enqueueWork(() -> PacketMachineUseRealise.handleEachSide(packet, context.getSender()));
|
||||
}
|
||||
else if (context.getDirection().getReceptionSide() == LogicalSide.CLIENT)
|
||||
{
|
||||
} else if (context.getDirection().getReceptionSide() == LogicalSide.CLIENT) {
|
||||
context.enqueueWork(() -> PacketMachineUseRealise.handleClientSide(packet));
|
||||
}
|
||||
}
|
||||
context.setPacketHandled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public static void handleClientSide(PacketMachineUseRealise packet)
|
||||
{
|
||||
handleEachSide(packet, Minecraft.getInstance().player);
|
||||
}
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public static void handleClientSide(PacketMachineUseRealise packet) {
|
||||
handleEachSide(packet, Minecraft.getInstance().player);
|
||||
}
|
||||
|
||||
public static void handleEachSide(PacketMachineUseRealise packet, Player player)
|
||||
{
|
||||
if(packet == null || player == null || player.level == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Entity entity = player.level.getEntity(packet.entityid);
|
||||
if (!(entity instanceof Machine))
|
||||
{
|
||||
public static void handleEachSide(PacketMachineUseRealise packet, Player player) {
|
||||
if (packet == null || player == null || player.level() == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
Entity entity = player.level().getEntity(packet.entityid);
|
||||
if (!(entity instanceof Machine machine)) {
|
||||
return;
|
||||
}
|
||||
Machine machine = (Machine) entity;
|
||||
|
||||
machine.useRealise();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,54 +1,47 @@
|
||||
package ru.magistu.siegemachines.network;
|
||||
|
||||
import io.netty.channel.ChannelHandler;
|
||||
import ru.magistu.siegemachines.entity.machine.Machine;
|
||||
import net.minecraft.network.FriendlyByteBuf;
|
||||
import net.minecraft.server.level.ServerPlayer;
|
||||
import net.minecraft.world.entity.Entity;
|
||||
import net.minecraftforge.fml.LogicalSide;
|
||||
import net.minecraftforge.network.NetworkEvent;
|
||||
import ru.magistu.siegemachines.entity.machine.Machine;
|
||||
|
||||
import java.util.function.Supplier;
|
||||
|
||||
@ChannelHandler.Sharable
|
||||
public class PacketOpenMachineInventory
|
||||
{
|
||||
public PacketOpenMachineInventory() {}
|
||||
public class PacketOpenMachineInventory {
|
||||
public PacketOpenMachineInventory() {
|
||||
}
|
||||
|
||||
public static PacketOpenMachineInventory read(FriendlyByteBuf buf)
|
||||
{
|
||||
public static PacketOpenMachineInventory read(FriendlyByteBuf buf) {
|
||||
return new PacketOpenMachineInventory();
|
||||
}
|
||||
|
||||
public static void write(PacketOpenMachineInventory message, FriendlyByteBuf buf) {}
|
||||
public static void write(PacketOpenMachineInventory message, FriendlyByteBuf buf) {
|
||||
}
|
||||
|
||||
public static class Handler
|
||||
{
|
||||
public static void handle(PacketOpenMachineInventory packet, Supplier<NetworkEvent.Context> ctx)
|
||||
{
|
||||
public static class Handler {
|
||||
public static void handle(PacketOpenMachineInventory packet, Supplier<NetworkEvent.Context> ctx) {
|
||||
NetworkEvent.Context context = ctx.get();
|
||||
if (context.getDirection().getReceptionSide() == LogicalSide.SERVER)
|
||||
{
|
||||
if (context.getDirection().getReceptionSide() == LogicalSide.SERVER) {
|
||||
context.enqueueWork(() -> PacketOpenMachineInventory.handleServerSide(packet, context.getSender()));
|
||||
}
|
||||
}
|
||||
context.setPacketHandled(true);
|
||||
}
|
||||
}
|
||||
|
||||
public static void handleServerSide(PacketOpenMachineInventory packet, ServerPlayer player)
|
||||
{
|
||||
if(packet == null || player == null || !player.isPassenger())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Entity entity = player.getVehicle();
|
||||
if (!(entity instanceof Machine))
|
||||
{
|
||||
public static void handleServerSide(PacketOpenMachineInventory packet, ServerPlayer player) {
|
||||
if (packet == null || player == null || !player.isPassenger()) {
|
||||
return;
|
||||
}
|
||||
|
||||
Entity entity = player.getVehicle();
|
||||
if (!(entity instanceof Machine machine)) {
|
||||
return;
|
||||
}
|
||||
Machine machine = (Machine) entity;
|
||||
|
||||
machine.openInventoryGui();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -17,21 +17,21 @@ import java.util.Objects;
|
||||
|
||||
@JeiPlugin
|
||||
public class JeiSupport implements IModPlugin {
|
||||
@Override
|
||||
public ResourceLocation getPluginUid() {
|
||||
return new ResourceLocation(SiegeMachines.ID, "jei_plugin");
|
||||
}
|
||||
@Override
|
||||
public ResourceLocation getPluginUid() {
|
||||
return new ResourceLocation(SiegeMachines.ID, "jei_plugin");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void registerCategories(IRecipeCategoryRegistration registration) {
|
||||
registration.addRecipeCategories(new
|
||||
SiegeWorkbenchRecipeCategory(registration.getJeiHelpers().getGuiHelper()));
|
||||
}
|
||||
@Override
|
||||
public void registerCategories(IRecipeCategoryRegistration registration) {
|
||||
registration.addRecipeCategories(new
|
||||
SiegeWorkbenchRecipeCategory(registration.getJeiHelpers().getGuiHelper()));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void registerRecipes(IRecipeRegistration registration) {
|
||||
RecipeManager rm = Objects.requireNonNull(Minecraft.getInstance().level).getRecipeManager();
|
||||
List<SiegeWorkbenchRecipe> recipes = rm.getAllRecipesFor(ModRecipes.SIEGE_WORKBENCH_RECIPE);
|
||||
registration.addRecipes(new RecipeType<>(SiegeWorkbenchRecipeCategory.UID, SiegeWorkbenchRecipe.class), recipes);
|
||||
}
|
||||
@Override
|
||||
public void registerRecipes(IRecipeRegistration registration) {
|
||||
RecipeManager rm = Objects.requireNonNull(Minecraft.getInstance().level).getRecipeManager();
|
||||
List<SiegeWorkbenchRecipe> recipes = rm.getAllRecipesFor(ModRecipes.SIEGE_WORKBENCH_RECIPE);
|
||||
registration.addRecipes(new RecipeType<>(SiegeWorkbenchRecipeCategory.UID, SiegeWorkbenchRecipe.class), recipes);
|
||||
}
|
||||
}
|
||||
@@ -20,48 +20,46 @@ import javax.annotation.Nonnull;
|
||||
import java.util.List;
|
||||
|
||||
public class SiegeWorkbenchRecipeCategory implements IRecipeCategory<SiegeWorkbenchRecipe> {
|
||||
public final static ResourceLocation TEXTURE = new ResourceLocation(SiegeMachines.ID, "textures/gui/siege_workbench.png");
|
||||
public final static ResourceLocation UID = new ResourceLocation(SiegeMachines.ID, "siege_workbench_recipe_category");
|
||||
public final static RecipeType<SiegeWorkbenchRecipe> RECIPE_TYPE = new RecipeType<>(UID, SiegeWorkbenchRecipe.class);
|
||||
public final static ResourceLocation TEXTURE = new ResourceLocation(SiegeMachines.ID, "textures/gui/siege_workbench.png");
|
||||
public final static ResourceLocation UID = new ResourceLocation(SiegeMachines.ID, "siege_workbench_recipe_category");
|
||||
public final static RecipeType<SiegeWorkbenchRecipe> RECIPE_TYPE = new RecipeType<>(UID, SiegeWorkbenchRecipe.class);
|
||||
|
||||
private final IDrawable background;
|
||||
private final IDrawable icon;
|
||||
private final IDrawable background;
|
||||
private final IDrawable icon;
|
||||
|
||||
public SiegeWorkbenchRecipeCategory(IGuiHelper helper) {
|
||||
this.background = helper.createDrawable(TEXTURE, 29, 16, 116, 54);
|
||||
this.icon = helper.createDrawableIngredient(VanillaTypes.ITEM_STACK, new ItemStack(ModBlocks.SIEGE_WORKBENCH.get()));
|
||||
}
|
||||
public SiegeWorkbenchRecipeCategory(IGuiHelper helper) {
|
||||
this.background = helper.createDrawable(TEXTURE, 29, 16, 116, 54);
|
||||
this.icon = helper.createDrawableIngredient(VanillaTypes.ITEM_STACK, new ItemStack(ModBlocks.SIEGE_WORKBENCH.get()));
|
||||
}
|
||||
|
||||
@Override
|
||||
public RecipeType<SiegeWorkbenchRecipe> getRecipeType() {
|
||||
return RECIPE_TYPE;
|
||||
}
|
||||
@Override
|
||||
public RecipeType<SiegeWorkbenchRecipe> getRecipeType() {
|
||||
return RECIPE_TYPE;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Component getTitle() {
|
||||
return Component.translatable("category." + SiegeMachines.ID + ".siege_workbench_crafting");
|
||||
}
|
||||
@Override
|
||||
public Component getTitle() {
|
||||
return Component.translatable("category." + SiegeMachines.ID + ".siege_workbench_crafting");
|
||||
}
|
||||
|
||||
@Override
|
||||
public IDrawable getBackground() {
|
||||
return this.background;
|
||||
}
|
||||
// @Override
|
||||
// public IDrawable getBackground() {
|
||||
// return this.background;
|
||||
// }
|
||||
|
||||
@Override
|
||||
public IDrawable getIcon() {
|
||||
return this.icon;
|
||||
}
|
||||
@Override
|
||||
public IDrawable getIcon() {
|
||||
return this.icon;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setRecipe(@Nonnull IRecipeLayoutBuilder builder, @Nonnull SiegeWorkbenchRecipe recipe, @Nonnull IFocusGroup focusGroup)
|
||||
{
|
||||
builder.addSlot(RecipeIngredientRole.OUTPUT, 94, 18).addItemStack(recipe.getResultItem());
|
||||
List<CountIngredient> grid = recipe.getRecipeItems();
|
||||
@Override
|
||||
public void setRecipe(@Nonnull IRecipeLayoutBuilder builder, @Nonnull SiegeWorkbenchRecipe recipe, @Nonnull IFocusGroup focusGroup) {
|
||||
builder.addSlot(RecipeIngredientRole.OUTPUT, 94, 18).addItemStack(recipe.getResultItem());
|
||||
List<CountIngredient> grid = recipe.getRecipeItems();
|
||||
|
||||
for (int i = 0; i < recipe.getWidth(); ++i)
|
||||
{
|
||||
for (int j = 0; j < recipe.getHeight(); ++j)
|
||||
builder.addSlot(RecipeIngredientRole.INPUT, i * 18, j * 18).addItemStacks(grid.get(i + j * 3).getCountModifiedItemStacks());
|
||||
}
|
||||
}
|
||||
for (int i = 0; i < recipe.getWidth(); ++i) {
|
||||
for (int j = 0; j < recipe.getHeight(); ++j)
|
||||
builder.addSlot(RecipeIngredientRole.INPUT, i * 18, j * 18).addItemStacks(grid.get(i + j * 3).getCountModifiedItemStacks());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,13 +2,11 @@ package ru.magistu.siegemachines.proxy;
|
||||
|
||||
import net.minecraftforge.eventbus.api.IEventBus;
|
||||
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
|
||||
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
|
||||
|
||||
public interface IProxy
|
||||
{
|
||||
public interface IProxy {
|
||||
void setup(IEventBus paramIEventBus1, IEventBus paramIEventBus2);
|
||||
|
||||
public void clientSetup(FMLClientSetupEvent event);
|
||||
|
||||
|
||||
public void onPreInit();
|
||||
}
|
||||
|
||||
@@ -1,15 +1,16 @@
|
||||
package ru.magistu.siegemachines.server;
|
||||
|
||||
import ru.magistu.siegemachines.proxy.IProxy;
|
||||
import net.minecraftforge.eventbus.api.IEventBus;
|
||||
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
|
||||
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
|
||||
import ru.magistu.siegemachines.proxy.IProxy;
|
||||
|
||||
public class ServerProxy implements IProxy
|
||||
{
|
||||
public void setup(IEventBus modEventBus, IEventBus forgeEventBus) {}
|
||||
public class ServerProxy implements IProxy {
|
||||
public void setup(IEventBus modEventBus, IEventBus forgeEventBus) {
|
||||
}
|
||||
|
||||
public void clientSetup(FMLClientSetupEvent event) {}
|
||||
public void clientSetup(FMLClientSetupEvent event) {
|
||||
}
|
||||
|
||||
public void onPreInit() {}
|
||||
public void onPreInit() {
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,12 +2,11 @@ package ru.magistu.siegemachines.util;
|
||||
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
|
||||
public class CartesianGeometry
|
||||
{
|
||||
public static Vec3 applyRotations(Vec3 vec, double pitch, double yaw) {
|
||||
double x = vec.x * Math.cos(yaw) - vec.y * Math.sin(pitch) * Math.sin(yaw) - vec.z * Math.sin(yaw) * Math.cos(pitch);
|
||||
double y = vec.y * Math.cos(pitch) - vec.z * Math.sin(pitch);
|
||||
double z = vec.x * Math.sin(yaw) + vec.y * Math.sin(pitch) * Math.cos(yaw) + vec.z * Math.cos(yaw) * Math.cos(pitch);
|
||||
return new Vec3(x, y, z);
|
||||
}
|
||||
public class CartesianGeometry {
|
||||
public static Vec3 applyRotations(Vec3 vec, double pitch, double yaw) {
|
||||
double x = vec.x * Math.cos(yaw) - vec.y * Math.sin(pitch) * Math.sin(yaw) - vec.z * Math.sin(yaw) * Math.cos(pitch);
|
||||
double y = vec.y * Math.cos(pitch) - vec.z * Math.sin(pitch);
|
||||
double z = vec.x * Math.sin(yaw) + vec.y * Math.sin(pitch) * Math.cos(yaw) + vec.z * Math.cos(yaw) * Math.cos(pitch);
|
||||
return new Vec3(x, y, z);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user